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68 files

  1. Road Runner (Atari 1979) SoundMOD

    I first would like to thank Kalavera for giving me permission to make this sound mod. I would also like to thank him for making a great table!! I also would like to thank TAB which let Kalavera use his VP9 table to make his VPX mod.
    I would also like to thank Arngrim for adding DOF to script for Kalavera. There is much more important info on original download page.
    They put in alot of time and work on the original table, and it is appreciated!! So if you like this mod, I would encourage you to thank the original author of the table, as I have only made a few changes!
    Original Table...
    http://vpuniverse.com/forums/files/file/4962-road-runner/
    I also would like to thank Flupper for his great Flasher resource table!!
    I would also like to thank Thalamus for telling me how to use resource tables!!
    I also would like to thank Allknowing2012 and Gtxjoe for teaching me how to add timers to script!
    I also would like to thank DJRobX, STAT, Gtxjoe, and nFozzy, for helping me shorten my StopSounds and PlaySounds script commands.
    (They each wrote out an example, and between them all, I was able to figure it out!! BIG THANKS!!!)
    I would also like to thank DJRobX for showing me example of flasher script command for flasher placement in FS mode.
    I also would like to thank Steve "Slydog43" for which these VPX mods would not be possible!!
     
    Version 2.1
    Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
    Converted Wav files in sound manager to ogg format which reduces file size.
    File size went from 115 MB's to 34.3 MB's!!!
     
    Version 2.0
    Added Modified version of JPSalas LUT script.
    LUT's are toggled with the Buy-In Key.(2 Key)
    Bumper pics toggled with Right Magna-Save are saved and loaded on next table run.
    FS Backdrop pics toggled with Left Magna-Save are saved and loaded on next table run.
     
    Version 1.1
    Thanks to Vogliadicane's info I changed to his Ball Image, and set ambient (keep this low) from 29,29,29 to 0,0,0.
    So the ball should look more natural. HUGE THANKS FOR THIS INFO VOGLIADICANE!!!!
    Version 1.0
    Lowered Rubber Physics hit height to 27.
    Changed DT view settings, changed X Scale to 1, changed Y Scale to 1, Changed Z Offset to -140
    Changed FS view settings, changed X Scale to 1, changed Y Scale to 1, and other settings.
    Adjusted many objects so outer lines and edges were straightened. Plastics, sidewood, apron, side top and bottom rails, plungerplastic, etc.
    Raised height of bumpercaps to 61, so lines are not showing through.
    Raised height of halo on bumper lights so the whole bumper is covered with light when activated.
    Added 6 modified wheel image pics to upper blank strip in FS view, which can be toggled with Left Magna-Save button.
    (This wouldn't work with STAT's script as is, so had to modify, as you can't change pics on flashers, but you can make them visible or not, so I added 3 different flashers to same area, and just made the others not visible while viewing current. If you try adding pic to upper area with ramp or wall, it pushes the table offscreen, but when pics are done with flashers, it doesn't effect the table or push it off screen!!)
    Added modified version of STAT's Change team script, so 14 different bumper pics can be toggled with Right Magna-Save button.
    The second bumper pic toggled, is a white version of same bumper, which is as I saw it on IPDB.
    Added BIP variable and "plungerreleasefree" sound effect to plunger, played when ball is not in plunger lane.
    Added invisible wall above drain so ball doesn't jump up onto apron when draining fast.
    Added Keypress of N for shutting off Mod Sounds.
    Added Keypress of M for turning on Mod Sounds.
    Mod Sounds are on by default, but can be shut off on Line 16 of table script by changing "SoundMod = 1" to "SoundMod = 0"
    Added 25 sound effects, 5 of which are different versions of same 60's cartoon theme song.

    All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only..
    Hope you enjoy!!

    1772 downloads

       (3 reviews)

    9 comments

    Updated

  2. Remdwaas pokemon pinball

    I choose you Pikachu!
     
    First my thanks to JP! thanks for letting me use your ramp from zelda, pikachu, eggs, some sounds and the pokemonballs. Also thanks again for helping troubleshooting the table and helping with some of the code.(when finished i had 11 issues) I'm so happy that JP always willing to help me, if i'm stuck. I really love his Pokémon table! 
     
    This is an original table, with everything included in the vpx file, and it doesn't need any external program to run. It can be run in desktop mode and in FS mode. The DMD will rotate accordingly. 
    It was 1999 and Pokémon came out for the Gameboy with all the nostalgic sounds! I remember playing while i was 13 years old and i thought that my accu was broken because a Pokémon was poisoned and the screen did weird. Next year i had Pokémon yellow and for the first time Pokémon pinball(2000).
     
