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Files From Subcategories

  1. Cross Town (Gottlieb 1966)

    Cross Town is a great Gottlieb game from 1966. It features an award ladder sucker shot at the center of the playfield and a beautiful pop art package, including sliding subway doors on the backglass.
     
    This was a team effort with Scottacus, who did all of the scripting and sound work.

    1132 downloads

       (2 reviews)

    61 comments

    Submitted

  2. Cyclopes (Game Plan 1985)

    You asked for this table in VPX and I did it.
     
    Special thanks to
     
    2borG for redraw the playfield and the plastics.
    Arngrim for adding DOF calls
    Batch for the new Backdrop image for DT users

    If someone would jump onboard and make it better, every help I can get it always really appreciated.
     
    This table maybe still need some extra TLC, but is playable as is.
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     
    Permission to Mod: Yes with approval

    1079 downloads

       (3 reviews)

    11 comments

    Updated

  3. Cosmic Gunfight (Williams 1982)

    This is a rebuilt of 32assassin table ver 1.3
     
    Big thank you to you to:
    Original Playfield scan  by Plumb
    https://www.vpforums.org/index.php?app=downloads&showfile=6800
    Plastic Scans and bumper Caps by Francisco666
     
    I Made some changes and improvements (I'll try to remember them all).
     
    What's New:
    * New lights, new lighting
    * New physics
    * Reworked all the images, cleaned and upscaled
    * Added Flippers Shadows and Ball Shadows
    * Added missing mechanical sounds and replaced ball rolling sound
    * Tuned Slingshots and Bumpers force
    * Corrected Rubbers Hit Height
    * Added JP's LUT code
    * New instruction Cards images placed in the apron
    * Repositioned Bumpers correctly
    * Added Bumpers Caps screws Primitive
    * Changed Drop Targets height so they don't disappear when down
     
    Link to Backglass by Herweh here: https://vpuniverse.com/forums/files/file/2045-cosmic-gunfight-williams-1982-db2s/
     
    To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave.
     
    Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     
    Permission to Mod: Yes with approval
     

    1802 downloads

       (2 reviews)

    43 comments

    Updated

  4. Cleopatra (Gottlieb 1977)

    This is a rebuilt of 32assassin table ver 1.0
    Solid State version of the table.
    Table build in 10.6
     
    Big thank you to:
    Thalamus for adding the Playfield mesh
     
    Made some changes and improvements (I'll try to remember them all).
     
    What's New:
     
    ' Added nFozzy flippers
    ' Added Playfield mesh (thanks @Thalamus)
    ' Gates and brackets positioned correctly
    ' Kickers eject angle corrected
    ' Light6 and Light16 are now working
    ' Fixed Playfield mistakes (around star triggers area and missing 500 points in the inlane & outlane wired switches)
    ' Fixed Bumpers image (100 Points instead of 1000)
    ' New lights, new lighting
    ' Added Flippers Shadows and Ball Shadows
    ' New table physics
    ' Placed flippers correctly
    ' Fixed lower metal wired guides
    ' Added new Gottlieb flippers primitives
    ' Reworked the GI
    ' EM rubber rebounder positioned correctly
    ' Changed Drop Targets type and height so they don't disappear when down
    ' Reworked all the images, cleaned and upscaled
    ' Added\Adjusted missing and existing mechanical sounds and replaced ball rolling sound
    ' Tuned Slingshots force
    ' Corrected Rubbers Hit Height
    ' Added JP's LUT code
    ' New instruction Cards in the apron
    ' Repositioned Bumpers correctly
    '  Adjusted table elements physics
     
    Press F6  and configure the Dip switches to select different features and setup the table the way (need to do this only once)
     
    To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave.
     
    Backglass by Wildman  can be found here: 

     
     
    Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     
    Permission to Mod: Yes with approval

    1003 downloads

       (2 reviews)

    21 comments

    Updated

  5. Circus (Bally 1973)

    This release wouldn't be possible without the following:
    user42 who did the artwork/redraws and provided the backglass image

    Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.

    ZIP includes a wheel image and directB2S 

    This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
    Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.

    404 downloads

       (0 reviews)

    3 comments

    Updated

  6. Cheech & Chong: Road-Trip'pin (Bally 2021)

    INSTALL INSTRUCTIONS UPDATE! See below.
    Note: Please use the altsound file included with the table. If not, you will not
    be able to experience this table as it is truly intended.
    ===========================================================
    WARNING: This table contains mature content. Parental discretion is advised.
    ===========================================================
     
    Far out, man! Dave IS here! ...finally!
     
    That's right, Cheech & Chong are here! It's been a long time coming, but this insanely funny duo have
    now made their nostalgic venture in to VPX! Kick back and enjoy the ride as you take a road-trip with
    these two famous stoners, doing what they do best, and explore their world from those crazy 70's and
    80's. You'll encounter characters, music and sounds based from their iconic comedy albums, as well as
    their hilarious cult classic movies. Traveling from "Pedro's House" to the "Battle of the Bands", and
    back, Cheech & Chong: Road-Trip'pin, will provide you with a "high" amount of fun and laughs that
    only these two can deliver.
     
