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127 files

  1. Back to the Future: The Pinball (Data East 1990)

    "Wait a Minute, Doc. Are You Telling Me You Built a Time Machine... Out of a DeLorean?"
     
    This Visual Pinball title has quite a legacy and it looks like it started with a JPSalas table. (this community is indebted to him in so many ways)
     
    It was massively improved around early 2018 in a new table version which resides at version 1.4 at vpForums by the following authors: Cyberpez, rothbauerw, wrd1972, HauntFreaks, ClarkKent, dark, RustyCardores and possibly others.
     
    Enter July 2023 and versins77 added a minimal version of nFozzy physics, Fleep sound and a few other small visual / lighting changes.  However, the game play got even better with those simple tweaks and it plays very smooth and true.
     
    The only missing component in all of this was a great VR experience and I was working personally with versins77 so that he could send updates to his latest files.  
     
    Alas, versins77 kind of disappeared from the VPin scene about 6 months ago leaving me with a fully functional VR hybrid Back to the Future.
     
    I received permission from Cyberpez to upload a finalized version of the title to kind of complete the package as the game simply plays phenomenal as it is mostly due to Cyberpez's original vision.
     
    So, I searched for the ultimate VR Room for Back to the Future and found only one 3D model that truly would fit.  DaRDog81 put it into action in Blender and it is right on theme down to the Clock Tower, Hill Valley, Delorean and all.
     
    The VR Backglass was also animated by TastyWasps with the help of leojreimroc and hauntfreaks.  The desktop background was also improved with digital digits, an upscale and more contrast. 
     
    The one add-on that is truly a must for this title is the awesome altsound by Apophis with help from iDigStuff.  It truly brings this title up to 88 mph with 1.21 gigawatts!
     
    Download the altsound here and turn your speakers up to 11:
    https://vpuniverse.com/files/file/6084-altsound-bttf/

    "Roads? Where we're going, we don't need roads."
     

    3280 downloads

       (17 reviews)

    35 comments

    Submitted

  2. Blackout (Williams 1980) - Schlabber34

    Blackout (Williams 1980) SBR34
     
    Complete rebuild from scratch! Bord managed to get a complete set of scans including the playfield (thanks Chris)! The table dimensions and layout are as accurate as possible thanks to those scans. All posts were positioned on the corresponding holes in the PF scan.
     
    A big thanks goes to Bord! I could not have done this without him! He made working on this really easy for me! Thanks my friend!
     
    I also want to thank UnclePaulie for making this table VR-Ready! Options are in the script! I love that BG!
     
    Also a big thanks to Chris, iaakki, rothbauer and Rik for the help! I know all of you guys are busy!
     
    Thanks to 32assassin for bringing this table to VPX! I used my mod of his table as a base for this one!
     
    You can change the LUT's by pressing the magna save buttons!
     
    Credits:
     
     
    bord – scripting, DT background image and scores, prim animations, texture swaps, physics and countless other things......
     
    Chris - playfield scan
     
    UnclePaulie - VR implementation, LUT selector
     
    iaakki - scripting assist, physics fixes
     
    rothbauerw - scripting assist, physics fixes
     
    hauntfreaks - plastics colour correction
     
    Rik - play testing
     
    Schlabber34 – new table layout, renderings, Youtube gameplay analysis, physics
     

    3214 downloads

       (12 reviews)

    53 comments

    Updated

  3. Batman (1989 Data East) Balutito MOD

    Hello everyone, today I offer you a reskin of the very beautiful table of Javier.
    Batman Data East 1989. Thanks to him for the work done upstream and for his authorization of MOD.
     
    Music Options:
    line 12 of the script:
    Const MusicOn = false 'Change it for true if you  want the extra music and go to the line 76
     
    Line 76
    .Games(cGameName).Settings.Value("sound") = 1 'Change it to 0 if you want the the extra music
     
    You can also use the very good Altsound made by iDigStuff
    Good Game
    🍺 Balutito 🍺
     
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    3158 downloads

       (9 reviews)

    42 comments

    Updated

  4. Battlestar Galactica (Williams 1980)

    Be sure to check the version number when downloading table from "new updated tables" section. The newest version is 2.1.
    Usually the file needs to be approved by an administrator before you can download the table, but for some reason it is being put at front of list before it is approved.
    So just be sure to check the file version, or you may be downloading old version, thinking it is the updated version.
     
    I first would like to thank Allknowing2012 for allowing mods without permission. I would also like to thank him for making a great table!! I also would like to thank anyone else who helped contribute to this masterpiece, including John90803, Wolis, Drybonz, Thalamus, and HauntFreaks!!
     There is much more important info on original download page.
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    http://www.vpforums.org/index.php?app=downloads&showfile=11754
    Find ROM here...
    http://www.vpforums.org/index.php?app=downloads&showfile=779
    IPDB...
    http://www.ipdb.org/machine.cgi?id=2067
    THIS TABLE IS DEDICATED TO MY BROTHER DAN!!! KEEP FIGHTING BRO!!!
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank DJRobX for showing me example of flasher script command for flasher placement in FS mode.
    I also would like to thank STAT for his "Team Change script", which my script is based on.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    v2.1
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Converted Wav files in sound manager to ogg format which reduces file size.
    File size went from 135 MB's to 48.8 MB's!!!
     
    v2.0
    Added modified JPSalas LUT Toggled with Buy-In Key (2 Key).
    Added modified JPSalas LUT script combined with STAT's TEAM Change script.
    Now all pic changes are saved and loaded on next table run.
    Droptarget pics toggled with M Key. Now saved and loaded on next table run.
    Apron pic toggled with N Key. Now saved and loaded on next table run.
    Bumpercap pics toggled with Left Magna-Save. Now saved and loaded on next table run.
    FS Backdrop pics toggled with Right Magna-Save. Now saved and loaded on next table run.
    Converted mp3's to ogg format, and scripted music to be played from Battlestar folder.
    (Place Battlestar folder in your Music folder)
    Added NVOffset script command, so not to interfere with other tables using same rom.
     
