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68 files

  1. Re-animator

    Horror film lovers, you must know this classic from the 80s.
    Re-Animator (H. P. Lovecraft's Re-Animator) is an American horror film directed by Stuart Gordon and released in 1985.
    It is a loose adaptation of the short story Herbert West, reanimator by Howard Phillips Lovecraft, published in 1922
     
    Thanks to JP Salas for allowing me to use this Diamond Lady table and to Hauntfreaks for the improvements made with his Harley Queen table.
     
    F6 menu options:
    -RGB inserts off and on
    -RGB GI off and on
    -Ball standard, harley logo, and glow balls
    -Flippers standard, and glow bats
     
    🍻Balutito🍻
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    2677 downloads

       (8 reviews)

    37 comments

    Updated

  2. Rockmakers (Bally 1968)

    From master designer Ted Zale and pinball art legend Jerry Kelley comes Rockmakers - a zany romp through a caveman rock quarry.
     
    This game has some great features including zipper flippers, a mid-playfield ball return, and a very unique skillshot.
     
    Art/model/render by bord. Script/VR/sound by scottacus.
     
    This could not have been brought to life without the generosity of the folks that helped get high quality game assets. Thank you to VPC Discord members
    apophis dreaddazzman e51v50h#5150 JTHulkster Kamun lminimart MrGrynch NelsonPJ PEandS1Ws Smaug SmedleyBumblechuck Studlygoorite
    TastyWaps Wodan Wylte xcoff33x yogevsho

    952 downloads

       (10 reviews)

    56 comments

    Updated

  3. Rescue 911 (Gottlieb, 1994)

    Completely rebuilt from scratch (apart from the Helicopter script)
    Playfield and plastics redrawn.
     
    nFozzy Physics
    Fleep Sound Effects
     
    Original Helicopter script by Dozer316 & DJRobX
     
    Playtesting:
    Sheltemke
    Boffo.
     
    Ive included the nvram file in case you don't have it, (table needs the vram to be able to insert coins)
     
    Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT's 
    The selection will be saved for the table.
    No.11 is the default LUT.

    2427 downloads

       (8 reviews)

    49 comments

    Submitted

  4. Rocky TKO Tribute

    Rocky Tko Tribute

    PLEASE DONT USE THIS TABLE WITH THE PUP PACK
     
    My first release... ( But please thank all the VPNation guys )
     
    Thank you to JP SALAS for allowing Phenom to mod his  Ali table and always being so supportive of these projects and always helping out without hesitation. Thanks to BuffaloPinBro for the music mix implementation, VR Room, and helping with the b2s and testing. PinballPicaso for the awesome Vr Art. Thanks to Goldchicco for the table mods and his continued support. Special thanks to Dazz for hosting.
     
    Big thanks to all the VPNation gang for helping with this project. If ive missed anyone im sorry, you guys rock!
     
    Special notes:
    Vr Ready
    Right magnasave changes song.
    Folder named rocky must be placed in vpx music folder. You can add more if you wish.
    Media pack included.
     
    Please add your own music to the Rocky folder. You can add any mp3 that you own. Please support the artist.
     
    Hopefully in the future a KO Pup Pack from Hawkeyez88 and maybe just maybe a LE release
     
    Enjoy

    2094 downloads

       (5 reviews)

    41 comments

    Updated

  5. Raven (Gottlieb 1986)(VR Room)

    The table is made by ARMYAVIATION.
     
    I would like to thank ARMYAVIATION for the permission to put his tables in a VR-room.
     
    Info
    It's a hybrid-table. So you can play in desktop-, cabinet- or VR-mode.
    To change the mode, open the script and edit the lines 39/40 at the beginning of the script.
     
    I can't remember all the changes, unfortunately, because I created the table a few months ago.
    And today I changed the physics once again to my taste.
     
    There are two rooms: the minimal room and a sphere. You could change this also at the beginning of the script.
     
