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  1. NBA (Mac 1986) 1.3

    Nba (mac 1986) se ha mejorado la iluminación, materiales y el b2s espero que os guste 

    454 downloads

       (1 review)

    3 comments

    Submitted

  2. Seven Winner (Inder 1973) JP v4 DT-FS-VR-MR Ext2k

    This Table is based on original table from JPSalas,Akiles and Loserman76 https://www.vpforums.org/index.php?app=downloads&showfile=16263
    Cab Decals Redraw, and adjusted some lights to see it better in Mixed Reality
    This table Works in DT/FS/VR and MR
    To change VRRoom press F12 and change mode, Pool Room, Minimal Room or Mixed Reality.
    Virtual Desktop Settings Chromakey:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
    You can enable ambience ROOM at the end of the scpit. Set PlayAmbience=True
     

    474 downloads

       (1 review)

    2 comments

    Submitted

  3. Twister (Sega 1996) v2.0 w VR Room Ejse83 LED Mod UnclePaulies table

    This is a LED Mod of UnclePaulies Twister 2.0
     
    First of all, thank u UnclePaulie for a great table!, and DJRobX, 32assassin, fransisco666 for the orginal table! 
     
     
    What's new:
     
    All new GI-lamps for LED-look.
    Added light to ball-lock-tube.
    Added light to the truck.
    Added color-changers to the spinning disc.
    New sideblades (works in FS.) 
     
    I hope you like it.
     
    Ejse83

    740 downloads

       (1 review)

    2 comments

    Submitted

  4. Munsters (Original 2020) Ejse83 LED Mod allknowing2012 table 1.05

    This is a LED Mod of allknowing2012 Munsters 1.05 table.
     
    First of all, thank u allknowing2012 for a great table! 
     
     
    What's new:
     
    All new GI-lamps for LED-look (allknowning2012s inserts looks good so I let them be.)
    Added a little more green at "start-herman-mode" like the real one.  
    New sideblades
     
    I hope you like it.
     
    Ejse83

    1908 downloads

       (2 reviews)

    11 comments

    Submitted

  5. Black Tiger Pinball (Williams 1981)

    Black Tiger Pinball (Williams 1981) MOD v2.1
    VPX table by 32assassin
    Graphics and Sound Mod by Xenonph
    Original Backglass Art by Ultrace
     
    Welcome to Black Tiger Pinball!!
    Based on Capcom's hit arcade game Black Tiger released in 1987. (Known as Black Dragon in Japan!)
     
    Version 2.1
    Converted images to WebP format which reduces file size.(VPX7.2 Required)
    Converted Wav files in sound manager to ogg format which reduces file size.
    Table size went from over 105 MB's to just under 42 MB's, with just the 2 conversions above.
    I will be adding the Music files to the sound manager the next time I update this table.
     
    Version 2.0
    Converted mp3's to ogg format, and scripted music to be played from BlackTiger folder.
    (Place BlackTiger folder in your Music folder)
    Added NVOffset script command, so not to interfere with other tables using same rom.
    Added option at top of script for those who were getting script error when entering Dungeon.
    You can change to DProb=1 and there is no Light to Dark transition time.
    It changes instantly instead of slow transition, but gets rid of your error.
     
    Version 1.0
    All sound effects and music come from the Black Tiger arcade rom. 
    I scripted the music to play 1 of first 2 levels music on first ball played, second ball is 1 of level 3 thru 6, third ball is levels 7 thru 9. (When Multi-Ball is activated, 1 of 3 boss music is played.)
    Hitting Dungeon Kicker activates Dungeon music.
    After 2-4 player game, the person with highest score gets extra time. Last mission completed music plays during this timed session.
    The Black Tiger rom had 4 unused sound effects. I added them to drain hit.
     
    I enlarged the magnets for Magna-Save and added an Auto Magna-Save Feature which can be activated in options at top of script, or toggled with Buy-In Key.(On by default)
    When activated, the magnets will automatically activate for 2 seconds.(That is if you have 2 Magna-Save points. Build up your Magna-Save Points by hitting the lower playfield Skull targets.) 
    (Right lower drop targets fill up the right Magna-Save points, and left fill the left Magna-Save.)
    Be warned that it is not perfect. The magnets catch the pinball about 96% of the time, and drops ball in inlane.
    4% of the time the magnet flings ball either down side drain, or up over bumperslings if you have less than 2 Magna-Save Points.
     
    Dropping all 6 upper playfield targets, not only advances the enemy target pics on the upper playfield targets , but also advances to next boss level upper playfield pic. The backgound in the upper playfield changes to each boss level in the game.
     
    Added Dungeon Mode,(Brick plastics turn into Lava Plastics.),which is activated when hitting lower left kicker hole.
    Dungeon Mode cannot be activated during Multi-Ball or Extra Time Mode. 
    You have 99 seconds before brick plastics are activated again, unless you lock a ball or lose ball in drain.
     