    Version 1.4.1
    Added Missing Load Lut script command. Now Lut is saved and loaded for next time table is played.
     
    Version 1.4
    Added JP's Lut's script.
    Press and hold Left Magna-Save, then press Right Magna-Save to toggle the different Lut's.
    I moved the bumper pics to "L" key, and FS Backdrop pics to "K" key, as these were assigned to the Magna-Save keys previously.
    If you click the Backdrop, and Options button in the editor when table is loaded, you can set the table to your desired Lut image on right side of editor, and then save table so this will become your personalized default Lut image.
     
     
    Version 1.3
    Moved plunger activated sounds to trigger in plunger lane.
    Added JP's GI Effect script, so GI Lights blink with certain events.
    (Plunger release, and drop targets activate GI Effect.)
    (This proved to be really hard to implement on this table, because there are only GI Lights above the plastics, and below the plastics is lit up with a lightmap.(Basically like Shadows layer added to a flasher, except this is the GI lighting instead of shadows.)
    So I had to add timers and call for the visibility of the flasher to match the GI Effect script.
    Added GI lighting to DT Backdrop.
    Added coin being inserted sound effect, into sound manager and implemented it. (Dropping of quarter in coin box.)
    Added drain sound effect.(This sound was in sound manager but not tied to drain.)
    Tied upper 2 flashers to bumper hit.
    Changed height of drop targets from 1 to 0.01,(Tops can still be seen when dropped.)
    Connected adv left and right bonus to red and blue flasher.
    Adjusted sides of the flashers above plastics.(So they are not seen off table in DT mode.) 
     
    Version 1.02F
    Fixed Shoot Again light on playfield, as it was lighting up when 2X light was on.
    (Timer Interval was set to 34, same number for 2X light Timer Interval. I just set it for 1 and now it lights up correctly when you get extra ball, and not when 2X is lit.)
    Fixed timers on in game rollover sound effects, so there is half of a second between each one, so none will overlap.I found a few that were set to 1 second timers, and they were 5 second sound effects. So this problem is fixed.
    Added 22 more sound effects, including 3 more coin sound effects, 2 more awaiting launch sound effects, 7 more side drain sound effects, and 10 more rollover sound effects.
    (No sound effects were changed in Music folder, so if you already have the old music in music folder, no need to copy again.)
    Switched Default FS Backdrop pic to chrome lettering.
    Added flashers from Fluppers Flasher Resource table activated by events.
     
    Version 1.01
    Fixed timer on target6 timer. Changed from sw42 to Drain timer. It was activating launch sound effects after multiball.
    Added new Instruction Card with slightly bigger resolution. (I didn't make this for frontend usage, as I don't own a cabinet. It is mainly for DT users who want to read actual instructions.)
    Corrected info in Version 1.0 that I forgot to update before uploading.
    (I reduced the amount of bumpercaps from 15 to 6 as alot of them didn't look good enough. I just forgot to update info before I uploaded version 1.0.)
    Added 2 nvram files. One for 5 ball and one for 7 ball.
    (Copy nvram into nvram folder where Visual pinball is installed. To go back to 3 ball just delete the nvram.)
    (Thanks to Johngreve for asking this question, and thanks to Allknowing2012 for linking to ball adjustment tutorials made by ta2686!!)
    I also ran across a post by Steve (Slydog43), asking DarthMarino in his drop target table mod support topic, about seeing top of drop target when in dropped position. So...
    I raised the drop targets, So now you can see tops when dropped. (Thanks Steve!!!! Looks more realistic!!)
    Added 4 more bumper pics. (another Cylon ship, a Cylon basestar, the Battlestar Galactica ship, and a cylon.)
    Added 26 more sound effects mostly triggered by lower rollovers.
    Added 2 more Background music sound effects. One is triggered by plunger pull, the other is a disco version of theme played during attract mode.
    Added cylon sound effect to lower 2 targets, sw49(right lane to reach top of table), and kickers.
    A few other script changes.
    Version 1.0
    I used Allknowing2012's 2.1b version to make this mod.
    Removed Sidewood and Topwood image from being visible in FS view.
    Changed Light l18 to enable bulb. (Noticed this light was brighter than rest, so found the cause and fixed.)
    Tucked in metal wall under apron near plunger.(Didn't notice this until I darkened apron image.)
    Straightened out Shadows ramp5 and Lightmaps flasher7 edges.(By making X and Y control points same number.)
    Lowered left bullseye target under plastic so top does not show through plastic.
    Lowered pegs above upper targets,(and a 4 others), so red doesn't show through plastics.
    Lowered upper-left rollover divider so not seen through plastic.
    Added 3 screw primitives to left side of apron.
    Darkened apron and lit up cards on apron. (I was going to add Battlestar Galactica logo to apron, but then noticed there was no Scorpion logo on apron except on coin card. I didn't want to clutter apron with logo.)
    Pulled bottom of side rails out slightly so side wall didn't cut through.
    Changed side rail pics to ones that look like chrome.
    Changed sidewalls and top wall in DT view to stars.
    Added "plungerreleasefree" sound effect that plays when no pinball is in plunger lane.
    Added 18 FS Backdrop pics that can be toggled with left magna-save key (L-CTRL).
    Added 6 Bumper Cap pics that can be toggled with right magna-save key (R-CTRL).
    Added 6 Drop Target pics that can be toggled with letter "M" on keyboard.
    Default apron is darkened, but light version can be toggled with letter "N" on keyboard.
    Added 103 sound effects.
    2 Background music effects are played during game, and 1 other is toggled when both pinballs are captured in left and right kickers.
    (I added timers to these rollover sound effects so they won't shut off if another rollover is triggered before one that hasn't finished. Before I did this, the rollover sound effects seemed too chaotic and cut off too many sounds.)
    34 cylon and galactica sound effects are triggered by upper 3 rollovers, and bottom 4 inner rollovers.
    The upper 3 rollovers trigger 1 of 17 cylon sound effects.
    The lower 4 rollovers trigger 1 of 17 cylon and galactica sound effects.
    1 of 5 space gun sound effects is triggered with each bumper hit.
    20 sound effects triggered by coin insert.
    1 of 4 Beginning sound effects are triggered during attract mode, then 1 of 13 sound effects are played before 1 of 4 Ending sound effects is played.
    This table has a buzzing sound that progressively goes up in pitch.
    (Part of the Rom I think. I will try to remove this buzzing soon!!)
    Place music in your music folder located where you installed Visual Pinball.
    (DO NOT PLAY THE MUSIC AS THIS MAY ADD A TAG TO MP3 AND RENDER MP3 USELESS!!)
    Added 2 nvram files. One for 5 ball and one for 7 ball. (For 3 ball no nvram is needed.)
    (Copy nvram into nvram folder where Visual pinball is installed. To go back to 3 ball just delete the nvram.)
    I included  with table, 3 wheel images and 2 different dB2S backglasses with 4 versions each. Regular Orange LEDs, Blue, Red, and Yellow.
    Be sure to restart table after starting table for first time as flippers may stick on first start of table on your setup.
    (You should do this with all new tables you are trying out for first time to avoid weird table behaviour.)
    If the flippers are not working at all, you need to update to the newest VP10.5 Beta, or go to Line 228 and change..
    Const UseSolenoids=2
    To
    Const UseSolenoids=1
    Change from 2 to 1 as this is activating nFozzy's FastFlips.
     
