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70 files

  1. Full House (Williams 1966).vpx

    I was inspired to create this table from some random youtube clips that came up on my feed and it looked like a fun table. I own a Klondike so it was good to have a go at another table with poker machine reels.
     
    The artwork and assets are sourced from many different sources. IPDB, youtube, some older tables on other sites etc. Once I made the b2s I needed to press on and get a total game working.
     
    My graphic design skills are rubbish so a close eye will see where I have had to stitch things together. I have tried to make the physics of the gameplay close to what I saw on youtube but it would be good if someone with more skill in this area can provide feedback. (or owns the table and knows how it plays)
     
    In general, I would like to thank the entire community for having great tables to play and produced many realistic assets that can be used for new creations. (I love the chrome flippers that I borrowed from tradewinds)
     
    This table is made on 10.8 latest candidate. It auto detects VR, DT, FS, FSS and should use the b2s when in DT or FS modes.
     
    B2S maxes at 9 credits for display so just be aware. The machine counts to 30 but the b2s display is limited.
     
    There are some volume adjustments in script that are intuitive. You can turn the smart flippers on or off if that helps with the physics.
     
    A major point to note 🙂
     
    I have tried to mimic the game as much as possible. Like early Williams table, when you power the machine on, nothing lights up nor works. You need to press the left flipper to "power" the table. Same is true for this game.
     
    Press left flipper - game lights up
     
    There after, the game should run as normal.
     
    Tilt and the games over. You can turn that off so it tilts the ball in play but that is not how the original game worked.
     
    I have also used the schematic to mimic the following:
     
    Match - (imitating a Match unit on the real machine)
    Alternatve Specials - (uses Match Unit also)
    Dealershand (Nines) - (uses the 10's reel to determine)
    Dealershand (3 of a kind) - (uses Match Unit also)
     
    Any feedback welcome. Any fine tuning adjustments that can be recommended, please place in the comments
     
    I hope you enjoy.

    930 downloads

       (2 reviews)

    29 comments

    Updated

  2. F-14 Tomcat (Williams, 1987) Hanibals 4k Mod

    Special thanks for all the previous creators:
     
    flupper1 - plastic ramp, wire ramps, playfield shadows, primitive flippers
    assassin32 - script, playfield scan, table template
    ganjafarmer - plastics redraw, lighting, physics
    Thanks to wrd1972, vogliadicane, senseless, Nemo, bjschneider93, bassgeige
     
    I have update the lights,
    upscale and edit the playfield.
    Upscale and change some plastics.
    Add music to the table.
     
    Have fun with it!

    1787 downloads

       (7 reviews)

    16 comments

    Submitted

  3. Fish Tales VPW

    "Gone fishin', leave a message."
    The Visual Pinball Workshop proudly presents, Fish Tales by Williams!
    This table has been in the VPW development queue since December 20th, 2020. Since then, there have been many contributors. We thank them all!
     
    VPW Fishermen
    --------------------------
    Blender Toolkit: Benji, fluffhead
    Physics/Scripting: rothbauerw, fluffhead
    Artwork: Brad1X (playfield, apron, and decal redraws), Hauntfreaks (backglass)
    VR Room: Rawd and DaRdog81
    VR Backglass: leojreimroc
    Blender advice, Flipper and Plastic Ramp rebuilds: tomate
    Editor and scripting assistance, tuning and clean-up: apophis, Sixtoe
    Physics calibrations, flipper measurements, and testing: JLou
    Other contributions: sheltemke, iaakki, Schlabber34, bord, redbone, Steely
    3D modeling and assets (plastics and playfield scans and touch-up): g5k
    3D modeling: 3rdaxis
    Artwork assistance: EBisLit
    Playfield Scan: Clarkkent
    Table references: Kevv
    Previous authors: Pinball58, Skitso
    Testers: Studlygoorite, PinstratsDan, geradg, Primetime5k, DGrimmReaper, Wylte, RIK, somatik, passion4pins, JLou, Dazz, BountyBob, HauntFreaks, redbone, DarthVito, Robby King Pin, CalleVesterdahl, Colvert, HayJay, TastyWasps
     
    ---
     
    This table is pushing the limits. If you experience performance issues, adjust the refractions probes in the Tweak Menu if you have VPX 10.8 RC1 or later, or follow the recommendations in the Performance Tip PDF attached to the download.
    https://github.com/vpinball/vpinball/releases
     
