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  1. Version sam_iii.zip

    121 downloads

    sam_iii.zip
  2. View File Star Trek LE (Stern 2013) Stern's Star Trek LE, thanks to SAM emulation updates by DJRobX, we can now emulate some of the LE tables! Latest SAM VPM required from this topic: Table by freneticamnesic, based loosely on 85vetts PM5 table, with code additions by gtxjoe and DJRobX. Redraw of plastics and playfield done by freneticamnesic. DOF addition by arngrim. Grab the VBS from Arngrim here http://www.vpforums.org/index.php?showtopic=35311&p=359443 I recommend the LE backglass from Wildman here: http://vpuniverse.com/forums/files/file/3128-star-trek-le-stern-2013/ The Premium backglass also works but I don’t think it’s as cool looking: http://vpuniverse.com/forums/files/file/2473-star-trek-premium-stern-2013/ This has Arngrim’s DOF additions so everyone check out the complex undercab lighting! Changelog: 101116a - DOF, gates, practice... - added arngrim's DOF script - now needs a new controller.vbs to run this! - fixed the gates thanks to Vinthar's input - physics tweaks to the flippers and some other things... 100716b - Feature update... - reverted Vengeance movement back to gtxjoes PRO script - scripted sw53, not sure if it fixes anything? - increased autoplunger strength 100516b - Bug fix .... - Removed drain walls from 100516a release 100516a - Bug fix and feature addition: - Fixed left kicker not kicking out occasionally - Added option to the top of the script to disable the lasers (PewPew), set this to 0 if you experience performance issues when the lasers come on 100216d - Initial release Submitter freneticamnesic Submitted 10/12/2016 Category Visual Pinball 10 - Tables ROM Name Link to B2S Link to Media Pack Permission to Mod VP Version  
  3. I tried colorizing ST161 (pro) using the macros (thanks Sharkky) and PB uses up the memory about 30% of the way. I've tried on the OST version, the PinMAME version and the Stern raw version. All have the same results. The goal is to test in a realpin. QUESTIONS: 1) I'm not sure why, but I am believing that the only way for PIn2DMD to work in a SAM is to use side-channel and an RS232 connection, starting with the raw ROM and applying the COMM patch. After patching and extending memory, the colorization can take place. Is this correct? 1A) Can I use in-frame colorization on SAM if the memory is available? 2) I started by taking the 162 ROM and the OST and colorizing myself and am about 50% finished. Will I be able to use this colorization even though I used it on a raw ROM and have not applied the COMM patch? 3) or If the COMM patch MUST be applied before any modification to the ROM takes place, is all my work is for nothing? I have not saved my macros on my own colorization. I have also tried downloading the 161 macros and modifying the memory addresses to colorize the proper frames in 162. The PB environment again runs out of memory. 4) Why do colorization modifications require additional ROM memory? If I am (although I am not saying that I am doing that) changing the actual bitmaps, and those new bitmaps take the same amount of memory, then the only thing that should be taking memory is the palate info. Why am I running out of memory? Help me Lucky1 Kanobi. You're my only hope.
  4. 3,574 downloads

    im_185ve.zip
  5. 456 downloads

    im_185.zip
  6. 1,063 downloads

    im_183.zip
  7. Version 1.1

    748 downloads

    Includes reproductions of Pro and Premium/Limited Edition factory cards in two varieties - the usual Solar Yellow stock and a full color (red). There are English language cards for Pro and Limited Edition and there are French language cards for Limited Edition only. Coin cards are also included (US currency only). Graphic elements processed with GIMP. Type and layout produced with Adobe InDesign. Some more graphics work, assembly, vectorization, and colorization in Adobe Illustrator. The basis for the AC/DC logo came from here: http://vectorlogo4u.com/acdc-vector-logo/ with plenty of modifications. Elements of the Stern Pinball logo were also incorporated from earlier work. Final logo used in the card is also the wheel image (it's huge/native resolution). I have some other wheel images available here: http://vpinball.com/VPBdownloads/acdc-wheels/ Fonts - Squealer (typodermicfonts.com); Helvetica condensed and Helvetica Neue Condensed thanks to ephifonts.com. Hi-rez image of the Luci Premium flyer courtesy of Stern Pinball and published by IPDB. For Pro and Limited Edition flyers, raw image extracted directly from the factory PDFs using xpdfbin and converted to lossless PNG using ImageMagick. Special thanks to Kim Keist and Ed VanderVeen and IPDB; pinballnews.com; and as always Inkochnito for reference images. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  8. Version 1.2

