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Jungle Lord (Williams 1981) w VR Room
By UnclePaulie
Thank you to Tony the Wrench who originally did this table in 2016. I was unable to reach him, however he indicated there is Full permission to mod without approval. I wanted to do this table to complete the series of the Williams early 80's tables that had the double playfields and magna saves (Black Knight, Solar Fire, Pharaoh, and Jungle Lord).
I also would like to thank the VPW team for testing and feedback (especially Wylte, BountyBob, Thalamus, Astronasty, bietekwiet, leojreimroc, smaug, and PinStratsDan!)! And... an additional Thank you to leojreimroc for assisting with the VR backglass lighting!
Updates in Version 2.0 done by UnclePaulie. Added VR, Desktop, and cab hybrid modes. Updated physics, drop targets, flippers, dynamic shadows, and lots of other updates to the VPW standards. Also added 3D inserts, updated lighting, the latest VPW physics, sounds, sling corrections and GI brightness and fading routines. Some other various fixes done. I also updated the desktop backglass as well as the VR backglass and other VR options. There are also some performance improvements, and I added a playfield mesh for upper and lower playfields, so there's a realistic bevel in the saucers. Significant changes were done overall, as the original table wasn't sized to the Williams era sizes. That resulted in nearly changing everything, lights, walls, ramps, etc.
There are several options in the script. Including VR, ball brightness, and LUT lighting options. Since this table heavily relies on the usage of the magnasave buttons, the LUT changes are done by holding cntl (or left mangasave) and then while holding, scroll through the options with the right magnasave.
This is a hybrid table, and it will automatically choose between desktop and cabinet, however, if you are playing in VR, you MUST change VR_Room to 1 in the script. Additional options in the script include two VR environments, a VR clock, and settings for dynamic shadows if you experience a performance hit.
Thanks again to everyone that tested, provided feedback, and assisted!
2488 downloads
- visual pinball
- visual pinball x
- (and 12 more)
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The Simpsons (Data East 1990) drakkon MOD 1.1
By drakkon
Hi,
Here is an updated version of The Simpsons (Data East 1990) table. This version was updated from Bigus' 2.0 mod, and originally created by 32assassin.
This is a fun and energetic table with classic Simpson callouts and music. It includes the following updates:
nFozzy physics Fleep mechanical sounds Minor visual updates (primitive adjustments, POV)
Thanks to all the great contributors and creators. A huge thanks to the VPW team for their great work which was used as an invaluable reference and a source for the Fleep sounds.
4991 downloads
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RollerGames (Williams 1990) drakkon MOD 1.1
By drakkon
Hi,
Here is an updated version of RollerGames. This version was updated from the original version, 1.01a, created by javier1515.
This is a rockin' game with music that pumps you up and engaging fast gameplay. The multiball is a treat on this one.
Updates include the following:
nFozzy physics Fleep mechanical sounds Minor decal updates
Thanks to all the great contributors and creators.
3731 downloads
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Robocop (Data East 1989) drakkon MOD 1.2
By drakkon
Hi,
Here is an updated version of Robocop. This version was updated from the original 1.4 version, created by ICPjuggla, Talantyyr, Dozer316 and dark.
This is an awesome table from an iconic movie. It has great callouts, music and fantastic gameplay with a fun jump ramp.
All credit goes to the original creators - ICPjuggla, Talantyyr, Dozer316 and dark. Thanks to all of them for this fantastic table.
Updates include the following:
nFozzy physics Fleep mechanical sounds Added flipper and ball shadows - (all other visuals and lighting are original) LUT selection - select via magna buttons, also includes "Robocop Original" option
5052 downloads
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Fast Draw music and sound mod
By 10mmSocket
Just added some music and a few sounds to this table. It's one of my favorite EM's so it was a pleasure to do it and I learned a lot. Thank you to @iDigStuff for pointing me in the right direction, and thanks to all the creators who've worked on this table previously. And of course it goes without saying thanks to @loserman76 for his awesome EM recreations. The MP3’s go in folder named “Fast Draw” and it goes into the music folder.
426 downloads
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Breakind Bad_VP Cooks_Haunt_ED_v1.01
By VP_Cooks
My FULL RE-SKIN of the JP Salas incredible Table , Friday the 13th.
Totally new themed, full Graphics desing, Sounds design , Voices and SFX.
Every single FAN on the Breaking Bad serie will love this table!
you will hear the Character's quotes all the time.
