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70 files

  1. Fish Tales VPW

    "Gone fishin', leave a message."
    The Visual Pinball Workshop proudly presents, Fish Tales by Williams!
    This table has been in the VPW development queue since December 20th, 2020. Since then, there have been many contributors. We thank them all!
     
    VPW Fishermen
    --------------------------
    Blender Toolkit: Benji, fluffhead
    Physics/Scripting: rothbauerw, fluffhead
    Artwork: Brad1X (playfield, apron, and decal redraws), Hauntfreaks (backglass)
    VR Room: Rawd and DaRdog81
    VR Backglass: leojreimroc
    Blender advice, Flipper and Plastic Ramp rebuilds: tomate
    Editor and scripting assistance, tuning and clean-up: apophis, Sixtoe
    Physics calibrations, flipper measurements, and testing: JLou
    Other contributions: sheltemke, iaakki, Schlabber34, bord, redbone, Steely
    3D modeling and assets (plastics and playfield scans and touch-up): g5k
    3D modeling: 3rdaxis
    Artwork assistance: EBisLit
    Playfield Scan: Clarkkent
    Table references: Kevv
    Previous authors: Pinball58, Skitso
    Testers: Studlygoorite, PinstratsDan, geradg, Primetime5k, DGrimmReaper, Wylte, RIK, somatik, passion4pins, JLou, Dazz, BountyBob, HauntFreaks, redbone, DarthVito, Robby King Pin, CalleVesterdahl, Colvert, HayJay, TastyWasps
     
    ---
     
    This table is pushing the limits. If you experience performance issues, adjust the refractions probes in the Tweak Menu if you have VPX 10.8 RC1 or later, or follow the recommendations in the Performance Tip PDF attached to the download.
    https://github.com/vpinball/vpinball/releases
     
    ---
     
    All options are in the Tweak Menu (F12):
    - Refraction Probe Settings (Available in 10.8 RC1 or later) - used for performance tuning, if needed
    - Ramp Cover Decals (enable/disable ramp cover decal mod)
    - Playfield Reflections Options (enable/disable static or dynamic reflections)
    - Side Blade z-scale for cabinet users
    - VR Room options (why would anyone want anything other than the fishing scene?)
    - VR Back Box topper toggle
    - VR Ambient sound options
    - View VR Room in desktop
    - Outlane Difficulty
    - Flipper Tricks Difficulty
    - Volume Dial
    - Ball Roll Volume
    - Ramp Roll Volume
    - Table Brightness
    - Ball Brightness
    - LUT Options (not applicable in Fishing Scene)
     
    ---
     
    There is a DMD rom text size patch available here if you want it;
     
    Also check out Fish Tales Altsound package by idigstuff 
     
     
     

    6037 downloads

       (73 reviews)

    178 comments

    Updated

  2. Fish Tales VPX v1.1 - pinball58

    Fish Tales VPX v1.1 - pinball58

    5677 downloads

       (4 reviews)

    0 comments

    Submitted

  3. Five nights at freddy(FNAF)

    THIS IS A JUMP SCARE TABLE, IF YOU HAVE ANY HEART CONDITIONS PLEASE BE CAREFULL!
     
    Happy Halloween! enjoy and please rank the table and leave a comment behind.
    Thanks for all the reactions, it really cost me a lot of time to build this or any table. 
     
    First of all the round of thanks:
    Thanks to drjameshouse for helping and writing the code together
    Thanks to jpsalas for helping the kicker issue
    Thanks to godisnothere for the topper and wheels(included in the zip) 
    Thanks to uers1983 for his lovely wheels(included in the zip)
    Thanks to tartzani to help me with the light issue
    Thanks to Hauntfreaks for his eye ball image, and solving the memory leak issue(my textures where to big 4096x4096 is the max you can use)
    Thanks to Tomato for helping with the tube in blender
     
    This is a original table with all the files included in the table. Modding only by approval.
    With 1,3 and 5 million you will get an extra ball
     
    This table started of as a request from gamemodder, so he could learn to build a table. Then he quit and i tried it with snapstick but he was to busy. Then i asked a friend and he also quit. Luckily i found drjameshouse and he helped with the code and things on the table to get familiar with vpx. We where on a time pressure, because i wanted to release the table before halloween. 
     
