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  1. Road Runner (Original) (SSF, 3 Monitor Setup, FizX 3.3)

    Road Runner is a great table created by the incredible table developer Roney Pinball.  I decided I wanted to work on a simple table with a simple update so I chose Road Runner.  It didn't take long; however, to determine that it was a bit more sophisticated than I thought.  It has a flyer that explains a few things but not everything.  I decided to write a set of rules since no one had ever posted them before now.  I wrote quite a few rules that filled up both instruction cards on the apron but I was able to add everything I wanted. 
     
    I added FizX Lite 3.0 and the latest version of the FizX tweaker.  An improved version of the lighting tweaker was published on Avatar 2.2.  Since then, Gimli and I have spent much time improving the tweaker.  We found three huge bugs that have been resolved.  Avatar 2.2 had occasions where end users reported getting string errors that have now been resolved.  One bug was caused by Future Pinball sometimes performing calculation errors, like 6 times 10 being equal to 59.9999.  That might be considered close enough but it causes havoc on an array where every two characters in the string represents the saved value for one parameter.  We fixed it by adding rounding for each calculated value to a non-decimal number.  I have noticed that the fix has made the tweaker much more stable without any string errors. 
     
    I have added overlays that describe each of the parameters on the FizX tweaker.  I provide directions on how to navigate the tweaker on the first screen that you see when the tweaker opens.  All you need to remember is to press the Special 1 key to open the tweaker.  If you want a longer description of the Reset to Default, Reset to StartUp, and Save functions, arrow down to the end of the parameters and you will find a detailed description of each.  Unfortunately, the tweaker does not have enough save locations to add settings for the upper flippers.  If you want to change the settings for the upper flippers, they can be changed in the script.  You can, however, change the settings for the main flippers on the tweaker. 
     
    If you are not familiar with FizX, you might find the parameters on the tweaker intimidating.  You will however be able to understand the option for "Bounce Choices".  The option refers to the bounce of the ball off the flippers.  The "Bounce Choices" option allows you to make selections that anyone can understand.  For example, you can select "Low Bounce" or "Medium Bounce".  I recommend you try making changes to this option.  I have already made adjustments on the tweaker but everyone knows I like the flippers to have a very low bounce.  From what I have seen, most folks like higher bounce. 
     
    I didn't add my usual lighting mod this time but I think you will like the lighting nevertheless.  There are lots of options at the beginning of the script where you can change the lighting and other options. 
     
    Zip File – Must Read
     
    There is a zip file included in the download.  It contains the model of a ball with 1K polygons.  Do not unzip the zip file.  Just save it with the same name as the table and place it in the same folder as the table.  If you don't use it, the physics won't be correct.
     
    Table Loading Screen
     
    There are two table-loading textures as listed below.  The first landscape texture is the default and is intended to be used on desktop PCs.  The portrait texture is intended to be used on pinball cabinets. 
     
    LoadingLandscape.jpg
    LoadingPortrait.jpg
     
    Conclusion
     
    The entrance to the right wire ramp was rather problematic.  The ball kept bouncing around the ramp entrance and not going down it.  However, persistence paid off and I managed to get it to work.  This table was otherwise a pleasure to work on.  I hope you enjoy it. 
     
    GeorgeH
     
    List of Changes
     
    1) Added ball/flipper shadows, ball configuration, and ray casting to the script.
    2) Added FizX Lite 3.0. 
    3) Added the latest version of the FizX tweaker which includes a Flipper Bounce Choice option that combines the settings of 3 FizX parameters for each of the 9 bounce choices.
    4) Added overlays to the tweaker that explain each of the FizX parameters. 
    5) Added a HUD Toggle Key that saves settings.
    6) Added new lighting and spotlight with lights turning off when the ball is not in play.
    7) Added new landscape-shaped texture on the table loading screen for desktops and portrait-shaped texture for cabinets.
    😎 Added game room floor and backwall.
    9) Added BAM code that allows the score to exceed 2 billion points. 
    10) Added plunger pull special script to slow down pull-back.
    11) Added new music to attract mode and new background music to all modes. 
    12) Upscaled textures for playfield, backglass, and cabinet. 
    13) Reworked the entrance to the right wire ramp to improve performance.  Adjusted all ramps.
    14) Added rolling ball sounds to the playfield and all four ramps. 
    15) Adjusted the color of all light inserts on the playfield and changed the color on one ramp. 
    16) Added more time to display the text on the segmented display on the backwall so you have time to read it. 
    17) Developed a set of rules which include many of the point values.  Added the rules to the instruction cards on the apron. 
    18) Added desktop camera setting to the script.
     
    Table Developers
     
    Roney Pinball
    Mugsy
    GeorgeH
     
    Contributions by:
    Gimli – Codeveloper of the Tweaker
    JLou5641 - Creator of FizX
    Fleep - Created recordings for mechanical sounds
    TerryRed – Developer of the "All in One" template of FizX

    1530 downloads

       (1 review)

    38 comments

    Updated

  2. Rocky and Bullwinkle and Friends (v 1.0)

    Here is Rocky and Bullwinkle and Friends (v 1.0)
    Also A New Feature:
    Added Nell's Roller Coaster
    Enjoy.
     
    I also changed the Game room open your Bam loader and click on Preferences
    and then Video /Rendering Options and uncheck Render the Game room.
    Save it and then Play Rocky and Bullwinkle And Friends.
    Have a nice day.
    Cheers...
    ' *********************************************************************
    ' **                                                                                                                                                                                 **
    ' **                                          Rocky and Bullwinkle and Friends v 1.0                                                      **
    ' **                                                                                                                                                                                 **
    ' **                                                          Future Pinball Game Play                                                                  **
    ' **                                                                                                                                                                                 **
    ' **                         Knock Down All Targets That Spell S-A-V-E-D = Extra Ball                             **
    ' **                                                                                                                                                                                 **
    ' **                                       Hit The Blue Yellow Red and Green Targets                                                 **
    ' **                                          Then Go Up Right Ramp For Multi-Ball                                                      **
    ' **                         Go Up Both Ramps To Spell S-E-L-E-C-T = Extra-Ball                                      **
    ' *********************************************************************
     
     

    223 downloads

       (2 reviews)

    3 comments

    Updated

  3. Rockmakers (Bally 1968)

    RockMakers / IPD No. 1980 / August, 1968 / 4 Players
     [ Submit Changes ]
    Average Fun Rating:     7.3/10  (6 ratings/6 comments)        [ Add Your Rating! ]
    Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally]
    Project Date: November 24, 1967
    Date Of Manufacture: August, 1968
    Model Number: 821
    Type: Electro-mechanical (EM) 
    Production: 2,420 units   (confirmed)
    Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net)  (External site)
    Theme: Fantasy
    Specialty: Zipper Flippers 
    Notable Features: Flippers (3, lower 2 are zipper flippers), Pop bumpers (3), Mushroom bumpers (3), Slingshots (3), Upper right ball return lane, Right drop lane, right outlane ball return gate. An arc of mini-rollover buttons in lower playfield spells out R-O-C-K M-A-K-E-R-S. A ball having perfect trajectory can score the entire arc. Each player has a Rock-A-Rock score reel on the backglass to count the number of times either R-O-C-K or M-A-K-E-R-S is achieved. A Rock-A-Rock threshold can be set to award extra ball or replay (operator option).

