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113 files
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Baywatch (Sega 1995)
By VPUStaff
Baywatch / IPD No. 2848 / February, 1995 / 6 Players
Manufacturer: Sega Pinball, Incorporated, of Chicago, Illinois, USA (1994-1999) [Trade Name: Sega]
Model Number: 33
MPU: DataEast/Sega Version 3b
Type: Solid State Electronic (SS)
Theme: Celebrities - Fictional - Licensed Theme
Notable Features:
Lifeguard tower that locks balls. Shark shaped flipper. Game controlled flipper like Thing flips from Midway's 1992 'The Addams Family'.
Dot Matrix Display, at 192x64 pixels, is larger than standard, and is powered by a 68000 CPU.
Design by: Joe Kaminkow, Joe Balcer
Art by: Markus Rothkranz, Jeff Busch
Dots/Animation by: Jack Liddon, Kurt Andersen
Music by: Brian Schmidt
Sound by: Brian Schmidt
Software by: Neil Falconer, Lonnie D. Ropp, John Carpenter, Orin Day
Marketing Slogans:
"Baywatch! It's Summer year round when this pinball's in town!"
"Bigger than the Rest!"
"A machine that's gonna resuscitate your pinball collections!"
"We've got something that's gonna make some waves... Baywatch"
1573 downloads
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Beat the Clock (Bally 1985) - beatclck
By VPUStaff
Beat the Clock / IPD No. 212 / November, 1985 / 4 Players
Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally]
Model Number: 0C70
MPU: Bally MPU A084-91786-AH06 (6803)
Type: Solid State Electronic (SS)
Production: 500 units (confirmed)
Notable Features:
Flippers (3), Pop bumpers (3), 6-bank drop targets (1), Single drop target (1), Kick-out holes (2), Star rollovers (3), Left crossover return lane.
Design by: George Christian
Art by: Tony Ramunni
429 downloads
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Beavis and Butt-head: Pinballed (Bally 1993) - Official ROM
By watacaractr
Official ROM for Beavis and Butt-head: Pinballed (Bally 1993).
Enjoy!
watacaractr
"hh-huh-huh. You're gonna score!"
544 downloads
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Big Bang Bar (Capcom 1996)
By VPUStaff
Big Bang Bar / IPD No. 4001 / June, 1996 / 4 Players
Manufacturer: Capcom Coin-Op, Incorporated (1995-1996) [Trade Name: Capcom]
Model Number: 3003
Common Abbreviations: BBB
MPU: Capcom A0015405
Type: Solid State Electronic (SS)
Production: 14 units (confirmed)
Theme: Outer Space
Toys: Animated tube dancer, Alien ball lock.
Design by: Rob Morrison
Art by: Paul Mazur, Stan Fukuoka
Dots/Animation by: Kevin Loza
Mechanics by: Mike Miller, John Boydston
Music by: Jeff Powell
Software by: Steven King
Notes:
`Big Bang Bar' exists only as prototype machines. It was to be produced for release in February 1997, but the Capcom Pinball division ceased operations before the machine was put into production. Model number from the back of the machine is BIG3003-US.
978 downloads
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Big Game (Stern 1980)
By VPUStaff
Big Game / IPD No. 249 / March, 1980 / 4 Players
Manufacturer: Stern Electronics, Incorporated, of Chicago, Illinois, USA (1977-1984) [Trade Name: Stern]
Model Number: 121
MPU: Stern M-200 MPU
Type: Solid State Electronic (SS)
Production: 2,713 units (confirmed)
Theme: Hunting - Safari
Specialty: Widebody
Notable Features:
Flippers (4), Pop bumpers (3), 3-bank drop targets (3), Rollunder spinners (2), Kick-out hole (1).
Design by: Harry Williams
Art by: Gerry Simkus, Doug Watson
Notes:
This was the first Widebody game from Stern, although the playfield design was much narrower than the standardWidebody pinballs of the period. The typical playfield of such a game was almost 29" wide. This was only 24".
It was also the first electronic game to use 7-digit score displays. To advertise this, all four score displays simultaneously animate the numbers "1234567" during Game Over mode, followed by flashing "7777777" for three seconds, repeating it again after displaying high scores. There are no added sounds during this animation.