    RULES:
    this table has a day and night modus. You start in the day 6:00 the time will move till you reach 00:00 there will be an intro and the scary part begins. Can you survive the night?
     
    Day modus
    the kickers for kitchen and stage are available(no time restriction, it will stop the day timer and after completing the items, the daytimer will be turned on again).
     
    Kitchen:
    collect 3 pizza slices
    collect 3 Milkshakes
    collect 3 Presents
    collect 3 pizza boxes
    collect 3 cans
     
    Stage:
    collect 3 Guitars
    collect 3 Monitors
    collect 3 Flashlights
    collect 3 voicerecorders
    collect 3 Microphones
     
    Targets:
    hit F-U-N-N-Y
     
    Night modus
    to escape the night hit and complete the targets: N-I-G-H-T. There will be a random timer so Freddy and his friends will jump scare you and then you will loose the ball. If you loose the ball in the night, you will have to start over the day just like in FNAF.
     
    add the end of the ball you will get an extra target bonus and bumberhits bonus
     
    How many nights can you survive?  

    2117 downloads

       (3 reviews)

    14 comments

    Updated

  4. Flash (Williams 1979)

    A Steve Ritchie classic from 1979, Flash is a great playing target shooting game.
     
    Built from scratch from scans provided by @Onevox's own Flash machine.  He also consulted on the look and gameplay of the project. VR room and settings by @UnclePaulie. New star rollover inserts by @Flupper. Script and physics doctoring by @rothbauerw.  
    See the script to set DT, VR, or cab mode.
     
    Post your high scores.
     

    2374 downloads

       (17 reviews)

    64 comments

    Submitted

  5. Flash Gordon - EB v1

    Reupload -- previously published to vpinball in 2020
     
    *******************************************************************************
     
    Flash! Ah-ah! He'll save every one of us!
     
    Primarily a graphical mod, the majority of the hard work of bringing this table to life came from the authors before I had any involvement. VP9 version by Sinbad and the VPX version by rothbauerw
     
    While adding the playfield to an existing table (as a demonstration to a member in one of the vpin facebook groups), I got carried away and started updating plastics when I found nice resolution photos on eBay. It felt like only a few more steps would be needed to finish up a decent mod, so I decided to hunt down and update decals, apron, and bumpers as well. What was meant to be a quick 1 hour demo turned into 10, but I'm really happy with the results.

    I love the speed and flow on this table. Basically every shot in the top half of the table is rewarding and there's that short "safety net" feeling of relief when you can get up to the upper-playfield.

    1132 downloads

       (1 review)

    7 comments

    Submitted

  6. Flash Gordon (Bally 1981)

    "Pathetic Earthlings... Who can save you now?"
     
    Bally creates the most incredible game in the Universe ... FLASH GORDON!
     
    This is the first split-level game from Bally and the first to use the "Squawk & Talk" board, and the second production Bally game with speech (Xenon 1980 was the first).
     
    Version 2.0:
     
    This update includes:
    Scanned playfield and plastics
    Bord blender render
    Blacksad backglass art
    The latest physics: nfozzy physics, flipper tricks, rubber dampener, rubberizer, drop targets, and stand-up
    Fleep sound package
    VPW insert lighting
    VPW dynamic ball shadows (with performance fix that should allow use in VR)
    VR Room
     
    Credits:
    Physics, sound, scripting and VR: rothbauerw
    Blender: Bord
    Backglass: Blacksad
    The VPW team for support and testing

    7859 downloads

       (19 reviews)

    50 comments

    Updated

  7. Flash Gordon (Bally 1981) Sound Mod

    Be sure to check the version number when downloading table from "new updated tables" section. The newest version is 2.1.
    Usually the file needs to be approved by an administrator before you can download the table, but for some reason it is being put at front of list before it is approved.
    So just be sure to check the file version, or you may be downloading old version, thinking it is the updated version.
     
    I first would like to thank Rothbauerw for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank everyone who contributed to this table including, Cyberpez, WRD1972, Sinbad, Scapino, Flupper, and the Devs that make this all possible!!
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    http://vpinball.com/VPBdownloads/flash-gordon-bally-1981/
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I also would like to thank Scottacus for adding TILT sound effect script!!
    (I have always had trouble trying to add sound effect to light. BIG THANKS!!)
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 2.1
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Converted Wav files in sound manager to ogg format which reduces file size.
    Found a double Timer Sub, so renamed my Timer Sub from dt01 to dta.
    File size went from 92.1 MB's to 31.9 MB's!!!
     
