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  1. Tron Classic Pup & Table

    Greetings Programs!
     
    All Logos, Copyrights and Trademarks are property of their respective owners. 
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!
    ___________________________
     
     
    I use VPX 10.7.4
    Use either of the compatible table files included in download
     
    Major Thanks to @xenonph and @wpilot for their awesome table mods that they granted me permission to do a template for a pup to match!  All of us Tron lovers Appreciate you guys so much!
    Major Thanks to @ZandysArcade for this amazing overlay set he made for this in my early days of my pup creation journey, truly you're a graphics master man.  Appreciate you so much!
    Major Thanks to @merlinrtp for figuring out how to extend the ball lost table for this ROM, it got propelled to the very top of my to do list when he figured it out!  Thank you so much!  Who knew you live 30 miles away from me thereabouts! Awesome man, we've got work to do! 
    Major Thanks to @PIPAllah for figuring out attract trigger so easily!  Appreciate you big time! I owe you still!
    Major Thanks to whoever created this fulldmd, i THINK it was from popper menu media search but I don't know it's been so long. I've got a hunch it was @awalsh053 but I'm not sure still.  Will edit this when I know for sure who made it.  Thank you!
    ___________________________
     
    1.  I've been pestering some table creators to make a NON-ROM version of a new tron table for a minute!  If you are a table creator, I'm pestering you too..... right now!  If you feel me, please put it on your to do list!  Tron is epic!  I'd do a pup for it to whatever parameters you want, I'm at your command, disposal, and secrecy!  I guess a new rom Reskin would be cool too, as long as it's a pup friendly rom.
     
    2.  Tron's highly sentimental to me personally.... when I was a little kid the Tron arcade unit was always to most impactful and visually stunning arcade unit I would play as a kid, and the movie.... needless to say.... i wanna bring it to pinball for all of us Tron dorks!  Not to mention, used to play Tron Deadly Discs on the freaking Intellivision as a kid.  
     
    3.  If you want to Change the Attract from the Tron 3 Ares attract I elected to roll with despite the watermark which we can't do anything about then make sure you also change the appropriate "kill attract triggers" for the corresponding "screen 4" filename of the attract you want to use.  You change the attract in pupeditor Triggers Tab.  The watermark is a small price to pay, the nostalgia and pump you up factor was way too high!  I asked the tron 3 attract creator for a non-watermarked version for pinball table purposes, hopefully hear back from him soon.
     
    4.  Updates with more callouts are comin pretty soon for this.  I was originally gonna have the tron 2 clips in a seperate folder to OPTIONALLY add to the pup, but after playtesting.... it's too cool with them in it, so elected to leave them in by default.... there's always a delete button if you wanna remove tron 2 clips.
     
    All Logos, Copyrights and Trademarks are property of their respective owners. 
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!

    End of Line

    3096 downloads

       (4 reviews)

    37 comments

    Updated

  2. The Sopranos Siggis Mod

    This is a Mod of TastyWasps The Sopranos table.
     
    Thank you to all the previous authors who worked on this table which include:
    JPSalas, Freneticamnesic, 32assassin, randr, zany, dark, bodydump, Sixtoe
     
    And a special thank you to TastyWasps for a his great work to make this tables so much better.
     
    I made a completely new art package.
     
    Playfield, plastics, backwall and small changes to the primitive textures.
     
    There is a second playfield with a black and white sopranos picture inside this table.
    You can change it in the image manager.
     
    Hope you like it and keep on playin' pinball.
     
    Siggi

    3095 downloads

       (15 reviews)

    40 comments

    Submitted

  3. Terminator 3 (Stern 2003) Siggis Mod (JP)

    This is a mod of JPs Terminator 3 table.
     
    A very special thanks to JP for his permission to upload this mod.
     
    He is a really great guy. Thanks.
     
    I love this table but i don't like the original graphics.
     
    That's why i made this mod.
     
    What's new:
     
    New Graphics for playfield, plastics, backwall, sidewalls and apron.
    Played a bit with the GI and some small other changes.
     
    I hope you like it...
     
    ...and keep on playing pinball
     
    Siggi

    6881 downloads

       (30 reviews)

    58 comments

    Updated

  4. Led Zeppelin Pinball 2.5 vr (Original 2023)

    *******************************************************************
    LED ZEPPELIN PINBALL 2.5 VR MOD (VR Only) capnclaw
    *******************************************************************
     
    MUSIC VIDEO ADD ON PACK (26 Amazing Videos) AVAILABLE AT 
    https://drive.google.com/drive/folders/1nT8OUKaZWo5gJig9f7V6h7W6Cp_yT6L-?usp=sharing
     
    Any music videos go into the "Music" folder in the root of the Pup Pack
     
    This is for VR users only. If you are a desktop or cabinet user please download the original table at
    https://vpuniverse.com/files/file/5940-led-zeppelin-pinball/
     
    Thank you iDigStuff for allowing me to mod this amazing table!
     
    At the top of the script there is an option for color or bw playfield which will also change the VR cabinet between a black and white design and a color design.
     
    This mod requires the Pup Pack. You can find the link to download the updated Pup Pack at the top of the script as well.
     