    I added a modified version of JP's Lut script.(With permission.)
    I used this to transition from Light to Dark.
    So with the way this table works, it does not allow for the Lut option to be toggled by user.(Sorry!)
     
    Added 6 DT Backdrops to choose from. (Click Backdrop and Options tabs on left side of editor, and on right side of editor you will see an arrow to change to desired DT Backdrop.)
     
    I included 6 Backglasses. 3 different ones, Night and Day versions of each.
     
    *************************************************************
    I used 32assassin's VPX Pharaoh (Williams 1981) v1.0 table to make this mod.
    I first would like to thank 32assassin for allowing mods without permission. 
    (Although I still personally asked for his permission to make this mod.) 
    I would also like to thank him for making a great table!! 
     There is much more important info on original download page.
    He put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    https://www.vpforums.org/index.php?app=downloads&showfile=11724
    Find ROM here...
    Table uses Pharaoh (L-2) rom. "pharo_l2"
    https://www.vpforums.org/index.php?app=downloads&showfile=798
    IPDB...
    https://www.ipdb.org/machine.cgi?id=1778
     
    THIS TABLE IS DEDICATED TO MY BROTHER DAN!!!
     
    I also would like to send a huge thanks to Ultrace for his artwork on the backglasses!
    I used his spectacular wallpapers he created! (THANKS!!)
     
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I would also like to thank STAT for his Change Team script, which I modified for the plastics and droptarget pic changes.
    I also would like to thank JPSalas, Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Place BlackTiger folder in your music folder located where you installed Visual Pinball.
    (DO NOT PLAY THE MUSIC AS THIS MAY ADD A TAG TO MP3 AND RENDER MP3 USELESS!!) 
    Be sure to restart table after starting table for first time as flippers may stick on first start of table on your setup.
    (You should do this with all new tables you are trying out for first time to avoid weird table behaviour.)
    All pics, sounds, trademarks, Logos and copyrights belong to their respectful owners.
    All Pics and sounds were found using Yahoo pics, and Google.
    This table is for personal home, and non-commercial use only. This table should be considered fan art.
    Hope you enjoy!!

    2215 downloads

       (3 reviews)

    23 comments

    Updated

  6. Cheetah (Stern 1980)

    # CHEETAH (STERN 1980) by FrankEnstein
    https://www.ipdb.org/machine.cgi?id=500
     
    While you might know me as the guy that does instruction cards, few weeks ago I got into the world of table creation and this is my first table release ever! I couldn't have done it without the help of the fabulous folks at VPW and I am eternally grateful for all the work they have done to make table creation more accessible to people like me. You guys are the BEST! Full credits below...
     
    VLM/Blender makeover for a competition favorite featuring enough spinners for even the hungriest spinner freaks out there. 
    The table defaults to cheetah2.zip rom BUT many consider cheetahb2.zip the less annoying soundpack available for this game. Change the desired target ROM via the script. Whichever one you choose, its still recommended to run this with PinVol at hand and lowering the table/ROM sounds to acceptable volume. VPX 10.8.0 Required
    Keep in mind that cheetah.zip ROM is the parent ROM and its is also required regardless of ROM selection. (Meaning at minimum you need cheetah.zip and cheetah2.zip to play the table as is) 
     
    Release info
    -Complete overhaul of the visuals using VLM/Blender renders, nFozzy/Roth physics and Fleep sounds by FrankEnstein
    -Code tune-up and fixes by Apophis
    -VR option added by DGrimmReaper
    -Desktop backglass update by Hauntfreaks
     
    Thanks to:
    -Apophis for his immeasurable contribution to the community, helping me on every obstacle I ran into, creating priceless tutorials on everything VPX/VLM as well as doing much needed code cleanup and bunch of fixes on the table.
    -nFozzy/Rothbauer for the state of the art physics updates
    -Fleep for the SFX magic
    -Bord for providing the classic stern flipper model
    -JP Salas for figuring out the missing soleniods for spotting numbers
    -All authors and contributors to the VLM parts library 
    -Niwak, Flux, Bord... for the amazing VLM Toolkit
    -DGrimmReaper for adding all the VR stuff (assets and help from TastyWasps and Hauntfreaks)
    -Hauntfreaks for updated backglass with full DMD (directb2s download separately)
    -Tomate/Bord/Studlygoorite/Lumi/carny_priest/geradg/passion4pins and many others on the VPW Team for test play, feedback and advice
     
    Previous Credits
    -JP for the original table and redraw of the playfield & plastics
    -StrangeLeo and Kalavera for the pictures of the real table.
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    2772 downloads

       (21 reviews)

    59 comments

    Updated

  7. Aqualand (Juegos Populares 1986)2.0.vpx

    Mesa Aqualand de juegos populares actualizada, se ha mejorado los dígitos, Luces, Bumper ect.
    incluye el VPX y su Roms 
    Aqualand (Juegos Populares 1986)2.0.vpx aqualand.zip

    588 downloads

       (1 review)

    5 comments

    Submitted

  8. Avengers,TV Series

    This is an Updated English Mod of Chapeau Melon et Bottes de Cuir VPX (Version 1.01 by VLive and Iceman), Kindly Approved to Mod & Publish by VLive 
    In The United Kingdom this 1960`s series is known as The Avengers, I have modded the version for a more English version & changed some of the Playfield images & added a background for desktop users & siderails & backwall & changed the mission Wav file to English.
    Many Thanks to VLive And Iceman for creating this excellent table of one of my favourite Retro classic English TV Series.
    There is an Excellent Backglass  & Wheel Image in English already published here on VP Universe & thanks to all authors involved.

