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194 files
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SupermanTAS
By dunriwikan45
This was my favorite release as I worked on BatmanTAS and SupermanTAS at the same time and did a duo drop on the same day. I thought it was a great surprise. I was a big fan of both of these shows when I was younger. I love the color themes on both. This was the first time I decided that I would never make a traditional table again. I loved the idea of having goals, so that you had to explore the entire table. This was the first time we added Orbital Scoreboard to my tables. There was quite a bit back and forth between Rik Laubach, Mike Minnier and myself on this one with Rik ultimately being the king. The ball saves on the outer lanes are the key to this table and have been a staple on my adventure tables (need great reflexes). Batman lit up saves one lane. Robin lit up saves the other. I also did a little voice acting in these. Finishers of all goals treating to a satisfying finish. I have updated the media on these to prevent crashes that was an issue with the original release.
557 downloads
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Superman (Atari 1979)
By Goldchicco
This is a rebuilt of 32assassin table ver 1.0
Artwork by Tomasaco at GoPinball.com
Table build in 10.6
Special thanks to MydknyteStyrm for adding the music to the table
New backglass included in the zip thanks @chucky87
Music folder "Superman" must be put inside the Music Folder
Music can be muted in the script
Decal can be removed from the script
What's New:
' New lights, new lighting
' Added Flippers Shadows and Ball Shadows
' New table physics
' Added nFozzy flippers physics
' Added Fleep Sounds
' New script
' Playfield image reworked
' Reworked all the images, cleaned and upscaled
' Changed Drop Targets height so they don't disappear when down
' Corrected Bumpers Height
' Repositioned Bumpers correctly
' Tuned Bumpers force
' Corrected kicker position\angle
' Corrected metal wired height
' Adjusted playfield lights, now all working
' Tuned Slingshots rubbers
' Added\Adjusted missing and existing mechanical sounds and replaced ball rolling sound
' Reworked the GI
' Tuned Slingshots force
' Corrected Rubbers Hit Height
' Added JP's LUT code
' New instruction Cards in the apron
' Adjusted table elements physics
Press F6 and configure the Dip switches to select different features and setup the table the way (need to do this only once)
To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave.
Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
Permission to Mod: Yes with approval
2888 downloads
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Star-Jet (Bally 1963)
By bord
Star-Jet is the first game with a 3 ball multiball, no surprise coming from designer Ted Zale. It also has some of the most stunning art direction in pinball history. This game, although rare to find in the wild, is great fun (especially with two players) and a great look at Ted Zale's early work.
Art by bord, script and VR by rothbauerw
Right magna save operates the ball lift.
Check the top of the script for:
Balls per game Volume dial Rolling sound volume Assign lift key VR on/off1282 downloads
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Star Action (Williams 1973)
By loserman76
This is the Add-A-Ball version of Triple Action
This release wouldn't be possible without the following:
Halen who did the artwork/redraws and provided the initial backglass image
JPSalas for implementation and code related to the spinner (
flupper for the primitive used for the spinner
Wildman for the Triple Action backglass image which I used to create one for Star Action
Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
ZIP includes a wheel image and directB2S
This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.
310 downloads
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Star Pool (Williams 1974)
By loserman76
Star Pool (Williams 1974)
This release wouldn't be possible without the following:
Darth Marino for the artwork
Halen who brokered the permissions to use Darth Marino's prior work
JPSalas for his implementation and code related to the spinner
flupper for the primitive used for the spinner
Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
ZIP includes a wheel image and directB2S
This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.
290 downloads
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Star Light (Williams 1984)
By bord
Star Light is Space Shuttle's rarely seen cousin and an excellent example of what Williams did best in the mid-80's.
Originally uploaded to vpinball, this version has only minor physics tweaks.
