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127 files

  1. Blood Machines (VPW Original 2022)

    **************************************
    Version 2.0 Additional instruction:
    This needs VPX 10.7.3 or later and for VR it is optimized for 10.8 #814. Lighting works a bit differently per revision Scorbit uses 3 extra EXE files that should be but into VPX tables folder. Same place where you put the VPX file and BloodMachinesDMD-folder. Notice that some of these EXE files may need to be unblocked 2 of the EXE's are same than previous Scorbit tables, but this time they are just stored in tables folder. 3rd one is QRView which is made to enable QR code to be seen in VPX table. VPX doesn't normally support loading of external image files. Sources: https://github.com/iaakki/VPXQRView By default it runs still with FlexDMD. You must enable PUP from script and also remember to use options batch files under pup folder.  
    **************************************
     
    Alright, let’s do this old school…
     
    VPinWorkshop are proud to present our very first original table, “Blood Machines”, based on the movie from Seth Ickerman with music by Carpenter Brut.
     
    After watching Blood Machines iaakki thought that it would make a great theme for a pinball table, so we started talking about it in VPW and decided that if we were going to do it as our first completely original VPW table, that we wanted to do it properly.
    With this in mind we contacted Seth Ickerman to see if they would be interested in the project and to see if there was any chance they would be able to provide any assets that we could use. Thankfully Not only were they amazed at what we were doing, but they supplied us with 70gig of 3D models and textures which were used in the film!
    The only issue now was that these were so high detail that a huge amount of work was needed to optimize them so they would even load in VPX, but thankfully Flupper came to the rescue and did a fantastic job optimising the models and textures so we could put them in the table without setting your PC on fire (for example the ship went down from 8 million polygons to 130,000!)
     
    At the time of writing this the table was at revision 335 (release candidate 1.5) with *well* over 1000 man-hours sunken into it, the amount of work has been staggering but we hope that you’ll agree that it was worth it.
    The table itself has loads of features that have never been seen before in other VPX tables and we have tried our best to keep most/all of it secret as we want everyone to experience it for themselves firsthand, which is why until very recently we’ve kept details very close to our chest.
     
    *IMPORTANT*
    In order to fully enjoy the table and play it as it was designed to be played, you will need to purchase the awesome soundtrack by Carpenter Brut (about £5/$5/5e) and place the MP3s in your vpinball music directory:
    C:\Visual Pinball\Music\BLOOD MACHINES OST
    We really hope people do support the artist and purchase it from;
    https://carpenterbrut.bandcamp.com/album/blood-machines-ost
     
    VPW Blood Machines
    Project Lead – iaakki Table Layout Design – iaakki, Dapheni Art Lead & 2D Graphics – Astronasty 3D Objects & Textures – Tomate, Flupper, iaakki, Sixtoe, D.J. Scripting & Coding – iaakki, Apophis, oqqsan, Wylte, Lumigado, fluffhead35 DMD – Oqqsan, eMBee, Astronasty, Lumigado. Pupdmd - Frank H, HeartbeatMD VR – Sixtoe, leojreimroc, iaakki Table Rules – Apophis, iaakki, VPW Team. Shot Tester – gtxjoe Testing – Rik, PinStratsDan, VPW Team  
    Installation Instructions
    ===================
    VPX 10.7
    https://github.com/vpinball/vpinball/releases
     
    VPVR 10.7.3
    https://github.com/vpinball/vpvr/releases/
     
    FlexDMD v1.8.0
    https://github.com/vbousquet/flexdmd/releases/
     
    Windows 11 Crashing with oPlayer1 error?
    Go into windows11 apps>optional features>more windows features and check "media features"
     
    Riks Cabinet WIP Video

    PinStratsDan Desktop Video
     
    Rawds VR video:
     
    You can watch the film on Shudder, AMC’s streaming service;
    https://www.shudder.com/series/watch/blood-machines/033e95260abc2604?season=1
     

    20677 downloads

       (77 reviews)

    510 comments

    Updated

  2. Big Bang Bar (Capcom 1996) VPW

    Hey, pal, there’s a cover charge here!
     
    Welcome to the Big Bang Bar, the bangin’est place in the galaxy. We wondered, what table would be a good showpiece for some of the new lighting techniques that have been developed lately and BBB was a clear choice with amazing light shows. Plus, it’s just really fun. Have a drink, hit the mosh pit, and try not to get bounced!
     
    Your VPW Big Bang Bartenders
    Gedankekojote97: 3D rebuild and rendering with light mapper, nFozzy physics and Fleep sounds Apophis: Light mapper script integration, tons of script updates, table rebuild #savetheballs Rawd: New RGB VR room and VR cab setup Leojreimroc: VR backglass (image by HauntFreaks) ClarkKent: 2D and 3D assets, physics tweaks Jsm174: VPX standalone support Toxie: VPinMAME support Sixtoe: Table cleanup nFozzy: Improved alien animation VPW Testers: bietekwiet, Primetime5k, PinStratsDan, HauntFreaks, Wylte, H3RBSKIx, RetroG33k, Lukpcn, Colvert, TastyWasps, Smaug  
    Special Thanks To
    Niwak for creating the amazing blender toolkit! Steely for the VR backbox hinge model and lava lamp code UncleWilly, Jimmyfingers, Grizz, and Rom, the original team that made BBB in VP9 and FP Ninuzzu and ClarkKent for their VPX conversion The VPX and VPinMAME developers. Without them the party would have never started  
    Installation Notes:
    The download zip file includes the VPX file and a NV ram file. Place the VPX file in your Tables folder and place the NV file in your >VPinMAME>nvram folder.
     
