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73 files

  1. NFL (Stern 2001) Eagles

    NFL (Stern 2001) Eagles v4.4 (VPX7.2 Required)
     
    NFL table by Sliderpoint
    Striker Xtreme rebuild by Kalavera3
    Full code rebuild and alot more primitive and graphics updates and flashers added by 32assassin
    Original NFL Playfield and Plastics Graphics Upgrade and Team Mods and Sounds by Xenonph
     
    v4.4
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Table file size went from 81.4 MB's to 39.3 MB's!!!
     
    v4.3
    Added numbers to variables on all of the toggled options.
    So they are all seperated now and do not conflict with other Team tables.
    Added Option at top of Table Script to use altsound rom sound fx, and no music.
    This option is for Pup Packs that have their own music.
     
    v4.2
    Allheart has found a fix so no new core.vbs file is needed. And no need for seperating NFL tables from your other tables.
    He suggested I change the rom name to "nfl" right before the nvoffset command in table script, and then change back to alias rom name right after the nvoffset command. This works and solves all problems!! Thanks Allheart!!
     
    v4.1
    New core.vbs fix by Allheart that fixes error when using table with B2S Enabled.(Huge thanks!!)
    New Instructions and I suggest you follow them!!
    This new core.vbs file is not to be copied to your scripts folder.
    All of these NFL tables need to be in one folder, and the new core.vbs file needs to be in that same folder.
    If you previously downloaded table and overwrote old one in scripts folder, I suggest you download newest beta and copy that one back over the one I previously included with table!!
    Sorry for this inconvenience!!
     
    v4.0
    32assassin shared all of the resources he had for this NFL table.(Huge Thanks!!)
    If you are looking for just the Original table with no team mod or music, then you will have to wait for 32assassin's version to be released.
    He is waiting for High Definition scans of the plastics and playfield, before he will release it. (It will be worth the wait!!)
    He sent me a new table based off of his work on Striker X-Treme table that he had helped work on with Kalavera3.
    He made all new primitives,(Including the Football Primitive!!).
    He added fluppers Flashers 2.0.
    He added the Apron, Stadium Crowd, Drop Target, Flippers, and Back Wall Flags artwork, and many script changes.
     
    I added Original Plastics.
    (The whole reason for me wanting to update was to add the original plastics.)
    (And to fix the sound mods, as I didn't know how to add timers back then.)
    Upgraded playfield pic with new logos, wood inlays, and much more.
    (Compare this playfield pic next to the old playfield pic and you will see exactly what all I have done!!)
    I added original Plunger Cover art, Spinner art, and Back Wall Crowd Art.
    I made the Goal Post primitive,(Thanks to 32assassin for teaching me how to use blender!!), and made the primitive behind the red flasher.
    I also changed the "GOAL" light art behind the Linebacker to "SCORE", and added yellow rim like the original NFL table.
    I also added Original Linebacker art.
    Added Many Options that are saved and loaded on next table run!!
    The Team Plastics can be toggled with Left Magna-Save when game is not in play.
    (Original Plastics are on by default.)
    Plastics change goes as follows..
    Original, Home, Away, Color Rush.
    (ALL TABLES WILL AT THE VERY LEAST HAVE HOME, AWAY, AND COLOR RUSH PLASTICS.)
    The Back Wall Lights can be toggled with Right Magna-Save when game is not in play.
    (Original Lights are on by default.)
    Transparent Plastics can be toggled with the L key.
    Non-Transparent Plastics show the Team Colors better.
    Linebacker Color can be toggled with the W key. Change from White or Black Linebacker.
    (So if the star Linebacker on your team is white or black, you are covered!!)
    Added JPSalas Lut Script,(Huge thanks JPSalas!!)
    Luts are toggled with the Buy-In Key (2 Key)
    All the choices you make, are saved and loaded on next table run.
    (Thanks to a modified version of JP's Lut and STAT's Team Change script that I modified.)(Thanks JPSalas and STAT!!)
    For the sounds, I switched from MP3's to OGG format. Cuts down on file size tremendously!!
    I have used the altsound method, combined with regular music method.
    I found that some of the alt sounds were not being played, so I told Toxie about the situation.
    Toxie looked through the PinMAME code and found the problem.
    The PinMAME code didn't handle a special case of the whitestar sound command lists yet, so he added that to new version of VPinMAME!! (HUGE THANKS TOXIE!!!)
    YOU WILL NEED THE NEWEST VERSION OF VPINMAME FOR ALL THE ALTSOUNDS TO WORK PROPERLY!!
     
    I have muted all the music in the rom to a decibel level of 0.
    This way we still get all the cool sound effects from the rom!!
    I will only be adding Touchdown calls from radio announcer for each team in the altsound folder.
    The SoundMod is on by default.
    To turn off SoundMod, go to Line 20 and change SoundMod=1 to SoundMod=0
    Also there is no reason to have to hit F1 and change to altsound, to use this altsound package!!
    I have scripted it into table to automatically turn on the altsound, and it turns off on table exit.
    There are 41 Main sounds that will be same for each team. There are 7 for the Eagles.
    These are kept in a folder named NFL STERN, that is inside your music folder.
    (That way if you download all the tables, all the music for all Teams will be kept tidy in 1 folder!!)
    1 of 10 NFL Films music is played on start of game, and continues randomly.
    15 seconds after the last ball has drained, the Attract Mode starts.
    1 of 20 John Facenda talking sound effects is played when in attract mode.
    1 of 10 other Football sound effects is played after John Facenda in attract mode.
    1 of 7 Eagles Music is played after the second talking sound effect in attract mode.
    2 versions of Eagles Fight Song "Fly EAGLES Fly". Regular and Marching Band.
    There are 14 different rom Touchdown Calls, with 5 different Radio TD calls divided between the 14 of them.
    Also added random sounds on Coin Insert.
    Each team will at least have...
    Defense Chant, 3 different Football Grunts, Whistle, and TD call on Coin Insert.
    ColorDMD is on by default.
    To switch to normal DMD colors with the Original plastics, go to Line 16 and change CDMDWOP=1 to CDMDWOP=0
    This can only be adjusted on the Original Plastics. They are defaulted ON for the Team Plastics.
    This automatically turns off the Colorize DMD that you usually have to manually checkmark in rom options.
    And it automatically turns on the Colorize DMD for the Team mods, so no need to checkmark in rom options.
    NEW Special Thanks and Acknowledgements:
    I first would like to thank 32assassin for ALL the work he did on this table, and for sending me all of his resources!!
    I also would like to thank Kalavera3 for all the work he did on this table!!
    I also would like to thank JPSalas and STAT, as I modified and combined parts of their script to save and load plastics, backwall lights, and more!!
    I also would like to thank Kiwi for helping me with proper wording of script commands for the rom options!!
    I also would like to thank iDigStuff for sending me the NFL rom in altsound format!!
    I also would like to thank all of the current and former VPinMAME and VP Devs for all the work they have done to make these programs the best!!!
    Also want to thank Toxie personally for fixing the altsound, and the nvoffset with alias name problem!!
    Also want to thank Allheart for fixing the core.vbs problem for Cabinet users who have B2S enabled.
    Prior Special Thanks and Acknowledgements:
    v3.1
    (BIG THANKS TO SLIDERPOINT FOR PERMISSION TO MOD HIS AMAZING TABLE, AND FOR HELP WIH SCRIPT!!)
    (BIG THANKS TO TOXIE AND FUZZEL AND ALL INVOLVED!!) UPGRADED CORE VBS TO ALLOW FOR 32 TEAM CAPACITY NVRAM
    (BIG THANKS TO STAT AND CARNY_PRIEST FOR HELP TEACHING ME COLOR DMD SCRIPT COMMANDS!!)
    (BIG THANKS TO CARNY_PRIEST FOR UPDATED SCORE AND INSTRUCTION CARDS IN SWF FORMAT. SO PICS AREN'T DISTORTED OR STRETCHED WITH FRONTEND USAGE!!)
    (BIG THANKS TO STEVE "Slydog43" FOR GRAPHICS CARD!! WITHOUT IT I WOULD NOT BE ABLE TO MAKE THESE MODS!!)
    (BIG THANKS TO STAT FOR ADDING SCRIPT CHANGE TO MAKE TEAM COLOR CHANGES WITH MAGNA-SAVE!!)
    (BIG THANKS TO SCOTTYVH FOR REDOING TEXT ON PLAYFIELD LIGHTS AND FITTING CORRECTLY!!)
    (BIG THANKS TO GTXJOE FOR HELP WITH MUSIC AND SOUND COMMANDS!!)
    (BIG THANKS TO SLIDERPOINT FOR UPGRADING ALOT OF THINGS FOR VERSION3.0!!!)

    392 downloads

       (0 reviews)

    4 comments

    Updated

  2. NFL (Stern 2001) Chiefs

    NFL (Stern 2001) Chiefs v4.4 (VPX7.2 Required)
     
    NFL table by Sliderpoint
    Striker Xtreme rebuild by Kalavera3
    Full code rebuild and alot more primitive and graphics updates and flashers added by 32assassin
    Original NFL Playfield and Plastics Graphics Upgrade and Team Mods and Sounds by Xenonph
     
    v4.4
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Table file size went from 72.8 MB's to 35.4 MB's!!!
     
    v4.3
    Added numbers to variables on all of the toggled options.
    So they are all seperated now and do not conflict with other Team tables.
    Added Option at top of Table Script to use altsound rom sound fx, and no music.
    This option is for Pup Packs that have their own music.
     
    v4.2
    Allheart has found a fix so no new core.vbs file is needed. And no need for seperating NFL tables from your other tables.
    He suggested I change the rom name to "nfl" right before the nvoffset command in table script, and then change back to alias rom name right after the nvoffset command. This works and solves all problems!! Thanks Allheart!!
     
    v4.1
    New core.vbs fix by Allheart that fixes error when using table with B2S Enabled.(Huge thanks!!)
    New Instructions and I suggest you follow them!!
    This new core.vbs file is not to be copied to your scripts folder.
    All of these NFL tables need to be in one folder, and the new core.vbs file needs to be in that same folder.
    If you previously downloaded table and overwrote old one in scripts folder, I suggest you download newest beta and copy that one back over the one I previously included with table!!
    Sorry for this inconvenience!!
     
    v4.0
    32assassin shared all of the resources he had for this NFL table.(Huge Thanks!!)
    If you are looking for just the Original table with no team mod or music, then you will have to wait for 32assassin's version to be released.
    He is waiting for High Definition scans of the plastics and playfield, before he will release it. (It will be worth the wait!!)
    He sent me a new table based off of his work on Striker X-Treme table that he had helped work on with Kalavera3.
    He made all new primitives,(Including the Football Primitive!!).
    He added fluppers Flashers 2.0.
    He added the Apron, Stadium Crowd, Drop Target, Flippers, and Back Wall Flags artwork, and many script changes.
     
    I added Original Plastics.
    (The whole reason for me wanting to update was to add the original plastics.)
    (And to fix the sound mods, as I didn't know how to add timers back then.)
    Upgraded playfield pic with new logos, wood inlays, and much more.
    (Compare this playfield pic next to the old playfield pic and you will see exactly what all I have done!!)
    I added original Plunger Cover art, Spinner art, and Back Wall Crowd Art.
    I made the Goal Post primitive,(Thanks to 32assassin for teaching me how to use blender!!), and made the primitive behind the red flasher.
    I also changed the "GOAL" light art behind the Linebacker to "SCORE", and added yellow rim like the original NFL table.
    I also added Original Linebacker art.
    Added Many Options that are saved and loaded on next table run!!
    The Team Plastics can be toggled with Left Magna-Save when game is not in play.
    (Original Plastics are on by default.)
    Plastics change goes as follows..
    Original, Home, Away, Color Rush.
    (ALL TABLES WILL AT THE VERY LEAST HAVE HOME, AWAY, AND COLOR RUSH PLASTICS.)
    The Back Wall Lights can be toggled with Right Magna-Save when game is not in play.
    (Original Lights are on by default.)
    Transparent Plastics can be toggled with the L key.
    Non-Transparent Plastics show the Team Colors better.
    Linebacker Color can be toggled with the W key. Change from White or Black Linebacker.
    (So if the star Linebacker on your team is white or black, you are covered!!)
    Added JPSalas Lut Script,(Huge thanks JPSalas!!)
    Luts are toggled with the Buy-In Key (2 Key)
    All the choices you make, are saved and loaded on next table run.
    (Thanks to a modified version of JP's Lut and STAT's Team Change script that I modified.)(Thanks JPSalas and STAT!!)
    For the sounds, I switched from MP3's to OGG format. Cuts down on file size tremendously!!
    I have used the altsound method, combined with regular music method.
    I found that some of the alt sounds were not being played, so I told Toxie about the situation.
    Toxie looked through the PinMAME code and found the problem.
    The PinMAME code didn't handle a special case of the whitestar sound command lists yet, so he added that to new version of VPinMAME!! (HUGE THANKS TOXIE!!!)
    YOU WILL NEED THE NEWEST VERSION OF VPINMAME FOR ALL THE ALTSOUNDS TO WORK PROPERLY!!
     