    There are different LUT-files in the table. So you can change the lightning.
    Click the right magnasave-button to change the LUT-file.

    445 downloads

       (2 reviews)

    1 comment

    Submitted

  6. Red Hot Chili Peppers Pinball with Video Puppack

    Red Hot Chili Peppers Pinball! This table has been updated from the original version I made. Some slight graphical updates to the playfield as well as adding a music video pupack. Hope you enjoy!
     
    Download includes vpx table, ultradmd files, puppack and wheel image.
    Note: Choose your screen(s) layout with any of the 1-5 options inside the RHCPpup folder. Ultradmd options are at the bottom of the script to suit you taste and dmd size.

     Special shout out to Goldchicco and Hawkeyez88 for all your help! You guys are legends!
     
    Please rate and give a like if you download anything from vpuniverse. All creators and authors appreciate it as I'm sure you appreciate their work.
     
    Thank you and Rock on!

    544 downloads

       (2 reviews)

    2 comments

    Updated

  7. Road Runner (Atari 1979) Remastered

    Road Runner (Atari 1979) - Remastered v3.0
     
    In my continuing quest to improve the audio and visual elements of my favorite tables, I finally finished the update to, "Road Runner" (or Roadrunner, if I'm staying true to my ornithology studies).
     
    First off, big "Thank Yous" to a couple of colleagues, as without their permission and most importantly guidance, this update would not have been possible. Thank you Kalavera, for approving of and encouragement to remaster your already existing masterpiece!  And to Xenonph, for the amazing sound mod of the previous version, as it was the inspiration for pushing my understanding of the coding for this remaster.  Speaking of which, Xenonph helped me out in the 11th hour by adding some excellent timer code that allowed a fun audio queue to end the game after the last ball drains.  That was the icing on the cake, and really brought the table experience full circle! Thanks, Xenonph!
     
    I'm sure I've missed a few other contributors, so apologies and thank you as well!  This is a great community of talented people who are always available to teach and guide.  I've made two new friends through this project!
     
    As the title indicates, this is a remaster.  I'm a bit of a cinephile when it comes to Warner Bros. animated shorts (I don't even call them cartoons).  There is a certain charm that these held from the 1930's up through the golden era of the 1950's.  I worked to bring that early era charm back to this remastered version, including using the original music score, balanced with authentic sound effects in order to help recreate that feeling of watching these as a kid (or adult) while you play the table.
     
    Playfield and Plastics:
    - Cleaned up imperfections on the playfield surface in preparation for adding a new Wile E. Coyote character next to the Roadrunner.
    - Repainted large amounts of the plastics to color correct, then accommodate the character updates.
    - Updated the Roadrunner and Wile E. Coyote colors and style to be consistent with the original artist model sheet references.
    - Included two types of Wile E. Coyote (one from the Roadrunner shorts and the other from the Ralph Sheepdog series)
    - Added characters and scenes to all the previously sparse areas of the plastics, including the apron and slingshots.
    - Added the wooden road sign title card from the animated short, "Fast and Furry-ous (1949)" to the playfield.
     
    Audio:
    - Removed the previous version's, "Roadrunner Show" television theme song and replaced it with music from Warner Bros. composer Carl Stalling's original orchestrated queues from the animated shorts, "There They Go Go Go (1956)" & "Zoom and Bored (1957)". These were pulled from the disc issue of, "The Carl Stalling Project" (OGG files are in music folder included in the download).
    - Added sound effects from the original Warner Bros. library discs, specifically used within the Roadrunner / Wile E. Coyote animated shorts.
    - And finally... Remember the first time you heard Wile E. Coyote speak?  Voiced by the great Mel Blanc, he introduces himself (with a business card) as "Wile E. Coyote, Genius", to Bugs Bunny in 1952's "Operation: Rabbit".  Prepare to have him introduce himself to you, each time you start a new game!
     