    This table is based on pokemon pinball(gameboy pokedex graphics)/ pokemon pinball ruby/ Pokémon Red en Blue(Gameboy) as well the first season of Pokémon the anime series. I made the playfield almost the same as Pokémon pinball ruby, but i use the pokecenter instead of a pokemarkt.(i don't have a flying bird or egg's that hatch) I only focus on the first 151 Pokémon's because that remembers me of my childhood. 
     
    You are ash and start in pallet town, you have to catch Pokémon's, do battles and win gym badges, just like the original Pokémon games. 
     
    The features of this table.
    This table has like the original no multiballs, because that makes it nostalgic(just like Pokémon pinball from the Gameboy).
    for this table i made more than 1100 dmd pictures, own letterype, 233 upperflashers for the town names/ catch update/ animations, 246 pokedex items / pokemons / towns / animations. 
    After 284 3d object for this table i stopped counting...
    The script is more than 15.000 lines
    This table has 2 Pikachu ball savers and a 60 second ball saver if you play the ball in the pokecenter. If you hit the spinner the Pikachu ball saver lights will be activated.
    I use 78 Pokémon 3d objects from Pokémon quest(to let it look more authentic/old) with the 78 Gameboy sounds from the Pokémon's.(for the catching Pokémon part) 
    When you get the letters BAL then the ball will be upgraded and changed in another poke ball.(just like in pokemon pinball)
    instead of sprout i used weepingbell, to start the catchmode. (weepingbell/victorybell always eat James from team rocket)
    When the catch mode start you also have to hit the bumpers 3 times before the poke ball in the middle will open(thnx for helping with the magnet JP) to get the Pokémon appear on the playfield.
    There is a 30 second time bonus to catch the Pokémon in the time for extra points. (i didn't want the Pokémon disappear because i would be frustrated and it has to be playable) 
    after hitting the Pokémon 3 times, shoot the middle from the poke ball again to really catch the pokemon.(there will be a 3d animation)
    after catching and a Pokémon you can evolve the Pokémon(if its possible) hit the pokemoncenter and start evolve modus. You now need to hit the 3 letters E V O. (this is also from pokemon pinball only they use x-something) 
    Now again hit the poke ball in the middle if it opens after you get the letters EVO.
    There are 4 bonus games on this table. If you evolve a Pokémon for the first time, the bonus game will start in the playfield below. I used the same layout of the bonus games that is used in the original pokemon pinball. 
    In this pinball version you can also travel to other city's, but you have to battle first with trainers
    There are 27 trainers and 8 gymleaders
    When traveling, the pokebattlefield(8 times) will change and also the car on the monorail(3 times).
    You have a 50% change to win the battle, so you can also loose a battle and then you have to try again.
    To access the battle cave you have first have to move snorlax in front of the cave, hit 3 times the target near the cave so you will get the poke flute and ash and his friends will move snorlax away in the dmd.
    You can get a gym badge after the third battle that you win, after the gymbadge, travel start and the arrows of the lanes will blink to shoot. It works the same as Pokémon pinball, you need to get the 3 triggers in the left en right lane above and then travel will blink. then you can shoot the ball in the pokecenter to travel to the next city.
    you start in pallet town and after one battle that you win, travel will start.
    This table has also a 2x and 3x bonus multiplier
    You can get the letters POKE from the lanes below for a 50k bonus
    You can hit the targets MASTER for a 100k bonus
    With 3,5 and 7 million you will get an extra ball for more playing time.
    This table has only a target bonus at the end of a ball lost because you will get many points with battling/ catching and evolving Pokémon.
    Play tip: if the ball comes from the right upper lane just leave your flippers and don't try to hit the ball, 9 from the 10 times it will come on the edge of your left flipper!
     
    This pin cost me 6 weeks to build. Please leave a reply(so much appreciated) and rank the table! I will be busy the most of this year with my study and have to put  my other projects on hold. Maybe later i will post another pinball project.
     
    I hope you like it and how many Pokémon do you catch? 
     
    Like my other tables i have a normal table and flex table.
     