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!

    3156 downloads

       (4 reviews)

    16 comments

    Updated

  5. Bounty Hunter (Gottlieb 1985)

    Bounty Hunter is a great throwback to an earlier solid state era. It features fun gameplay and a killer art package that remains unique in all of pinball.
     
    This project was passed on to me by armyaviation, who worked with siggi to do his incredible work on the playfield. Other big players include leandre for the plastic scans and 32assassin for script help. Behind the scenes I received a lot of great help from kingdids, benji, flupper, and tomate as I tried to get Octane for Blender up and running. Also thanks to the usual team of beta testers for the feedback and friendship. As usual thanks to rothbauerw, fleep, nfozzy for the additional framework that adds a little something special to these projects.

    3057 downloads

       (19 reviews)

    63 comments

    Updated

  6. Breaking Bad V2 by Balutito

    Dop your pincab with Meth by entering the crazy universe of the Breaking Bad series.
     
    Thank to agentEighty6 for authorisatio MOD release from the Strange Science (Bally 1986)
    Development by agentEighty6 2020 for Visual Pinball X
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    2682 downloads

       (6 reviews)

    20 comments

    Updated

  7. Beat The Clock (Bally 1985) VPW

    It’s about time!
     
    This project started with ArmyAviation’s great playfield redraw and initial table build. Apophis played the table and instantly loved the unique gameplay. Inspired, Apophis decided to use this project as his first serious attempt at fully rendering a table in blender… so it took a while. Thanks to the team for all the help! Enjoy.
     
    VPW TEAM
    Apophis - Project lead, 3D modeling/rendering and script integration, physics, sounds, VR room
    ArmyAviation - Playfield and plastics redraw, initial table build
    TastyWasps - VR backglass scripting
    Primetime5k - Extensive testing
    HauntFreaks - Backglass assets
    DarthVito – VR posters
    Thanks to Bord, Flux, and Tomate for providing blender models and support!
    Thanks to Destruk and Goldchicco as their previous work on this title was used for reference.
    Thanks to all testers: Studlygoorite, PinStratsDan, DGrimmReaper, Ciffy, RetroRitchie, Mikepmcs
     

    2601 downloads

       (27 reviews)

    66 comments

    Updated

  8. Big Brave (Gottlieb 1974) NEW for 2022

    Big Brave (Gottlieb 1974) NEW for 2022
    this was a Loserman table from many many years ago, I've been updating this table every couple years as techniques change, and this is the latest greatest version to date
    this reason this table is special to me is that I owned the machine when i was a kid, jammed into my little bedroom, remember tinkering with it, playing with no glass just because i could ..... just great memories

    this version includes
    cleaned up graphic 
    new lighting 
    shadows throughout
    nfozzy physics - fluffhead35
    fleep sounds - fluffhead35


    BackGlass

    DMD video / Topper

    I don't ask or beg for donations... if you feel overwhelmingly compelled to do so, PLEASE donate to the charity of your own choice... this is a hobby NOT a business

    2517 downloads

       (12 reviews)

    56 comments

    Updated

  9. Banzai Run (Williams 1988)

    Welcome Race Fans to Banzai Run!

    Since Visual Pinball was created, Banzai Run has been difficult to re-create due to the fact that is has one of the most unique designs in mechanical pinball with an upper playfield mechanism that replaces the backglass.
     
    There have been some great solutions but none that serve all 3 platforms for cabinet, desktop and VR.
     
    However, JPSalas (with the help of Aubrel) released a very innovative idea to have a "sliding" playfield to make up for some limitations of Visual Pinball point of view scripting.  
     
    JP's modified table was used to build a prototype that had a normal backbox and backglass with the sliding playfield for VR thus having a level playing field for all 3 platforms in competitions, etc.
     
