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6 files

  1. Cherry Bell FS

    Cherry Bell FS Table by Sonic
    It is my first Recreation, so please be easy with me
    I was very busy with the Script, there was no Rules avaiable.
    Please read the Rules.pdf inside the Downloadfile.
    Thanks to zany for Test and Bumpercabs Primitives
    Thanks to dark für some Informations about it
    Thanks to arngrim for Test and the DOF
    I am working on a 1.1., should be release next Days ...
    If anyone have the real RULES, please contact me !!
    I hope you like it, thanks for Playing, have Fun !

    269 downloads

       (1 review)

    0 comments

    Updated

  2. CSI (Stern 2008)

    Based in CSI Stern 2008
    CREDITS:
    FRANSISCO666 AND ROM: Models 3d and resources redraw
    GTXJOE: Animation the Skull
    MAKUSTE: For excelent PhysMod
    WILDMAN: B2S Backglass
    ARNGRIM: DOF
    Bodydump: DroppTargets Flippers
    Koadic: New Plunger code
    Zany: Flasher Domes
    Dark : Primitive screws bolts
    DAZZ: BY ALLOWING THESE BEAUTIES WILL BE HOSTED ON THE FORUM.
    "I apologize if I forget to mention someone."
    The table runs VP_PHYSMOD5.
    Download latest version VP: Physmod5
    To add the table Hyperpin should follow this tutorial. Launch different version of VPinball fron Hyperpin
    Español
    La mesa corre en VP_PHYSMOD5.
    Para descargar la version VP con las fisicas: Physmod5
    Para agregar la mesa a Hyperpin, deben seguir este tutorial. Launch different version of VPinball fron Hyperpin

    2000 downloads

       (5 reviews)

    0 comments

    Updated

  3. Corvette FS (Bally) (1994) (85vett)

    Uploading this as a new table as it appears I never uploaded my old version to this site. This is a complete rework of what I previously had. Main goal was to get it to look better graphically and make it physmod5 compatible. Primative targets and bumpers have been added as well. Could use a primative engine but I'll update the table if once comes available.
    This table plays VERY fast! I recommend it to be played in physmod5 but for those not looking to move to this VP version I am adding a VP 9.9 version. I did add some magnets to the engine which will sometimes get the ball to shake. It's not what I really envision as it should be but I figured I'd release this now since it's fully playable and that I would just add that in an update if a better solution comes to light.
    Not a lot of good resources for this table so it was tough to get it to look decent. Not graphically as much as I'd like but I'm done working on it for now and didn't want it to sit without the ability to be played by others.
    Have fun with it and with all of my other tables. If you see any issues let em know and I'll try to resolve them as soon as possible.
    Big thanks to gtxjoe for getting the cars to work and for helping to point me in the right direction on the ZR1 engine shaking.

    2278 downloads

       (3 reviews)

    0 comments

    Updated

  4. Centaur_(Bally)_(1981)_VP921_FS_v2.1 (JimmyFingers - Fuzzel)

    This is a complete rework of the old 1.2 version. A big thank you to JimmyFingers who did the majority of changes to this table.
    That was changed:
    - Implemented and tuned new BMPR routine which uses an updated formula for a better / smoother momentum curve, higher table friction settings (for better ball weight appearance), and new corresponding BMPR parameters
    - Implemented additional custom physics routines for dampening, positional slingshot strength, flipper tap code, and a new / experimental one for “X” cushioning / ball jumping for the ORBS targets as well as the soft targets behind them
    - Adjusted size of the ball accordingly to compensate for wide build dimensions
    - Added a variety of sounds and sound processing (speed based) routines
    - Created new alpha full sized fading GI plastics with transparent edges / sections
    - Created new individual alpha ramp fading GI bulb Halos for incandescent and LED based lights (for PF lighting but at height to affect interaction / lighting on the ball) and choice can be selected via script options
    - Created Chamber section GI Halos for independent control / coding
    - Created new bumper fading GI images for 3D meshes
    - Added back metal and back wall GI interaction / images
    - Created basic PF GI for when all GI lights / independent sections off or on
    - Updated GI scripting for above components and corrected sections to be authentic (Chamber and slings isolated from rest of GI)
    - Created and coded new individual lamp halos for added lighting effects on most table lamps / light inserts (can be disabled in script)
    - Added Bonus rollover lights reflections in back metal
    - Re-scripted / architected captured ball in chamber so now it is totally natural and does not jerkily land back into kicker position (removed original / extra coding and is now simply a ball trapped in that area that can be collided with as would be on a real table)
    - Fixed Orbs Release target magnet area, modified operation to be better timed with that of a real machine, and incorporated animations for the sub-PF ball launch / metal door (some tricks to make ball appear hidden / look like it comes up from beneath the table)
    - Added code for allowing simultaneous / two target hits on ORBS and Sequence drop targets
    - Modified images / added metal textures to all posts and gate housings (some were previously just solid colours / no images mapped)
    - Adjusted some images for lighting aspects
    - Adjusted behaviour of Outlane pegs for ball save / nudging based on some previous feedback by Mukuste
    - A complete new set of 3D meshes
    This version needs the latest official VP 9.2.1 or VP9.9.0.

    603 downloads

       (0 reviews)

    0 comments

    Submitted

  5. Car Hop (Gottlieb Premier)(1991)(Bodydump)(1.0)(FS)

    Gottlieb Premier Car Hop 1991
    another street level game
    includes Hyperpin media pack
    download Wildman's directB2S to go with it.
    Special thanks to:
    Joep and Destruk for the original table from which I got the solenoid, switch and light numbers from as I could never locate a manual
    JimmyFingers for sounds and sound routines, positional slingshot routines, flipper routines, saucer routines and for tons of help and support
    UncleWilly for his starter table and inspiration over the years
    Eala for some stuff off his parts table
    Bent98 for support and for force feedback config

    709 downloads

       (2 reviews)

    0 comments

    Submitted

  6. Creature From The Black Lagoon Nude Mod FS

    A while ago someone made a complete nude version of the CFTBL table I don't know who it was since they have long vanished along with the original table download. I've since than refined it and added it to the latest version by Sheltemke. Also included is nude BG and wheel ENJOY!

    1253 downloads

       (2 reviews)

    0 comments

    Updated




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