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Future Pinball DOFLinx Tables

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3 files

  1. Retroflair: DOFLinx MX Cabinet Edition

    Retroflair: DOFLinx MX Cabinet Edition   Witness a modern light show in a retro theme, thanks to the new DOF addressable led MX support in DOFLinx 5.20!
     
    A video demonstration in my cabinet can be seen here:
     
     
     
    This table have the complete cabinet feedback and lighting support for the following:
     
    - 10 solenoids for flipper, slingshots, bumpers, etc..
    - 5 RGB flashers
    - Blower Fan
    - Shaker
    - Gear motor
    - Strobe
    - Beacon
    - Start button
    - Coin button
    - Launch Ball button
    - RGB Undercab Lighting
    - Addressable leds
     
     
    Requirements:
     
    - DOF R3 installed (for DOFLinx cabinet feedback and lighting) and addressable leds already setup and working (for MX led effects).
    - DOFlinx 5.20 or higher is REQUIRED, even if you don't have addressable leds.
    - addressable leds are NOT required to play this table, but they are HIGHLY recommended.
    - to use the addressable leds with this table you must have your DOF "config" files updated by using DOF Config Tool! (just like you would for Visual Pinball)
     
     
    To play a Future Pinball table with addressable leds support (DOFLinx MX):
     
    - update DOFLinx as per normal (must be 5.20 or higher). Make sure you copy over the new DOFLinx.vbs to "Future Pinball \ Scripts". 
    - add DIRECTOUTPUTGLOBAL=c:\DirectOuput\Config\GLobalConfig_b2sServer.xml   (assuming you have it there)  to your DOFLinx.ini file.
    - download the awesomeness of a Future Pinball DOFLinx MX table
    - check DOF Config Tool to see if support for that table has been added to it yet  (you will see FP tables start with "FP:") If there are no DOF commands showing for that table, its not supported yet.
    - "Generate" a new Config File (containing directoutputconfig30.ini in the zip)  and copy the new files to your "DirectOutput \ Configs"  folder.
    - play the epicness that is Future Pinball with DOFLinx cabinet feedback and addressable leds!
     
     
    DOFLinx 5.20+ download link:
     
    http://www.vpforums.org/index.php?app=downloads&showfile=12318
     
    Consult the DOFLinx guide included in the download link for more information on setting up DOFLinx.

    404 downloads

       (2 reviews)

    0 comments

    Submitted

  2. RetroFlair (p2.5) (DOFLinx Cabinet Edition)

    This DOFLinx modded version of RetroFlair is intended to be used with a real pinball cabinet using real lighting and feedback hardware. Note: Any DMDs or HudOverlays (video clips,etc) intended for desktop use were moved off screen so that they wouldn't appear on the playfield screen in a cabinet. As a result, desktop users won't see them.    RetroFlair - DOFLinx Cabinet Edition   We're rockin' it retro style with Arcade and Amiga game tunes in my DOFLinx mod of rom's excellent "RetroFlair" Future Pinball table.
     
    A video demonstration of this table can be seen here in my cabinet:     Features:
     
    -tunes from many classic Arcade and Amiga computer games
    -10 solenoid feedback for flippers, bumpers, slingshots, etc
    -5 RGB flasher effects
    -RGB under cabinet lighting
    -gear motor for the spinning arcade cabinet
    -beacon and strobe effects
    -blower fan effects
    -coin, start, launch button lights

    292 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Robocop (Ultimate Edition 1.05) (p2.7) (DOFLinx)

    A video demonstration of this table in a cabinet using DOFLinx can be seen here:

    DOFLinx - "A powerful utility for cabinet owners to make the most of force feedback and lighting." - by DDH69
     
    This Future Pinball table has DOFLinx commands added to it. This will enable support for pinball cabinet force feedback devices such as solenoids (flippers,bumpers,slingshots,drop targets,etc), RGB lighting and flashers, beacon, strobes, blower fan, shaker and more!
    Requirements / Installation: Regardless of using this table with force feedback (Pinball Cabinet) or without (Desktop), you MUST install the current DOFLinx.vbs script into your ‘Future Pinball\Scripts’ folder. Running the table without DOFLinx.vbs will cause an error. (FF_INIT)
    Copy the *.fpt and .xml files to your Future "Pinball\Tables" folder
    DOFLinx.vbs is included with the DOFLinx install package. This file is not included with this table to avoid version mismatches.
    DOFLinx install package download:
    The current download of DOFLinx can be found through this post at vpforums:
     
    http://www.vpforums.org/index.php?showtopic=35852
    It is recommended to use this table with BAM (Better Arcade Mode), in order to get the most accurate version of physics intended for this table. Copy the *.fpt and *.xml within this archive to your "Future Pinball\Tables" directory.
     
