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HIPHOP
By balutito
HIPHOP pinball is a Rap U.S. Tribute
This game is based on Rap Battles between East Coast and West Coast
The game board will evolve depending on East or West... I'll let you discover...
Objective The game has 12 Rappers (or Rap Battle), and a big final Wizard mode. Win 12 Rap Battles to play the final Wizard Mode, the HIPHOP battle.
Please read the rules
Tank's to JP Salas for the table Serious Sam II, as well as all those who participate directly or indirectly in the development of this community in good humor and with kindness.
Have Fun
Cheers
Balutito
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
3684 downloads
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Road Train
By Anthias
Road Train for VPX by Anthias. I took my test pilots table, gutted it, then built a new layout, using the TP script as a template.
The result is, I feel, a very fun, fast paced and challenging table.
Note the out lanes are brutal, until you get the hang of the flipper controlled diverter which switches the left in/out lanes.
playfield screenshot, wheel, and B2S are included.
From the table info:
Anthias original theme
Road Train uses original artwork, music and sounds. It is not a licenced theme or existing IP, any similarity to exisiting IP is coincidental. This is an original table, not a recreation..
Uses some script from:
JPSalas for physics, flippers, ball sounds
Ichigo B2S snippets
Both these guys are absolute legends.
GAME SPECIFIC FEATURES
TOP LANES: Completing lanes steps up the Bonus Multiplier to 2x, 3x, 4x & 5x. etc. You can rack up more times than the lights, they all flash when you exceed 5x.
FREIGHT: Spell FREIGHT by hitting each of the targets and receive the value of all crates lit in the left hand collumn of lights. EG if you have lit the first three you will recieve 50k, 100k and 150k for a total of 200k. The bombs in the left collumn are lit by hitting the kicker near the left in lane. They are each 50k more than the light before them. So if you light them all you get 50k+100k+150K+200k+250k+300K.
: Any ramp shot spots a light shown on the displays and back panel.lighting all then shooting the ramps again increases the table multiplier by 1. ALL scoring is multiplied by this figure, (5x maximum, at 5 the three X lights will flash.) so after the first time completing it, scoring is doubled, second time tripled etc.
Drop the drop targets to set the target set light flashing, drop again to activate STEALTH MODE. STEALH MODE lasts one minute and DOUBLES all points on the table!
Complete the centre target bank targets to light right hand parcel pile lights. When all are lit, a final hit of the four targets lights the shot to the right of the playfield. Hit that to light the kicker on the left, hit that to activate the diverter to access the depot and colelct parcels. Then shooting the platform kicker activates a 4 ball multiball mode. During any multiball, scoring doubles.
PARCEL MULTI-BALL: Lock 2 balls in the ramp locks to enable the multiball feature. Shooting across the back of the platform releases the locked balls. During any multiball, scoring doubles.
LOOP SHOTS: Hit left or right lamp to light loop shots. Hit them again for doubled points, growing exponentially until the loop time expires.
Skillshot: Shoot left kicker from plunger for 15k skillshot
461 downloads
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Twilight Zone (Bally 1993) VPW Edition
By VPinWorkshop
"You have just crossed over... into the Twilight Zone"
Finally. Been a while coming hasn't it?
VPW are very proud to present Twilight Zone by Bally/Midway, arguably one of the best pinball machines ever made!
Niwak wanted to test the idea of making his "VPX Blender Toolkit" back in 2022, and decided to use Twilight Zone as his first experiment in importing and converting a VPX table, a screenshot was posted of the test render and everyone was, like, "ooooo".
However... The tools were in their infancy and Niwak wasn't happy with how the table looked in motion compared to real life, so decided to go and rewrite both pinmame and vpx so that it could do real fading PWM lighting and numerous other things.
While this was going on rothbauer and nfozzy looked at the physics and then Sixtoe rebuilt and simplified the table in VPX after we found the dimensions of the original table were incorrect.
The project then went on hold as we wanted 10.8.0 to stabilise as this table needed the new features to work properly, and we're happy enough with where VPX 10.8.0 RC4 is that we've now punted this out the door into your caring arms.
Make sure to check out the in game "F12" options menu for loads of fancy mods!
This table has gone through some of the best hands in the VPX community at one point or another in its history;
VPW Anomalies
Project Leads - Niwak & Sixtoe
Niwak - Blender Toolkit, Scripting, Inventing.
Sixtoe - VPX Rebuild, Script Stuff, VR Stuff, General Dogsbody.
rothbauer - Physics and Guidance.
apophis - Script Updates & Various Tweaks.
leojreimrc - FSS Backglass.
Darth Vito - 360 room.
mcarter78 - 360 room 3D text, script tweaks.
Flupper & Tomate - Graphics Advice.
nfozzy - physics advice and scripting.
Testing - AstroNasty, DGrimmReaper, Cliffy, Primtime5k, Studlygoorite, Lumi, somatik, BountyBob, RetroRitchie, DarthVito, Dr.Nobody, Rigo, Pinballfan2018, DaRdog, Manu, Flux, geradg
VPW Edition Based on;
Remaster by Skitso, rothbauerw and Bord
Which was based on;
VPX recreation by Ninuzzu & Tom Tower
Which was based on;
FP conversion by Coindropper
Previous Mods Credits/Thanks
Tom Tower for the mini clock, pyramid, piano, camera, gumball machine models.
nFozzy for scripting complicated things.
Fleep for Audio system.
Hauntfreaks for the Mystic Seer Toy.
rom for "Robbie the Robot" model.
Flupper for retexturing and remeshing the plastic ramp.
JPSalas for the help with the inserts and the script.
Clark Kent for early graphics and physics work.
Required Software (64-bit versions)
VPX 10.8.0 RC4 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1975-051104c
VPinMame 3.6.0-998 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-998-a77c2d2
B2S Server 2.1.1 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.1
12474 downloads
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Demolition Man (Williams 1994) - Limited Cryo Edition - OttoPinball MOD
By OttOBuS59
Hi, I'm pleased to present my first Mod table called Demolition Man "Limited Cryo Edition". I spent a lot of time modifying the original table while trying to keep the atmosphere of the basic table intact. It's up to you to tell me if I've succeeded in this attempt (if not, be nice, it's my first one lol). Many "fan service" details were added to the playfield. The lights were modified and a nudge configuration was added to the script. The pack contains the modified table, an Ini file (pov), 2 loading screens, 1 Wheel, a playfield video, 2 rom and 2 nvram ( 1 Vulgar speech version and one without. See doc "info" in the Rom/Nvram folder). Finally, I'm happy with the result and hope you'll agree...
