Jump to content
  • What's Next?

     

     

VPX - Pinball Tables

Sub Category  

VPX - Pinball Tables

  1. All
  2. A
  3. B
  4. C
  5. D
  6. E
  7. F
  8. G
  9. H
  10. I
  11. J
  12. K
  13. L
  14. M
  15. N
  16. O
  17. P
  18. Q
  19. R
  20. S
  21. T
  22. U
  23. V
  24. W
  25. X
  26. Y
  27. Z
  28. #

193 files

  1. Seven of Nine Star Trek Voyager Borg Edition 1.00 Reskin by Iceman 2022

    Seven of Nine Star Trek Voyager Borg Edition 1.00 Reskin von Iceman 2022
     
    Alle Logos, Zeichen, Urheberrechte und Warenzeichen sind Eigentum ihrer jeweiligen Inhaber.
     
    Ich danke allen, die die Grundlage für die Tabelle geschaffen haben. Es basiert auf Scorpion von 1980 ..... dank an Xenonph für Musik und mehrdank
    den genialen Künstler. Reskin für sieben von neun .... NICHT ZUM VERKAUF

    NUR FÜR DEN PERSÖNLICHEN GEBRAUCH UND NICHT FÜR DEN KOMMERZIELLEN VERKAUF ODER VERTRIEB. 
     
    Ich danke allen, die diesen Spaß mit mir teilen und allen, die hier teilen und mit ihrer tollen Arbeit und ihren Ideen kreativ sind
     
    Backglass, Wheel und Media Musik in der Mappe
     
    Seven of Nine Star Trek Voyager Borg Edition 1.00 Reskin by Iceman 2022

    All logos, characters, copyrights and trademarks are property of their respective owners.

    I thank everyone who created the basis for the table. It is based on Scorpion from 1980 ..... thanks to Xenonph for music and mehrdank
    to the genius artist. Reskin for seven of nine .... NOT FOR SALE

    FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION.

    Thank you to all who share this fun and all who share here and are creative with their great work and ideas

    Backglass, Wheel and Media music in the portfolio
     
     




    755 downloads

       (1 review)

    11 comments

    Updated

  2. Star-Jet (Bally 1963)

    Star-Jet is the first game with a 3 ball multiball, no surprise coming from designer Ted Zale. It also has some of the most stunning art direction in pinball history. This game, although rare to find in the wild, is great fun (especially with two players) and a great look at Ted Zale's early work.
     
    Art by bord, script and VR by rothbauerw
     
    Right magna save operates the ball lift.
     
    Check the top of the script for:
    Balls per game Volume dial Rolling sound volume Assign lift key VR on/off

    1273 downloads

       (3 reviews)

    41 comments

    Submitted

  3. Strikes And Spares (Bally 1978) Sound Mod

    🤩
     
    Thanks to the creator of the table, but I needed an atmosphere with a little music and a bowling background.
    A big thank you again to the creator, because I have just modified the script to add my little pleasure.
     
     

    747 downloads

       (3 reviews)

    1 comment

    Submitted

  4. Surfer (Gottlieb 1976) DOF

    Surfer (Gottlieb 1976) by the late loserman76.
    DOF Added by @foxyt

    739 downloads

       (1 review)

    6 comments

    Updated

  5. Surf Side (Gottlieb 1967)

    Surf Side (Gottlieb 1967) by the late loserman76.

    294 downloads

       (1 review)

    0 comments

    Submitted

  6. Star Trek The Next Generation (Williams 1993) VPW Mod

    Engage!
     
    VPW are proud to present a table tune up of Knorr and Clark Kent's version of Star Trek the Next Generation from Williams.
     
    Although already great, we've added updated nfozzy physics, added some fleep sound whilst keeping the original recordings from the real machine, added the full VR room suite from Rawd and Steely, updated Sixtoes VR cabinet with Leojreimroc making a fully functional backbox in VR and lots of other tweaks and fixes along the way.
     
    The table now plays even closer to the real thing and we hope you enjoy it!
     