    ---
     
    All options are in the Tweak Menu (F12):
    - Refraction Probe Settings (Available in 10.8 RC1 or later) - used for performance tuning, if needed
    - Ramp Cover Decals (enable/disable ramp cover decal mod)
    - Playfield Reflections Options (enable/disable static or dynamic reflections)
    - Side Blade z-scale for cabinet users
    - VR Room options (why would anyone want anything other than the fishing scene?)
    - VR Back Box topper toggle
    - VR Ambient sound options
    - View VR Room in desktop
    - Outlane Difficulty
    - Flipper Tricks Difficulty
    - Volume Dial
    - Ball Roll Volume
    - Ramp Roll Volume
    - Table Brightness
    - Ball Brightness
    - LUT Options (not applicable in Fishing Scene)
     
    ---
     
    There is a DMD rom text size patch available here if you want it;
     
    Also check out Fish Tales Altsound package by idigstuff 
     
     
     

    5855 downloads

       (73 reviews)

    178 comments

    Updated

  4. Futurama (Original 2024)

    Help your favorite intergalactic group of friends make all their deliveries across the universe!
    PinUp Player 1.5 beta is required: https://www.nailbuster.com/wikipinup/doku.php?id=pinup_upgrade_v15
    Don't forget to run the appropriate BAT file in the futurama pup pack directory for your particular screen setup.
    Those who have cabs with RealDMDs or SlimDMDs can enable FlexDMD in the options at the top of the script.
     
    Based on the VPW example table by 3rdaxis, apophis, Benji, Fleep, Flupper, iaakki, nFozzy, oqqsan, Rothbauerw, Sixtoe, wrd1972, Wylte

    11875 downloads

       (90 reviews)

    193 comments

    Updated

  5. Four Seasons (gottlieb 1968)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table   

     
     
    Great B2s from Wildman!   

     
     
    Adjustments made:
     
    - Playfield color correction and touch-ups
    - bumpers
    - added primitive to the base of the bumpers and lighting
    - lighting
    - metals
    - screws
    - new pov
    - target adjustments
    - flippers adjustment
    - new top tabs
    - red pins (IPDB)
    - other small touches
     
     
    Loserman Description:
    Four Seasons by Gottlieb
     
    Playfield redraw by me. If you think it sucks, delete the table - lol
     
    Plastics culled from images on the internet
     
    Uses metal bracket primitive by Cyberpez (thank you for it, and to Bord for his version as well).
     
    Uses Bord's new primitive flippers - these look so nice.
     
    ZIP includes B2S 

    282 downloads

       (2 reviews)

    3 comments

    Submitted

  6. Flipper Pool (Gottlieb 1965)_Teisen_MOD Ext2k VRROOM

    Hi, Just I only created the VR ROOM for this conversion.
     
    Enjoy

    119 downloads

       (0 reviews)

    0 comments

    Updated

  7. Flipper Pool (Gottlieb 1965)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
     
    Adjustments made:
     
    - Playfield color correction
    - small improvement of plastics
    - color correction of playfield lights
    - cap bumpers colors corretion
    - lighting
    - metals
    - screws
    - new green guides
    - new pov
    - target adjustments
    - new chrome posts
     
     
    Loserman Description:
    Gottlieb's Flipper Pool - 1965
    This is the add-a-ball version of Bank A Ball
     
    Manual ball lift table - Start Key or "A" will lift balls to plunger during game
    Artwork by GNance including wheel
    VPX 10.5 - I don't do betas

    290 downloads

       (1 review)

    3 comments

    Submitted

  8. Flipper Fair (Gottlieb 1961)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table     

     
     
    Adjustments made:
     
    - Playfield color correction
    - color correction of Playfield lights
    - new apron back
    - new tabs, with colors like the real table (IPDB)
    - new cap bumpers
    - lighting
    - metals
    - screws
    - flippers adjustment
    - new posts in colors like the real table (IPDB)
    - addition of posts next to the passive bumpers (IPDB)
    - correction of the white metal on the upper gate
    - I'm definitely forgetting something...lol
     
     
    Loserman Description:
     
    Flipper Fair (Gottlieb 1961)
    https://www.ipdb.org...hine.cgi?id=894
     
    Build/Coding by Loserman76
    Images by GNance
     
    With my manual ball lift tables, you can press whatever key you have configured to start a new game (typically a "1") or the "A" key to load the ball to the shooter lane
    Alternatively, in the options menu (when a game is not in play, hold the left shift key for 3 seconds to bring it up) you can set it to auto-lift the ball

    310 downloads

       (0 reviews)

    4 comments

    Submitted

  9. Fathom (Bally 1981) w VR Room

    Version 2.0 by UnclePaulie 2023
      
    This version was done with my Medusa table and other recent Bally tables as a baseline to start, since they were Bally 1981.  Built everything ground up from there.  Used a few prims and images from Goldchicco's prior table, as well as some logic.  I used EBisLit's playfield as a baseline, and Redbone did lots graphics updates to that playfield, as well as the plastics, targets, apron, flippers, and many others.  The VPW team did lots of testing and recommended that I use Circus's VR room as an option, as it has you playing on the ocean floor with fish swimming around you, so his very cool environment is also included, and is the default environment for VR users.  Thanks to Circus for permission!
     