Images courtesy of The Loafer. Switch & lamp assignments courtesy of 32assassin Thanks to testers. Photos graciously accommodated by Honey Badger1498 downloads
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SilverBall Mania (Bally 1978)
By hauntfreaks
SilverBall Mania (Bally 1978)
originally modded from a 32assassin beta table in 2016
August 2021 rebuild
HauntFreaks - rebuilt layout, PF modded to fit layout, new and cleaned images, lighting, object and GI shadows,
Fluffhead35 - Added nFozzy Flippers, targetbouncer logic, flipper Rubberizer logic, and fleep sounds
EBisLIT - playfield image
thanks to Fluffhead35 for his passion to make this table play as amazing as it does....
Disclaimer:
Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author... in other words "dont be a POS"
Reason for disclaimer:
do to the total disrespect of the VP builders (tables, b2s, frontend , backend, etc.) and its community, certon talentless, low self esteem, trying to compensate individuals have taken it upon themselves to redistribute our work as if it is there god given right to do so.... the statements expressed are my personal opinions and not of VPU or its other members
2228 downloads
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Silverball Mania (Bally 1978) by Goldchicco Team
By Goldchicco
It happens to me three times that I am working on a table and when ready to be published I am going to discover that someone else was working at the same table.
First time with Starship Troopers, the second time with Monday Night Football and this time with SilverBall Mania.
Well...is good to have more choices, so here is my and my Team version of the table.
This is a rebuilt of roccodimarco\32assassin table ver 1.2
Table build in 10.6
Table ready also for VR users
Big thank you to:
agentEighty6 for joying me in this project
BuffaloPinBro for adding the VR
EB is LIT for providing new playfield image
Rik L. for testing the table
Arestis for re-working the playfield image and make it fit properly
Two layers of shadows added to the table you can enable or disable them in the top part of the script - by default only Shadow1 is enable
You can enable Shadow2 to have both layers of shadows,
You can enable Shadow2 and disable Shadow1 for a different angle and intensity of shadow
You can disable both, if you don't want shadow on the table at all
What's New:
' New lights, new lighting
' Added Flippers Shadows and Ball Shadows
' New table physics (Thanks @agentEighty6)
' Added nFozzy flippers physics (Thanks @agentEighty6)
' Added VR Room (Thanks @BuffaloPinBro)
' New Playfiled Image (Thanks @ EB is LIT)
' Playfield image reworked (Thanks @Arrestis)
' Reworked all the images, cleaned and upscaled
' Corrected Bumpers Height
' Corrected Bumpers lights (bumpers don't have flashers in real table)
' Repositioned Bumpers correctly
' Added Bumpers Caps missing screws primitives
' Corrected metal wired height
' Adjusted inlane\outlane metal dividers to correct distance and length
' Tuned Slingshots rubbers
' Added\Adjusted missing and existing mechanical sounds and replaced ball rolling sound
' Reworked the GI
' Changed Targets image
' Tuned Slingshots force
' Corrected Rubbers Hit Height
' Added JP's LUT code
' New instruction Cards in the apron
' Added Apron Credit light primitive
' Adjusted table elements physics (Thanks @agentEighty6)
' Added dampeners (Thanks @agentEighty6)
' Added two layers of shadow (those can be enable or disable in the script)
Press F6 and configure the Dip switches to select different features and setup the table the way (need to do this only once)
To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave.
Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
Permission to Mod: Yes with approval
585 downloads
- goldchicco
- buffalopinbro
- (and 3 more)
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Scooby Doo! and KISS Rock n' Roll Mystery v2.0
By hauntfreaks
ALL NEW!!
Scooby Doo! and KISS Rock n' Roll Mystery v2.0
updated playfield and plastic base on Kiss - Bally 1979 re-themed,mods,art,lighting by HauntFreaks nfozzy physics add by Apophis fleep sounds added by Scampa123 drop target shadows Apophis LUT chander Scampa123, Apophis (right Magnasave/right Control key) music changer added by Apophis (left Magnasave/left Control key)
*needs the latest beta VPX 10.7 or newer
put the sdookiss folder into the Music folder
thanks to Apophis Scampa123 for all there help!!