    VPW Mod v1.0
    ============
    Project Lead - fluffhead35
    VR Holodeck - Rawd/Steely
    VR Work/Backglass - Sixtoe/Leojreimroc
    Tweaks - ClarkKent, Apophis, Sixtoe
    ============

    v01 - fluffhead35 - Added Flipper Triggers, Rubbers and Posts, Bumpers, slings, flipper, and table physics corrections.  Adding in fliper and physic damperner code.
                      - Adding in materials for all code
    v02 - fluffhead35 - Added Fleep sound
    v03 - fluffhead35 - finished Fleep sound and fixing upper flipper, changing flipper polarity to early 90's and later. Added Sling correction.  Increased plunger strength.
                      - Added logic to stop ball rolling sounds in subways.  Set FlipperCoilRampupMode to 2 
    v05 - leojreimroc - Imported Rawd's Holodeck VR Room.  Adjusted Laser barriers for VR.
    v06 - fluffhead35 - fixed flipper triggers.  Rubber thickness fixed on upper flipper.  Increased flipper hit sound level.  Updated sling rubbers to use bottom corner for post pass.
    v07 - clarkkent   - deleted zCol_Rubber_Sleeve008, RubberPost4,  SubwayScoop_Prim
    v08 - fluffhead35 - Made Posts for post pass collidable, adjusted flippers to be in line with guide.  Adjust playfield friction to .15.  Adjusted sling posts physics for post pass.
    v09 - apophis     - Added new playfield mesh. Increased speed of slingshot animations. 
    v10 - Rawd        - Added ClarkKent Cabinet artwork, some VR fixes and tweaks
    v11 - leojreimroc - Implemented Iaaki's flasher code to all solenoid flashers.  Fixed a few flasher positions that were past the cabinet.  Implemented VR Backglass lighting.
    v13 - fluffhead35 - Added new ball launch sound to help prevent high bass sounds.  Adjusted size of sleave and physic materials of start mission scoop.  Removed ball dampening triggers.
    v14 - fluffhead35 - updated the sling posts for post pass based on clark kents suggestions.  Changed Table difficulty to 56. Added option to switch if ball launch should have bass lowered.
    v15 - fluffhead35 - Set default wire Ramp sounds to be from clark kents samples.  Added option to use the other samples if user wants.  Changed ball out to brighter ball.  Turned off flipper corrections on upper right Flipper.
                      - Changed environment emission image to be shinyenvironment3blur4.  Adjusted gi around inlanes and inline insert lightings.
    15d - set the falloff of gi lights to 5. Set the day night to 1, set environment lighting to black, adjusted warbird material, adjusted lighting around upper lanes.  Adjusted some random insert lighting.  Adjusted ramp friction based on clark kents suggestions.
    15e - changed elasticity and scatter of sw57 to give ball more random bounces and goes down inlanes based on BountyBobs testing
    16  - fluffhead35 - merged in nfozzy changed to init throughts at game start as well as using new flipper physics.  Removed target bouncer from sleeve in start mission scoop.  Lowered bumpercap3 from 25 to 20. Added TargetBouncer to Targets_hit
    17  - Sixtoe       - Added VR logo back in, hooked up cannon light primitives to lighting system, cleaned up script

    11016 downloads

       (44 reviews)

    112 comments

    Updated

  7. Super-Flite (Williams 1974)

    Super-Flite (Williams 1974) by the late loserman76.

    237 downloads

       (1 review)

    0 comments

    Submitted

  8. SAW 2022 Edition 1.00 Reskin (Iceman 2022)

    SAW 2022 Ausgabe 1.00 Reskin (Iceman 2022)
     
    Alle Logos, Zeichen, Urheberrechte und Warenzeichen sind Eigentum ihrer jeweiligen Inhaber.
     
    Ich danke allen, die die Grundlage für die Tabelle geschaffen haben. Es basiert auf Time Fantasy von 1983 / JPSalas / TBA und und mehr Schöpfern dank der genialen Künstler.

    Reskin für SAW 2022 (Iceman 2022) .... NICHT ZUM VERKAUF

    NUR FÜR DEN PERSÖNLICHEN GEBRAUCH UND NICHT FÜR DEN KOMMERZIELLEN VERKAUF ODER VERTRIEB. BITTE NICHT ENDGÜLTIG VERTEILEN.

    Ich möchte, dass Sie ein Spiel ???? spielen 🙂 Michael ist zurück !!!!
     
    ..... Dieser Tisch und das Backglass enthalten Horror 🙂 Sounds und Themen, die als beleidigend angesehen werden könnten.
     
    Wenn Sie leicht beleidigt sind - NICHT HERUNTERLADEN
     
    Mit diesem Reskin viel Spaß .... genießen Sie den Tisch

    Backglass, Rad, Medien in der Mappe
     
     

    553 downloads

       (1 review)

    7 comments

    Updated

  9. Star Action (Williams 1973) 1.1

    Remember 1973? Pink Floyd’s, Dark Side of the Moon, Wings album, Band on the Run, William’s Star Action pinball machine…. No, not that last one? Here’s your chance to enjoy this table from over 50 years ago.
     
    Star Action features a unique turntable (in playfield-center) that spins when you hit one of two posts (remind anyone of the lamp from Tales of the Arabian Nights?). Spin it to advance through the ten lights around its circumference to get Double, then Triple scoring. Wide flippers are a little more forgiving than the sometimes shorter variant you often see in older tables.
     
