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37 files
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Wacky races
By remdwaas1986
Have you gone wacky?
We are off to a wacky start..... I love hanna barbera, i just love cartoons and making cartoon tables. My only thought when i was playing the vpx8 and future pinball table, this has to be build in vpx10!
I asked the authors permission if i could build wackyraces for vpx10, they said that i could use stuff from their tables
The vp8 build version of EalaDubhSidhe
The future pinball table by francisco666/wild
The rules weren't so clear to me, so Joe and i came together. With two crazy minds comming together...... that resulted in a new improved and more crazy wacky races. Its a race so you need to pass the drivers and defeat them to complete this table. Also the table needed some missions and crazy multiball's. It has a car selection mode and i tried to build the table so it looks like it's a race that needs to be won.
First a round of thanks:
- Thanks to Joe Picasso for making almost all the art, this is the most art you have ever done in and for a table. The b2s is mostly hand draw and you created things that not exist. You could handle my nagging of delivering the art in time. You have such passion for this hobby and a creative mind like me, you are a true friend!
- Thanks to Terry Red for helping me with converting tools, so i could convert objects from future pinball.
- Thanks to oqssan for helping with code for the flasher bosses(120 lines instead of 1200+!!!) and fixing the bugs
- Thanks to apophis /rothbauerw for explaining manipulating ballspeed
- Thanks to EalaDubhSidhe for building the vp8 table and using sounds/ ideas
- Thanks to francisco666/wild for building the future pinball table and using 3d objects sounds and some ideas
- Thanks to Davor Lipovac for using a sound from his Heineken table
- Thanks to Sixtoe for helping with the flashers and lightning for the bumpers.
- Thanks to scampa123 for adding Nfozzy and fleep
- Thanks to the testers: smaugh, RetroG33k, PinStratsDan, RIK and streaming premiere by mpt3k.
This is an original table, with everything included in the vpx file, and it doesn't need any external program to run. It can be run in desktop mode and in FS mode. The DMD will rotate accordingly. With an extra ball on the 5/10 and 15 million.
The rules:
The multiplier mine and gasstation(for the bosses) are locked, play detour 3 times to unlock the gasstation, play highway 3 times to unlock the mine.
Wacky mission:
Mud challange - hit 5 mud spots to complete the mode
Trophy mania 1 - hit 3 trophy's to complete the mode
Road closure 1 - don't hit the road closure to complete the mode (+ 5 seconds while hitting 30 seonds)
Smokescreen 1 - survive the smokescreen (bottum 20 seconds)
Cone's challange - hit 5 con's to complete the mode
Road closure 2 - don't hit the road closure to complete the mode (+ 5 seconds while hitting 30 seonds)
Smokescreen 2 - survive the smokescreen (middle 20 seconds)
Trophy mania 2 - hit 3 trophy's to complete the mode
Road closure 3 - don't hit the road closure to complete the mode (+ 5 seconds while hitting 30 seonds)
Smokescreen 3 - survive the smokescreen (top 20 seconds)
Pidgeon challange - hit 5 pidgeons to complete the mode
Trophy mania 3 - hit 3 trophy's to complete the mode
Gas challange - hit 5 gas boosters to complete the mode li060
Oil challange - hit 5 mud to complete the mode
position overtake (bosses):(to activate a boss play 3 times in the gasstation after its unlocked)
1 Hit 3 rocks and then hit the car of the slag brothers, do this 5 times to complete the boss
2 Hit a bat and then hit the car of the gruesome twosome, do this 5 times to complete the boss
3 Hit 2 tools and then hit the car of professor pat pending, do this 5 times to complete the boss
4 Hit an paper airplane and hit the car of redmax, do this 5 times to complete the boss
5 Hit a lipstick and then hit the car of penelope, do this 5 times to complete the boss
6 Hit the ammunition and hit the car of the sergeant, do this 5 times to complete the boss
7 Hit 7 wall's with the ant hill mob in the u-turn and then hit their car, do this 5 times to complete the boss
8 Hit honey and beer to hit the car of luke and do this 5 times to complete the boss
9 Shoot the detour or the highway loop to let Peter's car appear and hit the car, do this 5 times to complete the boss
10 Hit a moving bever and hit the car of rufus, do this 5 times to complete the boss(a chainsaw will come above the flippers and spinning to block your view)
11 Hit a bomb(to deactivate it) and hit the car of dick dastardly, do this 5 times to complete the boss
Multiball's
Bomb multiball - play 11 times in the wacky mission kicker to start a wacky 11 multiball. Detour and highway will give 1 million points, be fast before it's gone.
burnout multiball - play the u-turn 20 times to get a 5 ball multiball
1 ton multiball - play the 1 ton kicker 3 times to splash the ball in a 2 ball multiball.
