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  1. Red and Ted's Road Show (Williams 1994) VPW Mod

    Keep your eyes on the road!
     
    Red & Teds Road Show Tune-Up by VPin Workshop based on Knorr and Clark Kents version.
    Loads of new stuff including new physics, lighting, flashers, inserts, sounds, shadows and other things.

    VPW Road Crew
    ************
    Sixtoe - Project Lead
    Skitso - Lighting
    Clark Kent - Physics Tweaking, real table comparison
    Additional Script Work - apophis, fluffhead, Wylte
    Testing - Rik, Pinstratsdan, VPW Team
     
    Uses code from;
    Flashers & Bumper Code - Flupper
    Physics - nfozzy & rothbauerw
    Audio - Fleep

    Original Table Thanks;
    Knorr and Clark Kent
     
     
    '*************
    'VPW Changelog
    '*************
    'v0.001 - Sixtoe - Script butchery, physical trough and blast zone (save the balls!)
    'v0.002 - Sixtoe - Continued script butchery, nfozzy physics, fleep sound calls (but no sounds)
    'v0.003 - Sixtoe - Implemented physical ted lock, well, I say that, but it doesn't work. Locks if you hold a ball above sw52.
    'v0.004 - apophis - Got the multiball lock mech working
    'v0.005 - Sixtoe - Lighting! Flupper Flashers, Lampz, GI, Flupper Bumpers, Light Shaping, Blooms, Cab Lockdown & Rails, loads of other tweaks.
    'v0.006 - Sixtoe - Fixed bumpers (thanks Oqqsan), Added VR cabinet and minimal room, fixed some VR issues, fluppers flippers added, flipper shadows added.
    'v0.007 - Skitso - Full GI remake. Color / brightness corrected textures, replaced PF texture to one without ramp shadows, improved over pf bulbs, fixed red bulbs over ramp entrances, improved spots, rotated bumper caps to correct position, new ball, new lut, tons of DL tweaking.
    'v0.008 - Sixtoe - Primitive Inserts added and hooked up (need tuning), new playfield cutout & insert text layer, city kicker tuned down, hooked up blast zone playfield flasher.
    'v0.009 - Skitso - Tuned primitive inserts. Reverted map edge inserts back to original white (instead of red/blue/white, should maybe add this as a mod?) Reverted banana insert/flasher as a skitso style. Further improvements to GI, added a bit more oooph to flashers
    'v0.010 - Skitso - Improved flashers
    'v0.011 - fluffhead35 - Wiring up Fleep Sounds, Ball Roll Sounds, and Wire Ramp Sounds.  Removed Duplicate function lampfilter
    'v0.012 - Sixtoe - Removed duplicate bumpers, changed some physics materials, adjusted flipper physics surrounds, adjusted right vuk kicker, turned up the bumpers, increased the table slope to 6.5, added delay script to drain, changed a few post settings,
    'v0.013 - Sixtoe - Messed around with the subways again, changed head materials, underplayfield wall installed, rectangle spotlight hoods installed, moved ball lock exit wall blocker, adjusted spinner sound, set physics to mid 90's onwards, flipper and physics tweaks as per nfozzy and clark kents suggestions,
    'v0.013a - ClarkKent - Tweaked physics
    'v0.014 - Sixtoe - Reinforced the entire table to try and prevent wall gaps, hooked up sound for scoops, added dynamic shadows, tidied up and removed unused resources
    'v0.015 - Sixtoe - Re-added missing inlane walls.
    'v0.016 - Sixtoe - Fixed broken playfield material
    'v0.017 - N/A
    'v0.018 - Sixtoe - Redid playfield mesh (twice), spent ages trying to tweak city start hole, replaced metal walls, added wigwag flashing lights for ramps (thanks nfozzy & iaakki), added flipper bounces (thanks apophis), changed wall entrance profile on left uturn (thanks clarkkent), fixed dynamic shadow depth bias (thanks apophis), fixed right wire ramp exit, changed tedtrig, changed left plunger strength, adjusted outlane rubbers
    'v0.019 - Sixtoe - Tweaked lower small flipper area (thanks ClarkKent), adjusted blastzone sounds (thanks wytle), added hit sounds to Red and Ted's mouth plastics, fixed some other sounds, changed depth bias for upper flipper shadows, blastzone wall cutout added, updated VR cabinet images (thanks ClarkKent).
    'v0.020 - fluffhead35 - Removed VolumeDial from the BallRoll and RampRoll sound math to make the sound louder.  Uncommented shadow code from RollingUpdate.  Added optoin to use Alternate WireRamp sounds from original table.
    'v0.021 - Sixtoe - Fixed lower stubby flipper ball trap, fixed apron sound
    '          Clark Kent - tweaked flippers, adjusted rubbers, adjusted position of the left slingshot rubber bands, moved pegs, tweaked bumpers, reduced elasticity of gates,
    'v0.022/23 - Clark Kent
    'v0.024 - apophis - Updated flasher code to support modulated flasher levels
    'v0.025/26 - Clark Kent