Simon Says : Download and play this table !
⚠️ This table is compatible with the Trochjochel PupPack: https://vpuniverse.com/files/file/9824-demolitionman-puppack/for the two roms in the Limited Cryo Edition pack
⚠️ Read the Doc in the Rom-Nvram folder if you want to activate vulgar speech (uncensored edition)
----
Salut, je suis heureux de vous présenter mon premier Mod sur Demolition Man nommé "Limited Cryo Edition". J'ai passé beaucoup de temps à modifier la table originale tout en essayant de garder intacte l'ambiance dégagé par la table de base. A vous de me dire si j'ai réussi dans cette tentative (sinon soyez sympa c'est ma première lol). Beaucoup de détails "Fan service" on été ajouté sur le playfield. Les lumières ont été modifié et une configuration de nudge a été ajouté dans le script. Le pack contient la table modifié, un fichier Ini (pov), 2 écrans loading, 1 Wheel, une video playfield, 2 rom et 2 nvram ( 1 version Vulgar speech et une sans. Voir doc "info" dans le dossier Rom/Nvram). Pour finir je suis heureux du résultat obtenu et j'espère que vous serez du même avis... Simon Says : Download and play this table
⚠️ Cette table est compatible avec le PupPack de Trochjochel: https://vpuniverse.com/files/file/9824-demolitionman-puppack/ pour les deux roms du pack Limited Cryo Edition
⚠️ Lisez le Doc dans le dossier Rom-Nvram si vous voulez activer le vulgar speech (uncensored edition)
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Demolition Man "Limited Cryo Edition" by OttoPinball - Original Vpx Table by Knorr and Kiwi 😊
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Merci d'avance de venir soutenir mes réseaux / Thank you in advance for supporting my networks :
Twitch : https://www.twitch.tv/otto_pinball
Youtube : https://www.youtube.com/channel/UCWD5rNvl-q9c7UpvJ-MJitw
2896 downloads
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Earth Wind Fire (Zaccaria 1981)
By RetroRitchie
VLM rebuild based on original works by Goldchicco and 32assassin.
This build uses some assets from that version, namely pf, plastics & apron imagery - so big thanks for the original table.
so many awesome folks in the community give advice, feedback and resources etc so if I missed anyone here, I apologise and will get you added.
**Built and Tested with VPX 10.8.0 RC3 or later**
Earth:
- RetroRitchie: Blender remodel, VLM implementation, Fleep implementation, VPW / NFozzy / Roth Physics implemetation, Wylte's lane speed code and shadow implementation, additional modelling, bumper cap, plunger top and upper drop decal updates, plastics decal cleanup, VR cab additions,
- Niwak - Blender Toolkit, Part Library
- Devious626 - authentic cabinet art
- Hauntfreaks: additional LUT, backglass imagery and updated b2s
WIND:
- Thanks to: Apophis and the VPW Team for the guides, resources, videos, example table and continued support
- Thanks to: Goldchicco, 32Assassin and Mfuegemann for their versions that I based this off.
FIRE:
- Thanks for testing and feedback: Cliffy, DGrimMReaper, Smaug, Colvert, Darth Vito, Bord, StudlyGoorite, Hauntfreaks, Devious626, M.carter78, Apophis, Tomate
f12 Options available:
- GI lights strength/color
- Hide Rails & lockdown (Desktop/Cab)
- a few LUT options
- room brightness
- ball and mech sounds
updated B2S file: Thanks @Hauntfreaks
2377 downloads
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Kings Of Steel (Bally 1984)
By UnclePaulie
Enjoy a Test of Champions on the Playfield of Combat in Bally Midway's exciting Four-Player Pinball Kings of Steel!
Thanks to Redbone for cleaning up the playfield from the original scan from TAB, as well as target, bumper, and backwall images. Also thanks to apophis and the VPW team for feedback and testing. Hauntfreaks provided the higher resolution VR backglass. DarthVito did the VR wall environment.
HIGHLY RECOMMENDED TO CHANGE 4 SELFTEST POSTIONS IN THE ROM FOR SPECIAL REPLAY/X-BALL/NOVELTY MODES!!!!
Here is the procedure to set the selftest postions on this Bally 35 MPU table:
1. Press 7 to enter test mode. Continue to repeatedly press 7 until you see 01 appear in the ball in play/match display
2. Press and HOLD the 1 key until it reaches the value you want to set it to. The value will increase by 1 while you are holding in the 1 key. If you happen to go past the value you want to set it to, while holding in the 1 key press and release the 7 key. The value will then decrement by 1 while you are holding in the 1 key. When you reach the value you want, release the 1 key.
3. Repeat pressing 7 to scroll the remainder of the settings and change values in the similar manner.
4. Press F3 to save your changes and reset the table.
Here are the recommended values to change to:
16: 02 - Special is extra ball (01 is 50,000, 03 is replay)
17: 02 - Special is extra ball (01 is 50,000, 03 is replay)
18: 03
19: 03 - High Score to date earns 3 credits (00 is 0; 01 is 1; 02 is 2)
I updated to latest VPW standards, physics, GI VLM, and shadow baking, 3D inserts, Alllamps insert routines, shadows, updated backglass for desktop, playfield mesh for a saucer bevel, roth drop and standup targets, standalone compatibility, sling corrections, optional DIP adjustments, updated flipper physics, VR and fully hybrid modes, Flupper style bumpers and lighting, gBOT system and trough. Dozens and dozens of hours were spent studying gameplay videos to match the table skill shots and action.
If you want to change the DIPs... you will need to go into the script options and change SetDIPSwitches to 1, then open the table, hit F6 (that'll load the default DIPS and display them). You can then select various ROM options. Once entered, you can exit out, and restart. That will then set the new ROM settings.
Required Software (64-bit versions)
VPX 10.8.0 RC3 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101
VPinMame 3.6.0-929 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-929-8c5f83e
B2S Server 2.1.1 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.1
1810 downloads
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Super Mario Bros. Mushroom World (Premier 1992)
By retro27
Super Mario Bros. Mushroom World (Gottlieb 1992) v1.0.4h
It’s me Mario...
