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JAWS_50Th_Anniversary
By marty02
Hello everyone, today I'm sharing the Jaws table for the 50th anniversary of the film. Have fun! This will be the last table because it seems I'm hindering the development of virtual pinball. Thanks to VPU for hosting the tables and to the people who helped and supported me. Thanks to James for Virtual Pinball Gameplay. Thanks to Gman, a great guy. Thanks to Supergibson and Manson for their help and advice, and thanks to the SuperTilted team and Team Tuga. And finally, a huge thank you to a great gentleman, Mr. JPSalas. Thank you a thousand times. Good luck to all.
Pack:
JAWS Table
Backglass
Backglass mini pup (to activate, replace False with True in line 44)
Media Game rules
A PUP PACK version will be released soon. It was created by GMAN, thanks to him.
several Backglass are made by Manson thanks to him
7933 downloads
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Harley Davidson (Bally 1991) JP v5.5 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on JPSalas Table version 5.5 https://www.vpforums.org/index.php?app=downloads&showfile=13632
I redraw all cab arts.
Table works in DT-FS-VR and MR
Added Basti VRRoom, Pool Bar and Mixed Reality
This table requires B2S to work. See B2S Link
Menu F12 options for music (no copyright) and ambience.
Added flippers/start button animation for VR
Virtual Desktop Settings Chromakey for Mixed Reality:
Color RGB = 255,255,255
Similarity: 2
939 downloads
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Kim Wilde (SuperEd) v4.00
By supered
Kim Wilde Pinball release 4.00
Created by SuperEd, artwork by Michael Gibs
Thanks to the guys from VPW for the sample table. I used a lot of that table to upgrade this table.
HighLights:
- All the great stuff from VPW added to this table (sounds, physics, inserts)
- MX Led support
- New graphics (playfield, b2S)
- Some code fixed (bugs)
Installation / requirements.
- This table was created using VPX10.8
- Table only supports FlexDMD
Put the KimWildeDMD folder in the tables folder
The table has default no music.
To install the music download the files from https://drive.google.com/drive/folders/130FA3R9u9GXIt6lqcsqgqJw9DGmmwVqy
or use the shortcut added to the installation files.
Don't forget to enable the music using the F12 key.
F12 key also give the possibility to disable siderails, change volumes, add DMD to playfield and change number of balls.
Whats new in release 4.00
' New playfield graphics
' New lights (VPW Inserts)
' New table sounds (VPW)
' Flipper Corrections (VPW)
' Bumpers (VPW)
' Flashers (VPW)
' Table Physics (VPW)
' Added volume configs in F12 Table Options
' Fixed some sounds not using volume settings.
' Changed ramp lights to white and more lights
' Added side reflections for VPX8 (Render probes)
' Changed the voice-overs to an AI generated voice cloning using alltalk_tts and an interview as reference audio.
' Added 5 samples for every voice to get some variation
' Added check for music files existing when music is enabled
' Audiotracks now sites in seperate folder .\music\KimWilde
' Added Vocal Queue system so voices don't overlap
' Added option to disable Backglass sound Effects
' Added MX led DOF.
' New Backglass with art from Micael Gibs (thanks!)
' Removed UltraDMD, B2S scoring and JP's DMD. Only FlexDMD now.
' Added transparant plastics
' removed 2 bumpers (now 3, not 5)
' Changed GlowBall intensity to 5 (not 10)
' Re-mastered the audio tracks
' Added FlexDMD .\KimWildeDMD directory
' Changed Kickback procedure / grace timer
' F12 can now change number of ball
' F12 can disable siderails
743 downloads
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Walkure (Macross Delta) mod of Walkyria (Joctronic 1986)
By Anthias
mod of walkyria by mfuegemann
Walkure is the band that Macross Delta centres on. THey are accompanied by a squadron of Valkyrie fighter jets as they travel to war zones to sing for the protection of the entire galaxy.
Songs included are shortened samples only. If you wish to replace them with the full tracks, they are readily available through legitimate sources. Once you purchase the tracks, if you replace the included files, you will need to extend the duration of the musictimer, I suggest fice or six minutes from the current three.