    Version 2.0 Required Software:
    VPX 10.8.0 RC3 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101
    VPinMame 3.6.0-929 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-929-8c5f83e

    11500 downloads

       (94 reviews)

    290 comments

    Updated

  3. Beavis and Butt-head: Pinballed (Original 2024)

    Butt-head: "It's about time, dumbass! What took you so damn long!? hh-huh-huh.".. Beavis: "Yeah, loser! heh-heh-heh."
    Me: "Yeah, I know, I know. Sorry guys, too much procrastination."
    Butt-head: "hh-huh-huh, he said 'ass'!".. Beavis: "Yeah, heh-heh-heh."
     
    Well, after 2½ years in the making and to celebrate three decades of these two snickering metalhead idiots
    who will never grow up or score, I am truly proud to finally present..
     
    Beavis and Butt-head in.. "Pinballed."
     
    Thirty years ago, a cartoon show with this crazy duo aired on MTV that was so divisive that politicians were calling for it to be
    removed from the air. It was crass, it was filthy, but most of all, it was downright hilarious. Beavis and Butt-Head hocked a loogie
    into the pool of early 1990s pop culture and they've been doing it ever since with episode after episode and a few movies thrown in.
     
    As an homage to Mike Judge, Beavis and Butt-head, and to all of the older school pinball diehards out there, I created this table
    as it might have looked, and should have been released, back in 1993. Nothing fancy, no videos, etc. Just good ol' fun retro pinball!
     
    I want to thank Mr. J.P. Salas for his help(and patience) with the animation scripting and give a big shout out to the original
    1991 table's script writers. That table script allowed me to start with a blank canvas to design and build my complete re-theme.
    I'd also like to thank the Visual Pinball and Vpinmame development teams! Without you, none of this would be possible!
     
    I hope that everyone who downloads this table has as much fun playing it as I did creating it.
     
    Cheers!
    Watacaractr
     
    IMPORTANT! PLEASE READ!
    What you'll need to do to make this table run correctly:
    1. You MUST have Vpinmame 3.6 beta or later installed to run this table (it will not run correctly without it).
        Here is the link for the latest Vpinmame version zip file located atop the first page of toxie's post:
        https://www.vpforums.org/index.php?showtopic=27063&page=1
        Make sure you install the correct version of Vpinmame (32 or 64bit).
    2. Please place the included altsound folder "beav_butt" in to your altsounds folder in Vpinmame.
    3. Please place the included "beav_butt.nv" file in to your nvram folder in Vpinmame.
    4. Please place the included "beav_butt.vbs" file in to your scripts folder in VPX.
    5. Please place the included rom "beav_butt" zip file in to the roms folder in Vpinmame. Do not unzip the file.
        This same rom is also available as a stand-alone file on this site and elsewhere on different sites.
    6. Look for the directb2s (2 screen(4:3 ratio), 3 screen & 3 screen w/full DMD) files on this site
         and on other sites as well. Wheel logo for frontends also available.
    Note: These same instructions are included in the file
     
    That's it. Enjoy!
    "hh-huh-huh. You're gonna score!"

    6972 downloads

       (68 reviews)

    242 comments

    Updated

  4. Big Trouble In Little China

    This time it will be a question of reflex to play at this table...
    Big Trouble in Little China
     
    Table created in collaboration with TeamTuga.
    I advise you to download their incredible puppack:
     
    Thank's to Daeron61 for 3d Mesh
     
    This table is based on the Wrath of Olympus table by JP Salas, thanks to him for his permission to use his work.
     
    Options:
    Const PupScreen = 0    'Aprons  0=Off - 1= On - 2= On High Quality Slow PC 0 or 1

    '************************************************CHOOSE FPS***********************************************************************
    Const FPS = 0            ' Slow PC Recommended "0" Fast PC Recommended 1
    '***********************************************************************************************************************************
    '************************
    'Glowball
    '*************************
    Dim GlowAura,GlowIntensity
    Const ChooseBall             = 0        ' *** Ball Settings **********
                                        ' *** 0 = Normal Ball    
                                        ' *** 1 = Purple GlowBall
                                        ' *** 2 = Green GlowBall                                                                        
                                        ' *** 3 = Blue Glowball
                                        ' *** 4 = Orange Glowball 
                                        ' *** 5 = Red Glowball
                                        ' *** 6 = White Glowball
                                        ' *** 7 = Yellow Glowball
                                        ' *** 8 = Gold Glowball
                                        
    '******************
    'Additional Ball Settings
    '******************
    GlowAura=210 'GlowBlob Auroa radius
    GlowIntensity=15 'Glowblob intensity
     
    Enjoy
    🍺Balutito🍺
     
    All Logos, Music,  Copyrights and Trademarks are property of their respective owners.
     Artist Ise Ananphada
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     

    12143 downloads

       (36 reviews)

    176 comments

    Updated

  5. Bad Cats (Williams 1989) VPW Mod

    "One More Time…"
     
    This was one of VPWs first projects a few years ago after Brad1X had done a complete vector re-draw of it. At the time we released it with a lot of added dirt and scratches, but we always wanted a version a bit more cleaned up. In addition to new toolkit lighting, it has had a physics overhaul, and a very detailed Fleep sound pass with the sound package used in Bride of Pinbot (a table from the similar era). 
     