    Version 2.0
    Added modified version of JPSalas LUT Script.
    Toggle LUT's with the Buy-In Key. (2 Key)
    Moved Plunger activated sounds to Plunger Lane Trigger.
    Added Instruction Card.
    Instruction Card Pic uploaded with permission of Inkochnito. (Huge thanks!!)
    Find all your Pinball Card needs at Inkochnito's Pinball Cards site:
    http://www.pinballrebel.com/pinball/cards/
     
    Version 1.3
    Changed sounds to be played through Backglass per Vogliadicanes info.
    Removed sound effect "Rescue Friends and save Earth" from drain event.
     
    Rothbauerw sent me updated table to use for this sound mod!! BIG THANKS!!
    "Here’s the latest version, there were a couple of small mapping issues fixed in this version that are not in the most recent released version."
     
    I added 43 sound effects including voice and background music.(Also changed original music Snippet.)
    Hope you like it!!

    2311 downloads

       (2 reviews)

    8 comments

    Updated

  8. Flicker (Bally 1974)

    This is a new release of a hybrid Desktop, Cab and VR all in one table that is made for vpx 10.6.  The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.
     
    Changes since previous versions include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Improved Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    1535 downloads

       (3 reviews)

    32 comments

    Updated

  9. Flip A Card (Bally 1970)

    Gottlieb's Flip A Card (1970)
    Table primary build/scripted by Loserman!
    Thanks to the following for their contributions (whether they know it or not!)
    If I have missed anyone, let me know as this table would not exist without the
    folks in the community. 
     
     
    Hauntfreaks - new images for table and plastics
    Grizz - image cuts/pastes from some of his images used on my redraw
    JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
    EalaDubhSidhe - table object templates
    Black - HS save/load routines
    Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
    CONRAM - various code ideas learned by tracing through code on his tables
    akiles50000 - for that totally awesome tutorial on table building. So much stuff I now understand because of the work put into this tutorial
    Inkochnito - scorecards/instruction cards
    Pinuck - Gottlieb chimes and score motor routines
    Herweh - directB2S designer and tools
    JimmyFingers - rolling ball and other objects' sound routines
    GNance - update to spinner code to replicate slowing down
     
    The options menu is now available by holding down the left flipper key for about 2 seconds when a game is not in progress. Once opened, left flipper moves between the different menu items and the right flipper goes through that item's available choices.
     
    For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method:
    1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
    2.Open this file in notepad and change the "0" to a "1" and save.
    3.Next time you launch, the backglass will launch.
     
    Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it.

    218 downloads

       (0 reviews)

    0 comments

    Submitted

  10. Flip A Card (Gottlieb 1970)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table   

     
     
    Adjustments made:
     
    palyfield color adjustment
    adjust color and transparency of plastics
    new plastics for the upper guides
    playfield lights and lighting
    flipper adjustment
    new metal side guides
    color correction and bumper inscription
    screw adjustment
    inclusion of transparent upper left plastic with support pin
    new backdrop with image of Wildman's new B2S
     
     
    I want to say a big thank you to Wildman for allowing his new B2S to be used for this table! follow link of your new work   

     
    Description of Loserman76:
     

    Gottlieb's Flip A Card (1970)
    Table primary build/scripted by Loserman!
    Thanks to the following for their contributions (whether they know it or not!)
    If I have missed anyone, let me know as this table would not exist without the
    folks in the community. 
     
     
    Hauntfreaks - new images for table and plastics
    Grizz - image cuts/pastes from some of his images used on my redraw
    JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
    EalaDubhSidhe - table object templates
    Black - HS save/load routines
    Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
    CONRAM - various code ideas learned by tracing through code on his tables
    akiles50000 - for that totally awesome tutorial on table building. So much stuff I now understand because of the work put into this tutorial
    Inkochnito - scorecards/instruction cards
    Pinuck - Gottlieb chimes and score motor routines
    Herweh - directB2S designer and tools
    JimmyFingers - rolling ball and other objects' sound routines
    GNance - update to spinner code to replicate slowing down
     
    The options menu is now available by holding down the left flipper key for about 2 seconds when a game is not in progress. Once opened, left flipper moves between the different menu items and the right flipper goes through that item's available choices.
     