265 downloads
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Scared Stiff (Bally 1996)
By VPinWorkshop
"Ride The Boney Beast!"
VPW proudly present a table that'll keep you up!
This started about a year ago when Sixtoe got hold of a playfield scan of Scared Stiff and decided to follow through on a long time promise he'd made to make a series of "how to vpx" videos showing how to build a table totally from scratch.
VPW How To VPX on Youtube
It's one mcarter78's favorite tables, so he started to build it in the toolkit and got hold of some of the toys to scan them, Tomate came in to finish the blender side of things, and Apophis came on board to sort out some script things and add the VR bells and whistles.
Cyberpez built a new 3D backglass and Tomate made a new 3D spider for it.
During building it Sixtoe found a bug in VPX and Niwak fixed it, so now all of the flashers work properly and fade nicely now PWM is implemented properly (you'll need a recent-ish vpinmame for this!), and we think you'll enjoy the lightshow
Check out all the options in the F12 menu, which includes the latest and greatest of everything VPW has to offer. Enjoy!
VPW STIFFS
Sixtoe - Project Lead, scratch table build and scripting.
Tomate - 3D modeling and rendering.
MCarter78 - 3D scanning, modeling and scripting.
Apophis - Scripting and VR support.
Cyberpez - Playfield Cutting, VR backglass.
DGrimmReaper - Custom VR ball shooter.
FrankEnstein - Custom instruction card.
Testers - Pinstratsdan, Rik, Studleygoorite, mecha_enron, dad-e-drums, bthlonewolf, bountybob, robbykingpin, nestorgian, guus_8005, wrd1972
Required Software (64-bit versions):
VPX 10.8.0 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-2051-28dd6c3
VPinMame 3.7.0.47 or later recommended: https://github.com/vpinball/pinmame/actions/runs/15769888098
B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.3
Version Log
001 - Sixtoe - "Just in case" Upload - Unplayable
002 - Sixtoe - Hit a script wall, please send help
003 - Sixtoe - IT'S ALIVE
004 - Sixtoe - Fully Playable
005 - tomate - First 2k batch added, most of the VPX objects set as not visible,VLM materials applied
006 - mcarter78 - Add room brightness, ball & plunger textures, make lights hidden, hide a few other trigger objects
007 - mcarter78 - Movables animation WIP (flippers, gates, crate, targets, bumpers, slings)
008 - tomate - dozens of fixes in Blender, not so many in VPX
009 - mcarter78 - Animate Leapers & diverter, fix GI string #s in update callback, Add rules card, cabinet mode & art blades to option menu
010 - mcarter78 - Reduce height of collidable targets under ramps causing stuck balls
011 - mcarter78 - Increase bumper ring speed
012 - mcarter78 - add collections/sfx for walls, metals & apron, add ramp rolling, crate hit, and autoplunger sounds
013 - mcarter78 - animate closed crate hit & ramp flap from spider VUK, hide ramp triggers
014 - tomate - some axis fixed in blender, open/close coffin prims added, fixed coffin position in VPX (thanks Apophis!), bumpers and gates elements re-named in blender and changed in the script, backgorund set to black for desktop mode
015 - apophis - Animated boogie arms. Updated desktop POV. Fixed GI rtx shadows. New ball image.
016 - tomate - crate and boogies textures fixed, set "hide parts behind" for PF object
017 - apophis - Adjusted slingshot strength and threshold. Fixed flipper shadows. Added ball shadows. Animated coffin door and cadaver. Added options: desktop DMD visibility, outlane difficulty, ramp refractions
018 - apophis - Fixed coffin diverter logic.
019 - tomate - 4k batch added
020 - tomate - some fixes on blender side, new 4k batch added, VPX unused textures deleted
021 - apophis - Increased flipper strength to 2500. Increased upper gates elasticity to 0.85
022 - mcarter78 - Animate autoplunger & leaper rods, less bouncy gates
023 - cyberpez - backglass first draft
024 - tomate - new 4k batch added, previous issues fixed (cadaver, top lanes and insert), collidalbe low poly right ramp updated to match visual ramp
025 - mcarter78 - Fix autoplunger gate, open up the crate more when entering
026 - tomate - new 4k batch added, targets textures fixed, GIL on group0 issue fixed
027 - apophis - Backglass second draft. Made BG visible in desktop mode.