    79 downloads

       (1 review)

    1 comment

    Submitted

  4. RetroFlair - BAM Edition (PinEvent V2, FizX 3.3)

    RetroFlair - Bam Edition (PinEvent V2, FizX)

    Version: 2.2 (Feb 2024)

    This is Rom's classic Future Pinball table the lets us jam to classic Arcade and Amiga tunes.

    I have updated it to my BAM Edition and PinEvent V2 mod to use the newest BAM features to create an amazing real-time visual treat with cool new additions, as well as excellent new mechanical sounds from FLEEP!

    See cool features such as the new PAC-MAN, Outrun, and Speedball modes. New mesh inserts, new RGB G.I. lighting effects, real beacon and spotlights, new shadowmaps, ray cast shadows, and more.


     
    This table has been fully updated with FizX physics for game changing new physics on Future Pinball. FizX uses techniques similar to nFozzy physics on VPX to completely change the physics for the flippers, slings, rubbers, targets, ball behavior and more that allows this table play much more realistically than anyone ever thought was possible on Future Pinball. You will be amazed at the difference!
     
     

     
     
    PinEvent V2

    This table is also updated to fully support PinEvent V2 features (DOF, PUP SSF, PUP DMD). It has modern PUP DMD display options that can work with all setups. With it's crisp HD text and dazzling videos, it's sure to wow everyone who sees it.
     

     
     
    For a video walkthrough of the updates, new features, and all game modes, watch here:
     
     
     
     
    Screenshots:
     

     

     

     

     
     
    Thanks to these awesome contributors:

    ROM: original RetroFlair table build
    TerryRed: BAM Edition table update, PinEvent V2, FizX

    Schlabber34: insert jewel images
    FLEEP: mechanical sounds
    JLou: FizX and support
    ravarcade: BAM and support
    Nailbuster: Pinup Player, PUP DMD, PUP SSF support
    Chris Leathley: Future Pinball


    DISCLAIMER:

    This table is a fan-made work of passion, and is NOT intended for commercial usage or to be included in any part of a commercial sale!


    ====================================================================


    This table is single player only.


    ====================================================================


    Desktop Static Camera Views (attract mode)
     
    during attract mode only, you can press plunger to toggle integrated static desktop camera views
    if you want to use your own BAM camera settings, or a FP camera view, then you must disable this feature in TABLE OPTIONS in the table script
    Action Buttons - digital plunger, special 1, special 2 (gameplay)
     
    all buttons/keys will act as an autoplunger and an action button during gameplay  
    RGB Animated G.I. Lighting

    Flipper buttons will toggle between Default G.I., and RGB G.I. that will cycle through all colours. This can be done only during attract mode.

     
    ====================================================================
     
     
    BAM Ray Cast Ball Shadows:
     
    this table was created to look best with the new BAM Ray Cast Ball shadows this feature is ENABLED on the table script by default this feature requires a fast video card, and will use much more of your GPU if the table doesn’t run smooth, then your PC may not be fast enough to handle this feature (and you should disable it)  
    To disable this feature, you MUST “first” disable it in TABLE OPTIONS (in the table script)
     

    BAM Menu - Light and Post Processing settings:
     
    BAM Lighting and Post Processing settings are set by the table script and will ALWAYS override the user's settings this is required to ensure that all lighting is set correctly at all times on this table, you can make changes to the Ambient and Diffusion Lighting in the table script in TABLE OPTIONS
    Physics: FizX v3.3


    ===================================================================


    Game not running smooth? Try the following:
     
    run FP in Fullscreen, not Windowed disable RayCast Ball Shadows in TABLE OPTIONS (in table script) disable Reflections options in FP's Video / Rendering settings reduce / disable Antialiasing in FP's Video / Rendering settings disable any SSAO options in BAM plugins menu (disabled by default)  

    ====================================================================


    TABLE REQUIREMENTS (very important!)
     
    all Visual C Runtime updates DirectX Future Pinball the latest BAM update FuturePinball.exe and FPLoader.exe patched for 4 GB access BAM Settings files installed FizX 1K ball model (for more accurate physics, default.zip in BAM folder) the REQUIRED “Video / Rendering Options” and “Editor Options” in Future Pinball video settings
     
    All of the above is included with the latest FP and BAM Essentials AIO package!

    Super easy to use for a new install, or just to update your existing install. I recommend everyone install this package to ensure you have the latest required BAM updates.
     
    https://vpuniverse.com/files/file/14807-future-pinball-and-bam-essentials-all-in-one-complete/


    ====================================================================


    INSTALL INSTRUCTIONS (REQUIRED)
     
    PLEASE read the Install Instructions (included with the table's zip file) it shows you how to check what version of BAM you have installed it shows you how to install all the REQUIRED items above it shows you how to easily setup FP and BAM with the REQUIRED settings It's super easy, and only takes minutes to do!

    ====================================================================
     

    How to run Future Pinball to play the table
     
    PLEASE read the Install Instructions (included with the table's zip file) to know how to properly use FP and BAM
     

    ====================================================================


    PROBLEMS?
     
    Read the Install Instructions included in the table's zip file. It tells you everything you need to know!


    ====================================================================


    Table MODS
     
    please read the Disclaimer in the Install Instructions included with the table please ask me first, as I am still updating this table  

    ====================================================================
     

    7739 downloads

       (18 reviews)

    56 comments

    Updated

  5. RoboCop - Dead or Alive Edition (PinEvent Lite, FizX 3.3)

    RoboCop - Dead or Alive Edition (PinEvent Lite, FizX 3.3)

    Version 1.3 (Feb 2024)
     
    Original table build by: ROM
    Ultimate Pro update by: SLAMT1LT
    Dead or Alive Edition, PinEvent Lite, FizX update by: TerryRed
     
     
    SLAMT1LT did a massive update to Rom's original build of this table years ago for his Ultimate Pro update which completely changes this to a new game. New gameplay / rules / code, new sounds / voices / music, new lighting effects, new videos and more.
     
    I love RoboCop, so I really wanted to add my own bit of flair to this amazing table. I've added my PinEvent Lite features for DOF, SSF, etc (PUP DMD is a future update).
     
    I've also overhauled this table and modernized it to my own preferences for lighting, shadows, FizX physics, new art, and more. I added some new features and added many fixes that prevented game progression, etc. This makes an already great game look / sound / play absolutely amazing. I love it!
     
     
     

     
    This table has been fully updated with FizX physics for game changing new physics on Future Pinball. FizX uses techniques similar to nFozzy physics on VPX to completely change the physics for the flippers, slings, rubbers, targets, ball behavior and more that allows this table play much more realistically than anyone ever thought was possible on Future Pinball. You will be amazed at the difference!
     
     
    PinEvent Lite
     

     
     
    I've added my PinEvent Lite features for DOF, SSF, etc (PUP DMD is a future update).
     
    PinEvent Lite features for this table:
     
    DOF (basic config, no custom animated effects... yet) PUP (simple backglass and speaker grill options) PUP SSF Night Mode TILT BOB  
    NOTE: PinEvent Lite tables do NOT have PUP-Pack options that include support for PUPDMD / videos / modern text, etc. That will come at a later date, when the table is upgraded to PinEvent V2.
     
     
    DMDExt
     
    Cabinet users will need to use DMDExt to mirror the FP DMD to their DMD display / real DMD. Read the included Install Instructions for more info and links on how to do this.
     