    This version, 1.1, features beautiful plastics, playfield, apron — and when combined with a masterclass backglass by @hauntfreaks hopefully it makes for a top-notch EM (electro-mechanical) table worthy as an update to @loserman76’s VPX contribution.

    Hold left flipper (shift) before game start for options menu. Options include:
    5 ball or 3 ball play Reset high scores Change scoring values Enable/disable add a ball star mode  
    Contributors include @Cliffy, @teisen, @hauntfreaks and @JCalhoun.
     
    The original table from @loserman76:

    https://vpuniverse.com/files/file/7246-star-action-williams-1973/
     

    537 downloads

       (5 reviews)

    23 comments

    Updated

  10. Spider-man VE

    Spider-man VE 2.0

    764 downloads

       (3 reviews)

    39 comments

    Submitted

  11. South Park (Sega 1999)

    '*********************************************************************
    '1999 South Park by Sega Pinball
    '*********************************************************************
    '*********************************************************************
    'Mechanics by:    Joe Balcer, Rob Hurtado
    'Software by:    Neil Falconer, Orin Day
    '*********************************************************************
    '*********************************************************************
    'recreated for Visual Pinball by Knorr
    '*********************************************************************
    '*********************************************************************
    'I would like to give my sincere thanks to
    'Mfuegemann, Freneticamnesic, Toxie and the VPdevs, Clark Kent,Arngrim
    'Gigalula, Kiwi and JP for helping me while building this table
    '*********************************************************************
    'V1.2
    'Rebuild KennyKickers
    'Rebuild CartmanKickers
    'Changed Rolling Sound
    'Added RampRollingSounds
    'Bug Fixes
    'Small Changes With Light
    'V1.1
    'Fix for "do while" error (thx jp!)
    'V1.0
    'First Release For VP10.0

    3235 downloads

       (4 reviews)

    7 comments

    Updated

  12. Starship Troopers (Sega 1997)

    '*******************************************************
    'SEGA PINBALL INC
    'STARSHIP TROOPERS 1997
    '*******************************************************
    'Design by:    Joe Balcer, Joe Kaminkow
    'Art by:    Morgan Weistling
    'Music by:    Brian Schmidt
    'Sound by:    Brian Schmidt
    'Software by:    Neil Falconer, Orin Day
    '*******************************************************
    '*******************************************************
    'recreated for Visual Pinball by Knorr and Clark Kent
    '*******************************************************
    '*******************************************************
    'Special Thanks to:
    'JPSalas, Arngrim, Vinthar
    'Toxie, Fuzzel and the VPX Dev Team
    '*******************************************************
    '*******************************************************
    'V1.1         fixed left kicker
    '            added missing post
    '            slowed down orbit
    '*******************************************************
    'V1.0        First Release
    '*******************************************************

    2064 downloads

       (8 reviews)

    11 comments

    Updated

  13. Star Trek The Next Generation (Williams 1993)

    '*********************************************************************
    '*********************************************************************
    '1993 Star Trek - The Next Generation by Williams Pinball
    '*********************************************************************
    '*********************************************************************
    'Concept by:        Steve Ritchie
    'Design by:            Steve Ritchie, Dwight Sullivan, Greg Freres
    'Art by:            Greg Freres
    'Dots/Animation by:    Scott Slomiany, Eugene Geer
    'Mechanics by:        Carl Biagi
    'Music by:            Dan Forden
    'Sound by:            Dan Forden
    'Software by:        Dwight Sullivan, Matt Coriale
    '*********************************************************************
    '*********************************************************************
    'recreated for Visual Pinball by Knorr and Clark Kent
    '*********************************************************************
    '*********************************************************************
    'V1.4                new ramp decals
    '                    fixed some ball flying issues
    '                    changed some SoundFX stuff
    'V1.3                Added SurroundSound
    '                    New Playfield Image
    '                    minor bug fixes
    '                    changed HDR enviroment
    '                    changed "useSolenoids" for fastflips, however... the flippers will move while video mode which does not happen on the real table.
    'V1.2                Added more lights
    '                    updated physics
    '                    updated ballshadow and ballrolling script from Ninuzzu --- Thanks!
    '                    reduced polycount
    '                    added new sounds
    'V1.1                Quick Fix for the SpiralRamp
    'V1.0                First Release for Visual Pinball 10.2

    2299 downloads

       (1 review)

    8 comments

    Updated

  14. Scooby Doo! and KISS Rock n' Roll Mystery v2.0

    ALL NEW!!
    Scooby Doo! and KISS Rock n' Roll Mystery v2.0
    updated playfield and plastic base on Kiss - Bally 1979 re-themed,mods,art,lighting by HauntFreaks nfozzy physics add by Apophis fleep sounds added by Scampa123 drop target shadows Apophis LUT chander Scampa123, Apophis  (right Magnasave/right Control key) music changer added by Apophis  (left Magnasave/left Control key)
    *needs the latest beta VPX 10.7 or newer
    put the sdookiss folder into the Music folder

    thanks to Apophis Scampa123 for all there help!!