    I added 3 Pup Pack Options in the root of the Pup Pack folder (Led Zeppelin) 
    Option 1 - VR_Color_Hauntfreaks_BG (This will switch the Backglass to the Color design by Hauntfreaks that suits the color table)
    Option 2 - VR_Original_BG (This will use the original backglass that suits the Black and White table)
    Option 3 - Original_3_Screen_Setup (This will reset the Pup Pack back to default (For cabinet or desktop play)
     
    I have added 2 bonus music videos to the Pup Pack as well
    Rock and Roll and Black Dog
     
    I have a music video add on pack with another 26 amazing Zeppelin songs at the link at the top.
     
    Please take the time to acknowledge all the people involved below to make this incredible table happen in the first place.
    Thank you guys! Credits taken from the original post by iDigStuff.
    ************************************************************************************
    Brought to you by iDigStuff &  Apophis  & Bord
    Original Pup Design by Pinballfan2018
    Real World design by David Peck
    Original artwork by Brad Albright
    Based On Freedom EM by Loserman76, Allkknowing2012.
    Color Mod and Color Backglass artwork by Hauntfreaks
    ************************************************************************************
    Thank you in order of appearance
    David Peck for the inspiration and permission to bring your creation to VPX
    Brad Albright for the amazing original artwork and your permission.
    Loserman76 for permission to use his Freedom EM table as a starting point.
    Apophis  for ALL the amazing work , time and effort put into this project.  Anything that needed to be done you dove in without hesitation and with amazing results. Thank you!
    Bord  What can I say?  I'm a huge fan.  Can't thank you enough for coming on board and providing   your amazing skills.
    ************************************************************************************
    All Artwork, Logos, Copyrights and Trademarks are property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    ************************************************************************************

    1131 downloads

       (3 reviews)

    4 comments

    Submitted

  5. Tron Classic Dual Table Pup Rom Edition

    Greetings Programs!
     
    All Logos, Copyrights and Trademarks are property of their respective owners. 
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!
     
    I use VPX 10.7.4
    Use either of the compatible table files included in download
     
    ______________________________________
     
    Major Thanks to @xenonph and @wpilot for their awesome table mods that they granted me permission to do a template for a pup to match!  All of us Tron lovers Appreciate you guys so much!
    Major Thanks to @ZandysArcade for this amazing overlay set he made for this in my early days of my pup creation journey, truly you're a graphics master man.  Appreciate you so much!
    Major Thanks to @merlinrtp for figuring out how to extended the ball lost table for this ROM, it got propelled to the very top of my to do list when he figured it out!  Thank you so much!  Who knew you live 30 miles away from me thereabouts! 
    Major Thanks to @PIPAllah for figuring out attract trigger so easily!  Appreciate you big time! I owe you still!
    Major Thanks to whoever created this fulldmd, i THINK it was from popper menu media search but I don't know it's been so long. I've got a hunch it was @awalsh053 but I'm not sure still.  Will edit this when I know for sure who made it.  Thank you!
     
    ______________________________________
     
    1.  I've been pestering some table creators to make a NON-ROM version of a new tron table for a minute!  If you are a table creator, I'm pestering you too.....right now! If you feel me, please put it on your to do list!  Tron is epic!  I'd do a pup for it to whatever parameters you want, I'm at your command, disposal and secrecy!!
     
    2.  Tron's highly sentimental to me personally.... when I was a little kid the Tron arcade unit was always to most impactful and visually stunning arcade unit I would play as a kid, and the movie.... needless to say.... i wanna bring it to pinball for all of us Tron dorks!  If there was a non-rom table with many more callouts potential, could be a super cool new table.  
     
    3.  If you want to Change the Attract from the Tron 3 Ares attract I elected to roll with despite the watermark which we can't do anything about then make sure you also change the appropriate "kill attract triggers" for the corresponding "screen 4" filename of the attract you want to use.  You change the attract in pupeditor Triggers Tab.  The watermark is a small price to pay, the nostalgia and pump you up factor was way too high!  I asked the tron 3 attract creator for a non-watermarked version for pinball table purposes, hopefully hear back from him soon.
     
    4.  Updates with more callouts are comin pretty soon for this.  I was originally gonna have the tron 2 clips in a seperate folder to OPTIONALLY add to the pup, but after playtesting.... it's too cool with them in it, so elected to leave them in by default.... there's always a delete button if you wanna remove tron 2 clips.
     
    All Logos, Copyrights and Trademarks are property of their respective owners. 
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!
     

    End of Line

     

    350 downloads

       (2 reviews)

    0 comments

    Submitted

  6. Safeaus

    BROKEN LINK TO PUPACK REPAIRED
    splash screen works but there are no triggers
    IN 7.4 32 BIT OR 74 64BIT 
    I RECOMMEND 72.2 EITHER 32 OR 64
    BUT FILE WORKS GREAT 10.8 BETA 64 AND 32 WITHOUT worry
     
