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Showing results for tags 'gorgar'.
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Version 2.0
4970 downloads
VLM rebuild based on original works by Fuzzel and subsequent mod from Gedankekojote97. So many awesome folks in the community give advice and resources etc so if I missed anyone here, I apologise and will get you added if needed. Minions of Hell: - RetroRitchie: Blender remodel, VLM implementation, additional modelling, Apron, bumper cap and cab art decal redraws, plastics decal up-scales and cleanup, V.R. cab additions, latest VPW / nFozzy / Roth Physics update implementation - Darth Vito: Hellscape V.R. room, fire animations and SFX - Niwak - VPX Blender Toolkit, VPX Part Library Thanks to the following demonic entities - Fuzzel and Gedankekojote97 - for the original table & subsequent mod that this was based on. - Apophis - for the sweet updated spinner animation code - Scampa123: for the excellent close up photos of the real machine and for measuring the flipper gap. - Hauntfreaks - Upscaled and cleaned up playfield. - HighRez200 - Backglass images used for the VR cab. - Apophis, Tomate, Sixtoe, Bord, Wylte & the entire VPW Team for the scripting help, guides, resources, videos, example table and continued support - Schlabber34 for some lighting tips. - M.Carter78 for some vids and further close up photos. - Testers: Apophis, Lumi, Cliffy, Studlygoorite, TastyWasps, DGrimmRepaer, Darth Vito, Colvert, BountyBob, PinstratsDan, M.Carter78, Somatik, Flint Beastwood, Tomate. - Special thanks to Cliffy for always keeping me on my toes. ======================================================== Options available: - GI lights strength/color, overall saturation, room brightness - VR room choice (Hellscape or Minimal) - Hide Rails & lockdown - eye lamp mod: off, always on, light with pit flasher - room brightness - ball and mech sounds ============== Built for and Tested with VPX 10.8.0 RC3 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101 Topper Video here for those that use 'em -
Version 1.0.1
1643 downloads
Alright, time for something a bit different. Here is an 8-pack 9-pack of Williams System 4 & 6 colorizations in Serum format. I'm releasing this as a pack because they are very small and all follow the same original DMD layout. List of tables: - Blackout - Flash - Gorgar - Laser Ball (added in v1.01) - Phoenix - Scorpion - Stellar Wars - Timewarp - Tri Zone This will change your standard DMD from this: into something like this: Each colorization features a different AI generated image per ball and is meant to be used in HD resolution (256x64), although it will work in SD (128x32) but without the pretty pictures. Once again, this is Serum 2.0 so you need DMDEXT 2.3.0 or newer and will need to add the following at the bottom of your DmdDevice.ini to enable HD for each table (not required if you have HD on for all tables globally). ;Blackout [blkou_l1] scalermode = Doubler ;Flash [flash_l1] scalermode = Doubler ;Gorgar [grgar_l1] scalermode = Doubler ;Laser Ball [lzbal_l2] scalermode = Doubler ;Phoenix [phnix_l1] scalermode = Doubler ;Scorpion [scrpn_l1] scalermode = Doubler ;Stellar Wars [stlwr_l2] scalermode = Doubler ;Timewarp [tmwrp_l2] scalermode = Doubler ;Trizone [trizn_l1] scalermode = Doubler Enjoy! Kraken 🍻 -
Version 2.3
7077 downloads
Thank you very much @jarr3, this would not be possible without your amazing b2s designer software. All credits goes to @hauntfreaks for his tremendous amount of work. Credits also goes to @Wildman, @ryguy417, @Walterwhite, @Rickochet, @chucky87, @Manbearpig, @iDigStuff, @PIPAllah Thank you all for allowing me to use your work. Extra thanks to @Herweh, @WaRcLaWz, @Blacksad, @RajoJoey All backglass remains exactly the same as the originals, I only modified the DMDs. The leds and illumination frames as well as the snippits has been scrupulously put back in the right place, after modifying the image in Photoshop. DMDs are 1480x320.- 14 comments
- 8 reviews
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View File Gorgar (Williams 1979) VLM rebuild based on original works by Fuzzel and subsequent mod from Gedankekojote97. So many awesome folks in the community give advice and resources etc so if I missed anyone here, I apologise and will get you added if needed. Minions of Hell: - RetroRitchie: Blender remodel, VLM implementation, additional modelling, Apron, bumper cap and cab art decal redraws, plastics decal up-scales and cleanup, V.R. cab additions, latest VPW / nFozzy / Roth Physics update implementation - Darth Vito: Hellscape V.R. room, fire animations and SFX - Niwak - VPX Blender Toolkit, VPX Part Library Thanks to the following demonic entities - Fuzzel and Gedankekojote97 - for the original table & subsequent mod that this was based on. - Apophis - for the sweet updated spinner animation code - Scampa123: for the excellent close up photos of the real machine and for measuring the flipper gap. - Hauntfreaks - Upscaled and cleaned up playfield. - HighRez200 - Backglass images used for the VR cab. - Apophis, Tomate, Sixtoe, Bord, Wylte & the entire VPW Team for the scripting help, guides, resources, videos, example table and continued support - Schlabber34 for some lighting tips. - M.Carter78 for some vids and further close up photos. - Testers: Apophis, Lumi, Cliffy, Studlygoorite, TastyWasps, DGrimmRepaer, Darth Vito, Colvert, BountyBob, PinstratsDan, M.Carter78, Somatik, Flint Beastwood, Tomate. - Special thanks to Cliffy for always keeping me on my toes. ======================================================== Options available: - GI lights strength/color, overall saturation, room brightness - VR room choice (Hellscape or Minimal) - Hide Rails & lockdown - eye lamp mod: off, always on, light with pit flasher - room brightness - ball and mech sounds ============== Built for and Tested with VPX 10.8.0 RC3 or later: https://github.com/vpinball/vpinball/releases/tag/v10.8.0-1947-3b3f101 Topper Video here for those that use 'em Submitter RetroRitchie Submitted 05/31/24 Category VPX - Pinball Tables
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Version 2.0.0
331 downloads
Decided to illustrate my own take on the dirty devil. My first proper attempt at doing digital art, and the first thing I've drawn in 30 odd years - so for anatomy / lighting there's plenty wrong I'm sure but he looks OK imo In the preview below we have: Version 2.0 Gorgar 1920x1080: (0:00) Gorgar 1280x390: (0:20) Drakor 1920x1080: (0:40) Drakor 1280x390: (1:00) Version 1.0- 4 comments
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- gorgar
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