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47 files
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Harley Davidson (Sega 1999)MOD
By nestorgian
Harley Davidson (Sega 1999)MOD
Special Thanks to:
Goldchicco & 32assassin : VPX Conversion
edizzle and batch: VP9 table
this table was created from the example table of vpw, after failing with blender and the ramps (they were horrible), I decided to make them out of wire and since the art of the playfield and the plastics were not in good condition and I did not achieve the visual that I wanted, I decided vectorize a playfield inspired by the art of B. Allen but to avoid infringing copyright I base myself on free license vectorizations most of Vecteezy, the table is 100% vectorized I hope you enjoy it as much as I enjoy doing it
There is a b2s made by trino7 that fits perfectly with the art of this table
use the a40 rom although the conversion was done with the a30 any is functional
Rules and game modes inside the zip
I will work with the original playfield and ramps for the original recreation, I haven't given up yet
2725 downloads
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Hannibal Lecter VP_Cooks
By VP_Cooks
SPECIAL PRE-HALLOWEEN RELEASE!
we are happy to share our Hannibal Lecter VPX, starting form the JP Salas' table Serious Sam 2 ,
we made a complete RE-SKIN and MOD , with several nice changes and surprises.
ALL the tracks are fully made by Us , HUMANKIND Is the Sound Designer,unless the "drain" and "plunger-lane" track
which are the original of the Film, and the base to make the original tracks for each ball.
the "missions-battle" tracks are from "White Bat Audio", all them create a very intense atmosphere, and more pinball-related sound.
we have as well the Spanish version, included in the RAR and a simple B2S , just enough to have the DOF working.
TNX as always to the VPX Wizard JP Salas to allow us to MOD their tables, and all the help provided.
1040 downloads
- hannibal lecter
- hannibla
- (and 4 more)
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Hayburners by William 1951
By ukexpat71
Please to present: Hayburners by William 1`951
Classic Horse Racing game for 1 player
5 to add credit
1 to start
A to add a ball to Plunge lane
Enjoy.
337 downloads
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Hoops (Gottlieb 1991)
By kalavera3
First of all Thank all those who once participated in the recreation of this table, Destruk and Tab (and many others), are the ones that have data that have worked, without them I would not have achieved anything, the image of the playfield is not of great quality, but this table I liked a lot for the thematic of street basketball, and also because it has no ramps, which is something that still not recreated, more than anything the reason for doing it is to continue learning and to give back a little of everything they gave me, I hope you enjoy it and if you find mistakes or something that looks bad (sure both will be) I would like very much to be indicated because it helps me to continue learning.
PD: use VPX 10.5 beta rev.3490
1374 downloads
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Hang Glider (Bally 1976)
By loserman76
Hang Glider (Bally 1976)
The 4 player variant of Hi-Deal
Playfield from IPDB, plastics purchased and scanned by me. Backglass I'm pretty sure is one I did as well, but could be Wildman's - been years since I originally made it.
232 downloads
0 comments
Submitted
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Harmony (Gottlieb 1967)
By loserman76
"ATTACK OF THE (ITALIAN) CLONES" WAVE
Harmony (Gottlieb 1967)
Melody clone
Artwork by GNance
243 downloads
0 comments
Submitted
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Hearts And Spades (Gottlieb 1969)
By loserman76
Build/Coding by Loserman76
Artwork by GNance
hauntfreaks - newer postit note images, environment file, lighting information, primitives
BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
JPSalas - gameroom backdrop
Pinuck - Gottlieb chimes and score motor routines
Arngrim - DOF coding and information
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
Shadow config settings:
Look for these 2 lines near the beginning of the scripting:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
249 downloads
0 comments
Submitted
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Hi-Deal (Bally 1975)
By loserman76
Hi-Deal (Bally 1975)
The 1 player variant of Hang Glider.
Images all from Greywolf. Not sure about the wheel
ZIP includes wheel too
589 downloads
0 comments
Submitted
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High Hand (Gottlieb 1973)
By loserman76
VPX conversion of High Hand
thanks to GNance, Arngrim, Chris Aguilar (Card images)
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
294 downloads
0 comments
Submitted
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High Seas (Gottlieb 1976)
By loserman76
"ATTACK OF THE (ITALIAN) CLONES" WAVE
High Seas (Gottlieb 1976)
Ship Ahoy clone
Artwork by GNance
233 downloads
0 comments
Submitted
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High Hand (Gottlieb 1973)(VR Room)
By RajoJoey
Description:
***************
The table is made by the great Jeff Whitehead (Loserman76).
