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195 files

  1. Sheriff (Gottlieb 1971)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
     
    Adjustments made:
     
    - Playfield color correction and touch-ups
    - cap bumpers corretion (IPDB)
    - added primitive to the base of the bumpers and lighting
    - lighting
    - metals
    - screws
    - new pov
    - target adjustments
    - flippers adjustment
    - new top tabs
    - red pins (IPDB)
    - other small touches
     
     
     
    Wildman's B2S   

     
     
    Loserman Description:
     
    VPX conversion
    Artwork done by GNance
    Original art by Popotte
    others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    478 downloads

       (3 reviews)

    5 comments

    Updated

  2. Sheriff (Gottlieb 1971)_Teisen_MOD Ext2k Conversion

    Hi, this original table was created by  Loserman76, and this is Teisen MOD version.
    I just added the VR ROOM
    Original B2S by Wildman
    This table have Background Music, and Ambience music, if you what to Disable Music or Ambience, change on line 3334 and 3335
     
     
    Const PlaySong = False                'Control music playback [true -> ON, false -> OFF]
    Const Playambience = False            'Control Ambience playback [true -> ON, false -> OFF]
     
    Thanks to  larouillas to tell me how to add background music and ambient music
     
    Enjoy

     

    123 downloads

       (0 reviews)

    0 comments

    Updated

  3. Ship Ahoy (Gottlieb 1976)

    Ship Ahoy (Gottlieb 1976) made by late loserman76

    454 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Ship Ahoy (Gottlieb 1976) (VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table build/scripted by Loserman!
    '*        Images by GNance
    '*        VR update by Rajo Joey
     
    Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    227 downloads

       (1 review)

    1 comment

    Submitted

  5. Ship-Mates (Gottlieb 1964)

    Ship-Mates (Gottlieb 1964) made by late loserman76

    301 downloads

       (0 reviews)

    0 comments

    Submitted

  6. Shovel Knight (Original 2017)

    Version 1.2.0 has a visual makeover courtesy of JoePicasso, with new ramps, playfield art, apron, desktop background, and 3D models!
     
    This is a VPX original table based on Shovel Knight, the retro-styled platform game released in 2014 by Yacht Club Games.
     
    The left and right magnasave buttons will activate the lower flippers only, allowing stage flipping.
     
    If you do not see a score display, change line 12 of the script to:
    Const bUseBackdropDisplay = True  
    Rules

    Modes
    Hit any shot to progress toward lighting a mode. The more modes that have been played, the more shots will be needed to light a mode. When a mode is lit, shoot the right saucer which will be lit with a blue shovel.
    During modes, hit flashing targets and shots with blue shovels. Doing well in modes will earn medals.
    After nine modes have been played, the next mode will be the Enchantress wizard mode, which is a time limited multiball. The better your medals are, the more time you will have in Enchantress mode
     
    Shovel Knight Multiball
    Hit the green S-H-O-V-E-L and K-N-I-G-H-T targets to light locks. Lock two balls under the ramps, then shoot the right saucer which will be lit with a green shovel.
    During Shovel Knight multiball, hit the yellow, orange, and red shots for jackpots. Complete the green S-H-O-V-E-L and K-N-I-G-H-T targets to light a super jackpot at the violet shot at the upper playfield hole. The second and third super jackpots will be double and triple super jackpots, but the upper playfield becomes increasingly difficult to access.
     
    Wanderer Multiball
    Hit the bumpers, the spinner, or the upper playfield hole to light Wanderer Multiball at the turquoise shot at the upper playfield hole.
    During Wanderer Multiball, hit turquoise shots or targets to build the wanderer jackpot. When the wanderer jackpot is at least 10,000 points, it can be collected at the turquoise shot at the center VUK.
    After collecting jackpots from four different wanderers, the next Wanderer Multiball will be a Super Wanderer Multiball.
     
