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195 files

  1. Skylab (Williams 1974)V1.1 Ext2k Conversion

    Hi, I just added VR ROOM at this table created by klodo81.
    This table have Background Music, if you what to Disable Music, change on line Const PlaySong = False.
    Thanks to  larouillas to tell me how to add background music.
     
    Enjoy it!
     

    144 downloads

       (0 reviews)

    2 comments

    Submitted

  2. Sheriff (Gottlieb 1971)_Teisen_MOD Ext2k Conversion

    Hi, this original table was created by  Loserman76, and this is Teisen MOD version.
    I just added the VR ROOM
    Original B2S by Wildman
    This table have Background Music, and Ambience music, if you what to Disable Music or Ambience, change on line 3334 and 3335
     
     
    Const PlaySong = False                'Control music playback [true -> ON, false -> OFF]
    Const Playambience = False            'Control Ambience playback [true -> ON, false -> OFF]
     
    Thanks to  larouillas to tell me how to add background music and ambient music
     
    Enjoy

     

    123 downloads

       (0 reviews)

    0 comments

    Updated

  3. Sheriff (Gottlieb 1971)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
     
    Adjustments made:
     
    - Playfield color correction and touch-ups
    - cap bumpers corretion (IPDB)
    - added primitive to the base of the bumpers and lighting
    - lighting
    - metals
    - screws
    - new pov
    - target adjustments
    - flippers adjustment
    - new top tabs
    - red pins (IPDB)
    - other small touches
     
     
     
    Wildman's B2S   

     
     
    Loserman Description:
     
    VPX conversion
    Artwork done by GNance
    Original art by Popotte
    others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    478 downloads

       (3 reviews)

    5 comments

    Updated

  4. Stardust Mod Music (Williams 1971) JP v4.Ext2k VR ROOM

    Thanks to the creator of the table, but I needed an atmosphere.
    A big thank you again to the creator , because I have just modified the script to add my little pleasure.
     
    ***************************************************************
    To mute the sound

    ***************************************************************
     

    322 downloads

       (3 reviews)

    1 comment

    Submitted

  5. Super Star (Williams 1972) v4.3 Ext2k VR ROOM

    This table is based on Super Star JP Salas Table 4.3.0
    I just addeed the VR ROOM with original arts.
    This File requires B2S File Included
     
    Enjoy!

    136 downloads

       (0 reviews)

    0 comments

    Submitted

  6. StarWars Bountyhunter

    Starwars Bountyhunter 3.0
    B2S included, no rom needed
     
    Thanks to VPW crew for testing and for making such nice addons in the exampletable. It was time some more of them landed on this table.
    Highscore will reset on first run.
     
    v3.0 - 4 player enabled.
                 VPW exampletable features added : DynamicShadows, Targetbouncer, Ramproll sounds, Slingshotcorrections
                 Wizardmode / Scoring Update !
                 Ball Reflections ! Almost Everywhere
                 Lower flipper power. Lock1+lock2 is on a timer 15s. Reaplied on every ramp done.
                 Limits added on some features.
                 Added some new sounds, new ramps, new blastdoor, new droptargets and visible kickers.
    v2.2 - VR-room, TournamentMode !
    v2.0 - Everything redone o.0
    v1.0 - First Release
     
    DOF programmed and fixed by Apophis
    Orbital Scoreboard Enabled
    Added 23 different ball options
    Several new 3D models around the table
    Redone almost everything since v1.0
    Super Testing by RIK , apophis and the team at vpw
     
    Install Instructions:
    Move the complete folder "Bountyhunter" to /Visual Pinball/Music/
    Move the "BountyHunterDMD" folder ->  /Visual Pinball/Tables/
     
    Optional Downloads if you want FlexDMD
    Table works fine without it, but you wantz it i hear ?
    https://github.com/vbousquet/flexdmd
    https://github.com/freezy/dmd-extensions

    7300 downloads

       (32 reviews)

    159 comments

    Updated

  7. Strikes And Spares (Bally 1978) Sound Mod

    🤩
     
    Thanks to the creator of the table, but I needed an atmosphere with a little music and a bowling background.
    A big thank you again to the creator, because I have just modified the script to add my little pleasure.
     
