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  1. Tron Legacy (Ultimate 1.13) (SLAMT1LT) (DOFLinx - Cabinet Edition)

    Tron Legacy (Ultimate 1.13) (SLAMT1LT) (DOFLinx - Cabinet Edition)
     
    The Ultimate Tron Legacy virtual pinball cabinet experience...and only on Future Pinball with DOFLinx!
     
    A video that shows off this excellent table with amazing DOFLinx cabinet effects can be seen at this link (in my cabinet) :
     
     
    Features:
     
    - amazing animated 5 RGB flasher effects
    - RGB undercab lighting changes based on characters, multiball, and game modes
    - gear motor operates with the Recognizer's movement
    - shaker motor and blower fan operates for cinematic videos, and many table events
    - 10 solenoid support for all mechanical devices (flipper, slings, bumpers, etc)
    - beacon lights up during cinematics and certain game modes
    - strobe effects throughout
    - animated effects for: Video Game mode, Disc Wars, Clu Ball, Light Cycle Battle, Zeus multiball, Drain, Orbits, Challenge of the Grid, etc...
    - Ramp: animated flasher effects change colour based on mode and game progression
    - all effects combine for an amazing feedback and light show like no other pinball game!
     
    DOFLinx - "A powerful utility for cabinet owners to make the most of force feedback and lighting." - by DDH69
     
    This Future Pinball table has DOFLinx commands added to it. This will enable support for pinball cabinet force feedback devices such as solenoids (flippers,bumpers,slingshots,drop targets,etc), RGB lighting and flashers, beacon, strobes, blower fan, shaker and more!
     
    Requirements / Installation: Regardless of using this table with force feedback (Pinball Cabinet) or without (Desktop), you MUST install the current DOFLinx.vbs script into your ‘Future PinballScripts’ folder. Running the table without DOFLinx.vbs will cause an error. (FF_INIT)
     
    Copy the *.fpt and .xml files to your Future "PinballTables" folder
     
    DOFLinx.vbs is included with the DOFLinx install package. This file is NOT included with this table to avoid version mismatches, and future compatibility issues with newer revisions of DOFLinx.
     
    DOFLinx install package download:
     
    The current download of DOFLinx can be found through this post at vpforums:
     
    http://www.vpforums.org/index.php?showtopic=35852
     
    It is recommended to use this table with BAM (Better Arcade Mode), in order to get the most accurate version of physics intended for this table. Copy the *.fpt and *.xml within this archive to your "Future PinballTables" directory.
     
    Cabinet Use:
     
    For cabinet users running DOFLinx: This table will function with the in-game sounds for mechanical devices such as flippers, slingshots, bumpers, etc muted.  Instead, you will only hear your cabinets feedback devices for those actions. The rest of the games sounds will play normally as intended by the table author.
     
    Desktop Use:
     
    For desktop users: This table will still function normally without the need for DOFLinx to be running or installed. You will however require the DOFLinx.vbs file (read "Requirements / Installation"). It will play perfectly with the original in-game mechanical sounds playing through your PCs speakersNote: Any DMDs or HudOverlays intended for desktop use were moved out of view so that they will not appear on the playfield (this table was modded for DOFLinx cabinet use).
     
    Night Mode:
     
    For cabinet users who want to play at night with their cabinet noise makers turned off, this table can be toggled between Cabinet Use (noisy), and Desktop Use (Night Mode). Please consult the DOFLinx guide (included with the DOFLinx install package) for more information on how to use Night Mode.

