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195 files
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Satin Doll (Williams 1975)
By loserman76
Satin Doll (Williams 1975) made by late loserman76
265 downloads
0 comments
Submitted
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San Francisco (Williams 1964)
By loserman76
San Francisco (Williams 1964) made by late loserman76
272 downloads
0 comments
Submitted
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Spanish Eyes (Williams 1972) FS/DT VP10.1
By jbg4208
Spanish Eyes a Williams EM table from 1972. Spent a couple or five dollars playing this table in the City Museum in St. Louis a few weeks back. I loved the layout with the bumper between the flippers. So here is a ground up VPX build.
Can thank these below enough!! Without them this table would not be possible at all.
Popotte - Artwork from the FP version.
Eala Dubh Sidhe - Original script from 2001 vp table.
Borgdog - Modification of the original script to work with VPX, Db2s backglass, and testing.
Hauntfreaks - Graphics mods, sounds, materials, and table testing.
Thank you all again.
Hope everyone enjoys it as much as I do. If you notice any issues let me know.
Here are the rules of play.
-5 ball play
-Light all lanes A-E for extra ball.
-Light all targets 1-6 to light special loop, hit loop for extra ball and out lanes for 5000 pts.
-Hole hit is 1000 pts for every target lit or 500 pts with none.
-Top rollover lights all bumpers for 100 pts per hit.
696 downloads
- Spanish eyes
- Williams
- (and 4 more)
0 comments
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0 comments
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Star Wars Trilogy Hanibals 4k
By Hanibal2001
Based on Star Wars Trilogy VP9 from jpsalas
Improved physics and a lot of new realistic sound, graphic's and light effects.
Add a new flash sound script and some new light features.
Create a new swinging script with high frame rate for shaking the Tie
Add a laser shouting animation for the big cannon
In desktop mode you can activate a local DMD by using the 6 key.
Enjoy the play and have fun with that.
4270 downloads
0 comments
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Skateboard (Inder 1980) v4 Ext2k VR ROOM
By Ext2k
This file is based on JP Salas Skateboard version 4.0. https://www.vpforums.org/index.php?app=downloads&showfile=14570
I just added Game Roombased TastyWasps VR Room.
The Decals from the table are original recreation, I can't find quality images for this pinball.
Requires B2S included in File
Enjoy!
124 downloads
- skateboard
- inder
- (and 5 more)
0 comments
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Striker Xtreme
By kalavera3
thanks to Sliderpoint and Xenonph for allowing me to modify his incredible NFL table.
thanks to Sliderpoint for his model of goalkeeper, really stayed perfect!
This table is one of my favorites, the first stern design after acquiring the division of sega pinballs and it is believed that this design was inherited from that company. the version that had been quite old and with graphics in low resolution, the playfield recreates it by parts, since I could not find a good quality photo to do it, the script is the same as the one that had the Sliderpoint and Xenonph table, with some small changes, like the lights.
I hope you like it.
1623 downloads
- striker xtreme
- striker
- (and 3 more)
0 comments
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Star Wars - Tribute
By Shamrock1980
MUSIC FOLDER IS ADDED.
Let me know what you think of the table by rating it. Injoy
Reupload of my Star Wars Tribute table
Version 1.3
Simple changes:
- Back to original playfield image
- Sound update
- Changed the table name
Credits to JPSalas and Siggi
1289 downloads
0 comments
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Star Trek LE (Stern 2013)
Stern's Star Trek LE, thanks to SAM emulation updates by DJRobX, we can now emulate some of the LE tables! Latest SAM VPM required from this topic:
Table by freneticamnesic, based loosely on 85vetts PM5 table, with code additions by gtxjoe and DJRobX. Redraw of plastics and playfield done by freneticamnesic. DOF addition by arngrim.
Grab the VBS from Arngrim here http://www.vpforums.org/index.php?showtopic=35311&p=359443
I recommend the LE backglass from Wildman here: http://vpuniverse.com/forums/files/file/3128-star-trek-le-stern-2013/
The Premium backglass also works but I don’t think it’s as cool looking: http://vpuniverse.com/forums/files/file/2473-star-trek-premium-stern-2013/
This has Arngrim’s DOF additions so everyone check out the complex undercab lighting!
Changelog:
101116a - DOF, gates, practice...
- added arngrim's DOF script - now needs a new controller.vbs to run this!