    However, it did look quite odd in VR so RothbauerW took on the task of integrating a hybrid model that took some cues from the awesome VR Room that Sixtoe had previously built for Banzai Run.
     
    After some heavy integration work, physics modeling, upscaling, tweaks, play balancing and a lot of testing, this version of Banzai Run will hopefully represent the best solution at this time given the Visual Pinball architecture.
     
    Here are the commendations:
     
    Based on JPSalas' v4.0 table.  Thank you JPSalas!  This included a playfield from EBIsLit and other coding from Aubrel.
     
    THANK YOU to all previous authors on this table!
     
    v1.00 
    * TastyWasps - Project concept, Conversion to nFozzy/Roth physics with gameplay balance, Fleep Sounds, VR Room / Assets, pf mesh, various scripting / lighting
    * RothbauerW - Conversion to full VR experience, physics tweaks, upper/lower playfield tweaks, roth stand-up targets, various other upgrades including integration
    * Sixtoe - Geometry/physics tweaks and twerks.  Original amazing VR Room model. 
    * Redbone - Playfield / Plastics graphical upgrades / upscales.
    * Apophis - Super Sleuth
    * Testing - Passion4Pins, PinStratsDan, StudlyGoorite, Robby King Pin, PrimeTime5k, DarthVito, Wylte, Smaug, bietkwiet
     
    Thank you to the original Williams team for a truly unique pinball experience also!

    2293 downloads

       (12 reviews)

    30 comments

    Updated

  10. Bram Stokers Dracula

    This is a re-upload from VPinball - no changes has been done from 1.1, which was the last version.
     
    First and foremost. This is just a mod of ICPJuggla' re-creation of BSD.  I absolutely love that game, but, since it was created, VP has evolved and that is why I release this mod.
    I orignally started modifying this table privately a long time ago. My main goal was to change its physics to play closer to a machine in Oslo, it was a bit worn, and I wanted to try to get that feeling. In the end though. It has become more or less a blueprint copy of another release. It just plays so much better than what I've been able to create.
     
    This table originally came from FP, by Francisco666 and Rom.  It was converted to VP by ICPJuggla and he had some helpers in great names like Tom Tower, Zany, Ninuzzu, Bodydump and Ezepov.
     
    I haven't worked with any of these, but, instead stolen shamelessly from the following guys especially.
    DjRobX : Modulated flashers, and of course thank you for all the magic you do elsewhere.
    Rothbauwerw : Hell, most of the stuff that makes me want to release it.
    nFozzy : Hope you are doing well, we miss you and your expertise.
    Dark : Haven't stolen prims for this table itself, but, tips in forums and PMs for sure.
    Fleep : Great collection of sound samples, stolen a few.
    Flupper : Totally ripped you code for LUT, and other stuff in forums.
    Kiwi : Rolling code and great information in forums.
    Schreibi34 : Your prerendered insert images came in handy.
    JPSalas : Don't think I used your expertise on this release, but, I've learned a lot from you.
    Bord : Haven't done any 3D in this, but, without you sharing your knowledge, I would not have understood a few of the tasks needed.
    ICPJuggla and Dozer : For making this great table in the first place.
    Voglidacane : Thanks for your LUT collection. I've used it more than once
    LOstSOul : Thank you very much for the new playfield !
    Robertms : Thank you for the tip about the env image and apron flasher trick for this table !
     
    The VP and VPM devs - without you - this very enjoyable hobby would not exists.

    I hope I didn't leave anyone out, but, I fear I might. There are so many great guys in our community, it is hard to keep track of you all, especially since I'm that kind of guy that fixes one thing, then leave it for a long time and then change something else.
     
    BSD is a game where stacking of the multiballs is very important in order to get to those really high scores. Many of you have probably seen this video before, but, I want to  share this video for anyone that missed probably the most exciting IFPA World Championship finals ever.
     
    https://youtu.be/tUE_HaR2rBc?t=11362
     
    I urge you guys to try to hold back on activating those multiballs until they are ready. And remember, if all goes to ... you will on the last ball most probably have Mist mb lit. Also, during rats and bats, play fast paced as switches completes those modes and yeah, bumpers are great for that. I've included a altcolor that I prefer to use, and also a nvram with reset HSD.
     
    Since the 1.1 release, a great altcolor mod was released by Redrum
    https://vpuniverse.com/forums/files/file/6258-bsd-bram-stoker´s-dracula/
     
    This release will play differently from the original, so a reset seems to me to be the best way to go about it. I personally recommend that you go into the rom and set video mode to a harder level.
     
    I hightly recommend Wildman' db2s for this
     
    http://vpuniverse.com/forums/files/file/4205-bram-stokers-dracula-williams-1993/
    IPDB : https://www.ipdb.org/machine.cgi?gid=3072
     
    ICPJuggla, requested that this table was only to be kept on VPinball, I'm kind of breaking that wish by posting it here. If for some reason he comes along and wants it taken down, I will delete it, no questions asked.

    2258 downloads

       (6 reviews)

    25 comments

    Submitted

  11. Bugs Bunny's Birthday Ball (Balutito Reskin)

    wrd1972 was kind enough to allow me to modify their Bugs Bunny's Birthday Ball table (Bally 1991).
    I've always liked this table, but I thought it was a little sad for a birthday, so I added some wrapping paper. 🤩
    New Playfield New Apron  
    Thank you to this creator to whom we owe such beautiful tables.
     