    Cheers,
     
    Remdwaas

    555 downloads

       (4 reviews)

    8 comments

    Submitted

  3. Roller Coaster Reverse (Gottlieb 1971)

    Yes it is upside down and yes its supposed to be that way.  I was talking with Loserman76 last year about doing this and i never ended up getting around to it.  The other day i decided to sit down and start on it.  A while ago I saw a guy on the internet that flipped a pinball playfield around 180 degrees and made the game play backwards.  The table slopes down to the back of the machine and the ball drains towards the apron but everything is backwards.  He also rewired it so the game starts at 9,999 points and counts down, so the object of the game is to get to 0 in a set number of balls.  I wrote LM a message the other day asking him if he could adjust the scoring in the script, but sadly it was too late.  
     I thought it was a cool project in real life so i wanted to see how it was to actually play it in virtual.  I did the physical aspects of the table, just don't have the skills to script it.  If anyone would like to help out with this i would greatly appreciate it.  Thanks to Loserman76 for this table and all he has done for the community.  Thanks

    235 downloads

       (0 reviews)

    8 comments

    Updated

  4. Rocky (Gottlieb 1982)

    Re-upload from VPB, 
     
    Table done by Randr and Myself.  I dont have the original writeup so other may have helped too.  Thanks to all versions before that may have helped with the build but if i remember it was a full build.  Mods with approval.  Thanks to Wildman for his Authentic b2s and also the movie version of the B2s

    1013 downloads

       (0 reviews)

    7 comments

    Submitted

  5. Roller Disco (Gottlieb 1980)

    re-upload from 2018

    Roller Disco was I believe the last tables I worked on in may of 2018
    it was an extra-widebody machine, same as Genie
    a great nostalgic table

    709 downloads

       (0 reviews)

    7 comments

    Submitted

  6. Red Hot Pinball

    edit:
    if you have the v 1.0
    you just have to modify in the script at line 368 "RED HOT Pinball" to "RED_HOT_Pinball"
    Sorry for the inconvenience
     
    This original red hot pinball table is my first creation based on the orbital framework.
    It is necessary to have pinup and vpx 10.7
    Special thanks: Scottywic for the orbital framework / Gaetan joly / Ludovic Denis / Rénald thomas / vroOnsh Rajdam ladiv / Hugh Berney / monte ton cab
     
    link to the pup pack:
    https://mega.nz/file/TioglKRC#kj_XEOhb4slOTNJfyKXaFWfPxlo3vMIpgOvQQTJH4mI

    Cette table  original red hot pinball est ma première création sur la base de l orbital framework .
    Il est nécessaire d'avoir pinup et vpx 10.7 
    Special thanks : Scottywic for the orbital framework /Gaetan joly/Ludovic Denis/Rénald thomas/vroOnsh Rajdam ladiv/Hugh Berney/monte ton cab
     
    lien vers le pup pack:
    https://mega.nz/file/TioglKRC#kj_XEOhb4slOTNJfyKXaFWfPxlo3vMIpgOvQQTJH4mI


    665 downloads

       (1 review)

    7 comments

    Updated

  7. Royal Flush (Gottlieb 1976)

    re-up from a couple years back, no changes.
     
    For those of you with more friends than I have, I did a quick conversion of my Card Whiz into the 4 player Royal Flush.  The table is identical, just changed the backdrop, put the score reels back in view (my base template is 4 player so scripted Card Whiz with this in mind) and built a new directb2s to go with it from images found online.

    777 downloads

       (0 reviews)

    7 comments

    Submitted

  8. Rocket III (Bally 1967)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
    Adjustments made:
    - lighting and playfield lights
    - new POV
    - new metals
    - screw adjustment
    - New metal top guide
    - added base to rotor
    - adjust mushroom plastics
     
     
     
     
    I don't have Loserman76's description for the table, so I don't know how to name the people involved in this project here... I would like to thank you for your excellent work and I hope you feel honored!

    228 downloads

       (0 reviews)

    5 comments

    Submitted

  9. Rack-A-Ball (Gottlieb 1962)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
     
    Adjustments made:
     
    - Playfield color correction
    - color correction of Playfield lights
    - new apron back
    - cap bumpers colors corretion
    - lighting
    - metals
    - screws
    - flippers adjustment
    - new posts in colors like the real table (IPDB)
    - new white tabs
     
    New B2S made by Wildman!   

     
    Loserman Description:
    Rack-A-Ball by Gottlieb - 1962
     
    Yet another pool themed table.
     
    1 or A will load balls to the shooter lane when a game is in progress.

    322 downloads

       (1 review)

    3 comments

    Submitted

  10. Red Hot Chili Peppers Graphique Mod Balutito

    As a big fan of death that kills, I am very happy to offer you this table on the fabulous group of RHCP.
     
