Recreations
107 files
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Gridiron (Gottlieb 1977)
By scottacus
Gridiron was a two player version of Gottlieb's "Pro Football." Pinuck wrote the original b2s exe table and I updated the table to directb2s and DOF. There is a FreePlay variable in the script that can be changed to "False" if you want to make the table require coin up.
Thanks to Loserman76 for his help in making the table.
Thanks to Xenonph for his hours of testing to make sure that I didn't bugger up the code.
Thanks to Pinuck for making such a great table in the first place and giving me the green light to update it.
263 downloads
0 comments
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Star Trek Pro Mod PM5 (Stern 2013)
By gtxjoe
Damnit Jim! I’m a Doctor, not a Pinball Wizard!
Here is mod of 85vett's Star Trek PRO release that I was play before the vp10 release. This is a physmod 5 version
Modified playfield, plastics, amped up GI lighting and Flasher effects, and extra animations
Thanks to 85vett for orig table release
Thanks to freneticamnesic for some of the modified images
Thanks to arngrim for the DOF support
2093 downloads
0 comments
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Mustang Pro Physmod5 - 85vett - gtxjoe mod
By gtxjoe
Drag Race... 1970 Mach I !
Special thanks to 85vett for releasing the Mustang Pro WIP, DJRobX for adding SAM aux board support. This mod release would not exist without their work
Requires Physmod5 exe AND SAM pinmame.dll from Oct 2016 (revision 4028 or later)
This release based on 85vett's release. Grid inserts and Sign lamps fully working now with new vpinmame releae. Minor lighting and sound updates also. Enjoy
675 downloads
0 comments
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Airborne Avenger (Atari)(1977)(DarthMarino)(FS)(VP9)
By DarthMarino
This is a cabinet version of my recently released Airborne Avenger desktop table. This is a Visual Pinball 9 conversion of the VP8 Airborne Avenger table by John Shepherd and Destruk. I took some of the plastics from the Full Screen table by dboyrecords as well as various pictures on the internet. The main reason I made the table was to clean up the playfield as much as possible that will look decent in high resolution.
***Note, I do not have a cabinet set up so I didn't make any kind of backglass. I would appreciate some help with it.***
197 downloads
- airborne avenger
- atari
- (and 3 more)
0 comments
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Indiana Jones (Stern 2008) (Physmod5) (freneticamnesic)
Here's Indiana Jones
Table has a unique 8 ball trough, to start the game, 4 balls must be launched to the ark before you can start. Sometimes the first ball doesn't register and it needs to run through the trough again, just wait until the text image disappears and then you can start the game.
8 ball Ark multiball is pretty intense
quite a few unique things on this table
thanks to gtxjoe for the 8 ball trough and ark script (aka the hard stuff)
thanks to arngrim, 85vett, etherealmusic478, and gtxjoe for beta testing
Sorry for the delay on this one, it was difficult for sure
It's not the greatest game, it has it's moments though. I hope you enjoy it.
I used several resources from the FP version of this table, the table was redrawn by Highlnder00 and created by GLXB. Thanks to both for permission to use them! You can download their table here: http://pinsimdb.org/pinball/table-2333-indiana_jones_wip
PHYSMOD 5 ONLY
PLEASE DOWNLOAD THE LATEST VPINMAME.DLL FROM ARNGRIM
YOU NEED 2.04 OR NEWER TO PLAY THIS GAME
3843 downloads
- Phys5
- Indiana Jones
- (and 3 more)
0 comments
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The Walking Dead PRO Physmod5 1.1
By gtxjoe
The Walking Dead PRO
PM5 WIP release to enjoy, until the VPX release sees the day of light
This is a Physmod 5 table by freneticanmesic and gtxjoe. You need the TWD PRO rom. LE rom NOT supported. Download latest SAM vpinmame from Dec 2015 and update DOF config ini file
Disclaimer:
It was created when the only resources available were the initial news coverage photos, so no fancy re-drawn playfield/plastics here. Just some good fun game play
Tip: Learn to nudge. Enjoy. B-)
ROM DETAILS:
Download version 1.56 from http://www.sternpinball.com/games/the-walking-dead/pro
Put the twd156.bin file in a zipfile called twd_156.zip and place in the vpinmame\roms folder
If you get game name not found, download an updated version of SAM vpinmame.dll as support for the TWD 156 rom was only added in december 2015
2627 downloads
0 comments
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Star Trek (Stern 2014)(85vett)(WIP)(FS)(VP9.9.x PM5)
By 85vett
Uploading this table as a WIP the same as Mustang. This table will never play as it is supposed to until the aux boards are figured out. The upper control gates for the top lanes as well as the coil that shakes the ship are on those boards. As it stands now a shot to the left loop will go all the way around the loop while a shot to the right lane will stop in the pops. Other than this it plays just fine. For the most part there aren't to many times a shot to the right lane would go all the way around in the real table so it's not a show stopper. Just wanted to call that out in case you thought it was a bug in the table.