    Congratulations to Brad1X, Cyberpez, Rothbauerw, nfozzy, flupper, DJrobx and edge for having strongly contributed to this latest update of the table proposed by wrd1972
     
    I hope you like it, kind regards,
    🍻Balutito🍻
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    2137 downloads

       (3 reviews)

    22 comments

    Updated

  12. Beetlejuice (Original 2023) DVL Reskin

    This is a Reskin of JPSalas Iron Maiden v4.0.0
     
    First i would like to thanks everyone who created the basis for the table, based on Stern´s Iron Maiden from 1982
    - Thx to JPSalas for his Table & allowing mod without permission
    - Destruk for Lights, solenoids & switch numbers and vpinmame parts of the script 
    - Thx Flupper1 for LUT Text Display
    - Scutters for Flex DMD Mod
    - Big thanks to JoePicasso for his beautiful 3D models and making them available for the table
     
    Beetlejuice runs the "ironmaid" ROM. To avoid conflict with other tables that based on Iron Maiden Table, like Evil Dead 2 USE a ALIAS, add the following line to your VPMalias.txt:
    ironmaid_btj, ironmaid 
     
    By default, Scutters Flex DMD is disabled
    By default, LUT is activ, hold down LEFT CTRL while change with RIGHT CTRL
    Happy Halloween!

    All logos, characters, copyrights and trademarks are the property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    1978 downloads

       (10 reviews)

    20 comments

    Updated

  13. Bobby Orr Power Play (Bally 1977)

    Grab your stick and play some pinball! Here is Bobby Orr Power Play from 1977.
     
    Originally created in 2018, this has been improved on a few times. First when @CyclonePF did the playfield redraw (beater version is an option in the image manager) and again in early 2022 with updated physics and sounds and a VR room by @UnclePaulie.

    1959 downloads

       (9 reviews)

    49 comments

    Submitted

  14. Buck Rogers (Gottlieb 1980) Sound MOD

    I first would like to thank BorgDog for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank everyone who contributed to this table including, Hauntfreaks and Sindbad!!
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Check Original Table download page for more important info.
    Original Table...
    http://vpinball.com/VPBdownloads/buck-rogers-gottlieb-1980/
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script.
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank Scottacus for all the help with the TILT sound effects script!! BIG THANKS!!
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 2.1
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Converted Wav files in sound manager to ogg format which reduces file size.
    File size went from 166 MB's to 54.3 MB's!!!
     
    Version 2.0
    Added Modified version of JPSalas LUT script.
    LUT's are toggled with the Buy-In Key.(2 Key)
    Added Instruction Card.
    Instruction Card Pic uploaded with permission of Inkochnito. (Huge thanks!!)
    Find all your Pinball Card needs at Inkochnito's Pinball Cards site:
    http://www.pinballrebel.com/pinball/cards/
     
    Version 1.11a
    Stopped some timers that were still activated after pressing player1 start.
    Added coin sound effect to 3 key.

    Version 1.1a
    Noticed "Drain" sound effect was missing from sound manager, so I added it to sound manager from another table.
    (It was hard to catch this as you could only tell after last ball drain.)
    Also fixed script so coin is heard on coin insert.(There was not a coin sound effect named "coin" that the script was calling for. So I just changed to "Coin3" as there were 2 different coin sound effects already in the sound manager.)
    Scottacus helped fix the script for DT view objects to disappear when in FS mode.
    (If you ran FS view without B2s, the objects didn't disappear as per Scotts info.)
    BIG THANKS!!
    I added GI lights to Buck Rogers Logo and pic on left side of DT backdrop.
    Scottacus came up with working TILT sound effects script!! BIG THANKS!! (I will learn this if it kills me!!)
    1 of 4 sound effects will be played when you TILT table.
    I Added 133 sound effects triggered by events.
    All of these sound effects are played through backglass instead of table per Vogliadicanes info.
    There are 4 background music sound effects triggered by plunger.(From actual Movie.)
    There are 2 other background music sound effects that are not triggered by plunger.
    1 is triggered by hitting upper kicker. (1 in 16 chance of triggering it.) Twiggy says "Get Down Groovy" and a groovy song is played.(One from actual movie.)
    The other background music sound effect is only played during attract mode after losing a game.
    (This is the song that was played at end of tv show. It sounds corny, but true Buck Rogers fans will appreciate it.)
    You will need to hit F6 to bring up the Dipswitch Menu, and turn off ROM scoring sounds.
    (Or use the nvram I included with download.) Copy the nvram to your nvram folder where Visual Pinball is installed.
    I couldn't seem to shut off the ROM sounds and have them turn back on with table exit like other sound mods I have released.
    So you will need to turn off these sounds with either method above.
    BorgDog has made this in Portrait Mode. STAT left a POV.xml for Landscape Mode as attachment here in BorgDog's Support Topic..
    http://vpinball.com/forums/topic/buck-rogers-gottlieb-1980/#post-49053
    I will include this with download, but be sure to thank STAT for it!!
    Simply load table into Visual Pinball Editor, and click "File" tab, then click "Import Backdrop POV".
    Then a window will pop up allowing you to browse to BuckRogersPOV.xml.
    After importing simply start table. You will need to save the table after making changes, for them to stay
    If you are looking for a dB2S Backglass, Borgdog included one with his table download. (I didn't have enough room to include the dB2S Backglass, as these 2 Buck Rogers Sound Mods are over 166 MB's each.)
    So you need to go to his download page if you want the dB2S Backglass.
    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!
     
    I also made a version 1.1b that Scottacus changed all the DT LED's to reels to get his No Credit sound effect script to work, but I have a 720p monitor, so people with other screen resolutions, will see the LED's don't line up correctly. So I will try to get this fixed and have it uploaded shortly. I guess someone with a 1080p monitor will have to line them up correctly, as my screen resolution is 1365x768, which makes them not line up on others monitors.