    Included in this Version 2.0 is Hybrid VR/desktop/cabinet modes, new playfield, VPW physics, flipper tricks, dynamic shadows, Fleep sounds, Lampz, 3D inserts, new baked general illumination lighting and AO shadows, sling corrections, drop and stand-up targets, saucer, playfield meshes, various primitives, etc.  Significant time was spent on researching online videos, to ensure accuracy of shots, ball drops, kickouts, and overall playability.  I also created a desktop backglass with a lighting effect, as well as the VR backglass (image from Hauntfreaks) and other VR options. There are also some performance improvements and I added a playfield mesh for the playfield, so there's a realistic bevel in the saucer. 
     
    Thank you to EBisLit for the playfield image, and Redbone for upscaling and cleaning up the all the images.  Thank you to Circus for the ocean VR environment.  And thank you to the VPW team for testing, especially redbone, apophis, bountybob, dgrimmreaper, studlygoorite, pinstratsdan, wylte, trytotilt, bietekwiet, astronasty, and hauntfreaks.
     
    There are several options in the script.  Including VR rooms and environments, ball brightness, ocean environment sounds, and LUT lighting options.  The LUT changes are done by holding cntl (or left mangasave) and then while holding, scroll through the options with the right magnasave.  The Dip Switch settings are done in the script and are hardcoded.  IF... you want to change them, there's a setting in the script to manually override that, and then use F6 during gameplay to bring up the Dip Switch setting.  
     
    This is a hybrid table done in VPX 10.74 (but will run fine in 10.8), and I have code in here to automatically choose between VR, desktop, and cabinet.   Additional VR options in the script include three VR environments, a VR clock, a topper, posters, and settings for dynamic shadows if you experience a performance hit.
     
    Thanks again to the VPW team for all the testing, Circus for the Ocean VR environment, and Redbone for all the graphics enhancements!

    2157 downloads

       (26 reviews)

    20 comments

    Updated

  10. Free Fall (Gottlieb 1974)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
     
    Adjustments made:
    - lighting and playfield lights
    - adjust targets
    - new POV
    - plastic contrast and transparent edges
    - bumpers color correction
    - new metals
    - screw adjustment
    - new white plastic guides
    - adjustment of target flags
     
     
    Description of Loserman76:
     
    Build/Coding by Loserman76
    Artwork by GNance
    hauntfreaks - newer postit note images, environment file, lighting information, primitives
    BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
    GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
    JPSalas - gameroom backdrop
    Pinuck - Gottlieb chimes and score motor routines
    Arngrim - DOF coding and information
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
    Shadow config settings:
    Look for these 2 lines near the beginning of the scripting:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    235 downloads

       (0 reviews)

    2 comments

    Submitted

  11. Fun Land (Gottlieb 1968)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
     
    Adjustments made:
    - lighting and playfield lights
    - adjust targets
    - new POV
    - plastic contrast
    - playfield color adjustment and small touches
    - adjust PF buttons color and animation
    - bumpers color correction
    - correction of spinners (correct animation)
    - new metals
    - screw adjustment
     
     
     
    link to Wildman's new B2S!    

     
     
    Description of Loserman76:
     

    Fun Land
    Build/Coding by Loserman76
    Artwork by GNance
     
    hauntfreaks - newer postit note images, environment file, lighting information, primitives
    BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
    GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
    JPSalas - gameroom backdrop
    Pinuck - Gottlieb chimes and score motor routines
    Arngrim - DOF coding and information
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
    Shadow config settings:
    Look for these 2 lines near the beginning of the scripting:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    220 downloads

       (0 reviews)

    2 comments

    Submitted

  12. Flip A Card (Gottlieb 1970)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table   

     
     
    Adjustments made:
     
    palyfield color adjustment
    adjust color and transparency of plastics
    new plastics for the upper guides
    playfield lights and lighting
    flipper adjustment
    new metal side guides
    color correction and bumper inscription
    screw adjustment
    inclusion of transparent upper left plastic with support pin
    new backdrop with image of Wildman's new B2S
     
     
    I want to say a big thank you to Wildman for allowing his new B2S to be used for this table! follow link of your new work   

     
    Description of Loserman76:
     

    Gottlieb's Flip A Card (1970)
    Table primary build/scripted by Loserman!
    Thanks to the following for their contributions (whether they know it or not!)
    If I have missed anyone, let me know as this table would not exist without the
    folks in the community. 
     
