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68 files

  1. Rack Em Up (Gottlieb 1983)

    Thanks to :
    Inkochnito for your Dipswitchs
    TAB, LuvThatApex and Destruk, for your version VP8
    dboyrecords for your conversion and rotation in VP9
    Also thanks to all those who got involved in one way or another (wildman in backglass, STAT in media pack, and if I forget someone I apologize)
    Thanks To Bord for his beautiful primitive flippers, implement them in this table.
    The table was recreated from scratch, the playfield try to make it as similar as possible to the original, there are few good photos out there, so i did what i could, hope the final result will please you, the door at the top where it comes out the ball to the field of play is not the model that should be, but as i'm not good with 3D modeling is what i could achieve, if someone is encouraged to recreate it and send to me, would replace it immediately, try to recreate the physics as best i could using the three videos find on Youtube.
     
     

    770 downloads

       (0 reviews)

    0 comments

    Updated

  2. Rack Em UP (Gottlieb 1983)_Teisen_MOD

    First of all, I would like to thank my friend kalavera for approving the small update I made and especially for the excellent work done and for making it available!
     
    I also thank the creators and contributors of the initial versions, Inkochnito, TAB, LuvThatApex, Destruk, dboyrecords, wildman, STAT and Bord.
     
    And a special thanks to JPSalas for helping me with the rolling ball sounds routine!
     
    The work itself was very well done, so the changes I made were few to try to make the table even better.
     
    - small touches on the playfield
    - small touches on plastics
    - new tabs and tweaks
    - new metals
    - new lighting
    - flipper sounds
    - new cap bumpers
    - illuminated bumper base
    - new backdrop
    - new POV
    - some small adjustments
     
    here is the link to the original table used    

     
    kalavera description:
    Thanks to :
    Inkochnito for your Dipswitchs
    TAB, LuvThatApex and Destruk, for your version VP8
    dboyrecords for your conversion and rotation in VP9
    Also thanks to all those who got involved in one way or another (wildman in backglass, STAT in media pack, and if I forget someone I apologize)
    Thanks To Bord for his beautiful primitive flippers, implement them in this table.
    The table was recreated from scratch, the playfield try to make it as similar as possible to the original, there are few good photos out there, so i did what i could, hope the final result will please you, the door at the top where it comes out the ball to the field of play is not the model that should be, but as i'm not good with 3D modeling is what i could achieve, if someone is encouraged to recreate it and send to me, would replace it immediately, try to recreate the physics as best i could using the three videos find on Youtube.

    672 downloads

       (1 review)

    10 comments

    Submitted

  3. Rack-A-Ball (Gottlieb 1962)

    Rack-A-Ball (Gottlieb 1962) made by late loserman76

    341 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Rack-A-Ball (Gottlieb 1962)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
     
    Adjustments made:
     
    - Playfield color correction
    - color correction of Playfield lights
    - new apron back
    - cap bumpers colors corretion
    - lighting
    - metals
    - screws
    - flippers adjustment
    - new posts in colors like the real table (IPDB)
    - new white tabs
     
    New B2S made by Wildman!   

     
    Loserman Description:
    Rack-A-Ball by Gottlieb - 1962
     
    Yet another pool themed table.
     
    1 or A will load balls to the shooter lane when a game is in progress.

    321 downloads

       (1 review)

    3 comments

    Submitted

  5. Radical (Bally 1990) Prototype VPW Mod

    **Reupload, nothing new since 1.0.1 - Dec. '20
    Fleep sounds, nFozzy Physics, 3D inserts, new ramp textures, lighting updates, Flupper domes and bumpers, integrated VR Room by Sixtoe, and more! Thanks to JP Salas for his original work on this table and permission to work on it.
     
    This release wouldn't have been possible without the legacy of those who came before us.
     
    Skate or die!

    'xxx - benji - New plastics, fleeps sounds, physics, various versions
    '009 - iaakki - new cutout pf and insert text images, most of the insert types in, many inserts needs adjust, renaming and linking
    '010 - iaakki - some more inserts...
    '011 - iaakki - rest of the inserts layed, lights needs tuning, pf and insert images updated one more time, need to add additional lights for some inserts
    '012 - iaakki - insert work finished
    '013 - iaakki - Flupper domees... RampDecals to non-static
    '014 - iaakki - Flupper Bumpers
    '017 - iaakki - Desktop POV fixed, dropsounds checked, side blade reflections checked, some djent to those standup targets, DisableUpperSling option added
    'RC1 - Sixtoe - Fixed the backglass cabinet lamps, tons of small corrections and tweaks to primitives, new holes in playfield, tweaked the vr room, fixed some depth bias issues,
    'changed the drop target material so they pop a little more, changed table lighting settings
    'RC2 - iaakki - Added DL to sideblades and ramps for GI update. Minor tweak to plunger lane. Flasher options fine tune. Reflections on for bats.
    'RC3 - iaakki - bumper tune up, debug cleanup..
    'v100 - iaakki - release
    'v101 - iaakki - CabinetMode off by default