    Dedicated to one of the best, if not, the best, laugh-out-loud comedy teams in history. Thank you
    Richard "Cheech" Marin and Thomas Chong for the side-splitting laughter that you gave us back then
    and even today. These two comedic geniuses have deserved their own real pinball machine for decades
    and I am proud to at least pay tribute to them with a VPX version.
     
    This table is also dedicated to the old-school pinball lovers, the diehard Cheech & Chong fans, and all
    of those crazy uncles out there who introduced Cheech & Chong to the younger generation.
    -------------------------------------------------------------------------------
    "To do a comedy team, it requires so much extracurricular stuff, so much compromise, so
    much intuitiveness to know what the other guy is doing. That's why it's so hard to do it."
                                                                                                                                        - Richard "Cheech" Marin
     
    "The thing about Cheech & Chong is, we've brought more families together than Dr. Phil"
                                                                                                                                                            - Thomas Chong
    -------------------------------------------------------------------------------
    Featuring the voice over talents of Ed Kelly as Cheech and Chong (Pedro and the Man).
    Additional voices: Brian M. and Sheri B.
    -------------------------------------------------------------------------------
    I'd like to say thank you to a few people:
     
    JP Salas - Thank you for all of your animation scripting help. (Happy retirement my friend).
    Benji, apophis and idigstuff - Thank you for your altsound advice and .csv help.
    The Visual Pinball and VPinMame Development Teams - Thank you, because without you, none of
    this would be possible.
     
    To all of the pinheads out there, I hope you have as much fun playing it as I did creating it.
    "Let's roll a pinball, man!"
     
    Your friend in pinball,
    watacaractr
    -------------------------------------------------------------------------------
    Included in this file:
    - Cheech & Chong: Road-Trip'pin VPX table
    - "che_cho" altsound file
    -------------------------------------------------------------------------------
    Install instructions:
     
    UPDATE 7-19-21:
    Update to VPinMAME 3.4 beta: You can find it on Github:
    https://github.com/vpinball/pinmame/actions/runs/1027799532
    "VPinMAME-sc-3.4-279-50e07cf-win-x86"
    You must have this updated VPinMame 3.4 version in order for this table to work correctly.
     
    This table was built in VPX 10.6 and runs great in it. You can run it in VPX 10.7, but you'll need
    the latest beta version due to sound issues in earlier versions.
     
    Install table. Install Directb2s 2 or 3 screen(for cab users) & official ROM, if you have them already.
    (Note: None of these are included in this download but are available on this site).
     
    Install altsound file:
      1. Create an "altsound"(no quote marks) folder in your VPinMame main folder, if you don't already have one.
      2. Then just drop the included "che_cho" altsound file in to your freshly made "altsound" folder.
      3. Start the table (you'll hear nothing). Hit F1. Where it says, "Alt. Sound Mode (0-3):" on the right, enter "1". Hit "OK".
      4. Exit the table and restart.
      5. After the table loads, you should hear the Cheech & Chong intro and then you're good to go.
    Note: If you don't add the altsound file you will be unable to experience this table as it is truly intended.
     
    For more detailed rules/scoring and other info, please refer to "table info" in VPX editor.
     
    Enjoy!
     

    4074 downloads

       (18 reviews)

    99 comments

    Updated

  7. Creature From The Black Lagoon (Bally 1992) SG1bsoN BW MOD

    Thanks to Fuzzel for previous permission to upload this BW MOD to VPinball.. this is the same version so no need to download if you already have it.
     
    Credit to all of the original table authors as follows;
     
    fuzzel          - main table build, scripting, lighting and physics
    flupper1      - plastic ramps and chasing lights, lighting effects
    rothbauerw - scripting, lighting and physics tweaks
    randr           - tons of resources and support
    clarkkent     -  hires resources
    hauntfreaks - playfield image cleanups
     
    B2S, Wheel and DMD image included in the Download
     
    Enjoy!

    1595 downloads

       (1 review)

    4 comments

    Submitted

  8. Checkpoint (Data East 1991)

    'Checkpoint (Data East 1991) - agentEighty6 MOD (previously uploaded to VPinball)
    'v1.2.0
    'Updated version for VPU.  Physics adjustments, sound adjustments, and table tweaks
     
    'v1.1.0
    'VR (and some graphical improvements) has been added courtesy of SixToe
    'Playfield mesh and improved kicker compliments of bord
    'Updated incorrect flasher assignment

    'v1.0.0
    'This MOD includes the following changes/enhancements:
    'Added flupper flashers.
    'Fixed flasher solenoid assignments.
    'Added nfozzy flippers.
    'Updated physics.
    'Corrected various switches.
    'Created and added main ramp primitive.
    'Added led bulb lighting to signs.
    'Improved gi lighting.
    'Added car toy headlights.
    'Updated lights on back panel.
    'Added speaker panel and lights (for DT).
    'Cleaned up insert lights.
    'Changed inserts to reflect on ball.
    'Added subway to left vuk.
    'Animated bumpers like real table.
    'Updated lights in bumpers.
     