    I hope you have fun playing this remastered version!
    Thanks for all the support and guidance,
     
    GaryInMotion (profile name here is Pancake Tues... looking for a way to change that.  :))

    779 downloads

       (2 reviews)

    10 comments

    Submitted

  8. Red and Ted's Road Show (Williams 1994) VPW Mod

    Keep your eyes on the road!
     
    Red & Teds Road Show Tune-Up by VPin Workshop based on Knorr and Clark Kents version.
    Loads of new stuff including new physics, lighting, flashers, inserts, sounds, shadows and other things.

    VPW Road Crew
    ************
    Sixtoe - Project Lead
    Skitso - Lighting
    Clark Kent - Physics Tweaking, real table comparison
    Additional Script Work - apophis, fluffhead, Wylte
    Testing - Rik, Pinstratsdan, VPW Team
     
    Uses code from;
    Flashers & Bumper Code - Flupper
    Physics - nfozzy & rothbauerw
    Audio - Fleep

    Original Table Thanks;
    Knorr and Clark Kent
     
     
    '*************
    'VPW Changelog
    '*************
    'v0.001 - Sixtoe - Script butchery, physical trough and blast zone (save the balls!)
    'v0.002 - Sixtoe - Continued script butchery, nfozzy physics, fleep sound calls (but no sounds)
    'v0.003 - Sixtoe - Implemented physical ted lock, well, I say that, but it doesn't work. Locks if you hold a ball above sw52.
    'v0.004 - apophis - Got the multiball lock mech working
    'v0.005 - Sixtoe - Lighting! Flupper Flashers, Lampz, GI, Flupper Bumpers, Light Shaping, Blooms, Cab Lockdown & Rails, loads of other tweaks.
    'v0.006 - Sixtoe - Fixed bumpers (thanks Oqqsan), Added VR cabinet and minimal room, fixed some VR issues, fluppers flippers added, flipper shadows added.
    'v0.007 - Skitso - Full GI remake. Color / brightness corrected textures, replaced PF texture to one without ramp shadows, improved over pf bulbs, fixed red bulbs over ramp entrances, improved spots, rotated bumper caps to correct position, new ball, new lut, tons of DL tweaking.
    'v0.008 - Sixtoe - Primitive Inserts added and hooked up (need tuning), new playfield cutout & insert text layer, city kicker tuned down, hooked up blast zone playfield flasher.
    'v0.009 - Skitso - Tuned primitive inserts. Reverted map edge inserts back to original white (instead of red/blue/white, should maybe add this as a mod?) Reverted banana insert/flasher as a skitso style. Further improvements to GI, added a bit more oooph to flashers
    'v0.010 - Skitso - Improved flashers
    'v0.011 - fluffhead35 - Wiring up Fleep Sounds, Ball Roll Sounds, and Wire Ramp Sounds.  Removed Duplicate function lampfilter
    'v0.012 - Sixtoe - Removed duplicate bumpers, changed some physics materials, adjusted flipper physics surrounds, adjusted right vuk kicker, turned up the bumpers, increased the table slope to 6.5, added delay script to drain, changed a few post settings, 
    'v0.013 - Sixtoe - Messed around with the subways again, changed head materials, underplayfield wall installed, rectangle spotlight hoods installed, moved ball lock exit wall blocker, adjusted spinner sound, set physics to mid 90's onwards, flipper and physics tweaks as per nfozzy and clark kents suggestions, 
    'v0.013a - ClarkKent - Tweaked physics
    'v0.014 - Sixtoe - Reinforced the entire table to try and prevent wall gaps, hooked up sound for scoops, added dynamic shadows, tidied up and removed unused resources
    'v0.015 - Sixtoe - Re-added missing inlane walls.
    'v0.016 - Sixtoe - Fixed broken playfield material
    'v0.017 - N/A
    'v0.018 - Sixtoe - Redid playfield mesh (twice), spent ages trying to tweak city start hole, replaced metal walls, added wigwag flashing lights for ramps (thanks nfozzy & iaakki), added flipper bounces (thanks apophis), changed wall entrance profile on left uturn (thanks clarkkent), fixed dynamic shadow depth bias (thanks apophis), fixed right wire ramp exit, changed tedtrig, changed left plunger strength, adjusted outlane rubbers
    'v0.019 - Sixtoe - Tweaked lower small flipper area (thanks ClarkKent), adjusted blastzone sounds (thanks wytle), added hit sounds to Red and Ted's mouth plastics, fixed some other sounds, changed depth bias for upper flipper shadows, blastzone wall cutout added, updated VR cabinet images (thanks ClarkKent).
    'v0.020 - fluffhead35 - Removed VolumeDial from the BallRoll and RampRoll sound math to make the sound louder.  Uncommented shadow code from RollingUpdate.  Added option to use Alternate WireRamp sounds from original table.
    'v0.021 - Sixtoe - Fixed lower stubby flipper ball trap, fixed apron sound
    '          Clark Kent - tweaked flippers, adjusted rubbers, adjusted position of the left slingshot rubber bands, moved pegs, tweaked bumpers, reduced elasticity of gates,
    'v0.022/23 - Clark Kent - Tweaks
    'v0.024 - apophis - Updated flasher code to support modulated flasher levels
    'v0.025/26 - Clark Kent - Tweaks
    'v0.027 - apophis - Updated sw78 kick strength. Fixed Lampz Update1 to work with -1 timer. Modified fading speeds per as necessary. Implemented some performance improvements when flashers stack.
    'v0.027a - apophis - Fixed Bumper and flasher initialization conflict. Fixed some insert bloom falloff sizes.
    'v0.032 - Sixtoe - Fixed flashers, fixed bumpers, fixed bumper central flasher, added aftermarket target decals, add delay to dropsound, 
    'v0.033 - Clark Kent - Wall002 adjusted
    'v0.034 - Wylte - Adjusted clear post material, added arch sounds to BlockerWall1, enabled hit sounds for metal walls, set FS pov
    'v0.034a - apophis - Fixed bumpers.

