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Reskin Taxi Driver 1.00 !!!! & Reskin Taxi Driver VR Version 2024
By icepinball
Reskin Taxi Driver 1.00 !!!! & Reskin Taxi Driver VR Version 2024
Robert de Niro & Jodie Forster I was in love with the then 13-year-old Jodie Forster, well I was the same age back then 🙂
The film won several awards and is considered one of the most important and influential films in American cinema. He made the then 13-year-old actress Jodie Foster a star
New York City, mid-1970s: 26-year-old Travis Bickle, who suffers from sleep disorders, takes a job as a taxi driver. During the interview, he tells us that he was in the US Marines. He is ready to work at any time in any place. Due to his sleep disorders, he mainly drives the unpopular night shifts to the darkest corners of the city. At night, Travis transports shady characters. Travis believes that there is too much "human activity" on New York's streets.
Thanks to JPSalas, Martin Brunker, BabyBackBitch084, Balutito and more creative minds without them the hobby would be only half as nice 😉 Thanks for your creativity and work
Here are my tributes to the worst movie ever 🙂 .... RESKIN ... Taxi Driver 2024 !!!! & .... Reskin .... Taxi Driver VR 2024 Version
I also have a VR version of it, I love the shit ...... get a pair of glasses, that's awesome, I love it so much
ev you should put in the alias " TaxiDriver, seawitch" try it out !!!!
have fun now and go play 🙂
FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT DISTRIBUTE FINAL.
Rome seawitch
IPD no 2089 Seawitch star
Alias .... TaxiDriver, seawitch
678 downloads
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Metal Slug
By fudgeycaca
This is a corrected release of Javier15's abandoned FP to VPX conversion of Pinwizkid's original Metal Slug table (Javier15's versions 1.0.0, 1.0.2, and 1.0.3 available here ).
Thanks to Hauntfreaks for the updated lighting in version 1.0.5!
Javier15's last update was posted in 2019 (v1.0.3) and all existing versions are unplayable without some tweaking and missing files. In such a state, many have been unable to play this great table, so I am uploading my corrections as v1.0.4 so that it can be played as intended. The original table states modding is allowed and Javier15 has not been on the site since February 2024 at the time of posting.
I take no real credit beyond the minor tweaks outlined in the v1.0.4 changelog.
INSTRUCTIONS:
Download, Unblock, and Extract the archive Place the Metal Slug_1.04.directb2s and Metal Slug_1.04.vpx files (or Metal Slug_1.05.directb2s and Metal Slug_1.05.vpx) in your Tables folder along with the entire Metal Slug.UltraDMD folder3283 downloads
- metal slug
- vpx
- (and 11 more)
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vpx10 Thundercats Pinball
By merlinrtp
V 1.0.8 has several key updates, fixed a handful of buggy shapes/materials that were overlooked creating some weird bounces. A bunch of other updates including a much better DMD, Scorbit and VR Mode and some new light sequences.
This table and PuP Pack are a collaboration of MerlinRTP & CapNClaw
Many thanks to JP Salas & Scotty Wic otherwise this table would not be possible
Thanks to these additional folks for assisting
Hawkeyez88 – PuP Pack Advice
Team Tuga – Pup Overlays
PinStratsDan/Pegula – Beta testing and bame balancing ideas
Astriling21, DomLovesLobby and many others for Beta Testing
This table consists of three files required for gameplay
1. Table Script
2. Pup Pack
3. UltraDMD Folder
Install instructions are included along with wheel art.
Demo.mp432124 downloads
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8 Ball (Williams 1966) 1.3.1
By EMUnderdogs
8 Ball is the #1 game on the Pinside’s EM Top 100.
Before they cozied up to the media giants, pinball company themes for their tables were simpler. A billiards themed table and support for two players was a perfect match. Player 1 tries to score the solids, player 2 goes for stripes. If you’re skilled enough to sink all seven of your balls, a special horseshoe trick shot will get you the 8-ball and the game.
And speaking of skills, 8 Ball has a unique flipper arrangement featuring a pop bumper right in the center of the flippers and rubber posts just below that sometimes (sometimes!) save your ball from the drain. The odd flipper placement means some of your ball handling tricks won’t work on this table — but then there are new tricks to discover.
8 Ball really shines when you go head to head with another player. Try it 2-player and maybe you’ll see why it is so highly regarded.
While as usual this was a communal @EMUnderdogs effort, I wanted to highlight in particular the extra effort by @Cliffy and the all new playfield, plastics (and backglass art) by @Silversurfer.
Once again, as huge fans of EM tables, we salute the late @loserman76 for gifting the community with the original version of this table.