    Shot Multipliers
    Complete the white lights at the inlanes and outlanes to enable a 2X multiplier for 60 seconds at the next shot you make.
    When a shot has a multiplier active, the “X” light under the shovel light for a shot will blink. When the multiplier has expired, the “X” light will be lit red, and that shot cannot be multiplied again until all shots have used multipliers.
    Multiplying the left loop also affects the scoring for the bumpers. Multiplying the right loop also affects the scoring for the spinner. Any shot that is multiplied counts as two shots towards lighting modes.
    The shot that enables the multiplier is not affected by it. If you want to double your super jackpot, the upper playfield hole needs to be doubled before lighting the super jackpot.
    After a 2X multiplier has been used on all ten shots, the right saucer will be lit with a white shovel, and shooting it will start Hall of Champions mode. Win Hall of Champions mode by completing all ten shots in time. During Hall of Champions, all shots have a 2X multiplier.
     
    Combos
    Hit consecutive yellow shots to increase the combo value. Collect the combo value at the orange shot at the left loop. After every 12th combo, all combo values will be tripled for 30 seconds.
    After scoring at least 60,000 points from combos, the right saucer will be lit with a violet shovel, and shooting it will start the juggling challenge multiball. Win the juggling challenge by locking five balls at the same time.
     
    Mystery awards
    Complete the three red targets above the right saucer to light a mystery award at the pink shot at the center lane.
     
    Extra Balls
    There are two extra balls available. An extra ball will be lit after playing four modes. The mystery award can award lighting an extra ball, and is guaranteed to light an extra ball before the fifth mystery award. Extra balls are collected at the magenta shot at the upper playfield hole.
     
    Secret Battle
    The secret battle will only reveal itself to the true Ace of Spades. The trials you must complete are:
    Score at least 125,000 points in Enchantress mode Collect a triple super jackpot in Shovel Multiball Collect a Wanderer jackpot in Super Wanderer Multiball Win the Hall of Champions mode by completing all ten shots Win the Juggling Challenge by locking five balls at the same time  
    Acknowledgements
    Special thanks to VPForum members sliderpoint for showing how to make a ramp like the right ramp, and cyberpez for the VUK, and JPSalas for several primitives, graphics, and sounds. Thanks to Outhere for DOF testing.

    3635 downloads

       (10 reviews)

    31 comments

    Updated

  7. Shovel Knight 4k RusstyTMod1.0

    Fast, Fun & Captivating. The eye popping table graphics, attention to detail with lighting, music and effects will draw you in from the moment you this start this game. This game has 10 modes, 32  sound tracks, changing colour lights and continual backglass game play instructions that guide you through an action packed pinball adventure. The rolling ball sounds on ramps and the table are embellished with fx effects that generate an immersive pinball experience . This table is deserving of a place in anyones cabinet or desktop and the uniqueness of the scripting to backglass makes this table deserving of a place in Virtual Pinball history. Enjoy!
    VP 10.7 is required to play this game. This game is fully scripted and requires no ROM. The game and backglass are included in the download and the EM reels are set to visible for desktop use. A 3 screen backglass by outhere is also available to download. The rules for the modes and bonuses are on the Apron rule Cards. All credit to Wizball for creating a very clever smooth running game game and thanks of course to him for helping me during the mod. This game is fast flowing game so you will have to refer to the apron rules and hints at some time. The full rule set is in Wizballs original post if you would like to see these.
    For desktop players open the game in edit mode and check that the preferences are set for desktop mode. If this is the first time you are using VP7. ie. Video graphics has Cabinet mode deselected and Full Screen mode selected and in the key nudge preference ensure that B2S is deselected. Save and close and reopen.
    If you are still having trouble seeing the score on the playfield then you do the following
    Open the script, Line 11 says:
    Const bAlwaysDisplayScore = False ' Always show the score on the playfield even if there is B2S
    Make it say:
    Const bAlwaysDisplayScore = True ' Always show the score on the playfield even if there is B2S
     
    Mods in this table include;
    New table graphics and plastics.Compiled using graphics from the Yacht Club and light and plastic techniques that I have been experimenting with. 
    New bumper and backdrop graphics
    Character Lighting created to fit the 11 character silhouettes and lighting of the central shovel knight character illuminates the bottom playfield in conjunction with bumper GI.
    Music has been allocated to the Backglass and table sounds added for the wire ramps, targets, kicker in and rolling ball wave files adjusted to -13dB to hear the ball roll.
     
