1793 files
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Vector (Bally 1982)
By Schlabber34
When i asked Sindbad for permission to use his Vector resources he told me that he was already working on a version of this table. Both versions were in their final stage so i thought that this was it and this baby will stay on my cab. But he didn't hesitate and almost completely gave up his own table to team up with me. Thanks man! You don't find guys like him very often! He was also a motivation at the end when i lost my patience. I was ready to release the table as is but he had a couple of good ideas and he made them possible with his Photoshop and scripting knowledge! So this also Sindbad's table.
OK,turn down the lights in your mancave and we hope you enjoy this one!
Credits:
v1.2
- Big thanks to DJRobX for making the fast flips work on this table with some incredible script vodoo. So this is basicly a DJRobX fast flip mod. This is all beyond my knowledge. I couldn't even find the lines he was changing!
- Removed Walls 19 and 20 below the flippers. They had a hight of 50 and caused strange behaviour in the drain area (Thanks Sliderpoint!)
v1.1
WED21:
- Killer sound files and script
v1.0
Sindbad:
- Redraws, graphics, images. Especially the PF redraw is awesome!
- Scripting
- Photoshoping whenever i needed it!
- Thanks for giving up your own table just to finish this one!
Schlabber34:
- Ramps and other primitives all over the table
- Renderings all over the table
- Lighting
- Gameplay
- Layout changes
- Insert lights
randr:
- Kicker primitives including the two way kicker on the UPF
Arngrim:
- Thanks for checking the DOF stuff!
TheLoafer:
- Thanks for checking the gameplay. He owned the real table. I guess he's still playing. If he finds something that makes gameplay more realistic, we will add this in an update!
jpsalas:
- JP's fading lamps and flashers script
- JP's ballrolling sound script
ninuzzu:
- Ballshadow
2411 downloads
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Bram Stokers Dracula
By Thalamus
This is a re-upload from VPinball - no changes has been done from 1.1, which was the last version.
First and foremost. This is just a mod of ICPJuggla' re-creation of BSD. I absolutely love that game, but, since it was created, VP has evolved and that is why I release this mod.
I orignally started modifying this table privately a long time ago. My main goal was to change its physics to play closer to a machine in Oslo, it was a bit worn, and I wanted to try to get that feeling. In the end though. It has become more or less a blueprint copy of another release. It just plays so much better than what I've been able to create.
This table originally came from FP, by Francisco666 and Rom. It was converted to VP by ICPJuggla and he had some helpers in great names like Tom Tower, Zany, Ninuzzu, Bodydump and Ezepov.
I haven't worked with any of these, but, instead stolen shamelessly from the following guys especially.
DjRobX : Modulated flashers, and of course thank you for all the magic you do elsewhere.
Rothbauwerw : Hell, most of the stuff that makes me want to release it.
nFozzy : Hope you are doing well, we miss you and your expertise.
Dark : Haven't stolen prims for this table itself, but, tips in forums and PMs for sure.
Fleep : Great collection of sound samples, stolen a few.
Flupper : Totally ripped you code for LUT, and other stuff in forums.
Kiwi : Rolling code and great information in forums.
Schreibi34 : Your prerendered insert images came in handy.
JPSalas : Don't think I used your expertise on this release, but, I've learned a lot from you.
Bord : Haven't done any 3D in this, but, without you sharing your knowledge, I would not have understood a few of the tasks needed.
ICPJuggla and Dozer : For making this great table in the first place.
Voglidacane : Thanks for your LUT collection. I've used it more than once
LOstSOul : Thank you very much for the new playfield !
Robertms : Thank you for the tip about the env image and apron flasher trick for this table !
The VP and VPM devs - without you - this very enjoyable hobby would not exists.
I hope I didn't leave anyone out, but, I fear I might. There are so many great guys in our community, it is hard to keep track of you all, especially since I'm that kind of guy that fixes one thing, then leave it for a long time and then change something else.
BSD is a game where stacking of the multiballs is very important in order to get to those really high scores. Many of you have probably seen this video before, but, I want to share this video for anyone that missed probably the most exciting IFPA World Championship finals ever.
https://youtu.be/tUE_HaR2rBc?t=11362
I urge you guys to try to hold back on activating those multiballs until they are ready. And remember, if all goes to ... you will on the last ball most probably have Mist mb lit. Also, during rats and bats, play fast paced as switches completes those modes and yeah, bumpers are great for that. I've included a altcolor that I prefer to use, and also a nvram with reset HSD.
