245 files
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Star Wars (Gottlieb 1978)
By BorgDog
This is my single player wedgehead version of the pretend Gottlieb table from 1978 (yes not really a Gottlieb). I created this to go with my Star Wars themed wedgehead design virtual cabinet. Much help from hauntfreaks and sliderpoint, and I'm sure others.
Hold down left flipper button while not in a game to bring up the options menu.
NOTE: this was made in 2016 for whatever version of VPX was out at the time, I have NOT gone through and retested everything to see if it still works correctly in 10.6 or 10.7beta.
Description pulled from wayback archive of vpinball:
This is a recreation of Gottlieb's 1978 Star Wars Wedgehead. See below the instructions for the story behind this machine.
Big thanks to hauntfreaks and sliderpoint for graphics, primitives, testing and gameplay ideas. Graphics for the table predominately come from the 1977 Marvel comic series rendition of the Star Wars movie. As usual several options are available through the options menu (hold left flipper before starting game). A few more options are available in the script near the top.
directb2s included in download
FS settings for my cab which has playfield in portrait orientation, you may need to adjust.
Instructions:
Complete three missions to activate the tractor beam.
1. Advance Lukes Jedi training by hitting the labeled targets.
2. Retrieve the Death Star plans by clearing the top rollovers.
3. Rescue the princess by blasting down the drop targets.
Once the tractor beam is active complete a trench run to lock a ball in the Death Star.
Release the tractor beam by hitting the labeled hole in R2-D2, starting Death Star multi-ball, opening the portal access, and resetting the missions.
Hit the portal within the multiballs lives to earn extra ball, or the portal closes again.
The Story of Gottlieb's 1978 STAR WARS (fan FICTION)
What was that? You haven’t heard of one of Gottlieb’s last wedgehead pinball machines called Star Wars? Well, not many have. Let me take you back to a more innocent time and tell you all about it.
It was the spring of 1977, a teenage DorgBog, mild mannered alter ego to the more famous and notorious BorgDog, had just gotten home from his favorite comic store. In his hands was Marvel’s newest release ahead of the much anticipated motion picture Star Wars. This was the first of what was to be a 6 issue comic rendition of the movie. DorgBog was very enthralled by this comic, and the following month by the epic space fantasy movie of the same name. Luke, Han, R2-D2 and the rest occupied every waking moment of the young man’s mind. This was of course before he discovered girls were more than annoyances, but I digress.
DorgBog, unknown to all but his closest confidants, was also a pinball junkie. His meager allowance and pay from his paper route invariably wound up feeding the silver balled gods and goddesses of his favorite Gottliebs. And in young DorgBog’s mind was churning the maelstrom of a the most awesome collaboration of epic forces to ever grace the pinball world! DorgBog was on a mission to combine the might of Marvel’s comics, Gottlieb’s pinball prowess, and Lucas’ Star Wars empire (pun intended into the greatest wedgehead known to man!
DorgBog was consumed by this idea. Spending countless hours writing letters, on paper no less this was after all before the age of the internet and email, and begging stamps from his parents, entreating the 3 parties to consider his idea. Young DorgBog began including sketches of his ideas for the machine including things such as a giant Death Star complete with trench run, and multiple balls in play at the same time; unheard of in Gottlieb’s vast arsenal of pinball wizardry!
Finally when DorgBog had almost given up hope after weeks and weeks of writing (that’s a long time in a young boys life). DorgBog received an envelope marked with a return address of the D. Gottlieb & Company in Northlake, Illinois. DorgBog raced with his treasure to his tiny closet of a room, and into the closest of the tiny closet of a room, this was after all top-secret type stuff. Upon opening the envelope young DorgBog’s heart fell, his dreams crushed with a cease and desist letter telling him to stop harassing the company, that there was no way a license deal could be arranged, and no way the pinball machine would be built. Multiball?! Scandalous!
A few weeks later, when DorgBog was finally coming to grips with his lost dream, another letter arrived in the mail. This one in a plain envelope and with no return address. What he found inside rekindled his faith in humanity and restored joy to the young man. An engineer at Gottlieb had found the discards of Dorgbog’s plans and thought them a grand idea. So without knowledge of his supervisors this young, and also Star Wars crazed engineer, begin building a prototype table to present to his bosses and convince them it was the best idea ever! Buying numerous copies of the comics and cutting out panels to adorn his secret project, the Star Wars wedgehead was born!