Enjoy!
DOF updated and B2S available
956 downloads
- breking bad
- walter white
- (and 1 more)
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Post Time (Williams 1969) Music Mod
By iDigStuff
Hi guys, iDigStuff here. I hope you've been enjoying these EM music mods.
This is the second installment in my new DIY EM music mod series.
I have a new method that allows you to apply the music mod yourself in three simple steps in a totally non destructive way.
Meaning this will not effect the original authors table at all or change any elements.
It can also easily be simply bypassed or even deleted if you change
your mind and the table will play in its original state.
What is it?
Adds jukebox functionality to the table with custom themed music.
Adds some sound effects to enhance the experience.
DOWNLOAD AND FOLLOW THE INSTRUCTIONS
Designed to work with Bord's 1.1 version of the table
Get it here:
613 downloads
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Capt. Fantastic and The Brown Dirt Cowboy (Bally 1976) Music Mod
By iDigStuff
Capt. Fantastic and The Brown Dirt Cowboy (Bally 1976) 2.0.0 - Music Mod
Hi guys, iDigStuff here. I hope you've been enjoying these EM music mods.
I have a new method that allows you to apply the music mod yourself in three simple steps in a totally non destructive way.
Meaning this will not effect the original authors table at all or change any elements.
It can also easily be simply bypassed or even deleted if you change
your mind and the table will play in its original state.
What is it?
Adds jukebox functionality to the table with classic tracks from Elton
Adds some sound effects to enhance the experience.
DOWNLOAD AND FOLLOW THE INSTRUCTIONS
Designed to work with Leojreimroc's 2.0 version of the table
Get it here:
1493 downloads
- music mod
- jukebox mod
- (and 1 more)
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Capt. Fantastic and The Brown Dirt Cowboy (Bally 1976)
By leojreimroc
This is an updated version of Dozer316's Capt. Fantastic. Thanks for permission to mod!
This table includes VR support which includes a fully working mirrored backglass. See the reflection of the room and table! The original backglass image was taken from a B2S by Stat (which may have come from Hauntfreaks...not sure). It has been however heavily modified. I used Ba Sti's VR Room from Rawd's "EZ Grab" VR Room.
Other updates to this version includes updated to nFozzy Physics (including roth drop targets) and Fleep sound package, new playfield and plastics (Thanks Rajo Joey!), new apron, new flippers (Thanks Bord!), changes to bonus light behaviour, various other table changes, including changes to various lighting, adding missing pegs and rails.
Table options are at the top of the script, including options for VR and cabinet mode.
A huge thanks for everyone who tested this table and recommended changes: Bord, Thalamus, Rothbauerw, PinStratsDan, Apophis. Your advice really helped fixed many issues and is very much appreciated! Thanks to Rajo Joey for the updated playfield and plastics and again to Bord for the new Flippers.
Idigstuff updated his mod to work on this version. His mod will apply the music mod to this table in a few easy steps. Get it here:
3529 downloads
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Babylon 5 2022 Tribute 1.0
By icepinball
Babylon 5 2022 Edition 1.00 Reskin (Iceman 2022)
All logos, characters, copyrights and trademarks are the property of their respective owners.
I would like to thank everyone who created the basis for the table. It is based on Genie from 1979 / Jeannie / Xenonph / 32assassin / CryptDoctor21 and more creators thanks to the genius artists
Reskin for Babylon 5 (Iceman 2022) .... NOT FOR SALE
FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT DISTRIBUTE FINAL.
Have fun with this reskin .... enjoy the table
Backglass, wheel, media in the folder
Rom ... Genie
861 downloads
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Pharaoh (Williams 1981) w VR Room
By UnclePaulie
Thank you to 32assassin for giving me permission to update this table! Also thank you to the VPW team for testing (especially Thalamus, Apophis, Bord, Rothbaurerw, leojreimroc, Sixtoe, and PinStratsDan)!
Pharaoh (Williams 1981) is one of the four double playfield machines designed by Williams in 1980-81 (others are Black Knight, Jungle Lord and Solar Fire). It heavily uses the magna saves, and has lots of drop targets and other things to shoot for. Like Solar Fire, the captive ball is a tough shot, and there are other "tombs" that you can shoot the ball into.