     
     
     
     
     
    For an EPIC video preview of this table's updates and new features, and a gameplay demo of almost all modes, check out this video:
     
     
     
     
     
     
    Thanks of course to these awesome contributors:
     
    ROM – original table build
    SLAMT1LT – Ultimate Pro update
    TerryRed – Dead or Alive Edition, PinEvent, FizX updates
    Schlabber34 - new pre-rendered insert images
    FLEEP - new mechanical sounds
    JLou - for FizX and support
    Everyone at Pinball Nirvanna for ideas, examples, and support
    Nailbuster - Pinup Player and SSF support
    Ravarcade - for creating the awesome BAM and providing assistance with BAM features
    Chris Leathley - creator of Future Pinball
     
     
    DISCLAIMER:
     
    This table is a fan-made work of passion, and is NOT intended for commercial usage or to be included in any part of a commercial sale!
     
     
    ====================================================================
     
     

     
     

     
     

     
     

     
     

     
     

     
     

     
     
     
    ====================================================================
     
     
    This table is single player only.
     
     
    ====================================================================
     
     
    Desktop Static Camera Views
     
    during attract mode only, you can press plunger to toggle integrated static desktop camera views
    if you want to use your own BAM camera settings, or a FP camera view, then you must disable this feature in TABLE OPTIONS in the table script
     
    Playfield Video Screen
     
    the playfield video screen will adjust for a better view in cabinet mode  
    Action Buttons (digital plunger, special 1, special 2)
     
    all buttons/keys will act as an autoplunger during gameplay  
     
    ====================================================================
     
     
    TABLE OPTIONS
     

     
     
     
     
    BAM Ray Cast Ball Shadows:
     
    this table was created to look best with the new BAM Ray Cast Ball shadows this feature is ENABLED on the table script by default this feature requires a fast video card, and will use much more of your GPU if the table doesn’t run smooth, then your PC may not be fast enough to handle this feature (and you should disable it)  
    To disable this feature, you MUST disable it in TABLE OPTIONS (in the table script)
     

    BAM Menu - Light and Post Processing settings:
     
    BAM Lighting and Post Processing settings are set by the table script and will ALWAYS override the user's settings this is required to ensure that all lighting is set correctly at all times on this table, you can make changes to the Ambient and Diffusion Lighting in the table script in TABLE OPTIONS
    Physics: FizX v3.3


    ===================================================================


    Game not running smooth? Try the following:
     
    run FP in Fullscreen, not Windowed disable RayCast Ball Shadows in TABLE OPTIONS (in table script) disable Reflections options in FP's Video / Rendering settings reduce / disable Antialiasing in FP's Video / Rendering settings disable any SSAO options in BAM plugins menu (disabled by default)  

    ====================================================================


    TABLE REQUIREMENTS (very important!)
     
    all Visual C Runtime updates DirectX Future Pinball the latest BAM update FuturePinball.exe and FPLoader.exe patched for 4 GB access BAM Settings files installed FizX 1K ball model (for more accurate physics, default.zip in BAM folder) the REQUIRED “Video / Rendering Options” and “Editor Options” in Future Pinball video settings
    All of the above is included with the latest FP and BAM Essentials AIO package!

    Super easy to use for a new install, or just to update your existing install. I recommend everyone install this package to ensure you have the latest required BAM updates.
     
    https://vpuniverse.com/files/file/14807-future-pinball-and-bam-essentials-all-in-one-complete/


    ====================================================================


    INSTALL INSTRUCTIONS (REQUIRED)
     
    PLEASE read the Install Instructions (included with the table's zip file) it shows you how to check what version of BAM you have installed it shows you how to install all the REQUIRED items above it shows you how to easily setup FP and BAM with the REQUIRED settings It's super easy, and only takes minutes to do!

    ====================================================================
     

    How to run Future Pinball to play the table
     
    PLEASE read the Install Instructions (included with the table's zip file) to know how to properly use FP and BAM
     

    ====================================================================


    PROBLEMS?

    Read the Install Instructions included in the table's zip file. It tells you everything you need to know!


    ====================================================================


    Table MODS
     
    please read the Disclaimer in the Install Instructions included with the table please ask me first, as I am still updating this table  

    ====================================================================
     
     
    Changelog
     
    Dead or Alive Edition (PinEvent Lite - FizX - Table updates) by TerryRed
     
    1.3

    - updated FizX physics code (includes some fixes) and physics xml settings
    - removed flipper nudge commands that are no longer needed
    - updated table to reflect changes in new physics code and settings
     
    1.2
     
    - updated table for FizX physics v3.3 (much more efficient with CPU usage)
    - new Debug options that can be enabled / disabled
    - new Toggle_Static_Camera option (disables toggling the static view during attract mode with plunger button)
    - use_RayCast_Shadows can now completely disable ray cast shadows (no need to disable in the BAM menu after)
     
    Note: this table update requires the new BAM 1.5-373 update (included in my newest FP and BAM Essentials AIO)
     
    1.1
     
    - table completely updated for FizX v3.2 physics
    - new Lighting settings in TABLE OPTIONS in the table script
    - small fixes
    - updated PuP-Pack

    1.0

    - completely updated entire table for FizX physics v3.0
    - added FizX Tweaker Tool and HUD DMD
    - added new rubbers, sling diverters, bumpers for FizX
    - various table changes needed to properly work with new physics
    - removed older smoke ball rolling code and commands (no need for vbs file)
    - added new static desktop camera options (can be toggled during attract, or set in script)
    - removed older mechanical sounds and triggers
    - replaced all mechanical sounds with FLEEP sounds
    - removed items / surfaces no longer being used (dark plastics, sound triggers, etc)
    - updated table for all PinEvent features (except for PUP DMD and PUP Stream)
    - added PUP SSF and DOF support (basic DOF for now)
    - added new Ball rolling code for FP sounds and PUP SSF (detects which is enabled and works with that)
    - updated BAM lighting and post processing
    - added new shadowmaps to many GI bulbs and flashers and enabled ray cast shadows
    - added shadowmaps TGA directly to table (cache does not need to be created)
    - overhauled entire table for new lighting and shadows
    - added new beacon flashers that trigger during various events
    - added new BAM spotlight flashers and events for Robocop and ED209
    - added new bump mapped jewel images for all inserts
    - video screen will now move to an angle to be more visible (cabinet mode only)
    - updated spinner toys and code to use Wecoc's spinner code
    - updated / new art for plastics, sidewalls, backbox, apron, room wall, flippers
    - edited ramps to remove portions that interfered with proper ball flow
    - repositioned drop targets and standup targets for better ball flow and shots
    - various other updates and fixes
     
    A huge amount of work overall...so I'm sure there's lots I've forgotten to include - TerryRed

    4761 downloads

       (10 reviews)

    32 comments

    Updated

  6. RIGEL 7

    RIGEL 7,  
      An original future pinball table.
     Table rules, 
     Lighting "RIGEL 7" for special at the top kicker, by (hitting targets on the right side),
      ( special lasts for 90 seconds). 
      getting the gold drop targets seven times brings a chance for bonus,
      in the center of the table,
       Also lighting "Centauri" by hitting the star targets under white star  holograms,
     lights a 75 second chance for Bonus multiplier increase, at the topleft kicker, 
     rotospinner gives several small bonus' chances around the table. 
       Multiball happens randomly, you can get two or four balls.
      Replay scores on table card.
     It's a fun table with many holograms.
     ( Some very well made Midi renditions of  Rock and Pop  music were used for background music.) 