    1935 downloads

       (1 review)

    22 comments

    Updated

  15. Blues Brothers 40 anniversary

    hello everyone we continue to share the old table that was on Vpinball. today blues brothers 40 years anniversary the table is nice but difficult so good fun for those who do not yet have this table. thanks to Jpsalas.
    full pack,
    playfield
    backglass
    media
    music
    rom

    1927 downloads

       (3 reviews)

    10 comments

    Submitted

  16. Beach Bums 1.0 (2018)

    Welcome to the Beach! Surf's up Brah! Get your sex wax and board ready for a radical ride on the gnarliest waves and unleash your Big Kahuna!!
    This is BEACH BUMS!!
    Hey all, thank you to everyone on this awesome site for giving me the opportunity to share my table. So, since this is my first attempt at anything Visual Pinball, please go easy on me. lol. *gulp*
    First of all, a short backstory to why I even did this in the first place... A few years ago, I bought a real Fascination cocktail pinball called "Roy Clark, The Entertainer". Nothing against Roy Clark (and Hee Haw), but I decided I wanted to refurbish and re-theme the table (see before and after pic). The theme itself was based off of my favorite slot machine IGT's "Catch-A-Wave". There were only 2000 plays on this table when I bought it and it played perfectly. Unfortunately, after re-theming it and putting it back together, it doesn't work anymore. I don't know what I did, and I've had pin techs come look at it, but still can't fix it. Anyway, backstory aside, I decided to use all my original artwork, along with new artwork, and models, to bring you a VPX version of my theme and here it is!
    I'd like to thank everyone for helping me make this table possible...
    *First and foremost, I want to thank BorgDog for his original Hollywood Heat table, and for  letting me mod it to begin with.
    *Thank you again, BorgDog, for all your scripting guru knowledge and help (and for your patience)
    *Thank you xenonph for all your help from the very beginning. Couldn't have done it without you too.
    *Thank you Hauntfreaks for your B2S help!
    *Thank you Flupper for your awesomely beautiful ramp.
    *And a HUGE thank you to the VPX and VPM developers, who make this all possible!!
    Note: Beach Bums uses a slightly modded "hlywoodh" rom for scoring. It is included in this file, although it will interfere, if you have an existing HH rom, sorry :(. Also included is background and bonus music MP3's that will need to install in your VPX music folder. Don't forget to turn off all original HH sounds, changeable in the script, to hear the included MP3's and such.
    Thank you to everyone and I hope you all have as much fun playing this table as I did making it.
    Your friend in pinball, Brian (watacaractr/RetroBASH)

    1924 downloads

       (3 reviews)

    0 comments

    Updated

  17. Big D*ck VPX recreation - table image below edited for nudity.

    This was created years back by someone else but the playfield was a little lacking as the scan seemed to be of different colors and poorer resolution. I redid it using the better quality images in Loserman76's release of Big Deal.
     
    Table modded from Loserman76's Big Deal table. Thanks to Loserman76 for leaving the table at free to Mod.
     
    Not many changes to the original table.
     
    Backglass has been redone using another image/scan and then AI up-scaled.
     
    The Big Dick table has an interesting history it is really just a backglass added to an existing Big Deal table in reality making this an ideal mod in vpx the very same way.
     
    Full story here : https://www.ipdb.org/machine.cgi?d=4539
    and a bit more here: http://bgresto.com/?p=666
     
    original table: Layout/Scripting - Loserman76 (RIP)
    Artwork - Editoy

    1904 downloads

       (2 reviews)

    11 comments

    Submitted

  18. BladeRunner2049

    Modified by Pinmafia
    Original mod by wpilot 2.0 
    Mods done
    Pup Pack added to script
    Moved dmd off playfeild
    Resized playfeild
    Add some light adjustment
    All ellse is the same
    Two options 
    You can run with Pup Pack
    You can run this with backglass
    Add the following line to VPMAlias
    Pokemon_Pinball,Blade Runner 2049

    BladeRunner2049 simple pup pack made for new table 3.0
    Original Table was made by jpslas and mod done by wpilot [a Marcade MOD of JP's Pokemon Pinball
    Permission to mod with out approval wpilot
    Permission to mod with out approval jpsalas
    Original Pokemon pup pack  by TCDeez
    Have removed all his content and added videos and basic functions
     
     
    pup pack below
     
     

    1698 downloads

       (3 reviews)

    40 comments

    Submitted

  19. Black Tiger Pinball (Williams 1981)

    Black Tiger Pinball (Williams 1981) MOD v2.1
    VPX table by 32assassin
    Graphics and Sound Mod by Xenonph
     
    Welcome to Black Tiger Pinball!!
    Based on Capcom's hit arcade game Black Tiger released in 1987. (Known as Black Dragon in Japan!)
     
    Version 2.1
    Converted images to WebP format which reduces file size.(VPX7.2 Required)
    Converted Wav files in sound manager to ogg format which reduces file size.
    Table size went from over 105 MB's to just under 42 MB's, with just the 2 conversions above.
    I will be adding the Music files to the sound manager the next time I update this table.
     
    Version 2.0
    Converted mp3's to ogg format, and scripted music to be played from BlackTiger folder.
    (Place BlackTiger folder in your Music folder)
    Added NVOffset script command, so not to interfere with other tables using same rom.
    Added option at top of script for those who were getting script error when entering Dungeon.
    You can change to DProb=1 and there is no Light to Dark transition time.
    It changes instantly instead of slow transition, but gets rid of your error.
     
    Version 1.0
    All sound effects and music come from the Black Tiger arcade rom. 
    I scripted the music to play 1 of first 2 levels music on first ball played, second ball is 1 of level 3 thru 6, third ball is levels 7 thru 9. (When Multi-Ball is activated, 1 of 3 boss music is played.)
    Hitting Dungeon Kicker activates Dungeon music.
    After 2-4 player game, the person with highest score gets extra time. Last mission completed music plays during this timed session.
    The Black Tiger rom had 4 unused sound effects. I added them to drain hit.
     