    Thankyou for checking out  Wizball's fantastic game and please leave him a thank you. 
     
    ShovelKnight_RusstyTMod1_0_.zip ShovelKnight_CabVersion_RusstyTMod1_0.directb2s ShovelKnight_DeskTopRusstyTMod_1.zip

    703 downloads

       (1 review)

    5 comments

    Updated

  8. Shrek (Stern 2008)(MOD) 1.0

    This is my mod of the Ninuzzu & Tom Tower  released Shrek to better enhance the pup-pack from the great and powerful @hawkeyez88
    Pup-Pack is available here: 
     
     
    Please check the table script options for muting the rom sounds and hiding the rails in cabinet mode.
     
    This mod now includes:
    Nfozzy 
    Fleep
    Cabinet Mode New baked side blades
    Dynamic Ball shadows.
    Flupper Domes
    New GI Lights
     
    Special thanks to Team VPW for bringing this creation to life! Without many hours of work from @iaakki, @apophis, @Gedankekojote97 @fluffhead35 @Sheltemke  tyson171, @RIK @PinStratsDan
    this release would not have been possible. 
     Thank you to @astronasty for help , introductions, and going the extra mile so my first release didn't fall flat  .
     
    Thank you to @Smaugdragon for encouragement to pursue  something I've wanted to do for a long time.  
    Shrek (Stern 2008)(MOD)1.0.pov

    3453 downloads

       (11 reviews)

    44 comments

    Updated

  9. Shrek (Stern 2008)(NZ&TT)(v1.0)

    Shrek (Stern 2008)(NZ&TT)(v1.0)

     
    '****************************************************** '* SHREK VPX 1.0***** ********************************* '****************************************************** '* STERN PINBALL 2008 ********************************* '****************************************************** '* SAM SYSTEM ***************************************** '****************************************************** '* ROM VERSION 1.41 (shr_141.bin) * '****************************************************** '* CREATED BY NINUZZU AND TOM TOWER******************** '****************************************************** '* Many thanks to Groni, without him this wouldn't be * '* possible.The table is based on Family Guy by Groni.* '* Many thanks to comicalman, I used his FP table as * '* a resource for playfield images and toys. * '* Thanks to arngrim for the DOF script * '* Also a huge thanks to Freneticamnesic, who fixed * '* the bug with the flashers and to DJRobX, who fixed * '* the center post script. * '* Shrek, Fiona and Donkey models made by GLXB * '* What I did: * '* Readapted the textures to fit Groni's models * '* New Plastics from scatch * '* Some textures redone from scratch * '* Made a new model for the mirror * '* Reworked some 3d models * '* Added light system to Donkey mini-pinball * '* Other little stuff (lights, model positioning) * '******************************************************  

    5342 downloads

       (1 review)

    0 comments

    Submitted

  10. Silver Slugger (Gottlieb 1990)

    re-upload from a couple years back.  I think this is the last of my tables except for a few variations (4 player or import/export) of tables I've already uploaded.
     
    Some time back I ran across some decent photos of a stripped/NOS playfield for Silver Slugger, did a quick look around and didn't see a VPX release, so started building it up.  Sometime later while looking for plastics I ran across bodydumps early vpx WIP of Silver Slugger that included redrawn playfield and plastics, and I said "dammit". since I had put a fair amount of work into my build I decided to keep on with it, and eventually got in touch with bodydump who gave me permission to use his resources.  since the playfields were not a direct match I decided to stick with mine instead of moving everything around, but it was fairly easy to move around bodydumps plastics to match my setup.
     
    first a couple thank you's and kudos:
    @bodydump, thanks for letting me use your resources, very much appreciated
    @DCrosby, thanks for the upscale/cleanup of my playfield
    @Schreibi34, thanks for the new kicker primitives
    @bord, thanks for all the blender instruction
     
    So speaking of blender, I'm still learning, and this includes my first try at some reflections on walls.  Not a lot of them, but just the most visible of the shiny metal walls.  Also did another set of GI shadows in blender. I'm sure none of these are as good as others are capable of, but I think they turned out OK, and I'm learning something new (they say that's good for us old people's brains).
     