    This update was driven primarily by Benji who did a great job updating the project with blender toolkit. Thanks to Apophis for his various scripting help and tutorials getting movables to work, Rothbauerw for various helps, Tomate for modeling new plastic ramps, Mcarter for all the script-side updates (especially Fleep sound package), Iaakki and MrGrynch for scripting support. 
     
    Special Notes: VPX 10.8 Beta 7 (or higher) required for this table. This table also takes advantage of a new options page feature in 10.8, accessed via F12 key. The 3rd page in this menu has table specific options including some sweet mirrored side blades. These are disabled by default because they come at a decent performance cost, especially if you are playing in anaglyph or VR. The ‘Day/Night’ setting here is also where you will adjust the table brightness (not to be confused with the same functionality of old Day/Night slider).
     
    This project is dedicated to Brad1X who has done a few amazing re-draws for us and this is his favorite pinball table!

    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     

    10900 downloads

       (33 reviews)

    172 comments

    Updated

  6. Batman [The Dark Knight] (Stern 2008) bord mod

    Stern's 2008 Batman is a fun game that draws its strength from the quality of the game rules. Not exactly the golden age of Stern art direction, the layout would be revisited and refined years later for the truly classic Batman '66.
     
    This mod features rendered textures & lighting, the requisite nfozzy/roth physics, fleep sounds, etc, etc.
     
    Built on the tt/ninuzzu release with further contributions as follows:
    Physics/Sounds/Rendered textures by bord playfield and insert cleanup, script fixes by apophis flashers fixed, VR added by sixtoe lampz implemented by iakki script fixes by wylte playtested by many - the vpinball crew initially, later the VPW crew especially RIK and pinstratsdan

    6977 downloads

       (30 reviews)

    166 comments

    Updated

  7. BOND 60 th

    Hello everyone today I share with you the SURPRISE table so tried it. A big thank you to JPSalas for his kindness and his talent.
     
    a video is better than a speech
     
     

    9466 downloads

       (28 reviews)

    149 comments

    Updated

  8. Big Bang Bar (MOD) nFozzy, Fleep Sounds, LUT

    Hello there,
     
    A lot of you guys complained about that i used the Bigus1 version of the table.
    Well i heard you, and here is it...the MOD Version of Unclewillys Original "Big Bang Bar Table". (The old one will be removed)
     
    You can now also switch again the blacklight On/Off and change also the ball brightness to your liking!
    Enjoy
     

    I have implemented the nFozzy Physics, Fleep Sounds, and a LUT selector (Hold LMagna and scroll through the LUTs with the RMagna).
    I have also done some rubber cleanups and small changes.
    I removed also the black light LUT so it looks more natural.

    I  want to thank Unclewilly for his table, VPW Team for their awesome example table and all other that are involved in there to deliver a much better VPX experience !
     
    Cheers and have fun

    6290 downloads

       (13 reviews)

    124 comments

    Updated

  9. Back To The Future (MOD) by NitroNimbus c/w Pup Pack

    Well what can I say, it is BTTF.
    Please check the options menu at the top of the script.
    You can do many things including pup-packs on apron, lighting, flipper colours or turn on my added 88MPH timer
    that awards a skill shot if ya lucky enough to get it.
    Hope you enjoy, cheers!
     
    Download includes:
    Table, animated wheel and text file with pup-pack link.
    Modded Altsound, some call-out changes and better quality music.
     
    Table Author: @cyberpez   Awesome table mate!!
    AltSound: @Apophis was kind enough to let me share my modded version of his work.
    Table MOD: @NitroNimbus  Playfield, plastics, lighting, sounds, call-outs, models and animations.
    Pup-Pack: I made some changes but have no idea who made it. I tried my best to find out.
    Please let me know if it was you, so I can  give you credit or remove if you like.
     

    7570 downloads

       (23 reviews)

    116 comments

    Submitted

  10. Batman (Data East 1991) VPW

    Have You Ever Danced With the Devil in the Pale Moonlight?
     
    The VPin Workshop members present Batman by Data East! This is actually a really fun table that benefitted from a lot from a proper rebuild from the ground up and conversion to it's correct widebody dimensions, its definitely worth a play even if you didn't enjoy it before 
    Includes a built in VR mode and numerous options which you can enable in the script.

    •    Main table overhaul: Cyberpez
    •    Visuals: Skitso
    •    Inserts: iaaki
    •    nFozzy physics: fluffhead35
    •    Fleep Sounds: baldgeek
    •    VR Stuff: Sixtoe
    •    Miscellaneous fixes and tweaks: Entire VPW team inc. Sixtoe, iaakki, Skitso, apophis, wylte, fluffhead35, oqqsan
    •    Apron Primitive: tomate
    •    Testing: Rik, VPW team
     
    This release would not have been possible without the legacy of those who came before us including, in this case, Javiers VPX version, some 3D models from Dark and the original playfield by 85vett.
    Thank you to Rothbauerw and nFozzy for the physics. Thanks to Fleep for sounds.
     
