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90 files

  1. Clash Pro, Audio Ammunition (Rhodes 2020)

    JP Salas, Flupper, Bord, Thalamus, Xenonph
    Advice, Testing, DOF & Tutorials: Schreibi34, Loserman76, Scottywic, The Loafer, RiK, LynnInDenver, cyberpez, DJRobX, Bambi Plattfuss, DocPinball, Carny Priest, Arngrim,, nfozzy
     
    NOTE: This is not a new version of The Clash Pro, formerly on the VPinball site.

    This is an update to "The Clash," released in 2018, a mod to JPSalas' Rock Encore table. This is a "heavy" mod with significant changes to game flow and play. Mods not permitted.

    I wanted a game with longer game play and more 3D models to make it more visually appealing (especially for the VR crowd). I've added three pop bumpers, a kicker, and raised the center loop to a plexi and wire ramp. I've also created a new backglass. See installation and changlog notes for details on changes.

    This does not include the music files. Instructions are below on how to add yourself. If you added The Clash music to the previous version, this will use the same files. Securing and formatting songs yourself adds complexity I know. But it's the right thing to do. And The Clash is definitely worth it.

    Recommended Song List, 18 song version:

    CLSHA00 - Outside Broadcast or Magnificent Dub,  CLSH1 - Revolution Rock, CLSH2 - I'm Not Down, CLSH3-  Lightning Strikes, CLSH4-  Spanish Bombs, CLSH5-  This is Radio Clash, CLSH6-  Clampdown,  CLSH7- Clash City Rockers, CLSH8 -Death or Glory, CLSH9 -  London Calling, CLSH10-  Should I Stay or Should I Go, CLSH11- Overpowered by Funk, CLSH12 - Rock The Casbah,  CLSH13- Let's Go Crazy, CLSH14-  Train in Vain, CLSH15 - I'm So Bored with the USA, CLSH16- Safe European Home, CLSH17- Police on my Back, CLSH18 -Gates of the West

    (Please note: Song lengths (in milliseconds) in the script  may not be accurate for your song additions. (I often edited out song beginnings if there was some chatter or slow intro). [ Song info is found on lines 430-478. Song lengths must be entered in two places, one is stop and one is start song] See below for how to calculate song lengths in milliseconds.

    NOTE: Distribution of this table or its related files on a computer, virtual pinball machine or storage device, which is SOLD as part of a commercial product, or sharing this file on a public website, or via a file transfer process, is not allowed.

    Add music: Buy The Clash songs you want and convert to .mp3 and rename them similar to the recommendations,  i.e. CLSH17, then place in your Music folder.  Determine the length in milliseconds of each song using software like Audacity; this allows for looping the song if you good enough to play through an entire song.

    Example:

    Case 5:PlayMusic"CLSH6.mp3":Gate2.timerinterval=224300:Gate2.timerenabled=1

    224300 milliseconds = 3 minutes 44 seconds 300 milliseconds.<<song length

    3 mins  x 60 secs x 1000 = 180000, plus 44 secs.  x 1000 = 224000, plus 300 milliseconds = 224300

    2459 downloads

       (6 reviews)

    18 comments

    Updated

  2. Capt. Fantastic and The Brown Dirt Cowboy (Bally 1976)

    This is an updated version of Dozer316's Capt. Fantastic.  Thanks for permission to mod!
     
    This table includes VR support which includes a fully working mirrored backglass.  See the reflection of the room and table!  The original backglass image was taken from a B2S by Stat (which may have come from Hauntfreaks...not sure).   It has been however heavily modified.  I used Ba Sti's VR Room from Rawd's "EZ Grab" VR Room.
     
    Other updates to this version includes updated to nFozzy Physics (including roth drop targets) and Fleep sound package, new playfield and plastics (Thanks Rajo Joey!), new apron, new flippers (Thanks Bord!), changes to bonus light behaviour, various other table changes, including changes to various lighting, adding missing pegs and rails.
     
    Table options are at the top of the script, including options for VR and cabinet mode.
     
    A huge thanks for everyone who tested this table and recommended changes: Bord, Thalamus, Rothbauerw, PinStratsDan, Apophis.  Your advice really helped fixed many issues and is very much appreciated!  Thanks to Rajo Joey for the updated playfield and plastics and again to Bord for the new Flippers.
     
    Idigstuff updated his mod to work on this version.   His mod will apply the music mod to this table in a few easy steps.  Get it here:
     

    2431 downloads

       (7 reviews)

    57 comments

    Updated

  3. Checkpoint (Data East 1991)

    'Checkpoint (Data East 1991) - agentEighty6 MOD (previously uploaded to VPinball)
    'v1.2.0
    'Updated version for VPU.  Physics adjustments, sound adjustments, and table tweaks
     
    'v1.1.0
    'VR (and some graphical improvements) has been added courtesy of SixToe
    'Playfield mesh and improved kicker compliments of bord
    'Updated incorrect flasher assignment

    'v1.0.0
    'This MOD includes the following changes/enhancements:
    'Added flupper flashers.
    'Fixed flasher solenoid assignments.
    'Added nfozzy flippers.
    'Updated physics.
    'Corrected various switches.
    'Created and added main ramp primitive.
    'Added led bulb lighting to signs.
    'Improved gi lighting.
    'Added car toy headlights.
    'Updated lights on back panel.
    'Added speaker panel and lights (for DT).
    'Cleaned up insert lights.
    'Changed inserts to reflect on ball.
    'Added subway to left vuk.
    'Animated bumpers like real table.
    'Updated lights in bumpers.
     
    'Based on VPX version by Goldchicco, 32assassin
     
    'Also based on VP9 version by:
    'Bodydump
    'Requlem
    'Destruk
    'Batch

    2290 downloads

       (3 reviews)

    23 comments

    Updated

  4. Cuphead Pro, Perdition Edition (D.Goblett & Co. 2020)

    NOTE: This is not an update to the vpinball version.
     