    3667 downloads

       (3 reviews)

    10 comments

    Updated

  6. Rainbow (Gottlieb 1956)

    Rainbow (Gottlieb 1956) made by late loserman76

    348 downloads

       (0 reviews)

    0 comments

    Submitted

  7. Rambo (Gottlieb 1986)

    Rambo (Gottlieb 1986)

    455 downloads

       (1 review)

    0 comments

    Submitted

  8. Rambo Balutito Graphique MOD

    Hi, I propose here a very slightly modified version of the table made by ARMYAVIATION.
    Thank you to him for his permission to touch up his table.
    Do not hesitate to thank him because I did not do much this time. But as I did for myself, I share the result with you.
     
    Regarding the playfield, I slightly retouched the colors to better distinguish the details.
    New B2s New Apron New Bumpers New sound environment New flipper New Backboard  
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    GOOD GAme
    BALUTITO

    1140 downloads

       (1 review)

    10 comments

    Updated

  9. Ramones (HauntFreaks 2021)

    Ramones (HauntFreaks 2021)
    based on Fireball (Bally 1972) EM
    VPX 10.7 Required!!
    PUT Ramones FOLDER in MUSIC FOLDER!!!

    Table Features:
    Zipper-Flippers Disc Spinner  Kicker Holes Left outlane kicker Skill-Shot Multi-Ball Music
    Credits:
    Pinball58 - VPX EM original recreation (fireball) Arngrim - DOF HauntFreaks - Modified Layout, Custom Playfield and Plastics Graphics, Lighting, Object and GI Shadows Borgdog - Spinner Logic, Full Rubbers Animation (not just slings), Coding Fluffhead35 - Added nfozzy Physics, Fleep sound, Music Changer and Code (left magnasave or left control key) Apophis - Fixed Zipper Flipper and Ball Shadows

    Disclaimer:
    Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author... in other words "dont be a POS"

    Reason for disclaimer:
    do to the total disrespect of the VP builders (tables, b2s, frontend , backend, etc.) and its community, certon talentless, low self esteem, trying to compensate individuals have taken it upon themselves to redistribute our work as if it is there god given right to do so.... the statements expressed are my personal opinions and not of VPU or its other members


    1119 downloads

       (5 reviews)

    48 comments

    Updated

  10. Rancho (Gottlieb 1965)

    Rancho (Gottlieb 1965) made by late loserman76

    317 downloads

       (0 reviews)

    0 comments

    Submitted

  11. Raven (Gottlieb 1986)

    Raven (Gottlieb 1986)

    300 downloads

       (1 review)

    1 comment

    Submitted

  12. Raven (Gottlieb 1986)(VR Room)

    The table is made by ARMYAVIATION.
     
    I would like to thank ARMYAVIATION for the permission to put his tables in a VR-room.
     
    Info
    It's a hybrid-table. So you can play in desktop-, cabinet- or VR-mode.
    To change the mode, open the script and edit the lines 39/40 at the beginning of the script.
     
    I can't remember all the changes, unfortunately, because I created the table a few months ago.
    And today I changed the physics once again to my taste.
     
    There are two rooms: the minimal room and a sphere. You could change this also at the beginning of the script.
     
    There are different LUT-files in the table. So you can change the lightning.
    Click the right magnasave-button to change the LUT-file.

    441 downloads

       (2 reviews)

    1 comment

    Submitted

  13. Raven (Gottlieb/Premier 1986)

    This is a VPX recreation of a 1986 Gottlieb/Premier Raven pinball machine. Big thanks to Destruk, TAB, and Moonchild for their earlier version.  Thanks to CaptainNeo for his playfield scan. It needs the rom "raven.zip" to run, you will have to find that yourself.

    569 downloads

       (1 review)

    1 comment

    Updated

  14. Re-animator

    Horror film lovers, you must know this classic from the 80s.
    Re-Animator (H. P. Lovecraft's Re-Animator) is an American horror film directed by Stuart Gordon and released in 1985.
    It is a loose adaptation of the short story Herbert West, reanimator by Howard Phillips Lovecraft, published in 1922
     
    Thanks to JP Salas for allowing me to use this Diamond Lady table and to Hauntfreaks for the improvements made with his Harley Queen table.
     
