Jump to content
  • Download Now!

    big_trouble.jpg

     

Sub Category  

PinMAME Downloads

No files in this category yet.

  1. All
  2. A
  3. B
  4. C
  5. D
  6. E
  7. F
  8. G
  9. H
  10. I
  11. J
  12. K
  13. L
  14. M
  15. N
  16. O
  17. P
  18. Q
  19. R
  20. S
  21. T
  22. U
  23. V
  24. W
  25. X
  26. Y
  27. Z
  28. #

Files From Subcategories

  1. Big Bat

    bigbat.zip

    149 downloads

       (0 reviews)

    0 comments

    Submitted

       (0 reviews)

    0 comments

    Submitted

  2. Bow and Arrow (Bally 1974)

    Bow and Arrow / IPD No. 4770 / 1974 / 4 Players
    Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally]
    Model Number: 1033
    MPU: Bally MPU AS-2518-17
    Type: Solid State Electronic (SS)
    Production: 17 units (approximate)
    Theme: American West
    Notable Features:
    The lights for the center target and the top kick-out hole rotate even in Game Over mode, unlike the EM version. Plays a tune at start-up known in professional horseracing as "The Call to the Post".
    Design by: Greg Kmiec
    Art by: Christian Marche
    Notes:
    Uses the same CPU as the standard MPU-17, but is clocked at twice the speed.

    182 downloads

       (0 reviews)

    0 comments

    Updated

  3. Banzai Run (Williams 1988)

    Banzai Run / IPD No. 175 / May, 1988 / 4 Players
    Manufacturer: Williams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999) [Trade Name: Williams]
    Model Number: 566
    Common Abbreviations: BR
    MPU: Williams System 11B
    Type: Solid State Electronic (SS)
    Production: 1,750 units (approximate)
    Theme: Sports - Motorcycles/Motocross
    Specialty: Mechanical Backbox Animation
    Notable Features:
    Flippers (3 horizontal, 3 vertical), Pop bumpers (3), Ramp (1), Kick-out hole (1), Spinning targets (2), Left outlane kickback, Captive balls (1 horizontal, 2 vertical), Up-post (between bottom flippers on the vertical playfield), Ball kickernext to the left slingshot, 2-ball Multiball. A magnet on a moving vertical track lifts the ball in play to the vertical playfield in the backbox. When this ball drains between the bottom flippers of the vertical playfield, it returns to play in the lower horizontal playfield.
    Concept by: Pat Lawlor
    Design by: Pat Lawlor, Larry DeMar
    Art by: Mark Sprenger
    Mechanics by: John Krutsch
    Music by: Brian Schmidt
    Sound by: Brian Schmidt
    Software by: Larry DeMar, Ed Boon
    Notes:
    An earlier example of a game with a vertical scoring playfield in the backbox is Genco's 1951 'Double Action'.
    The prototype name of this game was "Wreck'n Ball".
    Marketing Slogans:
    "Once again, Williams takes you where no one else has ever gone before!"
    "The pinball machine with one continuous playfield on two different planes!"
    "We're changing the way the world looks at pinball."

    811 downloads

       (0 reviews)

    0 comments

    Updated

  4. Black Velvet (Game Plan 1978)

    Black Velvet / IPD No. 315 / May, 1978 / 4 Players
    Manufacturer: Game Plan, Incorporated (1978-1985) [Trade Name: Game Plan]
    Model Number: 110
    MPU: Game Plan MPU-1
    Type: Solid State Electronic (SS)
    Theme: Licensed Theme
    Specialty: Cocktail Table
    Design by: Ed Cebula
    Art by: Jim Sullivan

    117 downloads

       (0 reviews)

    0 comments

    Updated

  5. Black Sheep Squadron (Astro 1979)

    Black Sheep Squadron / IPD No. 314 / January, 1979 / 4 Players
    Manufacturer: Astro Games Incorporated (1979)
    Model Number: 314
    Type: Solid State Electronic (SS)
    Theme: Adventure - Combat
    Notable Features:
    Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (4), Star rollovers (2), Kick-out holes (1),Spinning target (1).
    Sound: 4 chimes.