    11864 downloads

       (27 reviews)

    137 comments

    Updated

  9. rockabilly

    hello to all today I share the Rockabilly table it is a mod of the elvis table of Mr jpsalas that I thank. so already if you don't like rock don't download this table and if you don't use pinsoundstudio this table loses all its meaning.
    So the table on the rockbilly is based on the version of king of rock roll but a soundtrack entirely remix a wonders for what likes. you will find elvis of course on matchbox, crazy cavan, stray cats, Brian Setzer solo.
    good fun for those who love see you soon for a last aerosmith table which is almost finished but I'm struggling on the soundtrack and especially on the creation of a clean dmd for the table.
    I make you a complete package
    -Table
    -the backglass
    -the media
    -pinsoundstudio to unzip to your disk
    -the pinsound to install with pinsoundstudio and put 2 on the rom alsound mode with vinpmame
    the table uses the elvisf rom you change or create an alias of the elvis to avoid conflicts thank you

    1448 downloads

       (3 reviews)

    20 comments

    Submitted

  10. RollerCoaster Tycoon (MOD)

    Hello everyone
     
    here i want to present to you an full modded version of JPs "RollerCoaster Tycoon" table.
     
    There are significant changes made :
     
    - nFozzy Physics
    - Fleep Sounds
    - LUT Selector
    - Dynamic Ball shadows
    - New Drop Targets by Rothbauerw
    - Flupper Domes
    - Lot of new (high res, up to 4k) textures
    - Fully rendered GI textures for the Playfield, Sidewalls, Ramps and more
    - New Plastic and Metal Ramps
    - Light adjustments
    - Gameplay Fixes (Wrong working diverter/Ball lock)
    - Table adjustments
    ....and a lot more !
     
    Here on this point i want to thank some realy great people !
    Without them, the project would never be what it is now.
     