    We recommend that you run this with the fabulous altsound from iDigStuff, which, like most Data East licensed tables, truly enhances the experience!
     

                 ** VPW Mod V1.0 - CHANGE LOG **
    **************************************
                           VPin Workshop Revisions
    **************************************
    ' Started from Skitso mod of Javiers VPX version.
    ' 002 cyberpez - All table objects and playfield re-aligned, altered and resized to correct proportions.
    ' 003 skitso - visual pass
    ' 003 cyberpez - Added primitive playfield, Reworked Joker Ramp and trough (Primitives - got rid of fall through kickers) also reworked musuim kicker.  Chanaged playfield image to one without transparent holes.
    ' 006 baldgeek - Added Fleep Sounds
    ' 007 fluffhead35 - nFozzy physics
    ' 008 skitso - repositioned and tweaked lower playfield GI lights, remade gangster inserts, batman face and logo inserts and moon insert with skitso style, removed primitive playfield that was of wrong size.
    ' 009 skitso - repositioned rest of the GI lights, made bat cave toy opaque, made flugelheim toy disable light from behind, fixed ton of depth bias issues around right plastic ramp. Cyberpez added mesh playfield back.
    ' 010 cyberpez - added nFozzy lighting script. Primitive inserts.  Flupper Flasher Domes, sixtoe-tweaked plastic ramp.  Probably other things.
    ' 011 skitso - redone joker ramp lighting and flashers, improved left side dome flashers, improved top flashers, added proper bumper lights, tweaked insert primitive material colors, slight tone tweak to PF, improved skitso style inserts (moon, batman face and bat logo), Added shadow to plunger lane and bat mobile.
    ' 013 skitso - improved backwall flashers (better color, a tad thicker font for better readability), improved left flashers, tweaked gangster inserts, small tweak to top bumper light
    ' 014 gtxjoe - add debug shot tester (Press 2 for outlane blocker, Press and hold key to test shots: w e r y u i p a s f g h.  While holding a key, use flippers to adjust shot angle )
    ' 014b cyberpez - reworked museum again.  I think its working.
    ' 015 skitso - remade bat cave flasher, tweaked blue insert_on material
    ' 017 iaakki - 3 prim insert rework
    ' 018 iaakki - 3 prim insert rework continued
    ' 019 iaakki - 3 prim insert rework continued...
    ' 020 skitso - tweaked Joker ramp decals to have more pink tone. (warm lighting subdues the change though), improved right hand gangster insert (skitso style) and flasher, tweaked bumper lights more more accuracy, moved Flugelheim walls to more correct position and added shadow.
    ' 021c tomate - collidable ramp fixed, alternative apron adedd
    ' 022 skitso - tweaked iaakki's middle PF square 3 prim flashers. Added 2 arrow 3 prim flashers (first try, please be gentle)
    ' 023 iaakki - apron scaled, rubberizer added, targetbouncer added to posts and sleeves, live catch fixed, rubbers hit treshold fixed, slings tuned, flipper angles and sizes fixed, batcave texture swap disabled
    ' 024 Sixtoe - Fixed left flasher flare positions, added VR cabinet, room and modes, added blocker wall for left middle plastic as ball can jump over and behind it, aligned a couple of handful of metals, aligned top middle left flasher decal, removed collidable from a handful of things, aligned batmobile in shooter lane, aligned and resized batcave a bit (it was very tall in VR), adjusted triggers (dropped and lengthened), adjusted apron wall and made visible for VR, adjusted apron guard prim, adjusted depth bias of shooter land plastic to -1000
    ' 025 skitso - added skitso style insert "see through" effect around center playfield square bat tv inserts, 'joker's mouth 4 million' insert, green multiplier inserts and 'shoot again' insert at the bottom of the table.
    ' 026 skitso - remade the two green lamps on top of the joker ramp, repositioned orange flasher domes.
    ' 027 cyberpez - started to change out nut bolts and things.  Fixed plunger lane.  Added ramp tweak to cave entrance .  Started changing diverter.
    ' 028 skitso - set slope to 5.2, bumper force set to 9. Tweaked left dome flashers, moved multiplier insert prims to z-1, fixed million plus and batlogo flashers on top of the batcave, improved bat logo lamp on flugelheim front, improved plunger lane red bulb, resized all GI lights to new table measurements, fixed texture swap for bumpers and Flugelheim flashers, improved Flugelheim flashers, tweaked bumper off texture, made Flugelheim and dome flashers reflect from batcave, small tweaks, iaakki improved batcave fading and fixed flipper nudge values. 
    ' 029 cyberpez - Changed plunger release speed to 90.  Change slings to 4.  Lowered back wall flashes.  Added rails and primitive flasher bulbs under Joker.
    ' 030 iaakki - Flugelgugel flashers reworked to have own timer. Made it swap PF flash to different depending to port state. Levels to be adjusted