028 - apophis - Added VR Cab. Made desktop backglass optional. Light blocker below playfield. Adjusted visible crate opening angle.
029 - Sixtoe - Crate VUK rejigged and randomised, various rubber tweaks, redid wall and rubber layout in blocker format, made l53 visible temporarily.
030 - tomate - new 4k batch added, flippers and l53 fixed, vpx l53 back to hide, changed PF render probe to dynamic, add a hole on PF blocker to see the visual VUK
031 - tomate - added default LUT and saturation option menu
032 - apophis - Fixed tilt switch assignment. Changed default LUT is 1to1. Made insert lights reflect on ball. Changed default cab POV. Added info card to tweak menu (thanks FrankEnstein).
033 - apophis - Improved post passes. Added inlane slowdown code. Added custom shooter knob option (thanks DGrimmReaper). Added minimal VR room with movie poster options.
034 - apophis - Fixed spider b2s issues. Disabled reflections of some items.
RC1 - apophis - Fixed boogie man analog nudging. Updated some backglass flashers (thanks cyberpez). Updated custom rules card in tweak menu (thanks FrankEnstein). Fixed knocker sfx. Updated frog target hit sfx and scoop entrance sfx. Fixed VR poster visible bug.
RC2 - mcarter78 - Only animate crate door on hit if not already currently animating
RC3 - apophis - Solved crate door issue? Added playfield reflection options. Lowered plunger speed.
RC4 - apophis - Accounted for frame rate in frog speed calcs. Adjusted down frog leap speed. Slowed down right vuk eject and ramps (slightly). Slingshots strength set to 4.2 from 4.5
RC5 - mcater78 - lowered ball height threshold for vuk trapdoor to >= 109 from > 110 and added a Y value failsafe
RC6 - apophis - Updated (optimized) the reflection scope option. Improved spider wheel icon images (thanks HauntFreaks). Chnaged z lift on sw36 kicker from 100 to 105.
RC7 - Sixtoe - Added metal hit to leaper targets, refactored entire cadaver coffin exit area,
10940 downloads
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Scared Stiff VPW Cabinet POV
By LoadedWeapon
Before you message me... Scared Stiff VPW Cabinet POV
662 downloads
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Monopoly (Stern 2001) Fidiko Mod 1.3
By fidiko
Monopoly (Stern 2001) Fidiko Mod 1.3
What's New in Version
New backwall.
Added side blades.
Changed some plastics and place correction
Modified GI.
1151 downloads
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Big Deal (Williams 1977) Klodo81 v3.0 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on Klodo81 table v3.0 https://www.vpforums.org/index.php?app=downloads&showfile=16973
Table works in DT-FS-VR and MR
Added Basti VRRoom, Pool Bar and Mixed Reality
This table requires B2S to work. See B2S Link
Menu F12 options for music (no copyright) and ambience.
Added flippers/start button animation for VR
Virtual Desktop Settings Chromakey for Mixed Reality:
Color RGB = 255,255,255
Similarity: 2
314 downloads
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Rancho (Williams 1976) Klodo v2.0 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on Klodo81 table v2.0 https://www.vpforums.org/index.php?app=downloads&showfile=17068
Table works in DT-FS-VR and MR
Added Basti VRRoom, Pool Bar and Mixed Reality
This table requires B2S to work. See B2S Link
Menu F12 options for music (no copyright) and ambience.
Added flippers/start button animation for VR
Virtual Desktop Settings Chromakey for Mixed Reality:
Color RGB = 255,255,255
Similarity: 2
278 downloads
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Kessel Run (Original, 2025) ICB Mod
By endeemillr
This started with me cleaning up a dusty version of Ice Cold Beer and after getting really inspired by Uhlenhopp's beautiful ICB cabinet on facebook with his mods, I started adding on. Had to add a couple scoring holes to make 12 parsecs, movie quotes, music, and a FlexDMD, why not? Controls are magnasaves and flipper buttons. No plunger required. If you have installed joysticks on your cab, it plays much better, but you will need joy2key to convert joystick inputs to match your flipper, Magna keys.