How many tickets can you win..
Table Notes:
NFossy Physics added to the table,
VR Cabinet rebuild, with working ticket dispenser (VR Only) New options via the tweak menu (f12), Table height, New Side blades, Instruction cards. Mega VR Room, Mixed Reality Options, Scratched Glass etc.
Any problems with credit issues. once the game is loaded and running, press 7 key to enter the Rom's settings. Press the left flipper button to enter settings. Press 1 key which loaded the factory Rom settings, then press again. Close and restart.
Special Thanks:
Kiwi – Original Author
Mike Da Spike – Coding
Rawd – Ticket Dispenser Coding
Apophis – NFossy Physics
DaRdog – Mega VR Room
Versions:
v1.0.4i - fix problem with insert coin button 5
v1.0.4h – Set Mega VR Room as default.
v1.0.4g – NFossy Physics added.
v1.0.4f - Tweaks to VR coin and Plunger.
v1.0.4e - Tweaks to VR Mega Room.
v1.0.4d - Bug fix for tweak menu.
v1.0.4c - Tweaks to the VR Rooms and Cabinet.
v1.0.4b - new F12 tweak menu.
v1.0.4a - working ticket dispenser added.
v1.0.4 – VR Cabinet Added.
v1.0.3 – Reduced Bloom effect, New Bummer Caps
v1.0.2 – Add cover for backbox, New Princess Decal, New Beacon Bracket
v1.0.1 – New speakers, new dome texture, More Cosmetics, Replaced some objects
Fixed wrong triangulation in the launch tube
v1.0.0 – Initial release by Kiwi
3139 downloads
- super mario bros
- mushroom world
- (and 3 more)
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Harley Quinn black and white Mod Music
By LAROUILLAS
J'ai édité la version de M. HauntFreaks pour en faire une version en noir et blanc.
Ci-dessous la version originale
Merci au créateur du tableau original Harley Quinn
- HauntFreaks 2017) supercalifragilisticexpialidocious réel 4K
- à l'origine, Diamond Lady de JPsalas Mod graphics et layout par HauntFreaks
- Effets LED RVB et implémentation du menu F6 par Ninuzzu Drop Target Lighting par BorgDog
677 downloads
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Sleic Pinball (Sleic 1994)
By GauGau
Sleic Pin-BALL (Sleic 1994) was a 4 player pinball machine by Spanish company "Creaciones e Investigaciones Electrónicas, Sociedad Limitada", a.k.a Sleic. There already is a very basic version by javito that contains a sketched playfield in low-res quality.
The Sleic article on IPDB says that the playfield was identical to "Petaco (Juegos Populares 1984)", but rules, gameplay and display indicate otherwise. From my perspective, Sleic have used an old Petaco table as a donor and added some of their own stuff including a DMD with animations and different rules. They have moved posts and gadgets and plastics around and even covered some of the inserts. Gameplay looks considerably different in the rare videos in comparison to Petaco.
There is a PinMame ROM set for the game "Sleic Pin-Ball" available for download, but I am not able to make it work. VpinMame doesn't take it into account, so it probably is broken or incomplete or omitted for some other reason from vpinmame. I have built my version on the Petaco ROM, but if anyone should get the dedicated Sleic Pin-BALL ROM to work I'm ready to re-build the table on that instead. Apparently, javito had the same issues, so his version is built on Petaco as well.
Losely based on Javito's playfield and some of the rare resources for the game I stitched something together, applied some AI upscaling and then re-drew and cleaned in a time-consuming process most of the playfield, plastics and primitives.
I've then borrowed the "Petaco (Juegos Populares 1984)" code as a donor table and added the graphics I created and moved around things. Therefore, all credits for coding, physics, GI etc. goes to the authors of the Petaco table. I merely did the graphics job. A big "thank you" goes to the creators of the Petaco table JP Salas, MRCMRC, wiesshund and pedator for allowing me to use their code. They suggested that I should contact toxie as vpinmame maintainer regarding the ROM issue. I will do so later.
For now, the table is playable, but the playfield lighting doesn't match the ball hitting switches. It works fine with
Preview:
683 downloads
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Gorgar (Williams 1979)
By RetroRitchie
VLM rebuild based on original works by Fuzzel and subsequent mod from Gedankekojote97.
So many awesome folks in the community give advice and resources etc so if I missed anyone here, I apologise and will get you added if needed.
Minions of Hell:
- RetroRitchie: Blender remodel, VLM implementation, additional modelling, Apron, bumper cap and cab art decal redraws, plastics decal up-scales and cleanup, V.R. cab additions, latest VPW / nFozzy / Roth Physics update implementation
- Darth Vito: Hellscape V.R. room, fire animations and SFX
- Niwak - VPX Blender Toolkit, VPX Part Library
Thanks to the following demonic entities
- Fuzzel and Gedankekojote97 - for the original table & subsequent mod that this was based on.
- Apophis - for the sweet updated spinner animation code
- Scampa123: for the excellent close up photos of the real machine and for measuring the flipper gap.
- Hauntfreaks - Upscaled and cleaned up playfield.
- HighRez200 - Backglass images used for the VR cab.
- Apophis, Tomate, Sixtoe, Bord, Wylte & the entire VPW Team for the scripting help, guides, resources, videos, example table and continued support
- Schlabber34 for some lighting tips.
- M.Carter78 for some vids and further close up photos.
- Testers: Apophis, Lumi, Cliffy, Studlygoorite, TastyWasps, DGrimmRepaer, Darth Vito, Colvert, BountyBob, PinstratsDan, M.Carter78, Somatik, Flint Beastwood, Tomate.
- Special thanks to Cliffy for always keeping me on my toes.
========================================================
Options available:
- GI lights strength/color, overall saturation, room brightness
- VR room choice (Hellscape or Minimal)
- Hide Rails & lockdown
- eye lamp mod: off, always on, light with pit flasher
- room brightness
- ball and mech sounds
==============
Built for and Tested with VPX 10.8.0 RC3 or later:
https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101
Topper Video here for those that use 'em
4931 downloads
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Shamrock (Inder 1977) 1p EM JPv4 Ext2k Hybrid
By Ext2k
This Table is based on original table from JPSalas,Akiles and Pedator
This table Works in DT/FS/VR and MR
New Inder 1977 Backbox by Ext2k and Rascal
New adapted Coindoor by Ext2k most similar at Inder Coindoor
New Vector art by me.
