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Showing results for tags 'fss'.
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Version 1.0.1
1583 downloads
Use F12 to switch between prototypes, even in the middle of a game! This table was created by @cyberpez as a scratch build in 2020. Cyberpez redrew the playfield, plastics, decals, and countless other assets that brought the project to life. Cyberpez also credited @Dazz, @dup3d, @gtxjoe, @Javier15, @DStruct, @Wildman, @toxie, @fuzzel, @Thalamus, @wrd1972, nFozzy, @Flupper, @Schlabber34, @DJRobX, @BrandonLaw, @Dark, @Benji, @iaakki, @Sixtoe, @arconovum, @arngrim, @bord, and @rothbauerw for their contributions. King Kong was an unreleased Data East prototype from the early 1990s that went through numerous changes during development. Several prototype versions are known to exist today, each offering a unique glimpse into how the game evolved before the project was ultimately canceled. New in this version: @burger Added Fleep mechanical and ball sounds Refreshed the table's nFozzy physics implementation Resolved some stuck ball issues Added prototype selection and LUT controls to the F12 menu Attempted to further match gameplay with real table @studly_do_right Helped test the various prototypes and contributed additional sound effects. Info: The table loads a random prototype by default, so you'll get a different version each time you open it. You can use the F12 menu to select a specific prototype if you find one you prefer. -
Version 2.3.1
1719 downloads
Welcome to the World JOKER Tour! A Nfozzy and Fleep conversion by Cheese and @RobbyKingPin! This table uses Robby's 2.3.1 version of World Poker Tour. I have adapted JP's files to work with his table. Addition work done to the table: * A TON of manual photoshop redraws to the playfield, apron and backwall. This is all 4K art cleanup, fixing glitches, smothing textures, sharepening text. Some major stuff like, replacing the center 10, J, Q, K cards with crisp images or manual redraws on the WPT text near the outlanes. Oh you know, THE FUN STUFF! Checkout my other art mods if you are bored. * Created some new plastics. * Moddified lights and inserts. Added lights to Ace in the Hole. * Adjusted positions or some miscellaneous plastics, wires (yes there are small wires visible on the table), etc * adjusted upper flipper positions. Small physics tweaks to lower flippers to inprove climbing of ramps. * Updated f12 menu with new resources (flippers, sidewalls, etc). * Added new table level file and code to moves with table bumps. You know the green thing with the bubble in the center. Well it actually looks like a level now. Be sure to grab the Color DMD for this table here: Thanks to both Robby and @jpsalas for allowing me to mod and thanks JP for supplying World Joker Tour files! Also to @Enthusiast for his color DMD work for the table! Be sure to check the f12 menu for a ton of user options. In addition the table has two different backdrop for non-cabinet play. To change: Boot into editor mode, click Toggle backglass view, then DT Image dropdown.- 24 comments
- 6 reviews
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- 107
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View File King Kong Prototype (Data East 1990) Use F12 to switch between prototypes, even in the middle of a game! This table was created by @cyberpez as a scratch build in 2020. Cyberpez redrew the playfield, plastics, decals, and countless other assets that brought the project to life. Cyberpez also credited @Dazz, @dup3d, @gtxjoe, @Javier15, @DStruct, @Wildman, @toxie, @fuzzel, @Thalamus, @wrd1972, nFozzy, @Flupper, @Schlabber34, @DJRobX, @BrandonLaw, @Dark, @Benji, @iaakki, @Sixtoe, @arconovum, @arngrim, @bord, and @rothbauerw for their contributions. King Kong was an unreleased Data East prototype from the early 1990s that went through numerous changes during development. Several prototype versions are known to exist today, each offering a unique glimpse into how the game evolved before the project was ultimately canceled. New in this version: @burger Added Fleep mechanical and ball sounds Refreshed the table's nFozzy physics implementation Resolved some stuck ball issues Added prototype selection and LUT controls to the F12 menu Attempted to further match gameplay with real table @studly_do_right Helped test the various prototypes and contributed additional sound effects. Info: The table loads a random prototype by default, so you'll get a different version each time you open it. You can use the F12 menu to select a specific prototype if you find one you prefer. Submitter burger Submitted 06/19/26 Category VPX - Pinball Tables VPX Standalone No