     

    1906 downloads

       (0 reviews)

    13 comments

    Updated

  2. Border Town

    Border-Town / IPD No. 357 / June, 1940 / 1 Player
    Manufacturer:D. Gottlieb & Company (1931-1977) [Trade Name: Gottlieb]
    Date Of Manufacture:June, 1940
    Type:Electro-mechanical (EM) 
    Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
    Theme:Oil Exploration - Western
    Specialty:Flipperless 
    Notable Features:Spring bumpers (16).
    Design by:Harry Mabs
    Art by:Roy Parker

    217 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Marjorie (Gottlieb '47) v1.1

    Manufacturer: David Gottlieb & Co.
    Date: July 1947
    Design: Harry Mabs
    Art: Roy Parker

    Authors:
    Original Table: Fpozo45
    Modifications: Okobojimusky

    Modifications:
    Backglass fully functional.
    Ball tray enlarged to prevent next ball being generated too soon by balls moving in tray.
    High scores enabled.
    Tilt adjusted.
    Scoring and other bugs fixed.

    90 downloads

       (0 reviews)

    1 comment

    Submitted

  4. Stage Door Canteen (Gottlieb '45)

    Manufacturer: David Gottlieb & Co.
    Date: November 1945
    Design: Harry Mabs
    Art: Roy Parker

    Authors:
    Original Table: Fpozo45
    Modifications: Okobojimusky

    Modifications:
    Backglass fully functional.
    Ball tray enlarged to prevent next ball being generated too soon by balls moving around in tray.
    Tilt adjusted.
    Scoring and other bugs fixed.

    115 downloads

       (0 reviews)

    0 comments

    Submitted

  5. Champion

    Champion / IPD  No. 488/ August, 1939 / 1 Player Manufacturer:Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally]
    Model Number:341
    Type:Electro-mechanical (EM) 
    Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
    Theme:Recreation - Swimming
    Specialty:Flipperless 
    Notable Features:5 balls for 5 cents. Scoring bumpers (18), Backglass light animation (swimmers high-dive into swimming pool). Number of replays is projected from inside the cabinet to a window on right side of upper ball arch.

    123 downloads

       (0 reviews)

    0 comments

    Submitted

  6. Hawaiian Beauty '54 (Gottlieb)V1.2

    Manufacturer: David Gottlieb & Co.
    Date: May 1954
    Design: Wayne Neyens
    Art: Roy Parker

    Authors:
    Original Table: Fpozo45
    Modifications: Okobojimusky

    Modifications:
    Double Awards: Press Start Key a 2nd time (while 2nd Coin light is blinking prior to shooting 1st ball)
       to light & win double replays.
    Ball tray enlarged to prevent next ball being generated too soon by balls moving around in tray.
    Replays awarded for 50,60,70,80 & 90 points.
    Scoring and other bugs fixed.

    144 downloads

       (0 reviews)

    0 comments

    Submitted

  7. Barnacle Bill (Gottlieb '48)

    Manufacturer: D. Gottlieb & Co.
    Date: August 1948
    Design: Harry Mabs
    Art: Roy Parker
     
    Authors:
    Original Table: Fpozo45
    Modifications: Okobojimusky
     
    Modifications in Version 1.1:
    Backglass now functional.
    Ball tray enlarged to prevent next ball being generated too soon by balls piling up or rolling around in tray.
    Scoring bugs fixed.
    Other bugs fixed.
    High Scores enabled.

    119 downloads

       (0 reviews)

    5 comments

    Submitted

  8. Buccaneer (Gottlieb '48)

    Manufacturer: D. Gottlieb & Co.
    Date: October 1948
    Design: Harry Mabs
    Art: Roy Parker
     
    Authors:
    Original Table: Fpozo45
    Modifications: Okobojimusky
     
    Modifications in Version 1.1 :
    Backglass now functional.
    Ball tray enlarged to prevent next ball being created too soon if balls pile up or move around too much in tray.
    Scoring bugs fixed.
    Other bugs fixed.
    High Scores enabled.

