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Found 2 results

  1. Version 1.0.0

    578 downloads

    It happens to me three times that I am working on a table and when ready to be published I am going to discover that someone else was working at the same table. First time with Starship Troopers, the second time with Monday Night Football and this time with SilverBall Mania. Well...is good to have more choices, so here is my and my Team version of the table. This is a rebuilt of roccodimarco\32assassin table ver 1.2 Table build in 10.6 Table ready also for VR users Big thank you to: agentEighty6 for joying me in this project BuffaloPinBro for adding the VR EB is LIT for providing new playfield image Rik L. for testing the table Arestis for re-working the playfield image and make it fit properly Two layers of shadows added to the table you can enable or disable them in the top part of the script - by default only Shadow1 is enable You can enable Shadow2 to have both layers of shadows, You can enable Shadow2 and disable Shadow1 for a different angle and intensity of shadow You can disable both, if you don't want shadow on the table at all What's New: ' New lights, new lighting ' Added Flippers Shadows and Ball Shadows ' New table physics (Thanks @agentEighty6) ' Added nFozzy flippers physics (Thanks @agentEighty6) ' Added VR Room (Thanks @BuffaloPinBro) ' New Playfiled Image (Thanks @ EB is LIT) ' Playfield image reworked (Thanks @Arrestis) ' Reworked all the images, cleaned and upscaled ' Corrected Bumpers Height ' Corrected Bumpers lights (bumpers don't have flashers in real table) ' Repositioned Bumpers correctly ' Added Bumpers Caps missing screws primitives ' Corrected metal wired height ' Adjusted inlane\outlane metal dividers to correct distance and length ' Tuned Slingshots rubbers ' Added\Adjusted missing and existing mechanical sounds and replaced ball rolling sound ' Reworked the GI ' Changed Targets image ' Tuned Slingshots force ' Corrected Rubbers Hit Height ' Added JP's LUT code ' New instruction Cards in the apron ' Added Apron Credit light primitive ' Adjusted table elements physics (Thanks @agentEighty6) ' Added dampeners (Thanks @agentEighty6) ' Added two layers of shadow (those can be enable or disable in the script) Press F6 and configure the Dip switches to select different features and setup the table the way (need to do this only once) To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave. Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! Permission to Mod: Yes with approval
  2. View File Silverball Mania (Bally 1978) by Goldchicco Team It happens to me three times that I am working on a table and when ready to be published I am going to discover that someone else was working at the same table. First time with Starship Troopers, the second time with Monday Night Football and this time with SilverBall Mania. Well...is good to have more choices, so here is my and my Team version of the table. This is a rebuilt of roccodimarco\32assassin table ver 1.2 Table build in 10.6 Table ready also for VR users Big thank you to: agentEighty6 for joying me in this project BuffaloPinBro for adding the VR EB is LIT for providing new playfield image Rik L. for testing the table Arestis for re-working the playfield image and make it fit properly Two layers of shadows added to the table you can enable or disable them in the top part of the script - by default only Shadow1 is enable You can enable Shadow2 to have both layers of shadows, You can enable Shadow2 and disable Shadow1 for a different angle and intensity of shadow You can disable both, if you don't want shadow on the table at all What's New: ' New lights, new lighting ' Added Flippers Shadows and Ball Shadows ' New table physics (Thanks @agentEighty6) ' Added nFozzy flippers physics (Thanks @agentEighty6) ' Added VR Room (Thanks @BuffaloPinBro) ' New Playfiled Image (Thanks @ EB is LIT) ' Playfield image reworked (Thanks @Arrestis) ' Reworked all the images, cleaned and upscaled ' Corrected Bumpers Height ' Corrected Bumpers lights (bumpers don't have flashers in real table) ' Repositioned Bumpers correctly ' Added Bumpers Caps missing screws primitives ' Corrected metal wired height ' Adjusted inlane\outlane metal dividers to correct distance and length ' Tuned Slingshots rubbers ' Added\Adjusted missing and existing mechanical sounds and replaced ball rolling sound ' Reworked the GI ' Changed Targets image ' Tuned Slingshots force ' Corrected Rubbers Hit Height ' Added JP's LUT code ' New instruction Cards in the apron ' Added Apron Credit light primitive ' Adjusted table elements physics (Thanks @agentEighty6) ' Added dampeners (Thanks @agentEighty6) ' Added two layers of shadow (those can be enable or disable in the script) Press F6 and configure the Dip switches to select different features and setup the table the way (need to do this only once) To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave. Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better. All Logos, Copyrights and Trademarks are property of their respective owners. PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION! Permission to Mod: Yes with approval Submitter Goldchicco Submitted 08/13/2021 Category Solid State (SS) Recreations ROM Name slbmanib Link to B2S Permission to Mod Contact Author First.  
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