    249 downloads

       (2 reviews)

    4 comments

    Submitted

  7. Ready Jet Go

    Ready Jet Go, 
     An original future pinball table,  based on  the PBS
     television series "Ready Jet Go".
     It's a fun table with some new hologram's.

    154 downloads

       (1 review)

    5 comments

    Submitted

  8. Rain (2.0) Special Edition

    Rain (2.0) Special Edition
        an original future pinball table.
      It's a fun table with thunder sounds and lightning and rain holograms.
     (background music includes some great midi renditions of "Rain" songs).
     Version (2.0)Special Edition, has a several improvements and new holograms.

    204 downloads

       (0 reviews)

    2 comments

    Submitted

  9. Retroflair: DOFLinx MX Cabinet Edition

    Retroflair: DOFLinx MX Cabinet Edition   Witness a modern light show in a retro theme, thanks to the new DOF addressable led MX support in DOFLinx 5.20!
     
    A video demonstration in my cabinet can be seen here:
     
     
     
    This table have the complete cabinet feedback and lighting support for the following:
     
    - 10 solenoids for flipper, slingshots, bumpers, etc..
    - 5 RGB flashers
    - Blower Fan
    - Shaker
    - Gear motor
    - Strobe
    - Beacon
    - Start button
    - Coin button
    - Launch Ball button
    - RGB Undercab Lighting
    - Addressable leds
     
     
    Requirements:
     
    - DOF R3 installed (for DOFLinx cabinet feedback and lighting) and addressable leds already setup and working (for MX led effects).
    - DOFlinx 5.20 or higher is REQUIRED, even if you don't have addressable leds.
    - addressable leds are NOT required to play this table, but they are HIGHLY recommended.
    - to use the addressable leds with this table you must have your DOF "config" files updated by using DOF Config Tool! (just like you would for Visual Pinball)
     
     
    To play a Future Pinball table with addressable leds support (DOFLinx MX):
     
    - update DOFLinx as per normal (must be 5.20 or higher). Make sure you copy over the new DOFLinx.vbs to "Future Pinball \ Scripts". 
    - add DIRECTOUTPUTGLOBAL=c:\DirectOuput\Config\GLobalConfig_b2sServer.xml   (assuming you have it there)  to your DOFLinx.ini file.
    - download the awesomeness of a Future Pinball DOFLinx MX table
    - check DOF Config Tool to see if support for that table has been added to it yet  (you will see FP tables start with "FP:") If there are no DOF commands showing for that table, its not supported yet.
    - "Generate" a new Config File (containing directoutputconfig30.ini in the zip)  and copy the new files to your "DirectOutput \ Configs"  folder.
    - play the epicness that is Future Pinball with DOFLinx cabinet feedback and addressable leds!
     
     
    DOFLinx 5.20+ download link:
     
    http://www.vpforums.org/index.php?app=downloads&showfile=12318
     
    Consult the DOFLinx guide included in the download link for more information on setting up DOFLinx.

    424 downloads

       (2 reviews)

    0 comments

    Submitted

  10. RetroFlair (p2.5) (DOFLinx Cabinet Edition)

    This DOFLinx modded version of RetroFlair is intended to be used with a real pinball cabinet using real lighting and feedback hardware. Note: Any DMDs or HudOverlays (video clips,etc) intended for desktop use were moved off screen so that they wouldn't appear on the playfield screen in a cabinet. As a result, desktop users won't see them.    RetroFlair - DOFLinx Cabinet Edition   We're rockin' it retro style with Arcade and Amiga game tunes in my DOFLinx mod of rom's excellent "RetroFlair" Future Pinball table.
     
    A video demonstration of this table can be seen here in my cabinet:     Features:
     
    -tunes from many classic Arcade and Amiga computer games
    -10 solenoid feedback for flippers, bumpers, slingshots, etc
    -5 RGB flasher effects
    -RGB under cabinet lighting
    -gear motor for the spinning arcade cabinet
    -beacon and strobe effects
    -blower fan effects
    -coin, start, launch button lights

    306 downloads

       (0 reviews)

    0 comments

    Submitted

  11. Robocop (Ultimate Edition 1.05) (p2.7) (DOFLinx)

    A video demonstration of this table in a cabinet using DOFLinx can be seen here:

    DOFLinx - "A powerful utility for cabinet owners to make the most of force feedback and lighting." - by DDH69
     
    This Future Pinball table has DOFLinx commands added to it. This will enable support for pinball cabinet force feedback devices such as solenoids (flippers,bumpers,slingshots,drop targets,etc), RGB lighting and flashers, beacon, strobes, blower fan, shaker and more!
    Requirements / Installation: Regardless of using this table with force feedback (Pinball Cabinet) or without (Desktop), you MUST install the current DOFLinx.vbs script into your ‘Future Pinball\Scripts’ folder. Running the table without DOFLinx.vbs will cause an error. (FF_INIT)
    Copy the *.fpt and .xml files to your Future "Pinball\Tables" folder
    DOFLinx.vbs is included with the DOFLinx install package. This file is not included with this table to avoid version mismatches.
    DOFLinx install package download:
    The current download of DOFLinx can be found through this post at vpforums:
     
    http://www.vpforums.org/index.php?showtopic=35852
    It is recommended to use this table with BAM (Better Arcade Mode), in order to get the most accurate version of physics intended for this table. Copy the *.fpt and *.xml within this archive to your "Future Pinball\Tables" directory.
     
    Cabinet Use:
    For cabinet users running DOFLinx: This table will function with the in-game sounds for mechanical devices such as flippers, slingshots, bumpers, etc muted.  Instead, you will only hear your cabinets feedback devices for those actions. The rest of the games sounds will play normally as intended by the table author.
     
    Desktop Use:
    For desktop users: This table will still function normally without the need for DOFLinx to be running or installed. You will however require the DOFLinx.vbs file (read "Requirements / Installation"). It will play perfectly with the original in-game mechanical sounds playing through your PCs speakers.
    Note: Any DMDs or HudOverlays intended for desktop use were moved out of view so that they will not appear on the playfield (this table was modded for DOFLinx cabinet use). 
     
    Night Mode:
    For cabinet users who want to play at night with their cabinet noise makers turned off, this table can be toggled between Cabinet Use (noisy), and Desktop Use (Night Mode). Please consult the DOFLinx guide (included with the DOFLinx install package) for more information on how to use Night Mode. 
     
    We hope you enjoy the DOFLinx cabinet experience!