    Welcome to Cuphead Pro ...  the "Perdition Edition." All new game features and customizations.
     
    @Scottacus and @bord got to tinkering with Cuphead, seeing that a few improvements would have a big impact on the game play and fun factor. They shared it with me and Yowza!  It was spiffy berries! I'm humbled by their interest in making this game better, and grateful for what they've done. I merely made some suggestions and updated some graphics.
    The most notable changes are 2-ball multiball  on your third entry to Perdition, flipper controlled rotating top lane lights, nfozzy physics, and your choice of flipper size (2" flippers for greater challenge, 3" flippers for kids and me). Pay attention to multiball and you'll see a fun bonus addition.  
     
    There are also several script and scoring fixes, along with some nifty visual improvements. Check out the new center bumper that releases multiball!
     
    NEW FEATURES WITH CUSTOMIZABLE OPTIONS: 
    -Music can be disabled in the script (line 45 MusicOn) to prevent errors from occurring during runtime for those who don’t have the music files -Free Play can be enabled in the script (line 53 FreePlay) -The table can automatically set the bonus at x2 for the last ball (line 57 LastBallDoubleBonus) -The SOUL lights can be controlled by the flippers (line 60 ShiftControl) -The SOUL lights lit can be kept from ball to ball (line 73 SoulLightReset) -Flippers can be set to 2” or 3” (line 69 FlipperLength or ”A” key in game play) -Mechanical plungers can make game sounds upon pull and release (line 78 PlungerSound) -Music volume for the table can be controlled in the options menu (hold left flipper in standby mode to enter)
     
    This game is not distributed with the music. 
     
    This is a tribute to the game and its creators, StudioMDHR. Cuphead is a game that was designed to have music  from the  Fleischer Studios inspired videogame. I love everything about Cuphead and am not interested in a "swell battle" with StudioMDHR.  If you want the full effect of the table, with the brilliant music of Kris Maddigan, buy or download the soundtrack and add the songs.  A list of recommended songs, that coordinate with each "Boss,"  is below.
     
    It is built on @loserman76 's EM chassis, with extra parts pulled from @borgdog 's stripped EM table. @bord coached me on creating PF meshes with the help of his video tutorials, @xenonph added music scripting  and some sounds, @thalamus sweetened the SSF and audio. All of the above helped with scripting and ideas, along with cyberpez. My son, Max, was a consultant that made sure I remained true to the spirit of the game.
    Since this is an original table layout, mods are not permitted. (Unless you're Scottacus or bord).
     
    NOTE: Distribution of this table or its related files on a computer, virtual pinball machine or storage device, which is SOLD as part of a commercial product, or sharing this file as part of "all in one" package installation via Mega (or similar sites) or via a file transfer process is not allowed. 
     
    Add music: Buy the soundtrack, or purchase 12 Cuphead songs you love, convert to .mp3 and rename them "CupMusic1.mp3" through "CupMusic10.mp3, CupAttract.mp3 and CupHighScore.mp3" then place in your Music folder. I recommend the songs that correspond to the 10 bosses on the playfield, "Die House" for attract mode, and "Funfair Fever" for high score.
     
    Determine the length in milliseconds of each song using software like Audacity; this allows for looping the song if you good enough to play through an entire song. Change the last 6 digit number that corresponds to each song.
     
    Ex:    Case 1:PlayMusic"CupMusic2.mp3":m02.enabled=true:m02.interval=230700
    230700 milliseconds = 3 minutes 50 seconds 700 milliseconds.
    3 x 60 seconds x 1000 = 180000, plus 50 x 1000 = 230000, plus 700 milliseconds = 230700
     
    Here are the songs that correspond to the Bosses.
     
    Botanic Panic = The Root Pack
    Clip Joint Calamity = Ribby and Croaks
    Threatenin’ Zeppelin = Hilda Berg
    Floral Fury = Cagney Carnation
    Carnival Kerfuffle = Beppi the Clown
    Aviary Action = Wally Warbles
    Shootin and Lootin = Capt. Brineybeard
    High Seas Hijinks = Cala Maria
    Junkyard Jive = Dr. Kahl’s Robot
    Railroad Wrath = Phantom Express
     
    Enjoy.
    Zip file includes VPX, directb2s, and a couple of wheel logos for "Cuphead Pro"

    2223 downloads

       (8 reviews)

    41 comments

    Submitted

  5. Car Hop (Gottlieb 1991)

    This is a complete rebuilt of 32assassin table
    10.6 TABLE
    Big thank you to you to:
    @markrock76 for the playfield mesh and playfield shadow image
    @batch for the new scans Backdrop image for DT Users
    @apophis for tuning the flashers
     
    What's new:

    * New lights, new lighting
    * New table physics
    * Added nFozzy flippers
    * Added Fleep Sound
    * Correct few elements position on the table
    * New script
    * Reworked all the images, cleaned and upscaled
    * Added Flippers Shadows and Ball Shadows
    * Added playfield mesh (thanks @markrock76)
    * Added Flupper's flashers
    * Tuned Slingshots force
    * Corrected Rubbers Hit Height
    * Added JP's LUT code
    * Changed Drop Targets height so they don't disappear when down
    * Adjusted numerous table elements physics properties
    * Adjusted general table physics  (added  dampeners)
    * Other small tuning
     
    To rotate and select between the nine LUT files press and Hold the Left Magnasave and rotate pressing the Right Magnasave.
     
    Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     
    Permission to Mod: Yes with approval

    2010 downloads

       (6 reviews)

    40 comments

    Updated

  6. Cosmic Gunfight (Williams 1982)

    This is a rebuilt of 32assassin table ver 1.3
     
    Big thank you to you to:
    Original Playfield scan  by Plumb
    https://www.vpforums.org/index.php?app=downloads&showfile=6800
    Plastic Scans and bumper Caps by Francisco666
     
    I Made some changes and improvements (I'll try to remember them all).
     
    What's New:
    * New lights, new lighting
    * New physics
    * Reworked all the images, cleaned and upscaled
    * Added Flippers Shadows and Ball Shadows
    * Added missing mechanical sounds and replaced ball rolling sound
    * Tuned Slingshots and Bumpers force
    * Corrected Rubbers Hit Height
    * Added JP's LUT code
    * New instruction Cards images placed in the apron
    * Repositioned Bumpers correctly
    * Added Bumpers Caps screws Primitive
    * Changed Drop Targets height so they don't disappear when down
     
    Link to Backglass by Herweh here: https://vpuniverse.com/forums/files/file/2045-cosmic-gunfight-williams-1982-db2s/
     
    To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave.
     
    Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     
    Permission to Mod: Yes with approval
     

    1812 downloads

       (2 reviews)

    43 comments

    Updated

  7. Christmas Pinball (Arkon 1980) MOD

    There are 3 files.
    VPX6.2 version (Releasing this version for all those who have not upgraded to VPX7.2 yet)
    VPX7.2 version
    Backglasses package

    Christmas Pinball (Arkon 1980) MOD v4.1 VPX6.2
    v4.1
    Converted mp3's to ogg format, and scripted music to be played from Christmas folder.
    (Place Christmas folder in your Music folder)
    Added NVOffset script command, so not to interfere with other tables using same rom.
    Added Cheat for projector pics.Press M Key to toggle pics, after game is started.
    Also added wall30 to the plastic change.(The plastic right under middle Bumpercap)
    Reduced resolution of a few pics.
    Bumper pics were 4000x4000, now 1000x1000
    Playfield pic was 2856x5922, now 1975x4096
    Clear plastics pic was 4096x4096, now 1000x1000
    Added 5 new Bumper pics to match Bumpercaps.
    Added 5 new wrapping paper themed plastics, so now a total of 10 to toggle with Left Magna-Save.
    Added more BumperCap pics for a total of 38 to toggle with Right Magna-Save.
    I made it so these changes can only be made while ball is not in play. So change these before you start a game.
    This way you can't accidently hit the buttons while playing game.
    (Choose your plastics first, as the BumperCap pics are hard coded to change with plastics.)
    Added animated Snow Globe on apron. Uses modified script that HiRez00 taught me to use.
    You can remove Snow Globe from apron with option at top of script. (It is on by Default)
    All of these new additions only added 10 more MB's to the table file size, thanks to some editting.

    Christmas Pinball (Arkon 1980) MOD v4.1 VPX7.2
    v4.1
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Converted Wav files in sound manager to ogg format which reduces file size.
    Converted mp3's to ogg format, and scripted music to be played from Christmas folder.
    (Place Christmas folder in your Music folder)
    Added NVOffset script command, so not to interfere with other tables using same rom.
    Added Cheat for projector pics.Press M Key to toggle pics, after game is started.
    Also added wall30 to the plastic change.(The plastic right under middle Bumpercap)
    Reduced resolution of a few pics.
    Bumper pics were 4000x4000, now 1000x1000
    Playfield pic was 2856x5922, now 1975x4096
    Clear plastics pic was 4096x4096, now 1000x1000
    Added 5 new Bumper pics to match Bumpercaps.
    Added 5 new wrapping paper themed plastics, so now a total of 10 to toggle with Left Magna-Save.
    Added more BumperCap pics for a total of 38 to toggle with Right Magna-Save.
    I made it so these changes can only be made while ball is not in play. So change these before you start a game.
    This way you can't accidently hit the buttons while playing game.
    (Choose your plastics first, as the BumperCap pics are hard coded to change with plastics.)
    Added animated Snow Globe on apron. Uses modified script that HiRez00 taught me to use.
    You can remove Snow Globe from apron with option at top of script. (It is on by Default)
    All of these new additions only added 10 more MB's to the table file size, thanks to some editting.
    Even with all of these new additions, the Table file size went from 120 MB's down to 55.5 MB's thanks to OGG and WebP format conversions.
     
    v3.1
    New DOF scripted by rsperanza.(Huge thanks!!!)
    Colors changed to Christmas colors, and MX flasher shapes to spell HO HO
    If users get the latest DOF configs, they will see the HO HO MX flashers that went in yesterday.  The previous config went in a few months ago.  
    Users may also need a newer version of VPinMAME (Version with VPMAlias.txt in VpinMAME folder) if the updated rom name isn’t recognized.
     
    v3.0
    Added JP's LUT script to table. Toggled by pressing 2 Key (Buy-In Key)
    Moved GI Lights color change to 3 Key
    Added Modified script that combines JP's Lut script with STAT's Plastics change script.
    The result being now when you make plastics change or bumper change, they are saved and loaded on next play of table!
    Plastics change is toggled with Left Magna-Save, Bumper Change with Right Magna-Save.
    Included some DMD extras that HiRez00 made for his cabinet to go with his animated fireplace backglass.