    @JPSalas - For his awesome table !
    @apophis - For all his script help/work, various fixes on the table and his DT implementation
    @fluffhead35, @iaakki, @Thalamus - For script help
    @bord - For his Blender rendered table, table GI and the new Plastic Ramp
    @tomate - For all his Blender work, GI textures for the cab, new Wire Ramps, table adjustments and a lot more
    @Darkstar - For better Plastic and Apron images
    @PinStratsDan - For all his thousands of testplays 
     
    ...and also to the whole VPW team for their great resources !
     
    Have fun by playing
     
     
     
     
     

    4356 downloads

       (9 reviews)

    68 comments

    Updated

  11. Robot (Zaccaria 1985)

    "CHALLENGE.  THE ROBOT.  FROM ZACCARIA."
     
    Robot is a table I've been planning on doing since I discovered VP.  I had never seen these Italian machines before: with their bright colors, mocking callouts, formed plastics, and distinctly foreign layouts, Zaccaria has a bit of an exotic allure.  And the cyan robot theme is just my style - it's my avatar for a reason!

    This mod was intended to be all about updating Robot for playability and accuracy...and only grew a tiny bit beyond that.  As I built it more resources became available, so someday there will be a fully rendered version.  Maybe VPE?

    The main things changed from 32assassin's release are:
    Alignment of every part, nFozzy physics, Roth Targets, Fleep ToM sounds, Dynamic Ball Shadows, Sling Corrections, TargetBouncer, LUT changer, RampRolling sounds, physical trough, Lampz
    Also:  Implemented FastFlips(hacked), sorted the layers, formatted script, removed duplicate objects, fixed dt's, fixed assignments, made u-turns real, made robots animate better and need front collision, re-origined and animated RampExit, made ramp walls into wall walls, probably lots of other stuff..."physics/lights/lighting"
     
    Included is a pre-configured NVRAM with my settings for 3-ball play + Game Time Bonus.
    Left and Right MagnaSave keys will cycle through the available color grade LUTs.
    More options are available at the top of the script.
     
    Thanks to nFozzy, Fleep, Rothbauerw, Iaakki, Wrd1972, Apophis, Fluffhead35, and Flupper for the code, models, and instructions to implement the above!
    Thanks to Nestorgian for the trough code fix, it got all the ball handling code headed in the right direction.
    Thanks to Lumi~ for the Desktop Backdrop.
    Thanks to MovieGuru for the art upscale and cleanup.
    Thanks to the testers BountyBob, Smaug, Bietekwiet, and PinStratsDan who are actually good at pinball and helped make this better.
    And thanks to 32Assassin, Hmueck, and Francisco666 for their prior versions!
     
    There's also an awesome new backglass from HauntFreaks:
     
    This table is available FOR FREE and should NOT have come to you from anywhere other than VPUniverse.com or PinballNirvana.com

    3755 downloads

       (19 reviews)

    63 comments

    Updated

  12. Robocop (Data East 1989) drakkon MOD 1.2

    Hi,
     
    Here is an updated version of Robocop. This version was updated from the original 1.4 version, created by ICPjuggla, Talantyyr, Dozer316 and dark.
     
    This is an awesome table from an iconic movie.  It has great callouts, music and fantastic gameplay with a fun jump ramp.
     
    All credit goes to the original creators - ICPjuggla, Talantyyr, Dozer316 and dark.  Thanks to all of them for this fantastic table.
     
    Updates include the following:
    nFozzy physics Fleep mechanical sounds Added flipper and ball shadows - (all other visuals and lighting are original) LUT selection - select via magna buttons, also includes "Robocop Original" option  
     

    3254 downloads

       (12 reviews)

    47 comments

    Updated

  13. Remdwaas pokemon pinball

    I choose you Pikachu!
     
    First my thanks to JP! thanks for letting me use your ramp from zelda, pikachu, eggs, some sounds and the pokemonballs. Also thanks again for helping troubleshooting the table and helping with some of the code.(when finished i had 11 issues) I'm so happy that JP always willing to help me, if i'm stuck. I really love his Pokémon table! 
     