    ' 031 skitso - further tweaked Flugelheim flashers and added side blade reflection, tweaked Joker ramp flashers, improved Flugelheim rising wall texture, fixed sticky plungerlane
    ' 032 cyberpez - Adjusted clear plastics.  More nuts / bolts / screws.  Made top left gate/bracket custom primitive and animated.  Maybe rotated left orage domes to line up with holes. Shifted Museum back and left a bit.  Adjusted Museum trough, hope it fixed 3ball multiball. Adjusted rubber on the small random posts by bumpers.  Adjusted top side of lane guides.  
    ' 033 skitso - fixed museum flasher locations, fixed top right ramp/protector depth bias issue, removed ball reflection status from few GI bulbs, fixed jackpot insert below Flugelheim. Added a slideblade reflection to left dome flashers (code missing)
    ' 034 iaakki - flugelheim pTrough primitive adjusted to work better for 3-ball mb, bar hit sound added, left domereflection added to code
    ' 035 skitso - tweaked left dome reflection
    ' 036 skitso - fixed minor flasher clipping under Joker ramp, fixed clipping decal on top skill shot flasher dome, improved w/lit insert flasher
    ' 037 cyberpez - shrunk museum a bit. More nuts and bolts and things.  adjusted switch 28 and 29 posistion, animated primitive gates.  Animated switches for Joker Eye's and Mouth.  Tweaks to diverter.
    ' 038 skitso - resized and moved museum flashers once more. Removed one stray peg inside museum, made Joker mouth flasher visible through the mouth hole.
    ' 039 iaakki - rtx ball shadow code included with ramp rolling etc. Some depth bias or z-order issues visible. Shadows are too dark on purpose. Should be reduced once it work
    ' 040 skitso - resized insert prims to correct size and shape. Removed playfield reflections from insert prims and a bunch of other crap that didn't need it for a hefty performance boost
    ' 041 iaakki - NormalMapped inserts only in VR mode, right ramp sleeves fixed, shadow depth bias debugged etc
    ' 042 cyberpez - orginization baby.  Also tweaked bumper "ring drop offset.  changed out "random" posts on either side of bumper area.
    ' 043 apophis - Fixed the Fleep installation. Fixed some ballshadow issues...shadows are still bugging on insert primitives. Cleaned up the script a bit.
    ' 044 Wylte - Fixed shadows, with update to latest primitive/image/materials.  Updated RollingUpdate sub with latest shadow code.  Thinned shadows slightly
    ' 045 fluffhead35 - Added BallPitchV Function and used for Plastic Ramp Sounds.  Changed TargetBouncerFactor to 1.5. Added RubbersD point to make microbounces happen  
    ' 046 fluffhead35 - Updated PlasticRamp Sound and amplified the volume of the sound. 
    ' 047 fluffhead35 - Updated BallRoll Sound and amplified the volume of the sound.  Fixed BallPitchV as it was on a BallRoll sound and put it on plastic ramp sound.  Added in ligic by oqqsan to stop ball rolling sound at no balls in play.
    ' 048 fluffhead35 - Reverted TargetBouncer Logic to iaakki version.  Changed BallRoll Sound to use version with lower amplification. Enabled sw14 for BIPL
    ' 049 oqqsan - Fix for poltergeist ball at plunger (forgot to save?)
    ' 050 Wylte - Implemented ".  Commented out dynamic shadow z live updates, left ambient for ramps.  Changed recommended TargetBouncerFactor maximum to 1.5
    ' 051 fluffhead35 - Implemented option BallRollAmpFactor to set amplification factor for BallRoll Sounds.
    ' 052 cyberpez -  added a couple stragic walls to help stop stuck balls.  Added wall under Flugelgugel to stop clipping of plastic.  Stop ball collison bellow 0 Z. Started adding options.
    ' 053 Sixtoe - New playfield mesh, adjusted playfield hole primitives and added new playfield edge texture, fixed lots of VR depth bias issues, hooked up plunger, changed black nut material to black powdercoat to make it slightly mmore visible, adjusted primtives to line up better in 3D, adjusted collidable primtivies so they line up correctly, adjusted sideblade flashers to light orange-ish so it doesn't blow out with pure white anymore, added cut down museum flasher so it doesn't stick out of the cabinet. Split rubber collidables where they have a post in the middle, probably some other stuff I've forgotten...
    ' 054 cyberpez - copied LUT swapper from tftc, JokerRampFlasher mod.  halfpost mod. rubber color mod. added a couple missing screws and adjusted floating rubbers.  
    ' 055 tomate - New apron added, cab POV changed
    ' 056 Skitso - fixed default LUT (vpx original) to what it was earlier, tweaked apron texture and disable lighting. Added subtle shadow to the plunger lane, below bat mobile/apron. Set white rubbers as default. Made final visual pass with tiny tweaks here and there.
    ' 057/8 Sixtoe - Various tweaks and fixed, desktop pov fixed, script cleaned, rails fixed in desktop, playfield mesh error fixed, lights cut to shape
     