    v2.0
    Connected flashers to coin insert, and other events.
    Adjusted FS POV so table is wider.
    Fixed DT Backdrop lights.
    Added Plastics change to Left MagnaSave Key.(5 different colors to choose from.)
    Added Bumper change to Right MagnaSave Key.(23 different "Bows and Ornaments" to choose from.)
    Added GI Lights color change to 2 or Buy-In Key.(5 different colors to choose from.)
    Added GI effect to hit events. (Used JPSalas script method.)
    So now the GI lighting blinks if you hit Upper Kicker, and drain,(blinks while Santa says ho ho ho), and lower targets only when a new pic is displayed.
    Added coin sound on Insert coin event.
    Included 3 wheels for cabinet users.
    Included new animated Fireplace dB2S backglass, with table download. (28 frames of animation!!)
    (I want to thank my friend HiRez00 for animating the flames in the fireplace backglass!!)
    (He did an amazing job!! I think it is perfect for setting the Christmas Pinballin' mood!!)
    v1.0
    Added 32 Christmas songs. 11 are played during game. 21 more are played during attract mode. 1 of 3 music box songs is played with drain hit.
    Also added over 23 sound effects.
    Added 3 flashers using Fluppers Flasher Resource table (Big Thanks Flupper!!) . Red, Green and Blue. Triggered by bumpers and other areas.
    Added "plungerreleasefree" sound effect from BorgDogs Buck Rogers VPX table, so if no ball is in plunger, it plays "plungerreleasefree" sound effect, and no others.
    I added 76 pics to the projector.
    These pics are activated in order.
    They are activated by hitting the upper SANTA Rollovers,(Not the SANTA on left side above kicker.), and the "A" (Center Target), and spelling SANTA.
    Then any subsequent hit on CANDY targets, or the A in SANTA,(Center Target.), triggers next pic.
    **********************************************************
    The table I used for this mod is Lizards amazing VPX Sexy Girl (Arkon 1980)!!(Which is a Conversion Kit mod of Playboy.)
    I want to thank Lizard for making an excellent table, and for allowing mods without permission.
    I also want to thank anyone else involved!! Great Work Everyone!!
    Info on Lizards original table download page...
    This table has come to life with the contributions of many.
    Thanks go to Destruk and Mickey for the original table
                         ICPjuggla and gtxjoe for bits and pieces i used from there bally playboy table
                         Arngrim for the DOF and controller code
                        Steely,pinball Ken,Koadic,Jimmyfingers and Rascal for all the ball rolling and associated code
                        Cyberpez for the changeable instruction cards (Which can be changed near the top of the script)
                        Seraph74 who provided the projector code mods to swap the images
                        Hauntfreaks did a shadow mask for the shadows and i also used his environment image as well
                        JP for his ball and scratches images
    See original tables download page for more info.
    http://www.vpforums.org/index.php?app=downloads&showfile=12130#
    Remember to thank the original authors of this table, as they are the ones who made this work of art.
    I just added sound effects and changed graphics.
    I also want to thank Steve "Slydog43" for which these table mods would not be possible to make if it weren't for his help!!
    I also want to thank Thalamus for telling me about the rubber hit height needing to be lowered to 27, because it was set at 30, and this will cause weird ball behaviour. I only lowered the ones that were set on 30. So the physics should be better.
    I also would like to thank Allknowing2012 and Gtxjoe for helping me with adding timers to script. With Gtxjoes example script he showed me, I was able to somewhat fix the game over sounds, and when counting huge bonus after ball drain.
    I also want to thank HiRez00 for animating the flames on the Fireplace backglass!! Simply amazing!!
    **********************************************************
    YOU CAN ADD YOUR OWN FAMILY PICS TO THIS TABLES PROJECTOR!!!
    MAKE THIS CHRISTMAS SPECIAL, BY PLAYING A PINBALL TABLE THAT HAS YOUR PERSONAL PHOTOS DISPLAYED DURING GAME!!
    HERE IS HOW YOU ADD YOUR PICS...
    FIRST YOU NEED TO NAME YOUR PICS LIKE SO..
    "pic0" IS THE PIC THAT IS DISPLAYED WHEN GAME IS STARTED. SO IF YOU WANT TO SURPRISE A SPECIAL SOMEONE, SO THEY DON'T SEE PIC UNTIL PROJECTOR IS ACTIVATED, START WITH NAMING "pic1"
    IF YOU WANT YOUR PIC DISPLAYED WHEN TABLE IS STARTED, NAME YOUR PIC "pic0"
    pic0
    pic1
    pic2
    pic3
    pic4
    pic5
    pic6
    pic7
    pic8
    pic9
    pic10
    and so on...
    SO NOW THAT YOU HAVE NAMED YOUR PICS, YOU NEED TO IMPORT THEM INTO THE TABLE.
    THIS IS VERY EASY, SO DON'T GET OVERWHELMED.
    WITH THE TABLE LOADED INTO THE VISUAL PINBALL EDITOR, CLICK THE "TABLE" TAB AT TOP OF EDITOR. THEN CLICK "IMAGE MANAGER"
    YOU WILL NOW SEE ON UPPER RIGHT OF WINDOW THAT POPS UP, A TAB THAT SAYS "IMPORT", CLICK IT AND BROWSE TO YOUR PIC OR PICS AND IMPORT THEM.
    THAT'S IT!!! BE SURE TO SAVE TABLE AFTERWARDS TO KEEP YOUR PICS IN TABLE.
    NOW ENJOY THE SHOW!!!
    *************************************************************************************
    You can set this table for 4 players game and the pics don't start over for new player, so you can progress through the pics with each of the 4 players turns.
    I included a nvram file that will give you the easiest settings to try to accomplish viewing all 76 pics.
    You can change these settings by pressing F6 on your keyboard, which will bring up dipswitch menu.
    (The included nvram file has the easiest settings!! Also playing 4 player game helps!!!)
    (PLACE INCLUDED MUSIC IN MUSIC FOLDER LOCATED WHERE VISUAL PINBALL IS INSTALLED)
    I HAVE MADE 2 DIFFERENT dB2S BACKGLASSES. ONE IS A FIREPLACE, AND THE OTHER IS SANTAS WORKSHOP.
    FIND THEM HERE...
    http://www.vpforums.org/index.php?app=downloads&showfile=13205
    Also a new animated dB2S Fireplace backglass, animation made by HiRez00 included in download.
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only.
    Hope you enjoy!!
    MERRY CHRISTMAS!!
     