Since the 1.1 release, a great altcolor mod was released by Redrum
https://vpuniverse.com/forums/files/file/6258-bsd-bram-stoker´s-dracula/
This release will play differently from the original, so a reset seems to me to be the best way to go about it. I personally recommend that you go into the rom and set video mode to a harder level.
I hightly recommend Wildman' db2s for this
http://vpuniverse.com/forums/files/file/4205-bram-stokers-dracula-williams-1993/
IPDB : https://www.ipdb.org/machine.cgi?gid=3072
ICPJuggla, requested that this table was only to be kept on VPinball, I'm kind of breaking that wish by posting it here. If for some reason he comes along and wants it taken down, I will delete it, no questions asked.
2768 downloads
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Red Hot Chili Peppers Pinball with Video Puppack
By darthwhat
Red Hot Chili Peppers Pinball! This table has been updated from the original version I made. Some slight graphical updates to the playfield as well as adding a music video pupack. Hope you enjoy!
Download includes vpx table, ultradmd files, puppack and wheel image.
Note: Choose your screen(s) layout with any of the 1-5 options inside the RHCPpup folder. Ultradmd options are at the bottom of the script to suit you taste and dmd size.
Special shout out to Goldchicco and Hawkeyez88 for all your help! You guys are legends!
Please rate and give a like if you download anything from vpuniverse. All creators and authors appreciate it as I'm sure you appreciate their work.
Thank you and Rock on!
792 downloads
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Ice Cold Beer (Standalone Desktop/Cabinet Version)
By Rawd
Ice Cold Beer Desktop version 1.0.2
This is a standalone title that does not require Visual Pinball.
I hope you all enjoy this re-creation/emulation of Taito's Ice Cold Beer! I did my very best to preserve the machines physics and gameplay rules.
Thanks very much to the multiple hardware beta testers that found bugs that I would not have known about (using only one set of hardware). These guys worked hard to relay important information to me, and it is appreciated.
Allen Rubin
James Ricalde
Walter Whitmer
Thanks to Todd Moore for the 'Fantasy mode' music.
Thanks to Steely for providing the playfield model and texture as well as work on the control panel texture, and thanks to the Visual Pinball table authors for providing the bezel artwork and game sounds.
Press 'O' for options. - All options will be saved for next time you load the game.
Key Input information:
The following keys are hard coded into the game, but you may customize the KB keys in the game options. You can use the analog sticks of a gamepad as well.
Left Bar Up - A, Left Control, Up Arrow key
Left Bar Down - Z, Left Shift, Down Arrow key
Right Bar Up - K, Right Control
Right Bar Down - M, Right Shift
'1' - Game start
'2' - Toggle Game Mode
'O' - Options menu
'V' - Toggle view
'B' - Toggle Bezel
'Esc' - Quit Game
I make these games because it is a passion of mine. If you would like to help keep me motivated for more future projects, you can buy me a beer at [email protected] with Paypal. Or, just send me a message of thanks. I appreciate those a lot
Enjoy!
Rod Ferguson.
1278 downloads
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Tron Legacy (Stern) (PuP Edition, PMD 1.1) (do not use - out of date)
By TerryRed
NOTE: DO NOT use this table, as it is out of date. Use normal VPX tables and newer PuP-Packs instead. This table is here for refence only.
Tron Legacy (Stern) (PuP Edition)
PinUp Player Edition mod : TerryRed
PinUp Player created by: NailBuster
VPX table created by: ICPJuggla, freneticamnesic (original FP to VPX conversion).
RustyCardores: Surround sound mod, new sounds added (where there were none)
DJRobX: Updated physics and code to bring table inline with VPX 10.4 routines. ROM-controlled GI and PWM flasher support. Prettier Ball.
HauntFreaks: File size optimization
Other credits: Rom and GLXB (original FP table version), SLAMT1LT (Ultimate Edition FP version, and inspiration for this table mod)
To see the world's first PinUp Player VPX table mod, watch this video of it here in my cabinet:
PinUp Player is a program that lets you play any video file on your Backglass, Topper, DMD, or any other screen using VLC media player. These videos can be controlled through the table’s script, switches, triggers, lights, or other table events. This allows any VP, FP or FX2 (using DOFLinx for FP and FX2) table to have a Backglass or Middle Screen with full videos like Jersey Jack Pinball, modern Stern tables, or Heighway Pinball tables.