8 Ball Res Files for download if you play in Desktop mode with the new b2S server.
2476 downloads
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Swamp Thing (Clairvius 2024)
By clairvius
Journey deep into the Louisiana Swamps with this latest table reskin Swamp Thing (Clairvius 2024)
Table is based off of JP's Serious Sam 2 table. Huge thanks to @jpsalas for allowing me to use his table. All credit should go to him for his amazing work.
Hope everyone enjoys the table, everything you will need is included in the download. No rom needed. At this time the table runs with the B2S Backglass included in the download. It has both background Music and vocal callouts.
If people enjoy the table, I will look into making a pup pack and release it at a later date.
4668 downloads
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Super-Flite (Williams 1974) 1.1.1
By EMUnderdogs
Super-Flite from 1974 imagines the romance of delta-wing passenger jets — no doubt shuttling passengers of the future between New York and London in under three hours. Super-sonic travel had captured the imagination of the public at the time (and in fact Concorde began service just two years later).
Super-Flite’s game play is target rich — targets across the top of the playfield, targets flanking both the left and right sides as well. Trying to hit those targets with a direct flipper shot will prove a challenge with those pesky bumpers in the way. Instead try to catch them with ricochets off the bumpers (and a little nudging might help).
A kick-out hole sits just as you leave the arch. Bumpers and other playfield triggers will cycle the kick-out hole bonus. 500 points? 5000 points? Two of the possible bonuses will open up gates that allow your ball back into the shooter lane for what amounts to an extra ball (and a 5000 point signing bonus when lit).
Super-Flite is Williams' two-player version of the more widely known, Strato-Flite pinball table.
Playfield, plastics, apron… this table has all new artwork (based on the original art of Christian Marche — a legend from the golden age of pinball). The upper playfield was completely redone to match the actual table layout. Additionally, a host of other fixes went in to make @loserman76's original VPX table closer to the real thing (examples: reflected playfield in the metals and correct red flippers with yellow rubber).
Original table by @loserman76:
https://vpuniverse.com/files/file/8204-super-flite-williams-1974/
1085 downloads
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Zone Fury VPX
By MuZRoku
Hey all. After a considerable amount of work and testing, Zone Fury VPX has been released to the VP world.
Zone Fury VPX is my third table for VPX, and is a conversion/rebuild of the VP9 version I made about a decade ago. For those who hadn't played the VP9 version, Zone Fury is based on the Zone mode in the Playstation 3 game Wipeout HD. In Zone Fury, the goal is to get to as high a Zone as you possibly can. The table starts out at Zone 0 (Sub-Venom), and you advance Zones by making ramp shots, orbit shots, completing ZONE, and accruing 10,000 in bonus during the current ball. You progress through the Zones as in the original game. From the Wipeout speed classes early on, up to and beyond Zone 75 (Supersonic), Triggers on the playfield accelerate the ball as you progress through the Zones. The force of the bumpers also increases with each named Zone. The idea is that the game gets progressively faster as you get into the higher Zones.
The game is essentially unchanged from the VP9 version but I did put in some enhancements:
Physics are currently based on JP's physics (may look at nFozzy in a future update, haven't learned it myself yet)
Replaced the old shoot-again light with an LED display that displays the remaining ball-save time similar to what Spooky Pinball did on games like Rick & Morty and TNA. This display shows *SA* when you've won an extra ball.
New callouts for certain events (locks lit, zone boosts scored, combos, etc.)
Added GI lights which change colors with the named Zones as well as at certain Battle Zones while in multiball. This is in addition to the flippers changing colors when not in multiball.
Changed LOCK to light all three locks when completed in any order for the first multiball of the game. Makes it a little easier to get the first multiball in a game. LOCK on subsequent multiballs still light one lock at a time unless completed in sequence.
Completing LOCK in multiball advances the battle zone by 0.2.
Shooting left orbit now advances 1 Zone in general play, or the battle zone by 0.2 when in multiball
Winning any sponsor in multiball now advances Battle Zone by 0.5.
Table remembers the status of LOCK drop targets across players/balls for multiball purposes
Table remembers status of ZONE lights across players/balls
Reduced number of Zone Boost jackpots needed for Mirage sponsor from 4 to 2.
Changed Assegai sponsor requirement to "Battle Zone 10.0+ Zone Boost"
Changed AG-Systems sponsor requirement to "Attain Zone 80"
Clearing either the EG-X or G45 drop targets in any order now lights the Piranha Spinner for 1,000 points/spin for the remainder of the current ball.