     
    basically a re mod of looserman76 table high hand 
    it was couvide years and i was locked in room
    i came up withe the theme of Australian deadly wildlife 
    causing a small scare
    loosermans76 table high hand was the perfect choice 
    i asked permission 
    couvid came and went and i just got back to it 
    yes i got couvid and was stuck in my little room
    not sure of what rom it was so i supplied all 3 
    vpx b2s files in here go into table folder 
    vpmalias txt i used so i could play both high hand and safeaus table on one setup 
    pup packs here
    the pup config screen needs to be set to other2.
    and in the top right hand corner set to show usually this is disables.
    if pups dont play still  gointo your pupeditor and in the top left hand spot choose the "safeaus "
    folder ..
    make sure screen 8 is set to show ..
    this worked for him 
    ive tested it in 10.8 beta 64 and it works on mine 
    other than that either try 32bit 10.8 or 7.4...
    basically this is what should happen ..
    you load table and the b2s dragonfly will show with scores
    then the playfield will load then there should
    be a water fall in northern australia playing in loop...
    choose credits then launch... plunger works on my setup
    then .
    try to hit any of the targets 
    as the targets are hit 
    a spider or shark will play INSTEAD of the waterfall 
    on 3rd screen 
    then waterfall will resume until next target is hit 
    i just find it fun to play 
    looserman76 table was legendary 
    and this mod 
    makes me laugh 
    in link its only small as there 3 second clips times 5
    https://drive.google.com/drive/folders/1tlhI1d6cebApeckgg-GsD3fKckZvWCQC?usp=drive_link
     

    543 downloads

       (2 reviews)

    0 comments

    Updated

  7. Jack Sparrow Pup & Table marty02

    Ahoy Mateys!
     
    All Logos, Copyrights and Trademarks are property of their respective owners. 
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!  
     
    pup googledrive Link Temporarily disabled, new version uploaded awaiting approval.
     
    Using VPX 10.8 is preferred
    Using VPX 10.7.4 64-bit works also as an alternative
     
    Must use enclosed table file from the pup download.  Must delete the old pup!

    Major Thanks to @marty02 for this truly epic table.  It is one of my favorite to just play uninterupted for hours.  Truly a masterpiece thank you so much for making this its incredible.  I just wanted to add to it to make it even more immersive.  Thank you! 
    Major Thanks to @ZandysArcadefor helping out with my clips big time, realized i was doing something this whole time finally.  Thank you for these amazing overlays, they really bring this table to life.  Thank you so much.  You power leveled me today thank you so much!
    Major Thanks to @Cliffy for adding 3 ball plastics he made to this table for the custom table file.  Thank you for the piratey text you came up with!!!  Thank you for helping get this thing right with your playtesting and feedback, cant do it without ya me heartie!
    Major Thanks to @purcho for his awesome loading screen he let me post with the pup!
    Major Thanks to @Goldengames320 for this epic fulldmd he made a few days ago, it looks so awesome thank you!
    Major Thanks to @davadruix for his sweet wheels he let me post with the pup thank you!!
    Major Thanks to @SERGIOSOUZA for his sweet fulldmd and backglass options!
    Major Thanks to @Addestratore for his topper creation I included as a primary topper for people! Thank you!
    Major Thanks to @Livin for helping me get the audio closer to correct and playtesting! We'll keep improving it !
    Major Thanks to anyone I forgot to mention will edit later!

     
     
    All Logos, Copyrights and Trademarks are property of their respective owners. 
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!  
     
     
    Cheers VPUniverse!

    3372 downloads

       (12 reviews)

    16 comments

    Updated

  8. The Walking Dead LE Hanibals 4k Blood Mod

    Blood Mod of the very nice table from Dozer, and tx for the permission to mod.
    I have changed this things:
    - new Hires playfield
    - new apron
    - new physics
    - new sounds
    - new animation
    - new lights
    - new grfx
    - more blood 
    Have fun and enjoy

    8496 downloads

       (24 reviews)

    46 comments

    Updated

  9. Space Mission (Williams 1976) 1.1

    Space Mission came out in the year of the U.S Bicentennial. I remember that year and can tell you that the air was heavy with patriotism and this pinball machine, featuring the U.S. Apollo spacecraft, hews closely to the zeitgeist of 1976. (Although it also features the USSR's Soyuz spacecraft - depicting an event, the Apollo-Soyuz rendezvous, that had occurred the year before in 1975).

    Unusual features of this four-player, EM (electro-mechanical) table include a swinging target in the center of the playfield and the two ball kickers on either side of the flippers (watch people play the real table - they let the ball roll off the flipper into these kickers for extra points). Also, a spinner in the upper-left is fun to rocket through, and see if you can orbit the Super Bonus Advance in the upper-right.
     
    The Space Mission table is (at the time of this writing) #4 in the top-10 for electro-mechanical pinball. The two-player version of this table is called Space Odyssey.
     
    This is a community, EM table, originally created by the late Loserman76. We are indebted to him for, by my count, over 200 VPX tables.
     
    My changes to Loserman76's table, this version 1.1, add Fleep sounds and new sound code. The table now plays much better on cabinets with SSF (surround-sound feedback).
     
    Original table by Loserman76: https://vpuniverse.com/profile/2798-loserman76/?tab=node_filestabprofile_filesTab&page=22

    1688 downloads

       (8 reviews)

    15 comments

    Updated

  10. American Country VPX

    This American Country Pinball table is a re-skin of AC/DC LUCI (Stern 2013) VPinWorkshop version 1.1. Original table by Stern Pinball.
     
    I chose the AC/DC table for my Country Music mod for many reasons. I love the gameplay but sometimes I’m not in the mood for hard AC/DC music. Overall, I've tried to relax the game with country music and related sound effects while keeping the intense gameplay dynamics. I replaced the comical “abusive” AC/DC voice prompts with AI generated Johnny Cash voices. The toys map well to country music themes: Hells Bells to Liberty Bell, train to pickup truck, cannon to gun and so on. In the minigame the metaphor is you fight for freedom instead of against the devil. Instead of a Jukebox, there’s a Playlist with selected songs arranged as twelve different tags that span the themes found in Country Music. As a bonus I provide instructions to replace the Playlist with your own favorite songs.
     
