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68 files

  1. Rockmakers (Bally 1968)

    From master designer Ted Zale and pinball art legend Jerry Kelley comes Rockmakers - a zany romp through a caveman rock quarry.
     
    This game has some great features including zipper flippers, a mid-playfield ball return, and a very unique skillshot.
     
    Art/model/render by bord. Script/VR/sound by scottacus.
     
    This could not have been brought to life without the generosity of the folks that helped get high quality game assets. Thank you to VPC Discord members
    apophis dreaddazzman e51v50h#5150 JTHulkster Kamun lminimart MrGrynch NelsonPJ PEandS1Ws Smaug SmedleyBumblechuck Studlygoorite
    TastyWaps Wodan Wylte xcoff33x yogevsho

    952 downloads

       (10 reviews)

    56 comments

    Updated

  2. Road Race (Gottlieb 1969)

    Road Race VPX'd 1.0
    VPX conversion of Road Race table.  Includes DOF
    thanks to Dazz, Freneticamnesiac, Grizz, GNance and Zany, Arngrim
    others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog
     
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
     
    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables
    B2S is included in the ZIP - no need to go hunting for it.
     

    905 downloads

       (0 reviews)

    0 comments

    Updated

  3. Road Runner (Atari 1979) Remastered

    Road Runner (Atari 1979) - Remastered v3.0
     
    In my continuing quest to improve the audio and visual elements of my favorite tables, I finally finished the update to, "Road Runner" (or Roadrunner, if I'm staying true to my ornithology studies).
     
    First off, big "Thank Yous" to a couple of colleagues, as without their permission and most importantly guidance, this update would not have been possible. Thank you Kalavera, for approving of and encouragement to remaster your already existing masterpiece!  And to Xenonph, for the amazing sound mod of the previous version, as it was the inspiration for pushing my understanding of the coding for this remaster.  Speaking of which, Xenonph helped me out in the 11th hour by adding some excellent timer code that allowed a fun audio queue to end the game after the last ball drains.  That was the icing on the cake, and really brought the table experience full circle! Thanks, Xenonph!
     
    I'm sure I've missed a few other contributors, so apologies and thank you as well!  This is a great community of talented people who are always available to teach and guide.  I've made two new friends through this project!
     
    As the title indicates, this is a remaster.  I'm a bit of a cinephile when it comes to Warner Bros. animated shorts (I don't even call them cartoons).  There is a certain charm that these held from the 1930's up through the golden era of the 1950's.  I worked to bring that early era charm back to this remastered version, including using the original music score, balanced with authentic sound effects in order to help recreate that feeling of watching these as a kid (or adult) while you play the table.
     
    Playfield and Plastics:
    - Cleaned up imperfections on the playfield surface in preparation for adding a new Wile E. Coyote character next to the Roadrunner.
    - Repainted large amounts of the plastics to color correct, then accommodate the character updates.
    - Updated the Roadrunner and Wile E. Coyote colors and style to be consistent with the original artist model sheet references.
    - Included two types of Wile E. Coyote (one from the Roadrunner shorts and the other from the Ralph Sheepdog series)
    - Added characters and scenes to all the previously sparse areas of the plastics, including the apron and slingshots.
    - Added the wooden road sign title card from the animated short, "Fast and Furry-ous (1949)" to the playfield.
     
    Audio:
    - Removed the previous version's, "Roadrunner Show" television theme song and replaced it with music from Warner Bros. composer Carl Stalling's original orchestrated queues from the animated shorts, "There They Go Go Go (1956)" & "Zoom and Bored (1957)". These were pulled from the disc issue of, "The Carl Stalling Project" (OGG files are in music folder included in the download).
    - Added sound effects from the original Warner Bros. library discs, specifically used within the Roadrunner / Wile E. Coyote animated shorts.
    - And finally... Remember the first time you heard Wile E. Coyote speak?  Voiced by the great Mel Blanc, he introduces himself (with a business card) as "Wile E. Coyote, Genius", to Bugs Bunny in 1952's "Operation: Rabbit".  Prepare to have him introduce himself to you, each time you start a new game!
     