    3125 downloads

       (7 reviews)

    22 comments

    Updated

  9. Flash dragon Playmatic 1986

    Mesa Flash Dragon de playmatic se he utilizado la mesa de Attila y se ha convertido en Flash Dragon cambiando todas las imágenes y objetos 

    Flash Dragon Playmatic 1986.vpx attila.zip

    489 downloads

       (0 reviews)

    5 comments

    Submitted

  10. Space Tug - Murray Leinster EM Tribute Series 6

    This is the sixth in this series, based on the novel Space Tug by Murray Leinster.

    166 downloads

       (0 reviews)

    1 comment

    Submitted

  11. The Wailing Asteroid - Murray Leinster EM Tribute Series 5

    Number 5 in the Murray Leinster EM Tribute Series.
     
    Based on the novel "The Wailing Asteroid"
     
     

    185 downloads

       (2 reviews)

    2 comments

    Submitted

  12. Surf Champ (Gottlieb 1976)

    1976 EM table by Gottlieb "Surf Champ" was designed by Ed Krynski. The VPX table v1.0 was initially released in 2018 by Loserman76 with graphics by @GNance. The table also contains contributions from foxyt, @hauntfreaks, @BorgDog, @jpsalas, @pinuck, @arngrim and @teisen. Most regulars are aware that Loserman76 has passed, so he can't be contacted for approval. However, his releases contain the "permission to mod" toggle set to "yes", so I hope everyone who contributed is happy with my mod as well.
     
    My version is based on 
     
    I've upscaled the playfield, plastics, spinner, drop targets, apron & backdrop and added a pup-pack toggle for usage with 
    or similar. The main contribution is the increased resolution that will be most noticeable for cabinet users.
     
    Preview:
     

    694 downloads

       (3 reviews)

    5 comments

    Updated

  13. Space Platform - Murray Leinster EM Tribute Series #1

    This is the first in a series of EM style original tables dedicated to the science fiction novels of Murray Leinster.
     

    light SPACE kickers to light left kicker. Hit that for multiball.
    Light PLAT targets to light spinners x 3.
    Light FORM targets to light bumpers x 3
    top lanes for bonus multplier
    in/out lanes for ball saver.
    Ball saver is lit briefly at start of ball.

    332 downloads

       (0 reviews)

    1 comment

    Updated

  14. City on the Moon - Murray Leinster EM Tribute Series 2

    This is the second in my Murray Leinster Tribte Series of EM tables, dedicated to the novel "City on the MOon"

    335 downloads

       (0 reviews)

    2 comments

    Updated

  15. The Last Spaceship - Murray Leinster EM Tribute Series 3

    EM Table themed on the Murray Leinster novel "The Last Spaceship"
    light SPACE to light saucer. Hit that for multiball.
    Light LAST targets to light spinners x 3.
    Light SHIP targets to light bumpers x 3
    light THE then hit the target again to set THE flashing. WHile flashing (25seconds) target banks are trippled.
    left loop lanes for bonus multplier
    in/out lanes for ball saver.
    Ball saver is lit briefly at start of ball.
    Saucer is skill shot when star lit for 10k
     
    B2S included.

    248 downloads

       (0 reviews)

    1 comment

    Updated

  16. Striker Xtreme (Stern 2000) Ejse83 LED Mod

    This is a LED Mod of Kalaveras Striker Extreme table.
     
    His table is based on a table from Sliderpoint and Xenonph.
     
    This was my first pinball game from Stern. Love-hate the game but stuck in my memory
    Wanted to give the game some love here with lighting and some new details.
     
    Optimized for FS.
     
    What's new:
     
    All new lamps for LED-look
    Some new details
    Sideblades
     
    I hope you like it.
     
    Ejse83

    817 downloads

       (0 reviews)

    4 comments

    Submitted

  17. The Forgotten Planet - Murray Leinster EM Tribute Series 4

    4th in the series, EM Table themed on the Murray Leinster novel "The Forgotten Planet"
     
    Some updates to the series  common script on this one which I will roll out to the others at a later date, Thanks Ichigo for the suggestions.
     