Original Backglass by Akiles and Pedator
Change Line 102 in the Script to 0 for Desktop or FullScreen Mode, is in 1 by default
VRRoom = 1 '0=Desktop/FS 1=PoolHallRoom 2=Mixed Reality
You can change VR Room to MR with right magnasave.
Virtual Desktop Settings Chromakey:
Color RGB = 255,255,255
Similarity: 2
Smoothness: 2
You can enable ambience ROOM at the end of the scpit.
360 downloads
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Bad Girls (Gottlieb 1988) Ext2k FS-DT-VR-MR
By Ext2k
This is a Hybrid conversion of talbe Bad Grils original from Bodydump, 32assassin.
I just added VR Room and Mixed Reality, Some art cab are from @hauntfreaks .
Backglass are from @hauntfreaks you can download it at Link to b2s.
Change Line 16 in the Script to 0 for Desktop or FullScreen Mode, is in 1 by default
VRRoom = 1 '0=Desktop/FS 1=PoolHallRoom 2=Mixed Reality
You can change VR Room to MR with right magnasave.
Virtual Desktop Settings Chromakey:
Color RGB = 255,255,255
Similarity: 2
Smoothness: 2
You can enable ambience ROOM at the end of the scpit.
565 downloads
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Elvira Dual Table Pup Pack
By GtecArcade
Our beloved Mistress of the Dark has Returned!
This is just an extension for @versins77and @marty02's beautiful tables! @lipebellowill be uploading his new updated table version with "pup version" in the name, to be compatible with this pup!!! Zero changes other than pupevent numbering.
Requires the new table files with pupevent added, the ONLY changes are the actual pupevent numbering to the table files.
Be aware this a ROM, and for some reason not all the pupcaptures will trigger correctly for this particular table, its a ROM quirk that can't be avoided. Those pupcapture Triggers are disabled for now. I need help finding the pupevent equivalents if anyone gets some time, i don't think they exist. All Clips have been recropped and rescrutinized, 30 FPS naturally.
Use VPX 10.8, 10.7.4 works also.
Right Magna Changes Music anytime. If it doesnt work , you are using the wrong table file. Test it that way.
______________________
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!
______________________
Mega Thanks to @versins77 for this masterly crafted table for vpx, it's perfect. Your lighting options for the table are epic, it really completes the table! Thank you so much for your work its so appreciated by the entire community. Please message me when you get a moment my friend, I think your mailbox is full and you can't receive messages! Wanted to have a quick chat about Robo-War when ya get some time!!! TYTY
Mega Thanks to @marty02for your Elvira Limited Edition , looks so good. I love all your work thank you so much!! We need a green light for Godfather!!!!!!
Mega Thanks to @ZandysArcade for going ALL OUT and making some ultra cool overlays for BOTH pups.... AND Fulldmd's for both tables..... simply amazing! I urge you all to check out his Cabinet Theme setups he made for this table... i'm tempted to do an elvira art cab after seeing all his sweet media he made for our Mistress of the Dark. Thank you!
Mega Thanks to @SuperTiltedteam of Pinball Technicians for creative feedback, testing, and everything!
Mega Thanks to @nagaidevil for his creative input and help bringing this pup to life!! Thank you!!
Mega Thanks to @pritch33 and @hauntfreaks for their animated wheel creations, they look great.
Mega Thanks to @Nesta78for your media creations , amazing work Thank you!
Mega Thanks to whoever made this Skull Topper.... I can't find who made it!!! Message me so I can credit you!!!!
Mega Thanks to @RetroRitchie for his awesome Topper creations, Thank you!!!!!
Massive Thanks to YOU for trying it out!!!!!! Hope you like Type O Negative like I do!!!
I need to update these screenshots, all these are from the old pup.
______________________
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!
______________________
8384 downloads
- elvira
- party monsters
- (and 3 more)
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Bally Dolly Parton Pup Pack & Updated Table Fleep, Nfozzy, Flupper
By Dr.Nobody
Bally Dolly Parton Pup Pack and Table
First off a massive thanks to Robbie King Pin for updating the Dolly Parton Table with the latest physics and Tweaks
Robbie KingPin - Nfozzy, Fleep and Flupper
Dr.Nobody aka Domloveslobby - Pup Pack, Animated Wheel, Original Overlays. Used Joeys, much better
Joe Picasso - Side Art, Rear Apron art, 3d Models
Zandys Arcade - 3d Model animation on Butterflies! Soooooooo Good
Super Gibson - Animation of Big Boobed Dolly! I dont know how he did this but he made dolly follow the ball
Living Arcade/Smaug/Ayatollah Of Rock - Testing/Streaming
Unsavory - Callouts
This was just a pup pack for my wife as she is always saying I'm helping others. She likes Dolly Parton so thought why not.
Spoke to Robbie about the physics, that went amazing and he was so helpful and then Joey stepped in to help. Big shout to Joey and Robbie. Especially Joey for having patience to teach me stuff.
Thanks to Jp for the original table. I'm not actaully sure which table we have modded. My bad there but thanks to anyone who ever worked on Dolly. Apologies
Any issues with this let me know as ive had a nightmare with my computer.
Dom
1128 downloads
- dr.nobody
- robbie kingpin
- (and 3 more)
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Harlem Globetrotters on Tour (Bally 1979) VPW
By VPinWorkshop
Get ready for a world tour with the one and only Harlem Globetrotters!
Inspired by his love of playing this game in league play, mcarter78 decided to take Mikcab’s mod of the JPSalas original through the blender toolkit and returned with this beauty. Rebuilt from the rim to the floor, this brutal but fun early Bally solid state offers all the challenge and reward of the era. Aside from the updated graphics (playfield from Clark Kent, cabinet art from DaRdog), animations (apophis), and physics, you’ll also find a new VR room where you can play on the streets of New York like an aspiring Globetrotter. Thanks to everyone who helped this one along the way! Enjoy!