    1811 downloads

       (4 reviews)

    38 comments

    Updated

  8. Creature From The Black Lagoon (Bally 1992) SG1bsoN BW MOD

    Thanks to Fuzzel for previous permission to upload this BW MOD to VPinball.. this is the same version so no need to download if you already have it.
     
    Credit to all of the original table authors as follows;
     
    fuzzel          - main table build, scripting, lighting and physics
    flupper1      - plastic ramps and chasing lights, lighting effects
    rothbauerw - scripting, lighting and physics tweaks
    randr           - tons of resources and support
    clarkkent     -  hires resources
    hauntfreaks - playfield image cleanups
     
    B2S, Wheel and DMD image included in the Download
     
    Enjoy!

    1630 downloads

       (1 review)

    4 comments

    Submitted

  9. Cenobite (Uncle Willy 2023)

    Cenobite (Uncle Willy 2023) (Re-theme of JP's DeadPool)
    Complete Re-theme NEW sounds NEW DMD NEW Music (Hellraiser) Grasshopper Multi-Ball Lot of toys Light Show Custom animations VR Cab/Room Audio has been normalized by: MrGrynch

    I'm honored to have @unclewillylet me post this great Halloween thriller

    1463 downloads

       (15 reviews)

    25 comments

    Updated

  10. Cueball Wizard (Gottlieb 1992) v 0.7

    Re-upload from VPinball (November 2020)
     
    Original Description:
     
    Here is my heavy Mod of Cueball Wizard.
    For me it is still a WIP, so I'll keep up working on it, but at the moment I'm a bit tired of it and thought, it's in a good shape to release as v0.7. I have a thousand more ideas. maybe later.
    See changelog for details, what I did.
    ----------------------------------------------------------------------------------------
    Change LUT (=lighting) with left and right Magna Save keys. Results are saved.
    Change look of upper acrylic playfield in script options (glass like, worn out, grunge)
    ----------------------------------------------------------------------------------------
    Credits:
    I started with Bigus' version.
    Table history:
    JPSalas (VP9 version) -> Rascal (conversion to VPX) -> Bigus (BigusMod) -> My version
    So all credits go to these guys.
    ----------------------------------------------------------------------------------------
    Big thanks go to:
    - @Schreibi34 for his awsome insert images
    https://vpinball.com...-insert-images/
    - and most for creating all 8-Ball unit primitives for this table
    it was a great pleasure to work with you, mate!

    - @kds70 for some great help with scripting
    Thanks a lot my friend!

    - @jipeji16 for letting me steal his code for LUT changing and saving. All LUTs used are from me, but you better look at the code, where he stole from (with permission.. at least he calimed so )

    - @Thalamus for checking and updating the script for SSF
    ----------------------------------------------------------------------------------------
    hope you enjoy!

    1462 downloads

       (5 reviews)

    18 comments

    Submitted

  11. Clash, The (Original 2018)

    This is a re-theme of "Rock Encore" by JPSalas. Thanks to JP for letting me mod and doing the hard parts, and Inkochnito for his scripting additions.
    "The Clash" would  be a audio mess if it wasn't for Xenonph, who did the audio scripting for me, and made some awesome changes to my effects. And to the beta testers who made some great recommendations.
    The zip file contains the table, directb2s file, ROM, music for the game and some bonus material in the form of wheel icons. I also added two additional songs to the game from the beta version. Music in your Music folder.
    Special Note #1: The ROM on JP's table was "rock" ... I used the "rock_enc" ROM so I could change the wording on the scoring display. If you use this modified ROM on your Rock Encore game, it will change the language from "Rock & Roll Lives" to "This is Radio Clash".
    Special Note  #2. This uses 19 music tracks so the game eats up a lot of HD space. I plan to release an EP version with only 5 or 6 songs, so people who aren't big fans of The Clash, and don't want to tie up HD space, can have a "light" version.
    NOTE: Distribution of this table, b2s file, or music on a computer, virtual pinball machine or any similar device, which is SOLD as part of a commercial product, or sharing this file on a website, or via a file transfer process, without my permission is strictly prohibited. Support the community by not selling VPX work for commercial purposes. The Clash music library is administered by Universal Music Publishing Group UK. 

    1336 downloads

       (1 review)

    2 comments

    Updated

  12. Capt. Fantastic and The Brown Dirt Cowboy (Bally 1976) Music Mod

    Capt. Fantastic and The Brown Dirt Cowboy (Bally 1976) 2.0.0 - Music Mod
     
    Hi guys, iDigStuff here. I hope you've been enjoying these EM music mods.
    I have a new method that allows you to apply the music mod yourself in three simple steps in a totally non destructive way.
    Meaning this will not effect the original authors table at all or change any elements.
    It can also easily be simply bypassed or even deleted if you change
    your mind and the table will play in its original state.
     
    What is it?
    Adds jukebox functionality to the table with classic tracks from Elton
    Adds some sound effects to enhance the experience.
     
    DOWNLOAD AND FOLLOW THE INSTRUCTIONS
     
    Designed to work with Leojreimroc's 2.0 version of the table
    Get it here:
     
     
     
     

    1160 downloads

       (5 reviews)

    24 comments

    Updated

  13. Cross Town (Gottlieb 1966)

    Cross Town is a great Gottlieb game from 1966. It features an award ladder sucker shot at the center of the playfield and a beautiful pop art package, including sliding subway doors on the backglass.
     
    This was a team effort with Scottacus, who did all of the scripting and sound work.