    For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method:
    1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
    2.Open this file in notepad and change the "0" to a "1" and save.
    3.Next time you launch, the backglass will launch.
     
    Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it.

    298 downloads

       (2 reviews)

    3 comments

    Submitted

  11. Flipper Fair (Gottlieb 1961)

    Flipper Fair (Gottlieb 1961)
    https://www.ipdb.org...hine.cgi?id=894
     
    Build/Coding by Loserman76
    Images by GNance
     
    With my manual ball lift tables, you can press whatever key you have configured to start a new game (typically a "1") or the "A" key to load the ball to the shooter lane
    Alternatively, in the options menu (when a game is not in play, hold the left shift key for 3 seconds to bring it up) you can set it to auto-lift the ball
     
     

    307 downloads

       (1 review)

    0 comments

    Submitted

  12. Flipper Fair (Gottlieb 1961)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table     

     
     
    Adjustments made:
     
    - Playfield color correction
    - color correction of Playfield lights
    - new apron back
    - new tabs, with colors like the real table (IPDB)
    - new cap bumpers
    - lighting
    - metals
    - screws
    - flippers adjustment
    - new posts in colors like the real table (IPDB)
    - addition of posts next to the passive bumpers (IPDB)
    - correction of the white metal on the upper gate
    - I'm definitely forgetting something...lol
     
     
    Loserman Description:
     
    Flipper Fair (Gottlieb 1961)
    https://www.ipdb.org...hine.cgi?id=894
     
    Build/Coding by Loserman76
    Images by GNance
     
    With my manual ball lift tables, you can press whatever key you have configured to start a new game (typically a "1") or the "A" key to load the ball to the shooter lane
    Alternatively, in the options menu (when a game is not in play, hold the left shift key for 3 seconds to bring it up) you can set it to auto-lift the ball

    312 downloads

       (0 reviews)

    4 comments

    Submitted

  13. Flipper Pool (Gottlieb 1965)

    Gottlieb's Flipper Pool - 1965
    This is the add-a-ball version of Bank A Ball
     
    Manual ball lift table - Start Key or "A" will lift balls to plunger during game
    Artwork by GNance including wheel

    320 downloads

       (0 reviews)

    0 comments

    Submitted

  14. Flipper Pool (Gottlieb 1965)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
     
    Adjustments made:
     
    - Playfield color correction
    - small improvement of plastics
    - color correction of playfield lights
    - cap bumpers colors corretion
    - lighting
    - metals
    - screws
    - new green guides
    - new pov
    - target adjustments
    - new chrome posts
     
     
    Loserman Description:
    Gottlieb's Flipper Pool - 1965
    This is the add-a-ball version of Bank A Ball
     
    Manual ball lift table - Start Key or "A" will lift balls to plunger during game
    Artwork by GNance including wheel
    VPX 10.5 - I don't do betas

    293 downloads

       (1 review)

    3 comments

    Submitted

  15. Flipper Pool (Gottlieb 1965)_Teisen_MOD Ext2k VRROOM

    Hi, Just I only created the VR ROOM for this conversion.
     
    Enjoy

    120 downloads

       (0 reviews)

    0 comments

    Updated

  16. Flying Carpet (Gottlieb 1972)

    re-upload from 2015  (this needs an update bad)

    Flying Carpet was one of my first full redraws... it looks and plays great, but really needs a modern technique update

    267 downloads

       (0 reviews)

    1 comment

    Submitted

  17. Flying Carpet (Gottlieb 1972)(VR Room)

    Description:        
    ***************
    The table is made by the hauntfreaks.
    I would like to thank hauntfreaks, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*  Layout and graphics by HauntFreaks
    '*    Scripting by BorgDog
    '*  VR update by Rajo Joey
     
    Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball-gl.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in absolute darkness.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    354 downloads

       (1 review)

    0 comments

    Submitted

  18. Flying Chariots (Gottlieb 1963)

    This table made possible by the following:
     
    Halen for the redraws
    Editoy for the score reels
    bord for the many primitives I use of his
    $20 for the schematics to know how this thing works
     
    ZIP includes backglass and wheel image. 
     