    A Note about the art:
     
    Although the artwork on this playfield was used as a cover for "The Forgotten Planet" it seems to be a publishing error as the image far more ressembles the Leinster book "Mad Planet." Both features giant insects. The Forgotten Planet did NOT feature giant mushrooms, though Mad Planet did, and while Mad Planet featured humanity reverted to a primitive state, as shown on the artwork, The Forgotten Planet's characters were sophisticated, space faring ne'erdowells who would not be attired as shown here. In fact the characte Burl, from Mad Planet, faces off afainst a giant beetle using a stolen mandable from another critter, in the same section that giant butterflies are described.
     
    This error persists in publication to The Guttenberg Project, where the book published as The Forgotten Planet actually instead contains the text of Mad Planet, and nobody seems to have noticed. 
     
    RULES
    light GIANT to flash left loop, then hit left loop to light kicker. Hit that for multiball.
     
    Light BUGS targets to light spinners x 3.
     
    Light PLANET targets to light bumpers x 3
     
    top lanes for bonus multplier
     
    in/out lanes for ball saver.
     
    Ball saver is lit briefly at start of ball.
     
    Hit left loop to light left loop, double points on that loop for ten seconds once lit.

    237 downloads

       (0 reviews)

    2 comments

    Updated

  18. Swamp Thing 2.1 Bayou Edition (LTek 2024)

    Swamp Thing 2.1.1 Bayou Edition (LTek 2024)
     
     ... Much Beauty in the swamp, if you only look
     
    *** Table Goals ***
    1. could be real and do everything this virtual version does in the real world (smoke is possible!)
    2. battles challenging for pinball vets with play easy enough for even beginners (not always draining balls)
    3. visual depth and several little things that players will notice more as time goes on - and when they are observers not players. All without distracting from game play (the heart beat, glowing red eye, blood in the water after battles, glowing swamp changes on different actions, and more)
    4. audio that will keep you immersed. Not just the music/callouts (mostly the doing of Clairvius) but others like wood hit sound for targets, wood rolling sounds on ramps, etc)
     
      *** CREDITS ***

    - LTek v2.x Bayou Edition ... full visual remodel, changes to battles, skillshot, and much more
    - Clairvius v1.0 ... reskin and audio update of from Serious Sam II table by JPSalas  (amazing audio selections and overall concept!)
    - Studlygoorite ... THANK YOU for extensive testing; without him some battles would not work right!
    - Robby King Pin ... added nFozzy physics and Fleep sounds - THANK YOU, this took it to a new level of realism!
    - EXT2k for adding VR in 2.1
    - VPW Team for testing

      *** RULES ***
     
     These ARE different than Serious Sam or Swamp Thing v1
    - 3 Balls Per Player
    - Multiball on every 3rd battle win
    - Enter glowing swamp to start a Battle
    - Monsters blood in the water when you win the first battle for each (1,3,5) and disappear after you beat them each a 2nd time (battles 2,4,6)

    BASIC SCORING
    .    - Bonus Multiplier... Hit top -or- flipper inlane sets to increase up to 5x
    .    - Targets and Lanes... 5,000 points
    .    - Slingshots... 210 points, and alternate the outlane special if lit
    .    - Outlanes... 50,000 points
    .    - Spinners... 1,000 points/spin +500 points for every 3 Small Target hits. No max value limit
    .    - Ramp Combos... Jackpot value awarded after ramp combo (2 hits in immediate succession)
    .    - Jackpots... start at 100,000 and can increase with other scoring hits
    .    - Captive Ball... hits increase Jackpot value 50,000 when Increase Jackpot is lit
    BATTLES
    .    - Skull or Flower lights show areas to hit
    .    - DMD shows hits left to complete the battle
    .    - set Battle Difficulty in User Setting Menu to Hard Double battle length
    .    1. Floronic Man : 25 Spinner spins
    .    2. General Sunderland : 8 Pop Bumper hits
    .    3. Lady Weeds : 4 Ramp Loops
    .    4. Mantango : 2 full Outer Orbits
    .    5. Sethe : all 7 green Skulls
    .    6. Karen Clancy : Moving Light in sequence (not timed)
    .        - Larger Right Target
    .        - CrocMan Cave
    .        - Large Left Target
    .        - Outer Orbit right
    .        - Outer Orbit left
    .        - Right Ramp
    .        - Flying Gator Cave
    .        - Left Ramp
    .        - Glowing Swamp
    .    7. Black Lantern : 6 Small Targets
    .    8. Toxic Monster : 4 Large Targets 
    .    9. Anubis :    Light Chase, hit 3 (blinking light moves every 10 seconds)
    .    10. Seeder : 2 Outer Orbit Loops
    .    11. Avatar of Rot : Light Chase part due, hit 3 (blinking light moves every 10 seconds)
    .    12. Conclave : hit 4 Ramp Loops or Outer Orbits
    .    13. Anton Arcane : hit all 7 Jackpots
    .        - After winning 12 battles, the 13th battle automatically starts as multiball.
    .        - All shot values double and all Jackpots are enabled. 
    .        - Collect all Jackpots to get Super Jackpot to light
    .        - Captive ball hit collects the Super Jackpot and re-enables all Jackpots. 
    .        - Battle over when the last ball drains
    .        - After 13th battle all battles reset and scores increase for all hits
    MULTIBALL
    .    - One multiball active at a time.
    .    - Max of 5 balls at a time
    .    - Can score Jackpots and start/play Battles
    .    - Hit both ramps to collect the Jackpots
    .    - Hit captive ball to re-enable the Jackpots
    .    - Battle multiball starts automatically after every 3 won battles
    .    - Regular multiball starts after locking 3 balls
    BALL LOCK
    .    - Locking a ball requires both Large Wood Side Targets be lit
    .    - Shoot the glowing swap entrance to lock the ball
    .    - Jackpot value increases when Large Wood Side Targets are lit
    POWER UP
    .    - 10 Ramp hits lights Power Up for 30 seconds and Jackpot enabled on the right ramp
    SMALL TARGETS after all hit
    .    - Ball Save activates on one outlane at a time. Change outlane by hitting slingshots
    .    - Spinner value increases when the outlane is lit
    .    - Defeat one monster to get extra points
    MYSTERY AWARD
    .    Enter the Flying Gator cave to enable one of these...
    .    - Instant 2-Ball Multiball
    .    - Extra Points Awarded (10 - 100,000)
    .    - Instant win of incomplete battle
    .    - Increase Playfield Scoring to 5x for 30 seconds
    .    - Increase Bonus X
    .    - Light Extra Ball
    .    - Enable 20 second Ball Save
    SKILL SHOT
    .    - values starts at 500,000 points and increase 250,000 for each skill shot obtained.
    .    - Method 1: Hit the lit inlane light on above bumper area
    .    - Method 2: Within 6 seconds of launch, hit the captive ball at center of playfield
     