Other:
Collect G-O (100K)
Collect D-R-A-T (300k * playfield multiplier * Dratmultiplier. The maximum dratmultiplier is 4)
Collect W-A-C-K-Y-R-A-C-E-S (500k * playfield multiplier * Wackymultiplier. There is no maximum on the Wackymultiplier.
2x - in 30 seccond dick dasterly will steal your multiplier
4x- in 30 seccond dick dasterly will steal your multiplier(will be 2x)
6x- in 30 seccond dick dasterly will steal your multiplier(will be 4x)
8x- in 30 seccond dick dasterly will steal your multiplier(will be 6x)
Loop bonus ever round
Target bonus bonus every round
Do to recent "changes" in the hobby... I have to say NO to modding of this table build. If somebody would like to add DOF for this table i will put that in a update of this table.
On which place do you finish an can you win this wacky race?
3901 downloads
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Walking Dead LE Real mod By Neo (lucille,cross road, negan rom...)
By neofr45
Hi first of all
"Thank you to all creators (ICPjuggla, Fren, Dozer, flupper, Dark, Ninuzzu, Hanibal)
Fren and ICPJuggla made the original version of this table and Dozer did the LE mod with lots of updates,
Flupper did the ramps, ninuzzu did the prison walker head and I did the Well Walker, bicycle girl and Fish Tank models.
Thank you very much for your work
Here is my 1st mod for Walking dead LE
- new playfield Hight resolution
- new crossbow
- new balls
- add accessory available on real table
Lucille, panel ...
- rom edit with voice actor and negan full season 7
- new physics
A big thank you to hannibal for the ramps and the roof of the prison
Possibility to change the panel (terminus vs woodbury, and 3 different panel
For cross road, and two balls) just change the picture in the option or change the no in picture manager.
I would update the table if I add accessories
The download link contains everything (modified rom, table, b2s)
Good game for all
10583 downloads
0 comments
Updated
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Watchmen (Original 2019)
By Wizball
WARNING: This table contains mature content.
Version 1.0.1 and later of the table requires at least Visual Pinball 10.7.
This table is based on the 1986 graphic novel by Alan Moore and Dave Gibbons, published by DC Comics.
Thanks to Scottyvic and Vogliadicane for their art contributions, without which this would still have been a whitewood.
This table does not have a B2S backglass, but has an optional PinUp Player backglass available for download.
If you do not see a score display, change line 18 of the script to:
const bForceDisablePuP = True
RULES
RORSCHACH: Hit the left drop targets to light Rorschach modes. Hit the center saucer to start Rorschach modes. During Rorschach modes, hit orange lights.
NITE OWL: Hit the left ramp to light and start Nite Owl modes. During Nite Owl modes, hit white lights.
OZYMANDIAS: Hit the spinner to light and start Ozymandias modes. During Ozymandias modes, hit purple lights.
SILK SPECTRE: Hit the right ramp to light and start Silk Spectre modes. During Silk Spectre modes, hit yellow lights.
DR MANHATTAN: Hit the right saucer behind the right drop targets light and start Dr Manhattan modes. During Dr Manhattan modes, hit blue lights.
WIZARD MODES: Complete modes for all characters to light wizard modes.
OWLSHIP MULTIBALL: Hit loops lit with green lights to light lock. Hit ramps to lock balls. During multiball, hit green lights.
SUGAR CUBES: Collect sugar cubes to light extra ball, light mystery, and light "X" at the inlanes.
"X": Roll over the lit X inlane to multiply the value of your next shot.
MYSTERY: Hit red arrows on the upper playfield to light a mystery award at the center saucer.
DOUBLE SCORING: Hit turquoise targets on the upper playfield to light double scoring at the upper playfield hole.