Clearing both EG-X and G45 drop targets once in the same ball sets all scores to 2x for remainder of ball. Clearing both three times in the same ball sets all scores to 3x for remainder of ball. Clearing both a total of five times in the same ball sets all scores to 6x for remainder of ball.
Added a ramp-combo system to the game that was not in the VP9 version. This can increase the playfield multiplier to 2x, 3x, or 6x for 30 seconds if you make enough shots.
Added a skill shot at the start of each ball that was not in the VP9 version. This scores 10,000 x the number of skill shots made (max 50,000), advances 1 Zone, and advances the bonus multiplier.
Added some new music and also added music options which can be adjusted in the F6 operator settings. By default it should be set to Player Choice All, which means you can change the music with the flippers at the start of each ball before plunging, and you can also use the flippers to change the music track at the start of multiball. All music is embedded into the table.
Added a tournament mode which can be set in the F6 operator settings. Tournament mode disables extra balls and specials (these score points instead)
Please note this is released as a VP 10.7 table. Most of the build and testing was done on 10.7.3 or the revision 410 build of 10.7.4. This table runs perfectly fine on 10.8. The only issue I see with running this in 10.8 is the plastics along the outer edge of the playfield are not entirely correct. I suspect it has to do with materials settings in 10.8, and I haven't yet figured out how to resolve those to my liking on this table. This is something I'll look at in a future update.
There is a B2S backglass included with the table zip. It's more meant for cabinet guys, but DT players can use it if they wish. However, please note that I didn't disable the DT score displays when B2S is active on this table.
While modifications for personal use are okay. please reach out to me if you'd like to mod this table for public release. I'll be curious as to what is intended, as it may be something that never occurred to me. I'll likely be good with mods for VR rooms, specific cabinet setups, and DOF mods as I know next to nothing about how to set any of that stuff up, and I have no DOF or VR hardware to test. The table has some basic DOF commands in the script for some (likely not all) of the mechanical bits. I used some code originally created by VPU user Outhere that I adapted to this table.
Any suggestions or comments on how I can improve this table are welcome. There is still much about building tables in VPX I still need to learn. Please keep comments constructive, as any non-constructive flames will be stoned to death ("Look, a flamer! May we burn him?") 🙂
If you like this table, positive reviews would be most appreciated as they will encourage me to make more tables.
Take Care.
1882 downloads
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TRON NEON 3.0
By LTek
TRON NEON 3.0
Important Info:
requires Visual Pinball 10.8 RC3 or newer... older versions may not work ('Ball Glow' script error, etc) runs 100% fine without the PUP Pack; if you prefer not to use it. ensure cGameName is "panther7" if you want DOF to work. Credits and TRON Obituary...
LTek - Lost no blink staring match with MCP and got Derezd, after doing creative/design, ball trails and other scripting, playfield graphics / lighting / prims, PUP Pack Oqqsan - mooned Sark so Sark made him fall during ring battle, after ball glow/trail scripting and general (and patient mentoring of LTek!) MerlinRTP - Ran into wall during light cycle race while reaching for a beer, after scripting and nFozzy additions Robby King Pin - drowned in digital ocean while staring at glowing aliens on the digital beach, after he did nFozzy and Fleep sounds
Thank you to the VPW testing crew!
FullDMDs... my basic light cycle movie clip FullDMD video or a much fancier custom made for Neon from @Fabouh (makes amazing FullDMD videos!)
original Visual Pinball Panthera table by JPSalas 2017 v1
- based on Panthera (Gottlieb 1980), IPD No. 1745 / June, 1980 / 4 Players
Tron Classic v1 reskin of Panthera by HiRez00, Xenoph, HauntFreaks, Borgdog
Tron Classic Marcade v1 reskin and mods by WPilot (Mark Paulik)
----------------------------------------------------------------------------
3 Balls Per Player
Extra Ball - Turn on Light Sequence 1-2-3 (max one per game)
Special - Turn on Light Sequence Yellow-Blue-Red-Green (max one per game)
Replay - At Game Over, match last two numbers in score
Fix Grid Glitch and show Large Recognizer - Hit all Recognizer Drop Targets
Show Cycles - hit TRON and Cycle drop targets
Outlane Gates mode
Easy - Hit any combination of four TRON or Cycle drop targets (easy mode)
Normal (default) - Hit four on a given side to close that sides gate
Scoring
Pop Bumpers - 1000 points
Drop Targets - 500 points ; three of same color advances multiplier ; 5000 pts & add bonus when lit
-----------------------------------------------------------------------------
*** NEON 3.0 Changelog ***
2024-05-19 // 3.0 // LTEK, Oqqsan, MerlinRTP, Robby King Pin
- Ball Glow and Ball Trails to provide look/feel of the movie *thanks to Oqqssan for the help and guidance!