    'Based on VPX version by Goldchicco, 32assassin
     
    'Also based on VP9 version by:
    'Bodydump
    'Requlem
    'Destruk
    'Batch

    2279 downloads

       (3 reviews)

    23 comments

    Updated

  9. Congo (Williams 1995) VPW Mod

    The VPin Workshop members present a table tune-up for Congo by Williams!
     
    This is one from Williams "rubbish film, great pinball!" series, and really shouldn't be missed, a true under appreciated gem.

    •    Inserts & Lighting Overhaul: Skitso
    •    nFozzy physics: Rastan350
    •    Fleep Sounds: Rastan350
    •    Ramps: Flupper & Benji
    •    VR Stuff & Fixes: Sixtoe
    •    Miscellaneous fixes and tweaks: Sixtoe, iaakki, Skitso, tomate
    •    Apron and VUK guard Primitives: tomate
    •    Playfield Mesh: Bord
    •    Jungle 360 VR Room: 3rdaxis (from his Grand Lizard VR Room)
    •    Table Assets and Scans: Mwong
    •    Testing: Rik, Rastan350, Panik Flip gaming, VPW team
     
    This release would not have been possible without the legacy of those who came before us including, in this case nFozzy, Dark, LoadedWeapon and JPSalas.
    Thank you to Rothbauerw for nFozzy physics. Thanks you to Fleep for sounds. Thanks to all before us.
     
    'Started from Skitsos personal mod
    '004 - Rastan350 - new physics and sounds
    '005 - Skitso - reworked all GI and flashers, improved insert lighting, new LUT
    '006 - iaakki - debugged some flip physics issues and now live catch and nudge works, flip angles changed, removed some lights, flip physics parameters updated
    '007 - Skitso - temporary fix for broken flashers. Replaced SHOOT AGAIN and KICKBACK insert textures to a more visually pleasing ones.
    '008 - iaakki - merged flashers. Solflash17 created for "modulated" Amy flasher
    '009 - Skitso - fixed flashers, fixed ball shadow depth bias issue, added one missing GI light under left ramp, made upper lane guide lamps to show through AMY's hand, new volcano ramp textures, improved Grey playfield texture and shadows, new dark texture for yellow hit targets on Grey playfield, added tiny bit of DL to Grey when GI is lit, fixed right sligshot plastics material and repositioned light beneath
    '010 - Skitso - improved rule card texture, backwall texture and left ramp decal. Added backfacing transparent triangles rendering to ramps, improved bumber lighting.
    '011 - iaakki - ball drop sounds fixed. It is still bugged occasionally but not sure why..
    '012 - Skitso - better upper PF laneguide prim, improved lights for upper lane guides, tweaked flashers.
    '015 - iaakki - fixed ramp exits so that ball drop sounds can work properly
    '016 - Sixtoe - Re-organised whole table, added VR room and assets, replaced rails and sideblades (switchable for art ones, which I redid a bit), raised some lights and dropped others (to stop it cutting prims in half), fixed z fighting for several walls, removed numerous unused assets, redid sling rubbers and area (including physics objects), cut holes in playfield and made drop holes, turned off backfacing rendering for ramps as it breaks VR, will try and find a workaround, raised DL meanwhile, removed redundant drop code, removed wall that stopped ball dropping off wire ramp, probably some other stuff I forgot
    '017 - Benji - New ramps based on flupper's new tutorial
    '018 - Flupper - New ramp models, new ramp textures. "plsatic_ramps" texture in image manager is better for VR
    '019 - tomate - LowPoly left ramp added.
    '020 - tomate - flipperTimer added, flippers prims and shadows, slightly corrected left flipper location, New wireRamps prims, plastic ramps slightly modified to fit wire ramps, DC-3 model added
    '021 - tomate - WireRamps textures added, split wire ramps (up and down), down wireRamp reflection disabled, plastic plane recovered from previous version
    '022 - iaakki - Gorilla flips physics change, LUT changer added with failsafe improvements, Cabinet mode improved, RampLook option added
    '023 - Sixtoe - Complete fixtures and fittings pass, changed most things, tons of small tweaks and adjustments to positions of things, drilled a hole in the plastic ramp, added seperate VR graphics setup for ramps and wire runs, unified timers, probably something else I forgot.
    '024 - Sixtoe - Tinkered with the metals and lighting to get the fixings more natural and suited to table.
    '026 - tomate - new 3d apron and apron texture added, apron rails and POV fixed
    '027 - Sixtoe - Added playfield mesh from Bord, more tinkering and adjusting including apron area for VR and finally punting it out the door
    'RC2 - Skitso - Fixed playfield mesh location, made ball shinier, altered few materials, made apron a tad more in shadow.
    'RC3 - iaakki - Fixed GI control, added TargetBouncerEnabled and RubberizerEnabled script options to make table feel more real
    'RC4 - Skitso - Improved GI, small insert tweaks
    'RC4.1 - Skitso - Grouped a few missing GI lights
    'RC4.2 - tomate - post-draw textures added, new primitives and textures for VUK exits added
    'RC5 - Sixtoe - Sling kickers adjusted, changed back wall layout, adjusted vuk prims and added material, fixed leftrampdrop height and visibility, tweaked metal pole on left orbit, changed env image, altered materials and textures for metals and volcano, cropped new GI lamps.
    'RC6 - iaakki - FlipperNudge tuned. Sw55 target had incorrect phys parameters. gi_bulb022/23 adjust
    'RC7 - Skitso - tuned satellite inserts and made all purple inserts more natural color, tuned Gi_Bulb014, tuned perimeter defence flasher
    'RC8 - iaakki - l82f fixed. ramp tied to gi. RubberBand material adjusted, ramp41 decal adjusted
    'RC9 - Sixtoe - Fixed VR script, altered desktop backdrop, minor tweaks.