    I have muted all the music in the rom to a decibel level of 0.
    This way we still get all the cool sound effects from the rom!!
    I will only be adding Touchdown calls from radio announcer for each team in the altsound folder.
    The SoundMod is on by default.
    To turn off SoundMod, go to Line 20 and change SoundMod=1 to SoundMod=0
    Also there is no reason to have to hit F1 and change to altsound, to use this altsound package!!
    I have scripted it into table to automatically turn on the altsound, and it turns off on table exit.
    There are 41 Main sounds that will be same for each team. There are 8 for the Chiefs.
    These are kept in a folder named NFL STERN, that is inside your music folder.
    (That way if you download all the tables, all the music for all Teams will be kept tidy in 1 folder!!)
    1 of 10 NFL Films music is played on start of game, and continues randomly.
    15 seconds after the last ball has drained, the Attract Mode starts.
    1 of 20 John Facenda talking sound effects is played when in attract mode.
    1 of 10 other Football sound effects is played after John Facenda in attract mode.
    1 of 8 Chiefs Music is played after the second talking sound effect in attract mode.
    There are 14 different rom Touchdown Calls, with 2 different Radio TD calls divided between the 14 of them.
    Also added random sounds on Coin Insert.
    Each team will at least have...
    Defense Chant, 3 different Football Grunts, Whistle, and TD call on Coin Insert.
    ColorDMD is on by default.
    To switch to normal DMD colors with the Original plastics, go to Line 16 and change CDMDWOP=1 to CDMDWOP=0
    This can only be adjusted on the Original Plastics. They are defaulted ON for the Team Plastics.
    This automatically turns off the Colorize DMD that you usually have to manually checkmark in rom options.
    And it automatically turns on the Colorize DMD for the Team mods, so no need to checkmark in rom options.
    NEW Special Thanks and Acknowledgements:
    I first would like to thank 32assassin for ALL the work he did on this table, and for sending me all of his resources!!
    I also would like to thank Kalavera3 for all the work he did on this table!!
    I also would like to thank JPSalas and STAT, as I modified and combined parts of their script to save and load plastics, backwall lights, and more!!
    I also would like to thank Kiwi for helping me with proper wording of script commands for the rom options!!
    I also would like to thank iDigStuff for sending me the NFL rom in altsound format!!
    I also would like to thank all of the current and former VPinMAME and VP Devs for all the work they have done to make these programs the best!!!
    Also want to thank Toxie personally for fixing the altsound, and the nvoffset with alias name problem!!
    Also want to thank Allheart for fixing the core.vbs problem for Cabinet users who have B2S enabled.
    Prior Special Thanks and Acknowledgements:
    v3.1
    (BIG THANKS TO SLIDERPOINT FOR PERMISSION TO MOD HIS AMAZING TABLE, AND FOR HELP WIH SCRIPT!!)
    (BIG THANKS TO TOXIE AND FUZZEL AND ALL INVOLVED!!) UPGRADED CORE VBS TO ALLOW FOR 32 TEAM CAPACITY NVRAM
    (BIG THANKS TO STAT AND CARNY_PRIEST FOR HELP TEACHING ME COLOR DMD SCRIPT COMMANDS!!)
    (BIG THANKS TO CARNY_PRIEST FOR UPDATED SCORE AND INSTRUCTION CARDS IN SWF FORMAT. SO PICS AREN'T DISTORTED OR STRETCHED WITH FRONTEND USAGE!!)
    (BIG THANKS TO STEVE "Slydog43" FOR GRAPHICS CARD!! WITHOUT IT I WOULD NOT BE ABLE TO MAKE THESE MODS!!)
    (BIG THANKS TO STAT FOR ADDING SCRIPT CHANGE TO MAKE TEAM COLOR CHANGES WITH MAGNA-SAVE!!)
    (BIG THANKS TO SCOTTYVH FOR REDOING TEXT ON PLAYFIELD LIGHTS AND FITTING CORRECTLY!!)
    (BIG THANKS TO GTXJOE FOR HELP WITH MUSIC AND SOUND COMMANDS!!)
    (BIG THANKS TO SLIDERPOINT FOR UPGRADING ALOT OF THINGS FOR VERSION3.0!!!)

    445 downloads

       (0 reviews)

    5 comments

    Updated

  3. NFL (Stern 2001) Seahawks

    NFL (Stern 2001) Seahawks v4.4 (VPX7.2 Required)
     
    THIS TABLE IS DEDICATED TO MY BROTHER DAN!! GO HAWKS!!
     
    NFL table by Sliderpoint
    Striker Xtreme rebuild by Kalavera3
    Full code rebuild and alot more primitive and graphics updates and flashers added by 32assassin
    Original NFL Playfield and Plastics Graphics Upgrade and Team Mods and Sounds by Xenonph
     
    v4.4
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Table file size went from 82.5 MB's to 36.8 MB's!!!
     
    v4.3
    Added numbers to variables on all of the toggled options.
    So they are all seperated now and do not conflict with other Team tables.
    Added Option at top of Table Script to use altsound rom sound fx, and no music.
    This option is for Pup Packs that have their own music.
     
    v4.2
    Allheart has found a fix so no new core.vbs file is needed. And no need for seperating NFL tables from your other tables.
    He suggested I change the rom name to "nfl" right before the nvoffset command in table script, and then change back to alias rom name right after the nvoffset command. This works and solves all problems!! Thanks Allheart!!
     
    v4.1
    New core.vbs fix by Allheart that fixes error when using table with B2S Enabled.(Huge thanks!!)
    New Instructions and I suggest you follow them!!
    This new core.vbs file is not to be copied to your scripts folder.
    All of these NFL tables need to be in one folder, and the new core.vbs file needs to be in that same folder.
    If you previously downloaded table and overwrote old one in scripts folder, I suggest you download newest beta and copy that one back over the one I previously included with table!!
    Sorry for this inconvenience!!
     
    v4.0
    32assassin shared all of the resources he had for this NFL table.(Huge Thanks!!)
    If you are looking for just the Original table with no team mod or music, then you will have to wait for 32assassin's version to be released.
    He is waiting for High Definition scans of the plastics and playfield, before he will release it. (It will be worth the wait!!)
    He sent me a new table based off of his work on Striker X-Treme table that he had helped work on with Kalavera3.
    He made all new primitives,(Including the Football Primitive!!).
    He added fluppers Flashers 2.0.
    He added the Apron, Stadium Crowd, Drop Target, Flippers, and Back Wall Flags artwork, and many script changes.
     
    I added Original Plastics.
    (The whole reason for me wanting to update was to add the original plastics.)
    (And to fix the sound mods, as I didn't know how to add timers back then.)
    Upgraded playfield pic with new logos, wood inlays, and much more.
    (Compare this playfield pic next to the old playfield pic and you will see exactly what all I have done!!)
    I added original Plunger Cover art, Spinner art, and Back Wall Crowd Art.
    I made the Goal Post primitive,(Thanks to 32assassin for teaching me how to use blender!!), and made the primitive behind the red flasher.
    I also changed the "GOAL" light art behind the Linebacker to "SCORE", and added yellow rim like the original NFL table.
    I also added Original Linebacker art.
    Added Many Options that are saved and loaded on next table run!!
    The Team Plastics can be toggled with Left Magna-Save when game is not in play.
    (Original Plastics are on by default.)
    Plastics change goes as follows..
    Original, Home, Away, Color Rush, Hasslebeck Era, Jim Zorn Era.
    (ALL TABLES WILL AT THE VERY LEAST HAVE HOME, AWAY, AND COLOR RUSH PLASTICS.)
    The Back Wall Lights can be toggled with Right Magna-Save when game is not in play.
    (Original Lights are on by default.)
    Transparent Plastics can be toggled with the L key.
    Non-Transparent Plastics show the Team Colors better.
    Linebacker Color can be toggled with the W key. Change from White or Black Linebacker.
    (So if the star Linebacker on your team is white or black, you are covered!!)
    Added JPSalas Lut Script,(Huge thanks JPSalas!!)
    Luts are toggled with the Buy-In Key (2 Key)
    All the choices you make, are saved and loaded on next table run.
    (Thanks to a modified version of JP's Lut and STAT's Team Change script that I modified.)(Thanks JPSalas and STAT!!)
    For the sounds, I switched from MP3's to OGG format. Cuts down on file size tremendously!!
    I have used the altsound method, combined with regular music method.
    I found that some of the alt sounds were not being played, so I told Toxie about the situation.
    Toxie looked through the PinMAME code and found the problem.
    The PinMAME code didn't handle a special case of the whitestar sound command lists yet, so he added that to new version of VPinMAME!! (HUGE THANKS TOXIE!!!)
    YOU WILL NEED THE NEWEST VERSION OF VPINMAME FOR ALL THE ALTSOUNDS TO WORK PROPERLY!!
     
    I have muted all the music in the rom to a decibel level of 0.
    This way we still get all the cool sound effects from the rom!!
    I will only be adding Touchdown calls from radio announcer for each team in the altsound folder.
    The SoundMod is on by default.
    To turn off SoundMod, go to Line 20 and change SoundMod=1 to SoundMod=0
    Also there is no reason to have to hit F1 and change to altsound, to use this altsound package!!
    I have scripted it into table to automatically turn on the altsound, and it turns off on table exit.
    There are 41 Main sounds that will be same for each team. There are 4 for the Seahawks.
    These are kept in a folder named NFL STERN, that is inside your music folder.
    (That way if you download all the tables, all the music for all Teams will be kept tidy in 1 folder!!)
    1 of 10 NFL Films music is played on start of game, and continues randomly.
    15 seconds after the last ball has drained, the Attract Mode starts.
    1 of 20 John Facenda talking sound effects is played when in attract mode.
    1 of 10 other Football sound effects is played after John Facenda in attract mode.
    1 of 5 Seahawks Music is played after the second talking sound effect in attract mode.
    1 of Seahawks sounds is a collage of the Superbowl year games all put together in one package, culminating in Richard Shermans rant!!
    There are 14 different rom Touchdown Calls, with 4 different Radio TD calls divided between the 14 of them.
    One is "Holy Catfish" TD call!!
    Also added random sounds on Coin Insert.
    Each team will at least have...
    Defense Chant, 3 different Football Grunts, Whistle, and TD call on Coin Insert.
    ColorDMD is on by default.
    To switch to normal DMD colors with the Original plastics, go to Line 16 and change CDMDWOP=1 to CDMDWOP=0
    This can only be adjusted on the Original Plastics. They are defaulted ON for the Team Plastics.
    This automatically turns off the Colorize DMD that you usually have to manually checkmark in rom options.
    And it automatically turns on the Colorize DMD for the Team mods, so no need to checkmark in rom options.
    NEW Special Thanks and Acknowledgements:
    I first would like to thank 32assassin for ALL the work he did on this table, and for sending me all of his resources!!
    I also would like to thank Kalavera3 for all the work he did on this table!!
    I also would like to thank JPSalas and STAT, as I modified and combined parts of their script to save and load plastics, backwall lights, and more!!
    I also would like to thank Kiwi for helping me with proper wording of script commands for the rom options!!
    I also would like to thank iDigStuff for sending me the NFL rom in altsound format!!
    I also would like to thank all of the current and former VPinMAME and VP Devs for all the work they have done to make these programs the best!!!
    Also want to thank Toxie personally for fixing the altsound, and the nvoffset with alias name problem!!
    Also want to thank Allheart for fixing the core.vbs problem for Cabinet users who have B2S enabled.
    Prior Special Thanks and Acknowledgements:
    v3.1
    (BIG THANKS TO SLIDERPOINT FOR PERMISSION TO MOD HIS AMAZING TABLE, AND FOR HELP WIH SCRIPT!!)
    (BIG THANKS TO TOXIE AND FUZZEL AND ALL INVOLVED!!) UPGRADED CORE VBS TO ALLOW FOR 32 TEAM CAPACITY NVRAM
    (BIG THANKS TO STAT AND CARNY_PRIEST FOR HELP TEACHING ME COLOR DMD SCRIPT COMMANDS!!)
    (BIG THANKS TO CARNY_PRIEST FOR UPDATED SCORE AND INSTRUCTION CARDS IN SWF FORMAT. SO PICS AREN'T DISTORTED OR STRETCHED WITH FRONTEND USAGE!!)
    (BIG THANKS TO STEVE "Slydog43" FOR GRAPHICS CARD!! WITHOUT IT I WOULD NOT BE ABLE TO MAKE THESE MODS!!)
    (BIG THANKS TO STAT FOR ADDING SCRIPT CHANGE TO MAKE TEAM COLOR CHANGES WITH MAGNA-SAVE!!)
    (BIG THANKS TO SCOTTYVH FOR REDOING TEXT ON PLAYFIELD LIGHTS AND FITTING CORRECTLY!!)
    (BIG THANKS TO GTXJOE FOR HELP WITH MUSIC AND SOUND COMMANDS!!)
    (BIG THANKS TO SLIDERPOINT FOR UPGRADING ALOT OF THINGS FOR VERSION3.0!!!)
     