    8234 downloads

       (22 reviews)

    101 comments

    Updated

  11. Black Rose (Bally 1992) VPW Mod

    Send them to Davey Jones! - VPW Presents Black Rose by Bally!
     
    This one started with Sixtoe making some improvements on their VR version (based on the Coindropper VPX version) which included fluppers new bumpers and primitive and ramp fixes, when ebislit managed to get a new playfield stitch. Endi then came on board and did an amazing playfield redraw, and then pretty much every part of the table was tweaked and breathed on. We also now have a better understanding of how the GI lighting actually works on this table (the manual is misleading!) so it now has the funky cannon firing lighting it's supposed to have, including an updated GI makeover by Skitso.
     
    There are loads of options in the script, including VR, ball and flipper brightness and shadows.
    (If you have performance issues please turn dynamic shadows off to test)
     
    Enjoy Me Hearties!
     
    VPW Black Rose Crew
    ***********************
    Sixtoe - Project Lead
    endi - Amazing Playfield Redraw
    ebislit - New playfield stitch / scan
    Sheltemke - New backglass image and other images
    Skitso - New GI Lighting, Flasher & Insert Tweaking
    iaakki - Updated / fixed GI script to work with new GI lighting
    oqqsan - 3D Inserts
    Apophis - Numerous fixes and code issues
    Fluffhead - Ramp and ball rolling updated
    Onevox - Pirate Ship VR Room
    Rik & VPW Team - Testing

    Original VPX table thanks to Coindropper, gtxjoe, JayFoxRox, Xagesz & HauntFreaks.
     
    Help support VPW by buying a t-shirts or mug!
    https://vpin-workshop.creator-spring.com/
    All profits go towards buying pinball bits and pieces (plastics, toys, playfields, hardware etc.)

    7994 downloads

       (13 reviews)

    88 comments

    Updated

  12. Barbwire Joe Picasso Mod 1.2

    Ladies and Gentlemen I give you my rendition of the Barbwire table, New art, new models, new physics everything! Thanks to Aubrel for allowing me to mod his table.
    Make sure to grab the Puppack by Hawkeyez88 that goes with it:
     
      
     
     
    Thank you to Astronasty for taunting me and pushing me to finish this project. And Thanks to everyone who jumped on board to help me where my skills were lacking.
     
    Table is 10.7
     
    ' CREDITS
    ' Art for playfeild and plastics all created by Joe Picasso
    ' Help with 3d guns by Remdwaas
    ' Gun fire switch and animations by Devious 626
    ' Table Light shaping by Pedro Peres
    ' 3d Bulldozer cropped and aided by Andrei Maraklov 
    ' JLouLou For Recreating both ramps in blender and creating their texture packs. 
    ' JPsalas For helping me fix left set of ramps having issues.
    ' nFozzy Physics, Fleep Sounds, Ramp Rolling SFX, Plastics and Flipper Swaps added by Scampa123 (also added options for muting rom for puppack in script and ability to switch from PG mode to Adult Mode)
    ' Flipper primitives by zany
    ' Ball shadow by ninuzzu
    ' Ball control by rothbauerw
    ' DOF by arngrim
    ' Table rebuilt by Aubrel for VPX (thanks to Destruk, TAB, Rascal and Bigus for the previous builds)
    ' Initial table created by Bigus, fuzzel, jimmyfingers, jpsalas, toxie & unclewilly (in alphabetical order)
    ' Plus a lot of input from the whole community (sorry if we forgot you :/)
     
    Cheers!
     

    4825 downloads

       (19 reviews)

    78 comments

    Updated

  13. Black Knight (Williams 1980)

    KNIGHT BLACK DEFEND CHALLENGE THEE WILL YOU I AGAIN SLAY CANNOT SELF ENEMY
     
    Originally uploaded in 2018, this 2021 version has big changes on the physics and sound front (nfozzy/roth/fleep). There are some new visual flourishes but it is largely the same in that regard. Sorry it is a little dated but I lost my old Blender file.
     
    Lots of people to thank and apologies if I forgot you:
    The Loafer, The Hunter, JP Salas, Scottacus, Flupper, Draifet, Wylte, Rothbauerw, Acronovum, Apophis, Fleep
     
    Detailed credits are in the table info.
     

    4068 downloads

       (11 reviews)

    74 comments

    Updated

  14. Batman Forever (Sega 1995) with VR Room

    Hi,
     
    Here is an updated version of Batman Forever. This version was updated from Bigus' 1.4 mod, and originally created by DevaL and mfuegemann.
     
    This is a fun table and includes following updates:
    nFozzy physics Fleep mechanical sounds New playfield and inserts - by @Sheltemke VR Room - by @TastyWasps and @Sixtoe LUT selection with magna keys  

    5411 downloads

       (13 reviews)

    71 comments

    Updated

  15. BTTF Trilogy 2.0

    I just updated the table because on the videos that I saw the ball did not go up in the left ramp so there was no more lock ball to have the multiball. here it is corrected version 2.0
     
    Good evening everyone I share with you a mod from back to the future, already thanks to cyberpez for the table back to the future one of my favorite films discover marty mc fly in this table back to the future trilogy with a remastered altsound soundtrack
     
    table detail
    new playfield
    new lighting
    new sound altsound (unzip the altsound file bttf_a28)
    compatible with the pup pack
    slightly different game rules
    good fun to all
    Table BTTF Trilogy 1.8
    if there are problems on the table I will update

    the table uses the bttf_a28 rom
    pack complet

    3297 downloads

       (5 reviews)

    67 comments

    Updated

  16. Beat The Clock (Bally 1985) VPW

    It’s about time!
     
    This project started with ArmyAviation’s great playfield redraw and initial table build. Apophis played the table and instantly loved the unique gameplay. Inspired, Apophis decided to use this project as his first serious attempt at fully rendering a table in blender… so it took a while. Thanks to the team for all the help! Enjoy.
     