    7201 downloads

       (11 reviews)

    66 comments

    Updated

  10. Chris Cornell Tribute Pinball with Video PupPack

    A tribute table to Chris Cornell.  Hope you enjoy!
     
    Download includes vpx table, ultradmd files, puppack and wheel image.
    Note: Choose your screen(s) layout with any of the 1-5 options inside the chriscornellpup folder. Ultradmd options are at the bottom of the script to suit you taste and dmd size.

     Special shout out to Goldchicco and Hawkeyez88 for all your help! You guys are legends!
     
    Please rate and give a like if you download anything from vpuniverse. All creators and authors appreciate it as I'm sure you appreciate their work.
     
    Thank you and Rock on!

    262 downloads

       (0 reviews)

    0 comments

    Updated

  11. CARCARIASS PINBALL CHAOS MOD 1.1

    Hello everybody, Salutoulmonde !!!
    It was my first Vpx table "creation", so I wanted to begin with something simple, a Mod.
    My table is a Mod of the Joe Bar Team table & Dimmu Borgir tables, wich are Iron Maiden table Mod, which is itself a Firepower mod.
    C'est ma première "création sur Vpx, alors j'ai voulu commencer par un truc assez simple, une Mod.
    Ma table est  une Mod de la Joe Bar Team & Dimmu Borgir, qui sont des Mod de la Iron Maiden, elle même Mod de la FirePower.
    So all the credit goes to all the previous authors and people who worked on this before me
    (you’ll find their names in the script).
    Thank you all (specialy Zedixair thank you for yout help).
    Du coup, le mérite revient aux créateurs précédents qui ont créé et travaillé sur cette table avant moi, ils sont cités dans le script.
    Merci à vous (spécialement Zedixair merci de ton aide et ta dispo).
    If you like "Technic Heavy Melodic Death Metal", If you like throaty voices, guitars Vs bass tapping battles, and if you like quick doublebass drumming ??
    This Vpx Table is for you !!
    Si vous aimez le "Technic Heavy Melodic Death Metal", si vous aimez les voix gutturales, les combats de tapping guitare Vs basse, et si vous aimez la double grosse caisse rapide ??
    Cette table Vpx est faite pour vous!!

    Special Thanks to the Carcariass band, because they allow me to create this table.
    They also gave me their originals Lp's sleeves pictures files for the Playfield and T-shirts pictures files for the Backglass.
    Thank you to trust me, my good friends.
    Remerciement spécial au groupe Carcariass, car ils m'ont autorisé a faire cette table.
    Il m'ont aussi fourni les fichiers originaux des images de leur pochettes d'album, pour le Playfield, ainsi que ceux de leurs T-shirts, que j'ai utilisés pour les Backglass.
    Merci de votre confiance, les z'amis ;-))

    IF YOU LIKE CARCARIASS MUSIC, VISIT :https://carcariass.com/ .......AND PLEASE BUY IT !!
    Si la musique de Carcariass vous plait, aller sur leur site https://carcariass.com/ et acheter la SVP
    Special Thanks to the "Monte Ton Cab" "MTC" Team for help and tutorials.
    Encore merci au groupe MTC pour l'aide et les tutos.
    In the download zip folder, you'll find the table VPX file, three DB2S files, rom zip file and some PinballX folders (Ten wheels (Choose your favorite), Backglass video, Table audio, Playfield image, DMD image)
    Dans le dossier Zip, vous trouverez le fichier de la table .Vpx, trois Backglass fichiers DB2S, la rom zippée et des dossiers pour PinballX (Dix Wheels (Ya du Choix), une vidéo Backglass,un fichier Table audio, une image Playfield et une DMD)

