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  1. Bumper (Bill Port - 1977) v4 VR MR Ext2k

    This Table is based on original table from  JP Salas Master, Graphics by Akiles50000 and Backglass by Loserman76
    I redraw table decals, because any good image on internet.
    I just added 2 VR ROOMs PoolBar, New Space Ambient and Mixed Reality too.
    You can change VR Room to MR with right magnasave.
    Virtual Desktop Settings Chromakey:
    Color RGB = 255,255,255
    Similarity: 2
    Smoothness: 2
    You can enable ambience ROOM at the end of the scpit.
    This table requires B2S.
    You can disable music,ambience and Space music at the end of the Script, only change True or False:
    Lines:
    2206 Const PlaySong = True                'Control music playback [true -> ON, False -> OFF]
    2207 Const Playambience = True            'Control Ambience playback [true -> ON, False -> OFF]
    2207 Const PlaySpace = True                'Control Space Music playback [true -> ON, False -> OFF]
     
    Enjoy!
     


    141 downloads

       (2 reviews)

    1 comment

    Updated

  2. Breakshot (Capcom 1996)

    "Lets Play 8 Ball!"
     
    This great machine from Capcom was supposed to be released after Big Bang Bar, Kingpin, and Flipper Football, but was ready sooner so was put out before, which is lucky as otherwise we probably never would have got to play it!
    A misleadingly simple looking table, there's more going on here than meets the eye and it's a very popular table with everyone who plays it with an old school vibe backed up by modern technology.
     
    Jan 2023 - Niwak wanted to test his toolkit on a simple table so we chose Capcoms Breakshot, Sixtoe built the table but it was soon obvious that the table wasn't as simple as it first seemed with a few oddities in how it worked if we wanted to get it working exactly right.
    During development it was found that the real Breakshot made significant use of PWM on the lamps on its inserts, so Niwak went off and wrote the complete PWM (controlled fading of lamps) code in vpinmame and vpx to make it work properly.
    A year and a half later and with the latest VPX build fully supporting PWM and all the other things required for this table and it's finally time to release it!
     
    VPW Hustlers
    Niwak - Graphics & Script Work
    Sixtoe - Table & Script Work
    Apophis - Script Work & Tweaks
    Tastywasps - VR Object Animations
    ClarkKent - Playfield and Plastics
    Flupper - Graphics Consultation
    VPW Team - Testing & Feedback
     
    Kraken has also released a new Serum color DMD to go along with this release;
    https://vpuniverse.com/files/file/20470-breakshot-serum-colorization/
     