I am not a puppack fan, but if any of my creations could use one this is it, so reach out if anyone is interested in creating one.
mfugemann made the original ICP table in VP9
32assassin made the VPX version.
Images are from the web except the Kessel run logo, I created from the Empire logo
I got permission to mod the table from both authors, so I cannot give permission to mod, but I hope others can use my Flex scripts. We can do more with our DMDs, people!
no rom needed
734 downloads
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CAPTAIN SPAULDING'S Museum Of Monsters and Madmen
By ZandysArcade
What's the matter? Don't you like Clowns?
Captain Spaulding (born Johnny Lee Johns and also known as "Cutter") is a fictional character created by Rob Zombie. The character first appeared in Zombie's 2003 horror film House of 1000 Corpses, portrayed by Sid Haig. Haig reprised his role as Spaulding in the sequels The Devil's Rejects (2005) and 3 from Hell (2019). Haig also voiced Spaulding in the 2009 animated film The Haunted World of El Superbeasto. The character is depicted as a vulgar and murderous clown.
In House of 1000 Corpses, Spaulding is portrayed as the proprietor of a gas station and fried chicken eatery that also houses a roadside attraction known as Captain Spaulding's Museum of Monsters and Madmen. In The Devil's Rejects, he is revealed to be the patriarch of the Firefly family. The character, and Haig himself, have been called icons of modern horror cinema.
Unfortunately Sid Haig passed away in 2019, I chose to do this table because he deserves to be part of the Killer Clown group.
WARNING!!!!!!!!!!!WARNING!!!!!!!!!!!WARNING!!!!!!!!!!!
This Game has ADULT LANGUAGE and Themes, please be aware before playing!!!
This table has:
Nfozzy and Fleep, Rothbauer physics
Custom DOF
VR Room
VPW Inserts
Flupper Flippers
Custom Audio Callouts
Full Media Pack
DirectB2s and 2 screen B2s option
Adjustable difficulty options
Press Add Coin when the ball is in the shooter lane to see quick instructions and again to turn it off.
Thank you to:
JPSalas for the original table and permission to mod
@RobbyKingpin for Nfozzy and Fleep, Rothbauer physics
@Unsavory for custom Callouts
@Joepicasso for testing and tuning and encouraging me to finish this one!
Charlie Ferrero for the Custom DOF
@Supergibson for scripting help
@MerlinRTP for Scripting Help
anyone else that may have helped over time that i forgot..
9409 downloads
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Gun Men (Staal 1979) Klodo81 v1.0 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on Klodo81 table. https://www.vpforums.org/index.php?app=downloads&showfile=19128
Table works in DT-FS-VR and MR
Added Basti VRRoom, Pool Bar and Mixed Reality
This table requires B2S to work.
Menu F12 options for music (no copyright) and ambience.
Added flippers/start button animation for VR
Virtual Desktop Settings Chromakey for Mixed Reality:
Color RGB = 255,255,255
Similarity: 2
357 downloads
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Mr. and Mrs. Pac-Man (Bally 1982) Goldchicco 1.0 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on GoldChicco Table
Thanks to @DGrimmReaper to add leds on the backbox, and some adjust in lighting.
New Backbox like real Pac-Man Table
Table works in DT-FS-VR and MR
Added Pac-Man VRRoom, Pool Bar and Mixed Reality
This table don't require B2S to work, but you can download it at b2s link
Menu F12 options for music (no copyright) and ambience.
Added flippers/start button animation for VR
Virtual Desktop Settings Chromakey for Mixed Reality:
Color RGB = 255,255,255
Similarity: 2
781 downloads
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Def Leppard Hits Vegas (PUP PACK)
By LAROUILLAS
Def Leppard Hits Vegas
(9Go / 5 part-concert full)
includes B2S and Media loading, topper ...