    Disclaimer:
    Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author... in other words "dont be a POS"

    Reason for disclaimer:
    do to the total disrespect of the VP builders (tables, b2s, frontend , backend, etc.) and its community, certon talentless, low self esteem, trying to compensate individuals have taken it upon themselves to redistribute our work as if it is there god given right to do so.... the statements expressed are my personal opinions and not of VPU or its other members
     

    1412 downloads

       (5 reviews)

    9 comments

    Submitted

  15. Space Odyssey (Williams 1976)

    Space Odyssey (Williams 1976) by the late loserman76.

    430 downloads

       (2 reviews)

    1 comment

    Submitted

  16. Star Wars Empire Strikes Back, The (Hankin 1980) MOD

    I first would like to thank 32assassin for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank everyone who contributed to this table including, Artwork by Francisco7666, and DOF by Arngrim!!
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    http://www.vpforums.org/index.php?app=downloads&showfile=11797
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank DJRobX for showing me example of flasher script command for flasher placement in FS mode.
    I would also like to thank STAT for his NFL Script to change teams which this bumper script is based on. THANKS STAT!!
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
    WARNING!!! THIS TABLE HAS ALOT OF FLASHING LIGHTS, AND MAY CAUSE SEIZURES!!! PLAY AT OWN RISK!!!
     
    v3.1
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Converted Wav files in sound manager to ogg format which reduces file size.
    File size went from 116 MB's to 42.2 MB's!!!
     
    Version 3.0
    Added modified JPSalas LUT Toggled with Right Magna-Save Key.
    Added modified JPSalas LUT script combined with STAT's TEAM Change script.
    Now all pic changes are saved and loaded on next table run.
    All bumper pics are toggled with Left Magna-Save now. 6 to choose from.
    9 different FS Backdrops toggled with F Key.
    Converted mp3's to ogg format, and scripted music to be played from StarWarsESB folder.
    (Place StarWarsESB folder in your Music folder)
    Also lowered Decibal Level on all the music by 6.4 Db's.
    Added NVOffset script command, so not to interfere with other tables using same rom.
     
    Version 2.4.1
    Added Missing Load Lut script command. Now Lut is saved and loaded for next time table is played.
     
    Version 2.4
    Added JP's Lut's script.
    Press and hold Left Magna-Save, then press Right Magna-Save to toggle the different Lut's.
     
    Version 2.3
    Moved plunger activated sounds to trigger in plunger lane.
    Lowered GI lights height from 5 to 1 on lights around drop targets and lower bumper slings, as it looked like cutting into drop targets and pegs.
    Raised drop targets from -10 to -3 so now tops are seen when in dropped position.
    (I didn't want to start from scratch with 32assassins newest table, so I just adapted a few of his things to this table.)
    Changed kickers from red KickerHole to metal KickerCup.
    Added reflections to playfield.
    Changed material and color on rubbers.
    Changed pegs to metal material.
    Added 9 different FS Backdrops toggled with F Key.(Similiar to Battlestar Galactica mod)
    Can also use options at top of table script, to save option.
    Added 5 different colors to GI Lighting toggled with 2 Key.
    Can also use options at top of table script, to save option.
    (Default GI Color is white. 1=Red 2=Blue 3=Green 4=Purple)
    Added JPSalas GI Effect activated by drop targets, bumpers, and ball release to plunger.
     
    Version 2.2.1
    Added NFozzy's FastFlips by changing usesolenoids=19. Big thanks NFozzy!!!
    Version 2.2
    Added HauntFreaks FS POV settings for cabinets.
    Added FS backdrop pic to cover exposed area after using HF POV settings.
    Shut off variable when coin is inserted and player 1 is pressed before the 2 second timer shuts off. So now player1 start pics won't shut off early if player1 is pressed before 2 second timer shuts off on coin insert.
    Shut off 2 more variables on drain hit.(Can't believe I missed this.)
    Fixed Pics for FS view (For those who modified POV settings, the pics were cut in half in FS view. So now they are seen at top of table when activated, thanks to DJRobX for the example script command for placement of flashers.
    Fixed DT view Darth flashing eyes so nose isn't lit up also.
    Added warning about flashing lights may cause seizures while playing game.
    Added 2 more pics activated by sound effects.
    Added keypress of the letter "N" that shuts off Pics that are activated by sounds.
    Added Keypress of the letter "M" that turns Pics on that are activated by sounds.
    Added choice of 1 of 4 upper two bumpers pics selected by Left Magna-Save button (L-CTRL).
    Added choice of 1 of 8 lower four bumpers pics selected by Right Magna-Save button (R-CTRL).
    I learned how to add this script code to change bumper pics from STAT's example in my NFL mods.
    The first 3 bumper pics when changed are same for both upper and lower bumpers. (Red,Blue and Green stormtrooper.)
    The last 4 bumper pics for the lower 4 bumpers are 2 different Stormtrooper helmets with and without black border.
    These last 4 stormtrooper helmet bumper cap pics, look better on FS setup as compared to DT view, and didn't look right when added to upper 2 bumpers.
    (Mainly added for FS view users.)
     