     

    757 downloads

       (3 reviews)

    1 comment

    Submitted

  8. Sky-line (Gottlieb 1965) JPSalas 1.0 Ext2k VR ROOM

    This file is based on JP Salas Ski-Line version 1.0 
     
    Graphics and db2s by Halen
     
    I just added my Flynns Game Room based TastyWasps VR Room.

    Requires B2S included in File
     
    Enjoy!

    98 downloads

       (0 reviews)

    1 comment

    Submitted

  9. Skateboard (Inder 1980) v4 Ext2k VR ROOM

    This file is based on JP Salas Skateboard version 4.0. https://www.vpforums.org/index.php?app=downloads&showfile=14570
    I just added Game Roombased TastyWasps VR Room.
    The Decals from the table are original recreation, I can't find quality images for this pinball.
    Requires B2S included in File
     
    Enjoy!

    124 downloads

       (0 reviews)

    0 comments

    Submitted

  10. Scuba (Gottlieb 1970) Music Mod

    I have been really enjoying @iDigStuff 's DIY music mod add-ons and wanted to create one myself for @bord's mod of Scuba.  I love the
    lighting and artwork on this table!  He gave me permission to make the music mod and iDigStuff helped me with a few things in the script.
    He also suggested I could use his description and instructions to keep setup consistent for users of the DIY music mods:
     
     
    This is based on the new iDigStuff's DIY EM music mod series.
    He has created a new method that allows you to apply the music mod yourself in three simple steps in a totally nondestructive way.
    Meaning this will not affect the original authors table at all or change any elements!
    It can also easily be simply bypassed or even deleted if you change
    your mind and the table will play in its original state.
     
    What is it?
    Adds jukebox functionality to the table with custom themed music.
    Adds some sound effects to enhance the experience.
     
    DOWNLOAD AND FOLLOW THE INSTRUCTIONS
     
    Designed to work with bord's 1.1 version of the table
    Get it here:
     
    https://vpuniverse.com/files/file/9430-scuba-gottlieb-1970-bord-mod/
     

    412 downloads

       (4 reviews)

    9 comments

    Updated

  11. Stargod (Zaccaria 1980) MOD

    Thanks to Goldchicco for allowing mod and share this table!
     
    General Updates:
    - nFozzy Physics, Fleep sounds, VPW/Roth Drop Targets, VPW/Roth Stand Up Targets, Lampz, VPW Ball Shadows.
    - New primitives for spinner posts with updated flasher lights.
    - Top rollovers: Replaced ball guides with posts and rubber bands as per real machine.
    - New primitives for metal arches on plunger lane (now 3D instead of 2D).
    - Upscaled and enhanced playfield and apron (thanks Movieguru).
    - New LUTs (hold L-magna, then R-magna to cycle).
    - User options for flipper color and bumper strength.
     
    Gameplay Updates:
    - Left and right inlane rollovers now drop leftmost (lower) and rightmost (upper) drop targets as per real machine.
     
    Misc Updates:
    - Updated flasher light and red special drop target primitive.
    - Updated some rail prims.
    - Brightened up the x multiplier lamps.
    - Re-alignment of top drops, special, posts and rubbers.
    - Desktop backdrop updated to a more minimal version, added extra info (no of players, bonus ball, etc etc).
    - Updated screw caps to white plastic as per my reference material. Added missing ones from top rollover plastics.
    - Added rubber band to left spinner post as per ref. materials.
    - A bunch of other minor tweaks  (see script for full list of changes).
     
    Thanks for the original versions to these awesome folks: Goldchicco, 32Assassin, Ezepov, Arngrim, Movieguru, sorry if i missed anyone!
    =========================
    Special thanks to: 
    Movieguru for further playfield and apron image enhancements, VPW for the tutorial videos and example table, Fluffhead35 and Wylte for some great tips and guidance, PinstratsDan for testing, Bord for checking it over before i braved the release - thanks all!.
     
     
    ROM SETTINGS
    The rom defaults to the following settings:
    -Easier game with the 'GOD' advancement starting with 'GO' when first top drop target bank is dropped
    -Random high score which gives a replay when achieved
    -High score does not save
     
    I've included a couple nvram files:
    Default (in case you wanna reset)
    OPT 1: 3 ball game, normal advancement of 'GOD' (starts with G), extra ball on lit top special hit (special is lit after the top drop bank if downed 3x times), high score saved
     
    **note: turn off reflections as the playfield image has these on it already***
     
    Hope you enjoy. Thanks!