    135 downloads

       (0 reviews)

    0 comments

    Submitted

  9. SlickChick_Gottlieb1963

    Manufacturer: D. Gottlieb & Co.
     Date: April 1963
     Type:  Electro-Mechanical
     WedgeHead
     Maximum credits: 26
     Design:  Wayne Neyens
     Art:  Roy Parker
     
    Authors:
    Original Table: FranzLeo
    Modifications: Okobojimusky
     
    Modifications in Version 1.2:
    Match Feature modified and Match HUD moved to upper right corner of playfield to be visible on a single monitor system.
    Pop bumpers modified so ball does not get stuck in pop bumpers.
    Scoring changed to original game scoring.
    Replays awarded for completing 1 to 4 sequence, or 5 Slick Chick sequences as in original game.
    Ball tray bug fixed.
    Other bugs fixed.

    159 downloads

       (0 reviews)

    0 comments

    Submitted

  10. Humpty Dumpty (Gottlieb '47)

    Humpty Dumpty:  First pinball machine with electromechanical flippers.
     Manufacturer:  D. Gottlieb & Co.
     Date:  October, 1947
     Design:  Harry Mabs
     Art:  Roy Parker
     
    Authors:
    Original Table: Fpozo45
    Modifications: Okobojimusky
     
    Modifications in Version 1.1 :
    Backglass now functional.
    Ball tray enlarged to prevent next ball being being generated too soon by balls moving around in tray.
    Scoring and other bugs fixed.
    When Humpty hits the ground, a bell sounds and egg cracking sounds are generated.

    226 downloads

       (0 reviews)

    0 comments

    Submitted

  11. Bowling Champ (Gottlieb '49)

    First pinball table with pop bumpers (Bumpers 2 & 3).
     Manufacturer: D. Gottlieb & Co. 1949
     Design: Harry Mabs
     Art: Roy Parker
     
    Authors: 
    Original Table: Fpozo45
    Modifications: Okobojimusky
     
    Modifications in Version 1.2:
    Backglass now functional.
    Ball tray enlarged to prevent next ball being generated too soon by balls moving around in tray.
    Pins reset properly after a strike.
    Scoring bugs fixed.
    Other bugs fixed.

    115 downloads

       (0 reviews)

    0 comments

    Submitted

  12. Green Pastures '54(Gottlieb)V1.2

    Manufacturer: D. Gottlieb & Co.
     Date: January 1954
     Design: Wayne Neyens
     Art: Roy Parker
     
    Authors:
    Original Table: Fpozo45
    Modifications: Okobojimusky
     
    Modifications in version 1.2:
    Backglass fully functional: 10,000 to 90,000 scores indicated by number of lit croquet balls on field (1 ball = 10,000, 2 balls = 20,000, etc.)
    Ball tray enlarged to prevent next ball being generated too soon by balls moving around in tray.
    Scoring and other bugs fixed.

    123 downloads

       (0 reviews)

    1 comment

    Updated

  13. Grand Slam '53(Gottlieb)V1.2

    Manufacturer: D. Gottlieb & Co.
     Date: April 1953
     Design: Wayne Neyens
     Art: Roy Parker
     
    Authors:
    Original Table: Fpozo45
    Modifications: Okobojimusky
     
    Modifications in version 1.2:
    Backglass fully functional: 10,000 to 90,000 score indicated by number of baseballs lit on scoreboard (1 ball = 10,000, 2 balls = 20,000 etc.)
    Replays awarded for 10,15,20,25 and 30 runs.
    Ball tray enlarged to prevent next ball being generated too soon by balls moving around in tray.
    Scoring and other bugs fixed.