Magna save left and right = Music
They're one of my favorite bands and Las Vegas is the concert you have to see
01. Die Hard The Hunter
02. Animal
03. Excitable
04. Foolin’
05. Too Late For Love
06. Billy’s Got A Gun
07. Slang
08. Promises
09. Paper Sun
10. Let It Go
11. Mirror, Mirror (Look Into My Eyes)
12. Bringin’ On The Heartbreak
13. Switch 625
14. Let Me Be The One
15. We Belong
16. Have You Ever Needed Someone So Bad
17. Two Steps Behind
18. Now
19. Rocket
20. Let’s Get Rocked
21. Hysteria
22. Love Bites
23. Armageddon It
24. Pour Some Sugar On Me
25. Let’s Go (Live)
26. Action
27. Rock Of Ages
28. Photograph
(pop-BackGlass) Def Leppard PUP Hits Vegas (Original 2025).mp4
Intro.mp4 19 - Def Leppard - Rocket - Ultra HD 4K - Hits Vegas; Live at the Planet Hollywood. 2019.mp4
02 - Def Leppard - Animal - Hits Vegas. Live at the Planet Hollywood. 2019.mp4
28 - Def Leppard - Photograph + Outro - Ultra HD 4K - Hits Vegas; Live at the Planet Hollywood. 2019.mp4
1282 downloads
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Ben-Hur (Staal 1977) Klodo81 V2.0 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on Klodo81 table. https://www.vpforums.org/index.php?app=downloads&showfile=18296
Support Desktop/Fullscreen/VR and Mixed Reality.
New Cabinet art redraw.
Added flippers/start button animation for VR
This table requires B2S to work included in file
VRRoom by Ext2k and Basti's ROOM and Mixed Reality
Used some artwork from DarthVito and Topper
Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
Enjoy!
630 downloads
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Tiro's (Maresa 1969) JP 1.0 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on JPSals Table version 1.0.0 https://www.vpforums.org/index.php?app=downloads&showfile=19139
I redraw all cab arts.
Table works in DT-FS-VR and MR
Added Basti VRRoom, Pool Bar and Mixed Reality
This table requires B2S to work.
Menu F12 options for music (no copyright) and ambience.
Added flippers/start button animation for VR
Virtual Desktop Settings Chromakey for Mixed Reality:
Color RGB = 255,255,255
Similarity: 2
210 downloads
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TALK TALK
By LAROUILLAS
I'm sharing TALK TALK with you, it was commissioned by a VPU member who loves.
TALK TALK
includes B2S and Media loading, topper ...
Magna save left = Lut
Magna save right = Music
*****************************************************************************
I muted the ROM sound; you can re-enable it in the script at line 66.
66.Games("countdwn").Settings.Value("sound") = 0 '1 is enabled
*********************************************************************************
You can also mute the music and add background noise at lines 976 and 977.
976 Const PlaySong = False 'Control music playback [true -> ON, false -> OFF]
977 Const Playambience = True 'Control ambient playback [true -> ON, false -> OFF]
********************************************
If you're having trouble throwing the ball, you don't have the correct ROM.
countdwn.zip
********************************************
Music
1 - Talk Talk - Talk Talk
2 - Talk Talk - Today
3 - Talk Talk - Have You Heard the News (1997 Remaster)
4 - Talk Talk - My Foolish Friend
5 - Talk Talk - Dum Dum Girl
6 - Talk Talk - Such a Shame
7 - Talk Talk - It's My Life
8 - Talk Talk - Tomorrow Started (1997 Remaster)
9 - Talk Talk - Happiness Is Easy (1997 Remaster)
10 - Talk Talk - Life's What You Make It (1997 Remaster)
11 - Talk Talk - Living in Another World (1997 Remaster)
12 - Talk Talk - Give It Up (1997 Remaster)
13 - Talk Talk - Eden (1997 Remaster)
14 - Talk Talk - Desire
15 - Talk Talk - I Believe in You
16 - Talk Talk - I Don't Believe in You (1997 Remaster)
17 - Talk Talk - April 5th (1997 Remaster)
18 - Talk Talk - Chameleon Day (1997 Remaster)
19 - Talk Talk - Time It's Time (1997 Remaster)
********************************************
286 downloads
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Jurassic Park 30th LE Stern 2023 Tribute
By RebelB
Life finds a way!