    ///////////////////////////////////////////////////////////////
     ***  Changelog ***
     2.1.0 // 2024-07-27
        - added VR   * thanks to EXT2K
        - improved ramp wood images to looks more realist
        - apron image : cleanup, visual improvements  * thanks to Cheese for showing me this needed to be better
        - added wood sound to ramps which were killed with Fleep sounds were added
        - added User Settings Menu (F12) volume controls for:  Overall Mechanical sounds and Ball Rolling options for PF, Ramps, Arches / Loops and Multipliers 
        - added User Settings Menu (F12) to change sound file used for ramps and loops ball FX: 2 different wood effect options
        - added apron wood sign to alert users of Rules page via Left Magna button
        - fixed DOF
    2.0.0 // 2024-07-21
        - changed most of the lighting
        - changes to monster 3D models: colors, placement, etc. 
        - changed nearly all visuals, colors, textures: targets, spinners, ramps, backdrop, walls, and much more.
        - added radioactive area around Swap Thing
        - added battle visuals;  monsters bleed when you win the first battle for each (1,3,5) and disappear after you beat them each a 2nd time (battles 2,4,6)
        - added swampthing to DOF as alias for serioussam (players an use swampthing as the ROM name)
        - tweaks to play ball less likely to drain constantly; increased flipper length and added rubber posts to narrow openings to outlanes
        - fixed playfield image to add in several missing inset lights
        - tweaks to playfield physics
        - fixed audio bugs; missing files, etc
        - fixed many battle bugs
        - changed several battles : align better with lighting and table layout; fewer hit needed so now achievable by mortals
        - added blinking starfield to backdrop / backwall sky
        - LUT changes vis magnabuttons on when ball is not in play
        - added playfield fog during battles
     2024-06-04 // 1.0
       - reskin of the Serious Sam 2 table by JPSalas
     

    3139 downloads

       (7 reviews)

    55 comments

    Updated

  19. The Bourne Identity: Treadstone Edition

    Jason Bourne: Who am I?
    Conklin: You're U.S. Government property. You're a malfunctioning $30 million weapon.
     
    DISCLAIMER: This table is a fan tribute to The Bourne Identity. A Universal Pictures film. All
    assets, artwork, sounds and music may be subject to copyright and remain the property of their
    respective owners/creators. The used are for fan-art, tribute and entertainment purposes only
    and . Visual Pinball is a creative hobby and will always be free and open source. This table is
    not to be sold or monetized in any way shape or form!
     
     
    SuperGibson proposed the Bourne Identity as a possible theme for a table mod. Tilted Illusions joined
    the project and proposed that we could build a complete original. After a short time it was clear that
    they had something special on their hands. The two of them made a great team and they officially
    joined forces to become Super Tilted. What followed was a wild ride over the span of several months,
    leading up to this moment. SuperGibson worked his magic with code, graphics and sound while Tilted
    focused on layout, physics, 3d models, and pulling in all the reinforcements we needed to make this
    dream project a reality. Thank you so much to everyone who helped along the way. Credits below but if
    we missed anyone, be sure that we are thankful for everyone who participated. It takes a village for
    sure. The VPin community is an amazing place full of people willing to give their time to support this
    wonderful hobby.
     