May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
I would like to thank Jeff, for allowing me, to convert his tables to VR.
Info
It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
There is no need to change the script. A VR headset is automatically detected.
I added the following things:
VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
'* Table primary build/scripted by Loserman76
'* Table images by GNance
'* VR Update by Rajo Joey
Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
***********************************************
These are quick conversions, as I don't like playing in absolute darkness.
If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
Also there are some .psd files, to change the artwork in an easy way for example.
In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg
240 downloads
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Hot Ball (Taito 1979)
By editoy
Hot Ball is a "Taito version" of Eight Ball (Bally 1977)
As it is an SS rare table, there is no ROM available so this table is a mod of JP's Eight Ball (Bally 1978) and uses Bally ROM.
it uses an alternate rom (eightblo) from the one in original table (eightbll) chech you rom folder or edit script and restore rom name to eightbll
About apron, two versions are included: one in Portuguese for full match with original table, and a second one in English.
Thanks to Carlos for images and fonts.
Thanks to Tio Italo for apron image
Thanks to JP Salas for... all the rest.
And let's hope that someone will find and share Taito ROMS.
401 downloads
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Hi-Lo (Gottlieb 1969)
By loserman76
"ATTACK OF THE (ITALIAN) CLONES" WAVE
Hi-Lo (Gottlieb 1969)
Hearts and Spades clone
Artwork by GNance
232 downloads
0 comments
Submitted
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High Seas (Gottlieb 1976)(VR Room)
By RajoJoey
Description:
***************
The table is made by the great Jeff Whitehead (Loserman76).
May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
I would like to thank Jeff, for allowing me, to convert his tables to VR.
Info
It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
There is no need to change the script. A VR headset is automatically detected.
I added the following things:
VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
'* Table build/scripted by Loserman!
'* Images by GNance
'* VR Update by Rajo Joey
Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
***********************************************
These are quick conversions, as I don't like playing in absolute darkness.
If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
Also there are some .psd files, to change the artwork in an easy way for example.
In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg
255 downloads
0 comments
Submitted
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0 comments
Submitted
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Hot Shot (Gottlieb 1973)(VR Room)
By RajoJoey
Description:
***************
The table is made by the great Jeff Whitehead (Loserman76).
May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
I would like to thank Jeff, for allowing me, to convert his tables to VR.
Info
It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
There is no need to change the script. A VR headset is automatically detected.
I added the following things:
VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
'* Table build/scripted by Loserman76
'* Image redraws/touchups/fixes by GNance
'* Original images by Mike Farmer
'* VR Update by Rajo Joey
Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
***********************************************
These are quick conversions, as I don't like playing in absolute darkness.
If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
Also there are some .psd files, to change the artwork in an easy way for example.
In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg
303 downloads
0 comments
Submitted
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Home Run (Gottlieb 1971)
By loserman76
This is the add a ball version of Playball
Coding/Build - Loserman76
Images - GNance
VPX 10.5 - I don't do beta versions
3,5 are coin inputs
4 is coin and start game
1 to start if you have credits
While game not in progress, hold left shift for about 3 seconds to pull up options menu
310 downloads
0 comments
Submitted
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Hot Shot (Gottlieb 1973)
By loserman76
PX conversion
Artwork done by GNance, Mike Farmer
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
317 downloads
0 comments
Submitted
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Hi-Score Pool (Chicago Coin 1971)
By BorgDog
re-up of vpinball.com table, no updates or changes
Prompted by a post from drothste12 on vpforums, a whole gang of VPers jumped in to get this table done. STAT started it off with the initial build and coding of the gameplay and rules and figured out how to do a rotating ball shooter turret with great advice from the forum. PinballShawn owns the real table and very helpfully provided measurements, gameplay rules, and videos of how it all works, table probably would not be done without all his info. I jumped in when STAT got to busy to finish it up and I resized the table and all it's parts and objects to correct size, and finished up the coding with added features. Hauntfreaks took all my and STATs initial images and made them all much nicer (he has a way with things like that).
Basic idea of the gameplay is hit the balls to clear the rack. A great part of the fun is you can't actually see the ball most of the time it's in play. The right flipper or the plunger button shoots the ball (real table has no plunger so just right flipper) as the turret rotates. Clearing the rack adds the listed bonus and give you another ball (well really the same one, but continues to play). PinballShawn says the game is much better with 2 players as you can steal racks the other player doesn't complete.
There are a couple of gameplay options available by holding down the left flipper before starting a game (thanks to loserman76 and gnance for the idea).
directb2s file is included in the download.
278 downloads