    Version 2.1
    Forgot to turn off variable on drain hit, so after 3rd ball drain, the "plungerreleasefree" wasn't playing. It works correctly now.
    Added 16 pics that are triggered on and off by events. Each sound effect corresponds with pic of character.
    I am seeing how people react to this mod, and if they like it, I will upload it to other sites.
     
    Version 2.0
    Added 27 flashers from Fluppers resource table. Big Thanks Flupper!!
    3 of them are visible above the plastics. The rest are underneath the plastics.
    I figured why not add fantasy flashers, as the table is already fantasy sound mod.
    (I may do this for all my sound mods!! I am addicted to flashers!! lol)
    Fixed left targets below bumper. Two of them were named wrong.
    (Would have never noticed this if not for adding these flashers!)
    Added "plungerreleasefree" sound effect from BorgDogs Buck Rogers VPX table, so if no ball is in plunger, it plays "plungerreleasefree" sound effect, and no others.
    Added "Impressive" Vader sound effect to plungerlane rollover, that is triggered only when you enter plungerlane after Darth target is down.
    Removed background music sound effect "0ESB13.mp3", as it didn't fit table.
    Added triangles to front of bottom inlane wire guides, as you could get ball to balance on it. Now you can't.
    Missed a few rubbers that were set to hit height of 35. Changed them to 27.
    Adjusted Y-Offset for DT view, and X-Offset for Cabinet view, to cover opening at bottom of apron.
    1 of 3 colors illuminates plunger lane with plunger release.
    Added Vader eyes flashing for DT view. This flasher is tied to all Vader targets and bumpers and the 2 Vader spinners.
     
    Version 1.8
    Added 30 more sound effects, including 4 new background music sound effects.
    Changed all sound effects to be played through backglass instead of table per Vogliadicanes info.
    Version 1.7
    Removed DOF call from script for Bumpers 5 and 6 so they are like 32assassin had them originally.
    Removed upper outside rollover lane dividers as the original table did not have them.
    Added timer to start up music so there is an attract mode sequence started at table start.
    Added Sub for sound effect on Ball Release to plunger.
    Added "coin" sound effect to insert coin key 5.
    Added StopSounds Sub to cut down size of script.
    Added 10 more voice sound effects triggered by coin insert, Player1 Start, and 2 upper Kickers.
    Added 1 more background music sound effect that plays during ball in play, triggered by plunger pull.
     
    Version 1.6
    Fixed right flipper advancing upper Starship Lanes lights.

    Version 1.5
    Fixed drop targets so they reset properly. They were mistakenly set to the wrong solenoid callback number.

    Version 1.4
    Lowered hit height physics from 35 to 27 on all rubbers.(Big thanks to Thalamus for this info!!)
    Fixed ball from getting stuck in lower right inlane after changing from 35 to 27, by moving the right sling over to left the least amount I could.
    Fixed ball getting stuck on top of upper right rollover divider that I added in v1.3, by raising it to same level as divider next to it, and then making small transparent wall to make sure it doesn't happen again.
    Removed script that I added to make insert coin key 5. Added new script that BorgDog showed me that will allow for both 3 and 5 keys to work for inserting credits. (Big thanks BorgDog!!)
    Removed Darth Vader breathing sound effect from 2 upper kickers, and replaced with Yoda saying "Help you I can." (Hear enough of the Darth breathing on side drains!!)
    Added random voice sound effects between attract mode background music sound effects.

    Version 1.3
    Added lane dividers to sides of upper rollovers.(They seemed to be missing and allowed for rollover to not be hit when ball traveled through outer lanes.)
    I just copied and pasted the same dividers that were already made for inner upper rollovers.