    292 downloads

    Includes an English and a French language reproduction of the factory card. Also includes a coinage card, US currency. Type and layout produced with Adobe InDesign. Image clean-up for the QR code and character drawings used GIMP. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Great Lakes NF font by Nick Curtis SF Archery Black Rounded font by ShyFonts Helvetica fonts from ephifonts.com Marvel logos from Wikipedia.org. Stern card template comes from earlier work. Flyers - raw image extracted directly from the brochures published at sternpinball.com using xpdfbin and converted to lossless PNG using ImageMagick. Redemption kit flyer distributed by IPDB. Wheel image is an ultra high definition logo posted by Senior at anmysite.com. I just replaced the Marvel Studios logo with the Marvel comics logo. Special thanks to to Pinballnews.com and member jphil82 at French site pincabpassion.net for the source images. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse. 1
  9. Version 1.2

    294 downloads

    Includes reproduction of the factory card. Type and layout produced with Adobe InDesign. Image clean-up for the QR code used GIMP. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. X-Men symbol logo from wikimedia. Wolf's Bane and X-Fighter fonts from Daniel Zadorozny Helvetica fonts from ephifonts.com Stern card template comes from earlier work. Flyers - raw image extracted directly from the brochures published at sternpinball.com using xpdfbin and converted to lossless PNG using ImageMagick Wheel images extracted from the flyer images, retaining original resolution/no compression. Clean up using GIMP. Special thanks to to Kim Keist and IPDB.org for the source image. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  10. Version V1.2

    682 downloads

    Includes a reproduction of the English language factory card. Also includes coinage cards, US currency only. Type and layout produced with Adobe InDesign. Image clean-up for the QR code and the Enterprise illustration used GIMP. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Also includes shotmaps extracted from the factory PDFs and dumped into a Flash container. Horizon font by Bitstream, available at FontsMarket.com. I used this font with some skew in InDesign to create the title and added some effects in Illustrator to create a vector-based ultra high-rez wheel image. Starfleet insignia silhouette was traced in Illustrator using a hi-rez image of a prop reproduction that is sold by away-mission.com Klingon empire logo is from Wikipedia and modified in Illustrator. Stern card template comes from earlier work. Flyers - raw image extracted directly from the brochures published at sternpinball.com using xpdfbin and converted to lossless PNG using ImageMagick. I've also included the Jpeg flyer and promo images available at IPDB.org. The flyers at IPDB appears to be higher resolution than what I'm able to get from the PDFs at the Stern website. Special thanks to to Rocky Mountain Pinball and J.M. Artés at veopixeles.com for reference images. I also took my own pictures at Pinballz, a great local arcade with the largest pinball collection in Texas. I used my own photos for images of the QR code and the Enterprise. Once again, thanks to Inkochnito for hosting the factory shotmaps. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  11. Version 1.2

    664 downloads

    Includes reproductions of factory cards, two English language variations with slightly different layout. Some graphic elements processed with GIMP. Type and layout produced with Adobe InDesign. Some more graphics work, assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Logos from Wikimedia.org. Fonts - Spookhouse from House Industries (early prototype version at fontsgeek.com), Tungsten from Hoefler & Co. (thanks Mark Breneman), and Helvetica (thanks ephifonts). Stern card template and coinage cards from earlier work. Special thanks to Bob Smith at PAPA.org, Aurich at Ars Technica, and Adriaan Van Roeden at PinballNews.com for reference images. PAPA.org had an excellent image from which I could draw a working qrcode. Flyers - raw image extracted directly from the factory PDFs using xpdfbin and converted to lossless PNG using ImageMagick. Wheel images in turn extracted from the flyer images and cleaned and reassembled using the GIMP. These are exactly the same as published here: This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  12. Version V1.2

    331 downloads

    Pack contains vector-based reproductions of the factory cards, There is a Limited Edition card and what I suppose is a Pro card. There is also a promo card that was used at the Chicago Auto Show. Type and layout used InDesign. Some graphics work used GIMP. Assembly and simulation of print out on Solar yellow stock used Illustrator. Appropriate coinage card also included (US currency only). Shotmaps also included. Images extracted using xpdfbin and dumped into Flash containers. Fonts include Serpentine by Dick Jensen and obtained at fontsonline.net and Xolonium v2.0 by Severin Meyer, available under GNU GPL 2.0 with my own minor but noticeable modifications to better match the reference image. Vector-based Stern logo nabbed from the Batman manual. Vector-based Ford oval logo is from Wikipedia. Special thanks to Dozer and 85vett for their fine tables from which I extracted a car image. Best I could find. A good era appropriate car image found on Pinterest, posted on the account of carrentingreviews was used in the promo card. Made my best attempt to convert to sketch. So, not exactly genuine. HD Mustang badge image from autoware.com.au and traced to vector to use as a logo. Ultra hi-res image of the pony badge from Fathead and simply scaled down for use in the cards. The Mustang badge was modified a bit in Illustrator and combined with the pony badge in GIMP to make an ultra hi-res wheel image. I've also included the wheel images I first pubished here. I still like them a lot. Raw images extracted from the flyers available at Stern's website and losslessly converted to PNG. Thanks to ninuzzu for extracting a card image for me from Stern Pinball Arcade. Thanks to Pinballnews.com, autoblog.com, Jason Rufer and IPDB.org for additional reference images and assets. Special thanks once again to Inkochnito for hosting the factory shotmaps. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  13. Version 1.1