     
    Package Information:
    This is a full package release and includes VPX Table with VR Mega and Minimal rooms,
    B2S Backglass, Media, Wheels, DOF Config and Rules Sheet. For LED pull the latest DOF config and add gif file to your dof/config folder.

    PupPack is currently under development by TeamTuga and will be released at a later date.
     
    Required Software:
    ● FlexDMD 1.9.1 or later: https://github.com/vbousquet/flexdmd/releases/tag/1.9.1

    ● 64 Bit VPX required. Recommended 10.8.0 RC3 or later:
    https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101

    ● Was built and tested on multiple versions of 10.8. The table might run on older versions but you
    may experience problems with some of the textures and other unknown issues.

    Recommended software:

    ● VPinMame 3.6.0-929 or later:
    https://github.com/vpinball/pinmame/releases/tag/v3.6.0-929-8c5f83e

    ● B2S Server 2.1.1 or later (if B2S used):
    https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.1

    Credits:
    The Bourne Identity: Treadstone Edition
    A Super Tilted Original Release

    Layout and Gameplay - SuperGibson and Tilted Illusions
    Coding - SuperGibson and DrSandraNo
    Graphics - Supergibson
    DMD - SuperGibson and Tilted Illusions
    Sounds and Music - SuperGibson and Tilted Illusions
    Bourne Identity Source Artwork: Salvador Anguiano
    Lights - SuperGibson and Tilted Illusions
    DOF and LED - VPCLE
    3D Models and animations - Tilted Illusions, Zandy's Arcade, SuperGibson
    Flupper and advice - Joe Picasso, Zandy's Arcade
    B2s Animated Backglass - HauntFreaks, SuperGibson
    Wheels- SuperGibson, DrNobody
    VR Rooms and VR Animations- MikeDaSpike, DaRdog
    Testers - Smaug, Joe Picasso, Zandy's Arcade, Rigo, Minic, The Super Tilted Team, VPCLE, OldSchoolMcPinball,
    Piratepwnsninja, tybendad, Pinballgramps, NelsonPJ, StangRetro
     
    A big thank you to Smaug and GameClubCentral for the promotion and live stream of the release.
    A special thank you to the members of Team Super Tilted. Without you guys this table wouldn't be what
    it is now.
    —------------------------
    Team Super Tilted
    —------------------------
    SuperGibson
    Tilted Illusions
    Bluenmaize
    Clairvius
    Cl4ve
    DaRdog
    DrNobody
    DrSandraNo
    Gman
    Icepinball
    JoePicasso
    Mason
    Mike Da Spike
    Nevvyboy
    PinballZ
    Purcho
    Rigo
    Wolfman
    X13_Pinner
    …and growing!

    3108 downloads

       (20 reviews)

    48 comments

    Updated

  20. Shrek (Stern 2008) LED Mod Ejse83 Bigus(Mod-Table)

    This is a LED Mod of Bigus1 Shrek Mod table.
    Thanks for his permission to mod.
    His Mod is based on a table from Ninuzzu.
     
    What's new:
     
    All new lamps for LED-look
     
    Sideblades
     
     
     
    I hope you like it.
     
    Ejse83

    710 downloads

       (1 review)

    6 comments

    Submitted

  21. Freddy A Nightmare On Elm Street (Gottlieb 1994) Ejse83 LED Mod (Siggis Mod table) 1.2

    This is a LED Mod of Siggis Freddy A Nightmare On Elm Street Mod table.
    Thanks for his permission to mod.
    His Mod is based on a table from JPJ- TeamPP.
     
    What's new:
     
    All new lamps for LED-look
     
    New Backwall
     
    New Sideblades (only in FS)
     
     
     
    I hope you like it.
     
    Ejse83

    908 downloads

       (1 review)

    7 comments

    Updated

  22. Bad Cats (Williams 1989) VPW Mod

    "One More Time…"
     
    This was one of VPWs first projects a few years ago after Brad1X had done a complete vector re-draw of it. At the time we released it with a lot of added dirt and scratches, but we always wanted a version a bit more cleaned up. In addition to new toolkit lighting, it has had a physics overhaul, and a very detailed Fleep sound pass with the sound package used in Bride of Pinbot (a table from the similar era). 
     
    This update was driven primarily by Benji who did a great job updating the project with blender toolkit. Thanks to Apophis for his various scripting help and tutorials getting movables to work, Rothbauerw for various helps, Tomate for modeling new plastic ramps, Mcarter for all the script-side updates (especially Fleep sound package), Iaakki and MrGrynch for scripting support. 
     
    Special Notes: VPX 10.8 Beta 7 (or higher) required for this table. This table also takes advantage of a new options page feature in 10.8, accessed via F12 key. The 3rd page in this menu has table specific options including some sweet mirrored side blades. These are disabled by default because they come at a decent performance cost, especially if you are playing in anaglyph or VR. The ‘Day/Night’ setting here is also where you will adjust the table brightness (not to be confused with the same functionality of old Day/Night slider).
     
