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Found 6 results

  1. Version 1.0.2


    This file is a custom background meant to display behind the B2S backglass. The B2S backglass by @hauntfreaks is not included in this download but can be found here. I. Purpose Most backglass art is meant to be displayed in a 4:3 aspect ratio, while most monitors are 16:9. I dislike stretching the backglass to fit my monitor, but didn't want mere black showing on the left and right. I began creating simple, custom backgrounds to thematically tie into the table while not being too visually distracting. The screenshot shows how the backglass now appears on one of my desktop monitors when the table is loaded. II. Package Included in the download: • A 1920x1080 background for this table's backglass • Instructions • A sample backglass .res file showing my settings III. Instructions Everyone's setup is different, so these instructions are general. Put the background .png file in the same folder as your table. I have all my tables in individual folders. Rename the file to something you find simple and helpful. All my background files are follow this convention: [tablename]-BG.png If you don't have a .res B2S file already present for this table, then generate one. Follow these steps: Double-click on the B2S file to launch it. When it opens, right-click on it to open the B2S option menu. At the bottom, click the button that says EDIT SCREEN RES. The Screen-Res Editor will now open. In the lower left, make sure GENERATE COMMENTS is checked but ENHANCED RES FILE is unchecked. Click SAVE SETTINGS. A .res file was just generated. Close the Screen-Res Editor by clicking the X in the top right. Open the .res file in a text editor such as Notepad Notepad++ (I prefer this because it has tabs & line numbers). Copy the .res settings I included below and replace the ones in your file. Changes to make: Change line 10 to match whatever the number is of your display that shows the backglass. Change line 29 to match your folder structure and name of the background file. Start the table in VPX. Right-click on the backglass to get the B2S options window. Change BACKGROUND to VISIBLE. Quit and re-launch the table. Your backglass should now show in a 4:3 aspect ration with the background behind it. IV. Sample .res Settings Below are the my .res settings for this table. # This is a ScreenRes file for the B2SBackglassServer. # From release comment lines like this starting with a '#' are supported. # Playfield Screen resolution width/height 1920 1080 # Backglass width/height 1920 1080 # Define Backglass screen using Display Devicename screen number (\\.\DISPLAY)x or screen coordinates (@x) or screen index (=x) 1 # Backglass x/y position relative to the upper left corner of the screen selected 0 0 # width/height of the B2S (or Full) DMD area 670 346 # x/y position of the B2S (or Full) DMD area - relative to the upper left corner of the backglass window 0 0 # Y-flip, flips the LED display upside down 0 # Background x/y position - relative to the backglass screen - has to be activated in the settings 250 0 # Background width/height 1420 1080 # path to the background image (C:\path\Frame) or black if none selected C:\vPinball\VisualPinball\Tables\VPX\Mousin' Around (Bally 1989)\mousinaround-BG.png # This line would turn off B2SWindowPunch if activated #B2SWindowPunch=off
  2. Version 1.0.0


    Mousin Around (Bally 1989) HI REZ
  3. View File Mousin Around (Bally 1989) Mousin Around (Bally 1989) HI REZ Submitter Wildman Submitted 02/18/2018 Category B2S Backglasses  
  4. Version 1.0


    XML: <game name="Mousin-Around_VP915_1.0_FS"> <description>Mousin' Around (Bally 1989)</description> <manufacturer>Bally</manufacturer> <year>1989</year> <type>SS</type> </game> The media pack has an instruction card, directB2S backglass, table image, wheel image, and flyer images. Thanks to: R-DuB, Darquayle - dB2S backglass Grizz - wheel image, dB2S image Incochnito - instruction card ipdb.org - flyer images
  5. Version 1.0


    Mousin' Around for VP9.15+ by Epthegeek, ICPjuggla, OldSkoolGamer and Herweh Playfield and plastics illumination by ClarkKent This was a 'from scratch' rebuild. Table is saved with layer infos so for the best experience (and for the best flashers) use a VP9.16 beta build or higher. Thanks for and to: - Physics tweaks by thewool - Flasher images and more from JP - Ball rolling code, some sound files and the single ramp refresh idea by JimmyFingers - Ball rolling code by Rascal - Alpha Ramp Plunger code by Koadic - B2B Collision code by Steely & Pinball Ken - great help with the illumination and details by luvthatapex and Kiwi and to all I've forgotten here (maybe). Here is a pretty cool dB2S backglass from R-DuB. The table features 'Customizable Options' at the top of the table script. You may easily select VPinMAME, UVP or B2S, DMD rotation, GI and/or Flashers on/off, Cabinet Sounds or Ball Size.
  6. Version 2.0


    Mousin' Around! by Bally in 1989 Backglass Image provided by: Grizz
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