     
    Hauntfreaks - new images for table and plastics
    Grizz - image cuts/pastes from some of his images used on my redraw
    JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
    EalaDubhSidhe - table object templates
    Black - HS save/load routines
    Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
    CONRAM - various code ideas learned by tracing through code on his tables
    akiles50000 - for that totally awesome tutorial on table building. So much stuff I now understand because of the work put into this tutorial
    Inkochnito - scorecards/instruction cards
    Pinuck - Gottlieb chimes and score motor routines
    Herweh - directB2S designer and tools
    JimmyFingers - rolling ball and other objects' sound routines
    GNance - update to spinner code to replicate slowing down
     
    The options menu is now available by holding down the left flipper key for about 2 seconds when a game is not in progress. Once opened, left flipper moves between the different menu items and the right flipper goes through that item's available choices.
     
    For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method:
    1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
    2.Open this file in notepad and change the "0" to a "1" and save.
    3.Next time you launch, the backglass will launch.
     
    Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it.

    298 downloads

       (2 reviews)

    3 comments

    Submitted

  13. Far Out (Gottlieb 1974)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
    Adjustments made:
     
    color correction of the upper part of the playfield
    plastics color corretion
    metals
    upper guide plastics
    flippers adjustment
    playfield lights and lighting
    new POV
    bumper cap adjustment
    star light fix
     
    Description of Loserman76:
     
    VPX conversion
    Artwork done by GNance
    Original Art by Popotte
    others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    305 downloads

       (1 review)

    4 comments

    Submitted

  14. Firecracker (Bally 1971)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically...
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    - new apron / top apron (IPDB)
    - subtle touches to the playfield
    - lighting
    - new upper guide plastics
    - new side ramp metals
    - adjustment of the position of the targets
    - added lighting on the button between the "save ball" flippers
    - color of the inner side woods (IPDB)
    - retouching of plastics and transparent edge
     
    version used, follow the link to the original table  https://vpuniverse.c...ker-bally-1971/
     
    Excellent work by Hauntfreaks with this B2S that goes very well with this table! Thanks Haunt.  

    Description of Loserman76:
     
    Bally's Firecracker (1971)
          Table primary build/scripted by Loserman!
          Playfield/Plastics by hauntfreaks
          
    Thanks to the following for their contributions (whether they know it or not!)
    If I have missed anyone, let me know as this table would not exist without the
    folks in the community. 
     
     
    Hauntfreaks - new images for table and plastics
    Grizz - image cuts/pastes from some of his images used on my redraw
    JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
    EalaDubhSidhe - table object templates
    Black - HS save/load routines
    Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
    CONRAM - various code ideas learned by tracing through code on his tables
    akiles50000 - for that totally awesome tutorial on table building. So much stuff I now understand because of the work put into this tutorial
    Inkochnito - scorecards/instruction cards
    Pinuck - Gottlieb chimes and score motor routines
    Herweh - directB2S designer and tools
    JimmyFingers - rolling ball and other objects' sound routines
    GNance - update to spinner code to replicate slowing down

     
     
    For this table, I am using my new method for enabling/disabling the dB2S backglass. By default the backglass is disabled. The easy way to enable it is this method:
    1.Launch table and then exit. It will auto-create a file in the USER folder of VPinball named "LMEMTables.txt"
    2.Open this file in notepad and change the "0" to a "1" and save.
    3.Next time you launch, the backglass will launch.
    Or for the die hards out there, create a text file in the USER folder named LMEMTables.txt and put a "1" (no quotes) on the first line and save it.
     
    Operator menu options are as follows:
    "[" - open/close the operator menu
    "6" - changes balls per game (3/5)
    "7" - change replay settings - but for now I only have 1 set of replay settings so you can't change these.
    On the full screen version, pay attention to the apron to tell whether it is set for 3 or 5 ball play.