Disclaimer:
Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author... in other words "dont be a POS"
Reason for disclaimer:
do to the total disrespect of the VP builders (tables, b2s, frontend , backend, etc.) and its community, certon talentless, low self esteem, trying to compensate individuals have taken it upon themselves to redistribute our work as if it is there god given right to do so.... the statements expressed are my personal opinions and not of VPU or its other members
1421 downloads
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Shovel Knight 4k RusstyTMod1.0
By RusstyT
Fast, Fun & Captivating. The eye popping table graphics, attention to detail with lighting, music and effects will draw you in from the moment you this start this game. This game has 10 modes, 32 sound tracks, changing colour lights and continual backglass game play instructions that guide you through an action packed pinball adventure. The rolling ball sounds on ramps and the table are embellished with fx effects that generate an immersive pinball experience . This table is deserving of a place in anyones cabinet or desktop and the uniqueness of the scripting to backglass makes this table deserving of a place in Virtual Pinball history. Enjoy!
VP 10.7 is required to play this game. This game is fully scripted and requires no ROM. The game and backglass are included in the download and the EM reels are set to visible for desktop use. A 3 screen backglass by outhere is also available to download. The rules for the modes and bonuses are on the Apron rule Cards. All credit to Wizball for creating a very clever smooth running game game and thanks of course to him for helping me during the mod. This game is fast flowing game so you will have to refer to the apron rules and hints at some time. The full rule set is in Wizballs original post if you would like to see these.
For desktop players open the game in edit mode and check that the preferences are set for desktop mode. If this is the first time you are using VP7. ie. Video graphics has Cabinet mode deselected and Full Screen mode selected and in the key nudge preference ensure that B2S is deselected. Save and close and reopen.
If you are still having trouble seeing the score on the playfield then you do the following
Open the script, Line 11 says:
Const bAlwaysDisplayScore = False ' Always show the score on the playfield even if there is B2S
Make it say:
Const bAlwaysDisplayScore = True ' Always show the score on the playfield even if there is B2S
Mods in this table include;
New table graphics and plastics.Compiled using graphics from the Yacht Club and light and plastic techniques that I have been experimenting with.
New bumper and backdrop graphics
Character Lighting created to fit the 11 character silhouettes and lighting of the central shovel knight character illuminates the bottom playfield in conjunction with bumper GI.
Music has been allocated to the Backglass and table sounds added for the wire ramps, targets, kicker in and rolling ball wave files adjusted to -13dB to hear the ball roll.
Thankyou for checking out Wizball's fantastic game and please leave him a thank you.
ShovelKnight_RusstyTMod1_0_.zip ShovelKnight_CabVersion_RusstyTMod1_0.directb2s ShovelKnight_DeskTopRusstyTMod_1.zip
703 downloads
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Star Wars - Tribute
By Shamrock1980
MUSIC FOLDER IS ADDED.
Let me know what you think of the table by rating it. Injoy
Reupload of my Star Wars Tribute table
Version 1.3
Simple changes:
- Back to original playfield image
- Sound update
- Changed the table name
Credits to JPSalas and Siggi
1289 downloads
0 comments
Updated
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Space Gambler (playmatic 1978)
By nestorgian
Space Gambler was probably the first SS game by Playmatic.
The backglass artwork depicts elements from the Star Wars movies: the droids R2-D2 and C-3PO, and TIE fighter spacecraft. Also depicted is a lady with an unusual helmet seen previously on the backglass of Gottlieb's 1976 'Target Alpha'.
Flippers (2), Pop bumpers (2), Mushroom bumpers (4), Slingshots (2), Drop targets (4), Standup targets (3), Rollover buttons (3), Spinning target (1). 3 or 5 ball play.
thanks to TAB and Destruk for the vp9 version!!!
478 downloads
- space
- space gambler
- (and 2 more)
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Seawitch (Stern 1980) [bord]
By bord
Beware the Sorcery of Seawitch!