    I hope you'll enjoy this table,
    Have fun.
    J’espère que vous aimerez cette table.
    Amusez vous bien.
    CARCARIASS is a Melodic and Technical Death Metal band from France.
    The current line-up is Pascal Lanquetin (lead and rhythm guitars), Raphaël Couturier (bass and vocals), Bertrand Simonin (drums) and Jérome Thomas (singer on the New Album “Planet Chaos”).
    The music of CARCARIASS is very directed instrumental going from Death Metal to Heavy Metal.
    The name CARCARIASS comes from Carcharodon Carcharias, the Latin name of the Great White Shark.
    In 1997, first CD entitled “Hell On Earth“.
    In 1998, second album “Sideral Torment” on Impacts Records at the Impuls studios in Belgium (GOJIRA,…).
    In 2002, third album “Killing Process” on Adipocere Records (MOONSPELL, ALASTIS,…) produced at LB-LAB with Stephane Buriez (LOUDBLAST);
    Between 2004 and 2016 the band decided to stop concerts but continued to play music.
    In 2009, fourth album “E-Xtinction” on Great Dane Records/Season Of Mist Distribution.
    In 2013, new mastering of the first two albums in a double CD called “Hell & Torment” released by Great Dane Records ;
    End of 2016, CARCARIASS is coming back on Tour, and played at HELLFEST 2017 and at many others Metal Festival.
    2018 : CARCARIASS played at Many concerts and Worked on a new album !
    2019 : “Planet Chaos” is recording and mixing at Downtone Studio in SWITZERLAND by DROP (Guitarist of the swiss band SAMAEL & SYBREED).
    Mastering in SWEDEN at Fascination Street Studio by JENS BOGREN (ARCH ENNEMY, DIMMU BORGIR, AMON AMARTH, SEPULTURA, KREATOR,…).
    Jérôme THOMAS from the swiss band SCIENCE OF DISORDER is singing in the new album.
     
     
    CARCARIASS PINBALL CHAOS Mod Installation:
    - Copy and paste the table file into your Visual Pinball "tables" folder,
    Copiez et collez le fichier .Vpx dans le dossier Tables de Visual Pinball,
    - Choose one of the db2s file(your favorite) and copy it and paste into your Visual Pinball "tables" folder too, rename db2s file as the Table name,
    Choisissez un des fichiers .db2s (votre favoris) copiez et collez le aussi dans le dossier Tables de Visual Pinball, pensez a bien le renommer comme le fichier .Vpx de la table.
    - Copy and paste the rom in your Visual Pinball/VPinMAME/roms folder, don't dezip it,
    Copiez et collez la Rom (Attention, sans la dézipper) dans le dossier Visual Pinball/VPinMAME/roms.
     
    - Download Mp3 zip file with this link:
    Telechargez le fichier zip des MP3 avec le lien suivant:
    https://mega.nz/file...nEvl56H5MqniMHM
     
    If the link doesn't work copy and paste the URL adress.
    Si le lien ne marche pas copiez et collez l'adresse de l'URL.
    - Copy all of the musics Mp3 files into your Visual Pinball "Music" folder.
    Copiez et collez tous les morceaux de musique .Mp3 dans le dossier Music de Visual Pinball
    Loliv45
     

    222 downloads

       (0 reviews)

    7 comments

    Submitted

  12. chuck berry 1.0 VPX

    Table entièrement récrée, image playfield et backglass, mise à jour des lumières, du script pour incorporation et démarrages des musiques.
    remerciement a JP.salas pour sa cordiale approbation.
     
    N'hésitez pas à appeler sur F6 pour configurer vos options.
     
    Rom lostwrld

    2546 downloads

       (0 reviews)

    1 comment

    Submitted

  13. Close Encounters (Gottlieb 1978)

    re-upload of vpinball.com table, no changes.
     
    Gottlieb's 1978 Close Encounters, solid state version, continues my collection of system 1 tables.  I happened to pick up a Close Encounters parts cabinet that included a somewhat warped playfield in otherwise decent shape that I stripped down and scanned for the starting point for this.
     
    Includes, nfozzy's FastFlips flippers, rothbauerw's Ball Control script, ninuzzu's ball shadow routine (turn on or off at top of script, off by default), some logic and sound effect (roto target movement) from pinuck's vp9 table, and vp10.4 surround sound scripting.
     
    Thanks to hauntfreaks for some primitive and graphics work and play testing.
     
    Had fun making the roto target primitives and getting it all to work and animate.  It's actually 15 seperate primitives all rotating together so that I could animate the individual ones when hit.

    705 downloads

       (3 reviews)

    4 comments

    Submitted

  14. Card Whiz (Gottlieb 1976)

    re-upload of table on vpinball.com, no changes or testing has occurred.
     
    Gottlieb's 1976 Card Whiz.  This 2 player table was also made in a much more common 4 player version, Royal Flush.  I'm partial to 2 player machines, so made Card Whiz, but it would be a fairly easy conversion to Royal Flush if there is enough demand for the 4 player as well (I don't have that many friends). As far as I can tell this truly em scripted version of royal Flush or Card Whiz has not been made in vp before, although there was a couple versions that used the 1983 Royal Flush Deluxe rom with this playfield (no I don't know the gameplay differences), and there is an FP version as well.
     
    the playfield started with Popette's FP version, and has been much modified/upscaled/stretched etc to more accurately match images of stripped playfields I found as well as better match the playfield map from the Royal Flush manual which I found online (don't tell Steve @ PBR).  Most if not all the insert images were replaced with better copies I found on line.
     
    The image for the backglass came from a collection by Scott Amus on flickr.
     