    606 downloads

       (2 reviews)

    9 comments

    Updated

  15. Fast Draw (Gottlieb 1975)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically, to my liking...
     
    small improvements in the playfield, plastics, lighting,flippers position...
     
    version used, follow the link to the original table  https://vpuniverse.c...-gottlieb-1975/
     
     
    Description of Loserman76:
     
    Gottlieb's Fast Draw (1975)
            Table build/scripted by Loserman!
    Thanks to the following for their contributions (whether they know it or not!)
    If I have missed anyone, let me know as this table would not exist without the
    folks in the community. 
    Images used for this table were culled from IPDB, Pinside, and various other websites only

      JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
      EalaDubhSidhe - table object templates
      Black - HS save/load routines
      Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
      CONRAM - various code ideas learned by tracing through code on his tables
      akiles50000 - for that totally awesome tutorial on table building. So much stuff I now understand because of the work put into this tutorial
      Inkochnito - scorecards/instruction cards
      Pinuck - Gottlieb chimes and score motor routines
      Herweh - directB2S designer and tools
      JimmyFingers - rolling ball and other objects' sound routines
      Bodydump - for his assistance on various tables that got me using primitives and his lights
      UncleWilly - for his primitive templates

    Of course, the team behind Visual Pinball - without them, there wouldn't be much choice for playing pinball on a PC
    I also must include Black and his Future Pinball as I used tables on that platform to help in building my VP tables.
    You can enable dB2S by downloading my backglass file and modifying the script line that reads "B2SOn=false" to "B2SOn=True" (without the quotes of course)
    To adjust Balls Per Game and Replay settings, hit '[' then '6' toggles 3 or 5 balls, and 7 moves through the replay settings (pay attention to the insert cards). When you have set them the way you like, hit '[' to exit settings.
     
    NOTE: This table (like all of my recent releases) requires VP9.9x as it contains primitives

    403 downloads

       (1 review)

    11 comments

    Submitted

  16. Flying Chariots (Gottlieb 1963)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically, to my liking...
     
    small improvements in the playfield, plastics, lighting,flippers position...
     
    version used was 1.0, follow the link to the original table    https://www.vpforums...&showfile=16108
     
     Excellent work by Hauntfreaks with this B2S that goes very well with this table! Thanks Haunt.   

     
    Description of Loserman76:
     
    Gottlieb's Flying Chariots (1963)
     
    made possible by:
     
    Halen for doing the redraws
    Editoy for the score reel images
    bord for his primitives that I use a lot of
    $20 for the schematics so I know how this thing works
     
    ZIP includes backglass and wheel image cut from flyer
     
    This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.
     
    Any mods, require permissions from ALL of the above folks listed as primary contributors for this table.

    313 downloads

       (0 reviews)

    2 comments

    Updated

  17. Full (Recreativos Franco 1977)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically, to my liking...
     
    small improvements in the playfield, plastics, lighting,flippers position...
     
    version used was 1.0, follow the link to the original table https://vpuniverse.c...os-franco-1977/
     
     
    This release wouldn't be possible without the following:
    Popotte who provided the excellent redraws and permission for me to use his work from his FP release
    Thalamus who provided the primitive I needed to finally be able to release this table (I've been sitting on it for a year in my "convert to VPX backlog")
    Editoy who created an excellent directB2S which I am including in the ZIP for your useage
     
    Like all of my releases, hold down the left flipper for 3 seconds when not playing a game to set the options.
    ZIP includes a wheel image and the directB2S

    This is for personal use only. DO NOT include this in any pre-packaged ZIP of tables for commercial/non-commercial products. You know who you are. Just enjoy what is provided for FREE instead of trying to earn a buck from our community's work.

    154 downloads

       (0 reviews)

    0 comments

    Submitted

  18. Full Throttle (RyGuy417 2023)

    Full Throttle was released by Heighway Pinball back in 2015. Well regarded by those who own it, I decided to create a tribute in my usual style. Many thanks to JP for permission to mod Inder 250. Hope you enjoy!
     
    Key Features
    Added soundtrack with music by Redline (same as the original table). Drop the included MP3s directly into your music folder Full graphic makeover on playfield, plastics, and backglass Animated backglass Left magna + right magna to change LUT Right magna to change tracks I would heavily suggest muting the rom by pressing F1--the rom-based sounds and music are...interesting.

    778 downloads

       (1 review)

    9 comments

    Submitted

  19. Foo Fighters (RyGuy417 2023)

    This is a tribute to the Stern Foo Fighters table, based on @darthwhat's Foo Fighters table (based on work with @Goldchicco, @hawkeyez88, destruk, and others on the Rush 2112 table). Similar to my Legends of Valhalla table, this is a tribute with some elements pulled from the real table, but not a full recreation by any sense of the word.
     