- 390 Ball + Decal combinations: 30 Ball Images; 12 Ball Decals
- 12 preset RGB Colors and user custom (user inputs any RGB)
- Glow strength / intensity for ball and trails are user settable, including turned off.
- User Settings for Ball Glow Strength, Trail Length and Trail Glow Strength are all separate and easy to use - completely customizable.
- Animated BIT trust post : just like the movie, BIT it there to help keep you safe
- Identity Disc shows/hides based on cycle trails show/hide (disc glows on/offset showing data downloads)
- color switches between Red - Blue when you spin the Red and Blue MCP Spinners
- Cycles and Cycle Tails show/hide based on drop target hits.
- Blue and Orange Cycles/Trails will show or hide based on the corresponding sides gate being open (hidden) or closed (showing)
- Outlane Gates modes : added outlane gates and different modes.
- Normal (default) : treats Left/Right separately, hit all 4 targets per side to close corresponding gate.
- Easy : hit total of 4 targets on either side, closes gates on both sides.
- Recognizer "code bug" : Top Lane gate is open or closed at ball launch based on visibility of the small recognizer in the lane.
- Greater than 50% visibility blocks lane entry at launch. This resets with each new ball launch.
- adds a new level of play during launch where now the user chooses the ball path
- Large Recognizer will fade in/out based on the number of Recognizer target hits: 0% -> 20% -> 40% -> 60% -> 100%
- Hitting the Recognizer drops targets fixes the code bug, making the small recognizer start to appear in the correct place, and larger
- Large Recognizer shows at start of each game, then fades out to become the small recognizer code bugin the top lane
- When Recognizer is 100% showing, side outlane gates close,
- PuP Pack : all new!
- Over 130 videos and clips from the 1982 TRON classic!
- most table actions have matching PuP Events
- all events and clips aligned to specific table actions/events - not random!
- Pulsing Abyss light for kicker hole on left side of playfield.
- added Blue MCP spinner to right side of playfield. Table now has happy MCP (blue) and mad MCP (red)
- Hit an MCP spinner to change the Identity Disc color Blue <-> Red (when disc is not hidden)
- MCP Messages on Playfield for Player Changes, LUT selection, Ball Trail Glow selection, and Game Over (End of Line)
- Several playfield tweaks to lighting, graphics, and visuals
- nFozzy/Rauthbauerw Physics *thanks to Robby King Pin & MerlinRTP!
2234 downloads
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Trailer Park Boys - Pin-Ballers (Clairvius 2024)
By clairvius
Get ready boys, Avoid a pair of drunk trailer park supervisors and help Ricky, Julian, and Bubbles find their missing stash in my latest table Trailer Park Boys - Pin-Ballers.
If you are unfamiliar with Trailer Park Boys, Be warned this table has some language that may not be family friendly.
Huge thanks to @marty02 for allowing me to use his Indiana Jones Last Movie table as the base for this Reskin. All credit should go to him as well as @jpsalas for his Serious Sam Table that was used as well.
Hope you enjoy the table, Everything you will need to play is included in the download. No Rom Needed. Table plays with the included B2S, Pup Pack will be released at a later date.
1150 downloads
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Nuka~Cola - Pop-A-Top Pinball (Clairvius 2024)
By clairvius
I've journeyed deep into the barren wasteland to recover the last surviving Nuka~Cola – Pop A Top pinball machine. It has been painstakingly restored to it's former glory, just to share it with you lucky survivors. This ultra rare silver ball masterpiece was once A Nuka~Cola promotional item only available to play at participating Red Rocket Fueling stations. Unfortunately, only one machine survived the bombs, but now it can be forever enjoyed in a shelter near you thanks to this reproduction.
This EM machine was made in celebration of my Fallout VPX table. Huge thanks goes out to @EMUnderdogs for allowing me to use their 8 Ball table as the basis of this re-skin. All the credit goes to them as well as everyone else who worked on the original table.
Game Rules
Hit the Cappy and Bottle skill shot for multi-ball. Every time you hit the upper kicker It will add 1 additional ball to game-play. Get as crazy as you want, but be weary, it's not as easy as it sounds.
Each drop target bank has both a 2x and 3x bonus. Drop all 4 targets to light 2x, drop them a third time to score 3x bonus. Spam the drops for massive Nuka~Points gain.
Hit the Nuka~Cap Spinners to really rack up your score, but be warned, this shot can be both blessing and curse. Make sure you don't loose your soda directly down the drain.
Installation Instructions
Table and B2s are included with this download. For desktop play you will not need the B2s only the Table file. For 2 screen and above use the B2s.