FULL RULE SHEET
Watchmen_rule_sheet.pdf
3403 downloads
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WaterWorld (Gottlieb 1995) MOD
By Aubrel
I'm pleased to share here my very first contribution
This is a MOD (mostly visual/graphic/sound) of the amazing VisualPinball Table Waterworld !!!
This table was built for VP9 by mfuegemann and converted to VPX by Goldchicco & 32assassin (with also the help from Arrestis for the playfiled/apron and Arngrim for DOF script)
Thanks to all involved!
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
For this MOD I just polished it the best I can the flashers, some lights, some plastics, some materials, I did many small changes and fixes on ramps, playfield,... and added the collision sounds.
Unfortunately this table lacks good ressources... but even like that, it's was really enjoyable and now I hope it will even more good!!
By the way I have to say that even if I spent a lot of time trying to improve this table, I'm not so happy:
- Most of the changes I did on the arts are nearly invisibles (I think I lost a big amount of time for nearly nothing...)
- The overall improvment of this mod is not as good as expected when started (but it was a very good training ).
Thanks again to Goldchicco who gave me the permission to release and share this mod.
MOD 1.2
- Boat mesh modified with a reduced cabin height (now the wave can be lowered).
- Boat primitive uv map fixed (texture issues fixed)
- Wave height position reduced
- Flasher lights heights increased and intensities reduced (should fix oversaturation shown on some systems)
- Top flasher fixed (was disabled by accident in previous version)
- Flippers and inlanes adjusted
- Bottom GI lights modulate values increased to 0.999
- Wall012 material updated to match the other plastics renderings.
- Upper left walls side images coordinates fixed
- Most old or unused images removed (file size reduced)
MOD 1.1
- Collision sounds added
- LUT selection (R Ctrl) and lightsLevelUpdate
- Iaakki's FadeDisableLighting added
- GI hallos improved
MOD 1.0 (first release)
- Tournaent mode with Left-MagnaSave (L Ctrl)
- Buyin with Buyin button (2) 😛
- most of the lights, flashers, arts, plastics have been improved/updated/changed
- Many materials updated, some walls and ramps adjusted
- Some playfield image improvements
- POV settings (FS and DT) are set for a 16:9 display
- Backdrop shared by Batch included
- ...
Enjoy!
2485 downloads
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WAYNE’S WORLD
By k8951
All the credit goes to the previous authors (you will find their names in the script).
Thank you.
This table is a mod from RADICAL (jpsalas ) and Skate and destroy ( Kenji).
Based on the movie wayne's world released in 1992
Wayne and Garth have transformed a cellar into a television studio and host a music program broadcast on a local cable network each night.
An ambitious television producer, seduced by their unbridled style, decides to give them their first big chance .
I tried to drag the maximum reference to the film ( hit magna right for change music )
In the downloadable folder, you will find the table file, the db2s file, the music folder and one wheel .
Thanks to Monte ton cab french group for help and support
I hope you like this table, Party on !!.
05/20/2020 :
- modification of the display of digits during single screen games
- modification of musical sequences (the musics stopped when the ball was lost)
- modified the script to reset the sound of the original rom when the game was released
-addition of a "kid time" function to block ball loss (used the credit AND left flipper key to activate, credit AND right flipper key to deactivate)
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
1415 downloads
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0 comments
Submitted
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Wheel of Fortune (Stern 2007)
By ninuzzu
Wheel of Fortune (Stern 2007) 1.0
3840 downloads
- wheel of fortune
- stern
- (and 2 more)
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Whirl-Wind (Gottlieb 1958)
By bord
Whirl-Wind is a great example of a classic Gottlieb woodrail. Like many of this era, it has gobble holes, a roto target, alternating scoring lamps and a lot of bumpers. What makes this game unique is the center kicker between the flippers that launches the ball toward the roto target. It keeps the gameplay lively and offers a unique flipper configuration.
@scorpion approached me about building this game some months ago. He provided photos and even measurements. From there I started rebuild/redraw work on the playfield and plastics. Thankfully @scottacus was available on the scripting side of things.
A quick word about what Scott was able to accomplish for this game: the peculiarities of how a roto target works, how it spins, stops, and indexes, were all thought through and brought to life in the coolest way possible. Even the lamps at the gobble holes light properly as the target spins. It is really something to see. So extra thanks to Scott beyond his normal excellence at bringing EMs to life for the ingenuity on display.