    VPW Changelog
    =============
    '0.001 - Sixtoe - Built Table
    '0.002 - Niwak - Add first bake, wire up rollover and flipper bats, add option menu
    '0.003 - Sixtoe - Added playfield mesh, added physical kickers, newton ball code done for captive ball, tweaked table layout, added some missing sounds, changed flipper angles
    '0.004 - Sixtoe - Fixed kickers (it was bugging me)
    '0.005 - Niwak - New batch bake, fix options menu, implement solenoid gates (flap and wire), fix flasher, better bumper skirt anim, drop/stand target
    '0.006 - Niwak - New batch bake, add sling animation, fix drop target axis, fix plastic lighting, remove unused second newton ball bake, fix center pole up/down and controlled gates, add outpost difficulty, initial buggy simplified physics for the center post
    '0.007 - Sixtoe - Fixed pop bumper ball traps, filled in some potential balltrap holes,
    '0.008 - apophis - Reworked center post mech. Updated kicker code. Adjusted flipper triggers. Adjusted upper right flipper physics params. Added phys mtl to inlane guides. 
    '0.009 - Sixtoe - Tweaked some walls, tweaked centre ball mass, tweaked kickback plunger, added VR cabinet and room.
    '0.010 - Sixtoe - Something?
    '0.011 - Niwak - Added the GI shadows (and checked the spherical map of the ball for the time being
    '0.012 - Sixtoe - Even More stuff?
    '0.013 - Sixtoe - Tuned centre colllision post, tuned flippers, adjusted kicker, adjusted a few physics objects, added apophis flipper disable code.
    '0.014 - Sixtoe - Something else.
    '0.015 - ClarkKent - Adjusted Flippers
    '0.016 - Apophis - Fixed flipper bake/lightmap positions. Reverted to v13 UR flipper size. Adjusted some flipper physics params be more consistent with nFozzy standards. Animated center post hits. Added FlipperCradleCollision. Reduced nudge strength. Fixed sling arm animations. Added UpdateBallBrightness. Fixed post passes.
    '0.017 - Niwak - Use latest PWM outputs from PinMame 3.6, removed EnableFlips
    '0.018 - Niwak - Adjust for latest PinMame, change ball, adjust GI reflection, move options to TweakUI, adjusted reflections
    '0.019 - Sixtoe - Added and hooked up shooter rod to VR room, fixed and repositioned pincab DMD, setlocale
    '0.020 - TastyWasps - Animations for VR toys and flipper buttons.
    '0.021 - Sixtoe - Fixed VR cabinet, adjusted flipper positions and flipper primitive positions.
    '0.022 - Niwak - Fix ball reflections, fix invalid timers, add roughness to reflections
    '0.023 - Sixtoe - Removed roughness for playfield reflections in VR, added new default LUT from HF, added image to plunger
    '0.024 - Niwak - Add rule card to tweak menu
    '0.025 - Niwak - Remove timers below framerate except for cor tracker (to be done later)
    '0.026 - apophis - Same as 025 but file not corrupt (Added CorTimer and copied script from 025 into o24 and resaved)
    '0.027 - Niwak - Only enabled VR timer when VR is used
    '0.028 - Niwak - Clean ups to account for latest VPX changes
    '0.029 - Niwak - New Blender 4 bake: better lights, some bulb with filaments near the center post, tinting for these bulbs, still needs some light balancing (white inserts too strong ?)
    '0.030 - apophis - Set bloom strength to 0.05. Set "Hide parts behind" for BM_Playfield. Fixed flipper triggers. Updated flipper corrections and tricks.
    '0.031 - Niwak - New Blender 4 bake with better insert balance
    '0.032 - Niwak - Use tweening instead of timers, adjust center post height, more script cleanups
    '0.033 - Niwak - Fix flipper shadow, experiment with using tweens for Rothbauer targets and bumpers
    '0.034 - Niwak - Simplify script again
    '0.035 - Niwak - New bake: adjust plain inserts again, adjust bulb height, keep more bulbs for VR, do not remove backface for VR
    '0.036 - apophis - Adjusted center post up position. Lowered drop targets down position. Added correction to aBall.velz in dampener code. Updated gate physics params, flipper bumper and sling strengths, PF fric. Reduced ball reflection of PF. Updated DisableStaticPreRendering functionality to be consistent with VPX 10.8.1 API. 
    '0.037 - apophis - Script fix for standalone compatibility. 
    'RC1 - apophis - Added plunger line visualization option and Desktop DMD visibility option.
    'RC2 - Sixtoe - Script tidied up, various fixes

    2127 downloads

       (41 reviews)

    79 comments

    Updated

  3. Black & Red (Inder 1975) JP v4.3 VRROOM 1.0

    I created a VR Romm based on table from JP Salas Table version 4.3.0
    VR Room based on TastyWasps VR Pool Hall Room
     
    This table requires B2S included.
     
     
    Regards and Enjoy!

    251 downloads

       (2 reviews)

    2 comments

    Updated

  4. Big Guns (1987)

    This table was originally uploaded by 32assassin on another site.
    It had errors and problems running so I went in to the table and corrected those issues.
     
    I have tried to contact 32assassin but haven't been able to do so
    I am uploading this corrected version so people can actually play it and NOT be aggravated that the launches did not work a lot of the time.

    764 downloads

       (3 reviews)

    10 comments

    Updated

  5. Batman [The Dark Knight] (Stern 2008) bord mod

    Stern's 2008 Batman is a fun game that draws its strength from the quality of the game rules. Not exactly the golden age of Stern art direction, the layout would be revisited and refined years later for the truly classic Batman '66.
     
    This mod features rendered textures & lighting, the requisite nfozzy/roth physics, fleep sounds, etc, etc.
     
    Built on the tt/ninuzzu release with further contributions as follows:
    Physics/Sounds/Rendered textures by bord playfield and insert cleanup, script fixes by apophis flashers fixed, VR added by sixtoe lampz implemented by iakki script fixes by wylte playtested by many - the vpinball crew initially, later the VPW crew especially RIK and pinstratsdan

    9809 downloads

       (50 reviews)

    227 comments

    Updated

  6. Big Buck Hunter Pro (Stern 2010)

    "Get Ready for Big Buck Hunter Pro!"
     
