Jump to content
  • What's Next?

     

     

Recreations

  1. All
  2. A
  3. B
  4. C
  5. D
  6. E
  7. F
  8. G
  9. H
  10. I
  11. J
  12. K
  13. L
  14. M
  15. N
  16. O
  17. P
  18. Q
  19. R
  20. S
  21. T
  22. U
  23. V
  24. W
  25. X
  26. Y
  27. Z
  28. #

2 files

  1. Dr. Who (Bally 1992) - FOM - oooPLAYER1ooo - UW - Dozer316.zip

    Dr. Who (Bally 1992) - FOM (Flasher Object MOD) - oooPLAYER1ooo - UW - Dozer316.zip
    Many thanks to Uncle Willy and oooPLAYER1ooo for giving me permission to release this mod.
    JP Salas for his awesome flasher scripts - All the VP devs for the flasher ordering fix (made doing this a joy.) and all the people
    who have contributed code you find in the script for this table.
    Please read below before downloading and running this table.
    This mod requires VP 9.9.0 final available from
    http://vpuniverse.com/forums/files/file/432-visual-pinball-full-install/
    Do not try running it in older VP versions.
    The table is configured with directb2s as the controller option.
    Two files are included like my other FOM tables.
    Use the file ending with sunken for a cabinet that has a playfield monitor below a real pinball glass.
    Use the file ending with flush for a cabinet that has a playfield monitor which sits flush with the top of a cabinet without a pinball glass.
    Features:
    255 step alpha flashers
    B2B collision detection.
    BMPR LITE momentum implementation.
    Various sound tweaks and additions.
    8 Step WPC GI.
    Graphics variables:
    At the start of the script there are several graphics parameters that can be adjusted. (Tune to your liking).
    Const Gi_Color = "Mixed" ' Mixed - Red - Blue - White (GI Color)
    Const SuperBrights = 1 ' 1 On / 0 Off (High Saturation Flashers)
    Const SideWallFlashers = 1 ' 1 On / 0 Off (Ambient Sidewall Flashers)
    Const GISideWalls = 1 ' 1 On / 0 Off (Ambient GI on Sidewalls.)
    Const PlayfieldAmbience = 1 ' 1 On / 0 Off (Full playfield length ambient lighting)
    Const GlassTextures = 1 '1 On / 0 Off (Glass textures above the playfield - Disabled by default on sunken file version)
    Const ApronLighting = 1 '1 On / 0 Off (Dropwall Apron lighting that syncs to playfield GI (kinda).
    Load and play as normal - If you have any issue, please post in the associated support topic which I'll check from time to time.
    Enjoy - Dozer.
    Preview Video:

    https://www.youtube.com/watch?v=IHwazJ2kfJ4

    884 downloads

       (2 reviews)

    0 comments

    Submitted

  2. Deadly Weapon (Gottlieb)(1990)(Bodydump)(1.0)(FS)(9.14)

    Gottlieb/Premier "Street Level" game from 1990.
    Thanks to:
    TheWool for physics tweaking
    JimmyFingers for Flipper ans Sound Routines
    Destruk for general help
    UncleWilly, JP, Eala for some table objects and inspiration

    1596 downloads

       (5 reviews)

    0 comments

    Updated




×
  • Create New...