For 3 screens or more, set pinup popper to play the DMD media during game-play. This will loop the included DMD video with Nuka~Cola advertisements and game information non-stop as you play the table. This can be done in the game management menu.
No Rom is needed for this table.
Thanks for playing and remember to enjoy a nice cold Nuka~Cola!
940 downloads
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Star God (Zaccaria 1980)
By RetroRitchie
New for VPX 10.8
Originally intended as an update to my previous Mod of Goldchicco and 32Assassin's table, this turned out to be a full rebuild using Niwak's amazing lightmapper.
Credits:
RetroRitchie: Full rebuild in Blender, play-field and plastics cleanup, recolor and redraw (removed baked-in shadows & reflections), asteroid VR room, VR cab stuff, options menu integration, Roth and VPW physics implementation, scripting
Hauntfreaks - Updated backglass for VR
Devious626 - Authentic cabinet art
Rajo Joey - English apron instructions
Tomate - Blender help and letting me use his Godzilla Blender file to learn from
Apophis / VPW - video tutorials and continued help and support
Niwak - VPX Blender Toolkit, VPX Part Library
Wylte, Bord, TastyWasps, Sixtoe, Fluffhead35 for general advice and help
Movieguru - original upscaled PF image
Testers: PinstratsDan, DGrimmReaper, Cliffy, StudlyGoorite, Apophis, Bord, Rajo Joey, Darth Vito, somatik, Rothbauerw, BountyBob, Devious626, Thalamus, Geradg, Colvert
If i missed anyone i apologise. It's been a while in the making - let me know and i'll get you added!
==============
Gameplay fixes / updates from previous version:-
-correct top bank targets should now drop under the following conditions:
1. LIT bottom left inlane rollover will drop top left target
2. LIT bottom right inlane rollover will drop top right target
Multiplayer: Dropped targets in top bank should now work correctly, remembering each player's progress
==============
Options available:
- GI lights strength/color, overall saturation, room brightness
- VR room choice, VR motion choices
- Apron card options
- Hide Rails & lockdown
==============
Alternative NVRam :
https://drive.google.com/file/d/1aQtQpDeeLdIM1cNEGfvJwgRAlHOzJpZI/view
This alt NVRam should adjust the gameplay such that:
G-O-D advancement starts at G (instead of G-O)
extra ball granted when lit top special is hit
right-hand special grants 50k when lit
==============
VPX 10.8.0 RC3 or later:
https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101
==============
IMPORTANT! If you are using the latest action from PinMAME (928 or later) , the parent rom set has changed. Download the needed set at
https://vpuniverse.com/files/file/1948-star-god/
Thanks CarnyPriest
2253 downloads
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Strikes N' Spares (Gottlieb 1995) Lebowski Mod
By endeemillr
This is a Lebowski themed mod of mfuegemann, zany, and Warbler33's Gottlieb Strikes N' Spares, a completely different game from the excellent Lebowski mod of Bally's Strikes AND Spares already on this site.
Works best on vpx10.7 - I am getting strange artifacts in 10.8
Most of the modification is audio with close to 100 sound bites cheering and jeering your rolls in this bowling simulator. I didn't have much visual stuff to play with so I added a third DMD (it already has two) for fun, and turned the steel balls into swirly bowling balls. The music folder is named the same as the original idigstuff SandS lebowski mod, I only changed a couple tracks. You will need to drop the nvram and cfg files into the correct pinmame folders. The cfg file lowers the volume of the background and cheering tracks from the rom, as I supplied alternates. Big thanks to the original authors mfuegemann and
zany, and Warbler33 for the vpx conversion.
If any advanced builders see this, I am desperate for advice on how to handle a memory leak. I am sure it is because there are constantly multiple balls on the table, so this is technically an extended multiball game, even though most of the balls are at rest and essentially captive balls. It cripples the game on my underpowered system after about 3 single player games, and I have to restart. This was always an issue with the original vpx conversion, the vp9 one plays just fine.