You can control the videos using direct PuP control through the table’s script, or you can use B2S Server and create a PuPB2S that doesn’t require any modification of the table (but with less control), similar to a normal B2S (but really easy to make).
This PuP table mod is not using the PuPB2S method (which uses B2S Rom calls), and was a complete mod of the table script. I created all the videos myself (1920×1080 for Backglass, and 1920×822 for Topper), inspired by SLAMT1LT’s FP version.
Since this is a rom based table. I have no access or control over any of the game code or actions. I literally made A LOT of new code specifically for PUP that works based on only triggers / switches from the game, and the playfield lights and neon ramp colour logic. It’s a miracle I was able to pull this off, as this works with most MB modes, as well as the jackpots,etc all having unique videos with titles,etc. Because of this, I also wasn’t able to do anything for Sea of Simulation, End of Line MB, or portal, as they all use White for neon ramp colours, and I have no way to differentiate them.
To use this table you will need:
- VLC media Player "32 bit" only installed! (64 bit version won't work): https://www.videolan.org/vlc/index.html
- PinUp Player installed: http://www.vpforums.org/index.php?showtopic=38979&page=1
- "Tron_Legacy" PuP videos should be installed to your "PUPVideos" folder.
- there must be absolutely no files in the "PUPVideos\trn_174h" folder! (this folder is created when the table is first run, as is the Tron_Legacy folder) That folder is meant for a PuPB2S (based on the table's rom). This table's "PuP mod" doesn't use the PuPB2S function, so if you have any videos in there meant for a PuPB2S, then you will have videos from both folders playing...and you don't want that!
- ensure all files from PinUp Player are "unblocked". You may need to set PinUp Player Compatibility Mode to WinXP if you are running on Win7. You may also need to have PinUp Player "Run as Admin".
Desktop users:
VPX MUST be run in windowed fullscreen! PuP will not be visible if VPX is run in exclusive fullscreen. When setting up PuP, size and postition both your PuP Backglass and PuP Topper so they don't cover the table.
Cabinet users:
No Pinball X Topper or backglass "videos" can be playing when the table is launched and running. While it "may" work, having videos from PBX and PuP playing on the same screen may cause issues. Pinball X still image for your Backglass or Topper screen is fine. PuP will play over still images and B2S backglasses, no problem...in fact its encouraged to use a still image for the Topper background, as this PuP mod doesn't use any "Background images or videos" that are always displayed. You can run your playfield screen in Exclusive Fullscreen, just don't setup any PuP screens to play on that screen, as they won't be visible.
Recommendations:
- this table mod is designed to be used with both a Backglass PuP screen, and a Topper PuP screen. You don't require both of those however, in a cabinet for PuP to work.
- you can have both the PuP Backglass and PuP Topper on the same screen if you wish. Just re-size and position them on the same screen so they don't overlap each other. You may also only use one or the other if you wish.
- setup both your Backglass PuP screen and Topper PuP screen to "Pop-up enabled". This will have videos pop-up and play and then close when finished.
- note, that if you have a looping video playing (Topper, multiball modes) when you exit the table, PuP will continue to play this looping video as it hasn't been given a stop or disable loop command.
Please note:
This table mod is using a PinMAME Rom, and therefor I have no control over what the table is actually doing. All I have done is create new code in the table script that will react to switches, triggers, playfield lights, Timers, and the Neon Ramp colours to play videos as a result of in-game events. While I have thoroughly tested this mod, there may be rare instances where a video may play when it shouldn't, or a video will stop when it shouldn't (mostly just Topper videos). This is usually a result of a ball drain's timing being off a little (with ball saver,multi-ball modes, etc). This is beyond my control, but if it does happen, it won't affect the gameplay at all. Once you have a normal ball drain or certain multiball modes active again, then everything should be good to go again.
This mod was a lot of work, but the results are just too damn cool! I hope you enjoy it!