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View File World JOKER Tour (Stern 2006) nFozzy MOD Welcome to the World JOKER Tour! A Nfozzy and Fleep conversion by Cheese and @RobbyKingPin! This table uses Robby's 2.3.1 version of World Poker Tour. I have adapted JP's files to work with his table. Addition work done to the table: * A TON of manual photoshop redraws to the playfield, apron and backwall. This is all 4K art cleanup, fixing glitches, smothing textures, sharepening text. Some major stuff like, replacing the center 10, J, Q, K cards with crisp images or manual redraws on the WPT text near the outlanes. Oh you know, THE FUN STUFF! Checkout my other art mods if you are bored. * Created some new plastics. * Moddified lights and inserts. Added lights to Ace in the Hole. * Adjusted positions or some miscellaneous plastics, wires (yes there are small wires visible on the table), etc * adjusted upper flipper positions. Small physics tweaks to lower flippers to inprove climbing of ramps. * Updated f12 menu with new resources (flippers, sidewalls, etc). * Added new table level file and code to moves with table bumps. You know the green thing with the bubble in the center. Well it actually looks like a level now. Thanks to both Robby and @jpsalas for allowing me to mod and thanks JP for supplying World Joker Tour files! Be sure to check the f12 menu for a ton of user options. In addition the table has two different backdrop for non-cabinet play. To change: Boot into editor mode, click Toggle backglass view, then DT Image dropdown. Submitter cheese3075 Submitted 12/10/25 Category Modified (MOD) Games Modified by Cheese3075
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Version 1.0.6
1831 downloads
Well, this is my FSS version for the most challenging version of Medieval Madness there is, the Skitso version ... as I love the Skitso version, I needed to make an FSS version for this table, so I did ... I did not change almost anything in the general lighting of the table, as it is already very good, I only added a few layers to make it possible to apply the color correction effect and Day and Night, and then there is the table. I hope you all like it. Nick (Arconovum) has already made an FSS version for Medieval, but this one from Skitso is something "different" to play, and the overall lighting look of the table was also different, neither better nor worse, just different, you will see, so it's worth it. Adaptation to the FSS format: Morttis Original table: Tom Tower’s and Ninuzzu’s Remaster table: Skitso, rothbauerw and bord (TEAM ROTHBORSKI) Base script for assembling the table in FSS format: Arconovum B2S used as a basis for backglass art: bassgeige [FSS] Backglass/Box/Backlight [CCX] Color Correction [D&N] Day and Night transition [JPSP] JPSalas physics 3.0 update [SS] Solid Station table [DMD] DMD display table [10.6+] FSS table developed in VPX 10.6 with reshade Thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. -
View File FSS MOD Medieval Madness (Williams 1997) Well, this is my FSS version for the most challenging version of Medieval Madness there is, the Skitso version ... as I love the Skitso version, I needed to make an FSS version for this table, so I did ... I did not change almost anything in the general lighting of the table, as it is already very good, I only added a few layers to make it possible to apply the color correction effect and Day and Night, and then there is the table. I hope you all like it. Nick (Arconovum) has already made an FSS version for Medieval, but this one from Skitso is something "different" to play, and the overall lighting look of the table was also different, neither better nor worse, just different, you will see, so it's worth it. Adaptation to the FSS format: Morttis Original table: Tom Tower’s and Ninuzzu’s Remaster table: Skitso, rothbauerw and bord (TEAM ROTHBORSKI) Base script for assembling the table in FSS format: Arconovum B2S used as a basis for backglass art: bassgeige [FSS] Backglass/Box/Backlight [CCX] Color Correction [D&N] Day and Night transition [JPSP] JPSalas physics 3.0 update [SS] Solid Station table [DMD] DMD display table [10.6+] FSS table developed in VPX 10.6 with reshade Thank you very much to all the VPX and table developers, without you the fun wouldn't be possible. Well, this is a great new title that could not be missing in the FSS format. Enjoy it. Submitter Morttis Submitted 01/29/2021 Category Visual Pinball 10 - Tables ROM Name Link to B2S Link to Media Pack Permission to Mod Contact Author First. VP Version v10