649 downloads
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Mini Cycle (Gottlieb 1970)
By hauntfreaks
this is an authorized Mod of Loserman76's "Mini Cycle (Gottlieb 1970)"
LM had already did a great job updating and building the mesh playfield, and created awesome physics for the center kicker hole, and gameplay in general..
the playfield image we have had to play with for years is very dated, with baked on lighting from VP8 days and was also over darkened I remove all the that baked on lighting from the PF to get it back to an "ok" neutral state all the playfields trigger holes and slots were cut out and replaced with a primitive ways of filling them with a mesh "say no to the black abyss" the plastics have always been a mess since the first time i tried to fix them, this time I did an old technique where it looks like the were printed on the bottom acrylic and they do look better I created separate GI and ambient shadows, giving the lighting a much more realistic effect of casting of shadows also added the correct octagon images for the hit targets I believe the slit acorn nuts used were modeled by sliderpoint the only code the was altered was the a modified Ball Shadow code @Thalamus found, the tucks the shadow under the ball a little bit better
Disclaimer:
Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author
Reason for disclaimer:
do to the total disrespect of the VP builders (tables, b2s, frontend , backend, etc.) and its community, certon talentless, low self esteem, trying to compensate individuals have taken it upon themselves to redistribute our work as if it is there god given right to do so.... the statements expressed are my personal opinions and not of VPU or its other members1495 downloads
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Big Guns (1987)
By Addestratore
This table was originally uploaded by 32assassin on another site.
It had errors and problems running so I went in to the table and corrected those issues.
I have tried to contact 32assassin but haven't been able to do so
I am uploading this corrected version so people can actually play it and NOT be aggravated that the launches did not work a lot of the time.
1663 downloads
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Godzilla (Sega 1998) VPW
By VPinWorkshop
"The Meanest, Greenest Game on the Street"
The Godzilla pinball machine was released in August 1998 by SEGA. The game is based on the Godzilla movie released earlier that year by TriStar Pictures. Godzilla was the last pinball machine manufactured by SEGA before shutting down their pinball operations.
This virtual project started out with incredibly detailed specifications of the physical and visual dimensions of the SEGA machine from EBisLit. Of course, who can turn those specifications into gold? Mr. Sixtoe himself, the grandmaster of blueprints, schematics and more.
Next some initial scripting / foundation objects were added by TastyWasps and Apophis which leads into the STUNNING blender toolkit 3D renders from Tomate which highlights the massive Godzilla sculpt in this table that may be one of the largest sculpts ever made in pinball history.
The tail end of the project (no pun intended) consists of laborious detail into each aspect of the machine to play as close to the real thing as possible with help from EBisLit's experience and other play testers' input.
The collaboration of so many passionate authors, creators, scripters, artists, testers, etc. have truly made this project come to life in the digital medium.
VPW TEAM
TastyWasps - Project Lead, nFozzy, Fleep, toolkit script-side integration, VR room
Apophis - Project Lead, toolkit script-side integration, various scripting tweaks, mentoring
Tomate - Graphics modeling and rendering
Sixtoe - Table full scratch build and various scripting, VR support
Iaakki - Scripting tweaks
EBisLit - Playfield, plastics, inserts & 3d scans with measurements
ClarkKent - Playfield Stitch
Niwak - Blender Toolkit
HauntFreaks – Backglass image
Testing - PinStratsDan, BountyBob, Bietekwiet, Studlygoorite, Smaug, Bord, VPW Team
Toxie - VPX and pushing out the newest 10.8 as a beta so we could release.
Also, a big thanks to the original SEGA team for the original Godzilla pinball machine.
Version 1.3 Required Software (Use 64-bit versions):
VPX 10.8.0 RC3 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101 VPinMame 3.6.0-929 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-929-8c5f83e B2S Server 2.1.1 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.118410 downloads
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Fallout Season 1 (Clairvius 2024)
By clairvius
I Welcome you to the Wasteland with my latest table Fallout. This table was born out of a collaboration between myself and GtecArcade with the help of a few friends along the way. This has been, by far, the most work I've done to date on a table. This is a re-skin of Takut's Swords of Fury. Aside from the artwork, I've added 11 3d models, 3 pup bumpers, and did some table tweaks to make it all work, giving this table a unique feel to the original.
Huge thanks goes out to @takut for allowing me to mod his table.
Hats off to my partner in crime @GtecArcade for the amazing pup he put together to go with the table As well as the idea to do Fallout in the first place.
Thanks to @TiltedIllusions for doing some physics and flipper updates as well as testing
Thanks to @masonm for adding in the Luts as well as testing (change using Mag-saves)
Also thanks to everyone who helped GtecArcade with the pup @Dr.Nobody, @Dave Barnes, @Nevvyboy, @guet35
INSTALATION INSTRUCTIONS
Download the sweet Pup Pack from GtecArcade
https://vpuniverse.com/files/file/20245-fallout-season-1-pup-clairvius-mod/
You will need to setup a Alias to play this table, Edit your VPMAlias.txt file in Vpinmame folder
add swrds_l2FO,swrds_l2
All game audio is done with the pup, Rom sounds have been disabled. You will need the pup to play.
(Pup has a option for audio only if you rather use just the B2s)
A quick and easy B2s is included, But I highly recommend you use the Pup Pack.