Source images: scorpion
Scripting/rules/ideas: scottacus
Graphics/models/physics: bord
Audio: whirlwind
Thanks also to the handful of beta testers that offered great feedback.
Game notes:
The script has an option to enable the manual ball lift (authentic). I modeled the entire cabinet for this game so if someone is inclined to create a VR version I'm happy to share my files for it. Don't smoke. It looks cool but only another smoker will ever want to kiss you. Also it is really bad for you.943 downloads
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White Water (Williams 1993) v.1.2
By Flupper
*** use 10.8 beta 7 or higher ***
Williams White Water / IPD No. 2768 / January, 1993 / 4 Players
made for VPX by Flupper
Thanks to JPSalas and PacDude's earlier versions
Many thanks also to:
Rock primitives & base textures, bigfoot, transparent targets by Dark
Playfield texture and plastic images by Clark Kent
Texture redraws by Lobotomy
Physics tuning by wrd1972 and Clark Kent
Reference images of darkened table by Darquayle
Sound tuning by DjRobX
Notes (from experience during development):
1. If Bigfoot head gets out of sync or VPM crashes, delete NVRAM
2. Check the flasher sync script option, to sync the flashers to your refreshrate
version 1.2
- nFozzy/RothbauerW physics and Fleep sounds added by Robby King Pin
- VR stuff from Sixtoe / Tastywasp of the table to make the table hybrid by Robby King Pin.
- Corrected flippers and the area around by Clark Kent.
- Flipperbats added from Flupper's Whirlwind by Robby King Pin
- New wire ramp at the plunger lane created by Tomate
- Added codes for Dynamic Ball Shadows by Robby King Pin
- Fixed all VR "Laser lights" by leojreimroc
- Readjusted all side blade flashers to fit table by leojreimroc
- Changed Plunger release speed to 100 by leojreimroc
- Big Foot motorsounds added by Robby King Pin
- Added VR plunger animation and Added VR flipper button animations. by TastyWasps
- VR Backglass redone by leojreimroc
- Apophis Reworked GI fading code. Brightened bats
- Using light _animate sub in GI fading now by Apophis. Tweaked DN slider slightly again.
- Lowered flipper strength and slingshot force by recommendations from Clark Kent and Apophis
- Staged Flipper codes added by Primetime5k
- Edited cabinet texture by Robby King Pin with new PS images from HauntFreaks
- Added VPW Options UI and disabled DesktopVPXDMD to stop interfearing with the menu by Robby King Pin
- Redid all the ramp textures with refraction, new texture and normal map (Flupper)
- Redid all the insert lighting and some of the flashers (Flupper)
- Retextured the VR room (Flupper)
- Tweaked the playfield image (Flupper)
- Tweaked the lost mine kickout (Flupper)
- changed environment image (Flupper)
- VR cabinet Topper by Retro27
- Standup targets updated by RothbauerW
A great special thanks to the entire VPW team for the intense amount of help and testing during the 6 month update period
3840 downloads
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Who Dunnit 1947 (Bally 2021)
By bord
Who Dunnit 1947 is an attempt to bring the 1995 Bally game closer to its classic noir origins, reducing the color palette and redesigning many art elements to a more subdued deco style.
This mod of ninuzzu/djrobx's Who Dunnit project was given new art, rothfozzy physics, the full fleep sound package, and rendered lighting and textures. Thanks to all who contributed to the mod: rothbauerw for physics and scripting help, benji for the sound work and insert models, tomate, sixtoe, and the rest of the VPW crew for testing and troubleshooting, flupper for insert models, JR for always being up for talking classic film noir, and a host of early testers. Most of all thanks to ninuzzu and djrobx for the game that I built this on.
I highly recommending changing your DMD color palette to black and white before playing.
Enjoy and go watch Out of the Past this weekend.
2896 downloads
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Who Framed Roger Rabbit
Mod Table Vpx Roger Rabbit
Petit Mod de la table Black Knight 2000 de lio que je remercie.
Pour passer les musique, appuyez sur le MagnaSave droit, pour les arreter le gauche.
Encore merci aux auteur de la table Black Knight 2000.
22/11/2021 J'ai remplacé le backglass dans l'archive par un nouveau.
Mod Table Vpx Roger Rabbit
Small Mod of the Black Knight 2000 table from lio that I thank.
To skip the music, press the right MagnaSave, to stop the left.