    FOR PERSONAL USE ONLY AND NOT FOR COMMERCIAL SALE OR DISTRIBUTION. 
     
    I extend many thanks to all who have worked on the precursors and components built into this table, including: ninuzzu, Sixtoe, hauntfreaks, Fluffhead35, nfuzzy, Apophis, Tomate, Retro27, Schlabber34, javier, DJRobX, dark, tom tower, knorr, rysr, Peter J, RustyCardores, the VPDevTeam, and more! See the included README file for more credits and attributions.
     
    Download Includes:
    American Country.vpx (VPX 10.7+) American Country full dmd.directb2s  acd_170.zip - custom ROM  acd_170.cRZ - altcolor Serum colorization file American Country Wheel.png - Frontend wheel image file American Country README.pdf - see for more details  
    Custom ROM
    NOTE, you must use my custom version of acd_170.zip ROM
     
    Beta Users: If you installed a preview version of this table that used acd_170hc rom, note that i changed it to acd_170, to avoid conflicts with people’s existing installations of AC/DC. 
     
    The American Country VPX pinball game requires a custom version of the acd_170h ROM named to acd_170.zip. This is NOT the same as the acd_170 rom you might find elsewhere, I’m just repurposing the file name. 
     
    The custom ROM includes sound effects, voices, and music clips. Legally you should get the original Stern ROM and modify it yourself, although I’ve provided a pre-made one (for your reference only 😉) in the downloads. See the CUSTOM ROM readme file for details and instructions. 
     
    Why a Custom ROM? Typically, VPinMAME lets you replace ROM sounds using altsound. I was not able to get this to work with this Stern ROM (and from my research it may not be possible with the current version of VPinMAME), so instead I have written my sounds directly into the ROM file. (If I am wrong and you know a way to use altsound with this ROM please reach out to me and I’ll redo this!). Thus, I’m using the acd_170 ROM name.
     
    Enjoy! 

    1828 downloads

       (3 reviews)

    24 comments

    Updated

  11. Joker Poker (Gottlieb 1978)_VR Room_DarthVito

    VR Room added to Joker Poker. I believe this is @BorgDog's version but please correct me if i'm wrong. Requires @Wildman's bs2, in the link. Thanks for the cab artwork @RajoJoey

    370 downloads

       (2 reviews)

    0 comments

    Submitted

  12. Aloha (Bally 1961) Sound Mod

    Aloha (Bally 1961) Sound Mod
     
    This table was created by @jino372 and @Popette and was based on the Aloha table from Bally.  Aloha is one of several Polynesian-themed games from the early 1960s including Paradise and Tropic Isle. This machine, in particular, has both a beautiful playfield and backglass with multiple lovely hula dancers in bright purple, yellow, and red colors. Although the concept of play is simple, build up yellow and red bonus points and collect, it can be very difficult to actually collect the point you build up, especially in a two-player game. That's because the bonus will carry over to each player and ever the next game! In addition to the tricky flipper gap, there is also a large gobble hole which can be both an asset and a setback depending on if it is lit or if there are bonus points stored up. Overall, this is a great example of an early 60s pin with all the bells and lights you need.
     
    The sound mod contains an eclectic mix of classic and contemporary Hawaiian music from the islands which gives the table a nice feel.
     
    The zip file contains everything you need for the table; the backglass, and the soundtrack.
    1. Place the sound files in your Music directory in a directory named 'aloha'.
    2. Place the VPX and directB2s file in your Tables directory.
     
    Music Control:
    Right Magna = Next Track
     
    Music starts immediately when the table is loaded. 
     
    Here is a link to the original table:
     
    https://www.vpforums.org/index.php?app=downloads&showfile=17468
     
    All Artwork, Logos, Music, Copyrights, and Trademarks are the property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    894 downloads

       (3 reviews)

    13 comments

    Updated

  13. Jet Spin (Gottlieb 1977) 1.2.1

    Jet Spin is the #2 EM (electro-mechanical) pinball table on IPDB (Internet Pinball Database) as of the time I typed this. Why is that?
     
    Maybe it's because you can actually work a ball for more than a minute before seeing it off to the drain. It allows you to rack up some decent scores.
    Maybe too it's the vari-target on the right side of the table. Something about that crazy sound it makes when you hit it; something about kicking it downfield.
    And there is a rather challenging target hanging off to the left of the table. Pretty satisfying if you can manage to tap it. 
     
    We are all forever in the dept of Loserman76 for creating the initial implementation of this table for VPX. The table has seen plenty of collaborators from the community, including most recently Teisen and Cliffy. This iteration is based on the latest that Teisen uploaded. My small contribution is SSF (surround sound feedback) embellishment with Fleep sounds and new sound code. Cliffy made some tweaks to the physics, lighting.... 
     
    I hope everyone continues to enjoy these community tables.