    166 downloads

       (0 reviews)

    0 comments

    Updated

  6. Blackout (Williams 1980)

    Blackout / IPD No. 317 / June, 1980 / 4 Players
    Manufacturer: Williams Electronics, Incorporated (1967-1985) [Trade Name: Williams]
    Model Number: 495
    MPU: Williams System 6
    Type: Solid State Electronic (SS)
    Production: 7,050 units (confirmed)
    Theme: Outer Space - Space Fantasy
    Notable Features:
    Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (6), 3-bank drop targets (2), Spinning targets (3), Kick-out hole (1). Lane change.
    Design by: Claude Fernandez
    Art by: Constantino Mitchell
    Notes:
    This playfield layout was also used on Rowamet's 'Heavy Metal' and Taito do Brasil's 1983 'Vortex'. A nearly identical layout was used on Williams' 1982 'Warlok'.
    The first game designed and produced with Lane Change was Williams' 1980 'Firepower'.
    Blackout was the first pinball game to have computer-controlled general illumination, used for the "BLACKOUT" sequence. This was accomplished using a relay mounted to the backbox floor, called the G.I. Relay, which cut power to all playfield lamps.
    Prior to "Blackout", all solid state games from this manufacturer used four bolts to attach the backbox to the cabinet. With "Blackout" and later games, Williams used only two bolts even if the steel was still stamped for four holes.

    714 downloads

       (0 reviews)

    0 comments

    Updated

  7. Black Fever (Playmatic 1980)

    Black Fever / IPD No. 3645 / December, 1980 / 4 Players
    Manufacturer: Playmatic, of Barcelona, Spain (1968-1987)
    Type: Solid State Electronic (SS)
    Theme: Dancing - Music - Women
    Notable Features:
    Flippers (3, the bottom two are asymmetrical), Pop bumper (1), 5-bank drop targets (1), 4-bank drop targets (1). Electronic sounds, plus a CPU-controlled 8-track tape cartridge player provides some speech and disco music.
    Maximum credits displayed: 99
    Maximum coined credits: 39
    Tilt penalty: ball in play only.

    155 downloads

       (0 reviews)

    0 comments

    Updated

  8. Black Beauty (Stern 1984) - blbeauty

    Black Beauty (Stern 1984) - Shuffle - Bowler

    119 downloads

       (0 reviews)

    0 comments

    Updated

  9. Black Pyramid (Bally 1984)

    Black Pyramid / IPD No. 312 / July, 1984 / 4 Players
    Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally]
    Model Number: 0A44
    MPU: Bally MPU AS-2518-35
    Type: Solid State Electronic (SS)
    Production: 2,500 units (confirmed)
    Theme: Adventure - Supernatural
    Notable Features:
    Flippers (2), Pop bumpers (2), Slingshots (2), 3-in-line drop targets, Kick-out hole (1), Standup targets (4), Starrollovers (2), Swinging target (1), Right outlane detour gate.
    Maximum displayed point score is 9,999,990 points per player.
    Design by: George Christian
    Art by: Greg Freres

    395 downloads

       (0 reviews)

    0 comments

    Updated

  10. Blackwater 100 (Bally 1988)

    Blackwater 100 / IPD No. 319 / March, 1988 / 4 Players
    Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally]
    Model Number: 0H07
    Common Abbreviations: BW 100
    MPU: Bally MPU A084-91786-AH06 (6803)
    Type: Solid State Electronic (SS)
    Production: 3,000 units (confirmed)
    Theme: Sports - Motorcycles/Motocross
    Notable Features:
    Flippers (5), 5-bank drop targets (1), Kick-out holes (2). No pop bumpers. Multi-level playfield includes the area located behind and above the lower flippers, where the traditional card holder would be. Each play begins with 3-ball multi-ball.
    Design by: Dennis Nordman
    Art by: Tony Ramunni
    Sound by: Neil Falconer, Greg Freres, Dennis Nordman
    Software by: Gary Oglesby
    Notes:
    The last game introduced by Bally before it was purchased by WMS Industries Inc.
    Dennis Nordman said 'Blackwater 100' was inspired by Bally Midway's 1988 'Escape from the Lost World' and that its name is licensed. He and Greg Freres went on location to record many of the sounds used on this game.
    Marketing Slogans:
    "Don't get left behind!"
    "Bally puts you out in front with.BLACKWATER 100"
    "Mud, sweat and tears!"
    "Add BLACKWATER 100 to your collection and watch your earnings accelerate! The non-stop action makes BLACKWATER 100 a high-intensity game from start to finish."

