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Hearts Gain (Inder 1971) JPSalas v5.5 DT-FS-VR-MR Ext2k Conversion

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525 Downloads
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174.38 MB File Size
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Ext2k,JPSalas,Akiles5000,Loserman76 Created by
Other - Pinball Manufacturer
1971 Year

5 Screenshots

This Table is based on original table from JPSalas, Akiles50000 and Loserman76  https://www.vpforums.org/index.php?app=downloads&showfile=15003

This table Works in DT/FS/VR and MR

Change Line 76 in the Script to 0 for Desktop or FullScreen Mode, is in 1 by default

 

VRRoom = 1 '0=Desktop/FS 1=PoolHallRoom 2=Mixed Reality 
 

I just added VR ROOMs PoolBar and Mixed Reality too.
You can change VR Room to MR with right magnasave.
Virtual Desktop Settings Chromakey:
Color RGB = 255,255,255
Similarity: 2
Smoothness: 2
Original Backglass by Loserman76

You can enable ambience ROOM at the end of the scpit.

Edited by Ext2k


Permission from ORIGINAL Author(s)?

Yes
written permission received.

Allow file to be included on a VPUniverse downloader app?

Yes

VPX Standalone

No
https://www.ipdb.org/machine.cgi?id=4406
Included in File
Contact Author First.
10.8 GL beta required
Yes

What's New in Version 2.0   See changelog

Released

Updated to JPSalas v5.5.2 version https://www.vpforums.org/index.php?app=downloads&showfile=15003

Now table works in DT-FS-VR and MR

Added Basti VRRoom and Mixed Reality

This table requires B2S to work.
Menu F12 options for music (no copyright), ambience and you can select you coin spanish/usa
Added flippers/start button animation for VR

Virtual Desktop Settings Chromakey for Mixed Reality:

Color RGB = 255,255,255

Similarity: 2

Smoothness: 2

 

Version 5.5.2

- Fixed the MATCH routines against the directb2s. Thanks Hauntfreaks.

- Added DOF commands by Abhcoide

- New playfield mesh to avoid the ball getting stuck on top of the flippers.

- Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.

- Updated for VPX8 (adjusted reflections, equirectangular ball, linked flashers to lights, incandescent lights)

- Updated physics to my Rev3. Including physics materials, flipper code and slingshot shapes.

- Updated LUT images and display system, 10 darker shades and 10 warmer shades.

- some graphical changes (playfield mesh with holes, metal wall guides, lights warmer)

- added a screenshot for scutters file explorer handler

 

 

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