    166 downloads

       (0 reviews)

    2 comments

    Submitted

  14. fpxEngine (v1.41)

    fpxEngine v1.4.1 released.
    The fpxEngine overhaul has begun, with a rewrite and overhaul of the code to make things even easier for Beginners and non-coders to be able to use the engine and design their own tables from scratch. The 1.4.x beta cycle will include gradual rewrites of all the key systems, and lots more new vault and scoring features. Beginning with 1.4.1 the vault is started, and the debut of the new 3.1 version of shivaflippers, with a major upgrade of the variable coil system. here's a list of some of the new additions in 1.4.1

    - Latest version of shivaFlippers (version 3.2) added.
    - Plastics in the Vault are now lighted objects, with special code added for BAM support and blinking effects.
    - Menu key changed to the Special 2 key
    - removed music sets, only Bally81 set in. This was to save time and get a master named music set in. The removed music sets will be added back in and renamed in the future.
    - Messages removed from subroutines and placed in AddMusicSet
    - New Vault items (basic) added. These are fully coded, but are simplified scoring. There are 7 vault items added for this version.
    - StandupTargets
    - Drop Targets
    - Kickers
    - triggers
    - Plastics and spare parts
    - New AddScoringEvents
    - (AddScoringEvent "25kAward") 25kAward
    - (AddScoringEvent "AddAlternatingLanes") Alternating Lanes (for both Inlane and Outlanes) with pinsettings in the User Define Section
    - (AddScoringEvent "OutLaneSpecial") Special code to handle a Outlane special, that also turns off the outlane lights
    - (AddScoringEvent "SpecialIsLit") a prompt informing the player that a special has been lit
    - Ball Shadows added with settings (On/Off) in the User Define Section
    - Playfield lighting added, with custom lens and bulb lighting code. With 3 settings in the User Define Section
    - Dynamic Shadows added. With settings (On/Off) in the User Define Section
    - Specail Bam Lighting code has been added for all lights, bulbs, and plastics, using Brightness, GlowRadius, and GlowBrightness. 1.14 only has these tested for the playfield lighting settings at it's brightest. Medium and Dark settings are there, but will be adjusted in the next versions.
    - Manual rewritten but more rewrites are needed. A new section in the manual has been added for the Vault.

    256 downloads

       (0 reviews)

    5 comments

    Updated

  15. GODZILLA FASTDRAW

    "table jouable en wip ; en élaboration les mini pf (tour et spinning disk).
    script orienté multiball 
    bam 337 IMPÉRATIF 
    adaptation de Stern" -fastdraw
     
     
    Godzilla 1.2.1 requires BAM 337 to play. This is a basic table with minimal script, no music, and no sound effects besides the physical table.
     
    To play:
    Launch "FP Loader" from the BAM folder. Open the Godzilla table, and click PLAY. 
     
    This is my first upload. I do not know much about what I am doing, but I wanted to submit a small edited version of the FASTDRAW upload, Stern Godzilla for future pinball. I made the update because of some errors and it deserves to be finished a little. I can see that there is a lot of time spent even just making this version. it inspired me to keep going and make it better. Its been a lot of fun working on this. I am trying to get FASTDRAW attention any way I can, even if its just to know that an update is coming. Maybe we need some inspiration, so here is my effort.  I hope that you see this FASTDRAW!  lets do an update and fix some things. i really want to get bulding multiball to work, thank you for uploading. Thank you for permission to mod. I did not attatch my name to anything because I did not do any real work, just play with images and script. respect must be given. I am working on another version that changes the shot through the building but I need to learn more about how things work. thank you again for patience...
     
    Whats new in 1.2.1:
     
    Fixed purple shadows on playfield (now they are gone)
    Fixed black ball with purple shadows (now the ball is chrome with correct shadow)
    Fixed playfield art with custom work - no more double flippers  
    New side blade art and back wall art
    New spinner artwork!!!!!!
    Some changed textures, mechagodzilla magnet is now chrome
    Some new physics adjustments
    Fixed crashing because of timer
     
    Rules:
     
    shoot mechagodzilla magnet to start mechagodzilla mode - it works!
    Shoot left ramp 3 times for add a ball
    Shoot scoop 3 times for add a ball
    Right ramp works but does not add a ball, no working script there.
    Building works (add ball with J) but does not release ball (you must restart the game if you press J)
    shoot switches to to light - nothing. 
     