    I hope you have fun playing this remastered version!
    Thanks for all the support and guidance,
     
    GaryInMotion (profile name here is Pancake Tues... looking for a way to change that.  :))

    779 downloads

       (2 reviews)

    10 comments

    Submitted

  4. Royal Flush (Gottlieb 1976)

    re-up from a couple years back, no changes.
     
    For those of you with more friends than I have, I did a quick conversion of my Card Whiz into the 4 player Royal Flush.  The table is identical, just changed the backdrop, put the score reels back in view (my base template is 4 player so scripted Card Whiz with this in mind) and built a new directb2s to go with it from images found online.

    777 downloads

       (0 reviews)

    7 comments

    Submitted

  5. Rack Em Up (Gottlieb 1983)

    Thanks to :
    Inkochnito for your Dipswitchs
    TAB, LuvThatApex and Destruk, for your version VP8
    dboyrecords for your conversion and rotation in VP9
    Also thanks to all those who got involved in one way or another (wildman in backglass, STAT in media pack, and if I forget someone I apologize)
    Thanks To Bord for his beautiful primitive flippers, implement them in this table.
    The table was recreated from scratch, the playfield try to make it as similar as possible to the original, there are few good photos out there, so i did what i could, hope the final result will please you, the door at the top where it comes out the ball to the field of play is not the model that should be, but as i'm not good with 3D modeling is what i could achieve, if someone is encouraged to recreate it and send to me, would replace it immediately, try to recreate the physics as best i could using the three videos find on Youtube.
     
     

    771 downloads

       (0 reviews)

    0 comments

    Updated

  6. Roller Coaster (Gottlieb 1971)

    Roller Coaster (Gottlieb 1971)
    my only real pin I own
    Roller Coaster IMO is one of these table that has historical value, it was the first to use a wire ramp to raise the ball off the playfield (as a bridge)
    base is from Loserman's most recent version with primitive playfield and physics
    features:
    complete redraw of playfield and plastics new GI and object shadows
    thanks to:
    Losterman76
    Borgdog
    Zany
    Arngrim 

    Disclaimer:
    Please do not redistribute, repost, repurpose or use the content for public or commercial purposes, images, or software code is prohibited without prior permission from author... in other words "dont be a POS"

    Reason for disclaimer:
    do to the total disrespect of the VP builders (tables, b2s, frontend , backend, etc.) and its community, certon talentless, low self esteem, trying to compensate individuals have taken it upon themselves to redistribute our work as if it is there god given right to do so.... the statements expressed are my personal opinions and not of VPU or its other members

    749 downloads

       (2 reviews)

    14 comments

    Updated

  7. Rock and roll

    good we continue the update of the old tables here is Rock and roll one of force2 thanks to destruk.a table very fun to play despite its age.
    the pack contains
    the playfield
    the backglass
    the musics
    the rom
    good fun everyone in his complicated days with the covid

    728 downloads

       (0 reviews)

    2 comments

    Submitted

  8. Rock (Premier 1985) with music

    Sorry, I can't play without music, so I modified the script to have music, but you can change the songs if you wish.
     
    I am not the originator of the table and would like to thank the creator or creators.
     
    dboyrecords for the VP9 version and JPSalas for the VPX version
     
    I just modified the script to add music.

    725 downloads

       (1 review)

    13 comments

    Updated

  9. Roller Disco (Gottlieb 1980)

    re-upload from 2018

    Roller Disco was I believe the last tables I worked on in may of 2018
    it was an extra-widebody machine, same as Genie
    a great nostalgic table

    709 downloads

       (0 reviews)

    7 comments

    Submitted

  10. Rack Em UP (Gottlieb 1983)_Teisen_MOD

    First of all, I would like to thank my friend kalavera for approving the small update I made and especially for the excellent work done and for making it available!
     