Starting Lineup
mcarter78 - Point Guard (Project Lead, Blender Toolkit, Physics, Sound, Code, VR mega room)
apophis - Center (Animation, Blender Support, Code)
RetroRitchie - Guard (Blender Support)
tomate - Forward (Blender Support)
bord - Forward (Blender Support)
Equipment Managers
Clark Kent (Playfield Image)
DaRdog (Cabinet Images, VR Support)
CainArg (Graphics Support)
Coaching Staff
VPW Team (Testing)
Special Thanks to
Niwak for the blender toolkit and parts library
Mikcab for his MOD that this was based on
JPSalas for his original table
4857 downloads
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AVATAR - The Last Airbender
By Tombg
Table sur l’univers du dernier maître de l’air (Dessin animé, film et série).
Vous incarnez Aang le jeune garçon maître de l'Air, réincarnation de l'Avatar, seul être capable d'apprendre à maîtriser les quatre éléments. Empêchez la Nation du Feu, qui a déjà anéanti les Nomades de l'Air, de détruire les Tribus de l'eau et le Royaume de la Terre, afin de rétablir l'équilibre dans le monde. Pour cela vous devrez maîtriser les 4 Eléments de la table de jeu.
Infos Table :
- 1 joueur / 3 balls
- Mode Enfant : Utiliser le Magna-Save de gauche avant de commencer une partie pour déplacer le Rubber du milieu vers l’avant des flips (Vous devait finir la partie avant de revenir en mode standard). Cela rend le jeu vraiment plus simple pour les enfants.
- Pas de DOF et pas de VR, vous pouvez faire la création si vous le souhaitez.
Info Téléchargement :
- Table – Pas besoin de rom
- UltraDmd à placer dans votre dossier Table
- B2S ou Mini PupPack (2 ou 3 écrans – Changer l’Overlay pour ça)
- Weel et Fulldmd
- Régles : Inclues dans la table – Utiliser le Magna-Save de droite à tout moment pendant la partie ou en mode GameOver
Bon jeu à tous
______________________________________________________
Table on the universe of the last airbender (cartoon, film and series).
You play as Aang, the young airbender boy, reincarnation of the Avatar, the only one capable of learning to master the four elements. Stop the Fire Nation, which has already wiped out the Air Nomads, from destroying the Water Tribes and the Earth Kingdom, in order to restore balance to the world. To do this you will need to master the 4 Elements of the gaming table.
Table info:
- 1 player / 3 balls
- Child Mode: Use the left Magna-Save before starting a game to move the middle Rubber to the front of the flips (You must finish the game before returning to standard mode). This really makes the game easier for children.
- No DOF and no VR, you can do the creation if you want.
Download Info:
- Table – No need for ROM
- UltraDmd to place in your Table folder
- 2S or Mini PupPack (2 or 3 screens – Change the Overlay for that)
- Weel and Fulldmd
- Rules: Included in the table – Use the right Magna-Save at any time during the game or in GameOver mode
Good game everyone
4827 downloads
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Bumper Black & White (Bill Port 1977)
By LAROUILLAS
Bumper (Bill Port 1977)
this was originally built by Loserman76
I've modify the table to make it a version black and white
a big thank you Cliffy (thank you for going to see his magnificent version color)
and a big thank you to hauntfreaks (thank you for going to see his magnificent B2S to go with the color version / he also created the B2S BW)
I would like to thank the creators below because this would not have been possible without them
Loserman76
JPSalas
Cliffy
Hauntfreaks
congratulations again gentlemen
239 downloads
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Re-Animator Trilogy Pup & Table
By GtecArcade
Pup Is Dedicated to our community buddy @thelivingarcade! Thank you for all you do for the community bro!
Such an awesome dude, we love you man!
Nailbusted clips to 30FPS 1080p for VLC's optimization, normalized audio, Pupoption .bat's added. Expect a lot of this particular update already underway for all my older pups, its inevitable that I'm gonna have to recode a few pups completely from scratch before I upload them to VPU. Many have already been reuploaded to their google links with the audio normalization portion completed. I may end up having to recrop some of these clips.... idk yet, need testers.....! There's a chance I might need to recode this pup from scratch.... again, need testers. Moved Nudity Clips from the pup to optional folder to add to the matching folders if you want them during gameplay!! There might be a butt cheek or two still left, double check the folders. No table File Changes. Pup screens are blacking out for me when i run it on 10.7.4 (not sure why yet), may need fresh recode of pup from scratch. Use 10.8 vpx. Time will tell.
Use VPX 10.8, 10.7.4 blacks out the pup screens for me (not sure why yet).... i might need to recode pup from scratch on different screen numbers.
Major Thanks to @balutito for this masterly reskin that looks amazing. Thank you so much. We love you man
Major Thanks to @ZandysArcadefor these fantastic eye popping overlays AND fulldmd that really helps reanimate this table.
Major Thanks to @davadruix for some sweet wheels he created for the table!!
Major Thanks to @nagaidevil for feedback, playtesting and creative input.
Major Thanks to YOU for checking it out!!
Helpful Hint: Run that normalize audio on your entire popmedia folder and visualpinball/music folder.....ESPECIALLY the loading videos folder. It can break the audio on some pups if they were set to the wrong volumes to begin with tho..... run normalize audio.bat on your PUPVideos folders individually. To take it one step further, normalize audio on any file before you even put it into your pinball folder. Same with 1080p nailbust on every single video in your popper!!!!!!!!! Takes a long time but so worth it!!!!! Audio and video consistency is a good thing! That is all!
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!
3754 downloads
- re-animator
- reanimator
- (and 2 more)
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Jurassic Park Pro Le
By marty02
hello I share with the community the Jurassic Park Pro table from stern as I am improving a little bit I made a big update to my Jurassic Park Le table. I tried to get as close as possible to the rules of the original table. So it's not perfect but after a few I think we're having a good time the table is difficult but fun. So don't get eaten.
Thanks to
-Jpsalas
-hauntfreaks
-James (Virtual Pinball Gameplay) for the tests et video
Table Details
12 missions to complete
3 intermediate missions to complete
1 final mission
5 Multiball mode
-Multiball Missions
-Multiball T-Rex
-Multiball Raptor
-Multiball Helipad
-CHAOS Multiball
-4 Targets Jackpot
-Rescue the dinosaurs
-Bonus x 5
-Extra Ball
-Jurassic Mystery
-Jackpot
-Super Jackpot
-110 voices from the Film
-12 music from the film
-1 music mystery
-FX sound
-Interactive PupPack with 112 videos of the original ultra-light pinball machine 850MB
Complete Pack
-Table
-Backgass Full DMD (for those who play without a puppack)
-A complete puppack
-Media for Frontend
-PDF the rules of the game
-The version of Jurassic made on VPX 10.7
Works on vpx 10.8 and vpx 10.8 64bits
-good fun
13352 downloads
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Breakshot (Capcom 1996)
By VPinWorkshop
"Lets Play 8 Ball!"