    *******************************************************
                      MUSIC AND NVRAM
    *******************************************************
    You will find 2 music folders included with Download package:
    altsound      <------This is the Altsound music folder and needs to be placed in altsound folder.
    The "nfl_sea" folder is inside the "altsound" folder.
    NFL STERN     <------This is the Regular music folder and needs to be placed in music folder.
    SO YOU WILL HAVE A "nfl_sea" FOLDER INSIDE YOUR ALTSOUND FOLDER.
    KEEP ALL THE MUSIC IN THE "nfl_sea" FOLDER.
    (If you do not have an "altsound" folder located in your VPinMAME folder, just create a folder and name it "altsound")
    Place the "NFL STERN" folder into the "Music" folder located in your Visual Pinball folder.
    SO YOU WILL HAVE A "NFL STERN" FOLDER INSIDE YOUR MUSIC FOLDER.
    KEEP ALL THE MUSIC IN THE "NFL STERN" FOLDER.
    Place all NFL.nv files in the "nvram" folder located in VPinMAME folder.
    This will start your team instead of Giants at beginning of game.
    Just pull the plunger and your team is ready to go.

    THESE MODS HAVE A COLOR-DMD WITH TEAM COLORS.
    This is automatically activated in the table script, so you don't have to open rom options menu and checkmark Colorize DMD.
    Altsound is setup the same way.
    Just copy the music folders to their proper place and the altsound is activated automatically.
    so no changing from 0 to 1 in sound mode rom options needed to get altsound working. It is done automatically.
    Hope you enjoy!!

    All Pictures, Sounds, Logos and Trademarks are Property of their respective owners.
    I just found the pics on Google, and found the sound files on Google.
    I am a NFL FAN!!!
    This table should be considered as fan art, and therefore should be covered under the fair usage act.
    STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT RE-DISTRIBUTE.
    BY DOWNLOADING THIS FILE; YOU AGREE TO NOT RE-HOST, RE-PACKAGE OR RE-DISTRIBUTE IN ANY FORM THE ZIP FILE, OR THE CONTENTS OF THE ZIP FILE.

    297 downloads

       (0 reviews)

    16 comments

    Updated

  4. Nudge-It (Gottlieb 1990)

    Nudge-It (Gottlieb 1990) Is a pinball redemption game that came out in the 90s.  There are a few variations of this style game and all cam in smaller cabs with ticket dispensers.  I bought this game last year and wanted to bring it to the community with help from many others.  This has been a long project so i hope i dont leave anyone out.
     
    Matt Lager, @mlager8 and i redid all the graphics to scale.  I took pictures and Matt came up with a beautiful playfield.  I scanned the plastics in and with help from Flupper, added the great looking flashers to the table.  Note, there are no GI lights on the table but magnasave buttons cycle through LUTs.  Matt designed the lockdown bar based off of measurements so you can see the plunger move through the small window as it is and Bord baked the images for it and the lockdown bar light.   I believe at some point last year Thalamus helped with the sounds and SSF portion of the script.  
     
    Game comes with Nvram file to give you the proper game options.  you launch the ball up and physically nudge the game to get the ball down the row with the lit up light.  If you do, this game option has you use the lockdown button, line 83 from the script if you need to change it, to stop the light on the appropriate one to win tickets.  The real game has a loud knocker and strobe that shakes the game when you win so update your dof.  There are 2 other game options but are not as fun, i can make different nvram options or you can change options with the instructions in the table info tab.
     
    I recently released the b2s with Wildmans help.  I included a rules card mp4 that you can use in popper to fill your full dmd.
     
    I hope i hit everyone and thanks for the help, Enjoy
     
     

    846 downloads

       (0 reviews)

    11 comments

    Submitted

  5. NFL (Stern 2001) Colts

    VPUniverse Exclusive!!
    AFC South teams are only here at VPUniverse!!
    AFC East teams are only at Pinball Nirvana!!
    NFC North teams are only at VPForums!!
    NFL table by Sliderpoint
    Striker Xtreme rebuild by Kalavera3
    Full code rebuild and alot more primitive and graphics updates and flashers added by 32assassin
    Original NFL Playfield and Plastics Graphics Upgrade and Team Mods and Sounds by Xenonph
     
    v4.4
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
     
    v4.3
    Added numbers to variables on all of the toggled options.
    So they are all seperated now and do not conflict with other Team tables.
    Added Option at top of Table Script to use altsound rom sound fx, and no music.
    This option is for Pup Packs that have their own music.
     
    v4.2
    Allheart has found a fix so no new core.vbs file is needed. And no need for seperating NFL tables from your other tables.
    He suggested I change the rom name to "nfl" right before the nvoffset command in table script, and then change back to alias rom name right after the nvoffset command. This works and solves all problems!! Thanks Allheart!!
     
    v4.1
    New core.vbs fix by Allheart that fixes error when using table with B2S Enabled.(Huge thanks!!)
    New Instructions and I suggest you follow them!!
    This new core.vbs file is not to be copied to your scripts folder.
    All of these NFL tables need to be in one folder, and the new core.vbs file needs to be in that same folder.
    If you previously downloaded table and overwrote old one in scripts folder, I suggest you download newest beta and copy that one back over the one I previously included with table!!
    Sorry for this inconvenience!!
     
    v4.0
    32assassin shared all of the resources he had for this NFL table.(Huge Thanks!!)
    If you are looking for just the Original table with no team mod or music, then you will have to wait for 32assassin's version to be released.
    He is waiting for High Definition scans of the plastics and playfield, before he will release it. (It will be worth the wait!!)
    He sent me a new table based off of his work on Striker X-Treme table that he had helped work on with Kalavera3.
    He made all new primitives,(Including the Football Primitive!!).
    He added fluppers Flashers 2.0.
    He added the Apron, Stadium Crowd, Drop Target, Flippers, and Back Wall Flags artwork, and many script changes.
     
    I added Original Plastics.
    (The whole reason for me wanting to update was to add the original plastics.)
    (And to fix the sound mods, as I didn't know how to add timers back then.)
    Upgraded playfield pic with new logos, wood inlays, and much more.
    (Compare this playfield pic next to the old playfield pic and you will see exactly what all I have done!!)
    I added original Plunger Cover art, Spinner art, and Back Wall Crowd Art.
    I made the Goal Post primitive,(Thanks to 32assassin for teaching me how to use blender!!), and made the primitive behind the red flasher.
    I also changed the "GOAL" light art behind the Linebacker to "SCORE", and added yellow rim like the original NFL table.
    I also added Original Linebacker art.
    Added Many Options that are saved and loaded on next table run!!
    The Team Plastics can be toggled with Left Magna-Save when game is not in play.
    (Original Plastics are on by default.)
    Plastics change goes as follows..
    Original, Home, Away, Color Rush.
    (ALL TABLES WILL AT THE VERY LEAST HAVE HOME, AWAY, AND COLOR RUSH PLASTICS.)
    The Back Wall Lights can be toggled with Right Magna-Save when game is not in play.
    (Original Lights are on by default.)
    Transparent Plastics can be toggled with the L key.
    Non-Transparent Plastics show the Team Colors better.
    Linebacker Color can be toggled with the W key. Change from White or Black Linebacker.
    (So if the star Linebacker on your team is white or black, you are covered!!)
    Added JPSalas Lut Script,(Huge thanks JPSalas!!)
    Luts are toggled with the Buy-In Key (2 Key)
    All the choices you make, are saved and loaded on next table run.
    (Thanks to a modified version of JP's Lut and STAT's Team Change script that I modified.)(Thanks JPSalas and STAT!!)
     
    For the sounds, I switched from MP3's to OGG format. Cuts down on file size tremendously!!
    I have used the altsound method, combined with regular music method.
    I found that some of the alt sounds were not being played, so I told Toxie about the situation.
    Toxie looked through the PinMAME code and found the problem.
    The PinMAME code didn't handle a special case of the whitestar sound command lists yet, so he added that to new version of VPinMAME!! (HUGE THANKS TOXIE!!!)
    YOU WILL NEED THE NEWEST VERSION OF VPINMAME FOR ALL THE ALTSOUNDS TO WORK PROPERLY!!
    I have muted all the music in the rom to a decibel level of 0.
    This way we still get all the cool sound effects from the rom!!
    I will only be adding Touchdown calls from radio announcer for each team in the altsound folder.
    The SoundMod is on by default.
    To turn off SoundMod, go to Line 20 and change SoundMod=1 to SoundMod=0
    Also there is no reason to have to hit F1 and change to altsound, to use this altsound package!!
    I have scripted it into table to automatically turn on the altsound, and it turns off on table exit.
     
    There are 41 Main sounds that will be same for each team. There are 8 for the Colts.
    These are kept in a folder named NFL STERN, that is inside your music folder.
    (That way if you download all the tables, all the music for all Teams will be kept tidy in 1 folder!!)
    1 of 10 NFL Films music is played on start of game, and continues randomly.
    15 seconds after the last ball has drained, the Attract Mode starts.
    1 of 20 John Facenda talking sound effects is played when in attract mode.
    1 of 10 other Football sound effects is played after John Facenda in attract mode.
    1 of 8 Colts Music is played after the second talking sound effect in attract mode.
    There are 14 different rom Touchdown Calls, with 6 Radio TD call divided between the 14 of them.
    Also added random sounds on Coin Insert.
    Each team will at least have...
    Defense Chant, 3 different Football Grunts, Whistle, and TD call on Coin Insert.
     
    ColorDMD is on by default.
    To switch to normal DMD colors with the Original plastics, go to Line 16 and change CDMDWOP=1 to CDMDWOP=0
    This can only be adjusted on the Original Plastics. They are defaulted ON for the Team Plastics.
    This automatically turns off the Colorize DMD that you usually have to manually checkmark in rom options.
    And it automatically turns on the Colorize DMD for the Team mods, so no need to checkmark in rom options.
     