    Table has a few options near the top of the script for turning flipper and ball shadows on and off and for choosing the apron card colors (stock black on white or inverse white on black).
     
    FS is setup for my cab which has the playfield in windows portrait mode, I'm sure you all can figure it out, or at some point someone will post a wrong landscape pov file.
     

    1220 downloads

       (2 reviews)

    6 comments

    Submitted

  11. SilverBall Mania (Bally 1978)

    SilverBall Mania (Bally 1978)

     originally modded from a 32assassin beta table in 2016
     August 2021 rebuild
     HauntFreaks - rebuilt layout, PF modded to fit layout, new and cleaned images, lighting, object and GI shadows, 
     Fluffhead35 - Added nFozzy Flippers, targetbouncer logic, flipper Rubberizer logic, and fleep sounds
     EBisLIT - playfield image

    thanks to  Fluffhead35 for his passion to make this table play as amazing as it does.... 


    Disclaimer:
    Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author... in other words "dont be a POS"

    Reason for disclaimer:
    do to the total disrespect of the VP builders (tables, b2s, frontend , backend, etc.) and its community, certon talentless, low self esteem, trying to compensate individuals have taken it upon themselves to redistribute our work as if it is there god given right to do so.... the statements expressed are my personal opinions and not of VPU or its other members

    2229 downloads

       (10 reviews)

    68 comments

    Updated

  12. Silverball Mania (Bally 1978) by Goldchicco Team

    It happens to me three times that I am working on a table and when ready to be published I am going to discover that someone else was working at the same table.
    First time with Starship Troopers, the second time with Monday Night Football and this time with SilverBall Mania.
    Well...is good to have more choices, so here is my and my Team version of the table.
     
    This is a rebuilt of roccodimarco\32assassin table ver 1.2
    Table build in 10.6
    Table ready also for VR users
     
    Big thank you to:
    agentEighty6 for joying me in this project
    BuffaloPinBro for adding the VR
    EB is LIT for providing new playfield image
    Rik L. for testing the table
    Arestis for re-working the playfield image and make it fit properly
     
    Two layers of shadows added to the table you can enable or disable them in the top part of the script - by default only Shadow1 is enable
    You can enable Shadow2 to have both layers of shadows,
    You can enable Shadow2 and disable Shadow1 for a different angle and intensity of shadow
    You can disable both, if you don't want shadow on the table at all
     
    What's New:
     
    ' New lights, new lighting
    ' Added Flippers Shadows and Ball Shadows
    ' New table physics (Thanks @agentEighty6)
    ' Added nFozzy flippers physics (Thanks @agentEighty6)
    ' Added VR Room (Thanks @BuffaloPinBro)
    ' New Playfiled Image (Thanks @ EB is LIT)
    ' Playfield image reworked (Thanks @Arrestis)
    ' Reworked all the images, cleaned and upscaled
    ' Corrected Bumpers Height
    ' Corrected Bumpers lights (bumpers don't have flashers in real table)
    ' Repositioned Bumpers correctly
    ' Added Bumpers Caps missing screws primitives
    ' Corrected metal wired height
    ' Adjusted inlane\outlane metal dividers to correct distance and length
    ' Tuned Slingshots rubbers
    ' Added\Adjusted missing and existing mechanical sounds and replaced ball rolling sound
    ' Reworked the GI
    ' Changed Targets image
    ' Tuned Slingshots force
    ' Corrected Rubbers Hit Height
    ' Added JP's LUT code
    ' New instruction Cards in the apron
    ' Added Apron Credit light primitive
    ' Adjusted table elements physics (Thanks @agentEighty6)
    ' Added  dampeners (Thanks @agentEighty6)
    ' Added two layers of shadow (those can be enable or disable in the script)
     

    Press F6  and configure the Dip switches to select different features and setup the table the way (need to do this only once)
     
    To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave.
     
    Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     
    Permission to Mod: Yes with approval

    585 downloads

       (2 reviews)

    15 comments

    Submitted

  13. Simpsons Pinball Party (Stern 2003) VPW Mod

    Kick off your summer right with some donuts and beer!

    VPin Workshop proudly presents Simpsons Pinball Party

    We've given 32assassins classic the royal treatment including all new updates like nfozzy, fleep, flupper domes, flashers, rebuilt prims, sideblade art, dynamic shadows, rebuilt hardware, shots adjusted and on and on ...
     
    Skitso relit the table for version 2.0.
    Rawd has built an entire VR world around the simpsons (and we've also included lite versions to ease hardware usage)
    New artwork for desktop users by Hauntfreaks
    A companion Altsound featuring 500+ new music and sounds by idigstuff
     
    Make sure to check the script for options and set the table for your setup!
     
    VPW Pinball Party Planners
    **********************
    Project Lead - idigstuff
    VPW Team - apophis, sixtoe, tomate, bord, nestorgian, iaakki, skitso
    v2.0 Table Lighting -  Skitso
    VR Stuff - rawd, leojreimroc
    Desktop BG - hauntfreaks
    Testing - Rik, PinstratsDan, BountyBob
     
    Original Table Authors Coindropper, 32assassin
    3D models : Dark, Watacaractr, Tomate
    Major Mods by: HauntedFreaks, Neofr45
     
     
     
     

    13219 downloads

       (32 reviews)

    237 comments

    Updated

  14. Sin City Themed Reskin MOD

    @bombaj344 and @BurtMacklin  Present to you a reskin Sin City themed MOD of the Elektra table originally made by 32assassin and francisco666  and later modded by @bigus1.  Huge thanks to everyone that was involved in the original table creation.
     
    @bombaj344 did amazing work on the artwork on this table as usual.  
     
    Thanks to @HiRez00 for his wonderful music scripts also that are used in this table and also to @Pin666 for adding the LUT scripting.
     
    Info:
    - Press LeftMagnaSave to change the LUT
    - Music tracks play at random by default but you can also press RightMangaSave to switch music tracks

    Included in the zip is a 2 screen B2s, 3 screen B2S, Table, Music, FullDMD video,Loading video, Topper video and wheel arts for your front end.
     
    Table was saved using VPX version 10.7.1.
     
    there is a pup pack and pup table version here also.
     
     

    980 downloads

       (5 reviews)

    9 comments

    Updated

  15. Sing Along (Gottlieb 1967)

    Sing Along (Gottlieb 1967) made by late loserman76

    217 downloads

       (0 reviews)

    0 comments

    Submitted

  16. Sir Lancelot (Peyper 1994) 1.1

    The 1994 table "Sir Lancelot" by Spanish vendor Peyper was originaly released by @mfuegemann for VP9 and then by @Goldchicco and 32assassin for VPX over at VPF; all credits go to them.
    I have upscaled the graphics using AI for a better resolution and sharper graphics.
     
    Here are the original release notes:
     

    889 downloads

       (0 reviews)

    7 comments

    Submitted

  17. Six Million Dollar Man, The (Bally 1978) Sound MOD

    Be sure to check the version number when downloading table from "new updated tables" section. The newest version is 2.3.
    Usually the file needs to be approved by an administrator before you can download the table, but for some reason it is being put at front of list before it is approved.
    So just be sure to check the file version, or you may be downloading old version, thinking it is the updated version.
     
    A sound Mod of allknowing2012's table.
    I first want to thank allknowing2012 for allowing mods without permission.
    I also want to thank him and anyone else who helped make this table come to life. Including 32assassin, Hauntfreaks, and Arngrim.
    BIG THANKS SIRS!!!
    Check the original table for more info. I'm sure alot of time and effort went into making this table, and it is deeply appreciated, so all credit should be directed there way.
    Find original table here...
    http://www.vpforums.org/index.php?app=downloads&showfile=11355#
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 2.3
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Converted Wav files in sound manager to ogg format which reduces file size.
    File size went from 91.6 MB's to 34.3 MB's!!!
     