    Version 1.2
    I added script command so the 5 key works as insert coin. (No need to modify VPMkeys.vbs or Hankin.vbs)
    If you want the insert coin key to be 3, just comment out Line 13 in table script or delete it.
    I changed name of upper rollovers on right side to sw14 and sw15. The outside lane was mistakenly named sw14, instead of sw15, and inside lane was named TopRollover, instead of sw14.
    I added FlipperUP and FlipperDown sounds from GIJOE table.
       
    I added soundFX script to bottom 2 bumpers. I just copied the end of script that was on the other 4 bumpers.
       
    I added 12 background music sound effects, 17 drain voice sound effects, 9 coin voice sound effects, and 26 other sound effects triggered by events.(All from Empire Strikes Back movie.)
    The top center target plays 1 of 3 ship flyby sound effects, X-Wing, Millenium Falcon, and a Tie Fighter.
    I added script command that shuts off the rom sound at table start, and turns it back on with table exit.
    (If you want the original rom sounds on, download the original table. THIS IS A SOUND MOD!!)
    ********************************************

    Place contents of music folder in your music folder located where you installed Visual Pinball Program.
    WARNING!!! THIS TABLE HAS ALOT OF FLASHING LIGHTS, AND MAY CAUSE SEIZURES!!! PLAY AT OWN RISK!!!
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!

    4322 downloads

       (4 reviews)

    30 comments

    Updated

  17. Star Race (Gottlieb 1980) w VR Room

    Gottlieb's Race Thru Space!  Another extended wide-body machine like Circus.  Lots of fun to play, two Varitargets, a hard to hit bonus saucer, and fast loops.  Redbone had been working on getting the playfield to a much better state, and reached out to me to see if I'd like to create the table from it.  It was very similar to physics, style, etc. from the Circus table that I just worked on, so I got to work. Lots of hours were put in on this one, and lots of tweaking on the Varitargets to emulate a real machine.
     
    As usual, I updated to latest VPW standards, physics, GI and shadow baking, Lampz and 3D inserts, dynamic shadows, updated backglass for desktop, playfield mesh for a saucer bevel, roth drop and standup targets, standalone compatibility, sling corrections, optional DIP adjustments, updated flipper physics, varitargets, VR and fully hybrid modes, Flupper style bumpers and lighting, gBOT system and trough. Redbone provided the playfield and updated the plastics and apron, also provided some ambient sounds.  Hauntfreaks provided the higher resolution VR backglass and cab artwork. I also added options for balls, ball brightness, LUTs, Dip settings, ambient sounds, siderails, and plenty of other VR stuff.  Hauntfreaks even provided a fun space themed wallpaper VR Room walls.
     
    I've included an option for two ROMS (you can find them at pinballnirvana.com... starrac7 and starrace).  The original 6 digit ROM, and a 7 digit ROM (so when you score over a million you can see it).  There's an option in the script to change that, however I've defaulted to the 7 digit.  Make sure to grab the correct backglass if you are in a cab environment.  Hauntfreaks just released the corresponding backglasses.
     
    I've included the nvram files to initially set the Dips, as the ROM creates settings that should be adjusted.  You can either grab those nvram files and put them in your nvram directory, or follow this process to do an initial setup for yourself.  (When you open the table, hit F6 (that'll load the default DIPS and display them). You can then select various ROM options, and I recommend these shown below.  Once entered, you can exit out, and in the script, you can set the SetDIPSwitches to zero. That will set the ROM settings and turn off the option.  If you later want to change that, you can turn it back on and change the dips.)
    - 3 ball, Playfield special of "extra ball"
    - Game mode of "replay"
    - Novelty of "normal"
    - Tilt of "ball in play"
    - Check the Match, Credits, Sound when scoring
    - AND most importantly, "Scoring Sounds Only".  
     
    Again note... the background sounds from this era can get kind of annoying... especially if you have a good bass speaker in your cab.  Make sure to follow the above procedure for turning the sounds option to "Scoring Sounds Only".  
     
    Thanks again to Redbone for the playfield and plastic images, the space sound, and Hauntfreaks for the updated Backglass, and cab art images! Also thanks to Rothbauerw for his linear target code, bietekwiet, passion4pins, and everyone else from the VPW team that provided feedback!