    NEW Special Thanks and Acknowledgements:
    I first would like to thank 32assassin for ALL the work he did on this table, and for sending me all of his resources!!
    I also would like to thank Kalavera3 for all the work he did on this table!!
    I also would like to thank JPSalas and STAT, as I modified and combined parts of their script to save and load plastics, backwall lights, and more!!
    I also would like to thank Kiwi for helping me with proper wording of script commands for the rom options!!
    I also would like to thank iDigStuff for sending me the NFL rom in altsound format!!
    I also would like to thank all of the current and former VPinMAME and VP Devs for all the work they have done to make these programs the best!!!
    Also want to thank Toxie personally for fixing the altsound, and the nvoffset with alias name problem!!
    Also want to thank Allheart for fixing the core.vbs problem for Cabinet users who have B2S enabled.
    Prior Special Thanks and Acknowledgements:
    v3.1
    (BIG THANKS TO SLIDERPOINT FOR PERMISSION TO MOD HIS AMAZING TABLE, AND FOR HELP WIH SCRIPT!!)
    (BIG THANKS TO TOXIE AND FUZZEL AND ALL INVOLVED!!) UPGRADED CORE VBS TO ALLOW FOR 32 TEAM CAPACITY NVRAM
    (BIG THANKS TO STAT AND CARNY_PRIEST FOR HELP TEACHING ME COLOR DMD SCRIPT COMMANDS!!)
    (BIG THANKS TO CARNY_PRIEST FOR UPDATED SCORE AND INSTRUCTION CARDS IN SWF FORMAT. SO PICS AREN'T DISTORTED OR STRETCHED WITH FRONTEND USAGE!!)
    (BIG THANKS TO STEVE "Slydog43" FOR GRAPHICS CARD!! WITHOUT IT I WOULD NOT BE ABLE TO MAKE THESE MODS!!)
    (BIG THANKS TO STAT FOR ADDING SCRIPT CHANGE TO MAKE TEAM COLOR CHANGES WITH MAGNA-SAVE!!)
    (BIG THANKS TO SCOTTYVH FOR REDOING TEXT ON PLAYFIELD LIGHTS AND FITTING CORRECTLY!!)
    (BIG THANKS TO GTXJOE FOR HELP WITH MUSIC AND SOUND COMMANDS!!)
    (BIG THANKS TO SLIDERPOINT FOR UPGRADING ALOT OF THINGS FOR VERSION3.0!!!)

    353 downloads

       (0 reviews)

    13 comments

    Updated

  6. NFL (Stern 2001) Buccaneers

    NFL (Stern 2001) Buccaneers v4.4 (VPX7.2 Required)
     
    NFL table by Sliderpoint
    Striker Xtreme rebuild by Kalavera3
    Full code rebuild and alot more primitive and graphics updates and flashers added by 32assassin
    Original NFL Playfield and Plastics Graphics Upgrade and Team Mods and Sounds by Xenonph
     
    v4.4
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Table file size went from 85.3 MB's to 40.9 MB's!!!
     
    v4.3
    Added numbers to variables on all of the toggled options.
    So they are all seperated now and do not conflict with other Team tables.
    Added Option at top of Table Script to use altsound rom sound fx, and no music.
    This option is for Pup Packs that have their own music.
     
    v4.2
    Allheart has found a fix so no new core.vbs file is needed. And no need for seperating NFL tables from your other tables.
    He suggested I change the rom name to "nfl" right before the nvoffset command in table script, and then change back to alias rom name right after the nvoffset command. This works and solves all problems!! Thanks Allheart!!
     
    v4.1
    New core.vbs fix by Allheart that fixes error when using table with B2S Enabled.(Huge thanks!!)
    New Instructions and I suggest you follow them!!
    This new core.vbs file is not to be copied to your scripts folder.
    All of these NFL tables need to be in one folder, and the new core.vbs file needs to be in that same folder.
    If you previously downloaded table and overwrote old one in scripts folder, I suggest you download newest beta and copy that one back over the one I previously included with table!!
    Sorry for this inconvenience!!
     
    v4.0
    32assassin shared all of the resources he had for this NFL table.(Huge Thanks!!)
    If you are looking for just the Original table with no team mod or music, then you will have to wait for 32assassin's version to be released.
    He is waiting for High Definition scans of the plastics and playfield, before he will release it. (It will be worth the wait!!)
    He sent me a new table based off of his work on Striker X-Treme table that he had helped work on with Kalavera3.
    He made all new primitives,(Including the Football Primitive!!).
    He added fluppers Flashers 2.0.
    He added the Apron, Stadium Crowd, Drop Target, Flippers, and Back Wall Flags artwork, and many script changes.
     
    I added Original Plastics.
    (The whole reason for me wanting to update was to add the original plastics.)
    (And to fix the sound mods, as I didn't know how to add timers back then.)
    Upgraded playfield pic with new logos, wood inlays, and much more.
    (Compare this playfield pic next to the old playfield pic and you will see exactly what all I have done!!)
    I added original Plunger Cover art, Spinner art, and Back Wall Crowd Art.
    I made the Goal Post primitive,(Thanks to 32assassin for teaching me how to use blender!!), and made the primitive behind the red flasher.
    I also changed the "GOAL" light art behind the Linebacker to "SCORE", and added yellow rim like the original NFL table.
    I also added Original Linebacker art.
    Added Many Options that are saved and loaded on next table run!!
    The Team Plastics can be toggled with Left Magna-Save when game is not in play.
    (Original Plastics are on by default.)
    Plastics change goes as follows..
    Original, Home, Away, Color Rush, Warren Sapp Era, Classic Era.
    (ALL TABLES WILL AT THE VERY LEAST HAVE HOME, AWAY, AND COLOR RUSH PLASTICS.)
    The Back Wall Lights can be toggled with Right Magna-Save when game is not in play.
    (Original Lights are on by default.)
    Transparent Plastics can be toggled with the L key.
    Non-Transparent Plastics show the Team Colors better.
    Linebacker Color can be toggled with the W key. Change from White or Black Linebacker.
    (So if the star Linebacker on your team is white or black, you are covered!!)
    Added JPSalas Lut Script,(Huge thanks JPSalas!!)
    Luts are toggled with the Buy-In Key (2 Key)
    All the choices you make, are saved and loaded on next table run.
    (Thanks to a modified version of JP's Lut and STAT's Team Change script that I modified.)(Thanks JPSalas and STAT!!)
    For the sounds, I switched from MP3's to OGG format. Cuts down on file size tremendously!!
    I have used the altsound method, combined with regular music method.
    I found that some of the alt sounds were not being played, so I told Toxie about the situation.
    Toxie looked through the PinMAME code and found the problem.
    The PinMAME code didn't handle a special case of the whitestar sound command lists yet, so he added that to new version of VPinMAME!!!
    (HUGE THANKS TOXIE!!!)
    YOU WILL NEED THE NEWEST VERSION OF VPINMAME FOR ALL THE ALTSOUNDS TO WORK PROPERLY!! More info in IMPORTANT READ ME.txt
     
    I have muted all the music in the rom to a decibel level of 0.
    This way we still get all the cool sound effects from the rom!!
    I will only be adding Touchdown calls from radio announcer for each team in the altsound folder.
    The SoundMod is on by default.
    To turn off SoundMod, go to Line 20 and change SoundMod=1 to SoundMod=0
    Also there is no reason to have to hit F1 and change to altsound, to use this altsound package!!
    I have scripted it into table to automatically turn on the altsound, and it turns off on table exit.
    There are 41 Main sounds that will be same for each team. There are 12 for the Buccaneers.
    These are kept in a folder named NFL STERN, that is inside your music folder.
    (That way if you download all the tables, all the music for all Teams will be kept tidy in 1 folder!!)
    1 of 10 NFL Films music is played on start of game, and continues randomly.
    15 seconds after the last ball has drained, the Attract Mode starts.
    1 of 20 John Facenda talking sound effects is played when in attract mode.
    1 of 10 other Football sound effects is played after John Facenda in attract mode.
    1 of 12 Buccaneers Music is played after the second talking sound effect in attract mode.
    There are 14 different rom Touchdown Calls, with 5 different Radio TD calls divided between the 14 of them.
    I added the cannon fire to all of them, but can barely hear the cannons!! (I will update this later, as the cannon fire volume is up as high as it can go!)
    Also added random sounds on Coin Insert.
    Added quite a few sounds to the coin insert on this table. 12 more besides the default ones listed below.
    The firing of the cannons is one of them.
    Each team will at least have...
    Defense Chant, 3 different Football Grunts, Whistle, and TD call on Coin Insert.
    ColorDMD is on by default.
    To switch to normal DMD colors with the Original plastics, go to Line 16 and change CDMDWOP=1 to CDMDWOP=0
    This can only be adjusted on the Original Plastics. They are defaulted ON for the Team Plastics.
    This automatically turns off the Colorize DMD that you usually have to manually checkmark in rom options.
    And it automatically turns on the Colorize DMD for the Team mods, so no need to checkmark in rom options.
    NEW Special Thanks and Acknowledgements:
    I first would like to thank 32assassin for ALL the work he did on this table, and for sending me all of his resources!!
    I also would like to thank Kalavera3 for all the work he did on this table!!
    I also would like to thank JPSalas and STAT, as I modified and combined parts of their script to save and load plastics, backwall lights, and more!!
    I also would like to thank Kiwi for helping me with proper wording of script commands for the rom options!!
    I also would like to thank iDigStuff for sending me the NFL rom in altsound format!!
    I also would like to thank all of the current and former VPinMAME and VP Devs for all the work they have done to make these programs the best!!!
    Also want to thank Toxie personally for fixing the altsound, and the nvoffset with alias name problem!!
    Also want to thank Allheart for fixing the core.vbs problem for Cabinet users who have B2S enabled.
    Prior Special Thanks and Acknowledgements:
    v3.1
    (BIG THANKS TO SLIDERPOINT FOR PERMISSION TO MOD HIS AMAZING TABLE, AND FOR HELP WIH SCRIPT!!)
    (BIG THANKS TO TOXIE AND FUZZEL AND ALL INVOLVED!!) UPGRADED CORE VBS TO ALLOW FOR 32 TEAM CAPACITY NVRAM
    (BIG THANKS TO STAT AND CARNY_PRIEST FOR HELP TEACHING ME COLOR DMD SCRIPT COMMANDS!!)
    (BIG THANKS TO CARNY_PRIEST FOR UPDATED SCORE AND INSTRUCTION CARDS IN SWF FORMAT. SO PICS AREN'T DISTORTED OR STRETCHED WITH FRONTEND USAGE!!)
    (BIG THANKS TO STEVE "Slydog43" FOR GRAPHICS CARD!! WITHOUT IT I WOULD NOT BE ABLE TO MAKE THESE MODS!!)
    (BIG THANKS TO STAT FOR ADDING SCRIPT CHANGE TO MAKE TEAM COLOR CHANGES WITH MAGNA-SAVE!!)
    (BIG THANKS TO SCOTTYVH FOR REDOING TEXT ON PLAYFIELD LIGHTS AND FITTING CORRECTLY!!)
    (BIG THANKS TO GTXJOE FOR HELP WITH MUSIC AND SOUND COMMANDS!!)
    (BIG THANKS TO SLIDERPOINT FOR UPGRADING ALOT OF THINGS FOR VERSION3.0!!!)
     
    *******************************************************
                      MUSIC AND NVRAM
    *******************************************************
    You will find 2 music folders included with Download package:
    altsound      <------This is the Altsound music folder and needs to be placed in altsound folder.
    The "nfl_tam" folder is inside the "altsound" folder.
    NFL STERN     <------This is the Regular music folder and needs to be placed in music folder.
    SO YOU WILL HAVE A "nfl_tam" FOLDER INSIDE YOUR ALTSOUND FOLDER.
    KEEP ALL THE MUSIC IN THE "nfl_tam" FOLDER.
    (If you do not have an "altsound" folder located in your VPinMAME folder, just create a folder and name it "altsound")
    Place the "NFL STERN" folder into the "Music" folder located in your Visual Pinball folder.
    SO YOU WILL HAVE A "NFL STERN" FOLDER INSIDE YOUR MUSIC FOLDER.
    KEEP ALL THE MUSIC IN THE "NFL STERN" FOLDER.
    Place all NFL.nv files in the "nvram" folder located in VPinMAME folder.
    This will start your team instead of Giants at beginning of game.
    Just pull the plunger and your team is ready to go.