    F6 menu options:
    -RGB inserts off and on
    -RGB GI off and on
    -Ball standard, harley logo, and glow balls
    -Flippers standard, and glow bats
     
    🍻Balutito🍻
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    2670 downloads

       (8 reviews)

    37 comments

    Updated

  15. Ready Aim Fire (Gottlieb 1983)

    This is a VPX recreation of a 1983 Gottlieb Ready Aim Fire pinball machine. It needs the rom "raimfire
    .zip" to run, you will have to find that yourself. Don't let the music drive you crazy. 
    Thanks to Tab and Destruk for the earlier version to work off of.
    Thanks to Gaston for the emreel script correction.
    Thanks to BorgDog for his awesome Gottlieb EM 42" Template table where I got most of the playfield parts,
    Thanks to Rawd for the physics overhaul.
    Thanks to Arngrim and Thalamus for injecting DOF and SSF into this table.

    570 downloads

       (0 reviews)

    0 comments

    Updated

  16. Red & Ted's Road Show (Williams 1994)

    '*********************************************************************
    '1994 Red and Ted´s RoadShow by Williams Pinball
    '*********************************************************************
    '*********************************************************************
    'Concept by:        Pat Lawlor
    'Design by:            Pat Lawlor, Dwight Sullivan, Ted Estes
    'Art by:            John Youssi
    'Dots/Animation:    Scott Slomiany, Eugene Geer, Adam Rhine
    'Mechanics by:        John Krutsch
    'Music by:            Chris Granner
    'Sound by:            Chris Granner
    'Software by:        Dwight Sullivan, Ted Estes
    '*********************************************************************
    '*********************************************************************
    'recreated for Visual Pinball by Knorr and Clark Kent
    '*********************************************************************
    '*********************************************************************
    'Special thanks to Fuzzel and Toxie
    'FlasherCaps and Spotlights made by Zany and Dark
    'BumperCaps made by MJR
    'Special thanks to Arngrim for DOF testing
    'thanks to kiwi and gigagula for testing the Table1
    '*********************************************************************
    '*********************************************************************
    'V1.0
    'First Release For VP10.2

    2360 downloads

       (5 reviews)

    19 comments

    Updated

  17. Red and Ted's Road Show (Williams 1994) VPW Mod

    Keep your eyes on the road!
     
    Red & Teds Road Show Tune-Up by VPin Workshop based on Knorr and Clark Kents version.
    Loads of new stuff including new physics, lighting, flashers, inserts, sounds, shadows and other things.

    VPW Road Crew
    ************
    Sixtoe - Project Lead
    Skitso - Lighting
    Clark Kent - Physics Tweaking, real table comparison
    Additional Script Work - apophis, fluffhead, Wylte
    Testing - Rik, Pinstratsdan, VPW Team
     
    Uses code from;
    Flashers & Bumper Code - Flupper
    Physics - nfozzy & rothbauerw
    Audio - Fleep