    Couple things I'm not sure on, the first is the ball return gate.  The rollover on the right opens the gate so the ball can return to the plunger lane.  I'm fairly certain that once it does the trigger in the plunger lane closes the gate and also fairly certain the kick hole on the right side of the playfield also closes it, just not sure if those are the only things??  The rollover in the plunger lane would also be triggered and close the ball return gate on the next plunge.  The other thing that I'm not sure of is that post on the left side that deflects balls coming down from the upper left joker rollovers.  In watching videos there seems to be some wide variety in how that deflects, and actually a lot of times it seems to not get hit at all which happens very rarely on my version.  I'm pretty sure I have it in the right spot, but I think something above that may be causing the ball to miss it.. again not sure, having never actually played on in the wild that I can recall.
     
    Directb2s included, hold down left flipper before starting a game to get some options.
     
    As usual thanks to everyone for everything, blah blah blah..

    699 downloads

       (1 review)

    4 comments

    Submitted

  15. Cactus Jacks (Gottlieb 1991)

    Welcome to Cactus Jacks, it's Party Time!
     
    So first up the kudos:
    @bodydump for the initial working version with his great redraws of the playfield and plastics
    @dark for all the cactus models, including the animations of the big 3 back cacti
    @bord for all the lighting and shadow stuff he does that he did for this
    @rothbauerw for his physics tutorial and updates and play testing and tweaking
    So, I think that's about it for now, hope you all enjoy it, I'm sure there are things not quite right and updates to be done still but it's time for me to throw it out there.

    943 downloads

       (4 reviews)

    7 comments

    Submitted

  16. CARtoons RC (Nailed Mod)

    This is a modification of CARtoons RC (2017) v2.3, by HauntFreaks, BorgDog, and SliderPoint - with contributions from Dark, Randr, Toxie, and Fuzzel
    >>>>>>ORIGINAL TABLE<<<<

    Major changes in Nailed: RtxBS ON, Physics, Nails, Multiball, Outlane Save Roach, Shadows, Lights, Sounds, Breakable Elements
    My goal was to give it a couple more features, while staying true to its 'aged' aesthetic. I'd like to think I pulled it off! 
     
    Hold left flipper before starting game for Operator's Menu, left flipper scrolls menu items > right flipper picks item
    See script for more toggle-able options
    **Arachnophobe Warning** turn off spider in script, I don't want to freak anyone out (too much)
     
    Thank you to Toxie and Fuzzel for VPX in general, and for their excellent documentation and posts clarifying all of its features.
    Special thanks to JPSalas for the physics, shadows, and sounds in his excellent Arcade Physics v3 2nd edition, and for advising me to lower the max velocity of the ball - which led to fine-tuning the physics of the whole table, then tweaking the flippers to be more worn out like the original.

    "My boss found this old pinball machine in his barn and stuck it in our break room, bugs and all!  I thought it was old and unfair, so I hammered some nails in...hopefully I didn't break anything...
    …um, if the lights go out…...just give it a slap." – RADDOG

    776 downloads

       (5 reviews)

    16 comments

    Updated

  17. Cuphead Pro, Perdition Edition (D.Goblett & Co. 2020)

    NOTE: This is not an update to the vpinball version.
     
    Welcome to Cuphead Pro ...  the "Perdition Edition." All new game features and customizations.
     
    @Scottacus and @bord got to tinkering with Cuphead, seeing that a few improvements would have a big impact on the game play and fun factor. They shared it with me and Yowza!  It was spiffy berries! I'm humbled by their interest in making this game better, and grateful for what they've done. I merely made some suggestions and updated some graphics.
    The most notable changes are 2-ball multiball  on your third entry to Perdition, flipper controlled rotating top lane lights, nfozzy physics, and your choice of flipper size (2" flippers for greater challenge, 3" flippers for kids and me). Pay attention to multiball and you'll see a fun bonus addition.  
     
    There are also several script and scoring fixes, along with some nifty visual improvements. Check out the new center bumper that releases multiball!
     
    NEW FEATURES WITH CUSTOMIZABLE OPTIONS: 
    -Music can be disabled in the script (line 45 MusicOn) to prevent errors from occurring during runtime for those who don’t have the music files -Free Play can be enabled in the script (line 53 FreePlay) -The table can automatically set the bonus at x2 for the last ball (line 57 LastBallDoubleBonus) -The SOUL lights can be controlled by the flippers (line 60 ShiftControl) -The SOUL lights lit can be kept from ball to ball (line 73 SoulLightReset) -Flippers can be set to 2” or 3” (line 69 FlipperLength or ”A” key in game play) -Mechanical plungers can make game sounds upon pull and release (line 78 PlungerSound) -Music volume for the table can be controlled in the options menu (hold left flipper in standby mode to enter)
     
    This game is not distributed with the music. 
     
    This is a tribute to the game and its creators, StudioMDHR. Cuphead is a game that was designed to have music  from the  Fleischer Studios inspired videogame. I love everything about Cuphead and am not interested in a "swell battle" with StudioMDHR.  If you want the full effect of the table, with the brilliant music of Kris Maddigan, buy or download the soundtrack and add the songs.  A list of recommended songs, that coordinate with each "Boss,"  is below.
     