    This is an original table, with everything included in the vpx file, and it doesn't need any external program to run. It can be run in desktop mode and in FS mode. The DMD will rotate accordingly. 
    It was 1999 and Pokémon came out for the Gameboy with all the nostalgic sounds! I remember playing while i was 13 years old and i thought that my accu was broken because a Pokémon was poisoned and the screen did weird. Next year i had Pokémon yellow and for the first time Pokémon pinball(2000).
     
    This table is based on pokemon pinball(gameboy pokedex graphics)/ pokemon pinball ruby/ Pokémon Red en Blue(Gameboy) as well the first season of Pokémon the anime series. I made the playfield almost the same as Pokémon pinball ruby, but i use the pokecenter instead of a pokemarkt.(i don't have a flying bird or egg's that hatch) I only focus on the first 151 Pokémon's because that remembers me of my childhood. 
     
    You are ash and start in pallet town, you have to catch Pokémon's, do battles and win gym badges, just like the original Pokémon games. 
     
    The features of this table.
    This table has like the original no multiballs, because that makes it nostalgic(just like Pokémon pinball from the Gameboy).
    for this table i made more than 1100 dmd pictures, own letterype, 233 upperflashers for the town names/ catch update/ animations, 246 pokedex items / pokemons / towns / animations. 
    After 284 3d object for this table i stopped counting...
    The script is more than 15.000 lines
    This table has 2 Pikachu ball savers and a 60 second ball saver if you play the ball in the pokecenter. If you hit the spinner the Pikachu ball saver lights will be activated.
    I use 78 Pokémon 3d objects from Pokémon quest(to let it look more authentic/old) with the 78 Gameboy sounds from the Pokémon's.(for the catching Pokémon part) 
    When you get the letters BAL then the ball will be upgraded and changed in another poke ball.(just like in pokemon pinball)
    instead of sprout i used weepingbell, to start the catchmode. (weepingbell/victorybell always eat James from team rocket)
    When the catch mode start you also have to hit the bumpers 3 times before the poke ball in the middle will open(thnx for helping with the magnet JP) to get the Pokémon appear on the playfield.
    There is a 30 second time bonus to catch the Pokémon in the time for extra points. (i didn't want the Pokémon disappear because i would be frustrated and it has to be playable) 
    after hitting the Pokémon 3 times, shoot the middle from the poke ball again to really catch the pokemon.(there will be a 3d animation)
    after catching and a Pokémon you can evolve the Pokémon(if its possible) hit the pokemoncenter and start evolve modus. You now need to hit the 3 letters E V O. (this is also from pokemon pinball only they use x-something) 
    Now again hit the poke ball in the middle if it opens after you get the letters EVO.
    There are 4 bonus games on this table. If you evolve a Pokémon for the first time, the bonus game will start in the playfield below. I used the same layout of the bonus games that is used in the original pokemon pinball. 
    In this pinball version you can also travel to other city's, but you have to battle first with trainers
    There are 27 trainers and 8 gymleaders
    When traveling, the pokebattlefield(8 times) will change and also the car on the monorail(3 times).
    You have a 50% change to win the battle, so you can also loose a battle and then you have to try again.
    To access the battle cave you have first have to move snorlax in front of the cave, hit 3 times the target near the cave so you will get the poke flute and ash and his friends will move snorlax away in the dmd.
    You can get a gym badge after the third battle that you win, after the gymbadge, travel start and the arrows of the lanes will blink to shoot. It works the same as Pokémon pinball, you need to get the 3 triggers in the left en right lane above and then travel will blink. then you can shoot the ball in the pokecenter to travel to the next city.
    you start in pallet town and after one battle that you win, travel will start.
    This table has also a 2x and 3x bonus multiplier
    You can get the letters POKE from the lanes below for a 50k bonus
    You can hit the targets MASTER for a 100k bonus
    With 3,5 and 7 million you will get an extra ball for more playing time.
    This table has only a target bonus at the end of a ball lost because you will get many points with battling/ catching and evolving Pokémon.
    Play tip: if the ball comes from the right upper lane just leave your flippers and don't try to hit the ball, 9 from the 10 times it will come on the edge of your left flipper!
     