     
     
    Coming soon once I learn how to do anything:
     
    fix auto ball launch (you can practice skill shot soon)
    better physics
    more light and illumination scripting 
    code switches to add bonus multiplier or something
    correct shot paths and refine layout
    add some sounds, music, etc. This will be the main theme of the table, most likely on loop.
     
     
    ***Thank you to anyone and everyone who has ever submitted a post here, commented on a group topic, left a comment, anything....you guys are well aware im sure of the grattitude. Just saying it again. I would not have even attempted this without you guys paving the way. I think maybe we could make this into something cool without using stern rom and getting into trouble. i know the rules, 3 years after production. I just want to practice shots when im not feeding quarters into the real one down the street
     
    i would encourage anyone willing to help to please move forward with the project and leave a comment down below with any issues etc. 
     

    1047 downloads

       (0 reviews)

    6 comments

    Updated

  16. Hanna Barbera Cartoons

    Hanna Barbera Cartoons,
     an original future pinball table,a tribute to Hanna Barbera Cartoons.
    It's a fun table with lots of holograms.

    Table rules;
     Spelling, "Cartoons.", with the roto-spinner
     lights specials in the very top  kickerhole.
    (Note: Special only lasts 120 seconds).
     Light "Gazoo" for  25,000 point bonus at top left also,
     get all 10 coins to get chance for bonus and bonus multiplier,
     increase at the midright kicker.
     High scores on the table card
     
     Visit my websites for more future pinball tables,
    https://mark1pinball.weebly.com/
     
    http://mark1pinball.ucoz.com/
     

    311 downloads

       (1 review)

    0 comments

    Submitted

  17. Bowling Champ (v.RC1)

    1949 Gottlieb Bowling Champ pinball
    Description: Bowling Champ, 2/49, 2419 produced, 2 reverse flippers, 9 static bumpers and 2 pop bumpers. Roy Parker playfield and backglass woodrail pinball artwork. Kick-out hole (1). No slingshots. Date Of Manufacture: February, 1949 Model Number: 18 Type: Electro-mechanical (EM) 
      Design by: Harry Mabs
     
     
    What's New in Version RC1 (See full changelog)
    "Tilt" light appears on the translite.
    Bumper rubber rings are enhanced.
    Bumper bases are enhanced too.
    The last bumper to turn off "is on the house", as the saying goes.

    108 downloads

       (0 reviews)

    1 comment

    Submitted

  18. Bowling Champ (Gottlieb - 1949)

    Description: Bowling Champ, 2/49, 2419 produced, 2 reverse flippers, 9 static bumpers and 2 pop bumpers. Roy Parker playfield and backglass woodrail pinball artwork.

    139 downloads

       (0 reviews)

    5 comments

    Submitted

  19. Bugs Bunny's Birthday Ball

    Bugs Bunny's Birthday Ball. Plays better than the Vp version and has better graphics.

    This doesn't need any upgrade's but its free to mod. Add your holograms or whatever.
     

    1238 downloads

       (4 reviews)

    3 comments

    Updated

  20. Floating Power

    Floating Power / IPD No. 897 / December 30, 1948 / 1 Player
    Manufacturer:Genco Manufacturing Company, of Chicago, Illinois, USA (1931-1958)
    Date Of Manufacture:December 30, 1948
    Type:Electro-mechanical (EM) 
    Production:1,695 units   (confirmed)
    Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
    Theme:Recreation - Swimming
    Notable Features:Flippers (2), Pop bumpers (2), Kick-out holes (3).
    Art by:Roy Parker

    141 downloads

       (0 reviews)

    0 comments

    Submitted

  21. Space Shuttle (Williams, 1984)

    Click on "Changelog" to see the description for Version 1.4.
     
    Note that the Special 2 key opens the menu.
     
