357 files
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Bang
By Francisco
Bang / IPD No. 166 / July, 1939 / 1 Player
[ Submit Changes ] Manufacturer: Genco Manufacturing Company, of Chicago, Illinois, USA (1931-1958) Date Of Manufacture: July, 1939 Type: Electro-mechanical (EM) Serial Number Database: View at The Internet Pinball Serial Number Database (IPSND.net) (External site) Specialty: Flipperless Notable Features: Spring bumpers (12), Trap holes (4). Operates on batteries.
no scoring desktop version
What's New in Version 1.2 DESKTOP (See full changelog)
This version is for desktop.
Table primary build/scripted/images by fpozo45.
Table contributions and code ideas by Danazo.
81 downloads
(0 reviews)0 comments
Submitted
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Grand Slam
By Francisco
Grand Slam / IPD No. 1074 / April, 1953 / 1 Player
Manufacturer:D. Gottlieb & Company (1931-1977) [Trade Name: Gottlieb]
Date Of Manufacture:April, 1953
Model Number:76
Type:Electro-mechanical (EM)
Production:1,800 units (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net) (External site)
Theme:Sports - Baseball
Notable Features:Flippers (2), Pop bumpers (3), Passive bumpers (5), Slingshots (2), Standup targets (4), Kick-out holes (3). There are five outlanes between the flippers.
Design by:Wayne Neyens
Art by:Roy Parker
NOTE.: THIS FINAL VERSION RESOLVES TWO RELATED BUGS(I APOLOGIZE) BY OMITTING THE " ALANETRIGGER" AND "CLANETRIGGER" FROM FROM THE PREVIOUS VERSION 1.3
128 downloads
(0 reviews)0 comments
Submitted
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Megadeth Thermo-Nuclear Protection v1.05
By VP1000
Megadeth Thermo-Nuclear Protection v1.05
No Rules Yet,just play.
187 downloads
(0 reviews)0 comments
Submitted
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Diablo v1.0
By VP1000
' *********************************************************************
' ** **
' ** Diablo v1.0 **
' ** **
' ** By:1000 **
' ** From VPX To Future Pinball **
' ** Original Author Jp Salas **
' ** **
' ** Table Images,Sounds,Music,Textures Created By Jp Salas **
' ** **
' *********************************************************************
' *******************************************************************************************
' ** Game Rules **
' ** **
' ** 1)Knock Down Red Targets To Uncover The Red Portal "Get Out Of Here" **
' ** The Portal will remain Invisible Enter 3 Times For MultiBall... **
' ** **
' ** 2)Knock Down Yellow Targets To Uncover The Yellow And Green Portals "Get Out Of Here" **
' ** The Portals will remain Invisible Enter 3 Times For MultiBall... **
' ** **
' ** 3)Knock Down Purple Targets To Uncover The Purple Portal "Get Out Of Here" **
' ** The Portal will remain Invisible Enter 3 Times For MultiBall... **
' ** **
' ** 4) Enjoy... **
' ** **
' *******************************************************************************************
' *******************************************************************************************
' ****** Note Under Preferences Uncheck Render GameRoom I've Added A GameRoom Enjoy... *******************
'********************************************************************************************
382 downloads
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EarthShaker (1989) v1.0
By VP1000
EarthShaker v1.0
More To Come...
Enjoy.
349 downloads
- fpl
- earthshaker
- (and 3 more)
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Gold Star (Gottlieb '54)15.46.rar
By Francisco
Gold Star (Gottlieb '54)15.46.rar
Gold Star (Gottlieb '54)15.46 (1).rar
175 downloads
(0 reviews)0 comments
Updated
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Snorks (2.0)
By mark1
Snorks, An original future pinball table, based on Hanna Barbera's
televison series "The Snorks".
Table rules light "SNORKS" for special at the top kicker,
( by hitting targets in the roto spinner, special lasts for 90 seconds).
Hitting all star targets( under the light green star holograms)
lights a chance for 10,000 point Bonus,
at the mid right kicker (under green star hologram).
lighting "ALLSTAR",(by hitting star triggers under the blue allstar bubble holograms),
lights a 60 second chance at Bonus multiplier increase,
and bonus, at the kicker behind the center drop targets..
Updated version (2.0) has some improvements and new holograms
Replay scores on table card.
( Some very well made Midi renditions of Rock and Pop music were used for background music.)
165 downloads
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Spot Bowler
By Francisco
Manufacturer:D. Gottlieb & Company (1931-1977) [Trade Name: Gottlieb]
Date Of Manufacture:October, 1950
Model Number:43
Type:Electro-mechanical (EM)
Production:1,000 units (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net) (External site)
Theme:Sports - Bowling
Notable Features:5 balls for 5 cents. Flippers (2), Passive bumpers (7), Kick-out holes (2), Standup target (1), Left and right dual outlanes.
Design by:Wayne Neyens
Art by:Roy Parker
318 downloads
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Marble Queen (Gottlieb '53)
By okobojimusky
Manufacturer: D. Gottlieb & Co.
