A rebuilt of 32assassin table ver 1.1
Artwork by Mfuegemanns
Special thanks to Arestis for reworking the Playfield and the plastics
Special thanks to Rajo Joey for the VR Rooms and the LUT codes
Only 608 units made in real life of this machine, so enjoy this rare gem!!!!
It is a hybrid table. So you can play in VR, desktop or cabinet mode. VR headset is automatically detected. There are two VR rooms; the minimal room and a sphere. The default is the sphere. The room can be switched in line 17 of the script. I added the following things: VR rooms, artwork for cabinet, backbox, animations for buttons and plungers, LUT files (change with left magnasave button).
What's New:
' New lights, new lighting
' Added Flippers Shadows and Ball Shadows
' New table physics
' Added nFozzy flippers physics
' Added Fleep Sounds
' Correct few elements position and physics properties
' New script
' Playfield image reworked
' Plastics image reworked
' VR Added
' Reworked all the images, cleaned and upscaled
' Changed Targets physics
' Corrected Bumpers Height
' Repositioned Bumpers correctly
' Tuned Bumpers force
' Corrected metal wired items with correct materials
' Tuned Slingshots rubbers
' Added\Adjusted missing and existing mechanical sounds and replaced ball rolling sound
' Reworked the GI
' Tuned Slingshots force
' Corrected Rubbers Hit Height
' Added LUT code
' New instruction Cards in the apron
' Adjusted table elements physics
' Some other stuff I forgot since it was a project started long time ago
Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
Permission to Mod: Ask the Author First (no light, lighting, layout and physics will be allowed - this is not mod to me but just personal tweaking of the table - so I am posting this table exclusively here on VPUniverse
A great tutorial about this machine can be found here:
PS: If you don't have analog nudging then Rajo Joey suggest to change the sensibility to 1 if you are use Digital Nudging:
Lines 311 to 313
If keycode = LeftTiltKey Then Nudge 90, 5:SoundNudgeLeft()
If keycode = RightTiltKey Then Nudge 270, 5:SoundNudgeRight()
If keycode = CenterTiltKey Then Nudge 0, 3:SoundNudgeCenter()
change to:
If keycode = LeftTiltKey Then Nudge 90, 1:SoundNudgeLeft()
If keycode = RightTiltKey Then Nudge 270, 1:SoundNudgeRight()
If keycode = CenterTiltKey Then Nudge 0, 1:SoundNudgeCenter()
Let us know
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