Updates in Version 2.0 done by UnclePaulie. Added VR, Desktop, and cab hybrid modes. Updated physics, drop targets, flippers, dynamic shadows, and lots of other updates to the VPW standards. Also added 3D inserts, updated lighting, the latest VPW physics, sounds, sling corrections and GI brightness and fading routines. Some other various fixes done. I also updated the desktop backglass as well as the VR animated backglass and other VR options. There are also some performance improvements, and I added a playfield mesh for upper and lower playfields, so there's a realistic bevel in the saucers.
There are several options in the script. Including VR, ball brightness, and LUT lighting options. Since this table heavily relies on the usage of the magnasave buttons, the LUT changes are done by holding cntl (or left mangasave) and then while holding, scroll through the options with the right magnasave.
This is a hybrid table, and it will automatically choose between desktop and cabinet, however, if you are playing in VR, you MUST change VR_Room to 1 in the script. Additional options in the script include two VR environments, a VR clock, and settings for dynamic shadows if you experience a performance hit,
Thanks to everyone that helped!
3633 downloads
- visual pinball
- vr
- (and 11 more)
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flipperless Major League (PAMCO 1934)
By CactusDude
It's October 1934. The St. Louis Cardinals have beaten the Detroit Tigers for their 3rd World Series trophy. Satchel Paige's pitching is beginning to get attention from the white media outlets. Babe Ruth is the reigning Home Run King at 708 - just 6 shy of his ultimate total of 714. Hank Aaron, who will break Ruth's record 30 years from now, is currently 8 months old. Baseball is undeniably America's Pastime. And the folks over at Pacific Amusement Manufacturing Co. (PAMCO) capitalize on this with their "Major League" pinball table.
***
Once again, I was inspired to recreate a table after seeing it on YouTube. While most of the playfield is fairly straight forward, I was amazed at the base running marbles in the center. I realized pretty quickly I had to give it a go. I've obviously never played the real thing, but I think the end result looks like the photos I've seen. This might also be the most fun flipperless table I've made yet. I also made a fantasy backglass for the table. I didn't feel using the post-it note high score on this one, so I stuck a high score reel and there's a running tally of your points and runs on the backglass. And I *think* you should be able to turn off the backglass in the script, if you prefer not using it. There's also one or two other settings you can adjust in the "Configuration" section of the script.
***
A quick rundown of the rules:
You MUST hit "Batter Up" to bring a marble up to home plate. If you get a ball in the home run spot and nobody's on any of the bases, then all you've done is waste a ball. And before anyone digs up that flyer on IPDB that reads "A batter automatically up every time" - I'm 99% sure that just means PAMCO managed to fix a mistake that occasionally prevented the marble from going to home plate after you hit the "Batter Up" hole. Oh, and if you hit "Batter Up" when there's already a ball at home plate, it's just going to drain back out and be another wasted ball.
Otherwise, things are pretty straight forward for people who know basic baseball terms. A home run clears the bases. A triple advances everyone three bases. A double moves everyone two bases. A single moves everyone forward a base, while a steal or sacrifice hit moves everyone but the guy at home one base.
Oh, and for scoring, in addition to the labeled values, you get points for players remaining on base at the end.
First Base: 200 points
Second Base: 500 points
Third Base: 1,000 points
~~~If anyone owns or has access to a fully working table and knows that my recreation didn't get something in the rules correct, please get in touch. I'm doing all of this based off of the limited gameplay footage I found on YouTube and some basic assumptions from how baseball operates.~~~
***
Included in this download: The VPX file, my custom B2S backglass, and 2 wheels (one tarcisio style, one not).
Ok, enough introduction. Play ball!!
697 downloads
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Pirates of the Caribbean MOD M.Roche 1.0
By trino7
Delighted to bring you a mod that has been made after a lot of time and work!, made from the spectacular Siggi mod and starting from the base of the highly appreciated Sliderpoint table.
Thank you very much to both of you for giving me permission to do this work, you are geniuses, it has been a lot of fun!
-New playfield improved and colored part by part.
-New plastic colors and textures.
-New coloring and lighting ramps.
-Improved lights and inclusion of new ones.
-Some sounds improved.
-Change ball and light, flippers changed.
And some other changes improved to my liking without, of course, detracting from the original tables of their authors.
If someone wants to work on it to include new physics, luts or sounds, get in touch. Feel free to change the darkness of the table to your liking with the day/night mode from the editor. Combine it with the puppack and it will be spectacular!
