Viva Las Vegas!
As usual, I didnt plan it. Elvis is one of my all time favourite tables and
I was planning to add nFozzy physics, Fleep sounds, and ended up as always. Of course, a lot of great people from the VP community help me with big and small things.
So we have Elvis MOD 2.0.
Changes and additions:
- new playfield
- 3D inserts (playfield, backwall)
- Flupper's flashers (modulated!)
- nFozzys physics
- Fleep's sounds
- target bouncer
- drop targets
- dynamic shadows
- rebuilt flat/wire ramps (shape, textures...)
- new lighting
- sideblades reflections, ramp walls reflections
- new bulbs
- new hound dog physic
- rebuilt, added, repositioned a lot of table elements (gates, rubbers, screws, walls...)
- domes wires, yellow plastics
- Gole Edition MOD
- Vegas MOD
- VR Room
- playfield mesh and kicker physics
- new materials
- a lot of things I dont remember
Special thanks to:
- TastyWasps (VR Room...)
- RAWD (VR testing, code, corrections, domes yellowplastics...)
- apophis (playfield mesh, code, tips n tricks, new dog physic...)
- Wylte (dynamic shadows, tips n tricks...)
- Sixtoe (corrections, some visual things, code, tips n tricks...)
- nFozzy (PWMflashers flashers, code, tips n tricks...)
- HauntFreaks (great looking backwall image from not good resources...)
- BountyBob, PinStratsDan (testing, tips n tricks...)
- Primetime5k (staged flippers, testing)
I hope I did not miss anyone (if that happened I should be ashamed). Thank you again for your help and support!
********** IMPORTANT **********************************************
"VPinMAME ver 3.6 beta or later is required. Or set script option PWMflashers = False"
*******************************************************************
---------- MOD 1.0 (2018) INFO ----------
Big thanks to:
- JP (his great Elvis table, new Elvis dance code and the whole his contribution to the development of Visual Pinball)
- DjRobX (flupper's flashers)
- flupper1 (playfield shadows, bumper caps and lighting, flat ramp textures and many, many tips and hints I can not mention)
- Tom Tower (new Elvis, apron primitive, other stuff from his tables and many tips)
- Hauntfreaks (lighting tips, materials tips, instruction card)
- Dids666 (3D stuff tips...)
- everybody who helped me...
Changes:
- apron primitive (Tom Tower), apron graphic
- playfield shadows and material
- bumper caps and lighting
- flipper bats (flupper1)
- new Elvis (Tom Tower)
- ramp materials and textures
- ball shadow (ninuzzu)
- some plastic stuff
- modified some elements textures
- small items have been added and changed/moved (screws, walls, plates, brackets, gates, rubbers, ball ...)
- a lot of changes in the table sounds, in particular flat and wire ramps (some sound tables will seem too loud / too strong for you but in my opinion it adds reality and feel that the ball is heavy ...
- new physics
- some other changes that I do not remember;)
Have a nice game
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