    This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
    Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.

    448 downloads

       (0 reviews)

    12 comments

    Submitted

  19. Flying Chariots (Gottlieb 1963)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically, to my liking...
     
    small improvements in the playfield, plastics, lighting,flippers position...
     
    version used was 1.0, follow the link to the original table    https://www.vpforums...&showfile=16108
     
     Excellent work by Hauntfreaks with this B2S that goes very well with this table! Thanks Haunt.   

     
    Description of Loserman76:
     
    Gottlieb's Flying Chariots (1963)
     
    made possible by:
     
    Halen for doing the redraws
    Editoy for the score reel images
    bord for his primitives that I use a lot of
    $20 for the schematics so I know how this thing works
     
    ZIP includes backglass and wheel image cut from flyer
     
    This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
     
    Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.

    315 downloads

       (0 reviews)

    2 comments

    Updated

  20. Fog, The (Gottlieb 1979) Complete Package

    v2.5a UPDATE:
    - - - - - - - - - -
    Due to popluar demand and requests - the backglass breaking effects has been added to the Original Backglass B2S as well.
     
    If you have already downloaded everything else, you ONLY need to re-download the 'Fog, The - Original Backglass 2.5a.zip' file.
     
    v2.5 UPDATE:
    - - - - - - - - - -
    This is a major update for The Fog (Gottlieb 1979) VPX table.
     
    NOTE: YOU MUST USE VISUAL PINBALL 10.7 TO PLAY THIS TABLE - 10.7 included features needed that were not in the previous version.
     
    You must update ALL the files, including the 'fog' music files folder and backglass.
     
    A ton of work went into not only improving the game / gameplay - but building in lots of cool extras. The table plays completely differently than before.
     
    'Cabinet Users / Players' SHOULD DEFINITELY USE the new Special Collector's Edition Backglass - you won't be disappointed!
     
    Make sure you look at the top of the table script for setting the specific options. The table has already been configured for cabinet users especially - so you might need to change some options if you are a desktop player.
     
    I want to give a shout out to the VPW crew and Apophis who made some serious contributions to this table and was patient explaining things to me.
     
    Read the previous description (below) so you know how to set up things and use some of the great features now built into the table.
     
    Apophis Additions:
    - NEW - Playfield Mesh
    - NEW - nFozzy / Rothbauerw Physics and Flippers
    - NEW - Rothbauerw Drop Targets
    - NEW - Fog Animation Scripting
     
    HiRez00 Additions:
    - NEW Special Collector's Edition Backglass (THIS IS A MUST FOR CABINET USERS / PLAYERS)
    - NEW Included Video Backglass w/ Trailer .mp4 for Front-End System
    - Sound / Visual FX Enhancements
    - Graphics / Lighting Updates
    - Spelling Mistake Fixed on Original Backglass
    - More Intro Audio / Music Tracks Added
    - More Gameplay Audio / Music Tracks Added
    - More End Game Audio / Music Tracks Added
     
    - - - - - - - - - - -
     
    The late, great Loserman76 really helped me a lot with this table - so out of respect for his passing - I am uploading it here so more can enjoy it.
     
    - - - - - - - - - - -
     
    Fog, The (Gottlieb 1979)
     
    PLEASE READ - IMPORTANT INSTRUCTIONS INCLUDED:
     
    This VPX is a re-skin / re-theme of BorgDog's Space Walk (Gottlieb 1979) table. If Gottlieb had made this table back in the day ... this is what it SHOULD have looked like - with some extra modern features.
     
    A couple weeks ago, my wife an I had our weekly "date night" and decided to watch John Carpenter's original The Fog (1980) on Blu-Ray after not have seeing it for many years. I had forgotten how good a movie it is. In 1980 it was labelled as a gorey horror movie by critics, BUT, much like Halloween, there is practically no gore at all - and by today's standards - it is VERY tame in comparison. It is more of a creepy 'ghost story' than a 'horror movie'.
     
    The film relied on darkness, likable characters, story, and jump scares for it's driving force - and because visual pinball is a great platform to preserve a better / basic time of our lives ... I wanted to make a Fog pinball.
     