    292 downloads

       (0 reviews)

    0 comments

    Updated

  11. Black Jack (Bally 1976)

    Black Jack / IPD No. 309 / May 06, 1976 / 4 Players
    Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally]
    Project Date: May 06, 1976
    Date Of Manufacture: April, 1977
    Model Number: 1092-E
    MPU: Bally MPU AS-2518-17
    Type: Solid State Electronic (SS)
    Production: 4,883 units (confirmed)
    Theme: Cards/Gambling
    Notable Features:
    Flippers (2), Pop bumpers (3), Slingshots (2), Standup targets (4), Kick-out hole (1), Spinning target (1).
    Design by: Jim Patla
    Art by: Dick White
    Notes:
    The 2-player EM version of this game is Bally's 1976 'Black Jack'.
    Marketing Slogans:
    "Casino Thrills in New Style Pinball!"

    291 downloads

       (0 reviews)

    0 comments

    Updated

  12. Black Belt (Bally 1986)

    Black Belt / IPD No. 303 / June, 1986 / 4 Players
    Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally]
    Model Number: 0E52
    MPU: Bally MPU A084-91786-AH06 (6803)
    Type: Solid State Electronic (SS)
    Production: 600 units (confirmed)
    Theme: Martial Arts
    Notable Features:
    Flippers (4), Pop bumpers (2), Mushroom bumper (1), 3-bank standup targets (4), 3-bank drop targets (2), Rollunders(3), Kick-out holes (2), Spinning target (1), Ball kicker (1), Right outlane detour gate. The drop targets havestandup targets behind them.
    Design by: Dan Langlois
    Art by: Greg Freres
    Sound by: Michael Bartlow
    Software by: Howard Shere
    Notes:
    This game was also produced as Bally Midway's 1986 'Karate Fight'. Artist Greg Freres had to change the name on the backglass from Black Belt to Karate Fight at the request of a European distributor. We do not know if this became a permanent change in the production run, or was only a backglass substitution occurring before games designated for export went out the door. Freres does not recall the distributor's specific reason for the name change or how it actually affected the Black Belt production run, and offers the possibility that all games shipped as Black Belt and then Bally shipped the new glasses later.

    245 downloads

       (0 reviews)

    0 comments

    Updated

  13. Black Knight (Williams 1980)

    Black Knight / IPD No. 310 / November, 1980 / 4 Players
    Manufacturer: Williams Electronics, Incorporated (1967-1985) [Trade Name: Williams]
    Model Number: 500
    Common Abbreviations: BK
    MPU: Williams System 7
    Type: Solid State Electronic (SS)
    Production: 13,075 units (confirmed)
    Theme: Historical - Knights
    Notable Features:
    Flippers (4), Pop bumper (1), 3-bank drop targets (4), Kick-out holes (2), Rollunder spinner (1). Magna-Save on both inlanes. Split-Level Playfield with 3 ramps. Left horseshoe lane. Bonus Ball, 2- or 3-ball Multiball.
    Design by: Steve Ritchie
    Art by: Tony Ramunni
    Software by: Larry DeMar
    Notes:
    Black Knight' introduced 'Magna-Save' and the Bonus Ball concept where the player with the highest score won additional seconds of free play. Magna-Save was a feature where a user could press a button on either side and magnets would prevent the ball from draining via that outlane. It would stop and hold the ball and drop it into the inlane. The user had to perform some task to re-enable magnasave.
    'Black Knight' was the first solid state game with a multi-level playfield. Examples of earlier games with multi-level playfields are Fisher & Coe Manufacturing Company's 1933 'Grand Central' and Chicago Vending Company's 1934 'Three Point'.

    939 downloads

       (0 reviews)

    0 comments

    Updated

  14. Big Town (Playmatic 1978)

    Big Town / IPD No. 3607 / April, 1978 / 4 Players
    Manufacturer: Playmatic, of Barcelona, Spain (1968-1987)
    Type: Solid State Electronic (SS)
    Theme: City Skyline
    Notable Features:
    Flippers (3), Pop bumper (1), Slingshot (1), 5-bank drop targets (2), Kick-out hole (1), Dual right inlanes. Unusual opening shot propels ball across playfield towards upper left lanes.
    Notes:
    Reportedly, the ROMs used for "Big Town" are the same as for Playmatic's 1978 'Last Lap' and Playmatic's 1979 'Party'.