    I also thank the creators and contributors of the initial versions, Inkochnito, TAB, LuvThatApex, Destruk, dboyrecords, wildman, STAT and Bord.
     
    And a special thanks to JPSalas for helping me with the rolling ball sounds routine!
     
    The work itself was very well done, so the changes I made were few to try to make the table even better.
     
    - small touches on the playfield
    - small touches on plastics
    - new tabs and tweaks
    - new metals
    - new lighting
    - flipper sounds
    - new cap bumpers
    - illuminated bumper base
    - new backdrop
    - new POV
    - some small adjustments
     
    here is the link to the original table used    

     
    kalavera description:
    Thanks to :
    Inkochnito for your Dipswitchs
    TAB, LuvThatApex and Destruk, for your version VP8
    dboyrecords for your conversion and rotation in VP9
    Also thanks to all those who got involved in one way or another (wildman in backglass, STAT in media pack, and if I forget someone I apologize)
    Thanks To Bord for his beautiful primitive flippers, implement them in this table.
    The table was recreated from scratch, the playfield try to make it as similar as possible to the original, there are few good photos out there, so i did what i could, hope the final result will please you, the door at the top where it comes out the ball to the field of play is not the model that should be, but as i'm not good with 3D modeling is what i could achieve, if someone is encouraged to recreate it and send to me, would replace it immediately, try to recreate the physics as best i could using the three videos find on Youtube.

    678 downloads

       (1 review)

    10 comments

    Submitted

  11. Red Hot Pinball

    edit:
    if you have the v 1.0
    you just have to modify in the script at line 368 "RED HOT Pinball" to "RED_HOT_Pinball"
    Sorry for the inconvenience
     
    This original red hot pinball table is my first creation based on the orbital framework.
    It is necessary to have pinup and vpx 10.7
    Special thanks: Scottywic for the orbital framework / Gaetan joly / Ludovic Denis / Rénald thomas / vroOnsh Rajdam ladiv / Hugh Berney / monte ton cab
     
    link to the pup pack:
    https://mega.nz/file/TioglKRC#kj_XEOhb4slOTNJfyKXaFWfPxlo3vMIpgOvQQTJH4mI

    Cette table  original red hot pinball est ma première création sur la base de l orbital framework .
    Il est nécessaire d'avoir pinup et vpx 10.7 
    Special thanks : Scottywic for the orbital framework /Gaetan joly/Ludovic Denis/Rénald thomas/vroOnsh Rajdam ladiv/Hugh Berney/monte ton cab
     
    lien vers le pup pack:
    https://mega.nz/file/TioglKRC#kj_XEOhb4slOTNJfyKXaFWfPxlo3vMIpgOvQQTJH4mI


    665 downloads

       (1 review)

    7 comments

    Updated

  12. RickMorty Mod

    This is a reskin with cool music for Rick & Morty

    610 downloads

       (1 review)

    1 comment

    Submitted

  13. Ready Aim Fire (Gottlieb 1983)

    This is a VPX recreation of a 1983 Gottlieb Ready Aim Fire pinball machine. It needs the rom "raimfire
    .zip" to run, you will have to find that yourself. Don't let the music drive you crazy. 
    Thanks to Tab and Destruk for the earlier version to work off of.
    Thanks to Gaston for the emreel script correction.
    Thanks to BorgDog for his awesome Gottlieb EM 42" Template table where I got most of the playfield parts,
    Thanks to Rawd for the physics overhaul.
    Thanks to Arngrim and Thalamus for injecting DOF and SSF into this table.