    Originally shot and slated for release in 1979 (which is why I chose a 1979 table to start with as a basis) the movies release date was pushed back several months into 1980 so the film makers could re-shoot / add some additional scenes and elements to compete with other 'horror' movies of the time.
     
    I decided to go with the very last EM table Gottlieb released as my basic starting point, keeping all the original basic integrity of an EM functionality - with some new bells and whistles - but not too much that would destroy / overwhelm the player. Kiss = Keep it simple, stupid.
     
    I wanted to start with a BASIC table with very simple rules and easy to play so you can actually enjoy the game. Call me old-fashioned.
     
    After being granted permission by BorgDog to use his original Space Walk table - I went through and redesigned all the artwork for the playfield, plastics, apron, backglass, etc.
     
    Because there are some 'bugs' with how a totally scripted table / b2s work - with the assistance of Loserman76's and Rascal's scripting knowledge - we went through and completely updated the script driven table, fixing some existing bugs, and improving on some functionality, added a load of features, updated SSF, and overall player experience.
     
    Because I am a 'cabinet' pinball user - I relied on Rascal to make sure everything worked properly for Desktop users as any cab user would as well.
     
    As I said, this was not just a re-skin / theme - this was a overhaul and update.
     
    TABLE ADDITIONS:
    - - - - - - - - -
    - New playfield, plastics, backglass, etc graphics.
    - Added 13 LUT Brightness / Contrast Adjustments that can be done during Gameplay.
    - Added Flipper Shadows that can be turned ON or OFF at the top of the table script.
    - Added Ball Shadows that can be turned ON or OFF at the top of the table script.
    - Added Score and Settings saving to the VPX Users folder as text file instead of Registry.
    - Fixed Desktop SSF and B2S when playing in Desktop Mode.
    - Added Alternate Flipper Color options that can be changed at the top of the table script.
    - Adjusted Hundreds of Playfield Parts, Lights and Options for smoother gameplay.
    - Enhanced GI Lighting.
    - Fixed Scoring and Player error.
    - Added Startup, Game Play, and Gave Over music / audio - Each able to be turned ON or OFF at the top of the table script.
     
    USING LUT OPTIONS (VERY IMPORTANT):
    - - - - - - - - - - - - - - - - - -
    When you boot the table for the first time, the table might appear a lot brighter than it is intended.
     
    Hold down the LEFT MAGNASAVE and then press the RIGHT MAGNASAVE to cycle through the 13 LUT options. This bypasses the need of using the Day / Night slider. Depending on the resolution of your playfield monitor, everyones preferred LUT setting is different. When you cycle through the LUT options, when you select the one you prefer for your setup - it will automatically be saved when you exit / quit the table for the next time you play the table. You can adjust the LUT Option at any time when the table is loaded, even during gameplay.
     
    PLEASE NOTE: Pressing the LEFT MAGNASAVE will shut off the music as well. Simply press the RIGHT MAGNASAVE (without the LEFT MAGNASAVE pressed) to resume music playback.
     
    MUSIC OPTION:
    - - - - - - - - - -
    I opted NOT to use sound fx and dialog from the movie within the table itself, i.e.: hitting bumpers or slingshots, etc. I wanted to keep all the original EM sound fx and not overwhelm the gameplay.
     
    The addition of music and dialog to this table is done in the background ambient audio tracks to create a 'mood' and NOT a sound fx and music extravaganza. It successfully creates an overall tone for the table very well, especially if you dim your lights in the room and play practically in the dark.
     
    By default, the table is set up to play one of several random startup tracks, cycled Game Play tracks, and several random Game Over tracks. Instead of giving the option to turn ON or OFF all music, we split the options up at the top of the table script. You can adjust each type of music playback based on your preference. You can isolate and turn ON or OFF either the 3 options at the top of the script.
     
    If you want to temporarily turn off the music, press the LEFT MAGNASAVE and it will stop the CURRENT music track. You can then press the RIGHT MAGNASAVE (without the LEFT MAGNASAVE pressed) to resume music playback.
     
    During gameplay, and ONLY during gameplay, you can change the music track by pressing the RIGHT MAGNASAVE to switch to one of 6 music tracks. During actual gameplay is the only time this feature works.
     