    For SLAMT1LTs newest versions of his tables (without DOFLinx support), goto his website:
    http://speak1970.wixsite.com/slamspinballemporium
    Changelog:
    DOFLinx (Cabinet) Mod by TerryRed
    ---------------------------------
    DOFLinx devices supported in this table:
    Left flipper
    Right flipper
    Left slingshot
    Right slingshot
    Mid field left solenoid
    Mid field centre solenoid
    Mid field right solenoid
    Back left solenoid
    Back right solenoid
    Flasher, outside left
    Flasher, inside left
    Flasher, centre
    Flasher, outside right
    Flasher, inside right
    Blower Fan
    Shaker
    Gear Motor
    Strobe
    Beacon
    Start button
    Coin button
    Launch Ball button
    RGB Undercab Lighting

    Original FP build, artwork and models by ROM
    ULTIMATE/ULTRA Editions by SLAMT1LT
    ULTRA/ULTIMATE Edition mods:
    complete script re-write with new rules and features
    new music, sounds and fx from Robocop 1 and 2
    dynamic lighting effects added
    updated and improved physics
    improved DMD and new animations
    improved shot geometry and layout
    added extra lights (RoboCop and ED-209)
    movie clips added
    ULTIMATE Edition 1.05
    ---------------------
    fixed centre lane (nuke) priorities
    changed priority of left ramp so RoboCop multiball jackpot takes precidence
    increased score for beating Cain
    added extra bonus if Hurry Up (ED-209) is completed with only 1 second left
    ULTIMATE Edition 1.04
    ---------------------
    fixed main mission lights turning off and not turning back on
    fixed ball getting stuck in bumper area
    fixed some DMD issues
    added more clips
    shorted some timers
    improved highest score sequence
    adjusted some score values
    left ramp progress now goes back by 1 if you miss Cain (unless you've stepped outside)
    missed shots during Shoot Out mode now cause damage to RoboCop (small points removed from score)
    added Bonus Held (multiplier and bonus points held over) to mystery feature
    ULTIMATE Edition 1.03
    ---------------------
    fixed Total Fight value not resetting if Fight won (ED vs Robo)
    fixed RoboCop light not turning on after Hurry Up fail and multiball ready
    adjusted score values to balance the game
    added extra ball buy in feature
    added more quotes
    ULTIMATE Edition 1.02
    ---------------------
    fixed ED-209 hurry up countdown interupted when Bonus X collected
    fixed ED-209s head not moving back to down position when no in use
    fixed nothing happening if ED-209 scoop is hit and Fight Mode is ready
    fixed Nuke Scoring music not looping when track finished
    adjusted all score values
    Adult Mode is now active by default
    added new clips
    improved some sound fx
    added new quotes

    1289 downloads

       (0 reviews)

    0 comments

    Submitted

  12. ROLLER DISCO

    INSTRUCTIONS 3 BALLS PER PLAYER
    A-B-C-D ROLLOVERS LIGHT ADVANCE MULTIPLIER ROLLOVERS.
    A AND D ROLLOVERS ARE TIED TOGETHER. LIT ADVANCE MULTIPLIER
    ROLLOVERS INCREASE BONUS MULTIPLIER OR SCORE 15,000 ADDITIONAL
    POINTS WHEN MULTIPLIER IS AT 5X.
    COMPLETING A-B-C-D ROLLOVER SEQUENCE LIGHTS “SPECIAL”
    TARGET.
    COMPLETING EITHER DROP TARGET BANK RESETS AND LIGHTS
    THAT BANK FOR INCREASED SCORING. COMPLETING BOTH DROP
    TARGET BANKS LIGHTS BOTH EXTRA BALL TARGETS.
    POP BUMPERS SCORE 1000 POINTS.
    A TILT DOES NOT DISQUALIFY A PLAYER.
    MATCHING LAST TWO NUMBERS IN SCORE TO NUMBER THAT APPEARS ON
    BACK GLASS AFTER GAME IS OVER SCORES ONE REPLAY.

    395 downloads

       (0 reviews)

    0 comments

    Updated

  13. Roller Disco

    Roller Disco pinball table built by Granit - fastdraw , Plastics, sound and script from ghost. Game starts as night mode just change pf image from pf Night Mode to pf and it is day mode.
     

    282 downloads

       (1 review)

    0 comments

    Submitted

  14. Resident Evil

    Brand New version 2.0 Resident Evil the pinball. New playfield, graphic fixes, gameplay fixes, DMD, Cab, Scoring.

    A version 3 is very much possible. Post Ideas in forums
     

    323 downloads

       (3 reviews)

    0 comments

    Submitted

  15. Raven

    Raven pinball 80's bikini girls with guns. This game is good. Enjoy.
     

    266 downloads

       (3 reviews)

    0 comments

    Submitted

  16. Road Girls Revisted

    Reworked original table from BLINDMANKIND

    1181 downloads

       (3 reviews)

    2 comments

    Submitted

  • The Walking Dead LE/Premium 4K (Stern 2014)

      Updated

    *** Use VPX 10.8 final 64-bit and VPinmame 3.6 Final 64-bit ***
    *** use rom twd_160h: https://vpuniverse.com/files/file/25247-walking-dead-the-limited-edition-v1600/ ***
    *** all user options are in the F12 menu, none in the script ***
    *** supports desktop, fullscreen, FSS, VR ***

    Graphics coding, blender work, lighting, textures, inserts, 3d objects, zombie models, playfield image: Flupper1
    Many thanks to...:
    Nfozzy, Fleep addition: Robby King Pin
    Physics tuning : Rothbauerw
    Plastics scans: HiRez00
    Decals apron - ClarkKent
    Apron cards - Carny Priest
    Testing - VPW with special thanks to Iaakki for several fixes and Primetime5k for physics tuning
    VR room - DaRdog
    special thanks to Vbousquet for the Blender toolkit, Nfozzy for the physics scripts, Fleep for the sounds
    former authors; reused bits and pieces
    ICPJUGGLA, FRENETICAMNESIC, GTXJOE, RANDR, DARK, ZANY, Dozer, PinBill
    Q&A:
    1. The rom slows down and does not respond any more or the table crashes
    Answer: use VPX 10.8 final 64-bit and Vpinmame 3.6 Final 64-bit
    2. The rom is missing or not working correctly
    Answer: use the rom from the hyperlink provided on top of the release notes
    3. There are no options in the script
    Answer: all options are in the F12 menu, during play
    4. At the end of ball, the sound stutters and the lights as well
    Answer: this is a known issue: this is caused by the pinmame emulation, cannot be fixed in VPX
    5. The flashers are very bright
    Answer: first of all, don't change the tonemapper to anything else then AgX; furthermore you can tune the flasher brightness in the F12 menu
     