    I enlarged the magnets for Magna-Save and added an Auto Magna-Save Feature which can be activated in options at top of script, or toggled with Buy-In Key.(On by default)
    When activated, the magnets will automatically activate for 2 seconds.(That is if you have 2 Magna-Save points. Build up your Magna-Save Points by hitting the lower playfield Skull targets.) 
    (Right lower drop targets fill up the right Magna-Save points, and left fill the left Magna-Save.)
    Be warned that it is not perfect. The magnets catch the pinball about 96% of the time, and drops ball in inlane.
    4% of the time the magnet flings ball either down side drain, or up over bumperslings if you have less than 2 Magna-Save Points.
     
    Dropping all 6 upper playfield targets, not only advances the enemy target pics on the upper playfield targets , but also advances to next boss level upper playfield pic. The backgound in the upper playfield changes to each boss level in the game.
     
    Added Dungeon Mode,(Brick plastics turn into Lava Plastics.),which is activated when hitting lower left kicker hole.
    Dungeon Mode cannot be activated during Multi-Ball or Extra Time Mode. 
    You have 99 seconds before brick plastics are activated again, unless you lock a ball or lose ball in drain.
     
    I added a modified version of JP's Lut script.(With permission.)
    I used this to transition from Light to Dark.
    So with the way this table works, it does not allow for the Lut option to be toggled by user.(Sorry!)
     
    Added 6 DT Backdrops to choose from. (Click Backdrop and Options tabs on left side of editor, and on right side of editor you will see an arrow to change to desired DT Backdrop.)
     
    I included 6 Backglasses. 3 different ones, Night and Day versions of each.
     
    *************************************************************
    I used 32assassin's VPX Pharaoh (Williams 1981) v1.0 table to make this mod.
    I first would like to thank 32assassin for allowing mods without permission. 
    (Although I still personally asked for his permission to make this mod.) 
    I would also like to thank him for making a great table!! 
     There is much more important info on original download page.
    He put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    https://www.vpforums.org/index.php?app=downloads&showfile=11724
    Find ROM here...
    Table uses Pharaoh (L-2) rom. "pharo_l2"
    https://www.vpforums.org/index.php?app=downloads&showfile=798
    IPDB...
    https://www.ipdb.org/machine.cgi?id=1778
     
    THIS TABLE IS DEDICATED TO MY BROTHER DAN!!!
     
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I would also like to thank STAT for his Change Team script, which I modified for the plastics and droptarget pic changes.
    I also would like to thank JPSalas, Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Place BlackTiger folder in your music folder located where you installed Visual Pinball.
    (DO NOT PLAY THE MUSIC AS THIS MAY ADD A TAG TO MP3 AND RENDER MP3 USELESS!!) 
    Be sure to restart table after starting table for first time as flippers may stick on first start of table on your setup.
    (You should do this with all new tables you are trying out for first time to avoid weird table behaviour.)
    All pics, sounds, trademarks, Logos and copyrights belong to their respectful owners.
    All Pics and sounds were found using Yahoo pics, and Google.
    This table is for personal home, and non-commercial use only. This table should be considered fan art.
    Hope you enjoy!!

    1613 downloads

       (1 review)

    19 comments

    Updated

  20. Batman Dark Knight Skitso Mod 1.0

    This is a Skitso remaster of Tom Tower’s and Ninuzzu’s Batman Dark Knight.
    Features:
    Visual overhaul by Skitso New gameplay and physics by bord Yeah, I know I said MB would be my last Skitso mod release, but I couldn't resist to publish my long ago made personal mod of this table when I got my hands to bord's physics mod. Pooof, quick merge and here we are again...
    This release will become obsolete in the (near?) future, as bord has a beautiful full render in the works. So, what can I say... enjoy this as a temporary amusement before the real deal coming later.

    1528 downloads

       (4 reviews)

    15 comments

    Submitted

  21. BeetleJuice Movie 1.0 Vpx

    Je me suis lancé dans une table BeetleJuice basée sur la table Strange Science de agentEighty6, que je remercie. Merci aussi à 
    balutito pour sa table breaking bad qui m'a bien servi.
    C'est ma toute première table, elle n'est pas parfaite, alors soyez cool.
    Le lien pour le telechargement est dans le fichier texte. (Dazz - removed text file and linked to MEGA)

    Translation:
    I launched into a BeetleJuice table based on agentEighty6's Strange Science table, which I thank. Thanks also to
    balutito for his breaking bad table which served me well.
    This is my very first table, it's not perfect, so be cool.
    The link for the download is in the text file.  (Dazz - removed text file and linked to MEGA)
     


    1526 downloads

       (3 reviews)

    5 comments

    Updated

  22. Big House (Gottlieb 1989) MOD

    Big House Gottlieb 1989, 
    Originally made for VP9 by mfugemann (2015)
    VPX conversion by Rascal (2019)
    VPX enhanced MOD by Aubrel (2021)
     
    Big House is a very underrated pinball game. This table was already very well done and needed only to be updated and improved for vpx.
    I added in this new version some nice features to really much improve the gaming and the visual experiences.
    By the way, everything has been done to match at best the real pinball machine.
     
    I did a very big work on the overall lighting and the sound of this table and checked every details to render at its best.
    -The overall lighting power is set automatically depending of the LUT chosen.
    -The overall lighting power is updated in live depending of the current GI state.
    -Darkness level is updated in live and can be set in the scrip to be just "as you want".
    -Most collision sounds and the sound code are updated.
     