Well one was birthed, a prototype, that never did see production as Gottlieb had changed directions and was on its way to the future with computer chips and processing units, and all those other fancy terms and the single player wedgehead was to be no more. Eventually when the young disgruntled engineer abandoned Gottlieb, he took his prototype with him, smuggled out piece by piece as there were trademark and copy write issues you know. Feeling bad for having raised the hopes of a young pinhead, he drove through the dark and gloomy night to the home of young DorgBog and bestowed upon him the gift of the Star Wars wedgehead prototype, with the strict admonishment that it never, EVER, be seen by the general public.
DorgBog kept his promise to that engineer and kept Star Wars carefully hidden from all eyes. Unfortunately for the mild mannered DorgBog, he was taken over by the nefarious BorgDog alter ego, who subsequently proceeded to rampage the countryside, oh and turned to the dark side of video games because by then, Asteroids, Defender, Pac Man and too many glorious glowing gems of greatness had burst upon the scene and pinball began a long decline. DorgBog’s beloved Star Wars was lost to the annals of time, until recently when a fine aged BorgDog finally discovered the silver balled gods for himself and recalled that now decrepit machine languishing in storage.
So here, finally, after many long lost years is the long lost prototype edition of Gottlieb’s 1978 Star Wars wedgehead. Just don’t tell Marvel or Lucas (Disney, whatever) as I’m sure they’d want in on the action.
This is a work of fiction, any resemblance to real or imagined characters is entirely coincidental.
864 downloads
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Son's of Anarchy (Original 2019) VPX
By aldiode
This is my mod of Javier's conversion of Pinwizkid's awesome Future Pinball Original Metal Slug table. Based on the television series Son's of Anarchy. This table features images, sounds, music, and video from the FX original series and is "R" rated and not appropriate for younger eyes and ears.
This is the same version previously hosted on VPINBALL.com with no changes. RANDR lost it and turned in his wings so I needed a new home for it
Includes the full media pack with wheel, table, backglass, instruction cards, and flyer images along with ULTRADMD folder. Please copy the FPVPX.vbs file into your scripts folder (needed to work). This table works perfectly with ULTRADMD but seems to be incompatible with FLEXDMD (not sure why but would appreciate any help to correct)
Enjoy!
AL
1279 downloads
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(2 reviews)
0 comments
Submitted
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Soul Reaver
By Delta23
Soul Reaver by Delta23 - A graphics and sound mod of Taito’s Titan by JP Salas.
G’day!
I have been a Visual Pinball aficionado for a long time and I would like to thank the efforts of all the people involved in this hobby, from artists and programmers through to site moderators and users.
I have been toying with the idea of “modding” a table for a while now and finally here is my little contribution to this great community.
Before moving onto the table details I would like to especially thank the following people:
Siggi for his friendly attitude, support and help. Siggi’s insight allowed me to get stuck into this mod, without it I don’t think I would have attempted it (Thanks mate and thank you for all your metal tables, they rock.)
JP Salas for creating the original Titan table and allowing mods without permission. Using a solid and beautiful table from your catalogue was a given. (Muchas gracias hombre! lo que has hecho con este hobby es fenomenal!).
Thalamus for your super fast responses and pointing me in the right direction.
Wildman for creating the original Titan back glass. - I used it to create a basic back glass for the table (I hope this is ok).
The table is based on the "Legacy of Kain" video game series by Crystal Dynamics, where the main character, a handsome vampire named Raziel, under the ever watching eyes of a giant squid, has to unravel his past and future, all the while dodging and dealing with his dysfunctional family!
In an attempt to capture the game’s moody feel. I have added a lot of subtle sound samples to the table.
If you find that the music volume is muffling the sound samples, I recommend adjusting the music volume from the Table Options.
The download should contain a wheel image and a basic back glass to get you going. The back glass is a simple rework of the original Titan back glass by Wildman (I just changed the picture and moved some lights).
Now without further ado… turn your lights off put the volume up and immerse yourself in the dark world of Raziel and the Soul Reaver.
8206 downloads
- vpx tables
- backglass
- (and 1 more)
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Secret Service (Data East 1988)
By DCrosby
Release Builds : Current Latest 1.3
New Sound SSF Update and some tweaks and fixes.
5233 downloads
- secret service
- data east
- (and 1 more)
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Striker Xtreme
By kalavera3
thanks to Sliderpoint and Xenonph for allowing me to modify his incredible NFL table.
thanks to Sliderpoint for his model of goalkeeper, really stayed perfect!