    'v0.027 - apophis - Updated sw78 kick strength. Fixed Lampz Update1 to work with -1 timer. Modified fading speeds per as necessary. Implemented some performance improvements when flashers stack.
    'v0.027a - apophis - Fixed Bumper and flasher initialization conflict. Fixed some insert bloom falloff sizes.
    'v0.032 - Sixtoe - Fixed flashers, fixed bumpers, fixed bumper central flasher, added aftermarket target decals, add delay to dropsound,
    'v0.033 - Clark Kent - Wall002 adjusted
    'v0.034 - Wylte - Adjusted clear post material, added arch sounds to BlockerWall1, enabled hit sounds for metal walls, set FS pov
    'v0.034a - apophis - Fixed bumpers.
    'v1.02 - Fleep - Added support for shaker motor sounds: added a cheap version of cartridges use just for the shaker sounds and added new shaker configuration selection
    'v1.05 - Fleep - Added replaced fleep mechanical sounds cartridge used for the shaker motor sounds with new REV02
    'v1.06 - Fleep - Fixed fleep REV02 sounds not being played back
    'v1.07 - Wylte - Fix BlockerWall1 sound/collection, eliminate getballs, wrapped FrameTimer plunger animation to fix VR plunger y overflow when VR=0
    'v1.1 - Release
    'v1.2.0 - Sixtoe - Adjusted lock mech geometry, changed where narnia code drops ball.
    'v1.2.1 - apophis - Added blockerwall near Ted's right cheek to prevent stuck ball. Added wall in subway lock to prevent sticky kicker.
    'v1.2.3 - Sixtoe - Rebuilt subway lock, again.
    'v1.2.4 - apophis - Updated the shaker code.
    'v1.2.5 - ClarkKent -  removed primitive ball guides inside the heads from MetalWallP primitive, added new scoops with bent corners and springs inside the heads, improved the Löcher texture for the mounting plates of the heads with correct wood type.
    'v1.2.6 - apophis - Converted sw54 from a kicker to a switch-based VUK. Made some subway objects invisible.
    'v1.2.7 - ClarkKent - added plunger lane groove, corrected orientation of the mounting plate of Red a little bit including repositioning Red‘s head and all corresponding primitives, adjusted desktop POV to maximize view size
    'v1.3.0 - ClarkKent - small randomization of the strength of the Start City Event scoop kicker, new collidable Start City Event scoop to fix rebounces of the ball, slight reposition of the bumper caps, fixed position of some screws and bolts, corrected size, shape and position of the blue plastics in the lower back right in front of the backboard
    'v1.3.1 - Retro27 - VR Room reworks, New Metal works, tweets to cabinet, New plungers, added Start button, extra ball button. Adjusted PlungerR to 90 strenght
    'v1.3.2 - ClarkKent - Plastics improved, higher resolution, more details, color corrected. Flasher dome color corrected.
    'v1.3.3 - ClarkKent - Primitive ball guides adjusted, some plastics adjusted
    'v1.3.4 - ClarkKent - Custom Target Decals color correction, Ramp Decals higher resolution, Apron Decals higher resolution
    'v1.3.5 - Primetime5k - Added staged flipper scripting
    'v1.3.6 - apophis - Added the flipper coillide subs back in. Now using GetBalls in Cor.Update. Fixed flasher code so they completely turn off. Automated VRRoom and CabinetMode
    'v1.3.7 - ClarkKent - left ramp exit improved, apron improved at the plungers
    'v1.3.8 - apophis - VolumeDial fix. Added FlipperCradleCollision.
    'v1.4 - Release
    'v1.4.1 - ClarkKent - replaced small flipper primitive and corrected colors, new accurate spinner and bracket primitive, adjusted BlastZoneDrop sound volume, adjusted bumpers, adjusted scoop, adjusted textures screws and bolts
    'v1.4.2 - ClarkKent - added cables to the spinner bracket, added rules card to the table options
    'v1.4.3 - ClarkKent - added switchable flipper bat decals and plunger gate decal
    'v1.4.4 - ClarkKent - adjusted eyelids
    'v1.4.5 - ClarkKent - adjusted some primitive material settings
    'v1.4.6 - apophis - made left plunger only active when ball is in left plunger lane, otherwise right plunger is active.
    'v1.4.7 - ClarkKent - adjusted fully open eyelids angle, made head primitives collidable
    'v1.4.8 - ClarkKent - adjusted Desktop and Cabinet view, replaced left and right adjusting posts with correct metal posts primitives
    'v1.4.9 - ClarkKent - adding table options, rules card brighter in table options
    'v1.4.10 - apophis - Merged in Nestorgian's option updates. Moved animations from frametimer to _animate subs.
    'v1.4.11 - apophis - Reduced reflection of PF on ball.  Added options for playfield reflections and flasher brightness. Changed some timer intervals from 1 to 20 (with associated changes so they still work correctly).
    'v1.4.12 - apophis - Fixed VR room option.
    'v1.5 Release
    'v1.5.1 - apophis - fixed lighting on plastics and ramp textures.
    'v1.5.2 - DGrimmReaper - Animated VR buttons