    165 downloads

       (0 reviews)

    0 comments

    Updated

  15. Big Game (Stern 1980)

    Big Game / IPD No. 249 / March, 1980 / 4 Players
    Manufacturer: Stern Electronics, Incorporated, of Chicago, Illinois, USA (1977-1984) [Trade Name: Stern]
    Model Number: 121
    MPU: Stern M-200 MPU
    Type: Solid State Electronic (SS)
    Production: 2,713 units (confirmed)
    Theme: Hunting - Safari
    Specialty: Widebody
    Notable Features:
    Flippers (4), Pop bumpers (3), 3-bank drop targets (3), Rollunder spinners (2), Kick-out hole (1).
    Design by: Harry Williams
    Art by: Gerry Simkus, Doug Watson
    Notes:
    This was the first Widebody game from Stern, although the playfield design was much narrower than the standardWidebody pinballs of the period. The typical playfield of such a game was almost 29" wide. This was only 24".
    It was also the first electronic game to use 7-digit score displays. To advertise this, all four score displays simultaneously animate the numbers "1234567" during Game Over mode, followed by flashing "7777777" for three seconds, repeating it again after displaying high scores. There are no added sounds during this animation.

    718 downloads

       (0 reviews)

    0 comments

    Updated

  16. Black Hole - bhol_ltd.zip

    File imported by an administrator

    586 downloads

       (0 reviews)

    0 comments

    Updated

  17. Big Guns (Williams 1987)

    Big Guns / IPD No. 250 / October, 1987 / 4 Players
    Manufacturer: Williams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999) [Trade Name: Williams]
    Model Number: 557
    Common Abbreviations: BG
    MPU: Williams System 11B
    Type: Solid State Electronic (SS)
    Production: 5,250 units (approximate)
    Theme: Space Medieval
    Specialty: Mechanical Backbox Animation
    Notable Features:
    Flippers (4), Slingshots (2), 3-bank drop targets (2), Standup targets (13), Kick-out holes (3), Center Up-post, Leftoutlane kickback, Right outlane detour gate. Two catapults (kickers that propel ball airborne into habitrails). Nopop bumpers. One standup target is behind each set of drop targets. The backbox is very tall. Backbox animation (acaptive ball is shot into a bagatelle for a bonus score.)
    During Invincible/Queen's Rescue (Jackpot mode), the center post is raised, the kickback stays active, and the rightgate diverts the ball back to the right flipper for a set amount of time.
    Design by: Mark Ritchie, Python Anghelo
    Art by: Python Anghelo
    Music by: Chris Granner
    Sound by: Chris Granner, Brian Schmidt
    Software by: Bill Pfutzenreuter
    Notes:
    Williams began using System 11B during the production of "Big Guns", so this game can have either an 11A or 11B system board.
    Mark Ritchie stated at the Chicago Expo 2012 that the backbox was made larger by 4 inches because artist Python Anghelo needed more room to build the castle! He also said the King was to be Steve Ritchie, who did the voice for that role.
    Marketing Slogans:
    "Feel the Power!"

    720 downloads

       (0 reviews)

    0 comments

    Updated

  18. Beat the Clock (Bally 1985) - beatclck

    Beat the Clock / IPD No. 212 / November, 1985 / 4 Players
    Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally]
    Model Number: 0C70
    MPU: Bally MPU A084-91786-AH06 (6803)
    Type: Solid State Electronic (SS)
    Production: 500 units (confirmed)
    Notable Features:
    Flippers (3), Pop bumpers (3), 6-bank drop targets (1), Single drop target (1), Kick-out holes (2), Star rollovers (3), Left crossover return lane.
    Design by: George Christian
    Art by: Tony Ramunni

    607 downloads

       (0 reviews)

    0 comments

    Updated

  19. Bad Cats (Williams 1989)

    Bad Cats / IPD No. 127 / November, 1989 / 4 Players
    Manufacturer: Williams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999) [Trade Name: Williams]
    Model Number: 575
    Common Abbreviations: BC
    MPU: Williams System 11B
    Type: Solid State Electronic (SS)
    Production: 2,500 units (approximate)
    Theme: Feline Mischief
    Specialty: Mechanical Backbox Animation
    Notable Features:
    Flippers (2), Pop bumpers (3), 5-bank drop targets (1), 3-bank drop targets (1), Kick-out holes (2), Linear target (1), Spinning Mystery Wheel in playfield. Backglass animation (woman hits cat with broom). The linear target functions similar to Gottlieb's vari-target.
    Design by: Barry Oursler
    Art by: Python Anghelo
    Mechanics by: Joe Joos Jr.
    Sound by: Dan Forden
    Software by: Ed Suchocki
    Marketing Slogans:
    "The cats are on the prowl with an easy access center ramp."
    "Reigning Cats and Dogs!"
    "Pinball Purr-Fection"
    "When we're good , we're very good. But when we're bad, we're even better!"