This great machine from Capcom was supposed to be released after Big Bang Bar, Kingpin, and Flipper Football, but was ready sooner so was put out before, which is lucky as otherwise we probably never would have got to play it!
A misleadingly simple looking table, there's more going on here than meets the eye and it's a very popular table with everyone who plays it with an old school vibe backed up by modern technology.
Jan 2023 - Niwak wanted to test his toolkit on a simple table so we chose Capcoms Breakshot, Sixtoe built the table but it was soon obvious that the table wasn't as simple as it first seemed with a few oddities in how it worked if we wanted to get it working exactly right.
During development it was found that the real Breakshot made significant use of PWM on the lamps on its inserts, so Niwak went off and wrote the complete PWM (controlled fading of lamps) code in vpinmame and vpx to make it work properly.
A year and a half later and with the latest VPX build fully supporting PWM and all the other things required for this table and it's finally time to release it!
VPW Hustlers
Niwak - Graphics & Script Work
Sixtoe - Table & Script Work
Apophis - Script Work & Tweaks
Tastywasps - VR Object Animations
ClarkKent - Playfield and Plastics
Flupper - Graphics Consultation
VPW Team - Testing & Feedback
Kraken has also released a new Serum color DMD to go along with this release;
https://vpuniverse.com/files/file/20470-breakshot-serum-colorization/
VPW Changelog
=============
'0.001 - Sixtoe - Built Table
'0.002 - Niwak - Add first bake, wire up rollover and flipper bats, add option menu
'0.003 - Sixtoe - Added playfield mesh, added physical kickers, newton ball code done for captive ball, tweaked table layout, added some missing sounds, changed flipper angles
'0.004 - Sixtoe - Fixed kickers (it was bugging me)
'0.005 - Niwak - New batch bake, fix options menu, implement solenoid gates (flap and wire), fix flasher, better bumper skirt anim, drop/stand target
'0.006 - Niwak - New batch bake, add sling animation, fix drop target axis, fix plastic lighting, remove unused second newton ball bake, fix center pole up/down and controlled gates, add outpost difficulty, initial buggy simplified physics for the center post
'0.007 - Sixtoe - Fixed pop bumper ball traps, filled in some potential balltrap holes,
'0.008 - apophis - Reworked center post mech. Updated kicker code. Adjusted flipper triggers. Adjusted upper right flipper physics params. Added phys mtl to inlane guides.
'0.009 - Sixtoe - Tweaked some walls, tweaked centre ball mass, tweaked kickback plunger, added VR cabinet and room.
'0.010 - Sixtoe - Something?
'0.011 - Niwak - Added the GI shadows (and checked the spherical map of the ball for the time being
'0.012 - Sixtoe - Even More stuff?
'0.013 - Sixtoe - Tuned centre colllision post, tuned flippers, adjusted kicker, adjusted a few physics objects, added apophis flipper disable code.
'0.014 - Sixtoe - Something else.
'0.015 - ClarkKent - Adjusted Flippers
'0.016 - Apophis - Fixed flipper bake/lightmap positions. Reverted to v13 UR flipper size. Adjusted some flipper physics params be more consistent with nFozzy standards. Animated center post hits. Added FlipperCradleCollision. Reduced nudge strength. Fixed sling arm animations. Added UpdateBallBrightness. Fixed post passes.
'0.017 - Niwak - Use latest PWM outputs from PinMame 3.6, removed EnableFlips
'0.018 - Niwak - Adjust for latest PinMame, change ball, adjust GI reflection, move options to TweakUI, adjusted reflections
'0.019 - Sixtoe - Added and hooked up shooter rod to VR room, fixed and repositioned pincab DMD, setlocale
'0.020 - TastyWasps - Animations for VR toys and flipper buttons.
'0.021 - Sixtoe - Fixed VR cabinet, adjusted flipper positions and flipper primitive positions.
'0.022 - Niwak - Fix ball reflections, fix invalid timers, add roughness to reflections
'0.023 - Sixtoe - Removed roughness for playfield reflections in VR, added new default LUT from HF, added image to plunger
'0.024 - Niwak - Add rule card to tweak menu
'0.025 - Niwak - Remove timers below framerate except for cor tracker (to be done later)
'0.026 - apophis - Same as 025 but file not corrupt (Added CorTimer and copied script from 025 into o24 and resaved)
'0.027 - Niwak - Only enabled VR timer when VR is used
'0.028 - Niwak - Clean ups to account for latest VPX changes
'0.029 - Niwak - New Blender 4 bake: better lights, some bulb with filaments near the center post, tinting for these bulbs, still needs some light balancing (white inserts too strong ?)
'0.030 - apophis - Set bloom strength to 0.05. Set "Hide parts behind" for BM_Playfield. Fixed flipper triggers. Updated flipper corrections and tricks.
'0.031 - Niwak - New Blender 4 bake with better insert balance
'0.032 - Niwak - Use tweening instead of timers, adjust center post height, more script cleanups
'0.033 - Niwak - Fix flipper shadow, experiment with using tweens for Rothbauer targets and bumpers
'0.034 - Niwak - Simplify script again
'0.035 - Niwak - New bake: adjust plain inserts again, adjust bulb height, keep more bulbs for VR, do not remove backface for VR
'0.036 - apophis - Adjusted center post up position. Lowered drop targets down position. Added correction to aBall.velz in dampener code. Updated gate physics params, flipper bumper and sling strengths, PF fric. Reduced ball reflection of PF. Updated DisableStaticPreRendering functionality to be consistent with VPX 10.8.1 API.
'0.037 - apophis - Script fix for standalone compatibility.
'RC1 - apophis - Added plunger line visualization option and Desktop DMD visibility option.