    Original table by loserman76 here: https://vpuniverse.com/files/file/8282-jet-spin-gottlieb-1977/
     
    Tiesen's mods here: https://vpuniverse.com/files/file/17440-jet-spin-gottlieb-1977_teisen_mod/

    1196 downloads

       (2 reviews)

    10 comments

    Updated

  14. Naruto pinball

    Please hit f1 and uncheck usesound
     
    This is my first mod table please dont be rude.
    STARTING THE NARUTO QUEST
    One to four ninja can embark on the quest. New ninja can join by contributing chakra and pressing START until the end of the first battle. After that, pressing START cancels the ongoing quest for all ninja and initiates a new one.
    SHURIKEN SKILL SHOT
    Throw the shuriken from the launcher to hit one or more of the "FEEL THE POWER" ninja targets. 100K for "POWER," 200K for "THE," and 300K for "FEEL." Hitting multiple targets will combine their values.
    SO YOU MESSED UP...
    A thrown shuriken that fails to score any points before disappearing will be redeployed. This rule doesn't apply after sealing a shuriken or if the shuriken rebounds into the launcher lane.
    MOVING THE WIND STYLE JUTSU
    Scattered across the battleground are eight targets. Two of each: NE (Northeast), NW (Northwest), SE (Southeast), and SW (Southwest). These are easily identified by either the symbols or color: NE/Red, NW/Yellow, SE/Orange, and SW/Green. Depending on the difficulty level, a target is highlighted for the ninja when launching their 'first' jutsu of each battle. The targets that need to be hit are illuminated on the ninja compass at the center of the battlefield. Once all these targets are hit, the seal will activate.
    After sealing shuriken 1, the ninja must hit different targets to activate seal 2. After sealing shuriken 2, the multi shadow clones Jutsu will activate.
    The sequence of targets for the first Summoning Jutsu can be struck in any order. From the second time onward, only one direction can be targeted at a time. Once an orientation is completed, another will activate.

    Skyway to ramens are accumulated throughout the Naruto quest. 
    Get ready to dive into an epic journey, where your ninja skills will be put to the test, and destiny awaits at every turn of the battle.
    Here, at the Naruto table, you are much more than just a player; you are the hero of your own narrative. Each thrown shuriken, every target hit, and each ramen collected will bring you closer to the ultimate mastery of ninja arts.
    Remember, the key lies in perseverance. Every failure is an opportunity to grow, every obstacle is a chance to prove your resilience. Whether you are alone or accompanied by fellow ninjas, teamwork and cooperation will be your most loyal allies.
    Never forget that power resides within you, and every decision you make shapes the course of your destiny. Whether it's the precise throw of a shuriken or the wisdom in using your ramens, each choice matters.
    So, arm yourself with courage, sharpen your skills, and plunge headfirst into the captivating universe of the Naruto table. May the strength of the shinobis guide your actions, and may your victories be as radiant as the rising sun over the hidden village of Konoha.

    404 downloads

       (2 reviews)

    12 comments

    Updated

  15. Five nights at freddy(FNAF)

    THIS IS A JUMP SCARE TABLE, IF YOU HAVE ANY HEART CONDITIONS PLEASE BE CAREFULL!
     
    Happy Halloween! enjoy and please rank the table and leave a comment behind.
    Thanks for all the reactions, it really cost me a lot of time to build this or any table. 
     
    First of all the round of thanks:
    Thanks to drjameshouse for helping and writing the code together
    Thanks to jpsalas for helping the kicker issue
    Thanks to godisnothere for the topper and wheels(included in the zip) 
    Thanks to uers1983 for his lovely wheels(included in the zip)
    Thanks to tartzani to help me with the light issue
    Thanks to Hauntfreaks for his eye ball image, and solving the memory leak issue(my textures where to big 4096x4096 is the max you can use)
    Thanks to Tomato for helping with the tube in blender
     
    This is a original table with all the files included in the table. Modding only by approval.
    With 1,3 and 5 million you will get an extra ball
     
    This table started of as a request from gamemodder, so he could learn to build a table. Then he quit and i tried it with snapstick but he was to busy. Then i asked a friend and he also quit. Luckily i found drjameshouse and he helped with the code and things on the table to get familiar with vpx. We where on a time pressure, because i wanted to release the table before halloween. 
     
    RULES:
    this table has a day and night modus. You start in the day 6:00 the time will move till you reach 00:00 there will be an intro and the scary part begins. Can you survive the night?
     
    Day modus
    the kickers for kitchen and stage are available(no time restriction, it will stop the day timer and after completing the items, the daytimer will be turned on again).
     
    Kitchen:
    collect 3 pizza slices
    collect 3 Milkshakes
    collect 3 Presents
    collect 3 pizza boxes
    collect 3 cans
     
    Stage:
    collect 3 Guitars
    collect 3 Monitors
    collect 3 Flashlights
    collect 3 voicerecorders
    collect 3 Microphones
     
    Targets:
    hit F-U-N-N-Y
     
    Night modus
    to escape the night hit and complete the targets: N-I-G-H-T. There will be a random timer so Freddy and his friends will jump scare you and then you will loose the ball. If you loose the ball in the night, you will have to start over the day just like in FNAF.
     
    add the end of the ball you will get an extra target bonus and bumberhits bonus
     
    How many nights can you survive?  

    2789 downloads

       (3 reviews)

    14 comments

    Updated

  16. Sheriff (Gottlieb 1971) 1.2

    It's a fascinating thing that the work you create, if shared, can outlive you. So it is for Jeff "Loserman76" Whitehead. We all have him to thank for his prolific work in creating EM games for VPX.
     
    And so his title, Sheriff is seeing a lot of work by the community: Teisen modded, then GauGau... I have tweaked the sound code to incorporate Fleep's sounds and sound code. This improves the SSF (surround sound feedback) for flippers, etc.
     