    1010 downloads

       (0 reviews)

    1 comment

    Updated

  20. Bugs Bunny's Birthday Ball (Bally 1991)

    Bugs Bunny's Birthday Ball / IPD No. 396 / January, 1991 / 4 Players
    Manufacturer: Midway Manufacturing Company, a subsidiary of WMS Industries, Incorporated, of Chicago, Illinois, USA (1988-1999) [Trade Name: Bally]
    Model Number: 20009
    Common Abbreviations: BBBB
    MPU: Williams System 11C
    Type: Solid State Electronic (SS)
    Production: 2,500 units (approximate)
    Theme: Licensed Theme - Cartoons - Happiness
    Concept by: John Trudeau, Python Anghelo
    Design by: John Trudeau
    Art by: Python Anghelo, John Youssi
    Mechanics by: Jack Skalon
    Music by: Paul Heitsch
    Sound by: Paul Heitsch
    Software by: Dan Lee, Dwight Sullivan
    Notes:
    Artist John Youssi stepped in to add color to Python's black & white backglass art.
    Marketing Slogans:
    "Whats Up Doc? Operator Profits"
    "This is it! Hare-Raising Pinball!"

    902 downloads

       (0 reviews)

    0 comments

    Updated

  21. Blackbelt (Zaccaria)

    Blackbelt / IPD No. 316 / March, 1986 / 4 Players
    Manufacturer: Zaccaria, of Bologna, Italy (1974-1987)
    MPU: Zaccaria Generation 2
    Type: Solid State Electronic (SS)
    Theme: Martial Arts
    Notable Features: Flippers (2), Pop bumpers (2), 5-bank drop targets (1), 4-bank drop-targets (1), Horseshoe lane (1), Carousel roto-targets.
    Notes:
    It uses a 1B1165/2 MPU, five 1B11150/0 (8 Digit) Display boards, a 1B11178 Sound board, a 1B1166 driver board, and a 1B11167/0 Power Supply board.

    189 downloads

       (0 reviews)

    0 comments

    Updated

  22. Big Ball Bowling - bbbowlin

    Big Ball Bowling - bbbowlin

    103 downloads

       (0 reviews)

    0 comments

    Updated

  23. Big Bang Bar (Capcom 1996)

    Big Bang Bar / IPD No. 4001 / June, 1996 / 4 Players
    Manufacturer: Capcom Coin-Op, Incorporated (1995-1996) [Trade Name: Capcom]
    Model Number: 3003
    Common Abbreviations: BBB
    MPU: Capcom A0015405
    Type: Solid State Electronic (SS)
    Production: 14 units (confirmed)
    Theme: Outer Space
    Toys: Animated tube dancer, Alien ball lock.
    Design by: Rob Morrison
    Art by: Paul Mazur, Stan Fukuoka
    Dots/Animation by: Kevin Loza
    Mechanics by: Mike Miller, John Boydston
    Music by: Jeff Powell
    Software by: Steven King
    Notes:
    `Big Bang Bar' exists only as prototype machines. It was to be produced for release in February 1997, but the Capcom Pinball division ceased operations before the machine was put into production. Model number from the back of the machine is BIG3003-US.

    1278 downloads

       (1 review)

    0 comments

    Updated

  24. Barracora (Williams 1981) - barra_l1

    Barracora / IPD No. 177 / September, 1981 / 4 Players
    Manufacturer: Williams Electronics, Incorporated (1967-1985) [Trade Name: Williams]
    Model Number: 510
    MPU: Williams System 7
    Type: Solid State Electronic (SS)
    Production: 2,350 units (confirmed)
    Theme: Fantasy
    Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), 5-bank drop targets (1), 3-bank drop targets (1), Standup targets (3),Rollunder spinner (1), Kick-out holes (2), Horseshoe lane (1), Rollunder (1). 2-ball and 3-ball multiball.
    Design by: Roger Sharpe, Steve Epstein, Barry Oursler
    Art by: Doug Watson
    Software by: Ed Suchocki

    473 downloads

       (0 reviews)

    0 comments

    Updated

×
  • Create New...