    "Space Shuttle" from Williams is the first solid state production pinball machine to have a playfield toy.  Of course, it is the model of the space shuttle.  Sepeteus published his version of this table on Future Pinball back in 2011.  I have updated it with the latest features of BAM and added models and textures from Tomasaco.
     
    I never really played this table very much until I added what I call a "Sound Level Control Panel" in the script.  Many of the original sounds were too loud and others were too soft so this option evens out the sound.  You can use it to perform global adjustments the sound levels for 4 categories of sound used on the table.  The default settings will probably work for you for those of you that aren't up to tinkering.
     
     I decided to add some of the new features that are available now.  I have always wanted to be able to open the menu system during a game.  If you have played some of my previous table mods, you know that the menu fills the entire screen.  Popotte was able to add some coding that pauses the ball movement when you open the menu and then resumes ball play when you close the menu.  Thank you Popotte!  The menu still opens using the Special 2 key but now you can press the same key to open it when a game is in play.  It is really cool!  Be aware that you need to be prepared to hit the flippers when you close the menu during a game.  In order to avoid some possible fast flips when you close the menu, you may want to wait to open the menu when the ball is in the launch lane before you press the plunger key.  That way the ball can't go anywhere when you close the menu.  Be aware that it was necessary to remove the "Balls Per Game" option from the in-game menu.  It would mess up your game if you try to change it during a game.  You can only change "Balls Per Game" before you press the start game key. 
     
    A new feature was added on BAM Update v341 that is called ball shadows with ray casting.  It is a dynamic type of ball shadow that changes as the ball travels past lights.  I think it is a feature completely unique to Future Pinball.  At the time of this writing, BAM Update v341 is the most current version of BAM.  I added what is called fail safe coding that will turn the feature off if you have not upgraded to BAM 341.  The feature is a little resource heavy.  If you are having trouble with resources, there are directions in the script on how to disable it. 
     
    I added a mod from another BAM version to improve the performance of the spinner.  I used Tomasaco's model for the spinner.  It didn't seem too perform badly before the change but I do like it better with the change. 
     
    I developed a new flipper rotation speed chart for this table.  It improves the characteristics of the flippers and you should be able to do tricks a little more easily.  
     
    I also added what I call a "Lighting Control Panel" in the script.  You can make global adjustments to the lighting there for the 5 lighting modes for Day, Night, Dark Night, Night Glow and FP Original modes.  I added spotlights on the shuttle.  I ended up adding spotlights to all the general illumination flashers because there was light spillage from them onto the space shuttle and messing up the shadows from the two spots intended to illuminate it. 
     
    BAM has a global option that turns the HUD off on all tables.  It may be used by some pinball cabinet users.  The menu won't work if you use this option.  If the HUD is enabled, the menu will display unsqueezed on a pinball cabinet.
     
    The table loading screen defaults to a widescreen texture named "!LoadingLandscape" that is good for desktop users.  The pinball cabinet users can switch to a texture named "!LoadingPortrait" that will not be squeezed.
     
    Sepeteus added a rulesheet to version 1.1.  I converted it to a PDF file, edited it and added screenshots of the parts of the table discussed.  I also added a link to a video that does a good job of explaining the rules.
     
    The download includes four library files that you need to save to your folder "Libraries".  They are identical to the library files that were part of the original 1.1 version.  There is no need to replace the libraries for this table if you installed version 1.1.
     
    The download also has a high resolution version of the playfield texture that may be useful on a 4K display.  The texture that is installed is actually high resolution also at 2048x4096.  The version in the folder is higher res at 2155x4520 but it does not use "power of 2" so it will require more memory to load.  The installed playfield texture should be sufficient for a desktop PC.
     
    I added a version of the table that I call "rotated display".  This is intended for those of us that have a desktop PC and can rotate the monitor so it is in portrait format.  It improves the display if you are able to orient your monitor this way.  I added a screenshot of it.  This version will not be useful on pinball cabinets or on PCs which have a normal landscape orientation.  The download includes a PDF file with directions on how to set up this version of the table.
     