    THESE MODS HAVE A COLOR-DMD WITH TEAM COLORS.
    This is automatically activated in the table script, so you don't have to open rom options menu and checkmark Colorize DMD.
    Altsound is setup the same way.
    Just copy the music folders to their proper place and the altsound is activated automatically.
    so no changing from 0 to 1 in sound mode rom options needed to get altsound working. It is done automatically.
    Hope you enjoy!!

    All Pictures, Sounds, Logos and Trademarks are Property of their respective owners.
    I just found the pics on Google, and found the sound files on Google.
    I am a NFL FAN!!!
    This table should be considered as fan art, and therefore should be covered under the fair usage act.
    STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT RE-DISTRIBUTE.
    BY DOWNLOADING THIS FILE; YOU AGREE TO NOT RE-HOST, RE-PACKAGE OR RE-DISTRIBUTE IN ANY FORM THE ZIP FILE, OR THE CONTENTS OF THE ZIP FILE.

    351 downloads

       (0 reviews)

    5 comments

    Updated

  7. North Star (Gottlieb 1964)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
     
    Adjustments made:
     
    - Playfield color correction
    - Exchange of wood at the bottom of the PF
    - small improvement of plastics
    - color correction of playfield lights
    - cap bumpers colors corretion
    - lighting
    - metals
    - screws
    - new white yellow and green guides
    - new pov
    - other small touches
     
     
    Loserman Description:
     
    conversion of PBecker's VP9x table to VPX
     
     
    Thanks to PBecker and Itchigo for the VP9x version.
     
     
    ZIP includes a wheel and B2S
     
    MOD only by permission of ALL parties involved. And for God's sake, don't include it as part of a commercial cab.

    505 downloads

       (1 review)

    19 comments

    Updated

  8. NFL (Stern 2001) Cowboys

    NFL (Stern 2001) Cowboys v4.4 (VPX7.2 Required)
     
    NFL table by Sliderpoint
    Striker Xtreme rebuild by Kalavera3
    Full code rebuild and alot more primitive and graphics updates and flashers added by 32assassin
    Original NFL Playfield and Plastics Graphics Upgrade and Team Mods and Sounds by Xenonph
     
    v4.4
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
     
    v4.3
    Added numbers to variables on all of the toggled options.
    So they are all seperated now and do not conflict with other Team tables.
    Added Option at top of Table Script to use altsound rom sound fx, and no music.
    This option is for Pup Packs that have their own music.
     
    v4.2
    Allheart has found a fix so no new core.vbs file is needed. And no need for seperating NFL tables from your other tables.
    He suggested I change the rom name to "nfl" right before the nvoffset command in table script, and then change back to alias rom name right after the nvoffset command. This works and solves all problems!! Thanks Allheart!!
     
    v4.1
    New core.vbs fix by Allheart that fixes error when using table with B2S Enabled.(Huge thanks!!)
    New Instructions and I suggest you follow them!!
    This new core.vbs file is not to be copied to your scripts folder.
    All of these NFL tables need to be in one folder, and the new core.vbs file needs to be in that same folder.
    If you previously downloaded table and overwrote old one in scripts folder, I suggest you download newest beta and copy that one back over the one I previously included with table!!
    Sorry for this inconvenience!!
     
    v4.0
    32assassin shared all of the resources he had for this NFL table.(Huge Thanks!!)
    If you are looking for just the Original table with no team mod or music, then you will have to wait for 32assassin's version to be released.
    He is waiting for High Definition scans of the plastics and playfield, before he will release it. (It will be worth the wait!!)
    He sent me a new table based off of his work on Striker X-Treme table that he had helped work on with Kalavera3.
    He made all new primitives,(Including the Football Primitive!!).
    He added fluppers Flashers 2.0.
    He added the Apron, Stadium Crowd, Drop Target, Flippers, and Back Wall Flags artwork, and many script changes.
     
    I added Original Plastics.
    (The whole reason for me wanting to update was to add the original plastics.)
    (And to fix the sound mods, as I didn't know how to add timers back then.)
    Upgraded playfield pic with new logos, wood inlays, and much more.
    (Compare this playfield pic next to the old playfield pic and you will see exactly what all I have done!!)
    I added original Plunger Cover art, Spinner art, and Back Wall Crowd Art.
    I made the Goal Post primitive,(Thanks to 32assassin for teaching me how to use blender!!), and made the primitive behind the red flasher.
    I also changed the "GOAL" light art behind the Linebacker to "SCORE", and added yellow rim like the original NFL table.
    I also added Original Linebacker art.
    Added Many Options that are saved and loaded on next table run!!
    The Team Plastics can be toggled with Left Magna-Save when game is not in play.
    (Original Plastics are on by default.)
    Plastics change goes as follows..
    Original, Home, Away, Color Rush.
    (ALL TABLES WILL AT THE VERY LEAST HAVE HOME, AWAY, AND COLOR RUSH PLASTICS.)
    The Back Wall Lights can be toggled with Right Magna-Save when game is not in play.
    (Original Lights are on by default.)
    Transparent Plastics can be toggled with the L key.
    Non-Transparent Plastics show the Team Colors better.
    Linebacker Color can be toggled with the W key. Change from White or Black Linebacker.
    (So if the star Linebacker on your team is white or black, you are covered!!)
    Added JPSalas Lut Script,(Huge thanks JPSalas!!)
    Luts are toggled with the Buy-In Key (2 Key)
    All the choices you make, are saved and loaded on next table run.
    (Thanks to a modified version of JP's Lut and STAT's Team Change script that I modified.)(Thanks JPSalas and STAT!!)
    For the sounds, I switched from MP3's to OGG format. Cuts down on file size tremendously!!
    I have used the altsound method, combined with regular music method.
    I found that some of the alt sounds were not being played, so I told Toxie about the situation.
    Toxie looked through the PinMAME code and found the problem.
    The PinMAME code didn't handle a special case of the whitestar sound command lists yet, so he added that to new version of VPinMAME!! (HUGE THANKS TOXIE!!!)
    YOU WILL NEED THE NEWEST VERSION OF VPINMAME FOR ALL THE ALTSOUNDS TO WORK PROPERLY!!
    I have muted all the music in the rom to a decibel level of 0.
    This way we still get all the cool sound effects from the rom!!
    I will only be adding Touchdown calls from radio announcer for each team in the altsound folder.
    The SoundMod is on by default.
    To turn off SoundMod, go to Line 20 and change SoundMod=1 to SoundMod=0
    Also there is no reason to have to hit F1 and change to altsound, to use this altsound package!!
    I have scripted it into table to automatically turn on the altsound, and it turns off on table exit.
    There are 41 Main sounds that will be same for each team. There are 15 for the Cowboys.
    These are kept in a folder named NFL STERN, that is inside your music folder.
    (That way if you download all the tables, all the music for all Teams will be kept tidy in 1 folder!!)
    1 of 10 NFL Films music is played on start of game, and continues randomly.
    15 seconds after the last ball has drained, the Attract Mode starts.
    1 of 20 John Facenda talking sound effects is played when in attract mode.
    1 of 10 other Football sound effects is played after John Facenda in attract mode.
    1 of 15 Cowboys Music is played after the second talking sound effect in attract mode.
    1 is Troy Aikman singing duet with Hank Williams Jr "We love our good Dallas Cowboys".
    There are 14 different rom Touchdown Calls, with 4 Radio TD call divided between the 14 of them.
    Also added random sounds on Coin Insert.
    Each team will at least have...
    Defense Chant, 3 different Football Grunts, Whistle, and TD call on Coin Insert.
    ColorDMD is on by default.
    To switch to normal DMD colors with the Original plastics, go to Line 16 and change CDMDWOP=1 to CDMDWOP=0
    This can only be adjusted on the Original Plastics. They are defaulted ON for the Team Plastics.
    This automatically turns off the Colorize DMD that you usually have to manually checkmark in rom options.
    And it automatically turns on the Colorize DMD for the Team mods, so no need to checkmark in rom options.
    NEW Special Thanks and Acknowledgements:
    I first would like to thank 32assassin for ALL the work he did on this table, and for sending me all of his resources!!
    I also would like to thank Kalavera3 for all the work he did on this table!!
    I also would like to thank JPSalas and STAT, as I modified and combined parts of their script to save and load plastics, backwall lights, and more!!
    I also would like to thank Kiwi for helping me with proper wording of script commands for the rom options!!
    I also would like to thank iDigStuff for sending me the NFL rom in altsound format!!
    I also would like to thank all of the current and former VPinMAME and VP Devs for all the work they have done to make these programs the best!!!
    Also want to thank Toxie personally for fixing the altsound, and the nvoffset with alias name problem!!
    Also want to thank Allheart for fixing the core.vbs problem for Cabinet users who have B2S enabled.
    Prior Special Thanks and Acknowledgements:
    v3.1
    (BIG THANKS TO SLIDERPOINT FOR PERMISSION TO MOD HIS AMAZING TABLE, AND FOR HELP WIH SCRIPT!!)
    (BIG THANKS TO TOXIE AND FUZZEL AND ALL INVOLVED!!) UPGRADED CORE VBS TO ALLOW FOR 32 TEAM CAPACITY NVRAM
    (BIG THANKS TO STAT AND CARNY_PRIEST FOR HELP TEACHING ME COLOR DMD SCRIPT COMMANDS!!)
    (BIG THANKS TO CARNY_PRIEST FOR UPDATED SCORE AND INSTRUCTION CARDS IN SWF FORMAT. SO PICS AREN'T DISTORTED OR STRETCHED WITH FRONTEND USAGE!!)
    (BIG THANKS TO STEVE "Slydog43" FOR GRAPHICS CARD!! WITHOUT IT I WOULD NOT BE ABLE TO MAKE THESE MODS!!)
    (BIG THANKS TO STAT FOR ADDING SCRIPT CHANGE TO MAKE TEAM COLOR CHANGES WITH MAGNA-SAVE!!)
    (BIG THANKS TO SCOTTYVH FOR REDOING TEXT ON PLAYFIELD LIGHTS AND FITTING CORRECTLY!!)
    (BIG THANKS TO GTXJOE FOR HELP WITH MUSIC AND SOUND COMMANDS!!)
    (BIG THANKS TO SLIDERPOINT FOR UPGRADING ALOT OF THINGS FOR VERSION3.0!!!)

    341 downloads

       (0 reviews)

    0 comments

    Updated

  9. Nagatoro Pinball (Mephisto Mod)

    "You look so pathetic playing pinball, senpai!"
     
    For my first attempt at creating a virtual pinball game, I got permission from the incredible @jpsalas to mod his Mephisto table.  This is mostly just a reskin/retheme of his Mephisto table to reflect one of my favorite new anime series,  Please Don't Tease Me, Nagatoro-San!  The table includes a Puppack which is mandatory at this early stage (I haven't created a backglass).  To install the Puppack, simply put the "Nagatoro" folder inside the zip into your PUPVideos folder.  As I learn more about creating these tables I will most likely make updates to this because I love the overall theme and simple gameplay.  This table was tested on multiple different setups without any crashing, but please let me know if you run into issues that break the game.

    278 downloads

       (1 review)

    6 comments

    Submitted

  10. NFL (Stern 2001) Texans

    NFL (Stern 2001) Texans v4.4
     
    VPUniverse Exclusive!!
    AFC South teams are only here at VPUniverse!!
    AFC East teams are only at Pinball Nirvana!!
    NFC North teams are only at VPForums!!
     