    1139 downloads

       (2 reviews)

    61 comments

    Submitted

  14. Capersville (Bally 1966)

    Capersville is an awesome Ted Zale table that features many of his innovations including zipper flippers, multi-stage captured ball, different game modes, closable one-way gates and multiball.  You might think that we're talking about a modern table design but this was from 1966!   
     
    This hybrid Desktop, Cab and VR all in one table of Capersville is bilingual and can be switched between the English and German versions via the left flipper button options menu.
    The table is set as desktop/cab and to play in VR just edit the top section of the script.  To alter the table's settings please hold the left flipper button between games to enter the game options menu.  To change the LUT for the table hold the magnasave button between games.
     
    Features include:
    - VR mode with selectable room/minimal views in game using the left flipper options menu between games
    -Bord blender renders
    -Addition of the most resent nFozzy and crew physics
    -Onevox's LUTs for on the fly contrast and brightness control
    -New three dimensional sound routines from Whirlwind
    -New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
    -New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
     
    NOTE: this table has only been tested in 10.6 but reports are that my tables run fine in 10.7 so that may be the case for this table as well
     
    Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!

    1133 downloads

       (4 reviews)

    24 comments

    Updated

  15. Captain NEMO Dives Again (Quetzal Pinball 2015) by EpeC (2022)

    Captain NEMO Dives Again (Quetzal Pinball 2015) by EpeC (2022)
     
    Description:
    This is my first table created in VPX, I had never designed a pinball before, nor did I know its inner workings or its logic. It has helped me to learn.
    (you can make your own B2S with the graphics included in the zip)
    Enjoy and Have fun!

    Esta es mi primera mesa creada en VPX, nunca antes había diseñado un pinball, ni conocía su funcionamiento ni su lógica. Me ha ayudado para aprender.
    (puedes hacer tu propio B2S con los gráficos incluidos en el zip)
    ¡Que disfrutes!

    EpeC.
     
     
    For use with VPX 10.7 (revision 157 or above)
    Playfield optimized for fast, fun, ball trap-free gameplay. 
    Functional desktop mode.
    Optimized for Full Screen.
     
     
    Author(s):
    EpeC (VPX versión 2022)
    Quetzal Pinball (2015) -Real pinball machine-
     
    Among others:
    All authors of the VPX 10.6 blank table used as a base to create this one from scratch.
    JP Salas and Wiesshund, help with the code. A lot, a gigantic help, Thanks!
    Blue rubber material taken from "Deadpool", By: JP Salas
    Metal loop primitives taken from the "Dragon Ball Z The Pinball 1.06" table, By: javier1515.
    Caps primitives, taken from the "Willy Wonka" table, By: marty and thank Scottywic
    Primitive orbital gates, taken from "The Shining" table, By: wpilot (based on the original Soccer table by JP Salas)
     
    Final Name:
    oroborus and Vlat, help with the file name.

    Music by Kevin MacLeod, used under a Creative Commons license:
    https://creativecommons.org/licenses/by/3.0/
    http://incompetech.com/
    https://incompetech.filmmusic.io/standard-license
     
    List of Music used "Creative Commons BY":

    "The Descent" by Kevin MacLeod:
     
     
    "Five Armies" by Kevin MacLeod:
     
     
    "Clenched Teeth" by Kevin MacLeod:
     
     
    "Crisis" by Kevin MacLeod:
     
     
    "Malicious" by Kevin MacLeod:
    https://youtu.be/DKgojP9ZKfA
     
     
    (read credits in the included PDF to see the complete list of resources and their authors, and a lot of other stuff and videos that helped)
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RESALE OR DISTRIBUTION!
     

    1117 downloads

       (1 review)

    22 comments

    Updated

  16. Cyclopes (Game Plan 1985)

    You asked for this table in VPX and I did it.
     
    Special thanks to
     
    2borG for redraw the playfield and the plastics.
    Arngrim for adding DOF calls
    Batch for the new Backdrop image for DT users

    If someone would jump onboard and make it better, every help I can get it always really appreciated.
     
    This table maybe still need some extra TLC, but is playable as is.
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     
    Permission to Mod: Yes with approval

    1093 downloads

       (3 reviews)

    11 comments

    Updated

  17. Cleopatra (Gottlieb 1977)

    This is a rebuilt of 32assassin table ver 1.0
    Solid State version of the table.
    Table build in 10.6
     
    Big thank you to:
    Thalamus for adding the Playfield mesh
     
    Made some changes and improvements (I'll try to remember them all).
     
    What's New:
     
    ' Added nFozzy flippers
    ' Added Playfield mesh (thanks @Thalamus)
    ' Gates and brackets positioned correctly
    ' Kickers eject angle corrected
    ' Light6 and Light16 are now working
    ' Fixed Playfield mistakes (around star triggers area and missing 500 points in the inlane & outlane wired switches)
    ' Fixed Bumpers image (100 Points instead of 1000)
    ' New lights, new lighting
    ' Added Flippers Shadows and Ball Shadows
    ' New table physics
    ' Placed flippers correctly
    ' Fixed lower metal wired guides
    ' Added new Gottlieb flippers primitives
    ' Reworked the GI
    ' EM rubber rebounder positioned correctly
    ' Changed Drop Targets type and height so they don't disappear when down
    ' Reworked all the images, cleaned and upscaled
    ' Added\Adjusted missing and existing mechanical sounds and replaced ball rolling sound
    ' Tuned Slingshots force
    ' Corrected Rubbers Hit Height
    ' Added JP's LUT code
    ' New instruction Cards in the apron
    ' Repositioned Bumpers correctly
    '  Adjusted table elements physics
     
    Press F6  and configure the Dip switches to select different features and setup the table the way (need to do this only once)
     
    To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave.
     