    By Flupper - - 140 comments - 3712 Downloads

    TimeLord 4.0.1 (Luigi Rides Again) OriginalHybrid

      Updated

    Timelord is a rollicking fun game designed for player of all levels, with hard and easy mode 3 ball or 5 ball options that are selected at the start of the game. Included in the downloads section are the game file, 2 screen and 3 screen back glasses & media pac.
    There are no luts in this game. You can lower the scene lighting in the VPX editor if you prefer a darker or lighter playfield. Scenic is Currently set at 0.07 in the vPX editor.
    If you are playing VR set the VRRoom=1 at line 116 of the script.
    4.0.1  is a major update with new Playfield graphics, and Backglass to give a deeper less cluttered space look. There is also a change the the physics to be less bouncy and easier to flipper transfer. One change in game play where super loops can be activated at the award wheel when OOC is flashing. This is important to get to the glory table. See the Changelog for all changes.
    You will need VPinballX 10.8 RC4, Freezy DMD 2.2.2  & FlexDMD 1.9.1 to play the game.
    This is a link to the game overview and rules are provided in the download. Check it out and improve your enjoyment of the game.😊
    https://youtu.be/Lrq4LI5A6QE
    This game is based on an original story stemming from two fellahs spitballing ideas and try to make each other laugh. When you venture into the bizarre world of Kevin, aka Q-Man you have to remember that would much rather hang out in seedy bars with dodgy chicks than take control of the Universe.😁 To add to your torment you a tagged by Luigi the stray Robot who was cast aside by Mario the grape farmer because he kept draining the tractor gearbox for his favourite drink....used sump oil😂.  He's like the donkey in Shrek, unwanted and a serial pest and indelibly connected to Q-man.
    To be the TimeLord you must complete  5 incredible dangerous tasks.  You traverse the universe, reverse time ,navigate the wormholes and meteor showers must slay the dragon. Upon completion of the tasks you venture to the glory table, (Wizard mode) . The Glory table gives 80 seconds to shoot the spiral ramp for Glory Billions  and reveal the real hero of the story.
    I was very fortunate to work with some talented people in the production TimeLord through 6 generations of the game.  FrankyT does the  gangster style Robot Luigi and the TimeLord. Tomate did the translucent ramps, Oqqsan lighting, ball affects and  clock animations, DOF is done by Outhere, Fleep sounds and nfozzy physics are done by Gedankekojote and Rawd did the Virtual reality. JPSalas is a huge part of the TimeLord project, providing the game framework, many explanations of scripting and he made changes to get a very clunky game to work. It goes with out saying my old mate Crackers advised and checked all the game iterations and changes over 2 years while the game went through 6 iterations. Of course there are many others who have help shaped the game including Sixtoes, Apophis, Remdwass &  Wylte from PinHelp and Rajo Joey who helped shape the game in the early days. Without these people and Smaugs encouragement there would be no TimeLord 2,3 or 4. The new look for 4 was encouraged by LTEK.
     
    I hope you like it and honest reviews and comments are always appreciated.
     
    This game is not for sale or for distribution on other download platforms.
     
    Incorporated into the game are
    SSF audio and sound production
    DOF
    NFozzy Physics
    Fleep Sounds
    Virtual reality
    Light Inserts
    Luts
     
    Please Enjoy Smaugs Fast Flips Video for TimeLord 3.0
     
     
    This is a link to the gameplay overview
     
     
    This is  Link to a game played by pezima77 showing how to complete the tasks to get to the glory table
    https://youtu.be/7fwIUBGnovI
     
     
    You will need the latest version of VPinballX10.7, VPinPame 3.5 and latest Freezy DMD is a must although I don't recommend that you select it in the script. I recommend that JPs  DMD flashers are used for cabs, Desktop and VR. These have maximum definition for DMD's and can be used with Pin2DMD's.
    The game is designed surround sound feedback. 
    For people with DOF TimeLord 2.0 uses the same DOF configuration as the TimeLord 1.0 so the game is set ready to go and should play with no issues.
    VR players have the option for a basic room or Rawds room which is selectable in script.
     
    Thankyou to the talented crew who have worked with Avago to bring you TimeLord 3.0.
    Avago are;
    JP Salas-Game framework, scripting and mentoring
    Rawd- Virtual Reality
    Oqqan- Lighting, light sequences, plastic scripting
    FrankyT-Callouts
    RajoJoey-Game Adviser
    Smaug-Game Promotion Video.
    Aphophis-Mecahnical tilt, scripting and support
    Gedankekojote-NFozzy Physics, Fleet Sounds, Luts
    Ramps-Tomate
    Whylte- Final physics & dynamic ball shadow.
    Outhere-DOF
    Table Testing & Game ideas- PinStratsDan, Joe Soap & Crakkers
    Game Ideas & support- Sixtoe & Remdwass
     
    Game Design & concept- RusstyT & HP
    GamePlay, Scripting, Sound Design, Callouts, Table & Backglass Design- RusstyT
    This game uses many objects from other Table Builder including, JP Salas, Flupper1s light inserts and Scotty Wickburgs dragon spinner, rotating bumper caps and rotating eyeballs. The ramp ideas are inspired by TOTAN, Opening ramp inspired by Bride of Pinbot and the 4 kicker centre lane is inspired by the EM game melody. Many thank to all the wonderful authors who provided inspiration for TimeLord 2.0

    By RusstyT - - 224 comments - 27274 Downloads

    Dark Chaos (apophis 2025)

      Updated

    I made the game that I always wanted to play...
     
    Prepare yourself for the looming Dark Chaos. You must fly into the maelstrom of oncoming cosmic debris and destroy all you can before it reaches earth. Collect power-ups along the way to help you survive the onslaught of meteor waves. Run training missions to improve your ability to collect power-ups. Make it through the gauntlet to take on the final, monstrous, planet killing asteroid. Our fragile Earth is depending on you. 
     
    This game blends pinball with classic arcade concepts. I hope you find the gameplay uniquely thrilling. You will be constantly fighting to survive. The game fights back, so keep an eye on your health meter. There are defensive and offensive power-ups, but only a limited time to collect them, so choose wisely. Good luck, Defender.

    *Please See Setup Notes Below 
     
    Defenders and Destroyers
    Apophis: Game design, modeling, light shows, DOF, and coding Unsavory: Music, sound effects, and callouts. Art design support Flux: Game logic framework. Coding support  
    Special Thanks
    Idigstuff: Ideation and music support Niwak: Blender toolkit The VP dev team Testers: mikepmcs, Bounty Bob, Sixtoe, Frankenstein, Studlygoorite, PinStratsDan, Primetime5k, Wizball, Darth Vito, tomate, bord, mcarter78, DaRDog, cl4ve, somatic, cyberpez, Dad-E-drums, TerryRed, DGrimmReaper, HauntFreaks, Robby King Pin, redbone, Nestorgian  
    Enormous thank you to Flux and Unsavory. So much technical and artistic talent! I really could not have done this without you guys. The game logic for this table was developed using Flux's VBScript port of Mission Pinball Framework which he calls the VPX Game Logic Framework (GLF). Go check it out at https://mpcarr.github.io/vpx-glf/
     
    Setup Notes (PLEASE READ)
    Requires the VPX 10.8.0 Final release (64-bit) and the latest FlexDMD. Do not report bugs here if you are using any other version of VPX! This table currently does not run in VPX-standalone (Mac, Linux, mobile). Hopefully this will be fixed in a future update. If you are playing on a cabinet with DOF, please update your DOF config! Please allow at least 30 seconds for the table to load. This table has a large script, so it takes a little time to initialize. Press F12 in the game to open the Tweak Menu. Rules description and game options are provided. If you are playing on a cab, be sure to enable the "GLF Virtual Segment DMD" option in the Tweak Menu. Press start button to save options. You might need to position the DMD with your mouse the first time you enable it. The position automatically saves. For nice alphanumeric display rendering, add the following text to the bottom of your DmdDevice.ini file:
    [darkchaos]
    virtualdmd enabled = false
    alphanumeric enabled = true  
    Performance Tips. If you are having performance issues, doing one or more of the following might help:
    In the table's Tweak menu: Disable "Clear Plastic Refractions" in option menu Disable "Playfield Reflections" in option menu Set "Glf Min Lightmap Update Rate" option to your display's update rate In VPX Video/Graphics options: Disable all "Anti-Aliasing" options Try using a different "Synchronization mode" Set "Max Texture Dimensions" to something less than Unlimited. Start with 7168.
      Game Rules Video by Kongedam
     

    By apophis - - 149 comments - 6082 Downloads

    Masters of the Universe - Collector's Edition (PinEvent V2, FizX 3.3)

      Updated

    Masters of the Universe - Collector's Edition (PinEvent V2 - FizX 3.3)
     
    Created by TerryRed
    Version 1.3 (Jan 2025)
     

     
     
    Masters of the Universe - Collector's Edition" has been a passion project of mine for a good 18 months. I started with Rom's classic table from 2013, and then proceeded to do a complete table rebuild with all-new code with the intent to make The Most POWERFUL Pinball game in the UNIVERSE! This is virtual pinball at a scale like you've never seen before!
     