I also know there is a VPX version out there of ST. This table is just for those that don't have/want VPX. This is a PM5 version. It's not as graphically polished as most tables I've released but it is fully playable.
This is a true WIP so all rights to mod and release are given at this time.
I had help with the color changing code but my helper on that wished to be nameless. You know who you are, and thanks again for the help with it.
1135 downloads
0 comments
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Mustang Pro
By 85vett
This table will never be 100% functional from a light perspective until someone is able to figure out how to emulate the aux boards for SAM tables. All the lights that are above the table are controlled by them as well as the center grid box.
Since I'm pulling out of building tables for now I didn't want it to go to 100% waste thus why I am releasing it as a WIP.
This table is fully playable so hopefully you will get some enjoyment out of it still. Physics could use some polish as well but should be fairly good for most cabs. Please keep in mind though that this is a WIP table though. Most of the plastics are placeholders I made but the PF is a redraw that I did a couple years ago.
Modders - You have full approval to mod this table and release.
This is a VP9 PM5 version table. I didn't not make a VP 9.9 or VPX table version but if someone wants to convert it feel free to release it as well.
I believe their is new code for this table so you'll want to update that first. Currently I have it scripted to run on MT_130.
1392 downloads
0 comments
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Metallica Pro FS PM5
By 85vett
Stern Metallica Pro recreation. Thanks for everyone's patience in the release of this table. I'm not sure what the most recent code is for Met Pro so you will most likely want to update that. Just download the most recent version and change it in the script.
This is a Physmod 5 table of which I highly recommend playing it in this version due to the much improved flipper physics. A VP9.9 version was not created. I was going to build a specific table in that version but lost interest. If anyone wants to make a conversion to VP 9.9 approval is granted to release.
Thanks to Dark for the Sparky head. I used a moddified version of JP's AFM ship movement script for the head so I should give credit to him for that. It's pretty cool using that script as nudging makes his head bobble, just like the real table.
Thanks to Fren for letting me use some of his Met table redraw. I had most of it already but was able to fill in some gaps from his PF.
Thanks to my testers - you know who you are.
Some people have experienced some issues with balls getting stuck on the cross. I've made a couple of adjustments which seems to have removed that problem. Hopefully that issues doesn't pop up anymore. Gameplay wise is very fast as I adjusted settings to play like my real Met table. I keep it waxed and super fast thus why this table is fast. I encourage everyone to play with the settings to make the game play as they wish.
Full rights to mod are given at this time.
It's been a fun ride building tables so hopefully everyone enjoys this one. Hopefully I'll get the bug again some day to build tables again.
3648 downloads
0 comments
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Showtime Chicago Coin 1974
By Itchigo
This is a mod of Compufox's vp8 Dolphin from Pinball Nirvana. I tried to get permission from him, but he's mia. I really have not modified the table anyway, other than rotating it and adding the backglass code. This uses Wildman's backglass from VPU (thanks). Because of the way the table is coded I cannot make it work for more than 2 players. Compufox used the schematic when writing the code, so he's the only one who understands what's going on here. It was a hell of a time, just getting the backglass functions to work. :Whiteflag: Also, I can't seem to disable the popup at the start of the game asking how many balls per game. Enjoy!!
184 downloads
0 comments
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Maverick (Sega)(1994)(Edizzle)(V2)(FS)(PM5)
By edizzle
credit list: (please let me know if I forgot you)
Dark - beautiful models of Lauren Belle and Paddle wheel, complete with texture swapping for flasher reflections, and play testing feedback
javier1515 - skill shot scripting and resources, plastic primitives for slings and lanes, and play testing feedback
gtxjoe - scripting of Lauren Belle Lock
freneticamnesic - bubble level resources and script and play testing feedback
Zany - Beautiful skill shot ramp model and play testing feedback - Has updated ramp model in the works. will update table when ready
Paulohotline - play testing and feedback
Arngrim- DOF
I also used the script from the ferris wheel in the most recent Hurricane table to animate the ball in the paddle wheel. Please let me know who scripted this
Also used the current Maverick table as reference
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Don't forget, this is a PM5 table!!!