This table is one of my favorites, the first stern design after acquiring the division of sega pinballs and it is believed that this design was inherited from that company. the version that had been quite old and with graphics in low resolution, the playfield recreates it by parts, since I could not find a good quality photo to do it, the script is the same as the one that had the Sliderpoint and Xenonph table, with some small changes, like the lights.
I hope you like it.
2014 downloads
- striker xtreme
- striker
- (and 3 more)
(0 reviews)0 comments
Updated
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Skyrocket (Bally 1970) (rosve).zip
By rosve
Bally's Skyrocket, a new VPX build from scratch.
A very thruthful recreation of this old gem BUT I might have fallen into a frenzic "scripting flow" and perhaps added a few enhacements to the table.
These extra featurers can be switched off in the script.
1255 downloads
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Sonic The Hedgehog 2 (Brendan Bailey 2005)
By Javier15
Original recreation Sonic "The Hedgehog 2" of Future Pinball created by Brendan Bailey in 2005
Rules:
Multiball - Shoot the bottom and top 3 banks of drop targets to light the middle and side eject holes for ball lock. After locking two balls, the upper left side hole will be lit for multiball. During multiball, shoot the upper left side hole for a 250,000 point jackpot! When two balls have drained, normal play resumes, only now you must complete the drop targets twice in order to light lock.
Hurry Up - Completing the 5 stand up targets along the upper and lower playfields starts the "Hurry Up" feature. You have 10 seconds to shoot any hole (or the drop target in front of the lower eject hole) before complete the targets again. If a ball is locked the left side eject hole, you cannot score a hurry up award there.
Savers - The game begins with the kickback and the save gate active. They only save the ball once and then shut off. However, they can be reacttivated by shooting either of the lower stand up targets when the purple sheild light is flashing (they are lit when the ball passes through one of the inlanes). The Center post is activated by shooting the top center loop shot when lit. You light this shot by having the ball pass through the left side lane. Once activated, the Gate and kickback will remain so until used. The center post, however, only lasts for 15 seconds.
Invincibility - Making the right side loop shot 3 times starts invincibility. This causes all 3 savers to be active consistantly for 20 seconds.
Bonus X - completing the top 3 lanes advances the bonus multiplier from 1X, 2X, 3X, 4X, and 5X. The multiplier is reset for each ball.
Extra Ball - Extra Balls are awarded when you reach the score of 750,000 and 1,500,000
Cheers,
Javier..
Please, if you can help me with a small contribution to update my work PC and continue to make more tables I will be eternally grateful.
Paypal
1829 downloads
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Shrek (Stern 2008)(NZ&TT)(v1.0)
By ninuzzu
Shrek (Stern 2008)(NZ&TT)(v1.0)
'****************************************************** '* SHREK VPX 1.0***** ********************************* '****************************************************** '* STERN PINBALL 2008 ********************************* '****************************************************** '* SAM SYSTEM ***************************************** '****************************************************** '* ROM VERSION 1.41 (shr_141.bin) * '****************************************************** '* CREATED BY NINUZZU AND TOM TOWER******************** '****************************************************** '* Many thanks to Groni, without him this wouldn't be * '* possible.The table is based on Family Guy by Groni.* '* Many thanks to comicalman, I used his FP table as * '* a resource for playfield images and toys. * '* Thanks to arngrim for the DOF script * '* Also a huge thanks to Freneticamnesic, who fixed * '* the bug with the flashers and to DJRobX, who fixed * '* the center post script. * '* Shrek, Fiona and Donkey models made by GLXB * '* What I did: * '* Readapted the textures to fit Groni's models * '* New Plastics from scatch * '* Some textures redone from scratch * '* Made a new model for the mirror * '* Reworked some 3d models * '* Added light system to Donkey mini-pinball * '* Other little stuff (lights, model positioning) * '******************************************************
5703 downloads
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Space Shuttle ( Williams 1984)
By pinball58
Space Shuttle VPX v1.1 - pinball58.rar
2498 downloads
- space shuttle
- williams
- (and 2 more)
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Super Mario Bros (Gottlieb 1992)
By ninuzzu
SMB-TT-NZ_1.3
14571 downloads
- super mario bros
- gottlieb
- (and 3 more)
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Sharpshooter II (Gameplan 1983)
By kalavera3
I started this table because I found an image on the internet of great quality, although the playfield was deteriorated, I tried to rebuild it as best I could with all my limitations (I'm not a designer, although I really like that job) that took me almost a month, the plastics They are the ones that Kiwi gave to dboyrecords for the VP9 version of dboyrecords, since thank you very much to both of you, I found only two better plastics that use them and I was able to recreate the spinner that I found for sale on ebay, although the image was by the half, I recreated it as I thought it should be, since there are no images of it
Thanks to all those who worked previously at this table, Destruk, TAB, Eala Dubh Sidhe, Aussie34, Many data helped me to understand how the lights worked and others since there is not much documentation of this table.