You must use the latest version of VPX 10.8
VR is currently in the works and will be released in a future update
5097 downloads
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Batman [The Dark Knight] (Stern 2008) bord mod
By bord
Stern's 2008 Batman is a fun game that draws its strength from the quality of the game rules. Not exactly the golden age of Stern art direction, the layout would be revisited and refined years later for the truly classic Batman '66.
This mod features rendered textures & lighting, the requisite nfozzy/roth physics, fleep sounds, etc, etc.
Built on the tt/ninuzzu release with further contributions as follows:
Physics/Sounds/Rendered textures by bord playfield and insert cleanup, script fixes by apophis flashers fixed, VR added by sixtoe lampz implemented by iakki script fixes by wylte playtested by many - the vpinball crew initially, later the VPW crew especially RIK and pinstratsdan15397 downloads
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Iron Mike Tyson (Ali (Stern 1980) mod)
By redbone
This table is based off of Ali 1980 converted and themed for "IRON MIKE TYSON". New graphics all around the table, bumpers, apron, new toys, and plastic changes. ect etc... I loved @TastyWasps work on Ali and the play fo the table, but really felt like the graphics could be more. That is what got me here. Not much else to say about it except the speed of the table should be a bit more of a modern feel and I added some outlane cheat options because they were pretty brutal. Check out the script for "outlanecheats". Bundled is a new backglass to match this table that is based off of @hauntfreaks work with a fullDMD area added. All letters and spellings on the playfield match the updated rules card for the theme. That's about it. I really wanted to get this out before I go totally stale this summer and before the next fight coming up. I really hope Tyson knocks J.Paul out!
Thanks to:
@TastyWasps for letting me do this and his work on VR and the added TOYS!!!! So cool to have gloves on the slings
@hauntfreaks even though I didn't talk to him.. I hope you are ok with me retheming your backglass work and adding DMD cheers man.
@UnclePaulie for reviewing my physics changes and gameplay report. I did increase some force strength here and there as well as increased table angle. I hope it plays a little more like a modern table. At least, that was the goal.
Everyone have a great summer 2024.
935 downloads
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GUNSHIP PINBALL MUSIC TABLE WITH PUP PACK
By ZandysArcade
GUNSHIP PINBALL
Complete with Pup-Pack and Media pack. Everything in link below.
https://drive.google.com/drive/folders/185jJ6mRwKmADAK41QH2IzPsy7vu-jPqF?usp=sharing
GUNSHIP is a Synthwave band formed in 2014. Heavily influenced by '80s culture, including film, TV, video games, and cartoons, the band earned a reputation as pioneers of the synth-wave scene.
If you are not familiar, try it out. I really wanted a Music Table unlike what is out there so for my 3rd Table this is what I came up with.
Music Videos are changeable during gameplay.
VPMAlias.txt - lostwrld_gunship,lostwrld - Add this to your VPMAlias.txt file in the VPinMAME folder.
Choose your set up in the pup by double clicking the .bat file that works for your set up.
I would like to thank @jpsalas for his knowledge and help working through scripting
@JoePicasso for his knowledge and help with working on 3D Models
@BurtMacklin for his help with fine tuning the Pup Pack
It's members of the community like these gentlemen that make it fun to learn and grow in this hobby. Thank you!
Happy Gaming and thank you to everyone that is a part of making this hobby fun and exciting. If you have any questions please let me know!!!!
-Jo Gandy
2592 downloads
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Lethal Weapon 3 (Data East 1992) VPWmod
By VPinWorkshop
OK, OK, OK!
Lethal Weapon 3 table Tune-Up by VPin Workshop.
It all started by again by just thinking about adding nFozzy’s physics and some missing textures in the original table, then we started replacing some primitives and reworking the existing ones, then the apron, cabinet, metal ramp, bats and a few other things were replaced. Totally new 3d inserts. Then different lamps were added to have a better lighting of all the new baked textures and finally adding a built in VR room...
• New/reworked primitives: tomate
• Baked ON/OFF textures: tomate
• Inserts: Sheltemke, oqqsan
• Scripting: oqqsan
• nFozzys physics: tomate, iaakki
• Fleep sounds: apophis
• Flashes & Lighting Overhaul: tomate, Sixtoe
• VR Room and fixes: Sixtoe, 360 Room by pattyg234.
• Miscellaneous tweaks: Sixtoe, tomate, oqqsan
• Testing: Bord, Rik, oqqsan, VPW team
This release would not have been possible without the legacy of those who came before us, including most notably, Javier for the original vpx table, EBisLit for the new playfield image and 32Assassin for the rework. Thank you.