    Features
    Adapted @darthwhat's Pup Pack to primarily function as a music video player Created a b2s file from the Stern backglass with Full DMD support to hold the ultraDMD and videos Added solenoid support to the table script for bumpers, slings, and flippers Playfield art redesigned, based on the real table New apron Wheel, Help, Flyer, Topper all included (topper based on my "Real Topper" collection)  
    Install Instructions
    Add the VPX table, directb2s file, and ultraDMD folder to the Tables folder Add the "rush2112_b2s_foo" folder to your Pup Videos folder Add "rush2112_b2s_foo,rush2112_b2s" to your vpmalias.txt file Add the mp3s to your "Music" folder  
    Alt PUP Pack
    For those interested, @BurtMacklin has created a version of the pup pack that shows a simple PUP overlay and a PUP-driven backglass. He also turned the topper back on for those with a topper screen.
    https://drive.google.com/file/d/1fgcfe6uioZZjJlk8jXc6Y1coCRxm_BjZ/view?fbclid=IwAR39y0gXE2q2O0JI9gLBRkL9CPQnXrqE00Ir_vZIf9J-R-WUDLg4VJYsWcw

    2436 downloads

       (1 review)

    87 comments

    Updated

  20. Free Fall (Gottlieb 1974)(VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table build/scripted by Loserman76
    '*        Playfield/Plastics/etc by GNance
    '*        VR Update by Rajo Joey
     
    Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in absolute darkness.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    253 downloads

       (0 reviews)

    0 comments

    Submitted

  21. Flying Carpet (Gottlieb 1972)(VR Room)

    Description:        
    ***************
    The table is made by the hauntfreaks.
    I would like to thank hauntfreaks, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*  Layout and graphics by HauntFreaks
    '*    Scripting by BorgDog
    '*  VR update by Rajo Joey
     
    Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball-gl.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in absolute darkness.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    352 downloads

       (1 review)

    0 comments

    Submitted

  22. Fast Draw (Gottlieb 1975)(VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    Mustang1961 updated the table.
    I would like to thank Jeff and Mustang1961, for allowing me, to convert the table to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table build/scripted by Loserman!
    '*        Visual update (shadows, dynamic DT shadows, plastics) - leeoneil
    '*        Table update by Mustang1961
    '*        VR update by Rajo Joey
     
    Best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball-gl.yml

    ***********************************************
    These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    219 downloads

       (2 reviews)

    1 comment

    Submitted

  23. Far Out (Gottlieb 1974)(VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    Mustang1961 updated the table.
    I would like to thank Jeff and Mustang1961, for allowing me, to convert the table to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table build/scripted by Loserman76
    '*        Playfield/Plastics updated/redraws by GNance
    '*        Original Playfield/Plastics by Popotte
    '*        Table update by Mustang1961
    '*        VR update by Rajo Joey
     
    Best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball-gl.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    226 downloads

       (1 review)

    0 comments

    Submitted

  24. Fast Draw music and sound mod

    Just added some music and a few sounds to this table. It's one of my favorite EM's so it was a pleasure to do it and I learned a lot. Thank you to @iDigStuff for pointing me in the right direction, and thanks to all the creators who've worked on this table previously. And of course it goes without saying thanks to @loserman76 for his awesome EM recreations. The MP3’s go in folder named “Fast Draw” and it goes into the music folder. 

    358 downloads

       (3 reviews)

    3 comments

    Updated

  25. Flash Gordon (Bally 1981)

    "Pathetic Earthlings... Who can save you now?"
     
    Bally creates the most incredible game in the Universe ... FLASH GORDON!
     
    This is the first split-level game from Bally and the first to use the "Squawk & Talk" board, and the second production Bally game with speech (Xenon 1980 was the first).
     
    Version 2.0:
     
    This update includes:
    Scanned playfield and plastics
    Bord blender render
    Blacksad backglass art
    The latest physics: nfozzy physics, flipper tricks, rubber dampener, rubberizer, drop targets, and stand-up
    Fleep sound package
    VPW insert lighting
    VPW dynamic ball shadows (with performance fix that should allow use in VR)
    VR Room
     
    Credits:
    Physics, sound, scripting and VR: rothbauerw
    Blender: Bord
    Backglass: Blacksad
    The VPW team for support and testing

    7792 downloads

       (19 reviews)

    50 comments

    Updated




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