    This project is dedicated to Brad1X who has done a few amazing re-draws for us and this is his favorite pinball table!

    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     

    18380 downloads

       (46 reviews)

    213 comments

    Updated

  23. Star Gazer v3.1 (Stern 1980) by Medusa2000

    Star Gazer Stern 1980 v3.0 / Medusa2000
     
    Dear pinball fans, i present you Stargazer Stern v3.0! 
     
    Before selling my orginal playfield, i made a lot of pictures and used these to update the art of previous version, plus a lot more:
     
    Full playfield art replacement Updated rubber and flipper physics All plastics art are updated Improved text and symbols Matched flipper color, angles and shape to my original version Changed ambient color  Total art update for the backglass  
    >> Special thanks for all the testers of the "World of Virtual Pinball" group on facebook
    >> Special thanks to Nicolai for fixing the Zodiac Target Value lights

    Feel free to upate this version if credited plus the previous creators

    This could not have been done by the previous creators: 
    2.0 Arborelia
    1.0 Felsir, VPuniverse.com
     
    >>> Please leave a REVIEW if you like the game <<<
     

    1748 downloads

       (7 reviews)

    39 comments

    Updated

  24. Terminator 3 (Stern 2003) Ejse83 LED Mod (Siggis Mod Table)

    This is a LED Mod of Siggis Terminator 3 Mod table.
    Thanks for his permission to mod.
    His Mod is based on a table from JPSalas.
     
    What's new:
     
    All new lamps for LED-look
     
    I missed Arnold's head a bit so put in the head from T2 with lighting instead (easy to remove if you don't like it
     
    I hope you like it.
     
    Ejse83

    888 downloads

       (5 reviews)

    5 comments

    Submitted

  25. Amazing Spiderman (Gottlieb 1980) Sinister Six Edition

    Amazing Spiderman (Gottlieb 1980) Sinister Six Edition v1.1
     
    Get your "Pinball Spidey Sense" tingling, with an action packed cast of villians!
     
    The original members of the Sinister Six included Kraven the Hunter, Mysterio, Doctor Octopus, Vulture, Sandman, and Electro, but a revolving door of villains has come in and out of the ranks. Over the years, many a Spidey rogue has joined their ranks. However, certain linchpin members keep signing on over and over.
     
    THIS MOD IS A GROUP EFFORT COLLABORATION!
    This table is a mod of an unreleased JoePicasso Model mod, of BorgDog's 6 digit mod, of Gtxjoe's Amazing Spiderman table!
     
    Original table by BorgDog, Gtxjoe
    DOF fixes by Arngrim
    Models, Back and Sidewalls art, Lockbar, Original+Fantasy Apron art, and Backglass art by JoePicasso
    Ball Rolling Sounds, and Ball Shadows by MerlinRTP
    Backglass, Wheels, Sound and Flasher Mod by Xenonph
     
    I first would like to thank BorgDog and Gtxjoe for allowing mods without permission, although I still asked them both for permission anyways.
    I would also like to thank them for making a great table!!! BorgDog's table mod v0.96 was used as the foundation for this mod.
    I also would like to thank 32assassin, arngrim, Bob5453, Gaston, and anyone else who had a helping hand in creating the original table.
     
    Check the original tables download pages for more info.
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original authors of the table, as I have only made a few changes!
     
    BorgDog Original Table...
    https://vpuniverse.com/files/file/6266-amazing-spider-man-gottlieb-1980/3129#
     
    Gtxjoe Original table...
    https://www.vpforums.org/index.php?app=downloads&showfile=12261#
     
    I also would like to send special thanks to JoePicasso for giving me permission to use his "Model Mod" for the base of this new sound mod!!
    He added all of the models, and Back and Sidewalls art!
    He also adjusted the light emission, added Lockbar, and the new Original+Fantasy Apron art!  HUGE THANKS!!
     
    I would also like to send special thanks to Dr.Nobody, who gave me permission to use the Model Mod!
    JoePicasso originaly made the models for Dr.Nobody's Pup Pack project. So HUGE THANKS!!
    What originally happened was JoePicasso asked me to add my classic sound mod to his Model Mod.
    Then he would send it to Dr.Nobody for his Pup project, which did happen.
     
    I would also like to send special thanks to MerlinRTP for adding Ball Rolling Sounds, and Ball Shadows! THANK YOU!
     
    I would also like to send special thanks to PiratePwnsNinja for promoting this mod on Twitch Stream, at JoePicasso's request! THANK YOU!
    Find here...
    https://www.twitch.tv/piratepwnsninja
     
    I would also like to send special thanks to Steve "Slydog43", for which these VPX mods would not be possible!! THANK YOU!
     
    Thanks to all VP contributors, and the Devs who create these programs, past and present!!
     