I hope you can like it and find it fun and exciting like me. Have fun!!
3775 downloads
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Flash Gordon Pup Pack
By Dr.Nobody
Please find link to Flash Gordon Pup Pack.
Its my first real attempt , so be kind
Ball Lost 3 is Long, But funny! Let it Run..
Link Includes
Pup Pack
Table ( Old Version )
B2s ( Old Version )
Info in download on how to get pup working with latest table release. Please back up and follow instructions.
Thanks to Pinball Picasso , Artwork
Hawkeyez88, Pup Support
Xenonph, Table Lut Mod
Rothbauerw, Original Table I believe
Pritch for that clip
If ive missed anyone, please let me know and ill edit this.
Fixes in v1.0.1
You can now kill TED 2 drain by pressing start
Alternative video for ballost 3 now in folder in pup pack.
Just copy the video file into the ballost folder to overwite.
Thanks Hawkeyez88 again.... No more favours to be asked until August
2924 downloads
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Swords of Fury (Williams 1988)
By bord
LIONMAN!!! Steve Kirk's final masterpiece. An absolute Williams classic.
This project is dedicated to Chris.
Credits:
bord - modeling, lighting, sound, physics, base scripting
uncle paulie - complex scripting, troubleshooting and tweaking, VR, desktop backdrop
apophis - script tweaking, gameplay feedback
chris - playfield and plastic assets
VPW - testing and feedback
5962 downloads
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Checkpoint (Data East 1991)2.0
By nestorgian
update of the VPX table of AgentEighty6, Goldchicco, 32assassin
With the permission of AgentEighty6
Changelog
Taken from the VPW example table:
Dynamic Ball Shadows: iaakki, apophis, Wylte
Rubberizer: iaakki
Target Bouncer: iaakki, wrd1972, apophis
Flipper and physics corrections: nFozzy, Rothbauerw
Sound effects package: Fleep
Ramp rolling sounds: nFozzy
Lampz: nFozzy
Bumpers: Flupper
Flasher domes: Flupper
3D inserts: Flupper, Benji
Drop targets: Rothbauerw
Added physical trough
New ball eject chute primitive and ramp draft more in line with the original
Redrawn plastics and created primitives
Recreated signals and primitives
Animation of the hanging sign, on the ramp
Porsche animation, hitting the target
Also based on VP9 version by:
Bodydump
Requlem
Destruk
Batch
4126 downloads
- checkpoint
- data east
- (and 3 more)
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Lego Pinball - Far Out (Gottlieb 1974) Andypc v
By Andypc
VPX Version of GeCh's Lego Pinball.
This is a Mod of Loserman74's excellent Far Out (Gottlieb 1974).
Credit's also go to GNance, Popotte, JPSalas, Pinuck, Hauntfreaks, Borgdog, Arngrim
When game is not in progress, holding down the left flipper for 3-5 seconds will bring up the options menu. Left Flipper selects item, Right Flipper changes option.
604 downloads
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Solar Fire (Williams 1981) w VR Room
By UnclePaulie
Originally done by mfuegemann, and then version 102a released by:Goldchicco & 32assassin. Thank you to Goldchicco for giving me permission to update this table! Also thank you to Apophis, Wylte, Smaug, and PinstratsDan for testing and feedback!
This is a lower production 80s Williams table, but LOTs of fun to play. There is a lot to do on this table with all the targets to hit to enable other functions. You'll find similarities to Black Knight, Grand Lizard, and other tables of that era. This table significantly utilizes magnasaves to keep your ball from going into the outlanes. (see the rulesheet I typed up in the table info section for how to enable that and more).
Updates in Version 2.0 done by UnclePaulie. Added VR, Desktop, and cab hybrid modes. Updated physics, drop targets, flippers, dynamic shadows, and lots of other updates to the VPW standards. Also added 3D inserts, updated lighting, the latest VPW physics, sounds, sling corrections and GI brightness and fading routines. Some other various fixes done, including a lot of work on the solar gun operation. I also updated the desktop backglass as well as the VR backglass and other VR options. There are also some performance improvements, and I added a playfield mesh for upper and lower playfields, so there's a realistic bevel in the saucers.
There are several options in the script. Including VR, ball brightness, and LUT lighting options. Since this table heavily relies on the usage of the magnasave buttons, the LUT changes are done by holding cntl (or left mangasave) and then while holding, scroll through the options with the right magnasave.