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1350 downloads
0 comments
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Alle Neune (FS)(STAT)
Here is my "Alle Neune" - Bowling Machine, FS Edition,
it is a very nice Wall Machine, i remember, played it in Austria around the Year 1980 in some Bars ...
Easy to play, hard to Win: Insert Coin (5) and the Game start, one Ball drop.
You have 9 Balls to reach one Goal: Shoot down all Pins.
Press and hold down the Button (Right Flipper OR Plunger Key) to change the Power Lever,
then shoot up the Ball.
The Game is over after 9 Balls.
I hope you like it - thanks for Playing, have Fun.
Greetings from Austria
67 downloads
0 comments
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Hook (Data East 1992) FS_PM5_3D Models Edition
By Javier15
**************\/***************
**************************************
******************* HOOK DATA EAST 1992 FS PM5 Ver. 1.0 *********************
****************** Javier15 20/05/15 *********************
/***********************************\ |
**************/\***************
Credits:
Thanks Noah Fentz for the Playfield HD
The new plunger script by Koadic's
New and optimized B2B / BMPR / Rolling sounds integration fron Koadic's and JimmyFingers
Kiwi for the decals
textures Sound FX Script to many Tables from JPSalas
Destruk's recent iprovements and the original Pinball Ken and Steely for the first B2B.
DedRok_V for the grate pic the plastic
Cesar Emanuel by pictures for models and plastics
Dark by Super 3D models
Zany domes and some things more
gtxJoe by the code of the LEDs
DevTeam all the efforts made to improve vp in all aspects.
mjr for the new plunger-mods
Code authors reference copy to a few things: JPsalas, ICPjuggla, freneticamnesic, UncleWilly, gtxJoe etc..
'***************** I apologize if I forget to mention someone ****************
The table runs VP_PHYSMOD5.
Download latest version VP: Physmod5
To add the table Hyperpin should follow this tutorial. Launch different version of VPinball fron Hyperpin
Español
La mesa corre en VP_PHYSMOD5.
Para descargar la version VP con las fisicas: Physmod5
Para agregar la mesa a Hyperpin, deben seguir este tutorial. Launch different version of VPinball fron Hyperpin
722 downloads
0 comments
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Bounty Hunter (Gottlieb_1985)(VP9_FS)
By baloo42
Presenting the re-release of Bounty Hunter!
Featuring:
- complete graphics overhaul
- Metal finishings
- Wood finishings
- Wall graphics
- Ball-stoppers (wip)
- Bounty Table was created with using a photo-stitch process. (extensive photoshop work)
Special thanks to all the authors who worked on creating this table.
Hmueck for his valuable assistance, and the VP-Forum community for their support.
Enjoy the ride through the Wild-Wild-West!
linkto ROM:
http://www.vpforums.org/index.php?app=downloads&showfile=1044
502 downloads
- Gottlieb
- bounty hunter
- (and 1 more)
0 comments
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WWF Royal Rumble (Data East 1994)
I am happy to release my latest table - WWF Royal Rumble! Pretty self explanatory. A must have for wrestling fans. I think it's a pretty good flowing table, I don't know how it rates against other Data East tables though, I've never played a real one.
For this table I had several beta testers who owned the table and provided lots of great feedback. It helped immensely, it wasn't a benefit I had on previous releases and from what I understand, it plays pretty true to life.
Physmod version uploaded as well
A couple bugs: for some reason, WRESTLE AGAIN light doesn't light when you can shoot again. This appears to be by (confusing) design.
Also, you cannot lane-select when you launch the ball. I noticed this issue on GnR as well, I think it's an emulation issue for DE from this era. If anyone has a solution, I'd love to fix it.
Thanks to everyone who tested the table, thanks to gtxjoe for the multiball GI help and getting my kickers to not screw up b2b!
Easter egg: press "J" to toggle on the ROYAL RANDR playfield and apron, and "K" to toggle back to ROYAL RUMBLE mode. Don't ask why, it just makes me laugh.
2248 downloads
- Phys5
- WWF Royal Rumble
- (and 2 more)
0 comments
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Cherry Bell FS
Cherry Bell FS Table by Sonic
It is my first Recreation, so please be easy with me
I was very busy with the Script, there was no Rules avaiable.
Please read the Rules.pdf inside the Downloadfile.
Thanks to zany for Test and Bumpercabs Primitives
Thanks to dark für some Informations about it
Thanks to arngrim for Test and the DOF
I am working on a 1.1., should be release next Days ...
If anyone have the real RULES, please contact me !!
I hope you like it, thanks for Playing, have Fun !