    Instruction Card Pic uploaded with permission of Inkochnito. HUGE THANKS!!
    Find all your Pinball Card needs at Inkochnito's Pinball Cards site:
    http://www.pinballrebel.com/pinball/cards/
     
    Version 1.1
    Fixed "Ambient Occlusion Scale" setting.
    (It was set at 10 by accident. Now set at 0.3 per Ltek's info.)
    Added 7 more DT Backdrop images to Image Manager.
    (Named 0ASDTBG07 - 0ASDTBG13 in Image Manager)
     
    Version 1.0
    First off, there are 2 sound modes on this table.
    Classic and New, which can be toggled with Buy-In key (2 key).
    Or find option at the top of the script.
    Selection is saved and loaded on next table run.
    The Classic version has all of the same music and sound fx that are in my old sound mod, but with a few changes.
     
    Classic version changes:
    All new scripting.
    Lowered volume on all music and sound fx.
    Added script where voice effects are not cut off when hitting consecutive rollovers or kickers.
    I ran the plastics through an AI tool and got rid of the blurryness.
    You can compare with old plastics and see a huge difference!
    JoePicasso added new apron art, and he totally remade the original apron, so no more blurred apron!
     
    New Version:
    JoePicasso added 15 villian models, and 2 Spiderman models!
    (Spiderman models can be toggled with Left Magna-Save when not playing game.)
    He made models of Carnage, Doctor Octopus, Electro, Green Goblin, Kingpin, Kraven, Lizardman, Mysterio, Rhino, Sandman, Scorpion, Shocker, Spiderman, Tombstone, Venom, and Vulture!
    Inspired by his Model Mod, and wanting to upgrade my old Sound Mod, I began gathering voice effects for all of them!
     
    I have added 733 new voice effects divided between all of the villians and Spiderman!
    Spiderman has 127 voice fx alone! (Not counting Attract Mode.)
    There are 4 villians that have less voice fx than the others.
    Electro only has 3 voice effects that were part of the original sound mod.
    It was hard to find his voice effects.
    Same with Kingpin, Tombstone, and Kraven.
    I think they only have 15 divided between the 3 of them.
     
    Player Start has 109 voice effects!
    Plunger Attract has 63 voice effects! (Start game and don't plunge ball to hear. Some are hilarious!)
    Drain has 153 voice effects!
    Upper 3 Kickers have 139 voice effects!
    Rollovers have over 207 voice effects!
     
    Carnage has 22 voice fx.
    Doctor Octopus has 50 voice fx.
    Electro has 3 voice fx.
    Goblin has 38 voice fx.
    Kingpin has 6 voice fx.
    Kraven has 4 voice fx.
    Lizardman has 41 voice fx.
    Mysterio has 25 voice fx.
    Rhino has 93 voice fx.
    Sandman has 64 voice fx.
    Scorpion has 55 voice fx.
    Shocker has 57 voice fx.
    Spiderman has 127 voice fx.
    Tombstone has 5 voice fx.
    Venom has 85 voice fx.
    Vulture has 58 voice fx.
     
    So you will rarely hear the same voice effect twice!
     
    With each villian voice effect, the corresponding villian model lights up and blinks while they talk!
    These new voice effects are clear and sound great!
     
    I couldn't find any better in-game background music, so I just left the classic music in it.
    New version plays a newer version of 60's cartoon theme song during Attract Mode.
     
    I modified BorgDogs DT Backdrop pic, and added 7 Desktop Backdrop pics to the Image Manager, with a different villian on each one on the left side. (Find them at the top of image list. Click Backdrop tab on left side of editor, then on right side of editor you will see where to toggle pics.) I had to move a few textbox lights, and also made them transparent.
    I also added a light on DT Backdrop left side, to light the villians up with the GI Lighting.
    Added 10 Flashers. Red and Blue randomly chosen on Bumpers, Slings, and Drain.
    Added Match script, so it plays 1 of 3 Spiderman voice fx when hitting Match, or High Score, or Free game during play.
    Added Tilt script, so it plays 1 of 11 voice fx when Tilted.
    Exported all pics out of Image Manager, converted to WebP format at highest quality setting, imported back into Image Manager, and saved over 50 MB's on file size!
    Added cleaned up Playfield pic, (New Default Playfield pic), but left the worn Playfield pic in the Image Manager.
    They are labeled "spidermanPFold", and "spidermanPFnew".
     
    JoePicasso sent me the artwork for backglass, and I made all of the snippits for the lights.
    I made a couple of wheels for those who use front ends.
     
    Left Magna-Save toggles 2 apron Spiderman models, and toggles 3 different bumper pics.
    So there are 6 choices altogether.
    Right Magna-Save toggles LUT selection.
    These choices are saved and loaded on next table run.
    THESE OPTIONS CAN ONLY BE TOGGLED DURING GAME OVER. (To prevent accidental toggling.)
     
    All Pics, Music, Sounds, Trademarks and Logos belong to their respectful owners.
    This table is for personal home, and non-commercial use only.
    This table should be considered as Fan-Art.

    2577 downloads

       (6 reviews)

    14 comments

    Updated

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