One of the great classic Sterns, Seawitch is a drop target lovers dream.
This version was built from community-sourced assets in early 2020. I scanned the playfield and plastics. Contributors to the pf scan fund are listed in the table credits. As usual, this has complete nfozzy/roth physics and the fleep sound package.
v. 1.1 has updated physics, updated drop target animations, and a few fixes
1793 downloads
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Swords of Fury (Williams 1988)
By hauntfreaks
re-upload from 2018
Swords of Fury (Williams 1988) 1.4 detail mod with permission from Takut I went thru the table so it would match the look of all the other tables in my cab
- lights adjusted - textures adjusted so VPX will display them better - subtle shadow layer - ball shadow - materials updated - custom color gradient it looks nice on my setup... hope you guys enjoy it1147 downloads
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Space Invaders (Bally 1979)
By hauntfreaks
re-upload from 2018
Space Invaders (Bally 1979)
this come with my B2S v1.1 - NEW dual mode with fantasy LED green alien light - 2048 res - authentic lighting - authentic animation
1772 downloads
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0 comments
Submitted
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Solar Ride (Gottlieb 1979)
By BorgDog
re-up of old vpinball table.
This is a mod, with permission, of LynnInDenver's Solar Ride. Started mainly to fix the playfield to be proper size and position, and did lots of other scripting, graphical and object changes/updates with much help from hauntfreaks and sliderpoint.
There are a few options at the top of the script for turning on ball and flipper shadows and changing flipper rubber color.
zip includes solaride.nv nvram file that sets the replay values to match the score cards. place in vpinmamenvram folder, as usual press F6 to change some of the rom options
654 downloads
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Scooby Doo! and KISS Rock n' Roll Mystery
By hauntfreaks
I seen this got converted to VPX so I'm adding it here
Scooby Doo! and KISS: Rock n' Roll Mystery
this is a re-skin of Bally's 1979 KISS table
I wanted to have this done before the end of October to added to the halloween style tables
it comes with a music pack, covers of KISS songs.... why covers?... I love when artists cover other artists work....
if you want you can change the music list very easy in the script and add your own MP3's
I play this game as a 5 ball game (it has 5 music tracks)
I use the kissb rom
592 downloads
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Silver Slugger (Gottlieb 1990)
By BorgDog
re-upload from a couple years back. I think this is the last of my tables except for a few variations (4 player or import/export) of tables I've already uploaded.
Some time back I ran across some decent photos of a stripped/NOS playfield for Silver Slugger, did a quick look around and didn't see a VPX release, so started building it up. Sometime later while looking for plastics I ran across bodydumps early vpx WIP of Silver Slugger that included redrawn playfield and plastics, and I said "dammit". since I had put a fair amount of work into my build I decided to keep on with it, and eventually got in touch with bodydump who gave me permission to use his resources. since the playfields were not a direct match I decided to stick with mine instead of moving everything around, but it was fairly easy to move around bodydumps plastics to match my setup.
first a couple thank you's and kudos:
@bodydump, thanks for letting me use your resources, very much appreciated
@DCrosby, thanks for the upscale/cleanup of my playfield
@Schreibi34, thanks for the new kicker primitives
@bord, thanks for all the blender instruction
So speaking of blender, I'm still learning, and this includes my first try at some reflections on walls. Not a lot of them, but just the most visible of the shiny metal walls. Also did another set of GI shadows in blender. I'm sure none of these are as good as others are capable of, but I think they turned out OK, and I'm learning something new (they say that's good for us old people's brains).
Table has a few options near the top of the script for turning flipper and ball shadows on and off and for choosing the apron card colors (stock black on white or inverse white on black).
FS is setup for my cab which has the playfield in windows portrait mode, I'm sure you all can figure it out, or at some point someone will post a wrong landscape pov file.