    All music and audio has been properly balanced, equalized, and completely re-mixed so no audio 'interferes' with the sounds of the game itself.
     
    OPTIONS MENU:
    - - - - - - - - - - - - -
    When NOT in gameplay (i.e.: no ball in the plunger lane or game started) you can access the Game Options Menu by holding down the LEFT FLIPPER for 2 - 3 seconds. This allows you to change the number of balls, free play or coin play, high score visible setting, or Replay Score settings.
     
    INSTALLATION (VERY IMPORTANT):
    - - - - - - - - - - - - - - - - - - - - - - - - - -
    The install is fairly standard and straight forward, except for 1 IMPORTANT thing, the Music folder for VPX. In order to avoid the growing 'mess' of a million  .mp3 files in your Music folder, the additional audio / music files for this table NEED TO BE INSIDE a folder called 'fog'. This reduced adding to the clutter and global warming problem.
     
    So when you unzip the music / audio for this table, the directory structure should look like this when installed  'Visual Pinball / Music / fog'.
     
    You will get an error when you boot the table if the mp3 files are simply dumped into the Music folder.

    FINAL NOTES:
    - - - - - - - - - - - - - -
    Overall - the table turnout out exactly as I envisioned. The look, features, sound, music, graphics and gameplay are how "I" wanted it for my cab. This was all my preference, and may differ from your tastes of preferences, which is one of the reasons why I included multiple options.
     
    This was also a HUGE learning experience for me. I have never really touched scripting prior and only concentrated on the graphics for tables I was a part of making. I started with an EM table because I 'thought' it would be an easier learning curve. I was wrong, because EVERYTHING is driven from the script and not reliant on a ROM to do the calculations and workload.
     
    Even though I had some help with Rascal and advice from Loserman76 (the EM guru) on some more complex things I wanted to add / change with the table, I am very proud how it turned out and now have a lot more confidence in myself to make MORE tables of this calibre in the future.
    "Rascal who? Crank Caller, Crank Caller! Just kidding." - Inside joke.

    FILES INCLUDED:
    - - - - - - - - - - - - - -
    I have included enough extra materials / goodies as a complete package to fill out every screen of your cab (if you are playing in a cab), with 2 wheels styles for PinballX and Popper front ends, RealColorDMD and Toppers or Over / Unders for LCD screens, Video Backglass for your front end (PinballX users should use the additional mp3 file as 'Table Audio' for backglass video), and some other things.
     
    Fog, The (Gottlieb 1979) v2.5 for 10.7.vpx
    Fog, The (Gottlieb 1979) CE-Alt-Backglass.directB2S
    Fog, The (Gottlieb 1979) CE-Alt-Video Backglass.mp4
    Fog, The (Gottlieb 1979) Flyer 1.png
    Fog, The (Gottlieb 1979) Flyer 2.png
    Fog, The (Gottlieb 1979) Logo Image.png
    Fog, The (Gottlieb 1979) Original Backglass.directB2S
    Fog, The (Gottlieb 1979) Original Video Backglass.mp4
    Fog, The (Gottlieb 1979) RealColorDMD - 128x32.avi
    Fog, The (Gottlieb 1979) RealColorDMD - 128x32.gif
    Fog, The (Gottlieb 1979) Topper or LCD DMD - 1280x390.mp4
    Fog, The (Gottlieb 1979) Video Backglass Audio for PinballX.mp3
    Fog, The (Gottlieb 1979) Wheel 1.png
    Fog, The (Gottlieb 1979) Wheel 2 - SCE.png
    Gottlieb-EM-Topper-Fog-Colors-Large.mp4
    Gottlieb-EM-Topper-Fog-Colors-Small.mp4
     
    CREDITS:
    - - - - - - - - 
    BorgDog - Original Space Walk table
    HiRez00 - Table Re-Theme / Re-Designs
    Apophis - New v2.5 Updates (See Above)
    nFozzy / Rothbauerw - Physics and Flippers
    Rothbauerw - Drop Targets
    Rascal - Scripting, Updates, and Testing
    Loserman76 - EM Knowledge / Advice - May you rest in Peace, Brother.
    JP Salas - LUT Selector Enhancement
     
    - - - - - - - - - - - - - - - - - - - - -
    Permission to Mod: NO
    - - - - - - - - - - - - - - - - - - - - -
     
    This project took considerable time and I wanted to share it with everyone ... so "thanks" or comments in the support topic would be greatly appreciated.
     