    NFL table by Sliderpoint
    Striker Xtreme rebuild by Kalavera3
    Full code rebuild and alot more primitive and graphics updates and flashers added by 32assassin
    Original NFL Playfield and Plastics Graphics Upgrade and Team Mods and Sounds by Xenonph
     
    v4.4
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
     
    v4.3
    Added numbers to variables on all of the toggled options.
    So they are all seperated now and do not conflict with other Team tables.
    Added Option at top of Table Script to use altsound rom sound fx, and no music.
    This option is for Pup Packs that have their own music.
     
    v4.2
    Allheart has found a fix so no new core.vbs file is needed. And no need for seperating NFL tables from your other tables.
    He suggested I change the rom name to "nfl" right before the nvoffset command in table script, and then change back to alias rom name right after the nvoffset command. This works and solves all problems!! Thanks Allheart!!
     
    v4.1
    New core.vbs fix by Allheart that fixes error when using table with B2S Enabled.(Huge thanks!!)
    New Instructions and I suggest you follow them!!
    This new core.vbs file is not to be copied to your scripts folder.
    All of these NFL tables need to be in one folder, and the new core.vbs file needs to be in that same folder.
    If you previously downloaded table and overwrote old one in scripts folder, I suggest you download newest beta and copy that one back over the one I previously included with table!!
    Sorry for this inconvenience!!
     
    v4.0
    32assassin shared all of the resources he had for this NFL table.(Huge Thanks!!)
    If you are looking for just the Original table with no team mod or music, then you will have to wait for 32assassin's version to be released.
    He is waiting for High Definition scans of the plastics and playfield, before he will release it. (It will be worth the wait!!)
    He sent me a new table based off of his work on Striker X-Treme table that he had helped work on with Kalavera3.
    He made all new primitives,(Including the Football Primitive!!).
    He added fluppers Flashers 2.0.
    He added the Apron, Stadium Crowd, Drop Target, Flippers, and Back Wall Flags artwork, and many script changes.
     
    I added Original Plastics.
    (The whole reason for me wanting to update was to add the original plastics.)
    (And to fix the sound mods, as I didn't know how to add timers back then.)
    Upgraded playfield pic with new logos, wood inlays, and much more.
    (Compare this playfield pic next to the old playfield pic and you will see exactly what all I have done!!)
    I added original Plunger Cover art, Spinner art, and Back Wall Crowd Art.
    I made the Goal Post primitive,(Thanks to 32assassin for teaching me how to use blender!!), and made the primitive behind the red flasher.
    I also changed the "GOAL" light art behind the Linebacker to "SCORE", and added yellow rim like the original NFL table.
    I also added Original Linebacker art.
    Added Many Options that are saved and loaded on next table run!!
    The Team Plastics can be toggled with Left Magna-Save when game is not in play.
    (Original Plastics are on by default.)
    Plastics change goes as follows..
    Original, Home, Away, Color Rush.
    (ALL TABLES WILL AT THE VERY LEAST HAVE HOME, AWAY, AND COLOR RUSH PLASTICS.)
    The Back Wall Lights can be toggled with Right Magna-Save when game is not in play.
    (Original Lights are on by default.)
    Transparent Plastics can be toggled with the L key.
    Non-Transparent Plastics show the Team Colors better.
    Linebacker Color can be toggled with the W key. Change from White or Black Linebacker.
    (So if the star Linebacker on your team is white or black, you are covered!!)
    Added JPSalas Lut Script,(Huge thanks JPSalas!!)
    Luts are toggled with the Buy-In Key (2 Key)
    All the choices you make, are saved and loaded on next table run.
    (Thanks to a modified version of JP's Lut and STAT's Team Change script that I modified.)(Thanks JPSalas and STAT!!)
     
    For the sounds, I switched from MP3's to OGG format. Cuts down on file size tremendously!!
    I have used the altsound method, combined with regular music method.
    I found that some of the alt sounds were not being played, so I told Toxie about the situation.
    Toxie looked through the PinMAME code and found the problem.
    The PinMAME code didn't handle a special case of the whitestar sound command lists yet, so he added that to new version of VPinMAME!! (HUGE THANKS TOXIE!!!)
    YOU WILL NEED THE NEWEST VERSION OF VPINMAME FOR ALL THE ALTSOUNDS TO WORK PROPERLY!!
    I have muted all the music in the rom to a decibel level of 0.
    This way we still get all the cool sound effects from the rom!!
    I will only be adding Touchdown calls from radio announcer for each team in the altsound folder.
    The SoundMod is on by default.
    To turn off SoundMod, go to Line 20 and change SoundMod=1 to SoundMod=0
    Also there is no reason to have to hit F1 and change to altsound, to use this altsound package!!
    I have scripted it into table to automatically turn on the altsound, and it turns off on table exit.
     
    There are 41 Main sounds that will be same for each team. There are 9 for the Texans.
    These are kept in a folder named NFL STERN, that is inside your music folder.
    (That way if you download all the tables, all the music for all Teams will be kept tidy in 1 folder!!)
    1 of 10 NFL Films music is played on start of game, and continues randomly.
    15 seconds after the last ball has drained, the Attract Mode starts.
    1 of 20 John Facenda talking sound effects is played when in attract mode.
    1 of 10 other Football sound effects is played after John Facenda in attract mode.
    1 of 9 Texans Music is played after the second talking sound effect in attract mode.
    There are 14 different rom Touchdown Calls, with 5 Radio TD call divided between the 14 of them.
    Also added random sounds on Coin Insert.
    Each team will at least have...
    Defense Chant, 3 different Football Grunts, Whistle, and TD call on Coin Insert.
    ColorDMD is on by default.
    To switch to normal DMD colors with the Original plastics, go to Line 16 and change CDMDWOP=1 to CDMDWOP=0
    This can only be adjusted on the Original Plastics. They are defaulted ON for the Team Plastics.
    This automatically turns off the Colorize DMD that you usually have to manually checkmark in rom options.
    And it automatically turns on the Colorize DMD for the Team mods, so no need to checkmark in rom options.
    NEW Special Thanks and Acknowledgements:
    I first would like to thank 32assassin for ALL the work he did on this table, and for sending me all of his resources!!
    I also would like to thank Kalavera3 for all the work he did on this table!!
    I also would like to thank JPSalas and STAT, as I modified and combined parts of their script to save and load plastics, backwall lights, and more!!
    I also would like to thank Kiwi for helping me with proper wording of script commands for the rom options!!
    I also would like to thank iDigStuff for sending me the NFL rom in altsound format!!
    I also would like to thank all of the current and former VPinMAME and VP Devs for all the work they have done to make these programs the best!!!
    Also want to thank Toxie personally for fixing the altsound, and the nvoffset with alias name problem!!
    Also want to thank Allheart for fixing the core.vbs problem for Cabinet users who have B2S enabled.
    Prior Special Thanks and Acknowledgements:
    v3.1
    (BIG THANKS TO SLIDERPOINT FOR PERMISSION TO MOD HIS AMAZING TABLE, AND FOR HELP WIH SCRIPT!!)
    (BIG THANKS TO TOXIE AND FUZZEL AND ALL INVOLVED!!) UPGRADED CORE VBS TO ALLOW FOR 32 TEAM CAPACITY NVRAM
    (BIG THANKS TO STAT AND CARNY_PRIEST FOR HELP TEACHING ME COLOR DMD SCRIPT COMMANDS!!)
    (BIG THANKS TO CARNY_PRIEST FOR UPDATED SCORE AND INSTRUCTION CARDS IN SWF FORMAT. SO PICS AREN'T DISTORTED OR STRETCHED WITH FRONTEND USAGE!!)
    (BIG THANKS TO STEVE "Slydog43" FOR GRAPHICS CARD!! WITHOUT IT I WOULD NOT BE ABLE TO MAKE THESE MODS!!)
    (BIG THANKS TO STAT FOR ADDING SCRIPT CHANGE TO MAKE TEAM COLOR CHANGES WITH MAGNA-SAVE!!)
    (BIG THANKS TO SCOTTYVH FOR REDOING TEXT ON PLAYFIELD LIGHTS AND FITTING CORRECTLY!!)
    (BIG THANKS TO GTXJOE FOR HELP WITH MUSIC AND SOUND COMMANDS!!)
    (BIG THANKS TO SLIDERPOINT FOR UPGRADING ALOT OF THINGS FOR VERSION3.0!!!)

    318 downloads

       (0 reviews)

    6 comments

    Updated

  11. Nascar (Stern 2005) Ext2k VR ROOM Minimal

    This table was created by Zedonius & Requlem on 2017, I just only added the Minimal VR ROOM.
     
    Enjoy.
     
     

    409 downloads

       (2 reviews)

    1 comment

    Submitted

  12. NFL (Stern 2001) Titans

    NFL (Stern 2001) Titans v4.4 (VPX7.2 Required)
     
    VPUniverse Exclusive!!
    AFC South teams are only here at VPUniverse!!
    AFC East teams are only at Pinball Nirvana!!
    NFC North teams are only at VPForums!!
     
    NFL table by Sliderpoint
    Striker Xtreme rebuild by Kalavera3
    Full code rebuild and alot more primitive and graphics updates and flashers added by 32assassin
    Original NFL Playfield and Plastics Graphics Upgrade and Team Mods and Sounds by Xenonph
     
    v4.4
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
     
    v4.3
    Added numbers to variables on all of the toggled options.
    So they are all seperated now and do not conflict with other Team tables.
    Added Option at top of Table Script to use altsound rom sound fx, and no music.
    This option is for Pup Packs that have their own music.
     
    v4.2
    Allheart has found a fix so no new core.vbs file is needed. And no need for seperating NFL tables from your other tables.
    He suggested I change the rom name to "nfl" right before the nvoffset command in table script, and then change back to alias rom name right after the nvoffset command. This works and solves all problems!! Thanks Allheart!!
     
    v4.1
    New core.vbs fix by Allheart that fixes error when using table with B2S Enabled.(Huge thanks!!)
    New Instructions and I suggest you follow them!!
    This new core.vbs file is not to be copied to your scripts folder.
    All of these NFL tables need to be in one folder, and the new core.vbs file needs to be in that same folder.
    If you previously downloaded table and overwrote old one in scripts folder, I suggest you download newest beta and copy that one back over the one I previously included with table!!
    Sorry for this inconvenience!!
     
    v4.0
    32assassin shared all of the resources he had for this NFL table.(Huge Thanks!!)
    If you are looking for just the Original table with no team mod or music, then you will have to wait for 32assassin's version to be released.
    He is waiting for High Definition scans of the plastics and playfield, before he will release it. (It will be worth the wait!!)
    He sent me a new table based off of his work on Striker X-Treme table that he had helped work on with Kalavera3.
    He made all new primitives,(Including the Football Primitive!!).
    He added fluppers Flashers 2.0.
    He added the Apron, Stadium Crowd, Drop Target, Flippers, and Back Wall Flags artwork, and many script changes.
     
    I added Original Plastics.
    (The whole reason for me wanting to update was to add the original plastics.)
    (And to fix the sound mods, as I didn't know how to add timers back then.)
    Upgraded playfield pic with new logos, wood inlays, and much more.
    (Compare this playfield pic next to the old playfield pic and you will see exactly what all I have done!!)
    I added original Plunger Cover art, Spinner art, and Back Wall Crowd Art.
    I made the Goal Post primitive,(Thanks to 32assassin for teaching me how to use blender!!), and made the primitive behind the red flasher.
    I also changed the "GOAL" light art behind the Linebacker to "SCORE", and added yellow rim like the original NFL table.
    I also added Original Linebacker art.
    Added Many Options that are saved and loaded on next table run!!
    The Team Plastics can be toggled with Left Magna-Save when game is not in play.
    (Original Plastics are on by default.)
    Plastics change goes as follows..
    Original, Home, Away, Color Rush.
    (ALL TABLES WILL AT THE VERY LEAST HAVE HOME, AWAY, AND COLOR RUSH PLASTICS.)
    The Back Wall Lights can be toggled with Right Magna-Save when game is not in play.
    (Original Lights are on by default.)
    Transparent Plastics can be toggled with the L key.
    Non-Transparent Plastics show the Team Colors better.
    Linebacker Color can be toggled with the W key. Change from White or Black Linebacker.
    (So if the star Linebacker on your team is white or black, you are covered!!)
    Added JPSalas Lut Script,(Huge thanks JPSalas!!)
    Luts are toggled with the Buy-In Key (2 Key)
    All the choices you make, are saved and loaded on next table run.
    (Thanks to a modified version of JP's Lut and STAT's Team Change script that I modified.)(Thanks JPSalas and STAT!!)
    For the sounds, I switched from MP3's to OGG format. Cuts down on file size tremendously!!
    I have used the altsound method, combined with regular music method.
    I found that some of the alt sounds were not being played, so I told Toxie about the situation.
    Toxie looked through the PinMAME code and found the problem.
    The PinMAME code didn't handle a special case of the whitestar sound command lists yet, so he added that to new version of VPinMAME!! (HUGE THANKS TOXIE!!!)
    YOU WILL NEED THE NEWEST VERSION OF VPINMAME FOR ALL THE ALTSOUNDS TO WORK PROPERLY!!
     