    This pin cost me 6 weeks to build. Please leave a reply(so much appreciated) and rank the table! I will be busy the most of this year with my study and have to put  my other projects on hold. Maybe later i will post another pinball project.
     
    I hope you like it and how many Pokémon do you catch? 
     
    Like my other tables i have a normal table and flex table.
     
    Cheers,
     
    Remdwaas

    555 downloads

       (4 reviews)

    8 comments

    Submitted

  14. Ramones (HauntFreaks 2021)

    Ramones (HauntFreaks 2021)
    based on Fireball (Bally 1972) EM
    VPX 10.7 Required!!
    PUT Ramones FOLDER in MUSIC FOLDER!!!

    Table Features:
    Zipper-Flippers Disc Spinner  Kicker Holes Left outlane kicker Skill-Shot Multi-Ball Music
    Credits:
    Pinball58 - VPX EM original recreation (fireball) Arngrim - DOF HauntFreaks - Modified Layout, Custom Playfield and Plastics Graphics, Lighting, Object and GI Shadows Borgdog - Spinner Logic, Full Rubbers Animation (not just slings), Coding Fluffhead35 - Added nfozzy Physics, Fleep sound, Music Changer and Code (left magnasave or left control key) Apophis - Fixed Zipper Flipper and Ball Shadows

    Disclaimer:
    Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author... in other words "dont be a POS"

    Reason for disclaimer:
    do to the total disrespect of the VP builders (tables, b2s, frontend , backend, etc.) and its community, certon talentless, low self esteem, trying to compensate individuals have taken it upon themselves to redistribute our work as if it is there god given right to do so.... the statements expressed are my personal opinions and not of VPU or its other members


    1125 downloads

       (5 reviews)

    48 comments

    Updated

  15. Royal Flush Mod Music (Gottlieb 1976)

    Thanks to the creator of the table, but I needed an atmosphere.
    A big thank you again to the creator , because I have just modified the script to add my little pleasure.
     
    ***************************************************************
    To mute the sound

    ***************************************************************
     

    368 downloads

       (2 reviews)

    3 comments

    Submitted

  16. robo war (Gottlieb 1988) v1.00

    Graphics of the table created partly on the basis of video and images of the net. And a big thank you to all the authors of sources taken here and there on the net

    1147 downloads

       (0 reviews)

    1 comment

    Submitted

  17. Rock and roll

    good we continue the update of the old tables here is Rock and roll one of force2 thanks to destruk.a table very fun to play despite its age.
    the pack contains
    the playfield
    the backglass
    the musics
    the rom
    good fun everyone in his complicated days with the covid

    729 downloads

       (0 reviews)

    2 comments

    Submitted

  18. Rolling Stones (Bally 1979) – iDig rEMix

    *******UPDATE NOW AVAILABLE*********
    iDig rEMix Vol. 2 - Rolling Stones 1.2
    ************************************************************************************
    Music & Sound Update ONLY
    Version 1.2 Has a NEW music folder.
    Replace the previous music folder with this version or you WILL get errors.
    Make sure to use available options to "dial in" the sound if needed
    F6 Lots of table options (Show Credits, 3 or 5 Ball. etc..)
    F12 Adjusts ROM Volume (0=Max Vol, -32 = Min Vol)
    VPX Options
    Sound Effect Volume 0-100 (Mechanical Table Sounds, Sound Effects) Music Volume 0-100 (you guessed it, Music Volume) ************************************************************************************
    All NEW Features
    Randomized playlist - Never hear the same set twice. Music Customization - Don't like my playlist? Make your own then. It's never been easier. Add as many songs as you like! ************************************************************************************
    "iDig rEMixeSS" for older EM and SS tables to add soundtracks based on the table theme. I'm doing these for my tables and thought this could be a fun way to give back to the community.
    Start Button = Intro > Track 1,2,3,4 etc... Right Magna = Next Left Magna = Stop
    Each time the player starts a game it will play the intro followed by a different track.
    ************************************************************************************
    I hope you enjoy it!
    Just drop a coin and press start and let the concert begin!
    Table Author : JPSalas
    Music Add On : iDigStuff
    Thank you to the amazing authors for allowing this feature to be added to YOUR tables.
    ************************************************************************************
    All Logos, Copyrights and Trademarks are property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    397 downloads