- fixed the gates thanks to Vinthar's input
- physics tweaks to the flippers and some other things...
100716b - Feature update...
- reverted Vengeance movement back to gtxjoes PRO script
- scripted sw53, not sure if it fixes anything?
- increased autoplunger strength
100516b - Bug fix ....
- Removed drain walls from 100516a release
100516a - Bug fix and feature addition:
- Fixed left kicker not kicking out occasionally
- Added option to the top of the script to disable the lasers (PewPew), set this to 0 if you experience performance issues when the lasers come on
100216d - Initial release
3629 downloads
0 comments
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Spirit Of 76 (Gottlieb 1975) (VR Room)
By RajoJoey
Description:
***************
The table is made by the great Jeff Whitehead (Loserman76).
May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
I would like to thank Jeff, for allowing me, to convert his tables to VR.
Info
It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
There is no need to change the script. A VR headset is automatically detected.
I added the following things:
VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
'* Table build/scripted by Loserman!
'* VPX conversion of AllKnowing2012's VP9 versions
'* VR update by Rajo Joey
Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
***********************************************
These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
Also there are some .psd files, to change the artwork in an easy way for example.
In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg
220 downloads
0 comments
Submitted
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Spot Pool (Gottlieb 1976) (VR Room)
By RajoJoey
Description:
***************
The table is made by the great Jeff Whitehead (Loserman76).
May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
I would like to thank Jeff, for allowing me, to convert his tables to VR.
Info
It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
There is no need to change the script. A VR headset is automatically detected.
I added the following things:
VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
'* Table build/scripted by Loserman76
'* Image redraws/touchups/fixes by GNance
'* VR update by Rajo Joey
Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
***********************************************
These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
Also there are some .psd files, to change the artwork in an easy way for example.
In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg
207 downloads
0 comments
Submitted
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Shrek (Stern 2008)(NZ&TT)(v1.0)
By ninuzzu
Shrek (Stern 2008)(NZ&TT)(v1.0)
'****************************************************** '* SHREK VPX 1.0***** ********************************* '****************************************************** '* STERN PINBALL 2008 ********************************* '****************************************************** '* SAM SYSTEM ***************************************** '****************************************************** '* ROM VERSION 1.41 (shr_141.bin) * '****************************************************** '* CREATED BY NINUZZU AND TOM TOWER******************** '****************************************************** '* Many thanks to Groni, without him this wouldn't be * '* possible.The table is based on Family Guy by Groni.* '* Many thanks to comicalman, I used his FP table as * '* a resource for playfield images and toys. * '* Thanks to arngrim for the DOF script * '* Also a huge thanks to Freneticamnesic, who fixed * '* the bug with the flashers and to DJRobX, who fixed * '* the center post script. * '* Shrek, Fiona and Donkey models made by GLXB * '* What I did: * '* Readapted the textures to fit Groni's models * '* New Plastics from scatch * '* Some textures redone from scratch * '* Made a new model for the mirror * '* Reworked some 3d models * '* Added light system to Donkey mini-pinball * '* Other little stuff (lights, model positioning) * '******************************************************
5342 downloads
0 comments
Submitted
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Super Spin (Gottlieb 1977) (VR Room)
By RajoJoey
Description:
***************
The table is made by the great Jeff Whitehead (Loserman76).
May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
I would like to thank Jeff, for allowing me, to convert his tables to VR.
Info
It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
There is no need to change the script. A VR headset is automatically detected.
I added the following things:
VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
'* Table build/scripted by Loserman!
'* Artwork redrawn by GNance
'* VR update by Rajo Joey
Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
***********************************************
These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
Also there are some .psd files, to change the artwork in an easy way for example.
In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg
248 downloads
0 comments
Submitted
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Skateball (Bally 1980)
By hauntfreaks
re-upload from 2018
Skateball (Bally 1980) 1.0.4 detail mod.... extra time was spent on this because of the subject matter (was a skater for most of my life)
this is a detail mod of JP’s table, so he gets the credit… lights, shadows, material, color gradient and some textures primitive cutouts599 downloads
0 comments
Submitted
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0 comments
Submitted
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Sonic The Hedgehog 2 (Brendan Bailey 2005)
By Javier15
Original recreation Sonic "The Hedgehog 2" of Future Pinball created by Brendan Bailey in 2005
Rules:
Multiball - Shoot the bottom and top 3 banks of drop targets to light the middle and side eject holes for ball lock. After locking two balls, the upper left side hole will be lit for multiball. During multiball, shoot the upper left side hole for a 250,000 point jackpot! When two balls have drained, normal play resumes, only now you must complete the drop targets twice in order to light lock.