    Here is a modern update to Big Buck Hunter Pro (Stern 2010) to improve the play experience and enjoy some upgraded visuals.
     
    Original table by 32assassin, 85vette - 2019
     VR Room upgrade by Retro27, Sixtoe - 2021
     
    Modern Upgrade - 2024:
    * nFozzy/Roth Physics
    * Fleep Sounds
    * Hybrid VR "Lodge" Room Integration with Assets from retro27, Hauntfreaks and DarthVito
    * Playfield / Plastics Upscales by redbone
    * Flupper Domes
    * Dynamic Ball Shadows
    * Roth Stand-Ups
    * Multi-Ball Cradle Collisions
    * Plastic Ramp Refractions
    * LUT Selector
    * Various other tweaks by Hauntfreaks
    * Play Balance / Lighting Tweaks
     
    Commendations:
    Thanks to the original Stern team listed in the IPDB link.
     
    Thanks to the original authors: 32assassin, 85vette, Retro27 and Sixtoe for a very solid recreation of this table.
     
    Thanks to the VPW team and the following testers: PinStratsDan, BountyBob, DarthVito, bietekwiet, passion4pins, redbone, DGrimmReaper
     
    If any authors were missed in any of the credits, please direct message me and credits will be updated.
     
    Now... Time to Hunt Those Multi-Balls!

    4824 downloads

       (19 reviews)

    40 comments

    Updated

  7. Big Trouble In Little China

    This time it will be a question of reflex to play at this table...
    Big Trouble in Little China
     
    Table created in collaboration with TeamTuga.
    I advise you to download their incredible puppack:
     
    Thank's to Daeron61 for 3d Mesh
     
    This table is based on the Wrath of Olympus table by JP Salas, thanks to him for his permission to use his work.
     
    Options:
    Const PupScreen = 0    'Aprons  0=Off - 1= On - 2= On High Quality Slow PC 0 or 1

    '************************************************CHOOSE FPS***********************************************************************
    Const FPS = 0            ' Slow PC Recommended "0" Fast PC Recommended 1
    '***********************************************************************************************************************************
    '************************
    'Glowball
    '*************************
    Dim GlowAura,GlowIntensity
    Const ChooseBall             = 0        ' *** Ball Settings **********
                                        ' *** 0 = Normal Ball    
                                        ' *** 1 = Purple GlowBall
                                        ' *** 2 = Green GlowBall                                                                        
                                        ' *** 3 = Blue Glowball
                                        ' *** 4 = Orange Glowball 
                                        ' *** 5 = Red Glowball
                                        ' *** 6 = White Glowball
                                        ' *** 7 = Yellow Glowball
                                        ' *** 8 = Gold Glowball
                                        
    '******************
    'Additional Ball Settings
    '******************
    GlowAura=210 'GlowBlob Auroa radius
    GlowIntensity=15 'Glowblob intensity
     
    Enjoy
    🍺Balutito🍺
     
    All Logos, Music,  Copyrights and Trademarks are property of their respective owners.
     Artist Ise Ananphada
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     

    12774 downloads

       (36 reviews)

    177 comments

    Updated

  8. Big Bang Bar (Capcom 1996) VPW

    Hey, pal, there’s a cover charge here!
     
    Welcome to the Big Bang Bar, the bangin’est place in the galaxy. We wondered, what table would be a good showpiece for some of the new lighting techniques that have been developed lately and BBB was a clear choice with amazing light shows. Plus, it’s just really fun. Have a drink, hit the mosh pit, and try not to get bounced!
     