    21542 downloads

       (43 reviews)

    188 comments

    Updated

  2. Running Horse (Inder 1976) JP 5.5.1 DT-FS-VR-MR Ext2k Conversion

    This Table is based on original table from JPSalas,Akiles and Pedator  https://www.vpforums.org/index.php?app=downloads&showfile=16751
    This table Works in DT/FS/VR and MR
    New Inder 1976 Backbox by Ext2k and Rascal
    New adapted Coindoor by Ext2k most similar at Inder Coindoor
    New Vector art by me.
    Original Backglass by Akiles and Pedator
     
    Change Line 102 in the Script to 0 for Desktop or FullScreen Mode, is in 1 by default
     
    VRRoom = 1 '0=Desktop/FS 1=PoolHallRoom 2=Mixed Reality 
     
    You can change VR Room to MR with right magnasave.
    Virtual Desktop Settings Chromakey:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
     
    You can enable ambience ROOM at the end of the scpit.
     
     

    463 downloads

       (1 review)

    2 comments

    Updated

  3. Planets- Williams 1971

    This is Planets, the sister table to Zodiac. The only difference I know if is Planets doesn't have a credit window (this version does). This is Drinkcrystal's version that Polsonator2 upscaled the graphics, and I made a b2s for it. I'm not sure if the scoring is working correctly, but it's free to mod and/or improve.

    494 downloads

       (1 review)

    8 comments

    Submitted

  4. Zodiac- Williams 1971

    This is Drinkcrystal's version of Zodiac that Polsonator2 upscaled the graphics on, and I made a b2s for it. I'm not sure if I have the scoring correct, but anyone is free to make revisions, or a rebuild.

    515 downloads

       (3 reviews)

    5 comments

    Submitted

  5. 2 Songs Add On Iron Maiden - Legacy Of The Beast

    These are two song add ons for the fantastic Iron Maiden - Legacy Of The Beast table. These songs are two of my all time favourites, so I need to add them to the table   And yes, I know, it is not the correct Evil That Men Do image, but I couldn´t find one that worked for me, so I choose this one.  
     
    Please check out the fantastic Iron Maiden Song Selection Add-On Pack by soundscape for instructions how to add these images and songs to the table 

    54 downloads

       (1 review)

    0 comments

    Submitted

  6. RollerGames (Williams 1990)_drakkon mod_1.1 Ext2k DT-FS-MR-VR Conversion

    This table is based on table from Drakkon mod, but the original table are from Javier15
    I just Added VR Room and changed some elements:
    This table can be used with B2S or not, you can choose in F12 menu, I preffer B2S.
    Now table works in DT-FS-VR and MR
    Added Pool Bar, Minimal Room and Mixed Reality
    Upscaled cab arts by Ext2k.
    Upscaled apron arts by Ext2k
    Added Williams Plunger Housing with logo.
    Adjusted some lighting elements.
    Added flipper button animations for VR
    Menu F12 options for music and ambience.
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
     
    Thanks to Ahr1man for first conversion.
    Thanks to Drakkon to give me his permision for the conversion.
     