    First, I rebuilt it for modern FizX physics, BAM lighting, shadows and PinEvent features. With updated FizX physics, I needed to rebuild much of the layout with significant changes to how this table plays. From there I proceeded to make a completely new and massive game that lives up to the potential of MOTU and what is possible with FP-BAM in 2024! To give you an idea, the old MOTU table was 70 MB while the new MOTU CE is 846 MB just for the table file!
     
    New Blender raytraced baked lighting and shadows combined with FP's dynamic lighting / shadowmaps / lightmaps and ray cast shadows creates a unique and gorgeous visual spectacle like no other!
     
    All new detailed and painted models scanned from actual 80's MOTU toys are brought to life with my new custom animation code made just for this table! You've never seen pinball toys look and move like this!
     
    The objective of the game is to complete each of the new 16 modes and get all collectables (action figures, vehicles, playsets) to become the Master of the Universe!
     
    TerryRed
     

    For the Epic Preview Trailer video, watch here:
     
     
     
     
    For a preview of Virtual Reality and Mixed Reality options and features, watch here:
     
     
     
     
     

     

     

    ====================================================================
     
    Who Created it?
     
    TerryRed : Masters of the Universe - Collector’s Edition (2024)
    ROM : The original MOTU table (2013)
     
    Thanks to:
     
    Rom : for building the classic MOTU table so long ago!
    Schlabber34 : pre-rendered insert images
    FLEEP : mechanical sounds
    Joey Picasso : testing and providing some models
    MPT3K : testing and feedback
    JLou : FizX and support
    Nailbuster : Pinup Player and SSF support
    Ravarcade : BAM and support
    Chris Leathley : Future Pinball
    Everyone at Pinball Nirvanna for ideas, examples, and support

    ====================================================================
     
    DISCLAIMER:

    This table is a fan-made work of passion, and is NOT intended for commercial usage or to be included in any part of a commercial sale!
     
    ====================================================================
     
    HOW TO DOWNLOAD THE GAME
     
    The game files are on my Mega Share. To download it:
     
    - click on the download link provided by this site
    - this will take you to my Mega share where the table zips are located
    - right-click on ONE zip file only!
    - choose Standard Download
    - DO NOT choose Download as a Zip file! (this is known to cause problems)
     
    ====================================================================
     
    There are TWO versions of this game you can download.
     
    - the normal complete game (around 2 GB)
    - the "No VR Mega Room" version (1.63 GB)
     
    Both are identical except for a couple of differences with the "No VR Mega Room" version
     
    - this version of the table has the entire Mega VR Room and all Toppers removed
    - this is intended for those with low vram on their GPU or for slower PCs
    - cabinet users (who do not see the VR Room or Toppers at all) can use this version as well
    - choosing any VR Mega Room or Topper options in the script will have no effect!
    - this version of table is set to the Minimal Room by default
     
    ====================================================================
     
    This game supports up to three players!
     
    Each player chooses a faction and a character to play in the game!
     
    ====================================================================
     
    Physics: FizX v3.3
     
    ====================================================================
     
    TABLE REQUIREMENTS (very important!)
     
    - all Visual C Runtime updates
    - DirectX
    - Future Pinball
    - the latest BAM update
    - FuturePinball.exe and FPLoader.exe patched for 4 GB access
    - BAM Settings files installed
    - FizX 1K ball model (for more accurate physics, default.zip in BAM folder)
    - the REQUIRED “Video / Rendering Options” and “Editor Options” in Future Pinball video settings
     
    NOT TO WORRY!
     
    All of the above is included with the latest FP and BAM Essentials AIO package!
     
    Super easy to use for a new install, or just to update your existing install. I recommend everyone install this package to ensure you have the latest required BAM updates and other files pre-installed!
     
    https://vpuniverse.com/files/file/14807-future-pinball-and-bam-essentials-all-in-one-complete/
     
    ====================================================================
     
    IMPORTANT! - UPDATE REQUIRED!
     
    This table REQUIRES a newer beta version of BAM (1.5-380) that is not yet released on Ravarcade's site.

    This BAM 1.5-380 update is included with the FP and BAM Essentials AIO package version 2.6 or higher!
     
    EVERYONE needs this new update to run this table! Simply install the latest FP and BAM Essentials AIO, and you are good to go!
     
    ====================================================================
     
    PC HARDWARE REQUIREMENTS
     
    This is a LARGE game that needs lots of VRAM on your GPU!
     
    - this is probably the largest virtual pinball game made (at around 845 MB for the table file alone)
    - this game was made for the year 2024, not 2014, not 2004
    - when I run this game in 4K, I have almost 8 GB total vram used!
    - I've tested this on my older cabinet PC which has a GTX 1080 with 8 GB vram, and it worked fine in 4K (including 4 screens, and all PinEvent and PUP features running)
     
    What options do you have if you have less vram?
     
    - use the "No VR Mega Room" which uses alot less vram
    - you can enable Texture Compression (in FP video settings) which greatly reduces how much vram is used
    - if you use a "Start FP" bat file, then you will also need to enable Texture Compression in that file!
    - enabling Texture Compression may take a little longer to load, but not much
     
    Results with the complete version running in 4K:
     
    7.6 GB vram used - texture compression NOT enabled
    5.7 GB vram used - texture compression enabled
     
    Results with the "No Mega VR Room" version running in 4K:
     
    6.2 GB vram used - texture compression NOT enabled
    4.8 GB vram used - texture compression enabled
     
    Without Texture Compression, you will most likely need a GPU with 6 GB to 8GB
    With Texture Compression, you will most likely need a GPU with at least 6 GB vram
     
    Keep in mind, I also had other apps and processes running. If you restarted your PC and tried running with no other apps, there may be more breathing room.
     
    Welcome to the year 2024 everyone
     
    ====================================================================
     
    GUIDES INCLUDED WITH THE GAME
     
    It's important that all players get to know the following docs, for their own benefit! They are VERY helpful and will save you lots of time!
     
    INSTALL INSTRUCTIONS - read this guide to learn how to properly install and run this game!
     
    TABLE MANUAL and INFO - read this guide for more information about this table and its features!
     
    RULES - read this detailed guide to learn all the secrets of this game!
     
    ====================================================================
     
    TABLE OPTIONS
     
    - at the top of the table script, scroll down to the "TABLE OPTIONS" section
    - this game has a MASSIVE number of features, options, and difficulty settings you can change!
    - you can tailor this game to almost any way you want!
    - there are some specific features that can only be enabled in this section!
     
    ====================================================================
     
    INSTALL INSTRUCTIONS (REQUIRED)
     
    - PLEASE read the Install Instructions (included with the table's zip file)
    - it shows you how to install all the REQUIRED items
    - it shows you how to easily setup FP and BAM with the REQUIRED settings
    It's super easy, and only takes minutes to do!
     