    Your VPW Big Bang Bartenders
    Gedankekojote97: 3D rebuild and rendering with light mapper, nFozzy physics and Fleep sounds Apophis: Light mapper script integration, tons of script updates, table rebuild #savetheballs Rawd: New RGB VR room and VR cab setup Leojreimroc: VR backglass (image by HauntFreaks) ClarkKent: 2D and 3D assets, physics tweaks Jsm174: VPX standalone support Toxie: VPinMAME support Sixtoe: Table cleanup nFozzy: Improved alien animation VPW Testers: bietekwiet, Primetime5k, PinStratsDan, HauntFreaks, Wylte, H3RBSKIx, RetroG33k, Lukpcn, Colvert, TastyWasps, Smaug  
    Special Thanks To
    Niwak for creating the amazing blender toolkit! Steely for the VR backbox hinge model and lava lamp code UncleWilly, Jimmyfingers, Grizz, and Rom, the original team that made BBB in VP9 and FP Ninuzzu and ClarkKent for their VPX conversion The VPX and VPinMAME developers. Without them the party would have never started  
    Installation Notes:
    The download zip file includes the VPX file and a NV ram file. Place the VPX file in your Tables folder and place the NV file in your >VPinMAME>nvram folder.
     
    Version 2.0 Required Software:
    VPX 10.8.0 RC3 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101
    VPinMame 3.6.0-929 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-929-8c5f83e

    12499 downloads

       (94 reviews)

    294 comments

    Updated

  9. Big Trouble in Little China with DOF-nFozzy-Scorbit

    Line 2018 Error - If you run into this error. Please update your FlexDMD to v 1.9 Fixed  -- It has the patch required to prevent this error. See link in the comments section until this new version gets approved. Thanks Cliffy for prividing
     
     
    Version adds nFozzy Physics and Scorbit to this amazing table.

    Huge thanks to TeamTuga & Balutito for letting me mod and release this version of THEIR table/pup.
     
     
    For this version you will need these versions of the table and pup, I have also included links to accessory files
     
    SCORBIT
    To enable Scorbit you MUST set it to active in the table script  - for screen options 1 or 2 you also need to set an additional variable so the WR code displays properly. 

    Line 54 ::  Set to 1
    ScorbitActive                    = 0     '  Is Scorbit Active    , 1  - yes 
    Const       ScorbitOption1or2        = 0        ' if using Pup options 1 or 2 set this value to 1, otherwise leave set to 0
     
     
    Additional Files
    Instruction Card - timHobbs
    iles
    FullDMD - BurtMacklin
     
     
    B2S -  hauntfreaks 
     
     
    Loading Video - ZandysArcade 
     
     

    3270 downloads

       (10 reviews)

    42 comments

    Updated

  10. Blue Note (Gottlieb 1979) 1.1.1

    Blue Note is among the grooviest tables you're going to find. Okay, maybe they missed the Summer of Love by about a decade but this table is all about music and bell-bottoms.
     
    The asymmetric bumpers and the staggered flippers make this table too cool for school. Targets for Do, Re Mi, etc. line the left wall. It’s when you hit them all that the points on the table really start to skyrocket.
     
    Keeping with the asymmetry, a pair of spinners hang out just to the right of center playfield — a blast to rocket through. One of the two has a kind of clever visual trick with a musical staff depicted on one side, musical notes on the other — spin it up for the magic. 
     
    This was a table brought to the VPX community by the late @loserman76. A handful of us fans worked on 1.1 to punch up the sound, redo the playfield and plastics, add shadows, a new apron, new kick-out hole, lights, colors... Can you dig it?
     
    If using Desktop scoring please do not have the Apply Day/Night Cycle box checked.
    If day/night cycle is desired please use a b2s and use the included b2s backdrop.
    This is selectable in Edit mode, Toggle Backglass view in the DT Image dropdown.
     
    Thanks to @GordonJames for playtesting.
     
    Be sure to grab @hauntfreaks new backglass file for this table.
     
    Loserman76’s original:
    https://vpuniverse.com/files/file/8857-blue-note-gottlieb-1979/

    1465 downloads

       (11 reviews)

    34 comments

    Updated

  11. Beavis and Butt-head: Pinballed (Original 2024)

    Butt-head: "It's about time, dumbass! What took you so damn long!? hh-huh-huh.".. Beavis: "Yeah, loser! heh-heh-heh."
    Me: "Yeah, I know, I know. Sorry guys, too much procrastination."
    Butt-head: "hh-huh-huh, he said 'ass'!".. Beavis: "Yeah, heh-heh-heh."
     
    Well, after 2½ years in the making and to celebrate three decades of these two snickering metalhead idiots
    who will never grow up or score, I am truly proud to finally present..
     
    Beavis and Butt-head in.. "Pinballed."
     