To celebrate the Jurassic Park Anniversary I present to you my tribute to Stern's Jurassic Park 30th Anniversary LE.
Enjoy!
-Rebel B
9830 downloads
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Knight Rider (vpx 2025)
By Tombg
Ce n'est pas vraiment ce que je fais habituellement mais j'ai voulu recréer cette table qui existait déjà sur une ancienne version de VP PinGod Horspin ainsi que sur Future Pinball.
J'ai repris les images, la majorité des sons et amélioré un peu l'ensemble, mais les règles sont les mêmes. Je l'ai également codée pour 4 joueurs. Vous pouvez jouer avec un B2S et/ou le mini PupDmd et/ou activer l'ultraDmd. Bref c'est une table assez simple et facile à jouer.
Merci à @Outhere pour les Solénoïdes Dof et la team SuperTilted pour les tests et correction de bugs.
Merci de modifier le script en fonction de votre configuration suivant les instructions fourni en photo dans la description que vous retrouverez aussi dans le puppack !
Bon jeu à tous
-------------------
This isn't really what I usually do, but I wanted to recreate this table, which already existed on an older version of VP PinGod Horspin as well as on Future Pinball.
I took the images, most of the sounds, and improved everything a bit, but the rules are the same. I also coded it for 4 players. You can play with a B2S and/or the mini PupDmd and/or activate the ultraDmd.
Thanks to @Outhere for the Dof Solenoid and team SuperTilted for testing and bug fixes. In short, it's a fairly simple and easy table to play.
Please modify the script according to your configuration following the instructions provided in the photo in the description which you will also find in the puppack !
Good game everyone.
4720 downloads
- knight rider
- tombg
- (and 3 more)
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Gridiron (Gottlieb 1977) NFL Mod
By endeemillr
Here is my NFL Mod of Loserman76’s Gridiron from Gottlieb 1977. Like my NHL mod of Ice Fever, you can change teams on both sides by holding down left (home) or right (away) magnasave to change teams with the flippers. This table does not use the launch button. The right flipper launches the ball. In the original spirit of Jeff’s recreation, I modeled the uniforms loosely by what was worn in the 1977 season. Also, I organized them by the 1977 divisions going West/Central/East in both conferences. I thought about adding options for modern teams and logos, but it just didn’t make sense to use modern team logos on such an old game. This puts Seattle in the AFC again and Tampa in the good old NFC Central!
In the script, you can activate an option in the single player game to auto generate points for the away team every time a home ball is launched. It adds scores based loosely on your play history, so as you get better, so will your AI opponent.
I added three uniform options in the script as well.
WASHINGTON – my beloved home team with the controversial name. The original is the default value, but you can switch to the 2020 retro mascot free uniforms if you prefer your pinball with less controversy.
CINCINNATI – The look of NFL teams was practically unchanged from the early seventies to the early nineties when the patriots used their radical redesign. The lone exception was the Bengals who had horrible helmets in 1977. I added an option for the 1981 tiger striped helmet.
PITTSBURGH – There is a large head in the middle of the playfield who nicely shows off the team logo. Unfortunately for Pittsburgh, this is the plain black side without the steel logo on it. I created a variant that turns the player’s head to the right showing the logo.
Thanks to Wildman for the original backglass. I had to shrink it, twist it and bend it to my will to allow the team changes, so if anything is broken or ugly, that is entirely my doing.
I included a wheel image, but do not know the original author to credit them. The only thing I altered was adding a 1971 NFL logo over it.
Xenonph’s NFL tables were the main inspiration for this and my Ice Fever Mod project, and I still believe they’re the best argument for the superiority of Virtual pinball over real life. I learned and borrowed much from the script to make the playfield changes possible.
From Loserman76’s post: Original conversion of Pinuck's VP9 table by Scottacus which was used as guidance for his complete rebuild.