    I have muted all the music in the rom to a decibel level of 0.
    This way we still get all the cool sound effects from the rom!!
    I will only be adding Touchdown calls from radio announcer for each team in the altsound folder.
    The SoundMod is on by default.
    To turn off SoundMod, go to Line 20 and change SoundMod=1 to SoundMod=0
    Also there is no reason to have to hit F1 and change to altsound, to use this altsound package!!
    I have scripted it into table to automatically turn on the altsound, and it turns off on table exit.
    There are 41 Main sounds that will be same for each team. There are 5 for the Titans.
    These are kept in a folder named NFL STERN, that is inside your music folder.
    (That way if you download all the tables, all the music for all Teams will be kept tidy in 1 folder!!)
    1 of 10 NFL Films music is played on start of game, and continues randomly.
    15 seconds after the last ball has drained, the Attract Mode starts.
    1 of 20 John Facenda talking sound effects is played when in attract mode.
    1 of 10 other Football sound effects is played after John Facenda in attract mode.
    1 of 5 Titans Music is played after the second talking sound effect in attract mode.
    There are 14 different rom Touchdown Calls, with 5 Radio TD call divided between the 14 of them.
    Also added random sounds on Coin Insert.
    Each team will at least have...
    Defense Chant, 3 different Football Grunts, Whistle, and TD call on Coin Insert.
    ColorDMD is on by default.
    To switch to normal DMD colors with the Original plastics, go to Line 16 and change CDMDWOP=1 to CDMDWOP=0
    This can only be adjusted on the Original Plastics. They are defaulted ON for the Team Plastics.
    This automatically turns off the Colorize DMD that you usually have to manually checkmark in rom options.
    And it automatically turns on the Colorize DMD for the Team mods, so no need to checkmark in rom options.
    NEW Special Thanks and Acknowledgements:
    I first would like to thank 32assassin for ALL the work he did on this table, and for sending me all of his resources!!
    I also would like to thank Kalavera3 for all the work he did on this table!!
    I also would like to thank JPSalas and STAT, as I modified and combined parts of their script to save and load plastics, backwall lights, and more!!
    I also would like to thank Kiwi for helping me with proper wording of script commands for the rom options!!
    I also would like to thank iDigStuff for sending me the NFL rom in altsound format!!
    I also would like to thank all of the current and former VPinMAME and VP Devs for all the work they have done to make these programs the best!!!
    Also want to thank Toxie personally for fixing the altsound, and the nvoffset with alias name problem!!
    Also want to thank Allheart for fixing the core.vbs problem for Cabinet users who have B2S enabled.
    Prior Special Thanks and Acknowledgements:
    v3.1
    (BIG THANKS TO SLIDERPOINT FOR PERMISSION TO MOD HIS AMAZING TABLE, AND FOR HELP WIH SCRIPT!!)
    (BIG THANKS TO TOXIE AND FUZZEL AND ALL INVOLVED!!) UPGRADED CORE VBS TO ALLOW FOR 32 TEAM CAPACITY NVRAM
    (BIG THANKS TO STAT AND CARNY_PRIEST FOR HELP TEACHING ME COLOR DMD SCRIPT COMMANDS!!)
    (BIG THANKS TO CARNY_PRIEST FOR UPDATED SCORE AND INSTRUCTION CARDS IN SWF FORMAT. SO PICS AREN'T DISTORTED OR STRETCHED WITH FRONTEND USAGE!!)
    (BIG THANKS TO STEVE "Slydog43" FOR GRAPHICS CARD!! WITHOUT IT I WOULD NOT BE ABLE TO MAKE THESE MODS!!)
    (BIG THANKS TO STAT FOR ADDING SCRIPT CHANGE TO MAKE TEAM COLOR CHANGES WITH MAGNA-SAVE!!)
    (BIG THANKS TO SCOTTYVH FOR REDOING TEXT ON PLAYFIELD LIGHTS AND FITTING CORRECTLY!!)
    (BIG THANKS TO GTXJOE FOR HELP WITH MUSIC AND SOUND COMMANDS!!)
    (BIG THANKS TO SLIDERPOINT FOR UPGRADING ALOT OF THINGS FOR VERSION3.0!!!)

    249 downloads

       (0 reviews)

    0 comments

    Updated

  13. New York (Gottlieb 1976)

    New York (1976)
    Table build/scripting Loserman76
    Images from AllKnowing2012's VP9x table
    Backglass image by Wildman
     

    550 downloads

       (0 reviews)

    0 comments

    Submitted

  14. Nip It (Bally 1973)

    Nip-It (Bally 1973)
     
    Ok, here's a surprise one that never got released due to someone dropping off the face of the earth. Got tired of waiting so here it is. Hauntfreaks did the images, lighting etc. I did the table build and scripting.

    313 downloads

       (0 reviews)

    2 comments

    Submitted

  15. Neptune (Gottlieb 1978)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Beautiful backglass is made by leojreimroc. A big thanks to him.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode. You don't need the external backglass for VR.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table build/scripted by Loserman76
    '*        Image redraws/touchups/fixes by GNance
    '*        VR update by Rajo Joey
    '*        VR backglass/scripting by leojreimroc
     
    Works in 10.7.2, best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    345 downloads

       (0 reviews)

    3 comments

    Submitted

  16. Now (Gottlieb 1971)

    Gottlieb's Now - 1971
     
    Artwork done by GNance
     

    514 downloads

       (0 reviews)

    1 comment

    Submitted

  17. NFL (Stern 2001) Commanders Hybrid (DT, FS, FSS, VR)

    This is a hybrid update to the Stern's NFL Commanders released by xenonph. All credits are the same as his release and you need to download his release to get all the additional files (nvram, altsound, and music files). Here is a link to his table download. All the features and options that are in xenonph's release still apply to this update.
    https://pinballnirvana.com/forums/resources/nfl-stern-2001-commanders.8089/
     
    This release is only a update table file that includes four views which are Desktop, Fullscreen, Fullscreen Single Screen, and VR (with two VR Room choices, game room and football field). There are options near the top of the script for making changes with descriptions for what they do.
     
    Special thanks go out to xenonph for allowing me permission to update the table.
    Thanks to all the contributors to the table over time.
    Thanks to the VPW crew for VR room stuff.
    Thanks to Rawd for being Rawd.
     
    Enjoy

    178 downloads

       (0 reviews)

    2 comments

    Updated

  18. Neptune (Gottlieb 1978)

    Neptune
    Build/Coding by Loserman76
    Artwork by GNance
    Chris Aguilar - card images
     
     
    '*  hauntfreaks - newer postit note images, environment file, lighting information, primitives
    '*  BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
    '*  GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
    '*  JPSalas - gameroom backdrop
    '*  Pinuck - Gottlieb chimes and score motor routines
    '*  Arngrim - DOF coding and information
    '*  Chris Aguilar - card images
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
    Shadow config settings:
    Look for these 2 lines near the beginning of the scripting:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    301 downloads

       (0 reviews)

    0 comments

    Submitted

  19. Neptune (Gottlieb 1978)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table   

     
    This table was updated by Loserman76's version, in addition to this we have a great version by Borgdog at this link  

     we also have the great VR version made by RajoJoey
     
    here is an excellent work for B2S made by Hauntfreaks   

     
     
    Adjustments made:
    - lighting and playfield lights
    - new targets and adjusts
    - new POV
    - new metals
    - screw adjustment

    - new white and red tabs
    - small PF color adjustments
    - new bumper cap
     
     
    Description of Loserman76:
     
    Neptune
    Build/Coding by Loserman76
    Artwork by GNance
    Chris Aguilar - card images
     
     
    '*  hauntfreaks - newer postit note images, environment file, lighting information, primitives
    '*  BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
    '*  GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
    '*  JPSalas - gameroom backdrop
    '*  Pinuck - Gottlieb chimes and score motor routines
    '*  Arngrim - DOF coding and information
    '*  Chris Aguilar - card images
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
    Shadow config settings:
    Look for these 2 lines near the beginning of the scripting:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    302 downloads

       (2 reviews)

    1 comment

    Submitted

  20. Nugent (Stern 1978) VR ROOM Ext2k Conversion.zip

    Hi, this is my first big VR ROOM, thanks to WED21 to give me his permision to upload this table with VR ROOM.
    The VR ROOM is based on original Rawd Eight Ball Room, I just added more things for best ambience.
    The VR Room contains 3 Rooms you can change it with Right Crtl and LUT control with pressing Left Ctrl+Right Flipper.
    At the end off the scrip you can disable ambience and music background if you want only change True to False.
    Thanks to all people involved!
     

    228 downloads

       (3 reviews)

    6 comments

    Updated

  21. NFL (Stern 2001) Chargers

    NFL (Stern 2001) Chargers v4.4 (VPX7.2 Required)
     
    THIS TABLE IS DEDICATED TO MY FATHER!!
     
    NFL table by Sliderpoint
    Striker Xtreme rebuild by Kalavera3
    Full code rebuild and alot more primitive and graphics updates and flashers added by 32assassin
    Original NFL Playfield and Plastics Graphics Upgrade and Team Mods and Sounds by Xenonph
     
    v4.4
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Table file size went from 75.5 MB's to 35.8 MB's!!!
    Also fixed number on Linebackers right shoulder.
     
    v4.3
    Added numbers to variables on all of the toggled options.
    So they are all seperated now and do not conflict with other Team tables.
    Added Option at top of Table Script to use altsound rom sound fx, and no music.
    This option is for Pup Packs that have their own music.
     
    v4.2
    Allheart has found a fix so no new core.vbs file is needed. And no need for seperating NFL tables from your other tables.
    He suggested I change the rom name to "nfl" right before the nvoffset command in table script, and then change back to alias rom name right after the nvoffset command. This works and solves all problems!! Thanks Allheart!!
     
    v4.1
    New core.vbs fix by Allheart that fixes error when using table with B2S Enabled.(Huge thanks!!)
    New Instructions and I suggest you follow them!!
    This new core.vbs file is not to be copied to your scripts folder.
    All of these NFL tables need to be in one folder, and the new core.vbs file needs to be in that same folder.
    If you previously downloaded table and overwrote old one in scripts folder, I suggest you download newest beta and copy that one back over the one I previously included with table!!
    Sorry for this inconvenience!!
     
    v4.0
    32assassin shared all of the resources he had for this NFL table.(Huge Thanks!!)
    If you are looking for just the Original table with no team mod or music, then you will have to wait for 32assassin's version to be released.
    He is waiting for High Definition scans of the plastics and playfield, before he will release it. (It will be worth the wait!!)
    He sent me a new table based off of his work on Striker X-Treme table that he had helped work on with Kalavera3.
    He made all new primitives,(Including the Football Primitive!!).
    He added fluppers Flashers 2.0.
    He added the Apron, Stadium Crowd, Drop Target, Flippers, and Back Wall Flags artwork, and many script changes.
     
