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Barracora (Williams 1981)
By UnclePaulie
Barracora (Williams 1981) is one of several Williams System 7 machines, AND was designed by Roger Sharpe, and had 2,350 units made. It's a fun, fast table and higher scores are pretty achievable... 1M-2.5M is a good game. If you can get to 4-5M that is a very high score.
I made Barracora a few years ago and was the first table I did with Redbone. I've learned so much more since then, and physics, graphics and everything is leaps further now, I decided to redo the table. when looking at the old table I realized there were so many things that weren't just right in my opinion I decided to completely start over from scratch.
@redbone completely redid the playfield and Hauntfreaks redid the backglass images. This 3.0 version utilizes the latest VPW standards, physics, alllamps and 3D inserts, backglass for desktop, roth targets, standalone compatibility, sling corrections, updated flipper physics, VR and fully hybrid, Flupper style bumpers and lighting. Baked GI, walls, and created a playfield mesh for the saucer physics. Dozens of hours were spent studying gameplay videos to match the table shots and action. Thanks to the VPW team for the thorough testing!
Once again, I've included several options in the F12 menu including various balls, ball brightness, flippers, caps, plastic edge colors, LUTs, and other VR stuff, including LED undercab lighting, and an AI generated topper as an option based on H.R. Giger's 1974 painting called, Li I. (this was the inspiration of the Barracora lady).
For the ROM settings... The baseline comes pretty much correct except for the high score to date is defaulted to 2.5M and the coins are defaulted to one credit is 3 games. I've included a .nvram file that will adjust the coin/credits to 1 coin is 1 credit. Also, I've set the default high score to 100,000 (2.5 million is too high to achieve, and I was not able to save zero as the high score).
Required Software (64-bit versions):
VPX 10.8.0 final release or later: https://github.com/vpinball/vpinball/releases
VPinMame v3.6.0-1227 or later: https://github.com/vpinball/pinmame/releases
B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases
ROM: https://pinballnirvana.com/forums/resources/new-fixed-roms-for-vpinmame-v3-6-0-963-beta.8379/
7063 downloads
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Beetlejuice Beetlejuice VPX 2026
This game requires VPX 10.8 64bit and does not work properly with 10.7.
If anyone finds any bugs please drop a comment below and I will address and fix them.
PLEASE PLEASE TAKE THE TIME TO READ ALL OF THE INFO INCLUDED WITH THE DOWNLOAD
THE INFO EXPLAINS HOW TO WORK THE PUP-PACK FOR BOTH CAB AND SINGLE SCREEN DESKTOP USERES
This is a all in one download and comes with Table file, PUP Pack.
Remember The Topper and FullDMD are both turned on by default
There are few folders with the download that explain how to work the PUP Pack in the table script-
-Along with a folder with the PUP Punch files for anyone playing on a single screen Desktop setup and how
to use them.
Big thank you to JP Salas for giving permission to Use his Serious Sam Pinball II table to create this one
Big Thanks to all the table Authors and all the vpinball software creators that have been
in the game a long time, With everyone's continuous improvements of current software the
development of new software and new scripting techniques.
Big thank you to All you VPinball Legends!
You make it possible for tables like this to be created.
It's SHOW TIME!
An obnoxious, devious, and chaotic ghost who works as a freelance "bio-exorcist" in the Netherworld.
Famous for his sleazy salesman persona and striped suit, he can only be summoned from or banished back
to the afterlife by saying his name three times. Desperate to reclaim their house, the Maitlands hire
Beetlejuice, a sleazy, chaotic Netherworld spirit who specializes in scaring off the living. The new
family's goth, death-obsessed teenage daughter, Lydia, is the only one who can see the ghosts summoning
him quickly spirals out of control as he has his own dangerous agenda—which includes escaping the
Afterlife by trying to force Lydia to marry him. Years later the Deetz family returns to Winter River
following a sudden tragedy. Teenage Astrid is tricked by a local ghost and gets dragged into the Afterlife.
Desperate, Lydia summons Betelgeuse, who agrees to help in exchange for her hand in marriage.
Summon The Ghost with the most in this pinball adventure and have Beetlejuice help you spook everyone
invading this pinball game as long as you make sure you put him back in the model before you're done.
***Please be kind and do not modify this table or it's pup-pack without permission****
Enjoy all you crazy pinballers
-Retro Rommy
2429 downloads
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Buzz Off - SWAT THE FLY! mod with multi-fly mode (source - Buzz Off! v1.0 by Anthias, mod by Arminio)
By arminio
Buzz Off! - SWAT THE FLY! mod - with multi-fly mode!
Damn! Those flies GOT INTO THE PINBALL!
This table is a modified version of "Buzz Off!" VPX table v1.0, made by Anthias.
Mod made with permission from Anthias.
Original table can be downloaded here: https://vpuniverse.com/files/file/29065-buzz-off/
IMPORTANT!
If you have problems like black screen, problems with starting from PinUP Popper or any other strange behavior, please rename VPX file (and INI file if you use it) to something shorter and without blanks - something like Buzz_Off_SWAT_THE_FLY_mod.vpx or Buzz-Off-SWAT-THE-FLY-mod.vpx and try then. It might help. If these solutions does not solve black screen, try also without my INI file and try also in "Window" layout mode (as I recommended below in "RECOMMENDATIONS" section).
Thanks Curse, Bossman44, thechadisgr8, PhartusMcBlumpkin and force10 for all solutions!
ABOUT MOD:
***********
All my mods are made with the intention to look and sound as realistic as possible, and I always try to avoid anything that couldn't exist on a real device. But this time, no... The original by Anthias is so funny that I couldn't resist going 'over the rainbow' - and here it is!