    1222 downloads

       (5 reviews)

    5 comments

    Submitted

  7. Retro King 2.0

    This is a port to VPX of an old original EM from VP7, which I originally released in 2004.
     
    The Retro King is a powerful artifact, rumored to grant incredible fortune to the one who holds it. Its existence officially is suspect, however many died holding it, or trying to obtain it in the gambling dens of the 1920s. Can you hold it long enough to earn your fortune, and stay alive while doing so?
     
    An original theme. This table is free to mod without permission.
     
    2.0 port to VPX, reskin, add gi lighting, add ball sounds etc, add physics scripts, add b2s, add ball and player indicators on apron.

    124 downloads

       (0 reviews)

    0 comments

    Submitted

  8. Jayce conquérants de la lumière v2

    bonjour à tous je vous présente Jayce conquérants de la lumière v2 et ses amis ont une mission : éclairer les chemins obscurs de l'univers et libérer le monde de la terreur des plantes monstrueuses... Découvrez ou redécouvrez cette série culte des années 80.
    Ce tableau est basé sur le tableau original de JP Salas. 
    Vous pouvez changer de salle VR en appuyant sur le bouton gauche ou droit de magnasave.
    La table fonctionne désormais dans DT-FS-VR et MR a tester???
    La mise à jour du DMD
    J'ai créé de nouveaux personnages 3d sur le tableau de jeux
    BONUS petit Pup pack bêta 
    j expert que ma création vous plaira bon jeux à vous
     
     
     
    Hello everyone, I present to you Jayce Conquerors of Light v2 and his friends have a mission: to illuminate the dark paths of the universe and free the world from the terror of monstrous plants... Discover or rediscover this cult series from the 80s.
    This table is based on the original table by JP Salas.
    You can change VR rooms by pressing the left or right button of magnasave.
    The table now works in DT-FS-VR and MR to test???
    The DMD update
    I created new 3d characters on the game table
    BONUS little Pup pack beta
    j expert that my creation will please you good games to you

    981 downloads

       (3 reviews)

    9 comments

    Updated

  9. Tenacious D

    Tenacious D is an American comedy rock duo formed in Los Angeles in 1994 by the actors Jack Black and Kyle Gass. Their music showcases Black's theatrical vocal delivery and Gass' acoustic guitar playing.
     
    This table has Nfozzy and Fleep physics
    Flupper Flippers and Bumpers
    Vpin Light Inserts
    Media Pack
    VR Room Mega and Minimal
     
    I left out a Backlass video and Loading Video for another artist to tackle!
    Install instructions in the Media Pack
     
    Thanks 
    Super Gibson and Remdwass for some Scripting Help
    DgrimmReaper for setting up the VR Room scripting and tuning
     
    Thanks for the Permission to MOD the table.
    Based on FirePower II (Williams 1983)
    By Goldchicco, Apophis
    based on Walamab vpx table
     
     
    ROCK ON!

    3565 downloads

       (15 reviews)

    43 comments

    Updated

  10. Big Brave (Maresa 1974) JP v55 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=15045
    Requires B2S to work.
    Now table works in DT-FS-VR and MR
    Added Pool Bar, Minimal Room Deluxe and Mixed Reality
    Cab Art Redraw by Ext2k
    Original Minimal Room Deluxe by DaRdog
    Menu F12 options for music.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    401 downloads

       (1 review)