The backglass mechanics I had to figure out the hard way with much trial and error. The DOF commands were playing havoc with my backglass. I made many adjustments and hope I didn’t break anything. Just keep in mind, if you have to adjust, any new DOF targets between 100-181 will most likely mess up the backglass.
997 downloads
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Paradise (Gottlieb 1965) JP v1.0.1 DT-FS-VR-MR Ext2k Conversion
By Ext2k
This file is based on JPSals Table version 1.0.1https://www.vpforums.org/index.php?app=downloads&showfile=19132#
Note about 1.0.1: Added the manual ball lift, by popular request But you need to change the script. At the top find
Const AutoBallLoading = True and change it to Const AutoBallLoading = False
I redraw all cab arts.
Tryed to upscaled the Backglass made by Fratazzo
Table works in DT-FS-VR and MR
Added Basti VRRoom, Pool Bar and Mixed Reality
This table requires B2S to work. See B2s Link
Menu F12 options for music (no copyright) and ambience.
Added flippers/start button animation for VR
Virtual Desktop Settings Chromakey for Mixed Reality:
Color RGB = 255,255,255
Similarity: 2
314 downloads
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The Walking Dead LE/Premium 4K Cabinet POV
By LoadedWeapon
Just a request from people for cab pov enjoy!
Should work on day and night just fine..
390 downloads
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Truck Stop Cabinet POV
By LoadedWeapon
To make the walls brighter use the element select tool in the editor and select sidewall in the editor and in the options on the right put disable spot lights on 0.3 to make them brighter
215 downloads
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Submitted
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Creature from the Black Lagoon Cabinet POV
By LoadedWeapon
people have been asking for some new ones so...
507 downloads
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Creature from the Black Lagoon (Bally 1992)
By VPinWorkshop
"And now, on with the show!"
VPW proudly present this monster of a table! This has been the machine cooking for longest in VPW, dating back to August 2020! It went through a few tweaks and iterations until everything was totally scrapped when we got a new playfield scan and Sixtoe scratch rebuilt it in 2022, and Niwak built it in the what was then brand new blender toolkit as he wanted to to test fancy overlapping transparent ramps.
After doing everytihng, we realised the whole table has been built on slightly the wrong scale and were sad, Niwak then got distracted by updating vpinmame so the ramp lights worked properly and then completely rewriting vpx and vpinmame, and Sixtoe got distracted by a squirrel (this happens more than you'd expect).
Then at the start of May '25 Apophis held Sixtoe upside down over the vpw swamp and said "are you gonna finish this or what? what we have is better than not having one!" and brought it up to date with mcarter78 and FrankEnstein, and here we are, finally with a release!
Check out the original swampy VR room and all the options in the F12 menu, which includes the latest and greatest of everything VPW has to offer. Enjoy!
The ramp running lights work in all versions, but they'll look a bit prettier in the newest pinmame (3.7.0.43) as correct emulation of the special pcb has now been added by Niwak.
VPW Creatures
Niwak - Blender Model, scripting, running lights code in VPX.
Sixtoe - VPX scratch table build.
Apophis - Updating blender model, updating scripting, fancy backglass lighting.
FrankEnstein - 3D and scripting work.
mcarter78 - Script work.
Tomate - 3D work.
DaRdog and Rawd - VR Black Lagoon.
HauntFreaks - Backglass image information and supporting b2s.
Clark Kent - Playfield Scan
Skitso & iaakki - Playfield Scan Tweaks
Testers: PinStratsDan, Mecha_Enron, Somatik, Studlygoorite, bthlonewolf, carny_priest, guus_8005, MetaTed, Dad-E-drums, mlager8, cl4ve, DGrimmReaper, CalleVesterdahl
Required Software (64-bit versions):
VPX 10.8.0 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-2051-28dd6c3
VPinMame 3.7.0.43 or later recommended: https://github.com/vpinball/pinmame/actions/runs/15285924979
B2S Server 2.1.3 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.3
Version Log
001 - iaakki - New PF scan in for realignment. Layer 1 started.