    Backglass by Wildman  can be found here: 

     
     
    Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
     
    Permission to Mod: Yes with approval

    1014 downloads

       (2 reviews)

    21 comments

    Updated

  18. Circus (Gottlieb 1980)

    This is a VPX conversion of a 1980 Gottlieb Circus table. Big thanks to Lovthatapex, Destruk, and Inkochnito for their work on the earlier versions. This VPX mod was done by Rascal. It needs the rom file "circus.zip" to run.

    980 downloads

       (1 review)

    0 comments

    Updated

  19. Caballeros del Zodiaco (Saint Seiya Pinball)

    Hi all.
    I present my first table creation for VPX.
     
    The Saint Seiya Pinball based on the serius Sam II of JPsalas ( Gracias compañero por todo lo que haces por la comunidad Pinball)
     
    It is based on the 90's Manga Saint Seiya, also known in Spain at "Caballeros del Zodiaco"
    The Knights of the Bronze Constellations must save Princess Athena from the Patriarch by going through the 12 houses of the Zodiac.

    I have reduced the difficulty of the table for now (I hope you forgive me JPsalas)
     
    It's just the first version since I'm working on some improvements, but it's already fully playable. (I must reduce the size of the file and create other controls in the DMD) and include an interactive back glass.
     
    At the moment, all the primitives are created and colored, the playfield is made by hand with a digital pen, and all the sounds (in Spanish) with the band of the series and the multiple animations of the dmd are in the file and work with FlexDMD.
     
    The table runs un VPX 10.7
     

    Notes: Thanks again to JP for the permission and the advice, and sorry all for my bad English.
     
    I hope you like it and enjoy it
     
    Changes:
     
    Repared a command that changed the battle with the instant info table Change the Table name in the script  Added PFD Rules Change some DMD Detail Repair error in DMD in the Right Ramp

    975 downloads

       (3 reviews)

    39 comments

    Updated

  20. Cue Ball Wizard - Premier 1992

    This is a VP9 to VPX conversion of jpsalas's great version of a 1992 Premier Cue Ball Wizard. Many thanks to jpsalas for his version of this table. It was a very nice table to convert... very clean. Thank you for the suggestion to make the ball larger too. It really made a difference. It needs the rom file "cueball.zip" to run. Don't ask me for the rom, you're on your own there,

    975 downloads

       (0 reviews)

    0 comments

    Updated

  21. Cactus Jacks (Gottlieb 1991)

    Welcome to Cactus Jacks, it's Party Time!
     
    So first up the kudos:
    @bodydump for the initial working version with his great redraws of the playfield and plastics
    @dark for all the cactus models, including the animations of the big 3 back cacti
    @bord for all the lighting and shadow stuff he does that he did for this
    @rothbauerw for his physics tutorial and updates and play testing and tweaking
    So, I think that's about it for now, hope you all enjoy it, I'm sure there are things not quite right and updates to be done still but it's time for me to throw it out there.

    953 downloads

       (4 reviews)

    9 comments

    Submitted

  22. Clockwork Orange Edition 1.00 Reskin (Iceman 2022) Back to the 70 er

    All logos, signs, copyrights and trademarks are the property of their respective owners.
     
    I thank all those who created the basis for the table. It is based on Lortium from 1987 / Akiles50000 / IVANTBA and more
    thanks to the genius artists.
     
    Reskin for Clockwerk Orange (Iceman 2022) .... NOT FOR SALE

    FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT DISTRIBUTE FINAL
    Stanley Kubrick's masterpiece
     
    "If a man cannot make up his mind, he ceases to be a man."
     
     
    😉
     
    This table and backglass contain nudity and themes that could be considered offensive.

    If you are easily offended - DO NOT DOWNLOAD

    With this reskin have fun .... enjoy the table

    Backglass, wheel, media in the folder
     
     
    In German !!!!
     
     
    Uhrwerk Orange Edition 1.00 Reskin (Iceman 2022)
     
    Alle Logos, Zeichen, Urheberrechte und Warenzeichen sind Eigentum ihrer jeweiligen Inhaber.
     
    Ich danke allen, die die Grundlage für die Tabelle geschaffen haben. Es basiert auf Lortium von 1987 / Akiles50000 / IVANTBA und mehr
    dank den genialen Künstlern.
     
    Reskin für Clockwerk Orange (Iceman 2022) .... NICHT ZUM VERKAUF

    NUR FÜR DEN PERSÖNLICHEN GEBRAUCH UND NICHT FÜR DEN KOMMERZIELLEN VERKAUF ODER VERTRIEB. BITTE NICHT ENDGÜLTIG VERTEILEN.
    Stanley Kubricks Meisterwerk 
     
    "Wenn ein Mensch sich nicht entscheiden kann, hört er auf, Mensch zu sein."

    NADSAT 🙂
    Bolschy – Bolschig: Groß (> russ. большой)chepooka – Tschipoke: Unsinn (> russ. чепуха)droog – Droog: Freund (> russ. друг)eggiweg – Eggiweg: Ei (> engl. egg)gulliver – Gulliver: Kopf (>) russ. голова)Horrorshow – Horrorschau: gut (> russ. хорошо)jammiwam – Mammalamm: Marmelade (> eng. jam)lubbilubbing – lubbilubben: sich lieben (> russ. любить)Nozh – Nosch: Messer (> russ. нож)
    skolliwoll – Skolliwoll: Schule (> engl. school)rabbit – rabotten: arbeiten (> russ. работать)sinny – Filmodrom: Kino (> engl. cinema)Tolchock – tollschock: Schlag (> russ. толчок)veshch – Wetsch: Sache (> russ. вещь)
    zoobies – Suby: Zähne (> russ. зубы

    Diese Tabelle und das Backglass enthalten Nacktheit und Themen, die als anstößig angesehen werden könnten.

