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110 files

  1. Baby Pac-Man (Bally 1982)

    Baby Pac-Man / IPD No. 125 / October, 1982 / 2 Players
    Manufacturer: Bally Manufacturing Corporation (1931-1983) [Trade Name: Bally]
    Model Number: 1299
    MPU: Bally MPU AS-2518-133
    Type: Solid State Electronic (SS)
    Production: 7,000 units (confirmed)
    Design by: Claude Fernandez
    Art by: Margaret Hudson
    Notes:
    'Baby Pac-Man' was a combination of a scaled down pinball machine and a video game

    624 downloads

       (0 reviews)

    0 comments

    Updated

       (0 reviews)

    0 comments

    Submitted

  2. Back to the Future (2.8)

    bttf_a28.zip

    1318 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Bad Cats (LG-4)

    bcats_g4.zip

    231 downloads

       (0 reviews)

    1 comment

    Submitted

  4. Bad Cats (The Cat's Meow)

    bcats_tcm.zip

    885 downloads

       (0 reviews)

    22 comments

    Submitted

  5. Bad Cats (Williams 1989)

    Bad Cats / IPD No. 127 / November, 1989 / 4 Players
    Manufacturer: Williams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999) [Trade Name: Williams]
    Model Number: 575
    Common Abbreviations: BC
    MPU: Williams System 11B
    Type: Solid State Electronic (SS)
    Production: 2,500 units (approximate)
    Theme: Feline Mischief
    Specialty: Mechanical Backbox Animation
    Notable Features:
    Flippers (2), Pop bumpers (3), 5-bank drop targets (1), 3-bank drop targets (1), Kick-out holes (2), Linear target (1), Spinning Mystery Wheel in playfield. Backglass animation (woman hits cat with broom). The linear target functions similar to Gottlieb's vari-target.
    Design by: Barry Oursler
    Art by: Python Anghelo
    Mechanics by: Joe Joos Jr.
    Sound by: Dan Forden
    Software by: Ed Suchocki
    Marketing Slogans:
    "The cats are on the prowl with an easy access center ramp."
    "Reigning Cats and Dogs!"
    "Pinball Purr-Fection"
    "When we're good , we're very good. But when we're bad, we're even better!"

    684 downloads

       (0 reviews)

    1 comment

    Updated

       (0 reviews)

    0 comments

    Submitted

  6. Banzai Run (Williams 1988)

    Banzai Run / IPD No. 175 / May, 1988 / 4 Players
    Manufacturer: Williams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999) [Trade Name: Williams]
    Model Number: 566
    Common Abbreviations: BR
    MPU: Williams System 11B
    Type: Solid State Electronic (SS)
    Production: 1,750 units (approximate)
    Theme: Sports - Motorcycles/Motocross
    Specialty: Mechanical Backbox Animation
    Notable Features:
    Flippers (3 horizontal, 3 vertical), Pop bumpers (3), Ramp (1), Kick-out hole (1), Spinning targets (2), Left outlane kickback, Captive balls (1 horizontal, 2 vertical), Up-post (between bottom flippers on the vertical playfield), Ball kickernext to the left slingshot, 2-ball Multiball. A magnet on a moving vertical track lifts the ball in play to the vertical playfield in the backbox. When this ball drains between the bottom flippers of the vertical playfield, it returns to play in the lower horizontal playfield.
    Concept by: Pat Lawlor
    Design by: Pat Lawlor, Larry DeMar
    Art by: Mark Sprenger
    Mechanics by: John Krutsch
    Music by: Brian Schmidt
    Sound by: Brian Schmidt
    Software by: Larry DeMar, Ed Boon
    Notes:
    An earlier example of a game with a vertical scoring playfield in the backbox is Genco's 1951 'Double Action'.
    The prototype name of this game was "Wreck'n Ball".
    Marketing Slogans:
    "Once again, Williams takes you where no one else has ever gone before!"
    "The pinball machine with one continuous playfield on two different planes!"
    "We're changing the way the world looks at pinball."