    737 downloads

    This is the same as the pack I published here - http://vpinball.com/VPBdownloads/metallica_mp/ except this one has a better reproduction of the factory card. Type and layout produced with Adobe InDesign. Image extraction using GIMP. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Stern card template comes from earlier work. Metallica logo and star logo from seeklogo.com. Font is from House Industries. Thank you very much, Plants vs. Zombies Wiki. Special thanks to Jean-Pierre Renault and IPDB plus the defunct www.metallicapinball.com for reference images. The latter had an excellent JPG-based reproduction from which I extracted the qrcode and the black widow pick graphic. And as usual Inkochnito for hosting the factory shotmaps. Second LE shotmap from Pinsider Drewblood419. Flyers and shotmaps - raw image extracted directly from the PDFs using xpdfbin and converted to lossless PNG using ImageMagick. Shotmap images then dumped into an SWF container using Illustrator. Wheel images in turn extracted from the flyer images and cleaned. Some elements for the Pro wheel copied and pasted from the Premium and LE wheels and matched up. All done using the GIMP. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  14. Version 1.2

    481 downloads

    Includes reproductions of factory cards. Type and layout produced with Adobe InDesign. Image clean-up for the QR code used GIMP. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Two English language and one Spanish language cards included. Logo from the welogo blog. Stern card template comes from earlier work. Stern logo vector graphic taken directly from a Star Trek Pro service manual 300dpi scan of the Pro flyer courtesy http://flyers.cdyn.com/ Limited Edition flyer - raw image extracted directly from the brochure published at sternpinball.com using xpdfbin and converted to lossless PNG using ImageMagick Wheel image with the classic logo comes straight from wikimedia. Special thanks to pinballnews.com and marcospecialties for source images. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  15. Version V1.1

    142 downloads

    This is the same as the pack I published here - http://vpinball.com/VPBdownloads/spiderman_mp/ except this one has a better reproduction of the factory card with the raster-based image of the playfield replaced by a vector traced versions from Inkscape. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Retraced a logo found on logos.wikia.com to create a new ultra hi-rez wheel image. But I also included the old version. Flyers and shotmaps - raw image extracted directly from the PDFs using xpdfbin and converted to lossless PNG using ImageMagick. Shotmap images then dumped into an SWF container using Illustrator. I included the hi-rez flyer scan from http://flyers.cdyn.com/ but I think I prefer the image extracted from the factory brochure PDF from sternpinball.com. As usual, thanks to Inkochnito for hosting the factory shotmaps. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  16. Version 1.1

    190 downloads

    Includes reproductions of factory cards. Logo processed in GIMP, type and layout produced with Adobe InDesign. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Spanish language card included. Stern card template comes from earlier work. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Wildman for allowing me to extract the logo from his HQ backglass for use in the card and as wheel images. Special thanks to Inkochnito and marcospecialties for reference images. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  17. Version 1.2

    173 downloads

    Includes reproduction of factory card. Type and layout produced with Adobe InDesign. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. French and Spanish language cards included. Logo from seeklogo.net Stern card template comes from earlier work. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  18. Version 1.3

    217 downloads

    Nothing incredibly new. The Stern PDF is available at Inkochnito's and I uploaded a card on the PinballX FTP well over a year ago. This effort is a little bit improved. The original card had a raster image of the Batman movie logo that did not survive the import into Illustrator very well and I simply covered it with another logo. This card has that raster image completely cleared out and the Batman movie logo is now a vectorized version. Pack includes a factory coinage card (US currency) and a free play Batman card similar to what was on the "Costco" Standard Model. The logo came from the PinballX FTP so I don't know exactly who did the work. It is included as the wheel image using its original file name. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Tom Spiers who hosts the PinballX FTP, Inkochnito, and Mike Ostradick and IPDB for reference images. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  19. Version V1.2