    Original Table Thanks;
    Knorr and Clark Kent
     
     
    '*************
    'VPW Changelog
    '*************
    'v0.001 - Sixtoe - Script butchery, physical trough and blast zone (save the balls!)
    'v0.002 - Sixtoe - Continued script butchery, nfozzy physics, fleep sound calls (but no sounds)
    'v0.003 - Sixtoe - Implemented physical ted lock, well, I say that, but it doesn't work. Locks if you hold a ball above sw52.
    'v0.004 - apophis - Got the multiball lock mech working
    'v0.005 - Sixtoe - Lighting! Flupper Flashers, Lampz, GI, Flupper Bumpers, Light Shaping, Blooms, Cab Lockdown & Rails, loads of other tweaks.
    'v0.006 - Sixtoe - Fixed bumpers (thanks Oqqsan), Added VR cabinet and minimal room, fixed some VR issues, fluppers flippers added, flipper shadows added.
    'v0.007 - Skitso - Full GI remake. Color / brightness corrected textures, replaced PF texture to one without ramp shadows, improved over pf bulbs, fixed red bulbs over ramp entrances, improved spots, rotated bumper caps to correct position, new ball, new lut, tons of DL tweaking.
    'v0.008 - Sixtoe - Primitive Inserts added and hooked up (need tuning), new playfield cutout & insert text layer, city kicker tuned down, hooked up blast zone playfield flasher.
    'v0.009 - Skitso - Tuned primitive inserts. Reverted map edge inserts back to original white (instead of red/blue/white, should maybe add this as a mod?) Reverted banana insert/flasher as a skitso style. Further improvements to GI, added a bit more oooph to flashers
    'v0.010 - Skitso - Improved flashers
    'v0.011 - fluffhead35 - Wiring up Fleep Sounds, Ball Roll Sounds, and Wire Ramp Sounds.  Removed Duplicate function lampfilter
    'v0.012 - Sixtoe - Removed duplicate bumpers, changed some physics materials, adjusted flipper physics surrounds, adjusted right vuk kicker, turned up the bumpers, increased the table slope to 6.5, added delay script to drain, changed a few post settings, 
    'v0.013 - Sixtoe - Messed around with the subways again, changed head materials, underplayfield wall installed, rectangle spotlight hoods installed, moved ball lock exit wall blocker, adjusted spinner sound, set physics to mid 90's onwards, flipper and physics tweaks as per nfozzy and clark kents suggestions, 
    'v0.013a - ClarkKent - Tweaked physics
    'v0.014 - Sixtoe - Reinforced the entire table to try and prevent wall gaps, hooked up sound for scoops, added dynamic shadows, tidied up and removed unused resources
    'v0.015 - Sixtoe - Re-added missing inlane walls.
    'v0.016 - Sixtoe - Fixed broken playfield material
    'v0.017 - N/A
    'v0.018 - Sixtoe - Redid playfield mesh (twice), spent ages trying to tweak city start hole, replaced metal walls, added wigwag flashing lights for ramps (thanks nfozzy & iaakki), added flipper bounces (thanks apophis), changed wall entrance profile on left uturn (thanks clarkkent), fixed dynamic shadow depth bias (thanks apophis), fixed right wire ramp exit, changed tedtrig, changed left plunger strength, adjusted outlane rubbers
    'v0.019 - Sixtoe - Tweaked lower small flipper area (thanks ClarkKent), adjusted blastzone sounds (thanks wytle), added hit sounds to Red and Ted's mouth plastics, fixed some other sounds, changed depth bias for upper flipper shadows, blastzone wall cutout added, updated VR cabinet images (thanks ClarkKent).
    'v0.020 - fluffhead35 - Removed VolumeDial from the BallRoll and RampRoll sound math to make the sound louder.  Uncommented shadow code from RollingUpdate.  Added option to use Alternate WireRamp sounds from original table.
    'v0.021 - Sixtoe - Fixed lower stubby flipper ball trap, fixed apron sound
    '          Clark Kent - tweaked flippers, adjusted rubbers, adjusted position of the left slingshot rubber bands, moved pegs, tweaked bumpers, reduced elasticity of gates,
    'v0.022/23 - Clark Kent - Tweaks
    'v0.024 - apophis - Updated flasher code to support modulated flasher levels
    'v0.025/26 - Clark Kent - Tweaks
    'v0.027 - apophis - Updated sw78 kick strength. Fixed Lampz Update1 to work with -1 timer. Modified fading speeds per as necessary. Implemented some performance improvements when flashers stack.
    'v0.027a - apophis - Fixed Bumper and flasher initialization conflict. Fixed some insert bloom falloff sizes.
    'v0.032 - Sixtoe - Fixed flashers, fixed bumpers, fixed bumper central flasher, added aftermarket target decals, add delay to dropsound, 
    'v0.033 - Clark Kent - Wall002 adjusted
    'v0.034 - Wylte - Adjusted clear post material, added arch sounds to BlockerWall1, enabled hit sounds for metal walls, set FS pov
    'v0.034a - apophis - Fixed bumpers.

    11782 downloads

       (27 reviews)

    136 comments

    Updated

  18. Red Hot Chili Peppers Graphique Mod Balutito

    As a big fan of death that kills, I am very happy to offer you this table on the fabulous group of RHCP.
     