    Version 1.4 additional credit- sorry, I failed to add that Hauntfreaks also brightened up the PF image too! - thx man

    1987 downloads

       (11 reviews)

    42 comments

    Updated

  12. Shrek (Stern 2008)(MOD) 1.0

    This is my mod of the Ninuzzu & Tom Tower  released Shrek to better enhance the pup-pack from the great and powerful @hawkeyez88
    Pup-Pack is available here: 
     
     
    Please check the table script options for muting the rom sounds and hiding the rails in cabinet mode.
     
    This mod now includes:
    Nfozzy 
    Fleep
    Cabinet Mode New baked side blades
    Dynamic Ball shadows.
    Flupper Domes
    New GI Lights
     
    Special thanks to Team VPW for bringing this creation to life! Without many hours of work from @iaakki, @apophis, @Gedankekojote97 @fluffhead35 @Sheltemke  tyson171, @RIK @PinStratsDan
    this release would not have been possible. 
     Thank you to @astronasty for help , introductions, and going the extra mile so my first release didn't fall flat  .
     
    Thank you to @Smaugdragon for encouragement to pursue  something I've wanted to do for a long time.  
    Shrek (Stern 2008)(MOD)1.0.pov

    3453 downloads

       (11 reviews)

    44 comments

    Updated

  13. Space Invaders (Bally 1979)

    re-upload from 2018
     
    Space Invaders (Bally 1979)

    this come with my B2S v1.1 - NEW dual mode with fantasy LED green alien light - 2048 res - authentic lighting - authentic animation

    1781 downloads

       (5 reviews)

    9 comments

    Submitted

  14. Secret Service (Data East 1988)

    Release Builds : Current Latest 1.3
    New Sound SSF Update and some tweaks and fixes.  

    4671 downloads

       (1 review)

    6 comments

    Updated

  15. Stars (Stern 1978) [SK-1]

    One the great classic pinball games and Steve Kirk's first of three for Stern. Stars is a beautiful game with balanced rules and multiple scoring strategies.
     
    Game notes:
    the ROM has a setting for 2 player or 4 player. You can turn on by hitting F6 after launching the game, and there's a dip setting to switch to 4 players. In the script options you must choose values for VR_Room, or Cab_mode.  (The default is desktop mode of zero values).  If you are using a full cabinet, VR_Room = 0, and cab_mode = 1.  Desktop mode they are both zero.
    Additional options in the script include two VR environments, a VR clock, and settings for dynamic shadows if you experience a performance hit,
     
    VR by Uncle Paulie.
    Thanks to apophis, Rosieodonell, JTJulkster, goodGRIEFF76, Major Frenchy and the weekly competition guys at the Virtual Pinball Chat discord for chipping in to get proper plastic scans for this game.
     
     

    2565 downloads

       (13 reviews)

    34 comments

    Updated

  16. Superman (Atari 1979)

    This is a rebuilt of 32assassin table ver 1.0
    Artwork by Tomasaco at GoPinball.com
    Table build in 10.6
     
    Special thanks to MydknyteStyrm  for adding the music to the table
     
    New backglass included in the zip thanks @chucky87
     
    Music folder "Superman" must be put inside the Music Folder
    Music can be muted in the script
     
    Decal can be removed from the script
     
    What's New:
    ' New lights, new lighting
    ' Added Flippers Shadows and Ball Shadows
    ' New table physics
    ' Added nFozzy flippers physics
    ' Added Fleep Sounds
    ' New script
    ' Playfield image reworked
    ' Reworked all the images, cleaned and upscaled
    ' Changed Drop Targets height so they don't disappear when down
    ' Corrected Bumpers Height
    ' Repositioned Bumpers correctly
    ' Tuned Bumpers force
    ' Corrected kicker position\angle
    ' Corrected metal wired height
    ' Adjusted playfield lights, now all working
    ' Tuned Slingshots rubbers
    ' Added\Adjusted missing and existing mechanical sounds and replaced ball rolling sound
    ' Reworked the GI
    ' Tuned Slingshots force
    ' Corrected Rubbers Hit Height
    ' Added JP's LUT code
    ' New instruction Cards in the apron
    ' Adjusted table elements physics
     
    Press F6  and configure the Dip switches to select different features and setup the table the way (need to do this only once)
     
    To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave.
     
    Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     
    Permission to Mod: Yes with approval

    2888 downloads

       (9 reviews)

    60 comments

    Updated

  17. Strikes and Spares (Bally 1978) 2.0 + Extras

    Strikes and Spares (Bally 1978)
     
    This is a complete rebuild of Strikes and Spares (Bally 1978) using a new pf and plastics scans.
     
    Over the years - many authors have "touched" this original base file at one time or another - impossible to track how many authors added to the original version - so I wish to offer thanks to any / all for starting the bare-bones of this classic table.
     
    Download includes the nvram file if needed so you get the full 'chimes' sound and functions.
     
    Also included are wheels, Topper Video, DMD / LCD videos, and special backglass.
     
    Read the top of the script for additional options.
     
    WHATS NEW:
    - - - - - - - - - - - -
    -* New Playfield, Plastics, Apron, etc.
    -* Proper Parts Alignment and Scale
    -* NFozzy Physics
    -* Dynamic Shadows
    -* Playfield Mesh
    -* Rendered Playfield Shadows
    -* Updated Flippers to proper Bally ones
    -* Roth Standup Targets (bypassing VPX bug on Bally Tables)
    -* Proper Functionality of Star Rollovers and Pop Kickers
    -* New Lighting
    -* LUT Adjustment / Selection
     
    CREDITS - THIS VERSION:
    - - - - - - - - - - - -
    HiRez00 - All Graphics and Lighting
    Apophis - Physics, Shadows, Parts Exchange, Playfield Mesh, Scripting

    - - - - - - - - - - - -  
    These tables, videos, backglass, etc are made for fun and for the dedicated VPX pinball users on this and other forum. They are NOT create this for you to download as SELL, MAKE MONEY OR PROFIT ON! If you DO that, then you are a loser!
     
    DO NOT include any of these files with other downloads or projects without asking permission first.
     
    All Logos, Characters, Copyrights and Trademarks property of their respective owners.
     
     PROVIDED STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT RE-DISTRIBUTE.

    4718 downloads

       (20 reviews)

    44 comments

    Submitted

  18. Sesame Street

    300 year ago (I did a quick Google so my math might be off) I decided to see how extreme opposite of a Bally 1978 Playboy table I could mod. As you can see...I am clearly broken.
     
    This is my very first attempt at anything like this, so be gentle. 
     
    This is a reskin built on the work of many giants before me of the Playboy table done by GoldChicco & HiRez00, with original table authors ICPjuggla & gtxjoe based on Original VPX table: Gemini by BorgDog. Say that three times fast.
     
    I've tweaked the art some from my original upload back in the vpinball days (kept wanting to get around to a redo of the B2s but it looks like Ryguy417 JUST uploaded a much cooler b2s w/full DMD (haven't tried it YET, but it looks amazing).
     
    I've included all the music (which you can adjust with your magna buttons, or turn off if you're an absolute monster). Just place the SesameStreet folder directly in your music folder, and that it. I genuinely had NO idea if anyone would even care to try this out and was flattered that not only did people download it back in the day, but that there are still requests for it. So here it is. My first, and hopefully not my last (maybe I should try the opposite, and take something like Flintstones and make it nightmare inducing! Seriously I should figure out what my next theme should be...am I still talking in brackets? My bad!).
     
    DOF should work a treat as well since it worked for the Playboy table.

    That is all, as always, your ever so humble ninjafu

    744 downloads

       (8 reviews)

    6 comments

    Submitted

  19. Star Wars Redux (BorgLieb 2019)

    This is an updated 2 player solid state version of my Star Wars table.  

    1277 downloads

       (5 reviews)

    10 comments

    Updated

  20. Shovel Knight (Original 2017)

    Version 1.2.0 has a visual makeover courtesy of JoePicasso, with new ramps, playfield art, apron, desktop background, and 3D models!
     
    This is a VPX original table based on Shovel Knight, the retro-styled platform game released in 2014 by Yacht Club Games.
     
    The left and right magnasave buttons will activate the lower flippers only, allowing stage flipping.
     