    Thirty years ago, a cartoon show with this crazy duo aired on MTV that was so divisive that politicians were calling for it to be
    removed from the air. It was crass, it was filthy, but most of all, it was downright hilarious. Beavis and Butt-Head hocked a loogie
    into the pool of early 1990s pop culture and they've been doing it ever since with episode after episode and a few movies thrown in.
     
    As an homage to Mike Judge, Beavis and Butt-head, and to all of the older school pinball diehards out there, I created this table
    as it might have looked, and should have been released, back in 1993. Nothing fancy, no videos, etc. Just good ol' fun retro pinball!
     
    I want to thank Mr. J.P. Salas for his help(and patience) with the animation scripting and give a big shout out to the original
    1991 table's script writers. That table script allowed me to start with a blank canvas to design and build my complete re-theme.
    I'd also like to thank the Visual Pinball and Vpinmame development teams! Without you, none of this would be possible!
     
    I hope that everyone who downloads this table has as much fun playing it as I did creating it.
     
    Cheers!
    Watacaractr
     
    IMPORTANT! PLEASE READ!
    What you'll need to do to make this table run correctly:
    1. You MUST have Vpinmame 3.6 beta or later installed to run this table (it will not run correctly without it).
        Here is the link for the latest Vpinmame version zip file located atop the first page of toxie's post:
        https://www.vpforums.org/index.php?showtopic=27063&page=1
        Make sure you install the correct version of Vpinmame (32 or 64bit).
    2. Please place the included altsound folder "beav_butt" in to your altsounds folder in Vpinmame.
    3. Please place the included "beav_butt.nv" file in to your nvram folder in Vpinmame.
    4. Please place the included "beav_butt.vbs" file in to your scripts folder in VPX.
    5. Please place the included rom "beav_butt" zip file in to the roms folder in Vpinmame. Do not unzip the file.
        This same rom is also available as a stand-alone file on this site and elsewhere on different sites.
    6. Look for the directb2s (2 screen(4:3 ratio), 3 screen & 3 screen w/full DMD) files on this site
         and on other sites as well. Wheel logo for frontends also available.
    Note: These same instructions are included in the file
     
    That's it. Enjoy!
    "hh-huh-huh. You're gonna score!"

    7504 downloads

       (68 reviews)

    243 comments

    Updated

  12. Baseball (Gottlieb 1970) 1.2.1

    If you’re playing this table and not yelling: “Runner on third!” or “Home run!” then you’re doing it wrong.
     
    Baseball plus pinball is a match made in heaven — and Baseball (Gottlieb 1970) demonstrates that perfectly.
     
    Think of each ball as an inning. Targets and rollovers on the playfield score your team singles, doubles, triples — and when they do, the bases on a baseball diamond light up to indicate runners on those bases. It is incredibly rewarding to see all the bases lit up, bases loaded, and then make a perfect vari-target drive into left field to score that home run.
     
    Unique to this game is a separate tally of runs in addition to the usual method of pinball scoring. Bring a runner home and a run is scored — try for that bases-loaded home run to increase your runs by four. A separate high score counter keeps track of the most runs made in a game.
     
    If only Gottlieb had made this a two-player game you could have competed on runs with a friend...
     
    (BTW, IPDB says the star-style rollover buttons on this table, they're the bases, were first introduced to the world in this game.)
     
    Version 1.2.1:
    Recessed apron Playfield shadows Some texture and sound improvements  
    Loserman76, RIP, brought us this table to VPX and he is to be thanked foremost for this and over 200 other EM (electro-mechanical) tables. EMUnderdogs have added a recessed apron, playfield shadows and more enhancements to try and make the table more authentic to the original.
     
    The original table from Loserman76:
     
    https://vpuniverse.com/files/file/8787-baseball-gottlieb-1970/

    604 downloads

       (2 reviews)

    11 comments

    Updated

  13. Bounty Hunter (Gottlieb 1985)

    Bounty Hunter is a great throwback to an earlier solid state era. It features fun gameplay and a killer art package that remains unique in all of pinball.
     
    This project was passed on to me by armyaviation, who worked with siggi to do his incredible work on the playfield. Other big players include leandre for the plastic scans and 32assassin for script help. Behind the scenes I received a lot of great help from kingdids, benji, flupper, and tomate as I tried to get Octane for Blender up and running. Also thanks to the usual team of beta testers for the feedback and friendship. As usual thanks to rothbauerw, fleep, nfozzy for the additional framework that adds a little something special to these projects.