    PLEASE NOTE: I create these image, videos, tables and backglass files for fun and for the dedicated VPX pinball users on this and other forum. I DID NOT create this for you to download as SELL, MAKE MONEY OR PROFIT ON!
     
    DO NOT include any of these files with other downloads or projects without asking / getting permission first.
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    8673 downloads

       (21 reviews)

    43 comments

    Updated

  21. Foo Fighters (RyGuy417 2023)

    This is a tribute to the Stern Foo Fighters table, based on @darthwhat's Foo Fighters table (based on work with @Goldchicco, @hawkeyez88, destruk, and others on the Rush 2112 table). Similar to my Legends of Valhalla table, this is a tribute with some elements pulled from the real table, but not a full recreation by any sense of the word.
     
    Features
    Adapted @darthwhat's Pup Pack to primarily function as a music video player Created a b2s file from the Stern backglass with Full DMD support to hold the ultraDMD and videos Added solenoid support to the table script for bumpers, slings, and flippers Playfield art redesigned, based on the real table New apron Wheel, Help, Flyer, Topper all included (topper based on my "Real Topper" collection)  
    Install Instructions
    Add the VPX table, directb2s file, and ultraDMD folder to the Tables folder Add the "rush2112_b2s_foo" folder to your Pup Videos folder Add "rush2112_b2s_foo,rush2112_b2s" to your vpmalias.txt file Add the mp3s to your "Music" folder  
    Alt PUP Pack
    For those interested, @BurtMacklin has created a version of the pup pack that shows a simple PUP overlay and a PUP-driven backglass. He also turned the topper back on for those with a topper screen.
    https://drive.google.com/file/d/1fgcfe6uioZZjJlk8jXc6Y1coCRxm_BjZ/view?fbclid=IwAR39y0gXE2q2O0JI9gLBRkL9CPQnXrqE00Ir_vZIf9J-R-WUDLg4VJYsWcw

    2478 downloads

       (1 review)

    90 comments

    Updated

  22. Foo Fighters Music Table with Video Puppack!

    Foo Fighters! This table is the original version I made and added a music video pupack, I hope you enjoy!
     
    Download includes vpx table, ultradmd files, wheel image and puppack.
    Note: Choose your screen(s) layout with any of the 1-5 options inside the foofighterspup folder. Ultradmd options are at the bottom of the script to suit you taste and dmd size.

     Special shout out to Goldchicco and Hawkeyez88 for all your help getting  me started in this amazing hobby.
     
    Please rate and give a like if you download anything from vpuniverse. All creators and authors appreciate it as I'm sure you appreciate their work.
     
    Thank you and Rock on!

    755 downloads

       (0 reviews)

    10 comments

    Updated

  23. Force II (Gottlieb 1981)

    This is a VPX conversion of a 1981 Gottlieb Force II table. Big thanks to Destruk, TAB, Kristian, and Inkochnito for their work on the earlier versions. This VPX mod was done by Rascal. It needs the rom file "forceii.zip" to run. Do not ask me for the rom, google search or find a friend.
    Not much out there for resources, so I did the best I could with this. Merry Christmas everyone.

    512 downloads

       (0 reviews)

    0 comments

    Updated

  24. Four Million B.C. (Bally 1971)

    Return to the ancient world of 4 Million BC!  This Bally pin has all of the hallmarks of a classic Zale design: asymmetrical playfield, zipper flippers, locking one way gates, multiple game modes, multiball and his patented mushroom bumpers.  Hard to believe that it is all found in a table from over fifty years ago!
     
    Features include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    1434 downloads

       (4 reviews)

    37 comments

    Updated

  25. Four Seasons (Gottlieb 1968)

    Four Seasons by Gottlieb
     
    Playfield redraw by me. If you think it sucks, delete the table - lol
     
    Plastics culled from images on the internet
     
    Uses metal bracket primitive by Cyberpez (thank you for it, and to Bord for his version as well).
     
    Uses Bord's new primitive flippers - these look so nice.
     
    ZIP includes B2S 

    460 downloads

       (0 reviews)

    1 comment

    Submitted




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