    1287 downloads

       (11 reviews)

    22 comments

    Submitted

  18. Spider-Man(Stern)(2007)(ninuzzu)(v1.1)(VP10)

    Spiderman by Stern, 2007
     
    Table Recreation by ninuzzu for Visual Pinball 10
     
    Credits/Thanks (in no particular order):
    85Vett and Alessio for the VP9 script
    Dark and Zany for some primitive templates I used and edited
    Javier1515,JPSalas,GTXJoe and Shoopity for some code and sounds effects I borrowed from their tables
    VPDev Team for the new freaking amazing VPX
     
    This one was fun to build and it's very fun to play (at least for me).
    I found some nice resources for the pf and decided to rebuild/redraw it.
    Alessio scripted the GI code and it's close to the real one; but sometimes, lights will go down and never go up again, if you encounter this issue, use the center tilt key (hit the spacebar) to fix this.
    The Sandman and the Doc Ock kicker guides are made collidable, so the ball follows them when kicked out by the 2 kickers.
    The backwall decal texture is taken from 85Vett's table, I still miss this resource.
    The villains figurines are not 3D, but maybe they will in the future

    9542 downloads

       (8 reviews)

    0 comments

    Updated

  19. Six Million Dollar Man, The (Bally 1978) Sound MOD

    Be sure to check the version number when downloading table from "new updated tables" section. The newest version is 2.3.
    Usually the file needs to be approved by an administrator before you can download the table, but for some reason it is being put at front of list before it is approved.
    So just be sure to check the file version, or you may be downloading old version, thinking it is the updated version.
     
    A sound Mod of allknowing2012's table.
    I first want to thank allknowing2012 for allowing mods without permission.
    I also want to thank him and anyone else who helped make this table come to life. Including 32assassin, Hauntfreaks, and Arngrim.
    BIG THANKS SIRS!!!
    Check the original table for more info. I'm sure alot of time and effort went into making this table, and it is deeply appreciated, so all credit should be directed there way.
    Find original table here...
    http://www.vpforums.org/index.php?app=downloads&showfile=11355#
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 2.3
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Converted Wav files in sound manager to ogg format which reduces file size.
    File size went from 91.6 MB's to 34.3 MB's!!!
     
    Version 2.2
    Added JPSalas Lut script (With permission) toggled with left and right magna-save.
    Moved sound effects from plunger to trigger in plunger lane.
    Added darker apron. (Original is still in the Image Manager, but it doesn't work well with Lut changes)
    Moved side rails inwards a smidge.(You could see backglass showing through slit)
    Lined up primitive screws to match screw holes on upper center to upper right plastic. (They were way off!)
    Moved sound effects to be played through backglass instead of table.
    Added Fluppers Flashers. 2 above plastics at top of table, 2 below the bumperslings.
    Changed Material settings on a few things.(Side rails and wood side walls, now they look normal)
    Imported JPSalas Arcade physics.(Physics seem better, but still needs alot of work.)
    Adjusted script so "Fast Flips" are now activated.
    Adjusted and reshaped Insert lights, and changed a few to give them more depth.
    Reduced amplification on a few bionic sound effects as they were drowning out music.
     
    Version 2.1
    Many changes now that I know how to add timers to script!!
     
    I added 57 sound effects, including all sorts of bionics, bionic bigfoot, Oscar Goldman, Steve Austin, and much more.
    ROM Sounds are off by default.
     
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
     
    Hope you enjoy!!

    1936 downloads

       (1 review)

    12 comments

    Updated

  20. Star Trek

    Star Trek (Bally 1979)
    IPD No. 2355
     
    Special thanks and credit to:
     
    Blender - bord
    Playfield redraw - Popotte, rothbauerw
    Playfield upscale and image processing - movieguru
    Backglass - blacksad
    Script and physics - rothbauerw
    Mechanical Sounds - fleep
    Previous author - JPSalas
     
    This was the first pinball I ever purchased over 20 years ago as a thank you gift to my brother.  It provided our family with many years of entertainment until he sold it recently.  I took on this project to build a faithful recreation of the actual look, feel, and game play of that table.  I hope it provides as much enjoyment for you as it did for us.
     
    This has a few minor enhancements from the version originally released at vpinball.com.

    2221 downloads

       (10 reviews)

    35 comments

    Updated

  21. StarWars Bountyhunter

    Starwars Bountyhunter 3.0
    B2S included, no rom needed
     
    Thanks to VPW crew for testing and for making such nice addons in the exampletable. It was time some more of them landed on this table.
    Highscore will reset on first run.
     
    v3.0 - 4 player enabled.
                 VPW exampletable features added : DynamicShadows, Targetbouncer, Ramproll sounds, Slingshotcorrections
                 Wizardmode / Scoring Update !
                 Ball Reflections ! Almost Everywhere
                 Lower flipper power. Lock1+lock2 is on a timer 15s. Reaplied on every ramp done.
                 Limits added on some features.
                 Added some new sounds, new ramps, new blastdoor, new droptargets and visible kickers.
    v2.2 - VR-room, TournamentMode !
    v2.0 - Everything redone o.0
    v1.0 - First Release
     
    DOF programmed and fixed by Apophis
    Orbital Scoreboard Enabled
    Added 23 different ball options
    Several new 3D models around the table
    Redone almost everything since v1.0
    Super Testing by RIK , apophis and the team at vpw
     