    1 comment

    Updated

  11. Rainbow PUP-PACK

    Rainbow PUP-PACK
     
     
    Rainbow (also known as Ritchie Blackmore's Rainbow or Blackmore's Rainbow) are a British rock band formed in Hertford in 1975 by guitarist Ritchie Blackmore. Established in the aftermath of Blackmore's first departure from Deep Purple, they originally featured four members of the American rock band Elf, including their singer Ronnie James Dio, but after their self-titled debut album, Blackmore fired these members, except Dio, recruiting drummer Cozy Powell, bassist Jimmy Bain, and keyboardist Tony Carey.
    This line-up recorded the band's second album Rising (1976), while Long Live Rock 'n' Roll (1978) saw Bob Daisley and David Stone replace Bain and Carey, respectively.
    Long Live Rock 'n' Roll was also the last album with Dio before he left the band to join Black Sabbath in 1979.
    Rainbow's early work primarily used mystical lyrics with a hard rock/heavy metal style, then went in a more pop-rock oriented direction following Dio's departure from the group.
    In 1979, Blackmore and Powell revamped the group, recruiting three new members
    —singer Graham Bonnet, keyboardist Don Airey and another then-former Deep Purple member, bassist Roger Glover
    —and this line-up gave the band their commercial breakthrough with the single "Since You Been Gone" from their fourth studio album Down to Earth. With Joe Lynn Turner, who replaced Bonnet in 1980, Rainbow recorded three more albums
    —Difficult to Cure (1981), Straight Between the Eyes (1982) and Bent Out of Shape (1983)
    —that had commercial success similar to the band's previous albums.
    Other members of the band during this period were drummers Bobby Rondinelli and Chuck Burgi and keyboardist David Rosenthal.
    The band split in 1984, when Blackmore and Glover re-joined Deep Purple. In 1993, after leaving Deep Purple for a second time, Blackmore reformed Rainbow with a new line-up, fronted by a then-unknown Doogie White, which recorded their eighth and last studio album to date Stranger in Us All (1995).
    Blackmore's change in direction, from rock to Renaissance and medieval-influenced music, led to Rainbow's second dissolution in 1997.
    He revived the band once again in 2015, and they performed live occasionally within the next few years.
    Over the years Rainbow went through many personnel changes, with each studio album recorded with a different line-up, leaving Blackmore as the band's only constant member.
    Their longest serving lineup
    —which featured Blackmore on guitar, Blackmore's wife Candice Night on backing vocals, Ronnie Romero on lead vocals, Bob Nouveau on bass, David Keith on drums and Jens Johansson on keyboards
    —lasted from 2015 to 2023, when Romero announced his departure from the band.
    Rainbow were ranked No. 90 on VH1's 100 Greatest Artists of Hard Rock.
    The band has sold over 28 million records worldwide.
     

    (pop-BackGlass) 1Rainbow pup (Original 2024).mp4
    (pop-PlayField) 1Rainbow pup (Original 2024).mp4
    Intro.mp4    
     
     
     
     
     
     
     

    429 downloads

       (6 reviews)

    0 comments

    Updated

  12. Punchout

    Are you ready to rumble?
     
    There is a separate mediapack for the weels and other stuff. This table plays in 10.7 only you have to save it in 10.7 and then reopen it, but if you want to play VR then you need 10.8 version revision 1.
     
    Last year Joe Picasso came to show the Punch-Out table to me, but people where already coding it. The table is based on a homebrew by Craig Evans. The project got on hold and i asked to look at it. I coded the table in 5 days and did 1 week bug solving. There is so much love in this table because of Joe Picasso, he wanted everything as authentic as possible regarding to the NES game. I think I redid the b2s 50 times and every time I thought I was finished with coding then Joe came with a new idea and I had to rewrite pretty much everything. But all the hard work paid off because its a super fun table to play.   
     
    First a round of thanks:
    Oqqsan: Thank you for helping with the getup bugs we had and other bugs aswell.
    Dardog: VR room
    Flupper + Zandysarcade: 3d models
    Outhere: DOF
    JoePicasso: Design table,art,POV,keeping remdwaas1986 sane.
    Remdwaas1986: Rules,coding,some art,3d modifications,3d animations.
     
    RULES:
    This is a 3 ball game(I know normally I only make 5 ball games), but like the real punchout game you have 3 chances to get up in each ball you play! After fight 3/7/11 you will get an extra ball. 
     
    You start at training level 0. To train for the fight, hit 4 times the reps scoop or 4 times the spar scoop to get a higher training level. After that you will get an extra ball and you have to hit the targets F-I-G-H-T N-I-G-H-T to get ready for the fight. Play then in the top scoop and the fight will start with a 3 ball multiball. Hit 8 times the knockout(KO) gate or 5 gut punches en 4 star gates(TKO) to win the fight. Every next fight will get harder because for every next fight you have to do an extra gut punch before you can start the KO or TKO sequence. After fight 11 the wizard point mode starts and the scoops/targets/inlanes will give 1 million points, the bumper 10k,the spinners 100k and the outlanes 2 million.
     
    how many fights did you won?