    574 downloads

       (0 reviews)

    0 comments

    Updated

  14. Raven (Gottlieb/Premier 1986)

    This is a VPX recreation of a 1986 Gottlieb/Premier Raven pinball machine. Big thanks to Destruk, TAB, and Moonchild for their earlier version.  Thanks to CaptainNeo for his playfield scan. It needs the rom "raven.zip" to run, you will have to find that yourself.

    569 downloads

       (1 review)

    1 comment

    Updated

  15. Remdwaas pokemon pinball

    I choose you Pikachu!
     
    First my thanks to JP! thanks for letting me use your ramp from zelda, pikachu, eggs, some sounds and the pokemonballs. Also thanks again for helping troubleshooting the table and helping with some of the code.(when finished i had 11 issues) I'm so happy that JP always willing to help me, if i'm stuck. I really love his Pokémon table! 
     
    This is an original table, with everything included in the vpx file, and it doesn't need any external program to run. It can be run in desktop mode and in FS mode. The DMD will rotate accordingly. 
    It was 1999 and Pokémon came out for the Gameboy with all the nostalgic sounds! I remember playing while i was 13 years old and i thought that my accu was broken because a Pokémon was poisoned and the screen did weird. Next year i had Pokémon yellow and for the first time Pokémon pinball(2000).
     
    This table is based on pokemon pinball(gameboy pokedex graphics)/ pokemon pinball ruby/ Pokémon Red en Blue(Gameboy) as well the first season of Pokémon the anime series. I made the playfield almost the same as Pokémon pinball ruby, but i use the pokecenter instead of a pokemarkt.(i don't have a flying bird or egg's that hatch) I only focus on the first 151 Pokémon's because that remembers me of my childhood. 
     
    You are ash and start in pallet town, you have to catch Pokémon's, do battles and win gym badges, just like the original Pokémon games. 
     
    The features of this table.
    This table has like the original no multiballs, because that makes it nostalgic(just like Pokémon pinball from the Gameboy).
    for this table i made more than 1100 dmd pictures, own letterype, 233 upperflashers for the town names/ catch update/ animations, 246 pokedex items / pokemons / towns / animations. 
    After 284 3d object for this table i stopped counting...
    The script is more than 15.000 lines
    This table has 2 Pikachu ball savers and a 60 second ball saver if you play the ball in the pokecenter. If you hit the spinner the Pikachu ball saver lights will be activated.
    I use 78 Pokémon 3d objects from Pokémon quest(to let it look more authentic/old) with the 78 Gameboy sounds from the Pokémon's.(for the catching Pokémon part) 
    When you get the letters BAL then the ball will be upgraded and changed in another poke ball.(just like in pokemon pinball)
    instead of sprout i used weepingbell, to start the catchmode. (weepingbell/victorybell always eat James from team rocket)
    When the catch mode start you also have to hit the bumpers 3 times before the poke ball in the middle will open(thnx for helping with the magnet JP) to get the Pokémon appear on the playfield.
    There is a 30 second time bonus to catch the Pokémon in the time for extra points. (i didn't want the Pokémon disappear because i would be frustrated and it has to be playable) 
    after hitting the Pokémon 3 times, shoot the middle from the poke ball again to really catch the pokemon.(there will be a 3d animation)
    after catching and a Pokémon you can evolve the Pokémon(if its possible) hit the pokemoncenter and start evolve modus. You now need to hit the 3 letters E V O. (this is also from pokemon pinball only they use x-something) 
    Now again hit the poke ball in the middle if it opens after you get the letters EVO.
    There are 4 bonus games on this table. If you evolve a Pokémon for the first time, the bonus game will start in the playfield below. I used the same layout of the bonus games that is used in the original pokemon pinball. 
    In this pinball version you can also travel to other city's, but you have to battle first with trainers
    There are 27 trainers and 8 gymleaders
    When traveling, the pokebattlefield(8 times) will change and also the car on the monorail(3 times).
    You have a 50% change to win the battle, so you can also loose a battle and then you have to try again.
    To access the battle cave you have first have to move snorlax in front of the cave, hit 3 times the target near the cave so you will get the poke flute and ash and his friends will move snorlax away in the dmd.
    You can get a gym badge after the third battle that you win, after the gymbadge, travel start and the arrows of the lanes will blink to shoot. It works the same as Pokémon pinball, you need to get the 3 triggers in the left en right lane above and then travel will blink. then you can shoot the ball in the pokecenter to travel to the next city.
    you start in pallet town and after one battle that you win, travel will start.
    This table has also a 2x and 3x bonus multiplier
    You can get the letters POKE from the lanes below for a 50k bonus
    You can hit the targets MASTER for a 100k bonus
    With 3,5 and 7 million you will get an extra ball for more playing time.
    This table has only a target bonus at the end of a ball lost because you will get many points with battling/ catching and evolving Pokémon.
    Play tip: if the ball comes from the right upper lane just leave your flippers and don't try to hit the ball, 9 from the 10 times it will come on the edge of your left flipper!
     