1219 downloads
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Skateball (Bally 1980)
By hauntfreaks
re-upload from 2018
Skateball (Bally 1980) 1.0.4 detail mod.... extra time was spent on this because of the subject matter (was a skater for most of my life)
this is a detail mod of JP’s table, so he gets the credit… lights, shadows, material, color gradient and some textures primitive cutouts598 downloads
0 comments
Submitted
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Star Trek (Gottlieb 1971)
By BorgDog
re-upload of vpinball table, no changes.
This is Gottlieb's 1971 Star Trek. This is the export (Italy) version of Astro. This is an add-a-ball game only. The replay version of this with different artwork is 4 square.
This update has new logic thanks to allknowing2012/Daryl who found some backglass images on ebay that showed why there is that crazy area in the upper left of the backglass. It is there for the 10 rollover values, 100,000 to 1,000,000. So I needed to modify the logic and the backglass due to the new info.
Hold down left flipper key before starting a game for a couple seconds to open the option menu (inspired by loserman76 and gnance) Many thanks to sliderpoint and StevOz for physics and bug testing! Thanks to Plumb on vpf for the Astro playfield scan that started this.
directb2s included DOF enabled FS settings in the table are for my cab which has the playfield in portrait mode, most of you will need to adjust the Backdrop settings.
342 downloads
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Space Walk (Gottlieb 1979)
By BorgDog
Same as version that was on vpinball.com. no need to redownload if you have that one.
Here is an update to my recreation of Gottlieb's 1979 Space Walk. This was the last em made by Gottlieb, and also has an ss version Count-Down (which is frankly a better game as the drops reset during a ball, once you get all the drops down on this one not much to do). Added scanned images of the plastics off my Count-Down, changed quite a lot of the scripting to newer methods and playfield objects, high score sticky note with initials, added more to the on-screen menu (hold down left flipper after starting table before starting a game to get to options), and other stuff
Thanks to Drybonz for testing and feedback.
544 downloads
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Star Wars Redux (BorgLieb 2019)
By BorgDog
This is an updated 2 player solid state version of my Star Wars table.
1277 downloads
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Star Wars (Gottlieb 1978)
By BorgDog
This is my single player wedgehead version of the pretend Gottlieb table from 1978 (yes not really a Gottlieb). I created this to go with my Star Wars themed wedgehead design virtual cabinet. Much help from hauntfreaks and sliderpoint, and I'm sure others.
Hold down left flipper button while not in a game to bring up the options menu.
NOTE: this was made in 2016 for whatever version of VPX was out at the time, I have NOT gone through and retested everything to see if it still works correctly in 10.6 or 10.7beta.
Description pulled from wayback archive of vpinball:
This is a recreation of Gottlieb's 1978 Star Wars Wedgehead. See below the instructions for the story behind this machine.
Big thanks to hauntfreaks and sliderpoint for graphics, primitives, testing and gameplay ideas. Graphics for the table predominately come from the 1977 Marvel comic series rendition of the Star Wars movie. As usual several options are available through the options menu (hold left flipper before starting game). A few more options are available in the script near the top.
directb2s included in download
FS settings for my cab which has playfield in portrait orientation, you may need to adjust.
Instructions:
Complete three missions to activate the tractor beam.
1. Advance Lukes Jedi training by hitting the labeled targets.
2. Retrieve the Death Star plans by clearing the top rollovers.
3. Rescue the princess by blasting down the drop targets.
Once the tractor beam is active complete a trench run to lock a ball in the Death Star.
Release the tractor beam by hitting the labeled hole in R2-D2, starting Death Star multi-ball, opening the portal access, and resetting the missions.
Hit the portal within the multiballs lives to earn extra ball, or the portal closes again.
The Story of Gottlieb's 1978 STAR WARS (fan FICTION)
What was that? You haven’t heard of one of Gottlieb’s last wedgehead pinball machines called Star Wars? Well, not many have. Let me take you back to a more innocent time and tell you all about it.