Thanks again to the authors of the Black Knight 2000 table.
22/11/2021 I replaced the backglass in the archive with a new one.
Roger Rabbit 1.0 2021.directb2s
1124 downloads
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Whoa Nellie (WhizBang 2011) nude mod
By editoy
Nude version of HauntFreaks's VPX table and B2S backglass
Includes preview images for frontend.
NOTICE
My work does NOT want to offend anyone
The files include images of naked girls, even if they are simple drawings.
Therefore if you do not agree, please just don't download them.
1483 downloads
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Whoa Nellie! Big Juicy Melons (Stern 2015)
By hauntfreaks
re-upload from 2018
Whoa Nellie! Big Juicy Melons (Stern 2015)
1769 downloads
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Wild Card (Williams 1977)
By loserman76
Wild Card (Williams 1977) by the late loserman76.
301 downloads
0 comments
Submitted
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Wild Card (Williams 1977)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking...
small improvements in the playfield, plastics, lighting,flippers position...
version used, follow the link to the original table https://www.vpforums...&showfile=15312
Excellent work by Hauntfreaks with this B2S that goes very well with this table! Thanks Haunt.
365 downloads
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Wild Fyre (Stern 1978)
By Goldchicco
This is a rebuilt of 32assassin table ver 1.0
Artwork rebuilt from Martin Brunker resources
Table build in 10.6
Table ready also for VR users
Big thank you to:
@BuffaloPinBro for adding the VR
@movieguru for upscaling the plastics image
What's New:
' New lights, new lighting
' Added Flippers Shadows and Ball Shadows
' New table physics
' Added nFozzy flippers physics
' Added Fleep Sounds
' Added VR Room (Thanks @BuffaloPinBro)
' New script
' Playfield image reworked
' Reworked all the images, cleaned and upscaled
' Changed Drop Targets height so they don't disappear when down
' Corrected Bumpers Height
' Repositioned Bumpers correctly
' Tuned Bumpers force
' Added Bumpers Caps missing screws primitives
' Corrected kicker position\angle and images
' Corrected metal wired height
' Adjusted playfield lights, now all working
' Tuned Slingshots rubbers
' Added\Adjusted missing and existing mechanical sounds and replaced ball rolling sound
' Reworked the GI
' Tuned Slingshots force
' Corrected Rubbers Hit Height
' Added JP's LUT code
' New instruction Cards in the apron
' Adjusted table elements physics
' Added dampeners
Press F6 and configure the Dip switches to select different features and setup the table the way (need to do this only once)
To rotate and select between the nine LUT files press and Hold the LEFT Magnasave and rotate pressing the Right Magnasave.
Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
Permission to Mod: Yes with approval
590 downloads
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Wild Life (Gottlieb 1972)
By RajoJoey
Description:
***************
The table is made by the great Jeff Whitehead (Loserman76).
May he rest in peace. 😞 I hope, there are pinballs where you are, Jeff.
I would like to thank Jeff, for allowing me, to convert his tables to VR.
Info
It is a hybrid table. So you can play in VR, desktop or cabinet mode, but you need the external backglass.
There is no need to change the script. A VR headset is automatically detected.
I added the following things:
VR room, artwork for cabinet, backbox and flyer, animations for buttons and plungers, LUT files (change with magnasave buttons).
'* Table build/scripted by Loserman!
'* Image redraw/touchups/fixes by GNance
'* original FP table images/plastics by Popotte
'* VR update by Rajo Joey
Works in 10.7.2, best to play in VPinball_GL 10.8: https://github.com/vpinball/vpinball/actions/workflows/vpinball.yml
***********************************************
These are quick conversions, as I don't like playing in a dark room and don't want to spend more days or weeks to convert a table.
If you want to do your own conversions, I wrote two tutorials for EM tables like Loserman76's and make templates of the tables, pictures and materials.
Also there are some .psd files, to change the artwork in an easy way for example.
In the template tables there are generic artwork for the cabinet and the backbox. Some people may be happy with that and don't need the real artwork.
There is a short tutorial for people, who know the editor and a longer one for newbies. Both instructions are in English and German.
https://mega.nz/folder/5csAGRAa#gSFFQN_jXbw03y7LpQENHg
260 downloads
0 comments
Submitted
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Wild Life (Gottlieb 1972)
By loserman76
Wild Life (Gottlieb 1972) by the late loserman76.