TerryRed
Configuring PinUp Player's Screen settings for this table only (so you don't need to change PuP's default settings):
Since I don't think SetScreenex is mentioned yet in any of the PuP docs...I'll mention how I used it with Tron (PuP Edition) here. In the table script near the top, you can find these two lines: PuPlayer.SetScreenex 2,0,0,0,0,1 'Set PuPlayer Backglass to Pop-Up On <screen number> , xpos, ypos, width, height, POPUP PuPlayer.SetScreenex 0,0,0,0,0,1 'Set PuPlayer Topper to Pop-Up On <screen number> , xpos, ypos, width, height, POPUP Screen number 2 = Backglass, screen number 0 = Topper. Change the last digit to 0 if you want to disable PopUp for this table ONLY! (though Pop-Up is recommended) Setting the xpos, ypos, width, height, to 0 will also use PinUp Players's default size and position if you don't want a different position and size for only this table. Or you can comment out the entire line with an apostrophe to disable the command entirely (and use PinUp Player's default settings). Also you will see these lines: PuPlayer.Init 0,"Tron_Legacy" PuPlayer.Init 2,"Tron_Legacy" If you don't want to use one of the PuP screens at all, just comment out the line with an apostrophe which screen (Backglass=2, Topper=0) you don't want to use specifically for this table ONLY! This way you don't have to change PuP's default settings. All of the above is only applicable to a PuP table "MOD" that doesn't use a PuPB2S (like Tron Legacy PuP Edition). This is the only way to allow for this table to have its own user definable PuP screens config without changing PuP's default settings.
3719 downloads
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(1 review)
0 comments
Submitted
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johnny-hallyday
By john22
version récréation de la table rock par JPSalas en johnny hallyday.
2935 downloads
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chuck berry 1.0 VPX
By john22
Table entièrement récrée, image playfield et backglass, mise à jour des lumières, du script pour incorporation et démarrages des musiques.
remerciement a JP.salas pour sa cordiale approbation.
N'hésitez pas à appeler sur F6 pour configurer vos options.
Rom lostwrld
3215 downloads
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Mystery Castle (Alvin G 1993)
By agentEighty6
'Mystery Castle (Alvin G 1993) - agentEighty6 March 2020 (previously uploaded to Vpinball)
'
' Release notes:
' Version 2.1.0 - Updated version for VPU that includes physics adjustments and table tweeks
'
'*** Be aware that you need to update your SAMBuild to Rev r4934 or newer in order for this table to work correctly.
' Versions prior to that will have issues with the plunger and the VUK solenoids firing consistently.
'
'Special thanks goes out to:
' gtxjoe - For putting out a good v9 model and supplying a bunch of reference pics (and that terrific pf image) to give me a head start.
' I used some images and primitives from v9 but rebuilt most everything else.
'
' djrobx - Updating the vpinmame dll to fix the VUK switch and plunger issues with alvin g tables.
' * Be sure to update your SAMBuild (vpinmame.dll) to the most current version *
'
' arngrim - Play testing and some great DOF and table suggestions, corrections, and enhancements.
'
' vogliadicane and kds70 - Enhancements to pf and plastics images, adding some nice graphical touches, and refining the lighting.
'
' VPX development team - For making and keeping VP up to date and one of the best pinball simulators available.
'
' To anyone I may have forgotten, please let me know and I'll add you.
'
' Known issues:
' Current ROMs incorrectly allow incomplete number of dropdown target hits to activate/increase the multiplier.
' It's NOT a table issue. "mystcasa" ROM requires only 4 dropdowns and "mystcast" requires 5.
' Not sure if a good ROM exists that requires for the correct amount (6) to be dropped.
2861 downloads
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Whirl-Wind (Gottlieb 1958)
By bord
Whirl-Wind is a great example of a classic Gottlieb woodrail. Like many of this era, it has gobble holes, a roto target, alternating scoring lamps and a lot of bumpers. What makes this game unique is the center kicker between the flippers that launches the ball toward the roto target. It keeps the gameplay lively and offers a unique flipper configuration.
@scorpion approached me about building this game some months ago. He provided photos and even measurements. From there I started rebuild/redraw work on the playfield and plastics. Thankfully @scottacus was available on the scripting side of things.