This is a hybrid table, and it will automatically choose between desktop and cabinet, however, if you are playing in VR, you MUST change VR_Room to 1 in the script. Additional options in the script include two VR environments, a VR clock, and settings for dynamic shadows if you experience a performance hit,
Thanks to everyone that helped!
3386 downloads
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Flicker (Bally 1974)
By scottacus
This is a new release of a hybrid Desktop, Cab and VR all in one table that is made for vpx 10.6. The table is set as desktop/cab and to play in VR just edit the top section of the script. To alter the table's settings please hold the left flipper button between games to enter the game options menu. To change the LUT for the table hold the magnasave button between games.
Changes since previous versions include:
- VR mode with selectable room/minimal views in game using the left flipper options menu between games
-Improved Bord blender renders
-Addition of the most resent nFozzy and crew physics
-Onevox's LUTs for on the fly contrast and brightness control
-New three dimensional sound routines from Whirlwind
-New save file system that has an easy to read text file and is game version specific to prevent problems when upgrading
-New scoring logic that blocks scores that occur too fast for an EM pin mech (again from Whirlwind)
Thanks to all of the folks who helped bring this table to completion, especially the VR discord group who got me going with VR!
1955 downloads
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Star Wars Trilogy Siggis Mod
By Siggi
This is a Mod of JP's, Hanibals and Bigus Star Wars Trilogy Table.
I always liked this table, it's fun and easy for beginners.
Everybody likes to destroy the Death Star.
But i think the original graphic is very bad. (the resurces we had also)
That's why i made this Mod.
- New Playfield graphics.
- New Plastics and apron.
- New Han Solo. (we need a primitiv for it)
- New Targets.
- Fixed "Skillshot"
- New Flipper physics.
- a little bit new lighting.
- made the cannon in the left upper corner a little bit smaller. (Always thought it was to big)
- Two wheel images you can use if you like.
and other small changes.
Hope you like it.
...and keep on playin' pinball
Siggi
7580 downloads
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RollerCoaster Tycoon (MOD)
Hello everyone
here i want to present to you an full modded version of JPs "RollerCoaster Tycoon" table.
There are significant changes made :
- nFozzy Physics
- Fleep Sounds
- LUT Selector
- Dynamic Ball shadows
- New Drop Targets by Rothbauerw
- Flupper Domes
- Lot of new (high res, up to 4k) textures
- Fully rendered GI textures for the Playfield, Sidewalls, Ramps and more
- New Plastic and Metal Ramps
- Light adjustments
- Gameplay Fixes (Wrong working diverter/Ball lock)
- Table adjustments
....and a lot more !
Here on this point i want to thank some realy great people !
Without them, the project would never be what it is now.
@JPSalas - For his awesome table !
@apophis - For all his script help/work, various fixes on the table and his DT implementation
@fluffhead35, @iaakki, @Thalamus - For script help
@bord - For his Blender rendered table, table GI and the new Plastic Ramp
@tomate - For all his Blender work, GI textures for the cab, new Wire Ramps, table adjustments and a lot more
@Darkstar - For better Plastic and Apron images
@PinStratsDan - For all his thousands of testplays
...and also to the whole VPW team for their great resources !
Have fun by playing
4861 downloads
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The Fifth Element - Table & PuPPack
By Nesta78
Hi guys,
Leeloo Minai Lekatariba-Lamina-Tchai Ekbat De Sebat
Here is my new table based on one of my favorite movie ... The Fifth Element !
A big thank you to Pixel.fi for the work on Doom Eternal table which my table is based on. Thank you also to JPsalas for his initial work.
And a huge thank you to @Goldchicco for improving table in 1.1 version & @outhere for adding DOF in 1.2 version !
Table is delivered with a Pup-Pack.
Sound callouts have been generated especially for this table
As always, you can choose between different options with .bat files in the pup pack folder.
I also made a static b2s if needed, but … as an advice … if you can… use the PuPPack
By default, table is setup to be used with the PuPPack, but you can change it in the script to use the b2s.
Medias are also in the package (Animated Wheel, Fullscreen loading, Video Backglass & Audio).
In game, you can use magnasaves to change music.
Rules are on the Apron.
Enjoy !