    3127 downloads

       (19 reviews)

    64 comments

    Updated

  14. Back to the Future: The Pinball (Data East 1990)

    "Wait a Minute, Doc. Are You Telling Me You Built a Time Machine... Out of a DeLorean?"
     
    This Visual Pinball title has quite a legacy and it looks like it started with a JPSalas table. (this community is indebted to him in so many ways)
     
    It was massively improved around early 2018 in a new table version which resides at version 1.4 at vpForums by the following authors: Cyberpez, rothbauerw, wrd1972, HauntFreaks, ClarkKent, dark, RustyCardores and possibly others.
     
    Enter July 2023 and versins77 added a minimal version of nFozzy physics, Fleep sound and a few other small visual / lighting changes.  However, the game play got even better with those simple tweaks and it plays very smooth and true.
     
    The only missing component in all of this was a great VR experience and I was working personally with versins77 so that he could send updates to his latest files.  
     
    Alas, versins77 kind of disappeared from the VPin scene about 6 months ago leaving me with a fully functional VR hybrid Back to the Future.
     
    I received permission from Cyberpez to upload a finalized version of the title to kind of complete the package as the game simply plays phenomenal as it is mostly due to Cyberpez's original vision.
     
    So, I searched for the ultimate VR Room for Back to the Future and found only one 3D model that truly would fit.  DaRDog81 put it into action in Blender and it is right on theme down to the Clock Tower, Hill Valley, Delorean and all.
     
    The VR Backglass was also animated by TastyWasps with the help of leojreimroc and hauntfreaks.  The desktop background was also improved with digital digits, an upscale and more contrast. 
     
    The one add-on that is truly a must for this title is the awesome altsound by Apophis with help from iDigStuff.  It truly brings this title up to 88 mph with 1.21 gigawatts!
     
    Download the altsound here and turn your speakers up to 11:
    https://vpuniverse.com/files/file/6084-altsound-bttf/

    "Roads? Where we're going, we don't need roads."
     

    3591 downloads

       (17 reviews)

    35 comments

    Submitted

  15. Bond 60th Anniversary Pup & Table

    I was gonna wait till I playtest this more
    but I think we all need a welcome distraction!
    _________________________
    All Logos, Copyrights and Trademarks are property of their respective owners. 
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!  
     
    _________________________
    Pup has doubled in scale from 350 orginally to now 800+ clips
    ALL CREDIT GOES TO THE  VPU MEDIA CREATORS WHO HAVE MADE AWESOME BOND STUFF, THIS PUP IS MERELY A SYMPHONY OF THE VPU COMMUNITIES CREATIONS, I'M  MERELY YOUR HUMBLE CONDUCTOR OF ORGANIZED CHAOS.
    _________________________
    Use VMPAlias     goldfinger,bond                   ..... add to your VpmAlias.file and save.  It's in your vpinmame folder
    10.8  VPX is great for this
     
    Major Thanks to @marty02 for letting me do this pup for 60th bond, amazing  table.  Love it!  Thank you for making this and anyone else who was involved.  Just wanted to add to this wonderful truly nostalgic masterpiece of a creation.
    Major Thanks to @ZandysArcade for this amazing overlay set, love it!
    Major Thanks to @BurtMacklin For his bond toppers that I integrated as an attract
    Major Thanks to @GauGauFor his thunderball bond mp4 that I integrated as an attract
    Major Thanks to @timblo for his sweet dr. no topper integrated as a topper attract
    Major Thanks to @goodtwist for his sweet topper creation!!
    Major Thanks to  @rjclarkee for his bond fulldmd creation!!
    Major Thanks to @SERGIOSOUZA for his topper creations!!  Some gems in here bro, appreciate your hard work!
    Major Thanks to @Migs for his Bond topper it's awesome!!
    Major Thanks to @larouillas for being cool and letting temporarily use his callout template (from the other bond pup), until I get matching ones made for this awesome overlay
    Major Thanks to anyone else involved I didn't mention will edit as necessary
     
     
     
    1. I love the Delay of Game Trigger, if you idle in the shooter lane youll get a 12 second "risque" clip every 13 seconds that is quite likely nowhere else in the pup but here.  
     
    2.  It's a little chaotic but so is Bond baby!  Have fun!!  I use max table volume, occasionally one click below max volume on table.  
     