    I added Original Plastics.
    (The whole reason for me wanting to update was to add the original plastics.)
    (And to fix the sound mods, as I didn't know how to add timers back then.)
    Upgraded playfield pic with new logos, wood inlays, and much more.
    (Compare this playfield pic next to the old playfield pic and you will see exactly what all I have done!!)
    I added original Plunger Cover art, Spinner art, and Back Wall Crowd Art.
    I made the Goal Post primitive,(Thanks to 32assassin for teaching me how to use blender!!), and made the primitive behind the red flasher.
    I also changed the "GOAL" light art behind the Linebacker to "SCORE", and added yellow rim like the original NFL table.
    I also added Original Linebacker art.
    Added Many Options that are saved and loaded on next table run!!
    The Team Plastics can be toggled with Left Magna-Save when game is not in play.
    (Original Plastics are on by default.)
    Plastics change goes as follows..
    Original, Home, Away, Color Rush, Classic.
    (ALL TABLES WILL AT THE VERY LEAST HAVE HOME, AWAY, AND COLOR RUSH PLASTICS.)
    The Back Wall Lights can be toggled with Right Magna-Save when game is not in play.
    (Original Lights are on by default.)
    Transparent Plastics can be toggled with the L key.
    Non-Transparent Plastics show the Team Colors better.
    Linebacker Color can be toggled with the W key. Change from White or Black Linebacker.
    (So if the star Linebacker on your team is white or black, you are covered!!)
    Added JPSalas Lut Script,(Huge thanks JPSalas!!)
    Luts are toggled with the Buy-In Key (2 Key)
    All the choices you make, are saved and loaded on next table run.
    (Thanks to a modified version of JP's Lut and STAT's Team Change script that I modified.)(Thanks JPSalas and STAT!!)
    For the sounds, I switched from MP3's to OGG format. Cuts down on file size tremendously!!
    I have used the altsound method, combined with regular music method.
    I found that some of the alt sounds were not being played, so I told Toxie about the situation.
    Toxie looked through the PinMAME code and found the problem.
    The PinMAME code didn't handle a special case of the whitestar sound command lists yet, so he added that to new version of VPinMAME!! (HUGE THANKS TOXIE!!!)
    YOU WILL NEED THE NEWEST VERSION OF VPINMAME FOR ALL THE ALTSOUNDS TO WORK PROPERLY!!
    I have muted all the music in the rom to a decibel level of 0.
    This way we still get all the cool sound effects from the rom!!
    I will only be adding Touchdown calls from radio announcer for each team in the altsound folder.
    The SoundMod is on by default.
    To turn off SoundMod, go to Line 20 and change SoundMod=1 to SoundMod=0
    Also there is no reason to have to hit F1 and change to altsound, to use this altsound package!!
    I have scripted it into table to automatically turn on the altsound, and it turns off on table exit.
    There are 41 Main sounds that will be same for each team. There are 10 for the Chargers.
    These are kept in a folder named NFL STERN, that is inside your music folder.
    (That way if you download all the tables, all the music for all Teams will be kept tidy in 1 folder!!)
    1 of 10 NFL Films music is played on start of game, and continues randomly.
    15 seconds after the last ball has drained, the Attract Mode starts.
    1 of 20 John Facenda talking sound effects is played when in attract mode.
    1 of 10 other Football sound effects is played after John Facenda in attract mode.
    1 of 10 Chargers Music is played after the second talking sound effect in attract mode.
    There are 14 different rom Touchdown Calls, with 5 different Radio TD calls divided between the 14 of them.
    Also added random sounds on Coin Insert.
    Each team will at least have...
    Defense Chant, 3 different Football Grunts, Whistle, and TD call on Coin Insert.
    ColorDMD is on by default.
    To switch to normal DMD colors with the Original plastics, go to Line 16 and change CDMDWOP=1 to CDMDWOP=0
    This can only be adjusted on the Original Plastics. They are defaulted ON for the Team Plastics.
    This automatically turns off the Colorize DMD that you usually have to manually checkmark in rom options.
    And it automatically turns on the Colorize DMD for the Team mods, so no need to checkmark in rom options.
    NEW Special Thanks and Acknowledgements:
    I first would like to thank 32assassin for ALL the work he did on this table, and for sending me all of his resources!!
    I also would like to thank Kalavera3 for all the work he did on this table!!
    I also would like to thank JPSalas and STAT, as I modified and combined parts of their script to save and load plastics, backwall lights, and more!!
    I also would like to thank Kiwi for helping me with proper wording of script commands for the rom options!!
    I also would like to thank iDigStuff for sending me the NFL rom in altsound format!!
    I also would like to thank all of the current and former VPinMAME and VP Devs for all the work they have done to make these programs the best!!!
    Also want to thank Toxie personally for fixing the altsound, and the nvoffset with alias name problem!!
    Also want to thank Allheart for fixing the core.vbs problem for Cabinet users who have B2S enabled.
    Prior Special Thanks and Acknowledgements:
    v3.1
    (BIG THANKS TO SLIDERPOINT FOR PERMISSION TO MOD HIS AMAZING TABLE, AND FOR HELP WIH SCRIPT!!)
    (BIG THANKS TO TOXIE AND FUZZEL AND ALL INVOLVED!!) UPGRADED CORE VBS TO ALLOW FOR 32 TEAM CAPACITY NVRAM
    (BIG THANKS TO STAT AND CARNY_PRIEST FOR HELP TEACHING ME COLOR DMD SCRIPT COMMANDS!!)
    (BIG THANKS TO CARNY_PRIEST FOR UPDATED SCORE AND INSTRUCTION CARDS IN SWF FORMAT. SO PICS AREN'T DISTORTED OR STRETCHED WITH FRONTEND USAGE!!)
    (BIG THANKS TO STEVE "Slydog43" FOR GRAPHICS CARD!! WITHOUT IT I WOULD NOT BE ABLE TO MAKE THESE MODS!!)
    (BIG THANKS TO STAT FOR ADDING SCRIPT CHANGE TO MAKE TEAM COLOR CHANGES WITH MAGNA-SAVE!!)
    (BIG THANKS TO SCOTTYVH FOR REDOING TEXT ON PLAYFIELD LIGHTS AND FITTING CORRECTLY!!)
    (BIG THANKS TO GTXJOE FOR HELP WITH MUSIC AND SOUND COMMANDS!!)
    (BIG THANKS TO SLIDERPOINT FOR UPGRADING ALOT OF THINGS FOR VERSION3.0!!!)

    *******************************************************
                      MUSIC AND NVRAM
    *******************************************************
    You will find 2 music folders included with Download package:
    altsound       <------This is the Altsound music folder and needs to be placed in altsound folder.
    The "nfl_lac" folder is inside the "altsound" folder.
    NFL STERN     <------This is the Regular music folder and needs to be placed in music folder.
    SO YOU WILL HAVE A "nfl_lac" FOLDER INSIDE YOUR ALTSOUND FOLDER.
    KEEP ALL THE MUSIC IN THE "nfl_lac" FOLDER.
    (If you do not have an "altsound" folder located in your VPinMAME folder, just create a folder and name it "altsound")
    Place the "NFL STERN" folder into the "Music" folder located in your Visual Pinball folder.
    SO YOU WILL HAVE A "NFL STERN" FOLDER INSIDE YOUR MUSIC FOLDER.
    KEEP ALL THE MUSIC IN THE "NFL STERN" FOLDER.
    Place all NFL.nv files in the "nvram" folder located in VPinMAME folder.
    This will start your team instead of Giants at beginning of game.
    Just pull the plunger and your team is ready to go.

    THESE MODS HAVE A COLOR-DMD WITH TEAM COLORS.
    This is automatically activated in the table script, so you don't have to open rom options menu and checkmark Colorize DMD.
    Altsound is setup the same way.
    Just copy the music folders to their proper place and the altsound is activated automatically.
    so no changing from 0 to 1 in sound mode rom options needed to get altsound working. It is done automatically.
    Hope you enjoy!!

    All Pictures, Sounds, Logos and Trademarks are Property of their respective owners.
    I just found the pics on Google, and found the sound files on Google.
    I am a NFL FAN!!!
    This table should be considered as fan art, and therefore should be covered under the fair usage act.
    STRICTLY FOR PERSONAL USE AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT RE-DISTRIBUTE.
    BY DOWNLOADING THIS FILE; YOU AGREE TO NOT RE-HOST, RE-PACKAGE OR RE-DISTRIBUTE IN ANY FORM THE ZIP FILE, OR THE CONTENTS OF THE ZIP FILE.

    123 downloads

       (0 reviews)

    0 comments

    Submitted

  22. NFL (Stern 2001) 49ers Hybrid (DT, FS, FSS, VR)

    This is a hybrid update to the Stern's NFL 49ers released by xenonph. All credits are the same as his release and you need to download his release to get all the additional files (nvram, altsound, and music files). Here is a link to his table download. All the features and options that are in xenonph's release still apply to this update.
    https://vpuniverse.com/files/file/9122-nfl-stern-2001-49ers/
     
    This release is only a update table file that includes four views which are Desktop, Fullscreen, Fullscreen Single Screen, and VR (with two VR Room choices, game room and football field). There are options near the top of the script for making changes with descriptions for what they do.
     
    Special thanks go out to xenonph for allowing me permission to update the table.
    Thanks to all the contributors to the table over time.
    Thanks to the VPW crew for VR room stuff.
    Thanks to Rawd for being Rawd.
    Enjoy

    57 downloads

       (0 reviews)

    0 comments

    Submitted

  23. NFL (Stern 2001) Chiefs Hybrid (DT, FS, FSS, VR)

    This is a hybrid update to the Stern's NFL Chiefs released by xenonph. All credits are the same as his release and you need to download his release to get all the additional files (nvram, altsound, and music files). Here is a link to his table download. All the features and options that are in xenonph's release still apply to this update.
    https://vpuniverse.com/files/file/9123-nfl-stern-2001-chiefs/
     
    This release is only a update table file that includes four views which are Desktop, Fullscreen, Fullscreen Single Screen, and VR (with two VR Room choices, game room and football field). There are options near the top of the script for making changes with descriptions for what they do.
     
    Special thanks go out to xenonph for allowing me permission to update the table.
    Thanks to all the contributors to the table over time.
    Thanks to the VPW crew for VR room stuff.
    Thanks to Rawd for being Rawd.
     
    Enjoy

    88 downloads

       (0 reviews)

    0 comments

    Submitted

  24. NFL (Stern 2001) Titans Hybrid (DT, FS, FSS, VR)

    This is a hybrid update to the Stern's NFL Titans released by xenonph. All credits are the same as his release and you need to download his release to get all the additional files (nvram, altsound, and music files). Here is a link to his table download. All the features and options that are in xenonph's release still apply to this update.
    https://vpuniverse.com/files/file/9475-nfl-stern-2001-titans/
     
    This release is only a update table file that includes four views which are Desktop, Fullscreen, Fullscreen Single Screen, and VR (with two VR Room choices, game room and football field). There are options near the top of the script for making changes with descriptions for what they do.
     
    Special thanks go out to xenonph for allowing me permission to update the table.
    Thanks to all the contributors to the table over time.
    Thanks to the VPW crew for VR room stuff.
    Thanks to Rawd for being Rawd.
     
    Enjoy

    95 downloads

       (0 reviews)

    0 comments

    Updated

  25. NFL (Stern 2001) Steelers Hybrid (DT, FS, FSS, VR)

    This is a hybrid update to the Stern's NFL Steelers released by xenonph. All credits are the same as his release and you need to download his release to get all the additional files (nvram, altsound, and music files). Here is a link to his table download. All the features and options that are in xenonph's release still apply to this update.
    https://vpuniverse.com/files/file/9261-nfl-stern-2001-steelers/
     
    This release is only a update table file that includes four views which are Desktop, Fullscreen, Fullscreen Single Screen, and VR (with two VR Room choices, game room and football field). There are options near the top of the script for making changes with descriptions for what they do.
     
    Special thanks go out to xenonph for allowing me permission to update the table.
    Thanks to all the contributors to the table over time.
    Thanks to the VPW crew for VR room stuff.
    Thanks to Rawd for being Rawd.
     
    Enjoy

    65 downloads

       (0 reviews)

    2 comments

    Submitted




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