I have no clue about the exact game rules (except what's written on the instruction card), but still - there is something rewarding about hitting everything you can on the table. This includes flies that cross the playfield one by one, or in a swarm during multi-fly mode, just to annoy you... Squash them with the ball for extra points and a ball saver! And if you want to clean up the mess you made, just press the right Magna-Save key while the ball is in the plunger lane, and you're good to go! Or wait for a giant hand to do it for you if the playfield gets super dirty... You'll see what I mean when you start playing
+ check "SPECIIAL FEATURES" section below for details about squashing....
DISCLAIMER:
***********
Every living being deserves to live, and flies are no exception. Even though they are part of the food chain, carriers of diseases, and the cause of various problems, just like some other insects, I do not justify killing flies or any insects for the sake of entertainment. However, this is just a game where everything is allowed, including the killing of digital flies.
No real flies were harmed during the making of this mod! 👍
SPECIAL THANKS:
***************
Some parts of fly collision algorithms inspired by cockroach crawls in the CARtoons table made by HauntFreaks, BorgDog and SliderPoint - thanks to all you guys, and to Supergibson for pointing me to that masterpiece! Sound effect from pixabay: freesound community, spacey novanox, stu9, dragon studio, universfield, u_kxuja9v6zu, mindoutofoffice, spinopel, echo_media, shrek_30 - you made GREAT sound FX I've used here! Additional music from YouTube by CineTune: Frenzied Pursuit, Run for Your Life, Race Against Time, Mil Heroes. Check channel: https://www.youtube.com/channel/UCwABXdPL6grUwOb_9YFE2Kg Voice clips from Beavis & Butthead, episode "Die, Fly! Die!" ( https://www.youtube.com/watch?v=2RJQxRajePo ) and Warner Bros 1952 cartoon "The Turn-Tale Wolf" ("Swat The Fly" segment: https://www.youtube.com/watch?v=wvNMvD1emm8) Special thanks to Curse for the general tips, ideas for look and behavior improvements, and extensive testing!
RECOMMENDATIONS:
******************
If you play this mod in Cabinet mode, please set "View layout mode" (F12 menu) to "Window" and configure the POV settings there. Otherwise you may have problems with positions of some graphic elements and reflections etc... So, for those who haven't set this up yet, I've included my own INI file with my POV settings in the ZIP archive. It is far from perfect, but it works well on my setup and might be helpful as a starting point for yours.
ZIP CONTENT:
************
VPX Main instruction cards: Two versions (a cutout version and one with parts of the apron) translated from the original Portuguese instruction card of the Taito Sure Shot table, modified to fit the rules of this mod. Additional instruction card: Dedicated to the "SWAT THE FLY!" feature (explained below in SPECIAL FEATURES section) INI file with my POV settings: As mentioned above, it might not work perfectly for you, but you can use it as a base for your setup. Please use the original wheel and other frontend media files from the original table release by Anthias. They are amazing, and I couldn't make them any better than that!
SPECIAL FEATURES - "SWAT THE FLY!":
*********************************
As mentioned, this mod features an extra "feature" (read "annoyance" :)): flies buzzing around the table! When they land, you can squash them for extra points if the ball has enough speed; otherwise, they will escape (you'll figure out what works while playing ).
NORMAL GAME:
During a normal game, flies appear one by one, and each squashed fly activates a 10-second ball saver (or until the ball drains). Hitting another fly while ball saver is acticive resets its timer again to 10 seconds (you can disable ball saver feature via a script option).
MULTI-FLY MODE:
Hitting the kicker behind the target '8' activates the 'SWAT THE FLY!' multi-fly mode, unleashing a swarm of flies that are much easier to hit for extra points. Each squash here can award the same points as a ramp loop (unless configured differently in the script), but the ball saver is disabled during this mode (well, give those flies a chance ). Multi-fly mode lasts about 40 seconds or until the ball drains - whichever comes first. There is no counter, but the music theme will help you to detect how much time you have...
Every hit will leave a splat, accompanied by a sound effect and (the famous) Wilhelm Scream. These serve as indicators that you hit a fly, which helps since you might accidentally hit one without even seeing it (for example, if it lands behind a bumper). There are 100 total flies available (in total, not per player). If all players combined splat so many flies that the playfield gets super dirty, a giant hand will automatically clean the table on the next ball, and you are good to go again.
Also, you can always clean the table and "reload" the flies by pressing the right Magna-Save key while the ball is in the plunger lane, or by fully restarting the game (note that an F3 restart will not work; you need to exit and start again). Starting a new game will also clean the ball. The giant hand wipe will not.
Tips about the 'SWAT THE FLY' feature can also be found on the new additional card on the apron...
EXPERIMENTAL OPTIONS:
**********************
This game uses the Taito Sureshot ROM, which (like most Taito pinball ROMs) saves the game state to an NVRAM file (sureshot.nv). This is useful if you like picking up where you left off, but it can also be annoying and buggy (I've had issues on one of my setups). To prevent the game state from restoring at startup, you can manually delete the sureshot.nv file each time, but this will also erase the high score. That is why I added a new option ResetGameOnExit to the script.
When active (set to True) and when you exit the game, it will reset everything to default values while keeping the high score.
NOTE: The very first game launch after option activation will restore the last saved state one last time. From then on, every time you exit and restart the game, it will start fresh, with just the high score intact - just like a "normal" pinball ROM.
IMPORTANT!: THIS IS AN EXPERIMENTAL FEATURE! I do not guarantee that it works perfectly on every setup. If you use this option, I am not responsible if high scores get deleted (not kidding) or your PC explodes (kidding ... not? )
For details check "EXPERIMENTAL OPTIONS" in "OPTIONS TO USE" section in script...