    Cabinet Use:
    For cabinet users running DOFLinx: This table will function with the in-game sounds for mechanical devices such as flippers, slingshots, bumpers, etc muted.  Instead, you will only hear your cabinets feedback devices for those actions. The rest of the games sounds will play normally as intended by the table author.
     
    Desktop Use:
    For desktop users: This table will still function normally without the need for DOFLinx to be running or installed. You will however require the DOFLinx.vbs file (read "Requirements / Installation"). It will play perfectly with the original in-game mechanical sounds playing through your PCs speakers.
    Note: Any DMDs or HudOverlays intended for desktop use were moved out of view so that they will not appear on the playfield (this table was modded for DOFLinx cabinet use). 
     
    Night Mode:
    For cabinet users who want to play at night with their cabinet noise makers turned off, this table can be toggled between Cabinet Use (noisy), and Desktop Use (Night Mode). Please consult the DOFLinx guide (included with the DOFLinx install package) for more information on how to use Night Mode. 
     
    We hope you enjoy the DOFLinx cabinet experience!

    For SLAMT1LTs newest versions of his tables (without DOFLinx support), goto his website:
    http://speak1970.wixsite.com/slamspinballemporium
    Changelog:
    DOFLinx (Cabinet) Mod by TerryRed
    ---------------------------------
    DOFLinx devices supported in this table:
    Left flipper
    Right flipper
    Left slingshot
    Right slingshot
    Mid field left solenoid
    Mid field centre solenoid
    Mid field right solenoid
    Back left solenoid
    Back right solenoid
    Flasher, outside left
    Flasher, inside left
    Flasher, centre
    Flasher, outside right
    Flasher, inside right
    Blower Fan
    Shaker
    Gear Motor
    Strobe
    Beacon
    Start button
    Coin button
    Launch Ball button
    RGB Undercab Lighting

    Original FP build, artwork and models by ROM
    ULTIMATE/ULTRA Editions by SLAMT1LT
    ULTRA/ULTIMATE Edition mods:
    complete script re-write with new rules and features
    new music, sounds and fx from Robocop 1 and 2
    dynamic lighting effects added
    updated and improved physics
    improved DMD and new animations
    improved shot geometry and layout
    added extra lights (RoboCop and ED-209)
    movie clips added
    ULTIMATE Edition 1.05
    ---------------------
    fixed centre lane (nuke) priorities
    changed priority of left ramp so RoboCop multiball jackpot takes precidence
    increased score for beating Cain
    added extra bonus if Hurry Up (ED-209) is completed with only 1 second left
    ULTIMATE Edition 1.04
    ---------------------
    fixed main mission lights turning off and not turning back on
    fixed ball getting stuck in bumper area
    fixed some DMD issues
    added more clips
    shorted some timers
    improved highest score sequence
    adjusted some score values
    left ramp progress now goes back by 1 if you miss Cain (unless you've stepped outside)
    missed shots during Shoot Out mode now cause damage to RoboCop (small points removed from score)
    added Bonus Held (multiplier and bonus points held over) to mystery feature
    ULTIMATE Edition 1.03
    ---------------------
    fixed Total Fight value not resetting if Fight won (ED vs Robo)
    fixed RoboCop light not turning on after Hurry Up fail and multiball ready
    adjusted score values to balance the game
    added extra ball buy in feature
    added more quotes
    ULTIMATE Edition 1.02
    ---------------------
    fixed ED-209 hurry up countdown interupted when Bonus X collected
    fixed ED-209s head not moving back to down position when no in use
    fixed nothing happening if ED-209 scoop is hit and Fight Mode is ready
    fixed Nuke Scoring music not looping when track finished
    adjusted all score values
    Adult Mode is now active by default
    added new clips
    improved some sound fx
    added new quotes

    1249 downloads

       (0 reviews)

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