002 - Sixtoe - Complete culling and complete rebuild to new alignment. Physics, shadows, preliminary audio scripting, preliminary standup scripting, something weird up with left ramp.
003 - Sixtoe - Lampz and prims.
004 - Niwak - Add Blender model of the table, hide all previous graphic elements, wired up Lampz
005 - Scrapped
006 - Niwak - New render
007 - Sixtoe - Physics objects adjustment and rebuilding, ball traps filled, collidable primtiive bowl hole narrowed, removed redundant objects, fixed depth bias on flipper shadows,
008 - Niwak - Link visuals to solenoids & lamps, add in game menu, add Lampz/VPX support, add a playfield mesh, add (slightly) tinted refracting ramps, add Flupper & Fuzzel chase light work around, add gate animations
009 - Sixtoe - Lower right physical VUK hooked up, added fleep sounds, adding ramprolling sounds.
010 - Niwak - New render, use native light instead of Lampz, fix light properties, add missing ones, fixed options and most mods, rewrite GI and chase light
011 - Niwak - New render, single room lighting (smaller and better perf), fix chase light, setup to use pinmame 3.7 beta for GI, add lift ramp and most options
012 - mcarter78 - Updated physics for flippers/targets, Updated PWM, Added instruction card & options to F12 menu, added room/ball brightness, moved animations to FrameTimer
013 - apophis - Fixed room brightness issue. Updated all animations with new VLM arrays. Added new 2k bake.
014 - apophis - Added temperature tint to flashers. Fixed some ball rolling sounds and other sfx. Updated ambient ball shadows. Added FlipperCradleCollision to OnBallBallCollision. Added ball brightness routine. Fixed ramp and bumper materials. Added light blocker below PF.
015 - apophis - Added 4k bake. Fixed upper left ramp animation. Deleted unused timers.
016 - apophis - Fixed plunger (room brightness and spring). Added some options: playfield reflections, ramp refractions, outlane difficulty.
017 - DaRdog - Added VR room
018 - apophis - Animated VR buttons and plunger.
019 - apophis - Fixed tilt switch. Fixed some ramp sfx triggers. Added Rubber_4 sfx. Slightly reduced pf friction and sling strength.
020 - apophis - Added animated VR backglass lighting.
021 - DaRdog and Rawd- Black Lagoon MEGA room
022 - apophis - New 4k bake. Tweaked ramp friction and outer orbit lane returns.
023 - Sixtoe - Added physical sw34 VUK, tweaked playfield mesh and added primitive scoop guide, now behaves in a much more satisfying manner. Reinforced Apron. Tweaked Ramps, Tweaked VR backglass and right flipper button (thanks to DGrimmReaper).
024 - tomate - hard GIU reflections on backwall fixed, transmition issue on plastic ramp over f25 fixed
025 - Sixtoe - Made snack bar shot a lot harder by making the rubber sleeve the correct shape and size (replaced standard sleeve with larger tapered sleeve). Numerous alignment fixes.
026 - apophis - Fixed left orb return. Added scoop sfx. Dropped flipper strength to 2450. Made ball darker when in right vuk saucer. Tweaked ramp vlm.bake.ramps material. Moved PFLightBlocker up to -50 z.
027 - apophis - New 4k batch.
028 - FrankEnstein - New 2k batch with improved visual ramps. More prominent flashers in the back of playfield.
029 - apophis - Added color to insert light ball reflections.
030 - FrankEnstein - Added option to enable static vs dynamic reflections (default to static). Fixed baked glass reflection. Updated 4k bake
031 - FrankEnstein - Fixed right scoop flasher, fixed car lights, fixed black gate wires
032 - FrankEnstein - Added option in F12 to turn on or off bumper lights, factory and mod states
033 - FrankEnstein - Updated 4k bake.
034 - FrankEnstein - Optimized dynamic refleictions option.
RC1 - apophis - Updated 4k bake. Updated cab POV. Added desktop DMD visible option. Cleaned up script comments.
RC2 - Sixtoe - Tweaks'n'stuff
Release v1.0
11779 downloads