Thanks to Stephan (STAT) for his media packageThanks to Wildman for his Great B2S
A special thanks to Inkochnito, who wrote the dip switches on the VP8 table and that he also uses in this version.
Thanks also to the great developers like JP, Assassins32, Ninuzzu, DjRobX,
Rothbauerw, Flupper, Hauntfreaks, etc. I hope no one is offended and I do not forget anyone, but I use many resources of all of them, I also enjoy the great tables they make, this is just my humble contribution I hope you enjoy it.
Press F6 for this options:
Maximum credits= 5 - 40
High game to date award= 1 - 3 credits
Special award= Extra ball or credit
Balls per game= 3 - 5
Free play feature
Play tunes
Match feature
1065 downloads
- sharpshooter
- sharpshooter ii
- (and 3 more)
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Striker (Gottlieb 1982)
By kalavera3
I want to thank, first of all, 32assassin, who very kindly helped me to recreate this table (like so many other times) saying thank you is little.
This table interested me to be sports, a topic that I like very much, recreate the playfield extracting the images of the table of DBoyrecord, thanks to him also for having found that image.
Also thanks to TAB who was the pioneer of this table.
The recreation was from scratch, starting from the blank table, I found several problems that I could solve, except the launch of the ball, which is done through a light (L12), that problem was solved by 32assassin who also added me Led marker lights and I clean the code.
Try to make it as close to the original table, unfortunately there are not many photos and I only found a very poor quality video of tnt, I hope you enjoy it and if you find any error or something that seems wrong notify me.
Thanks also to Thalamus for always being willing to help, I embrace the distance friend!
PS: press F6 to get extras like credits balls and other configurations, thanks to Inkochnito
1022 downloads
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Solar Ride (Gottlieb, 1979)
By LynnInDenver
I took 32assassin's build of Totem, and altered it to become Solar Ride. Playfield came from a French site regarding a restoration. Plastics, backglass image and machine certificate came from the machine I actually happen to have.
Do note that there is only one slingshot on the original table, and this asymmetrical layout has been duplicated in this recreation.
648 downloads
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Star Wars Trilogy Hanibals 4k
By Hanibal2001
Based on Star Wars Trilogy VP9 from jpsalas
Improved physics and a lot of new realistic sound, graphic's and light effects.
Add a new flash sound script and some new light features.
Create a new swinging script with high frame rate for shaking the Tie
Add a laser shouting animation for the big cannon
In desktop mode you can activate a local DMD by using the 6 key.
Enjoy the play and have fun with that.
4542 downloads
(2 reviews)0 comments
Updated
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Star Trek LE (Stern 2013)
Stern's Star Trek LE, thanks to SAM emulation updates by DJRobX, we can now emulate some of the LE tables! Latest SAM VPM required from this topic:
Table by freneticamnesic, based loosely on 85vetts PM5 table, with code additions by gtxjoe and DJRobX. Redraw of plastics and playfield done by freneticamnesic. DOF addition by arngrim.
Grab the VBS from Arngrim here http://www.vpforums.org/index.php?showtopic=35311&p=359443
I recommend the LE backglass from Wildman here: http://vpuniverse.com/forums/files/file/3128-star-trek-le-stern-2013/
The Premium backglass also works but I don’t think it’s as cool looking: http://vpuniverse.com/forums/files/file/2473-star-trek-premium-stern-2013/
This has Arngrim’s DOF additions so everyone check out the complex undercab lighting!
Changelog:
101116a - DOF, gates, practice...
- added arngrim's DOF script - now needs a new controller.vbs to run this!
- fixed the gates thanks to Vinthar's input
- physics tweaks to the flippers and some other things...
100716b - Feature update...
- reverted Vengeance movement back to gtxjoes PRO script
- scripted sw53, not sure if it fixes anything?
- increased autoplunger strength
100516b - Bug fix ....