    ====================================================================
     
    HOW TO RUN FP AND PLAY A TABLE
     
    Read the Install Instructions to know how to properly use FP and BAM
     
    ===================================================================
     
    GAME NOT RUNNING SMOOTH?
     
    Read the TABLE MANUAL and INFO guide for the solutions!
     
    ====================================================================
     
    LOADING TIMES
     
    Yup, this is a friggin big game. So depending on your PC speed, it may take longer to load than most other FP tables! For me this takes about as long as Star Wars DSA GE. On my new PC it loads fairly quickly.
     
    You have only two options to decrease loading times:
     
    - use the "No VR Mega Room" of the game
    - set Filtering to Bilinear in FP Video settings (and any "Start FP" bat file you may use)
     
    ====================================================================
     
    PROBLEMS?
     
    Read the Install Instructions included in the table's zip file. It tells you everything you need to know!
     
    ====================================================================
     
    Table MODS
     
    - please read the Disclaimer in the Install Instructions included with the table
    - please ask me first, as I am still updating this table

    ====================================================================
     
    v1.0 (18+ months of extensive work - phew!)
     
    - new FizX physics
    - playfield rebuild and layout adjustments
    - 16 new modes (compared to the original game's 4 MB modes)
    - Toggle Modes
    - Orko Shots
    - Power Perks
    - Power Points
    - bonus multiplier
    - end of ball bonuses
    - skillshot
    - combo shot
    - Mekaneck Mystery
    - collect action figure
    - collect vehicle
    - collect playset
    - Choose Your Faction
    - Choose Your Character
    - complete multiplayer support for 3 players (each chooses a faction and character)
    - all new playfield art, decals, autoplungers, and ball textures that changes with each player's faction!
    - new MEGA VR room with amazingly detailed MOTU vehicles and playsets and more!
    - minimal VR Room
    - mixed reality VR room
    - Topper options (Granamyr dragon, Bone Throne)
    - holographic Castle Grayskull mirror
    - Battlecat Bumpers
    - Man-E Modes
    - new detailed toy models on the playfield and VR room
    - new BumperHead Villain popup toy
    - new Snake Mountain ramp models for Wolfhead Gate, snake, and bridge
    - all new dynamic FP lighting for entire playfield (except inserts and apron)
    - new insert mesh lights
    - new ray traced baked lighting and shadows
    - new shadowmaps, lightmaps, and dynamic raycast shadows
    - many 100's of callouts from the 80's show
    - 100's of custom new "evil villain" callouts
    - massive new soundtrack from different MOTU series
    - all PinEvent V2 features (SSF, Fleep, DOF, PUP DMD videos, PUP Stream, etc)
     
    The original's multiball modes are kept, but have all new rules and gameplay
     
    - Ripper MB (2 balls)
    - Castle MB (3 balls)
    - He-Man MB (4 balls)
    - Skeletor MB (9 balls)
     
    New main playfield modes in the game are:
     
    - Sorceress Struggles
    - Hordak is Horrible
    - She-Ra Slingshots
    - Teela's Training
     
    New Man-E Modes are:
     
    - Orko is Outta Here
    - Robot Roundup
    - Glowing Getaway
    - Jaw Breakers
    - Tri Stop
    - Khan Artist
    - Diamond Ray Dilemma
    - Skeletor is Stunning
     

     

     

     

     

     

     

     

     

     

     

     
     

     
     

     

    By TerryRed - - 316 comments - 7845 Downloads

    Nightmare Before Christmas(2024)

      Updated

    ' ****************************************************************
    '             NIGHTMARE BEFORE CHRISTMAS 2024
    '                Visual Pinball 10.8
    ' ****************************************************************
    '  Coding - Oqqsan
    '  Art Design and 3D - Joe Picasso
    '  Sound Design - iDigStuff
    '  Physics nfozzy - Apophis
    '  VR Implementation - DarDog
    '  DOF by Darrin VPCLE
    '  Backglass - Hauntfreaks
    '  Animated media - Zandysarcade
    ' 3d flipper models - wolfman
    '  Based on Friday the 13 by JPSalas
    '  Layout based on Stern Godzilla's layout Pro version.
    ' ****************************************************************
    '  Thanks to all playtesters in VPW 
    ' ****************************************************************
    reveal stream :
    https://www.twitch.tv/videos/2323774679


    BackGlass + Full DMD :
     
     

    By tartzani - - 96 comments - 7704 Downloads

    Bram Stoker's Dracula (Williams 1993) VPW

    Love Never Dies
     
    They say you are a man of good... eh... taste.... (you must be because you are here). We very proudly present this killer of a table. It was built from the ground up, with new scans of the playfield, plastics, and sculpts. The ramps are based on numerous measurements from the real table. If you are feeling brave, check out the original VR room. Includes the latest and greatest of everything VPW has to offer. Enjoy!
     
    VPW TEAM
    FrankEnstein - 3D modeling and rendering. Blood sucking. Apophis - Scripting, physics, VR rooms and associated trickery. Blood bathing. Sixtoe - Table building and research. Bloody hell. Stavcas - Initial table build and coding. Blood donating. Schlabber34 - 3D models of the ramps. Blood chilling. Kevv - 3D scans of the sculpts, numerous measurements and photos of real machine. Bleeder. DGrimmReaper - Initial VR minimal room work. Blood letting. HauntFreaks - Backglass image and supporting b2s. Blood tasting. Testers: BountyBob, Darth Vito, guus_8005, DaRdog, Studlygoorite, Primetime5k, mcarter78, wrd1972, Kemurro, somatic, RIK, Smaug, MetaTed, cl4ve, Colvert, redbone, Mecha_Enron
    Special thanks to Landers and Dorsola for their Mist magnet script (it was used with minor modifications) and to ClarkKent for the playfield scan. Thanks to all the previous authors that worked on this title: JPSalas, ICPjuggla, Dozer316, Thalamus
     
    Required Software (64-bit versions):
    VPX 10.8.0 RC4 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1975-051104c VPinMame 3.6.0-998 or later: https://github.com/vpinball/pinmame/releases/tag/v3.6.0-998-a77c2d2 B2S Server 2.1.2 or later (if B2S used): https://github.com/vpinball/b2s-backglass/releases/tag/v2.1.2

    By VPinWorkshop - - 153 comments - 6566 Downloads

    • The Walking Dead LE/Premium 4K (Stern 2014)

      The Walking Dead LE/Premium 4K (Stern 2014)

    • TimeLord 4.0.1 (Luigi Rides Again) OriginalHybrid

      TimeLord 4.0.1 (Luigi Rides Again) OriginalHybrid

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      Dark Chaos (apophis 2025)

    • Masters of the Universe - Collector's Edition (PinEvent V2, FizX 3.3)

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    • Nightmare Before Christmas(2024)

      Nightmare Before Christmas(2024)

    • Bram Stoker's Dracula (Williams 1993) VPW

      Bram Stoker's Dracula (Williams 1993) VPW

  • New & Updated Visual Pinball

  • New & Updated Future Pinball

  • New & Updated Backglasses

  • New & Updated DMD Colorizations

  • VPU Remix & Mods

  • New & Updated Popper Media

  • Updated Files

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