    Wenn Sie leicht beleidigt sind - NICHT HERUNTERLADEN
     
    Mit diesem Reskin viel Spaß .... genießen Sie den Tisch

    Backglass, Rad, Medien in der Mappe
     
    Rom: Lortium

    889 downloads

       (1 review)

    20 comments

    Updated

  23. Canada Dry (Gottlieb 1976).vpx

    Canada Dry (Gottlieb 1976) by the late LoserMan76

    889 downloads

       (0 reviews)

    1 comment

    Submitted

  24. Captain NEMO Dives Again (Quetzal Pinball 2015) by EpeC (2022) (v5.0 Steam Flyer MOD)

    For use with VPX 10.7 (revision 157 or above)
    Playfield optimized for fast, fun, ball trap-free gameplay. 
    Desktop mode optimized.
    Optimized for Full Screen.
     
    This download includes B2S Backglass and wheel image by: eMBee
     
        NOTES: Visual changes must be done on VPX editor by selecting items.
        ('New Layer 8' is selected to make visual changes on plastics if you want it).
        (previous versions v2.3 to v4.5 are not uploaded)
        See: About Changes on Scrip file .txt to know what changes can you make on table as you wish.
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RESALE OR DISTRIBUTION!
     
    -- Esp --
     
    Esta versión llamada "Steampunk Flyer MOD" está basada en el panfleto de publicidad de Quetzal, y es distinto de las versiones del prototipo y la comercial de la máquina real. Incluye un Led extra insertado en el PF, algunas nuevas reglas (como bloquear la bola en el kicker derecho "Atlantis" para iniciar modos de juego), y nuevas animaciones visuales en el PF durante algunos modos de juego.
    También es una aproximación estimada a la supuesta versión comercial (y desconocida) "Cobre viejo", combinada con un estilo recargado "Steampunk" que trata de servir de homenaje a la obra original de J. Verne.
    Se incluyen tarjetas de información con fondo cartográfico más oscuro, similares a las fotos del faldón en las primeras fases de ensamblaje de la maquina real.
    Los plásticos han sido redibujados (libremente) basándose en los motivos de los plásticos de la máquina real (2 tiburones donde hay 2 tiburones, las medusas junto a los bumpers, buzos en la parte de arriba, la beluga, el cofre, etc.).
    Se incluyen 3 versiones de plásticos completos, y varias tarjetas de información para el faldón, y otras cosas más para personalizar la máquina virtual al gusto de cada jugador.
    Quizás no acabe de ser la reproducción 1:1 más fidedigna en VPX hasta la fecha, con algunos toques artísticos por parte del autor (como apuntar la salida del túnel hacia arriba en la rampa izquierda, me pareció divertido y extravagante), pero quizás es la versión virtual más divertida a la que he jugado hasta el momento.
     
    -- Eng --
     
    This version called "Steampunk Flyer MOD" is based on the advertising pamphlet of Quetzal, and is different from the prototype and commercial versions of the real machine. It includes an extra Led inserted in the PF, some new rules (such as blocking the ball on the "Atlantis" right kicker to start game modes), and new visual animations on the PF during some game modes.
    It is also an estimated approximation to the supposed commercial (and unknown) version "Old Copper", combined with an ornate "Steampunk" style that tries to serve as an homage to the original work of J. Verne.
    Information cards with a darker cartographic background are included, similar to the photos of the skirt in the first stages of assembly of the real machine.
    The plastics have been redrawn (loosely) based on the motifs of the real machine plastics (2 sharks where there are 2 sharks, the jellyfish next to the bumpers, divers on top, the beluga, the chest, etc.) .
    Included are 3 full plastic versions, and various information cards for the skirt, and more to customize the virtual machine to each player's taste.
    It may not be the most accurate 1:1 reproduction in VPX to date, with some artistic touches by the author (like pointing the tunnel exit up the left ramp, I thought it was fun and wacky), but maybe it is the funniest virtual version I've played so far.
     

    885 downloads

       (1 review)

    22 comments

    Updated

  25. Charlie’s Angels (Gottlieb 1978) iDig Complete rEMix

    *******NEW UPDATE NOW AVAILABLE*********
    Includes ALL New 70's Cop Show Edition + More
    ***********************************************************************
    Charlie's Angels (Gottlieb 1978) iDig Complete rEMix
    ***********************************************************************
    The Complete Remix is an ALL-IN-ONE that replaces ALL previous versions and contains three different sound modes to select from in the top of the script.
    The Complete rEMix Version Includes
    Version 1        All NEW 70's TV Show Edition
    True to the original TV series featuring callouts and sfx from the show with an all new 70's cop show soundtrack.
    Version 2      The Original iDigrEMix Vol. 1
    This is the original rEMix with music inspired by the film series.
    Version 3     JPSalas Original Table
    Original Table with NO mods applied.
    ***********************************************************************
    All NEW Features
    Randomized playlist - Never hear the same set twice. Music Customization - Don't like my playlist? Make your own then. Selectable Sound MODs (Two different sound mods or no mod at all) ***********************************************************************
    To select available options: OPEN TABLE IN VPX EDITOR CLICK SCRIPT BUTTON SELECT FROM AVAILABLE OPTIONS IN TOP OF SCRIPT LAUNCH TABLE
    Table Author: JPSalas Additional Graphic work : Carlos Gizzo Sound & Music Mod: iDigStuff
    I am not a table author. Much respect to those who are. I appreciate JPSalas for allowing his tables to be a guide for learning VPX.
    Thank you to JOPNL for his patience and keen eye. Thanks William Hammond always available for help questions
    This is simply an add on. The table and game play has not been modified in any way.
    I did fix a couple small issues that I found on the JPSalas original table regarding SSF.
    I hope you enjoy it!

    883 downloads

       (1 review)

    21 comments

    Submitted




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