'RC2 - Sixtoe - Script tidied up, various fixes
7146 downloads
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The Addams Family (Bally 1992) 2.4.41.vpx
By g5k
This update was worked on within the VPW group or developers, please refer to the changelog below which details all of the contributors and what has been updated. The main goal for the guys that worked on this was to update the physics and sounds to current methods and update with 3D inserts. There was also plenty done to help it in VR. I didn’t work on this version but on behalf of the community thank the guys that invested so much time in bringing this together and special shout out to Fluffhead who managed the updated at VPW and to Robbykingpin for this contributions early on getting the physics and sounds updates integrated. Enjoy!
====
' v 2.4.41 fluffhead35 - small end ramp rubber physic tweak
' v 2.4.40 fluffhead35 - small tweaks
' v 2.4.39 fluffheae35 - changed depth bias to 100 on insert light l36
' v 2.4.38 Fluffhead35 - fixed sidewall so that image looked correct, rotated rollovers 180, fixed plunger wall, changed left ramp exit to make ball drop more naturally.Removed unused sounds. upped left and right flipper to 2600 wihich is ax for year.
' v 2.4.37 TastyWasps - Reduced visual size of TAF desktop logo a bit.
' v 2.4.36 Fluffhead35 - Fixing mirrored sideblades for cab mode. Removed not needed siderails, duplicated the text fester, removed text ramp, made PF image have alpha 200
' v 2.4.34 TastyWasps - Flasher THING in back panel to track progress. Desktop VPinMame DMD placed in standard top left position with standard orange colors / sizing. Script option to disable.
' TAF Logo in desktop background script option. THING helper script option for purists.
' v 2.4.33 DGrimmReaper - Replaced Decal with Reel for the ThingLights so it would not show for Cab users
' v 2.4.32 iaakki - ThePower insert reworked, small left flip power adjusted, magnet strength reduced
' v 2.4.30 DGrimmReaper - Flasher VR DMD THING replaced with images (assets from 3rdaxis VR Room). Moved Desktop-THING Lights to align with backwall image. Modified script so Desktop-THING only displays for desktop.
' v 2.4.29 passion4pins - Add THING lights to rear cab for desktop, create new Desktop-THING collection, add red ornate wallpaper desktop backdrop (Backdrop-DT)
' v 2.4.28 TastyWasps - Flasher VR Backglass added. Other various VR tweaks.
' v 2.4.27 fluffhead35 - Changed flipper strength from 2200 to 2500 as looked to weak from videos. Updated end of wire ramp rubber on right ramp to simulate video better.
' v 2.4.26 fluffhead35 - Changed the ScreenBrightness sounds
' v 2.4.25 fluffhead35 - Changed Ball Image/Scratched based on Darth Vito's suggestions. Updated flipper strength to be more in line with with physics of that era. updated Target Bouncer to .9
' v 2.4.24 Darth Vito - fixed some vr elements
' v 2.4.23 fluffhead35 - set desktop z position from -75 to -52 for desktop sideblades
' v 2.4.22 fluffhead35 - adjusted siderails and lockdown bar so they would be aligned correctly
' v 2.4.21 fluffhead35 - Fixed the VRRoom AutoSelect. Added cabinet to destop mode to close light gaps.
' v 2.4.20 Darth Vito - IUpdated minimal vr room and fixed some issues and animations.
' v 2.4.19 DaRdog - Removed the big vr room
' v 2.4.18 fluffhead35 - updated lighting for table. Fixed some missaligned primitives. Updated the middle ramp back mateterial settings to help prevent rejections. Fixed some z fighting.
' - Moved Playfield mesh to own layer. Added in new playfield with cousin it and popbumper insert cut out. Wired up new primitives for cousin it and other insert. Adjusted cousin its lighting.
' - Changed cousin its primitive image and material. Updated the insert text to be cleaner version and have text for insert at pop bumpers. Adjusting physical ramps to be inline more with primitives.
' - Adusted on/off primitives for flasters. Adjusted dynamic ball shadows to turn off hide behind. Changed DL on center wire ramp to make less shiny.
' v 2.4 17 passion4pins - updated inlane and slings lights along with playfield reflections
' v 2.4.16 fluffhead35 - fixed GI Primitives DL. Fixed playfield reflections and moverd insert text to a flasher to improve text quality.
' v 2.4.15 fluffehad35 - added image to stand up target that has been missing since original table. Added wall under flipper to prevent ball from falling through playfield.
' v 2.4.14 fluffehad35 - adjusted inlane corners arround flippers for better post passing.
' v 2.4.13 fluffhead35 - adjusted collidables to have correct materials.
' v 2.4.12 fluffhead35 - added end ramp rubber stopper to rubbers collection. Fixed depth bias issue with lighting.
' v 2.4.11 fluffhead35 - Updated physics to latest, updated stand up target collidable primitives. Increased sling speed. Adjusted flipper triggers areas.
' v 2.4.10 fluffhead35 - Adding back in missing sounds that need to be there from original table. Added in ramp bump sounds. Reverted the flexdmd menu back to original F6 menu which fixed sideblades.
' - Fixed VR AutoDetect. Adjusted right ramp material for end rubber to slow ball down. Added StandUp Target Code, Changed physics on targets to be nfozzy, added Stand Up Target Inclined Objects
' - to TargetBounce Collections
' v 2.4.6 fluffhead35 - New playfield with holes cut, 3d insert images imported, 3d insert materials imported, Insert Text Layer added, Adjusted InsertLights and Bulbs. Added FlipperCradleCollision.
' v.2.4.5 RobbyKingPin - Brought back bsrtx8 wich was deleted by accident
' v.2.4.4 fluffhead35 - Replaced the webp images with the pngs from the original table, which has now fixed all the artifacting issues
' v 2.4.3 fluffhead35 - Changed Saucers to have kick and hits be based on fleep sounds
' - Fixed swap entry sound when getting there from plunger lane
' - Fixed thing kick sounds
' - Fixed Vault Entry Sounds
' - Updated knocker to use fleep Knocker
' - Removed the ExtraSSFThunk code and sounds
' - Added SSF code for cabinet and thing hand sounds
' - Moved ramptrigger04 to correct ramp.
' v 2.4.2 fluffhead35 - Added in Sounds for Trigger1, Ramp55, and ThingRampS
' - Adjusted some Ramp Triggers to be bigger and locked them
' - Changed ThingSaucerHit to be PlaySoundAtBall
' - Added hit events to a lot of the walls
' v.2.4.1 RobbyKingPin - Added all the old options into the VPW Options UI
' v.2.4.0 RobbyKingPin - Added VPW Options UI, needs more options being converted from the old interface when pressing f6
' v.2.3.9 RobbyKingPin - Removed shadowtriggers no longer being used
' v.2.3.8 fluffhead35 - Added back SwampScoopS_Hit for scoop entry sound.