     
     
    All Logos, Copyrights and Trademarks are property of their respective owners. 
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!  
     
    Cheers VPUniverse!
     

    3954 downloads

       (11 reviews)

    39 comments

    Updated

  16. Buckaroo (Gottlieb 1965)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    
     
    For this table I received a lot of help and collaboration from Wildman who made changes to the script so that B2s worked correctly! Thank you very much for your excellent work and for sharing.
    Wildman's B2s for this table   
     
     
    Adjustments made:
     
    - Playfield color correction and touch-ups
    - cap bumpers corretion
    - added primitive to the base of the bumpers and lighting
    - lighting
    - metals
    - screws
    - new pov
    - new top tabs
    - other small touches
     
    Loserman Description:
     
    thanks to GNance, Arngrim
    others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
     
    For the manual ball lift you can use either the start game button (typically "1") OR you can use the letter "A".
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    694 downloads

       (2 reviews)

    15 comments

    Updated

  17. Beat The Clock (Bally 1985) VPW

    It’s about time!
     
    This project started with ArmyAviation’s great playfield redraw and initial table build. Apophis played the table and instantly loved the unique gameplay. Inspired, Apophis decided to use this project as his first serious attempt at fully rendering a table in blender… so it took a while. Thanks to the team for all the help! Enjoy.
     
    VPW TEAM
    Apophis - Project lead, 3D modeling/rendering and script integration, physics, sounds, VR room
    ArmyAviation - Playfield and plastics redraw, initial table build
    TastyWasps - VR backglass scripting
    Primetime5k - Extensive testing
    HauntFreaks - Backglass assets
    DarthVito – VR posters
    Thanks to Bord, Flux, and Tomate for providing blender models and support!
    Thanks to Destruk and Goldchicco as their previous work on this title was used for reference.
    Thanks to all testers: Studlygoorite, PinStratsDan, DGrimmReaper, Ciffy, RetroRitchie, Mikepmcs
     

    2681 downloads

       (28 reviews)

    66 comments

    Updated

  18. Big Casino (Gottlieb 1961)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table   

     
    B2s made by Wildman! Thank you for your work and collaboration.   

     
    Adjustments made:
     
    - Playfield color correction and touch-ups
    - cap bumpers
    - added primitive to the base of the bumpers and lighting
    - lighting
    - metals
    - screws
    - new pov
    - new top tabs
    - replaced flippers (IPDB)
    - illumination of lost balls
    - new backdrop
    - correction of playfield lights
    - adjustment/repositioning of the left wooden side guide
    - other small touches
     
     
    Loserman Description:
    Big Casino
    http://www.ipdb.org/machine.cgi?id=239
    Build/Coding by Loserman76
    Artwork by GNance
    Chris Aguilar - card images
     
    '*  hauntfreaks - newer postit note images, environment file, lighting information, primitives
    '*  BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
    '*  GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
    '*  JPSalas - gameroom backdrop
    '*  Pinuck - Gottlieb chimes and score motor routines
    '*  Arngrim - DOF coding and information
    '*  Chris Aguilar - card images
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
    Shadow config settings:
    Look for these 2 lines near the beginning of the scripting:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables
     
    For the manual ball lift you can use either the start game button (typically "1") OR you can use the letter "A".

    249 downloads

       (1 review)

    4 comments

    Updated

  19. Bond 60th Anniversary LE Marty02 Ext2k Conversion

    Hi Friends! I just finished the VR ROOM for 007 James Bond 60th Anniversary Limited Edition, based on Marty02 table.
    This table works with or without PUPPack, you can download puppack here: https://mega.nz/folder/aiBGiALL#HCA0YL3E5ObaDBTU35Ju1A
     
    Remember to use VMPAlias   goldfinger,bond
     
    And you need to change the display pup files to work correctly in VR. Thanks to  Gwyllion to adapt it for VR and Gman77 for his PUP Pack.
     
    Enjoy and Happy New Year

    869 downloads

       (1 review)

    7 comments

    Submitted

  20. Bond 60th Dr.No Marty02 Ext2k Conversion

    This table is based on original Marty02 table and Timblo (grafic Mod) V 1.1, I just added the VRROOM.
    Thanks to Marty02 to give permision to add VR Room at his tables.
     