CHANGES:
*********
Table graphic changed a bit: ramp is better visible + bug that caused fast ball to jump over the wall and on apron is fixed, green lights toned down, flipper colors changed, changed images and physics on some targets, changes made to some standard lights, added lights on some fly images, added lights for various target indicators (BUZZ, extra ball, new ball etc. - all based on Taito's Sure Shot table which was source for original "Buzz Off!" table which was used for my mod), lights on apron added + some new stuff like bug spray image on ramp (with extra audio when ball goes over rap) etc. ... Added flies that fly around the table + multi-fly mode. Details are above... Optional lockdown bar added - off by default - use F12 menu to turn on/off More options in F12 menu: all original LUTs from source table are here + I added 3 new for completely different color palettes ("Desert storm", "Punchy vibrant" and "Purple haze") + two different fly visibility "modes": normal (darker, more natural flies) or light (a bit lighter flies - you can try if you use darker LUT or just for better fly visibility in general) + mentioned lockdown bar on/off option 2 instruction cards added on apron - original game rules, based on Taito's Sure Shot instruction card but adapted for this table + additional card with short instructions regarding "SWAT THE FLY" and squashing flies in general Lot of new sound effects - some improved, some replaced, some added... you'll hear what I mean New bumper images with added light flashes and simple "twitch" animations on ball-bumper collision and new sound effects (splat, random screams...) 4 new music tracks that randomly plays when game starts (ball gets into the plunger lane) + you can optionally leave amazing original Buzz Off! song as in original table or turn all music off (check options in script - section "OPTIONS TO USE") 4 new voice sound clips that occasionally and randomly plays when ball gets into the plunger lane and when ball goes over ramp... (from Beavis & Butthead "Die, Fly! Die!" episode) When TILT: music stops, lights are off For desktop mode players: changed LEDs colors, added LED frames, added game over, tilt, new record etc. + option to turn off/hide all background info, LEDs... For those of you who uses desktop mode together with standard b2s backglass - check "BackGlassOnDesktop" option in "OPTIONS TO USE section in the script... Added an experimental script option to disable Taito's automatic NVRAM game state saving with keeping high score intact. If you find this Taito ROM feature annoying or buggy, enable this option to reset everything (balls, credits, etc.) to default values upon exit, while keeping the high score - just like a standard pinball ROM. NOTE: Read detail about this in "EXPERIMENTAL OPTIONS" section here or in script. THIS IS EXPERIMENTAL! I am not responsible if you lose your high score (not kidding) or blow up your computer (kidding :). For setup details, check "EXPERIMENTAL OPTIONS" in the script section 'OPTIONS TO USE'. New b2s backglass with full DMD created to use with this mod (additional light animations on b2s and DMD). Download here: https://vpuniverse.com/files/file/30775-buzz off - swat-the-fly-mod-for-buzz-off-table-and-mods-b2s-dmd-image/ Added some ASCII art at the top of the script. NO CENTER PIN HERE! As I said: give those flies a chance! :)))
etc. etc. etc.
All Logos, Music, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL AND HOME USE AND NOT FOR COMMERCIAL SALE/RE-SALE OR DISTRIBUTION!
* No flies were harmed during the making of this mod! *
Enjoy!
319 downloads
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Bruce Lee PUP Larouillas (Original 2026)
By LAROUILLAS
Mod JP's Seawitch (Stern 1980) v600.vpx
Many thanks to jpsalas for allowing me to publish this mod
Alias=seawitchBruceLeePUP,seawitch
Bruce Lee PUP Larouillas full DMD.mp4
For Full DMD
1241 downloads
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Beach Boy's
By marty02
Hello everyone, here's another musical pinball table featuring a 1960s band, one of the best pop groups for many years. So pay tribute to them by reforming the band and completing their songs. Have fun everyone, and stay cool and surf this summer!
Pinball tables coming soon ?
Have a great holiday!
1308 downloads
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Big Trouble in Little China (original)
By emanoel299
3D ini file.
It is very usefull for 3D players.
You can adjust for your better view with F12
2D view looks ok for 2D players
Created in 3D passive passive VPX 10.80 - 2051 GL for cabinet mode
Stereo output
Flipped interlaced (eg. LG TVs)
No fake stereo
Eye separeted 60 mm
Enjoy it
19 downloads
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Baywatch (nFozzy)
By LoadedWeapon
First all thanks to kiwi for the original table and work!
Updated: Physics (nFozzy)
Sounds (*some - Fleep,JP)
lighting, Flashers
Guardhouse options - line 73 in the script
lots of sideblade options including plain black - line 71 in the script
New Window POV for VPX10.8
If using cabinet mode make sure to name the .ini the same as the table name and place both in the tables folder.
Enjoy!
5181 downloads
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Bad Cats (Williams 1989) Remastered
By LAROUILLAS
Remastered playfield and B2S
thanks OncleWilly, Brad1X, ClarkKent, Dark, Herweh
762 downloads
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Big Trouble in Little China (original)
Big Trouble in Little China Pinball throws players into a fast-paced battle beneath the neon lights of Chinatown, where every shot pushes the story deeper into the chaos. Step into the boots of reckless trucker Jack Burton and rip through combos, ramps, and orbit shots as you chase the trail of the kidnapped green-eyed beauty. The ancient sorcerer Lo Pan lurks below the streets, waiting for the ritual that will break his curse. Stack modes, ignite multiballs, and hammer precision shots as the action escalates from alleyway showdowns to supernatural warfare. Only the boldest flippers will conquer the storms, defeat Lo Pan, and prove that fortune favors the fearless.