     List of Changes
     
    1) Added new textures for the backglass and the table loading screen.
    2) Added game room floor and backwall.
    3) Added new instruction cards.
    4) Added custom physics and dynamic flippers using emkickers on the slingshots.
    5) Added a message that looks at BAM version that verifies you are using the correct version of BAM.
    6) Added ball/flipper shadows and ball configuration to the script.
    Added shadow maps.
    7) Added plunger pull special script that allows you to easily select how far you pull back on the plunger.
    😎 Added bulbs that provide a halo which shines through the slingshots.  .
    9) Added 2 spotlight flashers that shine on the shuttle.
    10) Revised the rest of the general illumination flashers to use spotlights so they don't shine on the shuttle.
    11) Added a new flipper rotation speed chart to the XML.
    12) Added ball shadows using ray casting available on new BAM Update v340.
    13) Made the degree of bounce off flippers adjustable in-game.
    14) Added Paolo's sound for ball bouncing off flippers.
    15) Updated menu system that is accessed by pressing the Special 2 key.
    16) Added spinner physics mod available on BAM Update v334
    17) Added in-game menu which pauses motion of ball when menu is open while game is in play. 
     
    George

    950 downloads

       (0 reviews)

    2 comments

    Updated

  22. Star Fox

    Star Fox (Original),
         An original future pinball table, based on the Nintendo video game.
      It's a fun new table with lots of  new holograms.
    (background music includes s midi rendition of  the "Star Fox" theme and some
     midi music versions of Nintendo's Star Fox video game).

    335 downloads

       (0 reviews)

    0 comments

    Submitted

  23. Buccaneer (Gottlieb-948)

    Buccaneer / IPD No. 390 / October, 1948 / 1 Player
    Manufacturer:D. Gottlieb & Company (1931-1977) [Trade Name: Gottlieb]
    Date Of Manufacture:October, 1948
    Model Number:11
    Type:Electro-mechanical (EM) 
    Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
    Theme:Historical - Pirates
    Notable Features:Flippers (4), Passive bumpers (8), Kick-out holes (3).
    Design by:Harry Mabs
    Art by:Roy Parker

    125 downloads

       (0 reviews)

    0 comments

    Submitted

  24. Gladiator (Gottlieb-1956)

    Gladiator / IPD No. 1010 / January, 1956 / 2 Players
    Manufacturer:D. Gottlieb & Company (1931-1977) [Trade Name: Gottlieb]
    Date Of Manufacture:January, 1956
    Model Number:111
    Type:Electro-mechanical (EM) 
    Production:1,200 units   (confirmed)
    Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
    Theme:Historical
    Notable Features:Flippers (2), Pop bumpers (4), Passive bumpers (2), Slingshots (2), Gobble holes (2), Standup targets (2), Left and right dual outlanes. Double match awards 2 or 10 replays (operator option).

    Maximum displayed point score is 1,999 points per player.

    Replay wheel maximum: 26

    Sound: 2 bells, knocker.
    Design by:Wayne Neyens
    Art by:Roy Parker
    Notes:The backglass carries Gottlieb's famous phrase: Amusement Pinballs, as American as Baseball and Hot Dogs!

    201 downloads

       (0 reviews)

    2 comments

    Submitted

  25. Barnacle Bill

    Barnacle Bill / IPD No. 176 / August, 1948 / 1 Player
    Manufacturer:D. Gottlieb & Company (1931-1977) [Trade Name: Gottlieb]
    Date Of Manufacture:August, 1948
    Model Number:8
    Type:Electro-mechanical (EM) 
    Production:2,500 units   (confirmed)
    Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
    Notable Features:Flippers (4), Passive bumpers (10), Kick-out hole (1).
    Design by:Harry Mabs
    Art by:Roy Parker

    119 downloads

       (0 reviews)

    3 comments

    Submitted

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