A quick word about what Scott was able to accomplish for this game: the peculiarities of how a roto target works, how it spins, stops, and indexes, were all thought through and brought to life in the coolest way possible. Even the lamps at the gobble holes light properly as the target spins. It is really something to see. So extra thanks to Scott beyond his normal excellence at bringing EMs to life for the ingenuity on display.
Source images: scorpion
Scripting/rules/ideas: scottacus
Graphics/models/physics: bord
Audio: whirlwind
Thanks also to the handful of beta testers that offered great feedback.
Game notes:
The script has an option to enable the manual ball lift (authentic). I modeled the entire cabinet for this game so if someone is inclined to create a VR version I'm happy to share my files for it. Don't smoke. It looks cool but only another smoker will ever want to kiss you. Also it is really bad for you.1329 downloads
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Bon Voyage (Bally 1974)
By Cirqus
Scratch build of Bally's "Bon Voyage" EM from 1974. 4k-ish playfield (upscaled from 2k and touched up). VR minimal room included - thanks to Sixtoe!
This table wouldn't have been possible without the valuable assistance of xsvtoys from Pinside. He provided invaluable playfield, plastics, and backglass scans and images, and had so many other great resources. Thanks buddy!
B2S file included.
618 downloads
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Argosy (Williams 1977)
By Cirqus
Williams' last EM, this is a fun and fast table, often seen in the Classics bank at tournaments.
This VPX version is a full rebuild from the VP9 version by user42, from an original table by luvthtapex and a mod by dboyrecords. A number of gameplay inaccuracies have been fixed and rubbers and lighting added. A VR room has been integrated as of v1.1 and should work automatically if played in VPVR.
Thanks so much to the original authors, Sixtoe for the minimal VR room, UncleWilly and Arconovum for the EM reel system, VPX and VPVR devs, and the VPVR table community!
1035 downloads
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Gay 90's (Williams 1970)
By hauntfreaks
re-upload from 2017 (i think)
Gay 90's (Williams 1970)
borgdog killed it with the wiper moving target and scripting
532 downloads
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Dungeons&Dragons (Bally 1987)
By agentEighty6
'Dungeons & Dragons (Bally 1987)
'
'Development by agentEighty6 2019 for Visual Pinball X (Previously uploaded on VPinball)
' I would like to send a very special thanks to the following.
' - mfuegemann : For being able to freely use his VP9 table graphical resources.
' - Herweh : Your Atlantis table and techniques you used were invaluable in me learning VPX.
' - nFozzy : For coming up with those brilliant flipper physics subroutines
' - flupper1 : For creating another great set of resources (flupperDomes2) for more realistic flashers.
' - sheltemke : For playtesting the table and advice on tweeks and improvements.
' - brandonlaw : For help in cleaning up and improving the payfield, plastics, and ball graphics.
' - I could go on forever thanking many many more of you guys for the hard work bringing this hobby up to such an awesome level!
' - VPX development team: For making and keeping VP up to date and one of the best pinball simulators available
' - To anyone I may have forgotten, please let me know and I'll add you.
'Versions:
' 2.1.0 - Updated version for VPU -- physics and lighting adjustments and table tweaks
****
If you have never used this table or you are having problems getting it to accept coins, please try using the attached NVRAM file (put it in your nvram folder).
****
dungdrag.nv
3103 downloads
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Truck Stop (Bally 1988)
By agentEighty6
'Big Betty's Truck Stop (Bally 1988)
'
' Development by agentEighty6 2020 for Visual Pinball X (previously uploaded to VPinball)
' Version 2.1.0
' I would like to send a very special thanks to the following.
' - sindbad : For being able to use his VP9 table resources.
' - BrandonLaw : Playfield and plastics cleanup and enhancement
' - bigus1 : Beta testing and lighting tweeks
' - flupper, nFozzy, and others : Flipper physics, flasher lighting, etc.
' - VPX development team: As always, thanks for your work in keeping VP alive and well
' - To anyone I may have forgotten, please let me know and I'll add you.
' Release notes:
' Version 2.1.0 - Physics overhaul and added dampening plus a bunch of table tweaks/corrections
3126 downloads
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Q*bert's Quest (Gottlieb 1983)
By bord
Here is a strange table from Gottlieb. They were definitely thinking out of the box during this era. Q*bert's Quest features four flippers and a figure eight layout. Gameplay is pretty straightforward: complete pyramids and stop the bad guys.