Table Features:
• Full Original layout and design, not a retheme or remake
• VR Room support
• Scorbit integration
• Fleep sounds
• Unique physics
• Selectable skill shots
• Pop-up scoops
• Diverters
• Pop-up ramp
• Secret passages
• Hidden mini playfield
• 3D model animations
• FullDMD with graphic animations and videos
• Pinup 2.0 FullDMD special effects
Game Modes
• 6 quests
• 5 multiballs
• 3 mini-wizard modes
• 1 final wizard mode
• Super Spinners
• Bash toy mode
• Midnight Madness
• Mystery rewards
• A minigame created by the super-talented Ayatollahofrock
F12 Menu Options
• Toggle Minigame on/off
• Toggle Midnight Madness on/off
• VR type selection
• Reset high scores (Hotkey 0)
• Toggle Hotkey reset on/off
• GPU/CPU performance settings for lower-end systems
Extras
• A fully animated instruction mode that actively demonstrates and explains the table rules and features.
• If the table is left idle, Jack Burton will step in and play the table himself.
• Optional Desktop backdrops for Desktop Users, but you must manually change them in the editor
• If you happen to get a ball stuck on the pop-up ramp, hold the plunger key to release.
Requirements: VPX 10.8 (64-bit) PinUP Player 1.5 or PinUP Player 2.0 Beta
There are two batch files included in this PuP-Pack.
Step 1: Run the batch file that matches your current PinUP Player version.
Step 2: Run the batch file that matches your screen setup.
(Both batch files must be run for the PuP-Pack to function correctly.)
If you want to take advantage of the new features and smoother operation available in PinUP Player 2.0, there are a few extra steps involved.
Please watch the setup tutorial video. It is very short and easy to follow and will walk you through the process.
We would love to hear your thoughts about the table in the comments section.
For technical support, please use the Support page by pressing the Support button. If needed, you may also ask in the comments section, but please avoid posting support requests in the review section.
If you enjoyed the table, please consider leaving a review or clicking the Like button—it helps others discover the project.
Have fun and enjoy! May the best players rise to the top of the Scorebit leaderboards.
Cheers!
Extra Thanks to ARMYUSDE for all the testing and feedback
8780 downloads
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Bass on Bass
By Anthias
mod of Mac;s Gaalaxy by mfuegemann
What's New in Version 1.1 (See full changelog)
fixed ramp base ball stuck issue
fixed ramp bend ball stuck issue
altered b2s to make image 19x6 instead of 4x3 to hopefully resolve issues some players reported of the scores being cut off. As I couldn't reproduce it I don't know if this is the only cause.
215 downloads
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Bloom (Lunar Howl 5)
By Anthias
This is a mod of Fathom by Unclepaulie. Huge thanks to him for his table and for all involved in helpling him make it the best damn Fathom out there. I had to remove some of the vr elements to get it to run on my antiquated cab and I don't have VR so can't confirm if the VR works.
In thezip you will find 6 b2s files. The default one I prefer is named so it will work out of the box but I made five total, each with different art and display positions so there are five numbered 1 to 5. You can rename each and choose the one you like. Or use them to make your own. They are all two screen. I have only attached the one screenshot for now.
There are platfield and plastics images in the table called Fullres and Halfres. The full res is your huge 4 k whatever it is high res version. The half res is half that so it will run on my system. The straight playfield and plastics images are copies of the half res. If you have a good beefy system that can handle it, you might want to export the full res then reimport it as the playfield and as the plastics.
Music is played in the same manner as previous tables, however Bloom is a concept album and as such is best enjoyed in proper sequence. You can download the mpp3s from below for that, or find the link to the album downloads on the band's mega via the website at lunarhowmusic.wordpress.com (and heaps of other information too!) OR near the top of the script in the table set mixmusic to 0 and it will play the album from start to finish in correct order instead of the shuffle that it normally does. Now to the blurb:
Yes, the Lunar Howl project is still going strong.
If you've been following for the music, you're in for a treat. Bloom is the brainchild of the quietest member, Sakura. During the creation of Indestructible Pack the girls in the roleplay had elected to plant an orchard on the farm at Wolf Haven. This was Sakura's idea. Later they had a discussion about the place and how they felt, how they belonged. There was a moment in the swimming hole at dusk, when a large red kangaroo came down for a drink, unbothered by the four wolves in the water. The girls said it was like the landscape was welcoming them to the neighbourhood. Between that and the work on the orchard, they developed a real sense of belonging, particularly Sakura, who through that project experienced great healing and growth. She named the album Bloom. She outlined the vision. She wrote a lions share of the songs and along with Spirit, took a major role in vocals on this album. For the first time you will here her full bodied soprano at work. If you don't get Goosebumps the first time she howls at the harvest moon, you might not have a soul. (Joking of course) Howl at the harvest moon, composed by Spirit, was performed by Sakura, and they then shared vocals for its part two. The result was a movement in the sonic landscape of Bloom that takes it places beyond anything Lunar Howl have done before. And the metaphorical layers on this album are deep.
Track List:
1) Paws In The Dirt
2) Still Waters Run Deep
3) Howl At The Harvest Moon part one
4) Foundations
5) The Trial part one
6) Cycle of Wolf Haven
7) The Orchard’s First Spring
😎 Howl At The Harvest Moon part two
9) The Trial part two
10) Landscape Of Howls
11) The Cart By The Gate
12) Bloom
full lyrics are at https://lunarhowlmusic.wordpress.com/lh5-bloom/
music videos on tiktok @anthiasgames2
download the album here:Bloom.zip
340 downloads
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Beavis and Butt-head: Pinballed (Original 2024) with VR
By MikeDASpike
Butt-head: "It's about time, dumbass! What took you so damn long!? hh-huh-huh.".. Beavis: "Yeah, loser! heh-heh-heh."