    It is built on @loserman76 's EM chassis, with extra parts pulled from @borgdog 's stripped EM table. @bord coached me on creating PF meshes with the help of his video tutorials, @xenonph added music scripting  and some sounds, @thalamus sweetened the SSF and audio. All of the above helped with scripting and ideas, along with cyberpez. My son, Max, was a consultant that made sure I remained true to the spirit of the game.
    Since this is an original table layout, mods are not permitted. (Unless you're Scottacus or bord).
     
    NOTE: Distribution of this table or its related files on a computer, virtual pinball machine or storage device, which is SOLD as part of a commercial product, or sharing this file as part of "all in one" package installation via Mega (or similar sites) or via a file transfer process is not allowed. 
     
    Add music: Buy the soundtrack, or purchase 12 Cuphead songs you love, convert to .mp3 and rename them "CupMusic1.mp3" through "CupMusic10.mp3, CupAttract.mp3 and CupHighScore.mp3" then place in your Music folder. I recommend the songs that correspond to the 10 bosses on the playfield, "Die House" for attract mode, and "Funfair Fever" for high score.
     
    Determine the length in milliseconds of each song using software like Audacity; this allows for looping the song if you good enough to play through an entire song. Change the last 6 digit number that corresponds to each song.
     
    Ex:    Case 1:PlayMusic"CupMusic2.mp3":m02.enabled=true:m02.interval=230700
    230700 milliseconds = 3 minutes 50 seconds 700 milliseconds.
    3 x 60 seconds x 1000 = 180000, plus 50 x 1000 = 230000, plus 700 milliseconds = 230700
     
    Here are the songs that correspond to the Bosses.
     
    Botanic Panic = The Root Pack
    Clip Joint Calamity = Ribby and Croaks
    Threatenin’ Zeppelin = Hilda Berg
    Floral Fury = Cagney Carnation
    Carnival Kerfuffle = Beppi the Clown
    Aviary Action = Wally Warbles
    Shootin and Lootin = Capt. Brineybeard
    High Seas Hijinks = Cala Maria
    Junkyard Jive = Dr. Kahl’s Robot
    Railroad Wrath = Phantom Express
     
    Enjoy.
    Zip file includes VPX, directb2s, and a couple of wheel logos for "Cuphead Pro"

    2200 downloads

       (8 reviews)

    40 comments

    Submitted

  18. Creature From The Black Lagoon (Bally 1992)

    VPX Table by: fuzzel, flupper1, rothbauerw
    Runs in regular table mode and VR, settings are in the script.
    V1.2: . Adjustments by tomate new metal plates for the ramps new less faceted prim for the upper right metal wall (I modified the vpx wall too) new metals textures.
    For VR: I added animated flipper buttons for VR (its the little things), Backglass now runs B2S files, be sure to disable grills, DMD, and B2S DMD in B2S settings (right click the backglass on the screen) Runs in regular desktop mode and VR Room. Edit script to VRRoom = 1 for VR Minimal Room.
    Updated to table: Issue with center lane (drive through lane) and ramps so ball doesn't always drain center and is more like the real table.
    Table rebuild by Sixtoe (updated ramps with lighting and asset changes, along with timer adjustments, along with other many miscellaneous items)
    Special thanks to fuzzel and rothbauerw for permission to mod.

    3287 downloads

       (6 reviews)

    11 comments

    Updated

  19. Corinthian Master Bagatelle

    My little bit of early Pinball history. Recreated from my physical table, with playfield photos, sound recordings of the pins etc
     
    Although not really technically pinball, these bagatelle tables were the origin of the game and as there was no VPX version I decided to try reproducing it as my first attempt at VPX creation
     
    Zip also contains directB2s and Wheel

    186 downloads

       (3 reviews)

    4 comments

    Updated

  20. Cue (Stern 1982)

    Cue (Stern 1982)

    294 downloads

       (0 reviews)

    0 comments

    Submitted

  21. Charlie’s Angels (Gottlieb 1978) iDig Complete rEMix

    *******NEW UPDATE NOW AVAILABLE*********
    Includes ALL New 70's Cop Show Edition + More
    ***********************************************************************
    Charlie's Angels (Gottlieb 1978) iDig Complete rEMix
    ***********************************************************************
    The Complete Remix is an ALL-IN-ONE that replaces ALL previous versions and contains three different sound modes to select from in the top of the script.
    The Complete rEMix Version Includes
    Version 1        All NEW 70's TV Show Edition
    True to the original TV series featuring callouts and sfx from the show with an all new 70's cop show soundtrack.
    Version 2      The Original iDigrEMix Vol. 1
    This is the original rEMix with music inspired by the film series.
    Version 3     JPSalas Original Table
    Original Table with NO mods applied.
    ***********************************************************************
    All NEW Features
    Randomized playlist - Never hear the same set twice. Music Customization - Don't like my playlist? Make your own then. Selectable Sound MODs (Two different sound mods or no mod at all) ***********************************************************************
    To select available options: OPEN TABLE IN VPX EDITOR CLICK SCRIPT BUTTON SELECT FROM AVAILABLE OPTIONS IN TOP OF SCRIPT LAUNCH TABLE
    Table Author: JPSalas Additional Graphic work : Carlos Gizzo Sound & Music Mod: iDigStuff
    I am not a table author. Much respect to those who are. I appreciate JPSalas for allowing his tables to be a guide for learning VPX.
    Thank you to JOPNL for his patience and keen eye. Thanks William Hammond always available for help questions
    This is simply an add on. The table and game play has not been modified in any way.
    I did fix a couple small issues that I found on the JPSalas original table regarding SSF.
    I hope you enjoy it!