    VPW TEAM
    Apophis - Project lead, 3D modeling/rendering and script integration, physics, sounds, VR room
    ArmyAviation - Playfield and plastics redraw, initial table build
    TastyWasps - VR backglass scripting
    Primetime5k - Extensive testing
    HauntFreaks - Backglass assets
    DarthVito – VR posters
    Thanks to Bord, Flux, and Tomate for providing blender models and support!
    Thanks to Destruk and Goldchicco as their previous work on this title was used for reference.
    Thanks to all testers: Studlygoorite, PinStratsDan, DGrimmReaper, Ciffy, RetroRitchie, Mikepmcs
     

    2554 downloads

       (27 reviews)

    66 comments

    Updated

  17. Beavis And Butthead Pinball Stupidity - nFozzy physics, Fleep Sounds, LUT, DOF

    cHuGaLaeFoo proudly presents:
     
    My 3rd VPX table and my 1st original table, dedicated to one of the dumbest duos of all time, Beavis and Butthead!
     
    Table Features:
     
    - Nfozzy physics, Fleep sounds, LUT selector, DOF implementation
    - Over 300, yes THREE HUNDRED AUTHENTIC Beavis and Butthead callouts from various characters on the show!
    - 6 selectable main missions, 1 optional boss multi-ball battle, including a never before seen original VP mission!
    - Earn TP and offer it to the great Cornholio to get goodies from his Bunghole shop!
    - Multiple music tracks, multiple ways to earn multi-ball, multiple ways to score!
     
    Big thanks to aphophis, Wylte, Arelyel Krele, remdwaas for answering all  of my scripting questions.
     
    Shoutout to friscopinball and everyone on discord who helped me with this table.
     
    Special thanks to JPSalas. Without him this table would not exist.
     
    I stripped my Chrono Trigger to the bones in order to create this original table, and it took me around half a year to make.
     
    So if you enjoy this table, check out my other tables here on VPU.
     
    Please leave a positive review, which will encourage me to make more!
     
    Now go play! The Great Cornholio demands TP!

    3493 downloads

       (30 reviews)

    64 comments

    Updated

  18. Bounty Hunter (Gottlieb 1985)

    Bounty Hunter is a great throwback to an earlier solid state era. It features fun gameplay and a killer art package that remains unique in all of pinball.
     
    This project was passed on to me by armyaviation, who worked with siggi to do his incredible work on the playfield. Other big players include leandre for the plastic scans and 32assassin for script help. Behind the scenes I received a lot of great help from kingdids, benji, flupper, and tomate as I tried to get Octane for Blender up and running. Also thanks to the usual team of beta testers for the feedback and friendship. As usual thanks to rothbauerw, fleep, nfozzy for the additional framework that adds a little something special to these projects.

    2983 downloads

       (17 reviews)

    63 comments

    Updated

  19. Big Brave (Gottlieb 1974) NEW for 2022

    Big Brave (Gottlieb 1974) NEW for 2022
    this was a Loserman table from many many years ago, I've been updating this table every couple years as techniques change, and this is the latest greatest version to date
    this reason this table is special to me is that I owned the machine when i was a kid, jammed into my little bedroom, remember tinkering with it, playing with no glass just because i could ..... just great memories

    this version includes
    cleaned up graphic 
    new lighting 
    shadows throughout
    nfozzy physics - fluffhead35
    fleep sounds - fluffhead35


    BackGlass

    DMD video / Topper

    I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business

    2502 downloads

       (12 reviews)

    56 comments

    Updated

  20. Blackout (Williams 1980) - Schlabber34

    Blackout (Williams 1980) SBR34
     
    Complete rebuild from scratch! Bord managed to get a complete set of scans including the playfield (thanks Chris)! The table dimensions and layout are as accurate as possible thanks to those scans. All posts were positioned on the corresponding holes in the PF scan.
     
    A big thanks goes to Bord! I could not have done this without him! He made working on this really easy for me! Thanks my friend!
     
    I also want to thank UnclePaulie for making this table VR-Ready! Options are in the script! I love that BG!
     
    Also a big thanks to Chris, iaakki, rothbauer and Rik for the help! I know all of you guys are busy!
     
    Thanks to 32assassin for bringing this table to VPX! I used my mod of his table as a base for this one!
     
    You can change the LUT's by pressing the magna save buttons!
     
    Credits:
     
     
    bord – scripting, DT background image and scores, prim animations, texture swaps, physics and countless other things......
     
    Chris - playfield scan
     
    UnclePaulie - VR implementation, LUT selector
     
    iaakki - scripting assist, physics fixes
     
    rothbauerw - scripting assist, physics fixes
     
    hauntfreaks - plastics colour correction
     
    Rik - play testing
     
    Schlabber34 – new table layout, renderings, Youtube gameplay analysis, physics
     

    3203 downloads

       (12 reviews)

    53 comments

    Updated

  21. Bugs Bunny's Birthday Ball (Bally 1991)

    Welcome to my Bugs Bunny's Birthday Ball refresh for VP10.7 or >. This table has undergone a tremendous amount of refinement with countless new visual details, all new lighting, all new physics, better sound effects additional table options. This table also includes VR Room.
     