       (0 reviews)

    1 comment

    Submitted

  19. Rocket III (Bally 1967)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
    Adjustments made:
    - lighting and playfield lights
    - new POV
    - new metals
    - screw adjustment
    - New metal top guide
    - added base to rotor
    - adjust mushroom plastics
     
     
     
     
    I don't have Loserman76's description for the table, so I don't know how to name the people involved in this project here... I would like to thank you for your excellent work and I hope you feel honored!

    228 downloads

       (0 reviews)

    5 comments

    Submitted

  20. Road Runner

    It's my first attempt to recreate a table, I hope you like it. What I did was to use a table created by TAB and modify all the graphics, if there are errors, which is very likely, I will try to solve them, as long as it is within my possibilities, if someone can help me solve them much better. I want to thank TAB for your kindness in allowing me to modify your table. Also to the JPSalas master for encouraging me to recreate this table. Also to STAT who was the one who when I made the backglass ne gave the idea of this table.

    1015 downloads

       (0 reviews)

    1 comment

    Updated

  21. Rocky (Gottlieb 1982)

    Re-upload from VPB, 
     
    Table done by Randr and Myself.  I dont have the original writeup so other may have helped too.  Thanks to all versions before that may have helped with the build but if i remember it was a full build.  Mods with approval.  Thanks to Wildman for his Authentic b2s and also the movie version of the B2s

    1013 downloads

       (0 reviews)

    7 comments

    Submitted

  22. Rack Em Up (Gottlieb 1983)

    Thanks to :
    Inkochnito for your Dipswitchs
    TAB, LuvThatApex and Destruk, for your version VP8
    dboyrecords for your conversion and rotation in VP9
    Also thanks to all those who got involved in one way or another (wildman in backglass, STAT in media pack, and if I forget someone I apologize)
    Thanks To Bord for his beautiful primitive flippers, implement them in this table.
    The table was recreated from scratch, the playfield try to make it as similar as possible to the original, there are few good photos out there, so i did what i could, hope the final result will please you, the door at the top where it comes out the ball to the field of play is not the model that should be, but as i'm not good with 3D modeling is what i could achieve, if someone is encouraged to recreate it and send to me, would replace it immediately, try to recreate the physics as best i could using the three videos find on Youtube.
     
     

    771 downloads

       (0 reviews)

    0 comments

    Updated

  23. Royal Pair (Gottlieb 1974)

    Royal Pair (Gottlieb 1974) made by late loserman76

    257 downloads

       (0 reviews)

    0 comments

    Submitted

  24. Royal Pair (2 Pop Bumpers Mod) (Gottlieb 1974)

    Royal Pair (2 Pop Bumpers Mod) (Gottlieb 1974) made by late loserman76

    193 downloads

       (0 reviews)

    0 comments

    Submitted

  25. Road Race (Gottlieb 1969)

    Road Race VPX'd 1.0
    VPX conversion of Road Race table.  Includes DOF
    thanks to Dazz, Freneticamnesiac, Grizz, GNance and Zany, Arngrim
    others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog
     
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
     
    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables
    B2S is included in the ZIP - no need to go hunting for it.
     

    905 downloads

       (0 reviews)

    0 comments

    Updated




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