    Some Mods have been also included (apron color, blades, instructions in french)
     
    Most important changes :
    - Lighting redone completely
    - Sound redone almost completely
    - Script code updated and improved
    - Right ramp and captive ball moves improved
    - GI lights fixed and positioned to match the real pinball
    - Luts selection by Right MagnaSave
    - Mods selection by Left MagnaSave
    - Ball and flippers shadows
    - Playfield cleanups (and sharpness by movieguru)
    - Physics and gameplay improved
    - Visual, sound and configuration options added
    - Multiball light show improved
    - Many small details, materials changed,...
    - New backwall for desktop users
    - Digital display added for desktop users
    ...
     
    I love this pinball and really hope you will enjoy it 

    1499 downloads

       (2 reviews)

    16 comments

    Updated

  23. Buffy The Vampire Slayer-VP_Cooks

    VP_Cooks presents our new Buffy  the vampire slayer VPX, for fans of this series from the 90s, Being the childhood favorite series of half of VP_Cooks, it is a pleasure to share it with you. Tnx to Mr. JP Salas for all the help, and the Original table (Serious Sam 2) in which this Buffy VPX has been constructed .
     
    IMPORTANT: 
    SOME USER ARE EXPERIENCING LAGS DUE TO A HIGH POLY 3D OBJECT, IF ITS YOUR CHASE, CONTACT ME AND I'LL PROVIDE A VERSION WITHOUT IT.
     
    All the songs of the Table  were fully composed  by Us (Except for the "main one"-when the ball is in lane or drain), in order to keep the original track feeling but with more "groove" and pinball-like tracks
     
    as well, there are some of those tracks located in "table" instead of "backglass" , we will fix it in next update. As well as the Quotes of the Characters when the ball goes trough the ramps, just change those to "backglass"
     
    If you are experiencing Lag on the flippers or other items, its due to the "PORTAL" Or the Blue Sphere spinning in the upper part, by deleting it the issues should be solved.

    1460 downloads

       (7 reviews)

    43 comments

    Updated

  24. Big Shot (Gottlieb 1974)

    Big Shot (Gottlieb 1974) IPD No. 271
     
    One of my favorite EM's.  Rule set has been updated to be accurate to the real machine.  This file contains the VPX table and DB2S backglass.  It supports desktop, fullscreen, FSS, and VR.

    CREDITS
    Blender - bord
    Playfield and Plastics Redraw - Shannon1
    Backglass - rothbauerw
    Script and Physics - rothbauerw
    Mechanical Sounds - Fleep
    Previous Authors - Loserman, Wed21
    VR Room by Rawd
     
    This has minor enhancements since the release on vpinball.com.

    1418 downloads

       (5 reviews)

    32 comments

    Updated

  25. Barb Wire (Gottlieb 1996)

    I'm very happy to share this table because for the first time it should be truly playable and complete.
    Until now the way BigFatso moved in all the previous versions was wrong enough to kill the game's rules and the contact lens toy was missing.
    To be clear it plays and looks now far better than expected when I started to rebuild this table 
    But don't expect to get one of the prettiest vpx tables: the ressources available for this pinball are very limited and not very good. Also I don't have enough skill to do something really better than that...

    ---------------------------------------------------------------------------
    I wanted first to make a mod of the previous vpx versions of this table but I finally rebuilt it from scratch.
    So this is a "new" VPX version but nothing would be possible without the previous versions made.

    This is my first try... To rebuild this table I took some parts directly from the previous versions made (playfield lights, original script, switches,...).

    I did a lot of work to redraw all the arts of this table because there is no real scans available. 
    So I did the same as the previous autors and tried to take the best from the few pictures available on the net...

    Thanks to the previous autors (I won't be able to do anything without their work)
    - Destruk and TAB for the VP9 version
    - Rascal for the VPX conversion
    - Bigus for the MOD and an other VPX version
     
    ----
    Changelog
    2.6
    - Tilt Solenoid (GI) fixed and now accurate (was not 26 but 31. The result is not excatly the same)
    - LUTs selection and "LightslevelUpdate" added
    - VPM Lights mapping removed and replaced by "JP's VP10 Fading Lamps&Flashers"
    - Dome "lit" primitives removed and replaced by "iaakki's FadeDisableLighting"
    - Some kicker's ramdomness added (thanks to Thalamus for the trick)
    - Some more playfield sharpness by MovieGuru
    - Some code cleanups (Manual Ball Control removed)
    2.5
    - Big colision sounds update (sounds added, volumes adjusted, script rewrite...)
    - Ball sometime blocked in right ramp fixed
    - Many details and small visual improvements
    - Script cleanups and performances improvements
    2.1 Hotfix
    - Ball falling down from left and back ramp fixed
    - Tractor updated to be properly displayed
    - Contact Lens toy script improved (should be perfectly accurate now)
    - Many small cleanups
    2.0
    - Contact Lens toy added and working
    - Many arts adjusted/redrawn
    - Many details added
    - Some materials updated
    - Some fixes and improvements
    ...
    1.5 :
    - BigFatso's moves should be now fixed and accurate (the game should be now fully playable for the first time!)
    - Plunger bug (disappearing after autolaunch) should be fixed
    - Flippers length have been reduced (but even like that the gameplay is still very easy)
    - Left plastic ramp has been rebuilt to better match the original one.
    - Wire ramps have been fully rebuilt to match the original ones
    - Red bumper light L30 added and should work like the original one.
    - Targer S14 added
    - Playfield flasher F23 added
    - Playfield light L57 added
    - Playfield light L50 fixed
    - Slingshots animation added
    - Left Magna-Save button added to access "Tournament"
    - GI lights have been changed (not accurate but should look better)
    - Some materials have been changed
    - Some plastics have been improved again and reajusted
    - The playfield graphics has be improved a little again
    - A few mechanical parts have been added to look more "real"
    - Some fixes everywhere
    ...

    1395 downloads

       (3 reviews)

    19 comments

    Updated




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