    Install Instructions:
    Move the complete folder "Bountyhunter" to /Visual Pinball/Music/
    Move the "BountyHunterDMD" folder ->  /Visual Pinball/Tables/
     
    Optional Downloads if you want FlexDMD
    Table works fine without it, but you wantz it i hear ?
    https://github.com/vbousquet/flexdmd
    https://github.com/freezy/dmd-extensions

    7274 downloads

       (32 reviews)

    159 comments

    Updated

  22. Spin-A-Card (Gottlieb 1969)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
     
    Adjustments made:
     
    - Playfield color correction and touch-ups
    - cap bumpers corretion
    - added primitive to the base of the bumpers and lighting
    - lighting
    - metals
    - screws
    - new pov
    - target adjustments
    - flippers adjustment
    - new top tabs
    - added lighting to the ball marker in Apron (if you don't like it, just delete the lamp)
    - other small touches
     
     
     
    Loserman Description:
    VPX conversion
    thanks to GNance, Arngrim
    others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    253 downloads

       (1 review)

    4 comments

    Submitted

  23. Space Gambler (playmatic 1978)

    Space Gambler was probably the first SS game by Playmatic.
    The backglass artwork depicts elements from the Star Wars movies: the droids R2-D2 and C-3PO, and TIE fighter spacecraft. Also depicted is a lady with an unusual helmet seen previously on the backglass of Gottlieb's 1976 'Target Alpha'.
    Flippers (2), Pop bumpers (2), Mushroom bumpers (4), Slingshots (2), Drop targets (4), Standup targets (3), Rollover buttons (3), Spinning target (1). 3 or 5 ball play.
     
    thanks to TAB and Destruk for the vp9 version!!!

    473 downloads

       (2 reviews)

    4 comments

    Submitted

  24. Sorcerer (Williams 1985) w VR Room

    Earlier this year, JP Salas gave me permission to modify his Sorcerer table.  Back then I added the VR conversions needed, as well as updated the VR backglass (thanks to Hauntfreak's backglass image) and did all the GI and alphanumeric displays in the table itself.  Also added a fully animated/flashing VR backglass. Sixtoe assisted at that time with the GI intensity on the bumpers. 
     
    Since then, I've done significant updates in version 2.0 and now 3.0.  3.0 includes 3D inserts and lots of lighting and other improvements.
     
    If you are playing in VR, you need to go into the script options and select VR_Room = 1.  Desktop and Cab are now automated.
     
    Additional options in the script include two VR environments, a VR clock, posters, topper, LUT settings, ball brightness, cab side rails, and settings for dynamic shadows if you experience a performance hit
     
    Also in the script, you can choose to use two different versions of the ROM.  It's defaulted to version 2. (https://www.vpforums.org/index.php?app=downloads&showfile=889)
     
    Version 3.0 Updates include:
     
    - Added 3D inserts
    - Updated lighting and GI brightness and fading routines.
    - Added the latest VPW physics, sounds
    - Added sling corrections
    - Some other various fixes done, including flippers still being activated and others
    - I also updated the desktop backglass as well as the VR backglass and other VR options.
    - There are also some performance improvements
    - All changed are documented in the script:
     
    For completeness, this is what was done in version 2.0:
    - Desktop, Cabinet, and VR hybrid modes
    - Fleep's sound package
    - nFozzy / Roth physics and flippers.  
    - Modified the table, sling, and flipper physics
    - Updated to the new ramprolling sounds by fluffhead35.
    - Added the Iakki, Apophis, and Wylte dynamic shadows solution
    - Updated the drop targets to the solution created by Rothbauerw
    - Corrected the Demon / hold bonus light error
    - LUT and ball brightness options
    - Added additional VR options and updates
    - Rawd added glass and scratches option for VR users
    - Updated to include significant work done by Bord for GI, ramp primitives, playfield, flasher blooms, and more.
    - Added several other tweaks for physics, flipper tricks, etc.  
    - Testing done by Bord, Lumi, PinStratsDan, Rawd, Rajo Joey, AstroNasty, Sheltemke, iaakki, apophis, RIK, Sixtoe, Rothbauerw, and several others on the VPW team.
     
     
    Thanks to everyone that helped!
     

    3839 downloads

       (24 reviews)

    58 comments

    Updated

  25. Sea Ray (Bally 1971)

    This table is only one of two that carries the Keith "the Loon" Moon seal of approval as testified by the photo below.  
     
    Sea Ray a new release of a hybrid Desktop, Cab and VR all in one table that is made for vpx 10.6.  The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.
     
    Changes since previous versions include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Improved Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    941 downloads

       (4 reviews)

    16 comments

    Submitted

×
  • Create New...