Watacaractr: "Yeah, I know, I know. Sorry guys, too much procrastination."
Butt-head: "hh-huh-huh, he said 'ass'!".. Beavis: "Yeah, heh-heh-heh."
Well, after 2½ years in the making and to celebrate three decades of these two snickering metalhead idiots
who will never grow up or score, I am truly proud to finally present..
Beavis and Butt-head in.. "Pinballed."
Thirty years ago, a cartoon show with this crazy duo aired on MTV that was so divisive that politicians were calling for it to be
removed from the air. It was crass, it was filthy, but most of all, it was downright hilarious. Beavis and Butt-Head hocked a loogie
into the pool of early 1990s pop culture and they've been doing it ever since with episode after episode and a few movies thrown in.
As an homage to Mike Judge, Beavis and Butt-head, and to all of the older school pinball diehards out there, I created this table
as it might have looked, and should have been released, back in 1993. Nothing fancy, no videos, etc. Just good ol' fun retro pinball!
I want to thank Mr. J.P. Salas for his help(and patience) with the animation scripting and give a big shout out to the original
1991 table's script writers. That table script allowed me to start with a blank canvas to design and build my complete re-theme.
I'd also like to thank the Visual Pinball and Vpinmame development teams! Without you, none of this would be possible!
I hope that everyone who downloads this table has as much fun playing it as I did creating it.
Cheers!
Watacaractr
IMPORTANT! PLEASE READ!
What you'll need to do to make this table run correctly:
1. You MUST have Vpinmame 3.6 beta or later installed to run this table (it will not run correctly without it).
Here is the link for the latest Vpinmame version zip file located atop the first page of toxie's post:
https://www.vpforums.org/index.php?showtopic=27063&page=1
Make sure you install the correct version of Vpinmame (32 or 64bit).
2. Please place the included altsound folder "beav_butt" in to your altsounds folder in Vpinmame.
3. Please place the included "beav_butt.nv" file in to your nvram folder in Vpinmame.
4. Please place the included "beav_butt.vbs" file in to your scripts folder in VPX.
5. Please place the included rom "beav_butt" zip file in to the roms folder in Vpinmame. Do not unzip the file.
This same rom is also available as a stand-alone file on this site and elsewhere on different sites.
6. Look for the directb2s (2 screen(4:3 ratio), 3 screen & 3 screen w/full DMD) files on this site
and on other sites as well. Wheel logo for frontends also available.
Note: These same instructions are included in the file
That's it. Enjoy!
"hh-huh-huh. You're gonna score!"
Butt-head: "Hh-huh-huh… would it be nice for VR, dumbass?" Beavis: "Yeah! Like, heh-heh, we can, uh… touch stuff! Heh-heh."
Mike DA Spike: "Well guys, 1½ years ago we actually did build you a VR room… and now it’s time for a release!"
Butt-head: "Hh-huh-huh, he said ‘room’… heh, like bedroom! Hh-huh-huh." Beavis: "Yeah, heh-heh, score! …not."
About 1½ years ago we began building this VR room and managed to get a lot done.
Unfortunately, due to health issues it became impossible for both of us to finish the project on our own. Thanks to the generous help and support of our friends : @DGrimmReaper , @LordTheRon, @DaRdog81, and @scutters— we were able to continue and bring this update to life.
This release is based on the original work of @watacaractr.
While the core table remains faithful to the original, this version introduces several refinements and adds a hybrid VR room.
The VR room is fully integrated, so there is no need for a separate B2S file, everything required is included.
V1.1.3 :
Butt‑head: “Hh-huh-huh… hey Beavis, these dudes… Burger and Studly… they, like… added Fleep sounds ‘n nFozzy stuff.”
Beavis: “YEAH! Heh-heh… now the ball goes, like… BOING more realistic! Heh-heh!”
burger: “Uh… yeah guys, we thought it was time for an upgrade.”
studly_do_right: “You know… modern physics, better sounds… the whole deal.”
Butt‑head: “Hh-huh-huh… he said ‘physics’… like ‘physi—’ uh… something smart. Hh-huh-huh.”
Beavis: “Yeah! Heh-heh… smart people suck! But this is cool! Heh-heh!”
Butt‑head: “Good job, dorks… hh-huh-huh… now do more stuff.”
Beavis: “YEAH! Like… add explosions! Heh-heh… EXPLOSIONS!”
thanks to @burger and studly_do_right for adding Fleep sounds and nFozzy physics
V1.1.4:
Beavis: “Uh‑oh, dude… Pikajew got a high score, but he, like… can’t change his name! Heh‑heh!”
Butt‑Head: “Hh‑huh‑huh… that’s okay, Beavis. We’ll just call him ‘AAA’. Hh‑huh‑huh.”
Beavis: “YEAH! Heh‑heh… AAA rules! …not.”
Mike DA Spike: “Relax guys — the flipper input bug is fixed now. High‑score initials work again.”
Butt‑Head: “Hh‑huh‑huh… good. Now he can type something stupid.”
Beavis: “Yeah! Like… DUM! Heh‑heh‑heh!”
V1.1.4: Fixed flipper button input for entering initials on the high‑score screen.
Fixed flipper button input for entering initials on the high‑score screen. Thanks to @Pikajew for reporting it
Credits
• watacaractr – original table work
• J.P. Salas – foundational contributions
• DGrimmReaper
• LordTheRon
• DarDog81
• scutters
• burger
• studly_do_right
• And the entire VP development team, whose efforts brought VR to this level
Enjoy playing
Mike Da Spike
4271 downloads
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Buck Rogers (Gottlieb 1980)
By UnclePaulie
Gottlieb's 1980 Buck Rogers is based on the 1979 film and TV series "Buck Rogers in the 25th Century.", featuring a space adventure theme highlighted by vibrant sci-fi artwork on the backglass and playfield.