    872 downloads

       (1 review)

    20 comments

    Submitted

  22. Captain Fantastic and The Brown Dirt Cowboy (Bally 1975) iDig rEMix

    ******* UPDATE 1.4 NOW AVAILABLE*********
    This addresses some small issues found after the release of 1.3 a few days ago.
    Music folder has not changed. Drag and drop table and b2s.
    Fixed - Script error that was stopping music playback when a song ended
    Fixed - Flashing GI light option (Line 27)
    ************************************************************************************
    iDig rEMix Vol. 3 - Captain Fantastic and The Brown Dirt Cowboy (Bally 1975)
    This isn't your mom's Elton John. If you're expecting Candle in the Wind and Tiny Dancer..you're gonna be disappointed. If you missed this table the first time, now's the time to try it out.
    ************************************************************************************
    This is a sizeable update that is recommended for ALL players.
    Version 1.3 Has a NEW music folder. Replace the previous music folder with this version or you WILL get errors.
    See Changelog for ALL updates.
    ************************************************************************************
    All NEW features: Randomized playlist - Never hear the same set twice.
    Music Customization - Don't like my playlist? Make your own then.
    It's never been easier. Add as many songs as you like ! See included .txt for instructions
    ************************************************************************************
    I'd like to thank Jopnl for stepping in to fix the B2s lighting functionality
    ************************************************************************************
            100% Money Back Guarantee- This table will rock you or your money back!
    'Capt. Fantastic' was inspired by the movie 'Tommy' and includes a representation of Elton John, as his character from the movie, playing pinball on the backglass. The game name, however, is the title of Elton John's 1975 autobiographical song and album where "Captain Fantastic" was Elton and "The Brown Dirt Cowboy" was his then-lyricist Bernie Taupin. Included in the song lyrics are the words "From the end of the world to your town" which appear at the very top center of the backglass.
    ************************************************************************************
    "iDig rEMixeSS" for older EM and SS tables to add soundtracks based on the table theme.
    Start Button = Intro > Track 1,2,3,4 etc...
    Right Magna = Next
    Left Magna = Stop
    Each time the player starts a game it will play the intro followed by a different track.
    The start button can also be used to skip tracks if the player does not have magnasave buttons.
    ************************************************************************************
    I hope you enjoy it!
    Just drop a coin and press start and let the concert begin!
    Table Author: Dozer
    Table Fixes & Music Mod : iDigStuff
    Additional Fixes B2s : Jopnl
    if you read this far here's a secret....put in 5 coins slowly
    All Logos, Copyrights and Trademarks are property of their respective owners.
    100% of 0 = 0
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    671 downloads

       (1 review)

    0 comments

    Submitted

  23. Cactus Canyon Continued (Bally 1998)

    Cactus Canyon Continued (Bally 1998)
    Since the original release of the table, Fast Flips support was added. Fast Flips can be enabled using the script at Thalamus's Github script repository. Link:
    https://github.com/sverrewl/vpxtable_scripts/blob/master/Cactus Canyon (Bally 1998) TTNZ v2.0.vbs
    For VPX 10.4 or 10.5, updating the script requires deleting out the old script and pasting in the updated script. For CCC, the P-ROC flag should be changed to a value of 1.
    For VPX 10.6, users can just copy the vbs file to the same folder as the table. The vbs file name should be identical to the table file name. Rename if necessary. When opening the table in VPX 10.6, the contents of the vbs file should automatically be loaded. For CCC, the P-ROC flag should be changed to a value of 1.
    For users that have already installed Python 2.7 version of P-ROC, there is no need to install it again. Nothing has changed with the P-ROC installer since V3.2 which was the version available at MBPC before they closed. They may just want to run Install CCC.bat (requires wget.exe from the installer "files" folder).
    For users that have updated the game code recently (since Aug 30, 2018), they do not need to run Install CCC.bat. It will not do any harm if they do want to run it. There are not any new code or assets at this time. But I will maintain Install CCC.bat if there are any updates.
    For new installs, the order is 
    1. STEP 1 - Install Prerequisites.bat
    2. STEP 2 - Install PROC.bat
    3. Install CCC.bat
    Sorry, I can't provide much support beyond this. The installer worked for me out-of-the-box on both my laptop and my cabinet.
    If users happen to have any chepas tables, the only other thing to do to complete the installation is to open a command prompt and type:
    pip install requests

    8490 downloads

       (1 review)

    3 comments

    Updated

  24. champions-league

    champions-league-TTNZ-vpx-1.4

    2653 downloads

       (0 reviews)

    2 comments

    Submitted

  25. Class of 1812

    Class of 1812 - NZ&TT 1.0

    2511 downloads

       (1 review)

    1 comment

    Submitted




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