    307 downloads

    The cards are modified versions of Inkochnito's reproductions that better match the reference images that are also on Inkochnito's site. English language card - tweaked and resized the text layout and applied my usual color palette in Illustrator. French language card - tweaked the text layout and swapped the Ariel font for Myriad Pro in InDesign, re-assembled in Illustrator. Coinage card included (US currency). These required redrawing and replacing the original button graphics found on the PDF. Clicker font by Greg Thompson, obtained at fontsgeek.com. I used this with modifications to create an ultra hi-rez wheel image. Effects added with GIMP. 300dpi scans of the flyer courtesy http://flyers.cdyn.com/ As usual, special thanks to Inkochnito. He did most of the work. I just made a mod. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  20. Version 1.2

    600 downloads

    Includes an English and a Spanish language reproduction of the factory card. Also includes a coinage card, US currency. Type and layout produced with Adobe InDesign. Graphics drawings used Illustrator and GIMP. Assembly, vectorization, and colorization to simulate print out on Solar Yellow stock in Adobe Illustrator. Encom font by Disney (thanks Anuroth) Vector-based TRON Legacy logos from Wikipedia.org. Used it with some effects in GIMP for a new hi-rez wheel image. Character images and the identity disc taken from hi-res sources (Disney sourced wallpapers and promo images). Thanks to alphacoders, Gabriel Vegas, unisci24, and tron-wikia. Thanks to Pinsider Av8 for the matching image of Flynn, taken from an image of a genuine LE playfield. Stern card template comes from earlier work. Flyers - courtesy of the Arcade Museum's Flyer Archive. Special thanks to Kim Keist, Mark Steinman, IPDB, and ICPjuggla for reference images. And last but not least, Inkochnito, for providing super hi-res, 600 dpi images of the English and Spanish card as ultimate source images from which I also used the recognizer and light cycle graphics. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  21. Version 1.1

    173 downloads

    Much of this work is buried deep on the PinballX FTP. This is just bringing it together in one place. The card itself is available at Inkochnito's. I only re-exported the black-and-white card. Assembled and vectorized in Illustrator. This pack also includes the factory shotmaps, images extracted using xpdfbin, converted to vector using InkScape and Illustrator, and exported into Flash containers. Coinage cards included (US currency). This required redrawing and replacing the original button graphics found on the PDF. Vector-based logo came from Wikipedia and was modified in Illustrator. I used this to create an ultra hi-rez wheel image. 300dpi scans of flyers courtesy http://flyers.cdyn.com/ Special thanks to Inkochnito. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  22. Version 1.1

    415 downloads

    Not much that is truly new here except for the wheel image. But a lot of this work is buried deep on the PinballX FTP. This is just bringing it together in one place. The card itself is available at Inkochnito's and did not require much work to vectorize and color in Illustrator, but this pack also includes the factory shotmap, the illustrated playfield diagram I traced to vector, improved the graphics on the aprons, etc. Coinage cards included (US currency). These required redrawing and replacing the original button graphics found on the PDF. I don't recall where the logo came from. Let's just call it Disney. I traced it to vector, colorized it to better represent print out on solar yellow stock and replaced the raster-based logo on the card with this one. Also exported to PNG for a wheel image. Flyers - raw image extracted directly from the factory PDFs using xpdfbin and converted to lossless PNG using ImageMagick. Special thanks to Inkochnito for hosting all of the factory PDFs. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse.
  23. Version V1.1

    253 downloads

    I've had most of this media on the PinballX FTP for a while, but I wanted to highlight it because I did put a bit of work into it. The factory PDF is available at Inkochnito's but I replaced the logos with vector-based versions prior to export to Flash. Coinage cards are included. Thanks to 32assassin for blanket permission to use/modify his wheel images. I traced his version to vector and adjusted colors; replaced the Dreamworks logo with one I found on Wikipedia and modified to match the PDF. The original wheel image is here: http://www.vpforums.org/index.php?app=downloads&showfile=9166 I re-processed without changing the colors to create the ultra hi-rez wheel image. Frankly, I'm fine with the original, though. 300dpi scans of prototype and production flyers courtesy http://flyers.cdyn.com/ I also extracted raw images directly from the brochures published at sternpinball.com using xpdfbin and converted to lossless PNG using ImageMagick. They are a little lower resolution but a little brighter than what is available at flyers.cdyn.com. Both sets are included. The choice is yours. Special thanks to Inkochnito for hosting the factory PDFs. This work is free to use by the community without attribution. All sources are trademarks / copyrights of their respective owners. This is to be privately used in front-ends or for other non-commercial (or at least non-profit) pinball-related applications. I hold no responsibility for their misuse. File Actions Report this file Download this file
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