- Removed drain walls from 100516a release
100516a - Bug fix and feature addition:
- Fixed left kicker not kicking out occasionally
- Added option to the top of the script to disable the lasers (PewPew), set this to 0 if you experience performance issues when the lasers come on
100216d - Initial release
3758 downloads
(0 reviews)0 comments
Submitted
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Spanish Eyes (Williams 1972) FS/DT VP10.1
By jbg4208
Spanish Eyes a Williams EM table from 1972. Spent a couple or five dollars playing this table in the City Museum in St. Louis a few weeks back. I loved the layout with the bumper between the flippers. So here is a ground up VPX build.
Can thank these below enough!! Without them this table would not be possible at all.
Popotte - Artwork from the FP version.
Eala Dubh Sidhe - Original script from 2001 vp table.
Borgdog - Modification of the original script to work with VPX, Db2s backglass, and testing.
Hauntfreaks - Graphics mods, sounds, materials, and table testing.
Thank you all again.
Hope everyone enjoys it as much as I do. If you notice any issues let me know.
Here are the rules of play.
-5 ball play
-Light all lanes A-E for extra ball.
-Light all targets 1-6 to light special loop, hit loop for extra ball and out lanes for 5000 pts.
-Hole hit is 1000 pts for every target lit or 500 pts with none.
-Top rollover lights all bumpers for 100 pts per hit.
792 downloads
- Spanish eyes
- Williams
- (and 4 more)
(1 review)0 comments
Updated
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Swords of Fury (Williams 1988)(FS-DT)(VP10)
By takut
Swords of Fury (Williams 1988) DT and FS version for VPX.
Here is my first official Visual Pinball X release.
Complete redraw of the playfield and of the plastics and creation of the big starter ramp (all that’s needs really a very long time ).
Enjoy the table and please give some feedbacks.
Thanks to all Visual Pinball Developers.
1812 downloads
- Swords of Fury
- Williams
- (and 1 more)
(2 reviews)0 comments
Updated
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Stones_10_RTM_1.5_FINAL.rar
By DozerAUS
This is the initial release of Stern's 2011 "The Rolling Stones" for VP10 (LE/Premium Version).
**IMPORTANT**
Please make sure you are using VPX Final before you play this table.
Many thanks to all the authors and content contributors who made this table possible. Especially
whoever made the primitives used in this table. (Let me know who you are and I will update this description
with credits). Without them, the mick mech in its current state would not have been possible.
Although VP10 supports a built in desktop mode, I have not bothered to tweak the desktop settings so this release is
primarily intended for cabinets. I may get some time at a later date to tweak this but I'd rather do it if and when
a good primitive model for the lips is made. At the moment the lips are using an old fashioned ramp image.
The left and right stop posts are assigned to left/right magnasave and the center post is currently assigned to the extra ball button.
These are activated manually but timed by the rom for deactivation.
It is strongly recommended to configure the LE version of the rom to activate the timed ball saver as by default it is turned off. Although the game plays quite conservatively with the current outlane post settings, the game can be a drain monster.
Also, as the game starts the first ball wait a few seconds before plunging until the playfield insert lamps start as there is a small delay before the skillshot lights etc. become available. This seems to be an emulation issue and beyond my control. It is barely noticeable though.
Please post any bugs or comments in the appropriate support topic and I'll take a look from time to time to see if they can be fixed.
Have Fun - Dozer.
7722 downloads
- Stern
- Rolling Stones
- (and 1 more)
(9 reviews)0 comments
Updated
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Spider-Man(Stern)(2007)(ninuzzu)(v1.1)(VP10)
By ninuzzu
Spiderman by Stern, 2007
Table Recreation by ninuzzu for Visual Pinball 10
Credits/Thanks (in no particular order):
85Vett and Alessio for the VP9 script
Dark and Zany for some primitive templates I used and edited
Javier1515,JPSalas,GTXJoe and Shoopity for some code and sounds effects I borrowed from their tables
VPDev Team for the new freaking amazing VPX
This one was fun to build and it's very fun to play (at least for me).
I found some nice resources for the pf and decided to rebuild/redraw it.
Alessio scripted the GI code and it's close to the real one; but sometimes, lights will go down and never go up again, if you encounter this issue, use the center tilt key (hit the spacebar) to fix this.
The Sandman and the Doc Ock kicker guides are made collidable, so the ball follows them when kicked out by the 2 kickers.
The backwall decal texture is taken from 85Vett's table, I still miss this resource.
The villains figurines are not 3D, but maybe they will in the future
10080 downloads
- spiderman
- spider-man
- (and 1 more)
(8 reviews)0 comments
Updated