    Version 2.2
    Added JPSalas Lut script (With permission) toggled with left and right magna-save.
    Moved sound effects from plunger to trigger in plunger lane.
    Added darker apron. (Original is still in the Image Manager, but it doesn't work well with Lut changes)
    Moved side rails inwards a smidge.(You could see backglass showing through slit)
    Lined up primitive screws to match screw holes on upper center to upper right plastic. (They were way off!)
    Moved sound effects to be played through backglass instead of table.
    Added Fluppers Flashers. 2 above plastics at top of table, 2 below the bumperslings.
    Changed Material settings on a few things.(Side rails and wood side walls, now they look normal)
    Imported JPSalas Arcade physics.(Physics seem better, but still needs alot of work.)
    Adjusted script so "Fast Flips" are now activated.
    Adjusted and reshaped Insert lights, and changed a few to give them more depth.
    Reduced amplification on a few bionic sound effects as they were drowning out music.
     
    Version 2.1
    Many changes now that I know how to add timers to script!!
     
    I added 57 sound effects, including all sorts of bionics, bionic bigfoot, Oscar Goldman, Steve Austin, and much more.
    ROM Sounds are off by default.
     
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
     
    Hope you enjoy!!

    1938 downloads

       (1 review)

    12 comments

    Updated

  18. Skateball (Bally 1980)

    re-upload from 2018

    Skateball (Bally 1980) 1.0.4 detail mod.... extra time was spent on this because of the subject matter (was a skater for most of my life)
    this is a detail mod of JP’s table, so he gets the credit… lights, shadows, material, color gradient and some textures primitive cutouts

    599 downloads

       (2 reviews)

    0 comments

    Submitted

  19. Skateboard (Inder 1980) v4 Ext2k VR ROOM

    This file is based on JP Salas Skateboard version 4.0. https://www.vpforums.org/index.php?app=downloads&showfile=14570
    I just added Game Roombased TastyWasps VR Room.
    The Decals from the table are original recreation, I can't find quality images for this pinball.
    Requires B2S included in File
     
    Enjoy!

    124 downloads

       (0 reviews)

    0 comments

    Submitted

  20. Skipper (Gottlieb 1969)

    Skipper (Gottlieb 1969) made by late loserman76

    252 downloads

       (0 reviews)

    0 comments

    Submitted

  21. Sky Jump (Gottlieb 1974)

    Sky Jump (Gottlieb 1974) made by late loserman76

    259 downloads

       (0 reviews)

    0 comments

    Submitted

  22. Sky Jump (Gottlieb 1974) (VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table build/scripted by Loserman76
    '*        Playfield/Plastics/etc by GNance
    '*        VR update by Rajo Joey
     
    Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    262 downloads

       (1 review)

    1 comment

    Submitted

  23. Sky-line (Gottlieb 1965) JPSalas 1.0 Ext2k VR ROOM

    This file is based on JP Salas Ski-Line version 1.0 
     
    Graphics and db2s by Halen
     
    I just added my Flynns Game Room based TastyWasps VR Room.

    Requires B2S included in File
     
    Enjoy!

    98 downloads

       (0 reviews)

    1 comment

    Submitted

  24. Skylab (Williams 1974)V1.1 Ext2k Conversion

    Hi, I just added VR ROOM at this table created by klodo81.
    This table have Background Music, if you what to Disable Music, change on line Const PlaySong = False.
    Thanks to  larouillas to tell me how to add background music.
     
    Enjoy it!
     

    144 downloads

       (0 reviews)

    2 comments

    Submitted

  25. Skyrocket (Bally 1970) (rosve).zip

    Bally's Skyrocket, a new VPX build from scratch.
    A very thruthful recreation of this old gem BUT I might have fallen into a frenzic "scripting flow" and perhaps added a few enhacements to the table.
    These extra featurers can be switched off in the script.

    1032 downloads

       (1 review)

    0 comments

    Updated




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