    As per GauGau's work, you can create a music folder called "Sheriff" with custom music, or see his Western-themed PUP pack.
     
    Original: https://vpuniverse.com/files/file/8258-sheriff-gottlieb-1971/
    Teisen's: https://vpuniverse.com/files/file/17575-sheriff-gottlieb-1971_teisen_mod/
    GauGau's: https://vpuniverse.com/files/file/17775-sheriff-gottlieb-1971-soundmod-4k/

    1090 downloads

       (5 reviews)

    5 comments

    Updated

  17. Flash Gordon (Bally, 1981) SoundMOD Hybrid (DT-FS-FSS-VR)

    Flash Gordon (Bally 1981) SoundMOD Hybrid (DT-FS-FSS-VR) v2.2
    by Rothbauerw, Bord, Blacksad, VPW Team, Xenonph
     
    (ATTENTION!!!: READ THE "READ ME!!! VERY IMPORTANT!!!" TEXT FILE INCLUDED WITH PACKAGE)
    (THIS MOD WAS MADE USING THE VPU PATCHER TOOL)
    FIND HERE....
    https://vpuniverse.com/files/file/2581-vpuremix-system-vppatching-system-vpx-only/
     
    (YOU NEED TO DOWNLOAD THE ORIGINAL TABLE AND THE PATCHER TOOL TO APPLY THIS PATCH!)
     
    I first would like to thank Rothbauerw for giving me permission to mod his amazing table.
    Although he previously gave me permission to mod his old version table many years ago, I personally asked him again for permission to mod his new version!
    I also would like to thank Bord, Blacksad, and the VPW Team, and anyone else who had an unseen helping hand in this creation!
    I used his Flash Gordon (Bally 1981) v2.02 for this mod.
    Find here...
    https://vpuniverse.com/files/file/11584-flash-gordon-bally-1981/
     
    I basically moved all of the old sound mod sounds, over to the new table!
    There are a few improvements and changes, compared to what I did on the old sound mod.
    I hope you enjoy!
     
    IF YOU LIKE THIS MOD, THEN PLEASE THANK THE ORIGINAL AUTHORS ON THEIR DOWNLOAD PAGE!
    THEY WORKED HARD TO MAKE THIS CREATION, AND THEY DESERVE ALL OF THE CREDIT!
    IF YOU HAVE ANY PROBLEMS APPLYING THIS PATCH, SEND ME A MESSAGE ON PINBALL NIRVANA SITE.
    ************************************
    (Info on Rothbauerw's download page)
    This update includes:
    Scanned playfield and plastics
    Bord blender render
    Blacksad backglass art
    The latest physics: nfozzy physics, flipper tricks, rubber dampener, rubberizer, drop targets, and stand-up
    Fleep sound package
    VPW insert lighting
    VPW dynamic ball shadows (with performance fix that should allow use in VR)
    VR Room
    Credits:
    Physics, sound, scripting and VR: rothbauerw
    Blender: Bord
    Backglass: Blacksad
    The VPW team for support and testing
    ************************************

    546 downloads

       (5 reviews)

    17 comments

    Updated

  18. Cow Poke (Gottlieb 1965)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table   
     
    For this table I received a lot of help and collaboration from Wildman who made changes to the script so that B2s worked correctly! Thank you very much for your excellent work and for sharing.
    Wildman's B2s for this table   
     
    New Backdrop created by Cliffy! Thank you friend.
     
     
     
    Adjustments made:
     
    - Playfield color correction and touch-ups
    - cap bumpers corretion
    - added primitive to the base of the bumpers and lighting
    - lighting
    - metals
    - screws
    - new pov
    - new top tabs
    - other small touches
     
     
     
    Loserman Description:
    Build/Coding by Loserman76
    Artwork by GNance
    '*  hauntfreaks - newer postit note images, environment file, lighting information, primitives
    '*  BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
    '*  GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
    '*  JPSalas - gameroom backdrop
    '*  Pinuck - Gottlieb chimes and score motor routines
    '*  Arngrim - DOF coding and information
     
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
    Shadow config settings:
    Look for these 2 lines near the beginning of the scripting:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables
    I've also included a wheel image in the ZIP for your convenience
     
    For the manual ball lift you can use either the start game button (typically "1") OR you can use the letter "A".
    For Cow Poke you can modify line 597 to your preferences if you don't like mine
     

    560 downloads

       (2 reviews)

    10 comments

    Submitted

  19. Buckaroo (Gottlieb 1965)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    
     
    For this table I received a lot of help and collaboration from Wildman who made changes to the script so that B2s worked correctly! Thank you very much for your excellent work and for sharing.
    Wildman's B2s for this table   
     
     
    Adjustments made:
     
    - Playfield color correction and touch-ups
    - cap bumpers corretion
    - added primitive to the base of the bumpers and lighting
    - lighting
    - metals
    - screws
    - new pov
    - new top tabs
    - other small touches
     
    Loserman Description:
     
    thanks to GNance, Arngrim
    others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
     
    For the manual ball lift you can use either the start game button (typically "1") OR you can use the letter "A".
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    971 downloads

       (2 reviews)

    16 comments

    Updated

  20. King Rock (Gottlieb 1972) 1.2

    Thanks to Loserman76, Teisen, Cliffy  - another great EM (electro-mechanical) table for VPX. Fleep sounds have been added for this version, 1.2, enhancing the table.
    Some small tweaks to lighting, a 2K apron and cards round out the changes.
     