    3514 downloads

       (21 reviews)

    54 comments

    Submitted

  13. Big Game (Stern 1980) JP v5.5.1 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5.1  https://www.vpforums.org/index.php?app=downloads&showfile=12920
    Now table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    Press F6 to change diferent rom options.
    This table requires B2S to work.
    Upscaled cab arts by me.
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    453 downloads

       (1 review)

    4 comments

    Updated

  14. Jalisco (Recreativos Franco 1976) JP 1.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=18887
    Now table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    Press F6 to change diferent rom options.
    This table requires B2S to work.
    Upscaled cab arts by me.
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    356 downloads

       (1 review)

    8 comments

    Updated

  15. Fullmetal Alchemist

    This is a port to VPX of my Vp8 table from way back in 2007. Last year I ported it into VP9 so I could run on cabinet mode, however I have now brought it into VPX. In so doing, I have implemented a few things to bring it up to speed a bit more. It uses VPX goodies like Flipper stuff from JPSalas, ball rolling sounds etc, imported into this from my Yuki table. I have implemented GI lighting and a full B2S with the snippet style DMD displays. THe B2S has the messaging displays near the top of the backglass, and the scores duplicated to the DMD, but I can't test the DMD. 
     
    Desktop users can enable desktop displays by setting the DTMode variable near the top of the script to 1. DTMode and B2S variables are also toggled with 7 and 8 on the keyboard.
     
    The artwork has been upscaled, and the plastics on this version are the secondary plastics file which was not in use on the previous versions, though it was present in the table file. I decided I prefered this one. I also added the apron decals.
     
    All mods permitted. I may update this table one day with new art and adding sound samples to the table, but I can't give a time frame or even a guarantee that it will happen so if you feel the urge then go for it.

    148 downloads

       (0 reviews)

    0 comments

    Submitted

  16. Strike (Zaccaria 1978) JP 1.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 1.0  https://www.vpforums.org/index.php?app=downloads&showfile=18845
    Now table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    Press F6 to change diferent rom options.
    This table requires B2S to work.
    Upscaled cab arts by me.
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    312 downloads

       (0 reviews)

    0 comments

    Submitted

  17. Cosmic Princess (Stern 1979) JP v551 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5.1  https://www.vpforums.org/index.php?app=downloads&showfile=14219
    Now table works in DT-FS-VR and MR
    Added Basti VRRoom, Pool Bar and Mixed Reality
    Press F6 to change diferent rom options.
    This table requires B2S to work.
    Upscaled cab arts by me.
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    309 downloads

       (1 review)

    2 comments

    Submitted

  18. Phoenix (Williams 1978) JP v55 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=16456
    Now table works in DT-FS-VR and MR
    Added Minimal Deluxe VRRoom, Pool Bar and Mixed Reality
    Press F6 to change diferent rom options.
    This table requires B2S to work.
    Redraw cab arts by me.
    Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    359 downloads

       (0 reviews)

    0 comments

    Submitted

  19. JP's Space Cadet (Original 2021) v5.7.0 DT-FS-VR-MR Ext2k Conversion

    This file is based on JPSalas Table version 5.6.1 https://www.vpforums.org/index.php?app=downloads&showfile=16091
    Now table works in DT-FS-VR and MR
    Added Space, Pool Bar, Minimal Room Deluxe and Mixed Reality
    Cab Art by Solters
    Original Minimal Room Deluxe by DaRdog
    Menu F12 options for music.
    Added flippers/start button animation for VR
    Virtual Desktop Settings Chromakey for Mixed Reality:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2

    826 downloads

       (4 reviews)

    8 comments

    Updated

  20. Mermaid (Gottlieb 1951)

    **This table is available for anyone to improve and Itchigo and I give permission for anyone to post their own version.**
     
     ********   Mermaid      *************           Gottlieb 1951
       VPX Conversion 1/21/2025 by Polsonator2
     
    I have converted another awesome 50's woodrail table originally made in VP9 by PBecker1946 and Itchigo.  To release the ball after inserting a coin, push the RightMagnaSave button (if you want to map a different button you can alter this in the script under the key codes).