Credits:
-----------------
Original Doom Eternal Table - Pixel.fi
JP's VPX Arcade Physics v3.0 & code base - jpsalas
Music - Eric Sierra
Sound effects package - Fleep
Flasher Domes & Bumpers - Flupper
Intro video - Mike Krumlauf
Table tests - Stef974 & Davy
PuPPack test for new options - Meatballsaucey
I tried my best to contact Pixel.fi (emails, pm, comments, Youtube, Twitter, etc …), believe me, I tried everything I could … but with no luck, it seems he’s not reading his private messages anymore since July. So, of course, if I’m asked to delete this table from here, I’ll do it immediately !
4924 downloads
- 5th element
- table
- (and 2 more)
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Muppets Tribute
By icepinball
Muppets Tribute Edition 1.00 Reskin (Iceman 2022)
All logos, characters, copyrights and trademarks are the property of their respective owners.
Thank you to everyone who made the basis for the table .... special thanks to Goldchicco for the Ok to Reskin 🙂
Thanks to mfuegemann/Arngrim and more creative people
It's based on Nautilus (Playmatic 1984) ..... Reskin for Muppets (Iceman 2022) .... NOT FOR SALE
FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. PLEASE DO NOT DISTRIBUTE DEFINITIVELY.
Have fun with this reskin .... enjoy the table
Backglass, wheel, media in the folder
Rome: nautilus
968 downloads
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Cactus Canyon (& Continued) (Bally 1998) VPW Mod
By VPinWorkshop
Welcome CACTUS CANYON, Partner!!
The VPin Workshop Discord members present this table tune-up.
This started out as a "quick" physics update, but we ended up adding so much more!
• Inserts & Lighting Overhaul: Skitso
• nFozzy physics: apophis
• Roth Drop Targets: rotherbauerw, Sixtoe, apophis
• Fleep Sounds: apophis
• Fluppers Flashers & VR Room: Sixtoe
• Miscellaneous tweaks: Skitso, apophis, oqqsan, Sixtoe, tomate, iaakki
• Testing: Rik, Panik Flip gaming, VPW team
This release would not have been possible without the legacy of those who came before us including, most notably, Ninuzzu and Tom Tower.
Thank you to Rothbauerw for nFozzy physics. Thanks you to Fleep for sounds. Thanks to all before us.
' 000 - Skitso - Updates to lighting, inserts, some flashers and LUT
' 001 - apophis - nFozzy flippers, rubber dampening, and materials applied. Adjusted plunger physics settings
' 002 - apophis - Added Fleep sounds package
' 003 - apophis - Added ramp sounds, fixed an issue with my implementation of flipper sounds, and hopefully fixed the stuck ball issue inside Bart
' 004 - apophis - Cabinet POV adjusted. Ramp rolling volume decreased, ball rolling volume increased slightly. Updated controller loading code,
' 005 - apophis - Adjusted autoplunger physics parameters. Removed duplicate flipper collision functions.
' 006 - apophis - Fixed GameTimer bug that prevented ball shadow from working. Added ShowBallShadows option. Fine-tuned autoplunger (thanks oqqsan)
' 006a - oqqsan - Added dynamic instruction card
' 007 - apophis - Added BartHatSoundEffects option. Removed unnecessary beer mug from game.
' 008 - skitso - Improved GI and inserts
' 009 - apophis - Updated flipper tricks to the latest version
' 010 - Sixtoe - Added vr cabvinet and room, fluppers flashers & roths droptargets, which are currently broken.
' 011 - apophis - Fixed drop targets. Change the method to check when target was successfully hit.
' 012/3 - Rotherbauerw - Fixed drop targets.
' 014 - Sixtoe - Added sound effects for drop targets, tried to fix ball traps, tidied up VR stuff, fixed rails, added rollover holes, changed rubber holder prims, adjusted a few minor things.
' 015 - iaakki - Fixed Desktop POV,
' 016 - Skitso - Remade all GI, altered some DL/DLFB values and modified textures for more accurate lighting.
' 017 - Sixtoe - Added Bart & hat to GI, adjusted to right GI so it doesn't look broken in GI, tweaked a few things including decals on traintrack
' 018 - apophis - Adjusted Cabinet POV
' 019 - Sixtoe - VR specific fixes and automatic switches, combined some timers, GI tweaks
26135 downloads
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San Ku Kai
By Hanakin
Thank you to JPSALAS and CEZ60
for their authorization to modify their table
MEPHISTO Original table by JPSALAS and
Albator78 Cez60 table
977 downloads