    A huge THANK YOU to Bigbeefr for his kindness and his authorization to rework the playfield of his table.
    You will find it here:
    https://vpuniverse.com/forums/files/file/7070-red-hot-pinball/?fbclid=IwAR0M1jq20yPde0557UeE1lVhRBsDtMI8KsQj-lMXIRobkZkgjc7X-SigtZM
     
    For even more red, more hot, more chili and more peppers, I strongly advise you to associate this table with the superb puppack that you will find here:
     
    https://mega.nz/file/TioglKRC#kj_XEOhb4slOTNJfyKXaFWfPxlo3vMIpgOvQQTJH4mI
     
    It is necessary to have pinup and vpx 10.7
    Special thanks: Scottywic for the orbital framework / Gaetan joly / Ludovic Denis / Rénald thomas / vroOnsh Rajdam ladiv / Hugh Berney / Monte Ton Cab
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    GOOD GAme
    BALUTITO

    1169 downloads

       (4 reviews)

    3 comments

    Updated

  19. Red Hot Chili Peppers Pinball with Video Puppack

    Red Hot Chili Peppers Pinball! This table has been updated from the original version I made. Some slight graphical updates to the playfield as well as adding a music video pupack. Hope you enjoy!
     
    Download includes vpx table, ultradmd files, puppack and wheel image.
    Note: Choose your screen(s) layout with any of the 1-5 options inside the RHCPpup folder. Ultradmd options are at the bottom of the script to suit you taste and dmd size.

     Special shout out to Goldchicco and Hawkeyez88 for all your help! You guys are legends!
     
    Please rate and give a like if you download anything from vpuniverse. All creators and authors appreciate it as I'm sure you appreciate their work.
     
    Thank you and Rock on!

    538 downloads

       (2 reviews)

    2 comments

    Updated

  20. Red Hot Pinball

    edit:
    if you have the v 1.0
    you just have to modify in the script at line 368 "RED HOT Pinball" to "RED_HOT_Pinball"
    Sorry for the inconvenience
     
    This original red hot pinball table is my first creation based on the orbital framework.
    It is necessary to have pinup and vpx 10.7
    Special thanks: Scottywic for the orbital framework / Gaetan joly / Ludovic Denis / Rénald thomas / vroOnsh Rajdam ladiv / Hugh Berney / monte ton cab
     
    link to the pup pack:
    https://mega.nz/file/TioglKRC#kj_XEOhb4slOTNJfyKXaFWfPxlo3vMIpgOvQQTJH4mI

    Cette table  original red hot pinball est ma première création sur la base de l orbital framework .
    Il est nécessaire d'avoir pinup et vpx 10.7 
    Special thanks : Scottywic for the orbital framework /Gaetan joly/Ludovic Denis/Rénald thomas/vroOnsh Rajdam ladiv/Hugh Berney/monte ton cab
     
    lien vers le pup pack:
    https://mega.nz/file/TioglKRC#kj_XEOhb4slOTNJfyKXaFWfPxlo3vMIpgOvQQTJH4mI


    661 downloads

       (1 review)

    7 comments

    Updated

  21. Remdwaas pokemon pinball

    I choose you Pikachu!
     
    First my thanks to JP! thanks for letting me use your ramp from zelda, pikachu, eggs, some sounds and the pokemonballs. Also thanks again for helping troubleshooting the table and helping with some of the code.(when finished i had 11 issues) I'm so happy that JP always willing to help me, if i'm stuck. I really love his Pokémon table! 
     
    This is an original table, with everything included in the vpx file, and it doesn't need any external program to run. It can be run in desktop mode and in FS mode. The DMD will rotate accordingly. 
    It was 1999 and Pokémon came out for the Gameboy with all the nostalgic sounds! I remember playing while i was 13 years old and i thought that my accu was broken because a Pokémon was poisoned and the screen did weird. Next year i had Pokémon yellow and for the first time Pokémon pinball(2000).
     
    This table is based on pokemon pinball(gameboy pokedex graphics)/ pokemon pinball ruby/ Pokémon Red en Blue(Gameboy) as well the first season of Pokémon the anime series. I made the playfield almost the same as Pokémon pinball ruby, but i use the pokecenter instead of a pokemarkt.(i don't have a flying bird or egg's that hatch) I only focus on the first 151 Pokémon's because that remembers me of my childhood. 
     
    You are ash and start in pallet town, you have to catch Pokémon's, do battles and win gym badges, just like the original Pokémon games. 
     