Thanks to cwgoss28 for providing a playfield scan and Borgdog for plastic scans. Then of course thanks to @redbone who took those scans of the playfield and plastics and did a lot of work to get them to look so good! Also thanks to Apophis for proving video and pictures of actual gameplay as well as testing. Hauntfreaks also provided the higher resolution VR backglass images. I also want to thank Sixtoe for teaching me how to improve the playfield_mesh to avoid ball sticking issues.
For this table, I updated to the latest VPW standards, physics, alllamps and 3D inserts, backglass for desktop, roth targets, standalone compatibility, sling corrections, optional DIP adjustments, updated flipper physics, VR and fully hybrid, Flupper style bumpers and lighting. Baked GI, walls, and created a playfield mesh for the saucer physics. The vari-target was done utilizing Roth's method, but modified to work with this table. Dozens and dozens of hours were spent studying gameplay videos (several photos and videos provided by Apophis.) to match the table shots and action.
Once again, I've included several options in the F12 menu including various balls, ball brightness, flippers, caps, plastic edge colors, LUTs, and other VR stuff, including LED undercab lighting.
For the ROM... since the latest VPinMAME, there is an error with older Gottlieb System 1 ROMs (they were using a bad "CF" spider chip dump all these years). So, if you download off of Pinball Nirvana... you'll likely get an error. The "New Fixed ROMs" can be found in the required software section below, called "new fixed ROMS for vpinmame" You'll see 17 ROMs in the pack. buckrgrs.zip is one of them, and you'll need that for this table.
Please NOTE there are several items to consider on the ROM settings: The default settings for the ROM options are hard coded into the script and are based on the recommended values from Gottlieb for 3 balls. If you want to change the ROM settings themselves, you need to change the "SetDIPSwitches to 1" in the script, and then use the F6 menu to change. However... I am not able to hard code the ROM menu options. Typically, there are levels of score achievements that award a free play. The default ROM has that set to off. I've included an nvram file you can use that sets that to match the instruction/score cards and Gottlieb's recommendation (190,000, 320,000 and 460,000). Also, there are settings in the menu to set replays, sound, and HSTD. All this has been done for you in the included nvram file. I also have instructions in the script on how to change that if you wish to do yourself.
Required Software (64-bit versions):
VPX 10.8.0 final release or later: https://github.com/vpinball/vpinball/releases
VPinMame v3.6.0-1227 or later: https://github.com/vpinball/pinmame/releases
B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases
ROM: https://pinballnirvana.com/forums/resources/new-fixed-roms-for-vpinmame-v3-6-0-963-beta.8379/
3308 downloads
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Bad Girls from Space (PEandS1Ws Mod 2026)
By PEandS1Ws
File Name: Bad Girls from Space (PEandS1Ws Mod 2026)
Version: 1.0
Author: PEandS1Ws
Original Table Author: bord
ROM: flight2k (Stern Flight 2000) https://vpuniverse.com/files/file/1351-flight2kzip/
THE GALAXY JUST GOT A WHOLE LOT LOUDER.
"Incoming Signal: The Bad Girls have landed."
You saw it briefly in the background of the Peacock series "The Paper"—a mysterious,
retro-futuristic pinball machine that caught your eye. Now, it’s a reality on your virtual cab or desktop.
Bad Girls from Space is a reskin of the legendary 1980 Stern Flight 2000. We’ve taken that classic widebody geometry and given it a lethal, neon-soaked makeover. This isn't just a fresh coat of paint; it's an intergalactic joyride with the galaxy's most wanted outlaws.
THE LORE
By the year 3000, the galaxy was boring... until Commander Roxie, Trixie "Sparkplug", and Astra crashed in their prison ship on a forbidden moon. Touching the ancient Genesis Orbs, they transformed from convicts into the Bad Girls from Space—wielding cosmic lightning, gravity-defying strength, and a hot-wired Federation cruiser to save Earth from alien warlords.
They broke the rules to save the galaxy. Now it's your turn to launch the ball.
GAMEPLAY & FEATURES
Classic Physics: Built on @bord's incredible Flight 2000 VPX recreation, retaining the lightning-fast spinners and intense 3-ball multiball action you know and love.
New Theme: Visual overhaul featuring the comic-book style art of the Bad Girls, the "Hot-Rod" cruiser, and the Genesis Orbs.
Soundtrack: With 5 brand-new tracks composed exclusively for this machine, pinball enters uncharted territory, where gameplay and ’80s hair-metal collide telling the origin and tales of the Bad Girls from Space.
Bad Girls from Space Theme Song (Song1) - Male Vocals
Killer Grace (Song2) - Female Vocals
Cosmic Steel (Song3) - Male Vocals
Origins (Song4) - Male Vocals
Power of Three (Song5) - Female Vocals
CREDITS & ACKNOWLEDGMENTS
This release would not be possible without the hard work and generosity of the Virtual Pinball community.
bord: A massive thank you to bord for creating the spectacular Flight 2000 VPX table that serves as the foundation for this mod. Permission was explicitly granted by bord for this mod. All original physics and scripting credit goes to him. Original contributors to that table, special thanks to JPSalas for permitting bord to use his ball lock/lift off script and for testing it out. Thanks to Thalamus for adding 7.1 sound.
Cliffy: Huge shout out to @Cliffy for creating the stunning Desktop Background and for modeling the new side rails and lockbar that tie the whole machine together. Also creating the .res file for desktop users.
