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Showing results for tags 'db2s'.
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- 2 reviews
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- Super Star
- Williams
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Version 1.0.0
2824 downloads
RE-UPLOAD from Vpinball.com [ 16/01/2021 ] • Full rebuild from scratch • HD translite resolution : 2560 x 2048 px (from Wildman previous version) • For 2 and 3 screens • Placement of the bulbs like the authentic • Respecting the authentic ROM ID addressing. • 2 images by flasher ! (more realistic flashing effect) • Photoshop lighting • New Grill redraw Special thank to all the VP tables authors and VPX developpers). Cheers Blacksad Disclaimer : Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author. Please respect our hobby and keep it free. 💖 -
- 4 comments
- 2 reviews
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- 34
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- the atarians
- atari
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- 14 comments
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- 71
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- Jacks to Open
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- 3 reviews
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- Straight Flush
- Williams
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Version 1.0.1
7176 downloads
Specifications : Full rebuild from scratch New dark translite image rebuilt from differents pictures (crazy photoshop puzzle ) Resolution 1600 x 1204 @70dpi 2 screens grill full redraw DMD image full redraw for 3 screens Authentic color lamps and flashers Some new lamps IDs, everything switch off when tilt and restaurant lamps switch off during the game over sequence (like the authentic). New spring animation for the characters Each character moves independently of the other The movement of the characters is triggered by the solenoids [ Code by STAT, Thanks for sharing ] The characters are surrounded by plastic (like authentic), [ based on the Pookamoondo .psd file, Thanks for sharing ] Flashing restaurant windows lights behind each character Lamps reflection on the 2scr grill Contains about 80 snippits Installation [ To activate the animations of the backglass characters ] : 1. If you use this b2s with the table version "Diner (Williams 1990) VPW Mod 1.0": [ table link here ] 1.1 In Visual Pinball, edit the vpx table script, modify the setting "EnableBlacksadBackglass" to 1, click on compile and save the table. 1.2 As usual rename the B2S file exactly like the table name. 1.3 EnJoY ! 2. If you use this b2s with the table version "Diner VPX 1.2 (Williams 1990) by flupper1": [table link here] 2.1 In Visual Pinball, edit the code of the Flupper's DINER TABLE and replace it all by the STAT's code from the file "Diner_STAT.txt", click on compile and save the table. 2.2 As usual rename the B2S file exactly like the table name. 2.3 EnJoY ! A special thank you to Flupper who shares his magnificent tables and to the VPW Team for their excellent works (and all the other authors as well ). Blacksad- 15 comments
- 7 reviews
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Version 2.0
251 downloads
Totally rebuilt for version 2! I took what I learned from my first pass and redid my TMNT backglass from the ground up. Changes: All elements resized and/or positioned for better visual balance and aesthetics Recreated the Splinter Feature Panel from scratch for better looks and legibility. Also changed the frame colors to represent all the turtles + April from default red & blue Replaced the TURTLES lights with illumination snippets to more clearly indicate which are lit Replaced the turtle head lights with regular white for greater clarity vs. the colored dodges Updated New Line logo to one I like better Added fantasy "credit" under Data East logo (just for looks) Added blinky headlights to the taxicab (my favorite change 😄) I welcome all constructive feedback, input, and questions. Enjoy, and let me know what you think! *************************************** Hi, friends. My first upload! I'm very excited to start contributing to the community that has taught me so much and provided so much entertainment. I have been deeply enjoying learning the ins and outs of vPinball and how the various programs work together, as well as modding and tinkering a bit on my own (oh yeah, and playing a little pinball 😆). I have been tinkering most recently with TMNT, so I thought it would be fun to try and create a backglass from scratch. Sources: I cropped the panel lights from Hauntfreaks's amazing version of the arcade BG and did some minimal cleanup (mostly just transparency and prepping the ooze for backlighting). The rest is compiled from Google image searches, arranged in GIMP, and assembled in B2S Designer (found here on VPU). I also used the All-in-One Backglass ID Finder from here (along with HF's BG) to start understanding how the assignments work. The images are a mashup of the 1990 film, the vintage cartoon/comics, and the original table, as well as some fantasy logos I thought were appropriate, added for fun. Features: The TURTLES letters in the logo sync with the panel on the playfield as you light them The character's heads do as well, and have colored lights to match their bandanas I put the Captive Ball Feature Panel at the bottom of the backglass Being a n00b, I am CERTAIN there are things I missed or could have done better, so constructive feedback and tips are very welcome and encouraged. Play around with it and let me know what you think! Feel free to use anything you find useful for your own project. Credit is appreciated, but, hey, I'm a pinballer, not a cop. Thank you SOOOOOO much to everyone here and at VPF, and I hope I can give back more to this wonderful community in the future. Enjoy! Flytrap (VPF) MrFlytrap (VPU)- 2 comments
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