    The features of this table.
    This table has like the original no multiballs, because that makes it nostalgic(just like Pokémon pinball from the Gameboy).
    for this table i made more than 1100 dmd pictures, own letterype, 233 upperflashers for the town names/ catch update/ animations, 246 pokedex items / pokemons / towns / animations. 
    After 284 3d object for this table i stopped counting...
    The script is more than 15.000 lines
    This table has 2 Pikachu ball savers and a 60 second ball saver if you play the ball in the pokecenter. If you hit the spinner the Pikachu ball saver lights will be activated.
    I use 78 Pokémon 3d objects from Pokémon quest(to let it look more authentic/old) with the 78 Gameboy sounds from the Pokémon's.(for the catching Pokémon part) 
    When you get the letters BAL then the ball will be upgraded and changed in another poke ball.(just like in pokemon pinball)
    instead of sprout i used weepingbell, to start the catchmode. (weepingbell/victorybell always eat James from team rocket)
    When the catch mode start you also have to hit the bumpers 3 times before the poke ball in the middle will open(thnx for helping with the magnet JP) to get the Pokémon appear on the playfield.
    There is a 30 second time bonus to catch the Pokémon in the time for extra points. (i didn't want the Pokémon disappear because i would be frustrated and it has to be playable) 
    after hitting the Pokémon 3 times, shoot the middle from the poke ball again to really catch the pokemon.(there will be a 3d animation)
    after catching and a Pokémon you can evolve the Pokémon(if its possible) hit the pokemoncenter and start evolve modus. You now need to hit the 3 letters E V O. (this is also from pokemon pinball only they use x-something) 
    Now again hit the poke ball in the middle if it opens after you get the letters EVO.
    There are 4 bonus games on this table. If you evolve a Pokémon for the first time, the bonus game will start in the playfield below. I used the same layout of the bonus games that is used in the original pokemon pinball. 
    In this pinball version you can also travel to other city's, but you have to battle first with trainers
    There are 27 trainers and 8 gymleaders
    When traveling, the pokebattlefield(8 times) will change and also the car on the monorail(3 times).
    You have a 50% change to win the battle, so you can also loose a battle and then you have to try again.
    To access the battle cave you have first have to move snorlax in front of the cave, hit 3 times the target near the cave so you will get the poke flute and ash and his friends will move snorlax away in the dmd.
    You can get a gym badge after the third battle that you win, after the gymbadge, travel start and the arrows of the lanes will blink to shoot. It works the same as Pokémon pinball, you need to get the 3 triggers in the left en right lane above and then travel will blink. then you can shoot the ball in the pokecenter to travel to the next city.
    you start in pallet town and after one battle that you win, travel will start.
    This table has also a 2x and 3x bonus multiplier
    You can get the letters POKE from the lanes below for a 50k bonus
    You can hit the targets MASTER for a 100k bonus
    With 3,5 and 7 million you will get an extra ball for more playing time.
    This table has only a target bonus at the end of a ball lost because you will get many points with battling/ catching and evolving Pokémon.
    Play tip: if the ball comes from the right upper lane just leave your flippers and don't try to hit the ball, 9 from the 10 times it will come on the edge of your left flipper!
     
    This pin cost me 6 weeks to build. Please leave a reply(so much appreciated) and rank the table! I will be busy the most of this year with my study and have to put  my other projects on hold. Maybe later i will post another pinball project.
     
    I hope you like it and how many Pokémon do you catch? 
     
    Like my other tables i have a normal table and flex table.
     
    Cheers,
     
    Remdwaas

    547 downloads

       (4 reviews)

    8 comments

    Submitted

  22. Rescue 911 (Gottlieb, 1994)

    Completely rebuilt from scratch (apart from the Helicopter script)
    Playfield and plastics redrawn.
     
    nFozzy Physics
    Fleep Sound Effects
     
    Original Helicopter script by Dozer316 & DJRobX
     
    Playtesting:
    Sheltemke
    Boffo.
     
    Ive included the nvram file in case you don't have it, (table needs the vram to be able to insert coins)
     
    Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT's 
    The selection will be saved for the table.
    No.11 is the default LUT.

    2394 downloads

       (8 reviews)

    49 comments

    Submitted

  23. Resident Evil

    This is a mod of Metal slug. Which was made y javier1515. I don't know who started this mod but they put it out unfinished. I checked with fastdraw. It wasn't his. I used some of the script from javiers Metal Slug and ivantba Streets of Rage. As most of you probably know Metal Slug is a one player table. So this one is also. This is my first attempt at this. I have also includes a b2s and the ulta dmd file. Thank you and enjoy.

    517 downloads

       (3 reviews)

    2 comments

    Submitted

  24. Rey de Diamantes (Petaco 1967)

    Rey de Diamantes (Petaco 1967) made by late loserman76

    243 downloads

       (0 reviews)

    0 comments

    Submitted

  25. RickMorty Mod

    This is a reskin with cool music for Rick & Morty

    607 downloads

       (1 review)

    1 comment

    Submitted




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