    Thanks go to Itchigo and PBecker1946 for creating this awesome table in VP9.  I have taken their original table and gave it a VPX makeover/conversion. I have taken PBecker's original image for the playfield and upscaled it to 4K, and I also did a ton of manual work to it cleaning it up, grafting better image details to the playfield, and various painting.  I tried to fix details to make it look as nice as I could.  I also incorporated into the table, as well as upscaled plastics, cleaned up and redidthe apron and instruction card, some screws, physics that I think match how I like on 50's woodrails I have played, materials changes, and I changed the wood to higher res different textures.  I also updated a lot of the script, especially regarding the lighting events of the bumpers, etc.  Fixed the Tilt not working.  Completely redid bumper lighting in VPX format.   Added things where needed, and removed unneeded script code.  I created a lot of the new images used in the plastics as well.  I also did this conversion for cabinet play so it may not be fully perfect for someone that plays on a desktop pc view, etc. 
     
    Included in the zip file is a wheel I created, a cabinet view POV file, a dmd image I created, an updated backglass with a more clear image, and commentary about the table history written by the original author PBecker1946.

    539 downloads

       (3 reviews)

    8 comments

    Submitted

  21. The Lab 2.1

    Back in the days of VP6 and VP7, there was a problem which sometimes occured where a file would become corrupted, and most of VPs objects would no longer function on that table. The Lab was one such file. Rather than scrap it, at the time in 2003 I took it as a challenge and completed it anyway. Instead of bumpers it had round walls. Instead of displays for ball in play and lights for bonus multipliers, it employed drop walls on the apron to act as indicators. The table was unable to have colours applied, and it was generally a pinball disaster area in terms of what the table could NOT have.
     
    Recently as I have become more in touch with VPX and how it works, I have decided I wanted to revisit the porting of VPT files thing. What better table then to start than one without lights or many of the other items VPX handles differently? So I loaded the 22 year old VPT file into VPX and got cracking.
     
    So while it is far from my greatest work, and certainly not of the standard of many modern VPX tables, the lab is still a bit of a curiosity. This 2.0 version has had its art revamped, and the table now employs GI lighting and B2S. It still retains the drop wall indicators on the apron, which has been closed over the drain. THe Bumpers also made an appearance, greatly improving game play. I copied into the script the nice things from the VPX starter table as well, so thank you to all those whose script is involved in that stuff.
     
    What this means is it is now far more likely that I will at some time import a few of my better VP tables to VPX. And meanwhile, this strange beast is here to annoy you all. Mwaghagagagagagahgahahahahahahaaaa.
     
     
     
     

    95 downloads

       (0 reviews)

    3 comments

    Updated

  22. Pinball Magic (Capcom 1995) Cabinet

    First all thanks to Unclewilly & Rothbauerw for the amazing recreation. 
    Special thanks to Unclewilly who helped get started in VP and always answered my many questions.
    Him and JPSalas are pioneers in the VP world.
    Thanks to Sorbeppe for physics and sound adjustments
    I did Updated lighting for the cabinet mod Sideblades and backwall art and new 10.8 POV
     

    2329 downloads

       (9 reviews)

    33 comments

    Submitted

  23. Daniel Tigers Neighborhood (+ KidsMode)

    Based on the Spanish table Bumper by Bill Port.
    This table was modded by X13_Pinner, with permission.
     
    This table is dedicated to my grandkids. Papa loves you Zac and Sadie!!
     
    Daniel Tiger's Neighborhood is based on the Mr. Rogers TV series from the 1970's. The show is geared towards wholesome lessons and healthy content to encourage learning and creativity.
     
    This table is geared towards the new generation of virtual pinball players.... our kids, and their kids.
    It's still a fun table for us older kids too!
    I hope you enjoy this table with some of your favorite kids... no matter their age.