LoadedWeapon: Special thanks to @LoadedWeapon for his expert work on the lighting tweaks to get that pop, ball images, and for dialing in the Cabinet POV for a perfect player perspective.
htamas: The direct.b2s is based upon the Flight 2000 backglass he created in 2013.
PEandS1Ws: Concept, artwork, soundtrack, and reskin. This is my first official release! I’ve been part of the community since 2019 and have been modding tables privately for years. I’m thrilled to finally share this one with you all.
Enjoy the ride, and keep looking at the stars!
-PEandS1Ws
Notes:
Please ensure you have the flight2k ROM. Hit F6 at table load to select dip switches then check Dip 17 to enable/disable speech. I prefer speech on. Place the BGFS folder in your VisualPinball/Music folder. Do not place the individual .mp3’s directly into your music folder. Song Play is random at startup. Songs can be changed by pressing either magnasave key. Songs will continue to play after the game ends. Mod requires b2s for scoring. A 2 and 3 screen b2s is included in download. Includes a desktop .res file and a cabinet .ini. Place the appropriate file in your tables folder depending on your setup Media for your front end is included. Feel free to make your own and share with the community using the included assets.823 downloads
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Bram Stoker's Dracula (Williams 1993) VPW
By VPinWorkshop
Love Never Dies
They say you are a man of good... eh... taste.... (you must be because you are here). We very proudly present this killer of a table. It was built from the ground up, with new scans of the playfield, plastics, and sculpts. The ramps are based on numerous measurements from the real table. If you are feeling brave, check out the original VR room. Includes the latest and greatest of everything VPW has to offer. Enjoy!
VPW TEAM
FrankEnstein - 3D modeling and rendering. Blood sucking. Apophis - Scripting, physics, VR rooms and associated trickery. Blood bathing. Sixtoe - Table building and research. Bloody hell. Stavcas - Initial table build and coding. Blood donating. Schlabber34 - 3D models of the ramps. Blood chilling. Kevv - 3D scans of the sculpts, numerous measurements and photos of real machine. Bleeder. DGrimmReaper - Initial VR minimal room work. Blood letting. HauntFreaks - Backglass image and supporting b2s. Blood tasting. Testers: BountyBob, Darth Vito, guus_8005, DaRdog, Studlygoorite, Primetime5k, mcarter78, wrd1972, Kemurro, somatic, RIK, Smaug, MetaTed, cl4ve, Colvert, redbone, Mecha_Enron
Special thanks to Landers and Dorsola for their Mist magnet script (it was used with minor modifications) and to ClarkKent for the playfield scan. Thanks to all the previous authors that worked on this title: JPSalas, ICPjuggla, Dozer316, Thalamus
Required Software (64-bit versions):
VPX 10.8.0 RC4 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1975-051104c VPinMame 3.6.0-998 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-998-a77c2d2 B2S Server 2.1.2 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.213836 downloads
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Bad Cats In Space
By Anthias
Bad Cats In Space
MOD OF
BadCats
unclewilly, clarkkent, dark
Based on the 1989 table by Williams
78
a basic b2s without the animation is included, I welcome anybody willing and able to make a better more complete one.
894 downloads
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Bad Girls - Tooned-Up (Gottlieb 1988)
By hauntfreaks
Bad Girls - Tooned-Up (Gottlieb 1988)
I've always been a bit embarrassed by my last alt version
this is way way more my style, these broads are TOONED-UP!!
originally built by: Bodydump and 32assassin (we think)
NEW graphic package by: HauntFreaks NEW lighting and pooltable inserts by: HauntFreaks NEW shadows, routed holes and physics materials added by: HauntFreaks DGrimmReaper: VR help and code Burger: Nfozzy, Fleep
I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business
1826 downloads
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Bram Stoker's Dracula - BLOOD EDITION (source BALUTITO V3, mod by Arminio)
By arminio
"The blood is the life!"
Bram Stoker's Dracula - BLOOD EDITION mod. Made from BALUTITO's MOD v3 (https://vpuniverse.com/files/file/7871-bram-stokers-dracula-balutitomod/) with permission.
I was impressed by BALUTITO's version of this classic table, but I decided to go a step further so I made this mod.
Thanks to BALUTITO for permission to work on his amazing mod of Bram Stoker's Dracula table.
So, main change is red color on ramps and overall red tone on lot of other graphic elements. "Tweaks" are simple and small to fit general "bloody" tone + some other features added and some noticed bugs fixed (check list below). I hope you'll like it.
List of changes:
New colors of various lights, ramps, moon, various graphics elements... to get this blood red atmosphere New lights and shades added (ramps, Dracula's eyes, apron, desktop mode background...) Fixes: transparency bug on apron (ball was visible through apron when drained), small moonlight leakage at the top of the table (visible on some angles) - fixed too Added some new features like red ball, start/stop music (using magna save keys), various behavior of moonlight, red eyes, red moon etc. - all this can be configured with options in section "BLOOD EDITION OPTIONS" in script Added some ASCII art at the top of the script (Well, why not! ) Reduced VPX size below 100MB (using lossless compressed webp images)
This table uses the same mp3 file from original Balutito release (drac.mp3). It is included in ZIP release. If you already don't have it, place it in your "Music" subfolder where your table is (as usual).
With this mod you can use any backglass made for Bram Stoker's Dracula table, but you can also try my BLOOD EDITION backglass version - I think it also fits nice with this. Get it here: https://vpuniverse.com/files/file/27430-bram-stokers-dracula-blood-edition-b2s-full-dmd-and-2-screen-setup/
All Logos, Music, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL AND HOME USE AND NOT FOR COMMERCIAL SALE/RE-SALE OR DISTRIBUTION!