    This pin cost me 6 weeks to build. Please leave a reply(so much appreciated) and rank the table! I will be busy the most of this year with my study and have to put  my other projects on hold. Maybe later i will post another pinball project.
     
    I hope you like it and how many Pokémon do you catch? 
     
    Like my other tables i have a normal table and flex table.
     
    Cheers,
     
    Remdwaas

    554 downloads

       (4 reviews)

    8 comments

    Submitted

  16. Red Hot Chili Peppers Pinball with Video Puppack

    Red Hot Chili Peppers Pinball! This table has been updated from the original version I made. Some slight graphical updates to the playfield as well as adding a music video pupack. Hope you enjoy!
     
    Download includes vpx table, ultradmd files, puppack and wheel image.
    Note: Choose your screen(s) layout with any of the 1-5 options inside the RHCPpup folder. Ultradmd options are at the bottom of the script to suit you taste and dmd size.

     Special shout out to Goldchicco and Hawkeyez88 for all your help! You guys are legends!
     
    Please rate and give a like if you download anything from vpuniverse. All creators and authors appreciate it as I'm sure you appreciate their work.
     
    Thank you and Rock on!

    544 downloads

       (2 reviews)

    2 comments

    Updated

  17. Resident Evil

    This is a mod of Metal slug. Which was made y javier1515. I don't know who started this mod but they put it out unfinished. I checked with fastdraw. It wasn't his. I used some of the script from javiers Metal Slug and ivantba Streets of Rage. As most of you probably know Metal Slug is a one player table. So this one is also. This is my first attempt at this. I have also includes a b2s and the ulta dmd file. Thank you and enjoy.

    521 downloads

       (3 reviews)

    2 comments

    Submitted

  18. Rambo (Gottlieb 1986)

    Rambo (Gottlieb 1986)

    456 downloads

       (1 review)

    0 comments

    Submitted

  19. Raven (Gottlieb 1986)(VR Room)

    The table is made by ARMYAVIATION.
     
    I would like to thank ARMYAVIATION for the permission to put his tables in a VR-room.
     
    Info
    It's a hybrid-table. So you can play in desktop-, cabinet- or VR-mode.
    To change the mode, open the script and edit the lines 39/40 at the beginning of the script.
     
    I can't remember all the changes, unfortunately, because I created the table a few months ago.
    And today I changed the physics once again to my taste.
     
    There are two rooms: the minimal room and a sphere. You could change this also at the beginning of the script.
     
    There are different LUT-files in the table. So you can change the lightning.
    Click the right magnasave-button to change the LUT-file.

