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Gundam Wing

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172.76 MB File Size
n/a ROM Name
masonou Created by
LTek, JPSalas, masonou Scripting by
Original Manufacturer
2024 Year

2 Screenshots

A couple of years ago I uploaded a Gundam Wing table on vpforums. This is 2.0 for that game.

Completely redesigned the game based off of Swamp Thing from LTek. New gameplay, nfozzy, VR and PUP included.

I decided to remake the old Gundam Wing table since Swamp Thing added nfozzy physics to Serious Sam II. This is completely different than the table I uploaded a couple of years ago. Several of the elements from Serious Sam II have been re-arranged so you get a different gameplay experience. You can toggle VR in the script. I tested with desktop, cabinet and VR mode so this should work for everyone. PUP and wheel are included. A b2s is included but I recommend using the pup pack.

 

Rules:

 - 3 Balls Per Player

 - Multiball on every 3rd battle win

 - Shoot glowing Wing Gundam to start a battle

 - Shoot Epyon for a random reward

 CAREFUL.... the targets have been moved around and switched from Serious Sam!!

 

BASIC SCORING

.    - Bonus Multiplier... Hit top -or- flipper inlane sets to increase up to 5x

.    - Targets and Lanes... 5,000 points

.    - Slingshots... 210 points, and alternate the outlane special if lit

.    - Outlanes... 50,000 points

.    - Spinners... 1,000 points/spin +500 points for every 3 Small Target hits. No max value limit

.    - Ramp Combos... Jackpot value awarded after ramp combo (2 hits in immediate succession)

.    - Jackpots... start at 100,000 and can increase with other scoring hits

.    - Captive Ball... hits increase Jackpot value 50,000 when Increase Jackpot is lit

 

BATTLES

.    - gundam or plain lights show areas to hit

.    - DMD shows hits left to complete the battle

.    - set Battle Difficulty in User Setting Menu to Hard Double battle length

 

.    1. heavyarms : 20 Spinner spins

.    2. deathscythe : 8 Pop Bumper hits

.    3. wing : 4 Ramp Loops

.    4. sandrock : 2 full Outer Orbits

.    5. altron : all 7 green Skulls

.    6. Tallgeese : Moving Light in sequence (not timed)

.        - Larger Right Target

.        - Wing Gundam

.        - Large Left Target

.        - Outer Orbit right

.        - Outer Orbit left

.        - Right Ramp

.        - Tallgeese

.        - Left Ramp

.        - Epyon

.    13. Epyon : hit all 7 Jackpots

.        - After winning 12 battles, the 13th battle automatically starts as multiball.

.        - All shot values double and all Jackpots are enabled. 

.        - Collect all Jackpots to get Super Jackpot to light

.        - Captive ball hit collects the Super Jackpot and re-enables all Jackpots. 

.        - Battle over when the last ball drains

.        - After 13th battle all battles reset and scores increase for all hits

 

MULTIBALL

.    - One multiball active at a time.

.    - Max of 5 balls at a time

.    - Can score Jackpots and start/play Battles

.    - Hit both ramps to collect the Jackpots

.    - Hit captive ball to re-enable the Jackpots

.    - Battle multiball starts automatically after every 3 won battles

.    - Regular multiball starts after locking 3 balls

 

 


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