276 downloads
0 comments
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AC/DC (Stern 2012)
By Javier15
Based in AC/DC Stern 2011
CREDITS:
FRANSISCO666: Models 3d and resources redraw
MUKUSTE: For excelent PhysMod
WILDMAN: B2S Backglass
ARNGRIM: DOF
Koadic: New Plunger code
Zany: Flasher Domes
Dark : Primitive screws bolts and bell model 3d
DAZZ: BY ALLOWING THESE BEAUTIES WILL BE HOSTED ON THE FORUM.
The table runs VP_PHYSMOD5.
Download latest version VP: Physmod5
To add the table Hyperpin should follow this tutorial. Launch different version of VPinball fron Hyperpin
Download VPinMAME_SAM_UNITY_PINDMD_UNIFIED latest version: vpinmame.dll
Español
La mesa corre en VP_PHYSMOD5.
Para descargar la version VP con las fisicas: Physmod5
Para agregar la mesa a Hyperpin, deben seguir este tutorial. Launch different version of VPinball fron Hyperpin
Descargar VPinMAME_SAM_UNITY_PINDMD_UNIFIED ultima version: vpinmame.dll
7576 downloads
0 comments
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Space Jam(Sega 1996)(Edizzle)(FS)(PM5)
By edizzle
***** Table must be Played in PM5!!! *****
Space Jam from Sega!
Thank you list:
Calvin12 (from Pinside) - provide nice bare playfield pics. If I didn't get these, I probably would not have started the table!
Freneticamnesic - primitive ramps, hoops, nets, and backboards
Akiles50000 - Nice HD pics of the table and table elements
Also wanted to say Thank you to Wildman for the great B2S backglass and Arngrim for the DOF
Well, here is the table! Hope you enjoy it. I like how the diverter on the left ramp places the ball on the left or right flipper based on what shots you are trying to hit in that mode. There is an opening on the ramp to drop weak shots down near the pop bumpers. It rarely happens, but if you see the ball fall down off the ramp there, it's supposed to be like that! Multiball is fun. I've never been able to hit the super duper jackpot! Please report any problems. I do know once in a while, the wabbit hole will eject the ball and the ball will go right back in. I guess it's like a real table with a weak kicker! I tried adjusting it and that was the best compromise I could find. I was trying to simulate the ball rolling around into the hole, but it doesn't seem to work well in PM5. Oh, it should also be noted that I am aware that the shot clock is supposed to be on top of the backboard. I stuck it to the left to allow it to be slightly larger and easier to read, and to not require so much head space.
****Really not sure why but some people seemed to experience a weaker plunger that wasn't strong enough to send the ball into play and had to increase the mechanical strength of the plunger from 40 to 60. Honestly, I'm not sure why.
1051 downloads
0 comments
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Hook (Data East 1992) FS_HR_VP9.9
By Javier15
Based on the table Hook by Data East from 1992
Credits:
Noah Fentz: Playfield HR
JPSalas: Textures, sounds etc.
JimmyFingers : Code and sound BMPR
Koadic: New Plunger code
oooPLAYER1ooo: New Primitive Target
DedRok_V: Plastics photos
Kiwi: decals (apron)
Destruk's recent improvements and the original Pinball Ken and Steely for the first B2B.
1237 downloads
- Hook
- Data East 1992
- (and 2 more)
0 comments
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Family Guy Beta Version - Groni Pinball - VP9.9.1
By Gronimod
As I promised, here is the Beta Version of my Family Guy Table.
This Version is fully playable with some exeptions that are missing.
1. No PM5 Physics, just standard 9.9.1 Physics
2. Mini Playfield Lights missing
3. Some code optimizings
4. Code for Pincabs and Plungers needs to be added
5. No B2S Controller, just normal VPM
This table is almost completely done in 3D/Primitives so it might run
slow on older systems.
You need the latest SAM VPM and the Rom Version 12 (fg_1200af)
As soon I have the time I will continue this table as promised.
Have Fun playing it and don´t forget some feedback.
Happy playing!
Groni
2926 downloads
0 comments
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Boomerang Bally 1974 FS Direct B2s
By Itchigo
This is Cyberyogi's Boomerang rotated for FS, with a working backglass. This is from VP3 (2001). I found the backglass on the IPDB and cleaned it up a bit. There are a couple items that are off, but this is the best I can get it. Thanks to MKL66 for vectorizing the clear acrylic layer, and thanks to Fren for helping me with the reelcode. This is the same layout as Bally's Champ. The backglass is included with the table.