307 downloads
0 comments
Submitted
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Wild Life (Gottlieb 1972)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically, to my liking... with the intention of leaving the real table as close as possible
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
Adjustments made:
- lighting
- upper guide plastics
- metals/side ramps
- position of upper plastic screws
- exchange of targets for the correct ones (IPD.org)
- spinner adjustment - now the hunter is in the correct position
version used, follow the link to the original table https://vpuniverse.c...-gottlieb-1972/
Description of Loserman76:
VPX conversion
Artwork done by GNance
Original Art by Popotte
Backglass by Wildman
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
327 downloads
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Wild Wild West
By marty02
hello to all today I share a small western table. Wild wild west a series from the years 65 to 69 with 104 episodes all my childhood. The table is based on the Devil's Dare script thanks to 32assassin, Goldchicco. The playfield is based on the codemaster game Psycho Pinball.
Detail of Wild West
Game rules edit
New Playfield
New Lighting
New Backglass
Insert 3D Elements
New Plastics
New Sound
new music band (put the western directory in music)
Pack full
I wish you have a good fun
for info here are the next tables to come
Update of king of rock roll and on the same basis rockabilly never Die and Aerosmith it makes 3 in 1. And a new back to Future Trilogy
1807 downloads
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Wild Wild West (Gottlieb 1969)
By loserman76
Wild Wild West (Gottlieb 1969) by the late loserman76.
297 downloads
0 comments
Submitted
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Wild Wild West (Gottlieb 1969)_Teisen_MOD
By teisen
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
small changes were made only aesthetically
small improvements in the playfield, plastics, lighting,flippers position... I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
version used, follow the link to the original table
Adjustments made:
playfield color correction
plastics color corretion
metals
upper guide plastics
flippers adjustment
bumper color and position tweaks
playfield lights and lighting
right/left hole adjustment
new backdrop image made by Wildman
I want to say a big thank you to Wildman for allowing his new B2S to be used for this table! follow link of your new work
Description of Loserman76:
Gottlieb's Wild Wild West (1969)
'* Table build/scripted by Loserman76
'* Playfield/plastics all drawn by GNance
'* DOF by Arngrim
263 downloads
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Willy Wonka Pro
By marty02
Hello everyone I propose a new table Willy Wonka Pro and the pupack. it is an update of the version that was on Vpinball.
new playfield
new its
fixed old table bugs
new lighting
new targets
Full Pupack
good fun and a small thank you for the authors that always makes fun
6692 downloads
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Willy's Wonderland 2.0
By Goldchicco
Willy's Wonderland 2.0 (Mod of Devils' Dare - Gottlieb 1982):
by Goldchicco, 2borG, Andrei Miraklov, chucky87, Hawkeyz88, iDigStuff, Pinballfan2018, BuffaloPinBro, Shaggysrsg
This release was made possible by a GREAT team work and the unbelievable knowledge and talent of each of the Authors.
I can’t thank enough:
2borG for create the playfiled and the plastic
Andrei Miraklov for the 3D models of the bumper caps, balls pit & arcade cabinets
chucky87 for the awesome backglass
Hawkeyz88 to be always there to answer any question & to solve technical issues during the process
iDigStuff for the table music, the new rom and mechanical sounds\script
Pinballfan2018 to be this project mastermind and to realize the backglass image
BuffaloPinBro and Shaggysrsg for the VR
32assassin for the Devil's Dare table used as base for this release
Placed the mp3 files inside Music\Willy folder
mp3s link here: https://drive.google.com/drive/folders/1w4PqwUvYISJG1PIN4MU9k3zJnjPEvkcF?usp=sharing
What's new:
ver 2.0
New Physics (less brutal)
Fleep Sounds (where applicable)
nFozzy Flipper Physics
Added VR (thanks @BuffaloPinBro and Shaggysrsg)
Backglass included in the zip
** WARNING **
this table use the Magnasave buttons:
Left magnasave: activate the kickback (when enabled)
Right magnasave: change music track
----------- REMINDER -------------
This table took a great amount of time and we worked with you in mind… so please leave constructive feedback or comments in the support topic and will try to make it better.
Table is ready for SSF users.
No modding permitted without the permission of the Authors mentioned above.
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
845 downloads