Thanks to Flupper for his beautiful domes and Bumpers caps, Rothbauerw for nFozzy physics and Fleep for sounds.
Enjoy!
17443 downloads
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Ren & Stimpy Space Madness (Clairvius 2024) Table & PupPack
By clairvius
Ren & Stimpy Space Madness (Clairvius 2024)
This table is a reskin of wrd1972's Dr. Dude. Be sure to read the install instructions as this table will require you to edit your VPMAlias.txt file in order to run. Zip file includes everything you will need: media, table, rom, pup, and b2s. b2s is included mainly for 3 screen setup, I would not recommend playing without the pup pack as all table sounds come from the pup. Rom sounds are muted.
Huge thanks to @wrd1972 for allowing me to use his Dr. Dude table to make this, as well as all of the other creators that has worked on his table. Also, want to give a big thanks to @Gman77 for testing out this table for me and giving me some much needed pointers on how the pup should be done. Thanks to @Wildman as well for telling me how to make the image rotate on the B2s backglass.
This is my 2nd table reskin. I have a bunch of hours in this one, I hope everyone enjoys it. If you have any issues just let me know and I'll try and help you out.
Bust out a pack of Anti-Gravity gum, strap on your lederhosen, and prepare to blast off into Space Madness.
3164 downloads
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Resident Alien & RESIDENT ALIEN VR ROOM 2024 Edition 1.00 Reskin (Iceman 2024)
By icepinball
Resident Alien VR ROOM 2024 Edition 1.00 & Resident Alien 2024 Reskin (Iceman 2024)
American science fiction comedy series based on the comic book of the same name by Peter Hogan and Steve Parkhouse.
you have to watch her so horny and cool also the VR version !
After an emergency landing on Earth because his spaceship is damaged by lightning, an alien kills the coroner Dr. Harry Vanderspeigle and takes over his form and identity. The alien is on a mission to wipe out humanity, but to do so he must search for the device lost in the crash. When the local doctor is found dead during this time, the mayor asks him to practice art as a community
All logos, characters, copyrights and trademarks are the property of their respective owners.
I thank all who made the basis for the table thanks to JPSalas and more creative people
It is based on Panthera 1980 ..... Reskin for Resident Alien VR 2024 (Iceman 2024) & Resident Alien 2024.... NOT FOR SALE
FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT FINALLY DISTRIBUTE.
With this reskin have fun .... enjoy the Table
Backglass, Wheel, Media and the Spezial VR Version in the folder
Rom: panther7
Ok then the party of the aliens should start 🙂
crazy party in the space in VR
VPMAlias : incredibles,panther7 😁
584 downloads
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Men in black Trilogy
By marty02
Hello everyone, I am sharing with you a new table on the theme of Men in Black. I wish you good fun with this table.
Pack details
- playfield
- full dmd backglass
- backglass PUP
- media for frontend
-I prepare the rules of the game.
-table made with VPX 10.7 but works under VPX 10.8 and VPX64
4239 downloads
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Safeaus 2.0
By trevorcow
THIS is version 2 .0
jumping spiders sharks and octopus 3 sec instead of 1 sec
mangaed to get sollinoids working fine in my version
PLEASE REPORT HERE IF YES OR NO SOLINOIDS
dont forget to add your vpmalias line
dont forget spiders and waterfall should show fullscreen on dmd lcd
on my test bench its set to other2 screen in pinuplayer screen config
safe australia .zip
253 downloads
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Dexter Tribute Edition 2.00 VR 2024 Version VR ROOM Reskin (Iceman 2024)
By icepinball
Dexter Tribute Edition 2.00 VR 2024 Version VR Room Reskin (Iceman 2024)
All logos, characters, copyrights and trademarks are the property of their respective owners.
I thank all who made the basis for the table thanks to ivantba/TBA/32assassin/Mfuegemann/Akiles50000
Goldchicco and more creative people
It is based on Devil´s Dare / Tomb Raider ..... Reskin for Dexter (Iceman 2022) .... NOT FOR SALE
FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT FINALLY DISTRIBUTE.
With this reskin have fun .... enjoy the Table
Wheel in the folder
Rom: dvlsdre
If I had known how cool the tables would be on VR, I would have gotten glasses years ago
Ok friends here is one of my first reskin on VR 2024
DEXTER 2024 VR ROOM
it's a pure VR table, the normal version is extra on VPForum and also in the folder in the download have a lot of fun
Thanks michel757 for your great tips and explanations and thank you for your great and extraordinary VR rooms
... and Thanks to
JoePicasso for his great videos in the field of 3D objects as well as his work for the community
have a great week
291 downloads