' - Adjusted ramp endpoints for ramprolling sounds.
' - Added RandomRampStopSounds.
' - Added in ChairKickerS sound.
' v.2.3.7 RobbyKingPin - Added more rampsound triggers and tried to add saucerlock sounds
' v.2.3.6 RobbyKingPin - Cleaning up old sound codes where needed
' v.2.3.5 RobbyKingPin - Fixed the problems with the zCol rubberposts on the bookcase
' v.2.3.4 Clark Kent - Adjusted the flippers/slingshot area to enable post passes and tricks
' - Upper left and upper right flipper adjusted
' - Inlane walls adjusted all 4 to have the same angle and shape on both sides
' v.2.3.2.1.3 3rdaxis - Converted all png images to webP
' - Changed Lut selection sounds
' - Updated physics
' - Updated sounds
' v.2.3.2.1.0 RobbyKingPin - Added nFozzy/RothbauerW physics, Fleep sound and VPW Dynamic Ball Shadows
11338 downloads
-
Bumper (Bill Port 1977) v4.0.2 mod
By Cliffy
Bumper is a rare Bill Port (1977) pinball with a 50's style comic book sci-fi motif, a motif thats right up my alley.
I loved JP's original release but wanted to modify it a bit for added realism.
I did all the work in vpx 10.8.0 RC3 and this is what I recommend you run it with. It will work in 10.7.4 but some things will not be visible
Hole edges were added, proper speckled green primwalls, glass channel and lock bar prims among other things. All new work done is listed in the table script info
Hauntfreaks took a liking to my project and offered to make shadows for it and tweak the physics materials as well as make a MUCH better b2s (look in Link to B2S). He also upscaled the playfield and plastics for me. I need to express my sincerest gratitude to @hauntfreaks for mentoring me and sharing his talent and skills.
Note I've created a new desktop scoring backdrop in 2k as well as a new backdrop for use with a b2s. Either can be selected in the toggle backglass view dropdown
I'm pleased with how it looks and plays and thrilled that JP and Akiles50000 allowed me to mod and upload it here.
Enjoy!
573 downloads
- https://www.ipdb.org/machine.cgi?id=6194
- bumper
- (and 5 more)
-
BMX (Bally 1983) (Radical Rick) DT/FS/VR
By hauntfreaks
BMX (Bally 1983) (Radical Rick) DT/FS/VR
original table built by: JP Salas
Radical Rick was a comic strip character from BMX Plus! magazine in the 80's/90's , by the artist Damian Fulton
he rapidly became the mascot of BMX for that generation
I scoured the internet looking for Damian's characters to populate the playfield
after that I focused on the color scheme and went with bright 80's colors
then placed all the new characters in the relatively same place as the original playfield
lots of custom art was created and mindfully placed (not just willy nilly)
shadows were added, along with routed PF holes (see detail screenshots)
the physics were also changed to be more like the era of the machine
custom minimal VR room was created
enjoy and please give me your thoughts in the comments (positive or negative)
1681 downloads
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Twisted Metal (Clairvius 2024)
By clairvius
Calypso has recruited you to join his little game with tantalizing promises beyond your wildest dreams. The only thing you need to do to be granted any wish imaginable is only survive Twisted Metal.
Start a battle by shooting the middle ramp, complete each battle and destroy your opponents to face Sweet Tooth in the final fight to the death to win the Twisted Metal Tournament.
This table is a reskin built off of @jpsalas Serious Sam Pinball. Huge thanks to him for allowing me to mod his table, as well as all of the work he put in to make the SS table as great as it is.
All credit for this table should go to him.
Download comes with table, b2s, as well as the wheel and some other media
I hope everyone enjoys the table.
3339 downloads
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Pink Panther (Gottlieb 1981) SoundMod Hybrid (DT-FS-VR)
By xenonph
Pink Panther (Gottlieb 1981) SoundMod Hybrid (DT-FS-VR) v1.1
Original Table by Bord
VR by RajoJoey
SoundMod by Xenonph (Dedicated to my father who recently passed 4-19-2024)
I used Bord's Pink Panther v2.01a to make this SoundMod.
I first would like to thank Bord for giving me permission again to make this new version sound mod!
I would also like to thank him for making a great table!!
I also would like to thank everyone who contributed to this table including, Hauntfreaks, NFozzy, Luvthatapex, Arngrim and BorgDog!!
Also huge thanks to RajoJoey for adding VR!
I also would like to give special thanks to Steve "Slydog43", for which these VPX mods would not be possible!!
They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
Check Original Table download page for more important info.
Original Table...
https://vpuniverse.com/files/file/8441-pink-panther-gottlieb-1981/
Here is the version history summary available at Original Table download page.
This is a legacy release of Gottlieb's Pink Panther widebody with a nice new VR update from @RajoJoey.
This was originally released in 2017, given a physics update in 2019, further tweaked w/ VR in 2021.
Because of the age of the project and the limitations of the graphic assets no further updates or support is implied.
SoundMod Hybrid Version 1.1 (June 21, 2024)
Lowered volume on all Music and Sound FX.
SoundMod Hybrid Version 1.0
Totally reworked my old sound mod script.
Added a few more sound effects, and 1 more music to attract mode.
Inspector music only plays during Multiball now.
Added option at the top of the script to shut off LUT Toggle, so no accidental toggling during play.
Added option at the top of the script to select different Color LED's. Pink, Orange, and Blue. (Blue is default)
Added siderails for DT POV.
Added DT Backdrop.
Converted most images to WebP format at highest Quality Setting. Table size went from 143 MB's to 90.6 MB's.
Instruction Card Pic uploaded with permission of Inkochnito. (Huge thanks!!)
Find all your Pinball Card needs at Inkochnito's Pinball Cards site:
http://www.pinballrebel.com/pinball/cards/
All Pics, Music, Sounds, Trademarks and Logos belong to their respectful owners.
This table is for personal home, and non-commercial use only.
This table should be considered as Fan-Art.
Hope you enjoy!!
975 downloads