    Enjoy
     

    573 downloads

       (2 reviews)

    13 comments

    Submitted

  21. Banzai Run (Williams 1988)

    Welcome Race Fans to Banzai Run!

    Since Visual Pinball was created, Banzai Run has been difficult to re-create due to the fact that is has one of the most unique designs in mechanical pinball with an upper playfield mechanism that replaces the backglass.
     
    There have been some great solutions but none that serve all 3 platforms for cabinet, desktop and VR.
     
    However, JPSalas (with the help of Aubrel) released a very innovative idea to have a "sliding" playfield to make up for some limitations of Visual Pinball point of view scripting.  
     
    JP's modified table was used to build a prototype that had a normal backbox and backglass with the sliding playfield for VR thus having a level playing field for all 3 platforms in competitions, etc.
     
    However, it did look quite odd in VR so RothbauerW took on the task of integrating a hybrid model that took some cues from the awesome VR Room that Sixtoe had previously built for Banzai Run.
     
    After some heavy integration work, physics modeling, upscaling, tweaks, play balancing and a lot of testing, this version of Banzai Run will hopefully represent the best solution at this time given the Visual Pinball architecture.
     
    Here are the commendations:
     
    Based on JPSalas' v4.0 table.  Thank you JPSalas!  This included a playfield from EBIsLit and other coding from Aubrel.
     
    THANK YOU to all previous authors on this table!
     
    v1.00 
    * TastyWasps - Project concept, Conversion to nFozzy/Roth physics with gameplay balance, Fleep Sounds, VR Room / Assets, pf mesh, various scripting / lighting
    * RothbauerW - Conversion to full VR experience, physics tweaks, upper/lower playfield tweaks, roth stand-up targets, various other upgrades including integration
    * Sixtoe - Geometry/physics tweaks and twerks.  Original amazing VR Room model. 
    * Redbone - Playfield / Plastics graphical upgrades / upscales.
    * Apophis - Super Sleuth
    * Testing - Passion4Pins, PinStratsDan, StudlyGoorite, Robby King Pin, PrimeTime5k, DarthVito, Wylte, Smaug, bietkwiet
     
    Thank you to the original Williams team for a truly unique pinball experience also!

    2382 downloads

       (12 reviews)

    33 comments

    Updated

  22. Baseball (Gottlieb 1970)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
     
    Adjustments made:
     
    - Playfield color correction and touch-ups
    - cap bumpers corretion
    - added primitive to the base of the bumpers and lighting
    - lighting
    - metals
    - screws
    - new pov
    - new targets and adjustments
    - flippers adjustment
    - new top tabs
    - added lighting to the ball marker in Apron (if you don't like it, just delete the lamp)
    - other small touches
     
     
    Here's Wildman's great B2s!    

     
     
    Loserman Description:
     
    Baseball - Gottlieb 1970
    Playfield/Plastics/Backglass by GNance
     
    Complete rebuild for VPX.

    335 downloads

       (2 reviews)

    1 comment

    Submitted

  23. Black Jack (Bally 1976)_Bigus(MOD)3.0 Ext2k Conversion

    Hi Friends, I just added VR ROOM from Allknowing2012 table with Bigus 3.0 MOD.
     
    Enjoy It!!

    184 downloads

       (1 review)

    0 comments

    Submitted

  24. Big Brave (Gottlieb 1974) NEW for 2022

    Big Brave (Gottlieb 1974) NEW for 2022
    this was a Loserman table from many many years ago, I've been updating this table every couple years as techniques change, and this is the latest greatest version to date
    this reason this table is special to me is that I owned the machine when i was a kid, jammed into my little bedroom, remember tinkering with it, playing with no glass just because i could ..... just great memories

    this version includes
    cleaned up graphic 
    new lighting 
    shadows throughout
    nfozzy physics - fluffhead35
    fleep sounds - fluffhead35


    BackGlass

    DMD video / Topper

    I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business

    2553 downloads

       (12 reviews)

    56 comments

    Updated

  25. Buckaroo (Gottlieb 1965)_VR ROOM_DarthVito

    VR Room added to @loserman76 table. Thanks to @RajoJoey for the cab artwork! This was my favorite EM to play at the Pinball Hall of Fame and I had to bring it to VR. b2s required and included

    215 downloads

       (2 reviews)

    0 comments

    Updated




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