    685 downloads

       (0 reviews)

    0 comments

    Updated

  7. Barracora (Williams 1981) - barra_l1

    Barracora / IPD No. 177 / September, 1981 / 4 Players
    Manufacturer: Williams Electronics, Incorporated (1967-1985) [Trade Name: Williams]
    Model Number: 510
    MPU: Williams System 7
    Type: Solid State Electronic (SS)
    Production: 2,350 units (confirmed)
    Theme: Fantasy
    Notable Features: Flippers (2), Pop bumpers (3), Slingshots (2), 5-bank drop targets (1), 3-bank drop targets (1), Standup targets (3),Rollunder spinner (1), Kick-out holes (2), Horseshoe lane (1), Rollunder (1). 2-ball and 3-ball multiball.
    Design by: Roger Sharpe, Steve Epstein, Barry Oursler
    Art by: Doug Watson
    Software by: Ed Suchocki

    317 downloads

       (0 reviews)

    0 comments

    Updated

  8. Basketball

    bsktball.zip

    282 downloads

       (0 reviews)

    0 comments

    Submitted

  9. Batman (1.0.3 French)

    CPU ROM C5 1.03F [9-9-91] (French)
    Display ROM U8 F1.03 [8-21-91] (French)

    170 downloads

       (0 reviews)

    0 comments

    Submitted

  10. Batman Forever (Sega 1995) - batmanf

    Batman Forever / IPD No. 3593 / July, 1995 / 6 Players
    Manufacturer: Sega Pinball, Incorporated, of Chicago, Illinois, USA (1994-1999) [Trade Name: Sega]
    Model Number: 38
    Common Abbreviations: BF
    MPU: DataEast/Sega Version 3b
    Type: Solid State Electronic (SS)
    Production: 2,500 units (approximate)
    Theme: Celebrities - Fictional - Licensed Theme
    Specialty: Widebody
    Notable Features: Flippers(3), Ramps(3), Multiball, Automatic Plunger, Batwing Ball Cannon. Pistol Grip ball shooter.
     
    Dot Matrix Display, at 192x64 pixels, is larger than standard, and is powered by a 68000 CPU.
     
    Toys: Batwing Ball Cannon, Bat Cave Ball Lock Area
    Design by: Paul Leslie, Joe Kaminkow
    Art by: Morgan Weistling, Mark Raneses, Jeff Busch
    Dots/Animation by: Kurt Andersen, Jack Liddon
    Music by: Brian Schmidt
    Sound by: Brian Schmidt
    Software by: Brian Rudolph, John Carpenter
     
    Notes:
     
    Features several electric-green wireform ramps with the BatCave escape ramp extending down behind the flippersand over the playfield apron, releasing balls "up" the playfield during multiball. BatWing cannon rotates & aims across the playfield and fires ball with pistol grip on front of machine. Features genuine speech clips from the movie.

    3323 downloads

       (0 reviews)

    0 comments

    Updated

  11. Batman: The Dark Knight (V1.3)

    bdk_130.zip

    282 downloads

       (0 reviews)

    0 comments

    Updated

  12. Batman: The Dark Knight (V1.5)

    bdk_150.zip

    240 downloads

       (0 reviews)

    0 comments

    Updated

  13. Batman: The Dark Knight (V1.6)

    bdk_160.zip

    250 downloads

       (0 reviews)

    0 comments

    Updated

  14. Batman: The Dark Knight (V2.0)

    bdk_200.zip

    267 downloads

       (0 reviews)

    0 comments

    Updated

  15. Batman: The Dark Knight (V2.1)

    bdk_210.zip

    268 downloads

       (0 reviews)

    0 comments

    Updated

  16. Batman: The Dark Knight (V2.2)

    bdk_220.zip

    327 downloads

       (0 reviews)

    0 comments

    Updated

  17. Batman: The Dark Knight (V2.4)

    bdk_240.zip

    786 downloads

       (0 reviews)

    0 comments

    Updated

  18. Batman: The Dark Knight (V2.9)

    bdk_290.zip

    595 downloads

       (0 reviews)

    0 comments

    Updated

  19. Batman: The Dark Knight (V2.94)

    bdk_294.zip

    8444 downloads

       (2 reviews)

    0 comments

    Updated

       (0 reviews)

    0 comments

    Updated

  20. Baywatch (2.01 French)

    bay_f201.zip

    161 downloads

       (0 reviews)

    0 comments

    Submitted

  21. Baywatch (3.00 German)

    bay_g300.zip

    52 downloads

       (0 reviews)

    0 comments

    Submitted

  22. Baywatch (4.01 unofficial MOD)

    bay_401.zip

    459 downloads

       (0 reviews)

    0 comments

    Submitted




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