Capersville is an awesome Ted Zale table that features many of his innovations including zipper flippers, multi-stage captured ball, different game modes, closable one-way gates and multiball. You might think that we're talking about a modern table design but this was from 1966!
This hybrid Desktop, Cab and VR all in one table of Capersville is bilingual and can be switched between the English and German versions via the left flipper button options menu.
The table is set as desktop/cab and to play in VR just edit the top section of the script. To alter the table's settings please hold the left flipper button between games to enter the game options menu. To change the LUT for the table hold the magnasave button between games.
- VR mode with selectable room/minimal views in game using the left flipper options menu between games
-Bord blender renders
-Addition of the most resent nFozzy and crew physics
-Onevox's LUTs for on the fly contrast and brightness control
-New three dimensional sound routines from Whirlwind
-New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
-New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
NOTE: this table has only been tested in 10.6 but reports are that my tables run fine in 10.7 so that may be the case for this table as well
Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!
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