    The table is a little unusual  having a pair of flippers lined up on the left of the drain and another pair of flippers along the right of the drain. It also is conspicuous for having no slingshots.
     
    Learning the unusual flippers is part of the fun. Additionally, the power of the flippers allows you to get the ball back near the top of the playfield - unusual for many EM tables.
     
    The original table by Loserman76 (RIP) is here: https://vpuniverse.com/files/file/8293-king-rock-gottlieb-1972/
     
    Teisen's modded table followed: https://vpuniverse.com/files/file/18359-king-rock-gottlieb-1972_teisen_mod/

    463 downloads

       (3 reviews)

    3 comments

    Submitted

  21. Fiction Pup Pack

    All Logos, Copyrights and Trademarks are property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!
     
    Use VPX 10.8 OR 10.74
    Delete the old pup for this as well as the old pup table file, they are not compatible here.
     
    Major Thanks to @marty02 for making this amazing table we love.  It's amazing in every way, thank you!
    Major Thanks to @ZandysArcade for the sweet overlay he made for this! Looks amazing! Thank you!
    Major Thanks to @hauntfreaks for letting me use a .mp4 version of his backglass/fulldmd, to blend with the pup! Thank you!
    Major Thanks to @Nevvyboy for making a new instruction card for the table when he found out I was redoing the pup!  Thank you!
    Major Thanks to anyone who makes new media that can work with the pup later!
     
     
    New version has had ALL vids reprocessed/audio normalized and cropped and a few new clips added. Texts redone.
    Table file recoded from marty02's most recent table file update. Hence it has new 9.3 second ball losts.
    All vids nailbusted to 1080p by default.
    Must use the included table file, it has pupevent specific for this pup added to it.
    The only "sound manager change" to this table file is the "vo_pulp" movie quote callouts have been muted
    Pup volumes may have to be adjusted for personal preference within the "pup pack editor triggers screen"
     
    Major Thanks to @merlinrtp for figuring out how to change ball lost delay on tronclassic rom pup.... making a new project green lighted!
                                                                         
     
    End of Line
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    VIRTUAL PINBALL ALWAYS HAS AND ALWAYS WILL BE FREE TO ANYONE!!!!

    1207 downloads

       (1 review)

    5 comments

    Updated

  22. Alien Nostromo 2

    One  to Rule Them All
    I thought to myself - it would be nice to combine all these stands and make one . 
    JP Salas- Sorcerer table 
    Delta23 -  Aliens 2.0 table
    Bombaj344 - Aliens - mod 1.0 table 
    Bombaj344 and  BurtMacklin -  Aliens table  and pup pack 
    JP Salas and Gh0stbust3r - Alien Nostromo Ultimate table 
    Bombaj344 , Cliffy,  agent327 , gabole - Alien Nostromo 2 table 
    The table is based on the JP Salas and Gh0stbust3r version - Alien Nostromo Ultimate. I asked for cooperation @Cliffy , @agent327  and  @gabole that's how this table was created :). 
    Thank you very much @gabole for making models - eggs, Alien and m577
    When downloading, be sure to thank all the authors of this and previous versions. They put a lot of time, work and heart into it
     
     
     
     

    2011 downloads

       (11 reviews)

    31 comments

    Updated

  23. King Rock (Gottlieb 1972)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
    New Backdrop created by Cliffy! Thank you friend.
     
    Adjustments made:
     
    - Playfield touch-ups
    - Plastics touch-ups
    - cap bumpers
    - spinners
    - added primitive to the base of the bumpers and lighting
    - lighting
    - metals
    - screws
    - new pov
    - new backdrop
    - other small touches
     
    Loserman Description:
    VPX conversion
    Artwork done by Bodydump
    others to thank: GNance, JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    356 downloads

       (2 reviews)

    4 comments

    Submitted

  24. Thunderbirds original 2022

    I would like to present to you an original take on the Homepin, Thunderbirds pinball game.
     
    I was going to build from scratch a Thunderbird themed table until I saw Wildman produced a backglass which alerted me to an actual table made to tribute the 60's TV series.
     
    This table is ROM free and an original take to that Homepin table. I have used the Homepin backglass (thanks Wildman) and the playfield but it is not identical to their table or how I see a "re-skin".
     
    I am not a graphic designer so you will see some discrepancies. I am using the original light labels on the playfield but re-purposed for my needs.
    I welcome any graphics designers to help by amending the playfield to better align with the tables gameplay or even upscale the graphics.
     
    I would like to thank the VPW group for their excellent example table which I used as the base to build this table and the flexDMD elements.
    A big thanks to Rawd for helping me solve the table crashing so frequently once the file was > 500MB (was due to the large number of images with high resolution !!) .
    A general thanks to all authors in the community as there are elements from all that make up this table.
     
    This table was made in 10.6 VPVR and works in 10.7 VPX (for desktop/cabinet only). 10.7 VPVR crashes due to flexDMD so please do not use that for this table.
    To make the table more interesting, in VR, I have added some interesting video modes paying tribute to some old classical games.
     
    - The TB1 mission is inspired by prop cycle.
    - The TB3 mission is inspired by lunar lander
    - The TB4 mission is inspired by the Indiana Jones mine shaft video mode.
     
    I think this is quite unique to have a pinball game break out to an immersive video mode but happy to be corrected.
     