    Shout-outs to Cyberpez, Rothbauerw, nfozzy, flupper, DJrobx and bord for heavily contributing to this latest refresh. Also want to thank the many talented folks at VPWorkshop too. And a very big big thanks to Bodydump for allowing me to complete the table he started many years ago. Cant thank you guys enough.
     
    Please see beginning of script for the detailed credits and available table options.
     

    3311 downloads

       (14 reviews)

    52 comments

    Submitted

  22. Bobby Orr Power Play (Bally 1977)

    Grab your stick and play some pinball! Here is Bobby Orr Power Play from 1977.
     
    Originally created in 2018, this has been improved on a few times. First when @CyclonePF did the playfield redraw (beater version is an option in the image manager) and again in early 2022 with updated physics and sounds and a VR room by @UnclePaulie.

    1941 downloads

       (9 reviews)

    49 comments

    Submitted

  23. Barracora (Williams 1981) w VR Room

    A version of Barracora VPX was originally done by Dids and GtxJoe, however in this release, nearly everything was done or redone from scratch.  The original table size was incorrect, which required me to completely redo everything like I did on Jungle Lord.  The more I worked on this... the more I just redid everything... primitives, sounds, images, etc.  
     
    Love this table... as its another great early 80's Williams table like Black Knight, Solar Fire, Jungle Lord, Pharaoh, etc.  This has a very complicated ruleset, but excellent game play, as well as challenging lock shots and hungry outlanes!  Table instructions are included in the Table info section, and there's a great tutorial by PAPA online.  
     
    Included in this Version 2.0 is Hybrid VR/desktop/cabinet modes, new upscaled playfield, VPW physics, flipper tricks, dynamic shadows, Fleep sounds, Lampz, 3D inserts, new general illumination lighting, sling corrections, drop and stand-up targets, saucers, playfield mesh, various primitives, etc.  Significant time was spent on researching online videos, to ensure accuracy of shots, ball drops, kickouts, and overall playability.  I also created a desktop backglass with a cool lighting effect, as well as the VR backglass and other VR options. There are also some performance improvements, and I added a playfield mesh for the playfield, so there's a realistic bevel in the saucers. 
     
    I would like to thank the VPW team for testing and feedback (especially Apophis, Tomate, Smaug, FriscoPinball, Bountybob, Lumi, Bietekwiet, Armyaviation, Wylte and all others who tested!) And... an additional thank you to Tomate for providing the lower rail primitive.
     
    There are several options in the script.  Including VR, ball brightness, LUT lighting options, and you can turn the bell off if you don't like that sound.  
    The LUT changes are done by holding cntl (or left mangasave) and then while holding, scroll through the options with the right magnasave.
    This is a hybrid table done in VPX 10.72, and I have code in here to automatically choose between VR, desktop, and cabinet.   Additional options in the script include two VR environments, a VR clock, a topper, posters, and settings for dynamic shadows if you experience a performance hit
    Thanks again to the VPW team for feedback!
     
    There are two great b2s's out there... one by Wildman (https://vpuniverse.com/files/file/4220-barracora-williams-1981/), and one by Hauntfreaks if you would like the full dmd version (https://vpuniverse.com/files/file/12399-barracora-williams-1981-b2s-with-full-dmd/).  

    3935 downloads

       (20 reviews)

    49 comments

    Updated

  24. Bram Stoker's Dracula BALUTITO(MOD)

    Tremble poor mortals ...
     
    Thank's to JPSALAS for permission to work on his Bram Stoker's Dracula table.
    Thank's to Thalamus for originals sound
     
    I am proposing here an adaptation of the playfield that is darker than the original table.
    The choice of colors of which I have never fully understood, too joyful in my opinion.
    New PLAYFIELD New Apron New PLastics New Music  
    This table includes music, this one should immerse you in the scary atmosphere of DRACULA.
    place the mp3 in your music folder => C:\Visual Pinball\Music
     
    All Logos, Music,  Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    GOOD GAme
    BALUTITO

    3291 downloads

       (9 reviews)

    46 comments

    Updated

  25. Buffy The Vampire Slayer-VP_Cooks

    VP_Cooks presents our new Buffy  the vampire slayer VPX, for fans of this series from the 90s, Being the childhood favorite series of half of VP_Cooks, it is a pleasure to share it with you. Tnx to Mr. JP Salas for all the help, and the Original table (Serious Sam 2) in which this Buffy VPX has been constructed .
     
    IMPORTANT: 
    SOME USER ARE EXPERIENCING LAGS DUE TO A HIGH POLY 3D OBJECT, IF ITS YOUR CHASE, CONTACT ME AND I'LL PROVIDE A VERSION WITHOUT IT.
     
    All the songs of the Table  were fully composed  by Us (Except for the "main one"-when the ball is in lane or drain), in order to keep the original track feeling but with more "groove" and pinball-like tracks
     
    as well, there are some of those tracks located in "table" instead of "backglass" , we will fix it in next update. As well as the Quotes of the Characters when the ball goes trough the ramps, just change those to "backglass"
     
    If you are experiencing Lag on the flippers or other items, its due to the "PORTAL" Or the Blue Sphere spinning in the upper part, by deleting it the issues should be solved.

    1455 downloads

       (7 reviews)

    43 comments

    Updated




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