407 downloads
0 comments
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The Addams Family (Bally 1992) PhysMod
By Javier15
Version TAF Physmod NM, original Table Melon.
Thanks to:
Melon by: this excellent table.
Dark by: 3d chair 3d ball and testing the table.
sliderpoint by: THING box texture and bookcase.
Zany by: Flasher domes
Mukuste toxie fuzzel and all dev team for the hard work.
The table runs VP_PHYSMOD5.
Download latest version VP: Physmod5
To add the table Hyperpin should follow this tutorial. Launch different version of VPinball fron Hyperpin
Español
La mesa corre en VP_PHYSMOD5.
Para descargar la version VP con las fisicas: Physmod5
Para agregar la mesa a Hyperpin, deben seguir este tutorial. Launch different version of VPinball fron Hyperpin
1376 downloads
0 comments
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Elvis NightMod (Stern 2004) FS PhysMod
By Javier15
It's a Mod version NM LW, I included the primitives as Elvis version of FP, spinners, Spotlight, flasher domes in the backwall and of course PhysMod
Credits:
JP: Original Table and Scriptw li
Johanpsu: Sound Samples used in the original
Dark: Primitive bolts and screws used
Zany: Primitive Flasher Domes, Lamp Lights, Bumper Caps, and Wire Rings used
LoadedWeapon: Reworked Images, New ramps, Apron, Updated with neghting and updated script etc...
881 downloads
0 comments
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Harley Davidson (Sega) (1999)(Edizzle)(V1.1)(FS)(PM5)
By edizzle
Previously released on other site. Updated for Physmod5. Javier1515 updated with ball rolling and collision sounds. Physics slightly updated. And made a change to the right outlane as previously it was impossible to drain there due to misaligned walls. Slight GI updates as well.
***NOTE*** :I did notice that there were some issues if played using the accelmod. Such as ball getting stuck on left ramp.
Long list of Thank Yous:
wtiger - playfield image
destruk/bezeen - VP8 table used for reference
freneticamnesic - a whole bunch of crap, including bike models, bike animation, GI, lighting effects, and in general helping me learn new VP things
Dark - traffic light model and primitive gates, screws, and other hardware
Zany - ramp model, bumper caps
xgizzle - also was working on the same table separately. backwall image
Javier1515 - added ball rolling and ball collision soudns
All VP people for making this such a fun hobby
This is my first attempt at building from scratch, which was quite intimidating but again, the forums is always willing to help. I definitely need to say Frenetic took this table to another level with all the things he added.
A unique thing about this game is the center ball save that can be controlled by the player. I Guess it would be nice to have a magna save button for this one. Hope you enjoy!
By the way, I am aware that this is listed as a Sega Table, but is using the Stern ROM. Oh well. The roms are exactly the same, game-wise.
1114 downloads
0 comments
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Phys5 Jurassic Park The Lost World (Sega 1997)_PM5
By edizzle
TABLE MUST BE PLAYED WITH PHYSMOD 5!!!
Previous version released earlier. but this update adds some nice features and hopefully has all the bugs out of it!
Thank you list:
dark - lots of primitive work including the ramps, ramp decals, dino egg, baby-trex plus custom lighting for the t-rex, snagger arm, etc. Plus play testing and finding lots of misc issues
freneticamnesic - lots of assistance in scripting primitive animation for the snagger arm and dino egg and also did some primitive work as well. Also helped with misc bugs and issues and provided info on how to convert to PM5
fredobiwan - provided a very nice redrawn playfield
Slydog43 - provided very nice decal images
gtxjoe - assistance with some issues
onemanproject - provided Hummer primitive B2S backglass, and play testing
powerfufi - play testing
arngrim - DOF support
javier1515 - updated physics, ballrolling sounds, other table adjustments
Hopefully I didn't forget someone! I apologize in advance if I did.
Well, here is the table! One thing holding up the release was the snagger ball lock animation. It is not 100% where I would like it to be, but I think it works well enough for now. If anyone would like to improve it, by all means! As you can see, I had a lot of help with this one. Enjoy! One thing I added that is not accurate is the raptor near the shooter lane lights up at certain times, such as when you have a smart missle. The light is actually on the shoot button. Overall, pretty fun table. The skill shot and video mode are some of the most easy ones I've seen. first, the skill shot is really slow and doesn't speed up on successive shots. Also, the video mode, you get the same score if you jump over the T-rex, or if you get eaten by him...What?!? Haha. Ok, enough writing.
1792 downloads
- Phys5
- Jurassic Park
- (and 3 more)
0 comments
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