It was the spring of 1977, a teenage DorgBog, mild mannered alter ego to the more famous and notorious BorgDog, had just gotten home from his favorite comic store. In his hands was Marvel’s newest release ahead of the much anticipated motion picture Star Wars. This was the first of what was to be a 6 issue comic rendition of the movie. DorgBog was very enthralled by this comic, and the following month by the epic space fantasy movie of the same name. Luke, Han, R2-D2 and the rest occupied every waking moment of the young man’s mind. This was of course before he discovered girls were more than annoyances, but I digress.
DorgBog, unknown to all but his closest confidants, was also a pinball junkie. His meager allowance and pay from his paper route invariably wound up feeding the silver balled gods and goddesses of his favorite Gottliebs. And in young DorgBog’s mind was churning the maelstrom of a the most awesome collaboration of epic forces to ever grace the pinball world! DorgBog was on a mission to combine the might of Marvel’s comics, Gottlieb’s pinball prowess, and Lucas’ Star Wars empire (pun intended into the greatest wedgehead known to man!
DorgBog was consumed by this idea. Spending countless hours writing letters, on paper no less this was after all before the age of the internet and email, and begging stamps from his parents, entreating the 3 parties to consider his idea. Young DorgBog began including sketches of his ideas for the machine including things such as a giant Death Star complete with trench run, and multiple balls in play at the same time; unheard of in Gottlieb’s vast arsenal of pinball wizardry!
Finally when DorgBog had almost given up hope after weeks and weeks of writing (that’s a long time in a young boys life). DorgBog received an envelope marked with a return address of the D. Gottlieb & Company in Northlake, Illinois. DorgBog raced with his treasure to his tiny closet of a room, and into the closest of the tiny closet of a room, this was after all top-secret type stuff. Upon opening the envelope young DorgBog’s heart fell, his dreams crushed with a cease and desist letter telling him to stop harassing the company, that there was no way a license deal could be arranged, and no way the pinball machine would be built. Multiball?! Scandalous!
A few weeks later, when DorgBog was finally coming to grips with his lost dream, another letter arrived in the mail. This one in a plain envelope and with no return address. What he found inside rekindled his faith in humanity and restored joy to the young man. An engineer at Gottlieb had found the discards of Dorgbog’s plans and thought them a grand idea. So without knowledge of his supervisors this young, and also Star Wars crazed engineer, begin building a prototype table to present to his bosses and convince them it was the best idea ever! Buying numerous copies of the comics and cutting out panels to adorn his secret project, the Star Wars wedgehead was born!
Well one was birthed, a prototype, that never did see production as Gottlieb had changed directions and was on its way to the future with computer chips and processing units, and all those other fancy terms and the single player wedgehead was to be no more. Eventually when the young disgruntled engineer abandoned Gottlieb, he took his prototype with him, smuggled out piece by piece as there were trademark and copy write issues you know. Feeling bad for having raised the hopes of a young pinhead, he drove through the dark and gloomy night to the home of young DorgBog and bestowed upon him the gift of the Star Wars wedgehead prototype, with the strict admonishment that it never, EVER, be seen by the general public.
DorgBog kept his promise to that engineer and kept Star Wars carefully hidden from all eyes. Unfortunately for the mild mannered DorgBog, he was taken over by the nefarious BorgDog alter ego, who subsequently proceeded to rampage the countryside, oh and turned to the dark side of video games because by then, Asteroids, Defender, Pac Man and too many glorious glowing gems of greatness had burst upon the scene and pinball began a long decline. DorgBog’s beloved Star Wars was lost to the annals of time, until recently when a fine aged BorgDog finally discovered the silver balled gods for himself and recalled that now decrepit machine languishing in storage.
So here, finally, after many long lost years is the long lost prototype edition of Gottlieb’s 1978 Star Wars wedgehead. Just don’t tell Marvel or Lucas (Disney, whatever) as I’m sure they’d want in on the action.
This is a work of fiction, any resemblance to real or imagined characters is entirely coincidental.
575 downloads