    A huge THANK YOU to Bigbeefr for his kindness and his authorization to rework the playfield of his table.
    You will find it here:
    https://vpuniverse.com/forums/files/file/7070-red-hot-pinball/?fbclid=IwAR0M1jq20yPde0557UeE1lVhRBsDtMI8KsQj-lMXIRobkZkgjc7X-SigtZM
     
    For even more red, more hot, more chili and more peppers, I strongly advise you to associate this table with the superb puppack that you will find here:
     
    https://mega.nz/file/TioglKRC#kj_XEOhb4slOTNJfyKXaFWfPxlo3vMIpgOvQQTJH4mI
     
    It is necessary to have pinup and vpx 10.7
    Special thanks: Scottywic for the orbital framework / Gaetan joly / Ludovic Denis / Rénald thomas / vroOnsh Rajdam ladiv / Hugh Berney / Monte Ton Cab
     
    All Logos, Copyrights and Trademarks are property of their respective owners.
     
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
    GOOD GAme
    BALUTITO

    1182 downloads

       (4 reviews)

    3 comments

    Updated

  11. Royal Guard (Gottlieb 1968)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table    

     
     
    Adjustments made:
     
    - Playfield color correction and touch-ups
    - small improvement of plastics
    - color correction of playfield lights
    - cap bumpers colors corretion
    - lighting
    - metals
    - screws
    - new pov
    - flipper adjustments
    - target adjustments
    - other small touches
     
     
    Loserman Description:
     
    Royal Guard
    http://www.ipdb.org/...ine.cgi?id=2037
    Build/Coding by Loserman76
    Artwork by GNance
     
     
    '*  hauntfreaks - newer postit note images, environment file, lighting information, primitives
    '*  BorgDog - his tables that helped me to understand more with VPX - and I probably lifted a primitive or 2 from them as well
    '*  GNance - score motor tweaks to behave like a real EM, PostIt routines, Options menu
    '*  JPSalas - gameroom backdrop
    '*  Pinuck - Gottlieb chimes and score motor routines
    '*  Arngrim - DOF coding and information
    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option
    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" for coin and "4" for coin and auto-start game to simulate 3 coin slots
    Shadow config settings:
    Look for these 2 lines near the beginning of the scripting:
    Const ShadowFlippersOn = true
    Const ShadowBallOn = true
    change to false if you want either of the shadows not showing on your tables

    175 downloads

       (0 reviews)

    3 comments

    Submitted

  12. Royal Flush Mod Music (Gottlieb 1976)

    Thanks to the creator of the table, but I needed an atmosphere.
    A big thank you again to the creator , because I have just modified the script to add my little pleasure.
     
    ***************************************************************
    To mute the sound

    ***************************************************************
     

    368 downloads

       (2 reviews)

    3 comments

    Submitted

  13. Resident Evil

    This is a mod of Metal slug. Which was made y javier1515. I don't know who started this mod but they put it out unfinished. I checked with fastdraw. It wasn't his. I used some of the script from javiers Metal Slug and ivantba Streets of Rage. As most of you probably know Metal Slug is a one player table. So this one is also. This is my first attempt at this. I have also includes a b2s and the ulta dmd file. Thank you and enjoy.

    521 downloads

       (3 reviews)

    2 comments

    Submitted

  14. Rock and roll

    good we continue the update of the old tables here is Rock and roll one of force2 thanks to destruk.a table very fun to play despite its age.
    the pack contains
    the playfield
    the backglass
    the musics
    the rom
    good fun everyone in his complicated days with the covid

    729 downloads

       (0 reviews)

    2 comments

    Submitted

  15. Red Hot Chili Peppers Pinball with Video Puppack

    Red Hot Chili Peppers Pinball! This table has been updated from the original version I made. Some slight graphical updates to the playfield as well as adding a music video pupack. Hope you enjoy!
     
    Download includes vpx table, ultradmd files, puppack and wheel image.
    Note: Choose your screen(s) layout with any of the 1-5 options inside the RHCPpup folder. Ultradmd options are at the bottom of the script to suit you taste and dmd size.

     Special shout out to Goldchicco and Hawkeyez88 for all your help! You guys are legends!
     
    Please rate and give a like if you download anything from vpuniverse. All creators and authors appreciate it as I'm sure you appreciate their work.
     
    Thank you and Rock on!