473 downloads
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Big Guns (Williams 1987)
By VPUStaff
Big Guns / IPD No. 250 / October, 1987 / 4 Players
Manufacturer: Williams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999) [Trade Name: Williams]
Model Number: 557
Common Abbreviations: BG
MPU: Williams System 11B
Type: Solid State Electronic (SS)
Production: 5,250 units (approximate)
Theme: Space Medieval
Specialty: Mechanical Backbox Animation
Notable Features:
Flippers (4), Slingshots (2), 3-bank drop targets (2), Standup targets (13), Kick-out holes (3), Center Up-post, Leftoutlane kickback, Right outlane detour gate. Two catapults (kickers that propel ball airborne into habitrails). Nopop bumpers. One standup target is behind each set of drop targets. The backbox is very tall. Backbox animation (acaptive ball is shot into a bagatelle for a bonus score.)
During Invincible/Queen's Rescue (Jackpot mode), the center post is raised, the kickback stays active, and the rightgate diverts the ball back to the right flipper for a set amount of time.
Design by: Mark Ritchie, Python Anghelo
Art by: Python Anghelo
Music by: Chris Granner
Sound by: Chris Granner, Brian Schmidt
Software by: Bill Pfutzenreuter
Notes:
Williams began using System 11B during the production of "Big Guns", so this game can have either an 11A or 11B system board.
Mark Ritchie stated at the Chicago Expo 2012 that the backbox was made larger by 4 inches because artist Python Anghelo needed more room to build the castle! He also said the King was to be Steve Ritchie, who did the voice for that role.
Marketing Slogans:
"Feel the Power!"
662 downloads
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Big Town (Playmatic 1978)
By VPUStaff
Big Town / IPD No. 3607 / April, 1978 / 4 Players
Manufacturer: Playmatic, of Barcelona, Spain (1968-1987)
Type: Solid State Electronic (SS)
Theme: City Skyline
Notable Features:
Flippers (3), Pop bumper (1), Slingshot (1), 5-bank drop targets (2), Kick-out hole (1), Dual right inlanes. Unusual opening shot propels ball across playfield towards upper left lanes.
Notes:
Reportedly, the ROMs used for "Big Town" are the same as for Playmatic's 1978 'Last Lap' and Playmatic's 1979 'Party'.
144 downloads
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Black Beauty (Stern 1984) - blbeauty
By VPUStaff
Black Beauty (Stern 1984) - Shuffle - Bowler
106 downloads
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Black Belt (Bally 1986)
By VPUStaff
Black Belt / IPD No. 303 / June, 1986 / 4 Players
Manufacturer: Bally Midway Manufacturing Company (1983-1988) [Trade Name: Bally]
Model Number: 0E52
MPU: Bally MPU A084-91786-AH06 (6803)
Type: Solid State Electronic (SS)
Production: 600 units (confirmed)
Theme: Martial Arts
Notable Features:
Flippers (4), Pop bumpers (2), Mushroom bumper (1), 3-bank standup targets (4), 3-bank drop targets (2), Rollunders(3), Kick-out holes (2), Spinning target (1), Ball kicker (1), Right outlane detour gate. The drop targets havestandup targets behind them.
Design by: Dan Langlois
Art by: Greg Freres
Sound by: Michael Bartlow
Software by: Howard Shere
Notes:
This game was also produced as Bally Midway's 1986 'Karate Fight'. Artist Greg Freres had to change the name on the backglass from Black Belt to Karate Fight at the request of a European distributor. We do not know if this became a permanent change in the production run, or was only a backglass substitution occurring before games designated for export went out the door. Freres does not recall the distributor's specific reason for the name change or how it actually affected the Black Belt production run, and offers the possibility that all games shipped as Black Belt and then Bally shipped the new glasses later.
191 downloads
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977 Frontend Media Poll
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1. Please choose what media you use for your frontend
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Topper/Video
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BackGlass Video
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Playfield Video
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Playfield Loading Video
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Table Logo Wheel
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Instruction Cards
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DMD Video
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Flyers
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New & Updated Visual Pinball
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New & Updated Future Pinball
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New & Updated Backglasses
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New & Updated DMD Colorizations
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New & Updated Popper Media
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Updated Files