    There are 4 main gamemodes:
    - gamemode 1 - VR
    - gamemode 2 - cabinet
    - gamemode 3 - desktop
    - gamemode 4 - video game only (VR only)
     
    General options
     
    BallsPerGame  - set to 3 or 5
    Replay1, 2, 3, 4 - set to whatever score desired
    FlexDMD needs to be on to display scores. It can be disabled if required.
     
    For gamemode 1 - VR options
    videomission = 1 (enable breakout video modes when ball is captured. set to 0 to disable these breakout missions)
    Change the playfield image to "clear"
    Change DT image to <none> (not mandatory but just removes backglass image when transitioning games)
    There is a difficulty setting for the TB1 & TB4 mission should you want to make it more challenging
    If you choose not to have the breakout video modes,
    - videomission = 0
    - Change the playfield image to "PF-hirez" and
    - I suggest you change playfieldmesh.visible to off
     
    For gamemode 2 - cabinet
    Use provided directb2s for a backglass. Two are provided - 2 screen and 3 screen variants. You will need to tweak the DMD location to suit your set up.
    Change the playfield image to "PF-hirez" and I suggest you change playfieldmesh.visible to off
     
    For gamemode 3 - desktop
    Change the playfield image to "PF-hirez" and I suggest you change playfieldmesh.visible to off
     
    For gamemode 4 - video game only (VR only)
    Change DT image to <none> (not mandatory but just removes backglass image when transitioning games)
    Change the playfield image to "clear"
    There is a difficulty setting for the TB1 & TB4 mission should you want to make it more challenging
     
    If you like the game, please give it a like on the web site,
    If you have any issues, please raise a comment and I will try to help
    If you are happy to write a review, please do. Any feedback and constructive criticism is welcome.
     
    I hope you enjoy 🙂

    2901 downloads

       (6 reviews)

    43 comments

    Updated

  25. Get Smart (Original)

    *** Major Update to include basic DOF support, pup pack and artwork *** see change log for details
     
    Get Smart was a 60's TV Series that can still make me laugh today.
     
    I was inspired to develop this original table by seeing what others have done with tables like TNA and UT CTF. 
     
    This table uses the AFM layout as the base as I like the mix or ramps/loops and the centre objective which I have re-purposed as Control HQ. 
     
    No ROM needed and the game was principally designed for use in VR but has the elements to work in desktop and cabinet (amend in script).
     
    I have coded all the different game modes with some more obvious than others. I have used the advantage that this is virtual to create the Target Practice and Shoot Siegfried game modes. Try the skillshot 😉 The animation is inspired by the Lord of the Rings pinball
     
    I have tried to recreate the ambience of a TV episode especially with the background audio and random callouts from iconic scenes. I hope this brings back memories for those familiar to the TV show and for those not, maybe encourage them to watch a show.
     
    Game rules are on the table with some points to note:
     
    The aim is to complete all tasks and challenges to start Agent Frenzy - a timed unlimited multiball to return agents to Control HQ.
    I have introduced a new (I think) concept. Extra Life. Seeing games are free to play, the concept of buying a ball has been changed to earn the ability to buy a ball at the end of the game. This carries from game to game and the player has the choice to play the life or save it for another game. Extra life is earned during game play only and is not easy to earn. There is a small chance to get a random award in Carlsons lab.
     
    I have borrowed table elements from many different sources so would like to thank everyone in the community for their contributions to virtual pinball. I would like to thank leojreimroc for testing the table and providing great suggestions including nudging me to make it desktop compatible. Thanks Rawd for all your tips and guidance on table creation along the way.
     
    The invite/challenge is out there... if you can create some unique playfield artwork and/or plastics that would suit the game (rather than my mugs attempt at amending the AFM artwork), I will work on a pup pack to bring some of the iconic scenes to the DMD. Game lights can be moved around or tweaked to suit a more interesting artwork design 😉
     
    There are a large number or elements that make this game so if you find any bugs, please let me know so I can repair.
    If you have any suggestions that would enhance the game play, I am all ears. 
     
    Set up in script for various game modes. Please note I don't have a cabinet so I cannot test the game fully in that mode. Apologies in advance if there are some bugs or added instructions required.
     
    Once you change the script as you want, save and play. If you have played a game and change the mode of play, you will likely need to shut VPX completely and re-start (as the controller may be changed).
     
    VR - Just set VRroom = 1 in script and everything else should sort itself out.
     
    Desktop users:
    Set VRroom = 0 & desktopmode = 1. You will also need to set up the Backglass/POV to be in desktop mode 
     
    FSS users:
    Set VRroom = 1 try inclination at 60, FOV 35, layback, XY rotation, X offset, Y offset = 0, Z offset = -700 and X, Y, Z scale at 1.
     
    Cabinet Users:
    Set VRroom = 0 , desktopmode = 0 , b2son = 1, form1_off = 0. You will also need to set up the Backglass/POV to be in Fullscreen mode and uncheck "Test Desktop". Some I believe also have the general Video/Graphics set as "Use always FS backdrop settings". That should work I believe. 
    A directb2s is included in the zip file. Please let me know if there are any issues with it (as I don't have a cabinet to test all aspects of it)

    Note, I have placed the DMD onto the bottom right instruction area for cabinet users (as I don't know how to put it on a directb2s or FlexDMD).
     
    Please enjoy

    2817 downloads

       (2 reviews)

    84 comments

    Updated

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