    If you do not see a score display, change line 12 of the script to:
    Const bUseBackdropDisplay = True  
    Rules

    Modes
    Hit any shot to progress toward lighting a mode. The more modes that have been played, the more shots will be needed to light a mode. When a mode is lit, shoot the right saucer which will be lit with a blue shovel.
    During modes, hit flashing targets and shots with blue shovels. Doing well in modes will earn medals.
    After nine modes have been played, the next mode will be the Enchantress wizard mode, which is a time limited multiball. The better your medals are, the more time you will have in Enchantress mode
     
    Shovel Knight Multiball
    Hit the green S-H-O-V-E-L and K-N-I-G-H-T targets to light locks. Lock two balls under the ramps, then shoot the right saucer which will be lit with a green shovel.
    During Shovel Knight multiball, hit the yellow, orange, and red shots for jackpots. Complete the green S-H-O-V-E-L and K-N-I-G-H-T targets to light a super jackpot at the violet shot at the upper playfield hole. The second and third super jackpots will be double and triple super jackpots, but the upper playfield becomes increasingly difficult to access.
     
    Wanderer Multiball
    Hit the bumpers, the spinner, or the upper playfield hole to light Wanderer Multiball at the turquoise shot at the upper playfield hole.
    During Wanderer Multiball, hit turquoise shots or targets to build the wanderer jackpot. When the wanderer jackpot is at least 10,000 points, it can be collected at the turquoise shot at the center VUK.
    After collecting jackpots from four different wanderers, the next Wanderer Multiball will be a Super Wanderer Multiball.
     
    Shot Multipliers
    Complete the white lights at the inlanes and outlanes to enable a 2X multiplier for 60 seconds at the next shot you make.
    When a shot has a multiplier active, the “X” light under the shovel light for a shot will blink. When the multiplier has expired, the “X” light will be lit red, and that shot cannot be multiplied again until all shots have used multipliers.
    Multiplying the left loop also affects the scoring for the bumpers. Multiplying the right loop also affects the scoring for the spinner. Any shot that is multiplied counts as two shots towards lighting modes.
    The shot that enables the multiplier is not affected by it. If you want to double your super jackpot, the upper playfield hole needs to be doubled before lighting the super jackpot.
    After a 2X multiplier has been used on all ten shots, the right saucer will be lit with a white shovel, and shooting it will start Hall of Champions mode. Win Hall of Champions mode by completing all ten shots in time. During Hall of Champions, all shots have a 2X multiplier.
     
    Combos
    Hit consecutive yellow shots to increase the combo value. Collect the combo value at the orange shot at the left loop. After every 12th combo, all combo values will be tripled for 30 seconds.
    After scoring at least 60,000 points from combos, the right saucer will be lit with a violet shovel, and shooting it will start the juggling challenge multiball. Win the juggling challenge by locking five balls at the same time.
     
    Mystery awards
    Complete the three red targets above the right saucer to light a mystery award at the pink shot at the center lane.
     
    Extra Balls
    There are two extra balls available. An extra ball will be lit after playing four modes. The mystery award can award lighting an extra ball, and is guaranteed to light an extra ball before the fifth mystery award. Extra balls are collected at the magenta shot at the upper playfield hole.
     
    Secret Battle
    The secret battle will only reveal itself to the true Ace of Spades. The trials you must complete are:
    Score at least 125,000 points in Enchantress mode Collect a triple super jackpot in Shovel Multiball Collect a Wanderer jackpot in Super Wanderer Multiball Win the Hall of Champions mode by completing all ten shots Win the Juggling Challenge by locking five balls at the same time  
    Acknowledgements
    Special thanks to VPForum members sliderpoint for showing how to make a ramp like the right ramp, and cyberpez for the VUK, and JPSalas for several primitives, graphics, and sounds. Thanks to Outhere for DOF testing.

    3634 downloads

       (10 reviews)

    31 comments

    Updated

  21. Spin Wheel (Gottlieb 1968)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table     

     
     
    Link to Wildman's new B2S  

     
    Adjustments made:
    - lighting and playfield lights
    - new cap bumpers
    - metal side guides
    - adjust targets
    - adjust screws
    - new POV
    - plastic transparency adjustment
    - adjust playfield color
    - adjust PF buttons color
    - upper metal adjustment (curve)
    - holes
     
     
    Description of Loserman76:
    Spin Wheel by Gottlieb
     
    Playfield redraw by me. If you think it sucks, delete the table - lol
     
    Plastics culled from images on the internet
     
    Uses Bord's new primitive flippers - these look so nice.
     
    ZIP includes B2S and wheel
     
    not sure who did the wheel as I've had it sitting on my hard drive for a while.