    544 downloads

       (2 reviews)

    2 comments

    Updated

  16. robo war (Gottlieb 1988) v1.00

    Graphics of the table created partly on the basis of video and images of the net. And a big thank you to all the authors of sources taken here and there on the net

    1147 downloads

       (0 reviews)

    1 comment

    Submitted

  17. Rolling Stones (Bally 1979) – iDig rEMix

    *******UPDATE NOW AVAILABLE*********
    iDig rEMix Vol. 2 - Rolling Stones 1.2
    ************************************************************************************
    Music & Sound Update ONLY
    Version 1.2 Has a NEW music folder.
    Replace the previous music folder with this version or you WILL get errors.
    Make sure to use available options to "dial in" the sound if needed
    F6 Lots of table options (Show Credits, 3 or 5 Ball. etc..)
    F12 Adjusts ROM Volume (0=Max Vol, -32 = Min Vol)
    VPX Options
    Sound Effect Volume 0-100 (Mechanical Table Sounds, Sound Effects) Music Volume 0-100 (you guessed it, Music Volume) ************************************************************************************
    All NEW Features
    Randomized playlist - Never hear the same set twice. Music Customization - Don't like my playlist? Make your own then. It's never been easier. Add as many songs as you like! ************************************************************************************
    "iDig rEMixeSS" for older EM and SS tables to add soundtracks based on the table theme. I'm doing these for my tables and thought this could be a fun way to give back to the community.
    Start Button = Intro > Track 1,2,3,4 etc... Right Magna = Next Left Magna = Stop
    Each time the player starts a game it will play the intro followed by a different track.
    ************************************************************************************
    I hope you enjoy it!
    Just drop a coin and press start and let the concert begin!
    Table Author : JPSalas
    Music Add On : iDigStuff
    Thank you to the amazing authors for allowing this feature to be added to YOUR tables.
    ************************************************************************************
    All Logos, Copyrights and Trademarks are property of their respective owners.
    PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!

    397 downloads

       (0 reviews)

    1 comment

    Submitted

  18. RickMorty Mod

    This is a reskin with cool music for Rick & Morty

    610 downloads

       (1 review)

    1 comment

    Submitted

  19. Raven (Gottlieb 1986)

    Raven (Gottlieb 1986)

    308 downloads

       (1 review)

    1 comment

    Submitted

  20. Road Runner

    It's my first attempt to recreate a table, I hope you like it. What I did was to use a table created by TAB and modify all the graphics, if there are errors, which is very likely, I will try to solve them, as long as it is within my possibilities, if someone can help me solve them much better. I want to thank TAB for your kindness in allowing me to modify your table. Also to the JPSalas master for encouraging me to recreate this table. Also to STAT who was the one who when I made the backglass ne gave the idea of this table.

    1015 downloads

       (0 reviews)

    1 comment

    Updated

  21. Raven (Gottlieb/Premier 1986)

    This is a VPX recreation of a 1986 Gottlieb/Premier Raven pinball machine. Big thanks to Destruk, TAB, and Moonchild for their earlier version.  Thanks to CaptainNeo for his playfield scan. It needs the rom "raven.zip" to run, you will have to find that yourself.

    569 downloads

       (1 review)

    1 comment

    Updated

  22. Royal Pair (Gottlieb 1974)_Teisen_MOD

    First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
     
    small changes were made only aesthetically
     
    small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
     
    version used, follow the link to the original table     

     
     
    Adjustments made:
     
    - Playfield color correction and touch-ups
    - cap bumpers colors corretion
    - added primitive to the base of the bumpers and lighting
    - lighting
    - metals
    - screws
    - new pov
    - target adjustments
    - other small touches
     
     
    Loserman Description:
    The add a ball version of Top Card for Italy. There was never a version released in the USA of this particular table
     
    There are 2 tables included in the ZIP - one with 2 bumpers, one with 3 - both were prevalent based on the information I could find.
     
     
    Artwork by GNance
    Backglass & wheel included in the ZIP
    Built using VPX 10.5 since I don't do betas

    255 downloads

       (1 review)

    1 comment

    Submitted

  23. Rock Star (Gottlieb 1979)

    Rock Star (Gottlieb 1979) made by late loserman76

    284 downloads

       (0 reviews)

    1 comment

    Submitted

  24. Royal Pair (Gottlieb 1974) (2 Pop Bumpers) (VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table primary build/scripted by Loserman76
    '*        Table images by GNance
    '*        VR update by Rajo Joey
     
    Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

    187 downloads

       (1 review)

    1 comment

    Submitted

  25. Royal Pair (Gottlieb 1974) (3 Pop Bumpers) (VR Room)

    Description:        
    ***************
    The table is made by the great Jeff Whitehead (Loserman76).
    May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
    I would like to thank Jeff, for allowing me, to convert his tables to VR.
     
    Info
    It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
    There is no need to change the script. A VR headset is automatically detected.
     
    I added the following things:
    VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
     
    '*        Table primary build/scripted by Loserman76
    '*        Table images by GNance
    '*        VR update by Rajo Joey
     
    Works in 10.7.2, but best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
     
    ***********************************************
    These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
    If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
    Also there are some .psd files, to change the artwork in an easy way for example.
    In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
    There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
    https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg

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