Hurry Up - Completing the 5 stand up targets along the upper and lower playfields starts the "Hurry Up" feature. You have 10 seconds to shoot any hole (or the drop target in front of the lower eject hole) before complete the targets again. If a ball is locked the left side eject hole, you cannot score a hurry up award there.
Savers - The game begins with the kickback and the save gate active. They only save the ball once and then shut off. However, they can be reacttivated by shooting either of the lower stand up targets when the purple sheild light is flashing (they are lit when the ball passes through one of the inlanes). The Center post is activated by shooting the top center loop shot when lit. You light this shot by having the ball pass through the left side lane. Once activated, the Gate and kickback will remain so until used. The center post, however, only lasts for 15 seconds.
Invincibility - Making the right side loop shot 3 times starts invincibility. This causes all 3 savers to be active consistantly for 20 seconds.
Bonus X - completing the top 3 lanes advances the bonus multiplier from 1X, 2X, 3X, 4X, and 5X. The multiplier is reset for each ball.
Extra Ball - Extra Balls are awarded when you reach the score of 750,000 and 1,500,000
Cheers,
Javier..
Please, if you can help me with a small contribution to update my work PC and continue to make more tables I will be eternally grateful.
Paypal
1384 downloads
0 comments
Submitted
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Skyrocket (Bally 1970) (rosve).zip
By rosve
Bally's Skyrocket, a new VPX build from scratch.
A very thruthful recreation of this old gem BUT I might have fallen into a frenzic "scripting flow" and perhaps added a few enhacements to the table.
These extra featurers can be switched off in the script.
1032 downloads
0 comments
Updated
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vpx 10.6 Surfer (Gottlieb 1976)(VR Room)
By RajoJoey
The table was made by the great Loserman76. May he rest in peace. 😢
The 4-player version of this game is Gottlieb's 1976 'Surf Champ'.
I would like to thank him for allowing me to put all of his tables in a VR room.
One of the masters of backglasses in VR made the backglass with flashers. Many thanks to Leojreimroc.👍
Info
It's a hybrid-table. So you can play in desktop-, cabinet- or VR-mode.
To change the mode, open the script and edit the lines 61/62 in the script.
There are two rooms: the minimal room and a sphere. You could edit the line 61 in the script.
There are different LUT-files in the table. So you can change the lightning.
Click the left magnasave-button to change the LUT-file.
285 downloads
0 comments
Updated
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Spot A Card (Gottlieb 1960).vpx
By loserman76
Spot A Card (Gottlieb 1960) by the late LoserMan76
533 downloads
0 comments
Submitted
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Stones_10_RTM_1.5_FINAL.rar
By DozerAUS
This is the initial release of Stern's 2011 "The Rolling Stones" for VP10 (LE/Premium Version).
**IMPORTANT**
Please make sure you are using VPX Final before you play this table.
Many thanks to all the authors and content contributors who made this table possible. Especially
whoever made the primitives used in this table. (Let me know who you are and I will update this description
with credits). Without them, the mick mech in its current state would not have been possible.
Although VP10 supports a built in desktop mode, I have not bothered to tweak the desktop settings so this release is
primarily intended for cabinets. I may get some time at a later date to tweak this but I'd rather do it if and when
a good primitive model for the lips is made. At the moment the lips are using an old fashioned ramp image.
The left and right stop posts are assigned to left/right magnasave and the center post is currently assigned to the extra ball button.
These are activated manually but timed by the rom for deactivation.
It is strongly recommended to configure the LE version of the rom to activate the timed ball saver as by default it is turned off. Although the game plays quite conservatively with the current outlane post settings, the game can be a drain monster.
Also, as the game starts the first ball wait a few seconds before plunging until the playfield insert lamps start as there is a small delay before the skillshot lights etc. become available. This seems to be an emulation issue and beyond my control. It is barely noticeable though.
Please post any bugs or comments in the appropriate support topic and I'll take a look from time to time to see if they can be fixed.
Have Fun - Dozer.
7484 downloads
- Stern
- Rolling Stones
- (and 1 more)
0 comments
Updated