This is not my first mod, but the first one I published... Enjoy!
929 downloads
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Black Magic 4 (Recel 1980) JP 6.0.0 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on JP Salas table version 6.0.0 https://www.vpforums.org/index.php?app=downloads&showfile=19044
This table works in DT-FS-VR-MR
This file requires B2S
Added Minimal/Basti Room/PoolBar and Mixed Reality VRRoom on menu
Turn on/off music ambience on F12 Menu
New feature on music:
Download Media80.zip and extract to your Visual Pinball music folder
Download Media80 here: https://mega.nz/file/ojVABI7Q#ah8A9gxcdyc4mUAkv0yWaKpIOS4sl3ogoh7OSXSyyJw
The name of the songs are:
Song1
Song2
Song3
Until Song40
You can replace these MP3 files with your favorite music files until song40.
I will to use these feature in some of my future conversions
To change to next song press Right Magnasave
To change to previous song press Left Magnasave
thanks to @Romknight for the script code.
Virtual Desktop Settings Chromakey for Mixed Reality:
Color RGB = 255,255,255
Similarity: 2
Smoothness: 2
JPSalas 6.0.0 Updated September 2025
- Moved LUT to User Options (F12)
- Added some extra options to the User Options (F12)
- Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
417 downloads
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Boston Pkg
This is my first full-fledged table mod, and I owe a tremendous debt of gratitude to Wed21 for giving me written permission to mod his excellent Nugent table (Stern 1978).
I'm an old man now, but my formative pinball-playing teen years were punctuated by the great classic rock bands of the 1970s.
Many of those bands enjoyed the honor of having real pinball machines themed on them and their music. I've always thought it a shame that one stellar band was left out of that lineup:
BOSTON
With this VPX table, I've tried to inject tidbits of the band's history as well as the spirit of the era in which they emerged, maybe a little humor and a few things only die-hard fans would "get". Oh, and of course, their music.
My contribution here consists primarily of sound and graphics (first time I've ever even fired up B2S Designer). All of the credit goes to Wed21 for an outstanding foundation upon which to build.
514 downloads
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Beavis And Butthead Pinball Stupidity - nFozzy physics, Fleep Sounds, VR, DOF
By chug
cHuGaLaeFoo proudly presents:
My 3rd VPX table and my 1st original table, dedicated to one of the dumbest duos of all time, Beavis and Butthead!
Table Features:
- Nfozzy physics, Fleep sounds, LUT selector, DOF implementation
- Over 300, yes THREE HUNDRED AUTHENTIC Beavis and Butthead callouts from various characters on the show!
- 6 selectable main missions, 1 optional boss multi-ball battle, including a never before seen original VP mission!
- Earn TP and offer it to the great Cornholio to get goodies from his Bunghole shop!
- Multiple music tracks, multiple ways to earn multi-ball, multiple ways to score!
Big thanks to aphophis, Wylte, Arelyel Krele, remdwaas for answering all of my scripting questions.
Shoutout to friscopinball and everyone on discord who helped me with this table.
Special thanks to JPSalas. Without him this table would not exist.
I stripped my Chrono Trigger to the bones in order to create this original table, and it took me around half a year to make.
So if you enjoy this table, check out my other tables here on VPU.
Please leave a positive review, which will encourage me to make more!
Now go play! The Great Cornholio demands TP!
5610 downloads
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BEASTIE BOYS
By ZandysArcade
The Beastie Boys were an American hip hop and rap rock group formed in New York City in 1979.They were composed of Adam "Ad-Rock" Horovitz (vocals, guitar), Adam "MCA" Yauch (vocals, bass), and Michael "Mike D" Diamond (vocals, drums).
This is a Mod of Barracora. All work on this table goes to the credit of everyone that has ever worked on it prior to my MOD. I just added the new theme and elements.
Thank you to UnclePaulie for letting me Mod/Retheme the original table
Thank you Merlin RTP who helped with coding Kickbacks and animations
Table has Nfozzy and Fleep
VR Room
Media Pack
Ect...
Happy Gaming!!!
you will need to add this to your VPMAlias.txt in your VpinMame folder BEASTIEBOYS,barra_l1
put BEASTIEB folder into your MUSIC folder
put the DirectB2S, Table and BEASTIEBOYSV1.ini into your Table Folder
put barra_l1.zip into your Rom Folder
right Magnasave changes songs they are set to random
Enjoy,
If you leave review please thank all the other people who worked on making Barracora such a great table.
4503 downloads
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Big Deal (Williams 1977) Klodo81 v3.0 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on Klodo81 table v3.0 https://www.vpforums.org/index.php?app=downloads&showfile=16973
Table works in DT-FS-VR and MR
Added Basti VRRoom, Pool Bar and Mixed Reality
This table requires B2S to work. See B2S Link
Menu F12 options for music (no copyright) and ambience.
Added flippers/start button animation for VR
Virtual Desktop Settings Chromakey for Mixed Reality:
Color RGB = 255,255,255
Similarity: 2
324 downloads
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Ben-Hur (Staal 1977) Klodo81 V2.0 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on Klodo81 table. https://www.vpforums.org/index.php?app=downloads&showfile=18296
Support Desktop/Fullscreen/VR and Mixed Reality.
New Cabinet art redraw.
Added flippers/start button animation for VR
This table requires B2S to work included in file
VRRoom by Ext2k and Basti's ROOM and Mixed Reality
Used some artwork from DarthVito and Topper
Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
Enjoy!
636 downloads
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Download Statistics
29314
Files104403
Comments43073
Reviews