    304 downloads

       (1 review)

    5 comments

    Submitted

  22. Space Shuttle (Williams 1984)

    My first memory of pinball is playing Space Shuttle. I still love it.
     
    Built in 2019, updated in 2021 with fleep sounds, roth drop target physics, minor visual and physics tweaks. Thanks to @rothbauerw who initially set up the physics and rubber dampeners for me.
     
    May of 2022 - 2.0 is a completely new build from scratch with thanks to rothbauerw for scripting and vr, christian and armyaviation for resources, rawd for the vr room elements

    5390 downloads

       (18 reviews)

    104 comments

    Updated

  23. Sure Shot (Gottlieb 1976)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    https://vpuniverse.c...ttlieb-1969vpx/
     
     
    Adjustments made:
     

    plastics color corretion
    metals
    upper guide plastics
    flippers adjustment
    playfield lights and lighting
    adjustment of targets
    new POV
     
    I want to say a big thank you to Wildman for allowing his new B2S to be used for this table! follow link of your new work   

     
     
     
    Description of Loserman76:
     
    Sure Shot
    http://www.ipdb.org/...ine.cgi?id=2457
    Build/Coding by Loserman76
    Artwork by GNance

    346 downloads

       (1 review)

    5 comments

    Submitted

  24. Spot Pool (Gottlieb 1976)

    Spot Pool (Gottlieb 1976) by the late loserman76.

    253 downloads

       (0 reviews)

    2 comments

    Submitted

  25. SpaceRamp (SuperEd) (Original) v3.03b

    This original table I created 2 years ago, and I found out that it was never posted on vpuniverse ........
     
    So, its time I do post it here.
     
    The table was 100% created from scratch by myself, even the music I created for this game is "original" 🙂
     
    The table supports UltraDMD and FlexDMD. Its now optimized for FlexDMD, but you can change that in the script.
    Just be sure to place the music in your VPX music folder, and the utradmd in the tables folder.
     
    It has not (yet) been optimised using the VPW code and sounds, but maybe it will be soon.
     
    Build History:
    'Release 0.9.48
    'Fixed right ramp not shootable (milky way primitive was collidable)
    'Fixed locked ball(s), it was not saved after ball loss
    'Added Multiball speech.
    'Changed some contrast in playfield, hope it looks better
    'Changed the lights. Hope it gives more effect
    'Changed material for the ramps, hope it looks better
    'Added option bEasyMultiBall. If 'true', means that multiballlock1 ready is activated at ball2 and multiballlock2 is activated at ball3
    'Fixed HighScore save.
    'Added a Secret Galaxy Kicker001
    'Changed the speed of the Milky Way 2
    'Changed the magnets to last longer
    'Changed the "start gane" button. Its now locked when first ball is in play
    '
    '
    'Release 0.9.49
    'Fixed Milky Way sound stop after multiball
    'Added "ball trail lights" on the ramps (as requested 🙂 )
    'Added blue flasher for Secret Galaxy
    'Fixed some timings kicker->flasher
    'Added some speech
    'Added GI Drain
    'Changed ramp Lights
    'Added Jackpot speech
    'Changed BS Lights
    'Changed Background lights
    'Added timer SkillShot
    '
    'Release 0.9.50
    'Fixed crash when Tilt
    'Changed code to support FlexDMD
    'Added the possibility to add the DMD on the Table (for FSS and single screen cabinets)
    'Added the possibility to hide the big floating DMD (For FSS)
    'Added the possibility to switch between UltraDMD and FlexDMD
    'Fixed MultiBall mode issue when first ball is lost
    'Changed some lights (minor)
    'Changed DMD color to Blue (fits more with the table colors).
    'Changed the ramp back to semi-transparant.
    'Changed some of the GI intensity.
    'Added ComboBonus every x combo's with random gift
    '
    'Release 1.0.0
    'Added JPs Flasher DMD for systems without UltraDMD.FlexDMD (AT_Games)
    'Added key "F7" to reset high scores to 0
    'Changed the default HS to 0 when played very first time (AT_Games)
    'Changed score calculation between balls
    'Fixed tilt & ballsave combination
    '
    'Release 1.0.1
    'Fixed player announcment
    '
    'Release 3.03
    'Darker Playfield
    'Reflection on the sides
    'Added some more audio (spinner)
    'Added flasher at spinners
    'Transparant ramps
    '

    363 downloads

       (2 reviews)

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