Resources were all redrawn from scratch for this version.
I recommend entering the F6 menu and changing Game Mode to extra ball.
2021 notes: now VR compatible, improved gameplay & sounds but visuals I'm calling good enough. Plenty of other games deserve more attention than this one.
Enjoy!
Changelog:
1.0 released 9.2.2017
1.0.1 DOF update by Arngrim
v.2.0 bumper, plastic mesh, fastflips script, and lighting/shadow updates; ClarkKent did graphic reshaping for accuracy
v.2.1 added roth/fozzy physics, minor visual updates, fleep sound package added by apophis at vpw, VR room setup by psiomicron
v.2.2 raytraced texture for PF
2905 downloads
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Transformers (Stern 2011) Detail Mod
By hauntfreaks
re-upload from 2018
Transformers (Stern 2011) Detail Mod of JP's table
reworked playfield so the correct right hand pro ramp could be used
FP ramps were used, texture modded by Draifet
left and right ramps detailed and modded to be "close" to the real machine
3D rendered shadows and ambient lights by Bord
new lighting and domes
flipper and ball shadows
normal maps added to all the models for more detail
added sounds
fast flips enabled
this is one of those tables that's just not 100% to the real machine, so don't expect it to be
again thanks, JP, Draifet, Bord and everyone that found real machine photos
2635 downloads
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Swords of Fury (Williams 1988)
By hauntfreaks
re-upload from 2018
Swords of Fury (Williams 1988) 1.4 detail mod with permission from Takut I went thru the table so it would match the look of all the other tables in my cab
- lights adjusted - textures adjusted so VPX will display them better - subtle shadow layer - ball shadow - materials updated - custom color gradient it looks nice on my setup... hope you guys enjoy it1362 downloads
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Space Invaders (Bally 1979)
By hauntfreaks
re-upload from 2018
Space Invaders (Bally 1979)
this come with my B2S v1.1 - NEW dual mode with fantasy LED green alien light - 2048 res - authentic lighting - authentic animation
2829 downloads
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(0 reviews)
0 comments
Submitted
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Whoa Nellie! Big Juicy Melons (Stern 2015)
By hauntfreaks
re-upload from 2018
Whoa Nellie! Big Juicy Melons (Stern 2015)
3425 downloads
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Solar Ride (Gottlieb 1979)
By BorgDog
re-up of old vpinball table.
This is a mod, with permission, of LynnInDenver's Solar Ride. Started mainly to fix the playfield to be proper size and position, and did lots of other scripting, graphical and object changes/updates with much help from hauntfreaks and sliderpoint.
There are a few options at the top of the script for turning on ball and flipper shadows and changing flipper rubber color.
zip includes solaride.nv nvram file that sets the replay values to match the score cards. place in vpinmamenvram folder, as usual press F6 to change some of the rom options
965 downloads
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Scooby Doo! and KISS Rock n' Roll Mystery
By hauntfreaks
I seen this got converted to VPX so I'm adding it here
Scooby Doo! and KISS: Rock n' Roll Mystery
this is a re-skin of Bally's 1979 KISS table
I wanted to have this done before the end of October to added to the halloween style tables
it comes with a music pack, covers of KISS songs.... why covers?... I love when artists cover other artists work....
if you want you can change the music list very easy in the script and add your own MP3's
I play this game as a 5 ball game (it has 5 music tracks)
I use the kissb rom
775 downloads
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Jubilee (Williams 1973)
By BorgDog
another re-up from a couple years ago.
This is the 4 player version of my Darling table for those of you with more friends. Pretty much the same game, some of the table physics has been tweaked slightly mostly with the captive balls. Hauntfreaks provided the artwork for the db2s and of course had done the playfield graphics as well.
Includes my version of the loserman and gnance option menu, hold down left flipper before starting a game for 3 or 5 ball, free play, and extra ball options.
902 downloads
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Royal Flush (Gottlieb 1976)
By BorgDog
re-up from a couple years back, no changes.
For those of you with more friends than I have, I did a quick conversion of my Card Whiz into the 4 player Royal Flush. The table is identical, just changed the backdrop, put the score reels back in view (my base template is 4 player so scripted Card Whiz with this in mind) and built a new directb2s to go with it from images found online.
1329 downloads