    364 downloads

       (3 reviews)

    3 comments

    Submitted

  24. Slash's snakepit it's five o clock somewhere

    La fosse aux serpents de Slash, il est cinq heures quelque part (14 Musique)
     
    Mod : Puissance de feu II (Williams 1983)
     
    It's Five O'Clock Somewhere est le premier album studio du groupe de hard rock américain Slash's Snakepit, sorti en février 1995.
    L'album a connu un succès commercial modéré, atteignant la 70e place du classement américain Billboard 200 et se vendant à plus d'un million d'exemplaires dans le monde.
    Les chansons « Beggars & Hangers-On » et « Good to Be Alive » sont sorties en singles et des vidéos promotionnelles ont été réalisées pour chaque morceau.
    L'album a été enregistré alors que Guns N' Roses, le groupe principal de Slash à l'époque, avait du mal à se mettre d'accord sur le style musical de leur prochain album.
    Les membres du groupe Guns N' Roses de Slash, Matt Sorum, Dizzy Reed, Gilby Clarke ainsi que son associé Teddy Andreadis ont tous contribué à l'album. Sorum a déclaré que cela « aurait pu être un album de Guns N' Roses, mais [le chanteur principal] Axl [Rose] ne pensait pas que c'était assez bon ».
     
     

    (pop-BackGlass) Slash Alt (Original 2024).mp4   (pop-PlayField) Slash Alt (Original 2024).mp4    

    426 downloads

       (2 reviews)

    15 comments

    Updated

  25. Black Pyramid (Bally 1984)

    The legend known as Black Pyramid lives again through the far corners of Bally's 1984 pinball machine!  This is a great play and challenging table.  The main goal is to achieve 10,000,000 points to get a free game according to several reviews of game play.  A good overview of the rules can be seen here: https://www.youtube.com/watch?v=YEZIFjQppR4
     
     
    This was a definite challenge to create as there wasn't a good playfield available, however thanks to @redbone for spending countless hours creating a playfield from various images on the web.  And thanks to Apophis for helping me with various Blender techniques to obtain a solid VLM GI bake, as well as physics testing.
     
    I was able to utilize various images, videos, and Redbone's playfield to get accurate placement of everything, and then implemented the latest VPW standards for physics, GI VLM, 3D inserts, AllLamps routines, shadows, updated backglass for desktop, Roth drop and standup targets, a swinging target, standalone compatibility, sling corrections, default and optional DIP adjustments, updated flipper physics, VR and fully hybrid, Flupper style bumpers and lighting.  Redbone also updated the plastics, target images, and bumpers.  Dozens and dozens of hours were spent studying gameplay videos to match the table skill shots and physics action. 
     
    Significant time was also spent on implementing a center swinger target solution to be a combination of Roth standup targets and the swinger target approach done by Loserman on Space Oddesy.  
     
    There are options included in this table via the F12 menu including colors for balls, flippers, screws, LED plastics, and brightness of bumpers when off and when lit.  There are also multiple VR room environments and other VR options all done via the F12 menu.  You can also change the ROM sound volume in the F12 menu.  (Note if you want to change the ROM volume, you'll need to restart the table after the change.).
     
    Please NOTE on the ROM settings:  The default settings for the ROM options are hard coded into the script and are based on the recommended values from Bally for 3 balls.  If you want to change the ROM settings themselves, you need to change the "SetDIPSwitches to 1" in the script, and then use the F6 menu to change.  
     
    Also NOTE:  Bally recommends to ensure that the self-test position settings for the ROM menu items for 16,17,18,19 are set to "03".  I recommend doing immediately when you first launch the game.
     
    Here is the procedure to set the self-test positions on this Bally 35 MPU table:
     
    Press 7 to enter test mode. Continue to repeatedly press 7 until you see 01 appear in the ball in play/match display Press and HOLD the 1 key until it reaches the value you want to set it to (start with 16). The value will increase by 1 while you are holding in the 1 key. If you happen to go past the value you want to set it to, while holding in the 1 key press and release the 7 key. The value will then decrement by 1 while you are holding in the 1 key. When you reach the value you want, release the 1 key.  Set the value to 03. Repeat pressing 7 to scroll the remainder of the settings (17,18,19) and change values to 03 in the similar manner.   Press F3 to save your changes and reset the table. 
    Required Software (64-bit versions):
    VPX 10.8.0 RC7 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-2046-043fac7
    B2S Server 2.1.2 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.2
    VPinMame 3.6.0-1194: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-1194-0474eb3

    3083 downloads

       (20 reviews)

    33 comments

    Updated

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