    445 downloads

       (2 reviews)

    1 comment

    Submitted

  20. Roller Coaster Reversed (Gottlieb 1971)

    Yes it is upside down and yes its supposed to be that way.  I was talking with Loserman76 last year about doing this and i never ended up getting around to it before he passed.   A while ago I saw a guy on the internet that flipped a pinball playfield around 180 degrees and made the game play backwards.  The table slopes down to the back of the machine and the ball drains towards the apron but everything is backwards.  He also rewired it so the game starts at 9,999 points and counts down, so the object of the game is to get to 0 in a set number of balls.   I thought it was a cool project in real life so i wanted to see how it was to actually play it in virtual.   I ended up taking LMs table, reversing and redoing all the artwork to make sense backwards.  I also added a bunch of animated rubbers, due to the orientation, you actually are able to see alot move.   Thanks to @Bluenmaize for helping with the scripting and b2s to actually make this thing work.  Thanks to @hauntfreaks for letting me mod his b2s.  And lastly, Thanks to Loserman76 for this table and all he has done for the community.  Enjoy and let me know if you actually get to 0 points!

    404 downloads

       (3 reviews)

    16 comments

    Updated

  21. Rolling Stones (Bally 1979) – iDig rEMix

    *******UPDATE NOW AVAILABLE*********
    iDig rEMix Vol. 2 - Rolling Stones 1.2
    ************************************************************************************
    Music & Sound Update ONLY
    Version 1.2 Has a NEW music folder.
    Replace the previous music folder with this version or you WILL get errors.
    Make sure to use available options to "dial in" the sound if needed
    F6 Lots of table options (Show Credits, 3 or 5 Ball. etc..)
    F12 Adjusts ROM Volume (0=Max Vol, -32 = Min Vol)
    VPX Options
    Sound Effect Volume 0-100 (Mechanical Table Sounds, Sound Effects) Music Volume 0-100 (you guessed it, Music Volume) ************************************************************************************
    All NEW Features
    Randomized playlist - Never hear the same set twice. Music Customization - Don't like my playlist? Make your own then. It's never been easier. Add as many songs as you like! ************************************************************************************
    "iDig rEMixeSS" for older EM and SS tables to add soundtracks based on the table theme. I'm doing these for my tables and thought this could be a fun way to give back to the community.
    Start Button = Intro > Track 1,2,3,4 etc... Right Magna = Next Left Magna = Stop
    Each time the player starts a game it will play the intro followed by a different track.
    ************************************************************************************
    I hope you enjoy it!
    Just drop a coin and press start and let the concert begin!
    Table Author : JPSalas
    Music Add On : iDigStuff
    Thank you to the amazing authors for allowing this feature to be added to YOUR tables.
    ************************************************************************************
    All Logos, Copyrights and Trademarks are property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    397 downloads

       (0 reviews)

    1 comment

    Submitted

  22. Royal Flush Mod Music (Gottlieb 1976)

    Thanks to the creator of the table, but I needed an atmosphere.
    A big thank you again to the creator , because I have just modified the script to add my little pleasure.
     
    ***************************************************************
    To mute the sound

    ***************************************************************
     

    368 downloads

       (2 reviews)

    3 comments

    Submitted

  23. Rocket III (Bally 1967)

    Rocket III (Bally 1967) made by late loserman76

    363 downloads

       (0 reviews)

    0 comments

    Submitted

  24. Rock Sugar

    NOTE: I have permission from the band for this table to exist on VPX.
     
    Prepare for the line between Rock and Pop to be blown to smithereens!
     
    Everything you need to play this table is in the zip file, including the music.
     
    Help Jess and Chuck create new songs by completing the words POP and ROCKS in order, once one of them light up get the ball to the release new song cup for multiball.  
    Construct riffs combos with the numbers at the top to increase bonuses.
    Hit the silver button in the top right to get paid, the more fans you have (sugarheads) the better the score.
    Strike the evil Schlomo Rozenberg for even more points. 
     

    355 downloads

       (2 reviews)

    12 comments

    Updated

  25. Rainbow (Gottlieb 1956)

    Rainbow (Gottlieb 1956) made by late loserman76

    352 downloads

       (0 reviews)

    0 comments

    Submitted




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