Date of Manufacture: June, 1953
Design by: Wayne Neyens
Art by: Roy Parker
5 ways to win replays:
Score
Points (rollover buttons 1 and 6 lit at start of game, hitting gobble hole lights another button to score points)
Hitting A B C and D lights the side lanes for specials.
Hitting Bumpers 1-9 in consecutive order light the top rollover button and the gobble hole for specials.
Hitting all 5 balls in gobble hole scores a special.
What's New in Version 1.1 :
Tilt adjusted to just affect current ball.
Balls in gobble hole counted so 5 total balls still generated correctly for the next game.
Hitting bumpers 1-9 in order now also lights gobble hole for special.
Points now display properly.
Replays start to be awarded at a score of 3.5 million or 15 points.
Oher bugs fixed.
131 downloads
(0 reviews)0 comments
Submitted
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The Simpsons Pinball Party (v 1.0)
By VP1000
1) Open Bam Loader Go To Video/Rendering Options Un-Check Render The Game Room.
Then you will see the new effects.
Enjoy...
' *********************************************************************
' ** **
' ** The Simpsons Pinball Party (v1.0) **
' ** **
' ** By:1000 **
' ** **
' ** Object Of Game **
' ** **
' ** Help The People Of Springfield Party Like There's No Tomorrow. **
' ** **
' ** Hit The Ball Straight Up The Middle Into The Garage **
' ** Or On The Inside Loop **
' ** To Go To The Upper Level "Living Room" **
' ** Put The Ball Into The Couch x 2 = MultiBall **
' ** More Lights And Features Coming Soon. **
' *********************************************************************
488 downloads
(4 reviews)0 comments
Submitted
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Joker Poker GottLieb 1978 (v 1.0)
By VP1000
' *********************************************************************
' ** Joker Poker GottLieb 1978 Version 1.0 **
' ** 5 Balls Per Player **
' ** Completing A-B-C Rollovers Lights Extra Ball And Double Bonus **
' ** Completing Aces and Joker Lights Up ExtraBall and Special **
' ** Completing Groups Of Targets Increases Bonus **
' ** Bonus Is Scored And Features Reset After Each Ball. **
' *********************************************************************
273 downloads
(0 reviews)0 comments
Submitted
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Rocky and Bullwinkle and Friends (v 1.0)
By VP1000
Here is Rocky and Bullwinkle and Friends (v 1.0)
Also A New Feature:
Added Nell's Roller Coaster
Enjoy.
I also changed the Game room open your Bam loader and click on Preferences
and then Video /Rendering Options and uncheck Render the Game room.
Save it and then Play Rocky and Bullwinkle And Friends.
Have a nice day.
Cheers...
' *********************************************************************
' ** **
' ** Rocky and Bullwinkle and Friends v 1.0 **
' ** **
' ** Future Pinball Game Play **
' ** **
' ** Knock Down All Targets That Spell S-A-V-E-D = Extra Ball **
' ** **
' ** Hit The Blue Yellow Red and Green Targets **
' ** Then Go Up Right Ramp For Multi-Ball **
' ** Go Up Both Ramps To Spell S-E-L-E-C-T = Extra-Ball **
' *********************************************************************
317 downloads
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Medieval Madness (Williams, 1997) (FizX 3.3)
By GeorgeH
Although Medieval Madness was not a huge commercial success at launch, it quickly became a fan favorite and is now widely considered one of the greatest pinball machines of all time. The game features a medieval theme combined with modern elements and tongue-in-cheek humor. It was designed by Brian Eddy, who also created the highly acclaimed Attack From Mars (AFM), which I recently finished modifying. While AFM remains my favorite table, Medieval Madness is a close second.
Video Overview of the Table:
As with Attack from Mars, my goal was to enhance Medieval Madness to be functional, visually appealing, and play well using the latest BAM tools—without overloading it with excessive models or animations. As a result, the table now features four light settings, FizX 3.3, Surround Sound Feedback (SSF), and numerous new graphics. Additionally, it allows users to adjust more than 50 parameters in real-time through the Game, Lighting, and FizX menus (referred to as "tweakers"). I also installed a four-color Dot Matrix Display (DMD). Please refer to the included PDF for instructions on installing the table and the zip file.
On the MEGA 1.3.5 version of Medieval Madness, Flug added two game modes to Slamt1lt's ULTIMATE 1.02 version that are easier to play. Flug's version ended up having Slamt1lt's Normal play mode, "Mega-Multiball" and "Mega-Easy". This table modifies Flug's version. The game modes can be switched after the game loads but before the game starts by pressing the Special 2 key. There is also an option on the game tweaker that can switch game modes. The tweaker is started by pressing the Special 1 key. The instruction PDF provides discussion on how to operate the tweakers. You should however be able to navigate and operate the system by reading the overlays that appear when you start it. The only thing you really need to remember is to open the tweaker with the Special 1 key.
Video Demonstrating the "Tweakers" Menu System:
Slamt1lt’s original audio was decent, but I knew it could be improved. To enhance the sound, I added the "Sound Level Control Panel," a feature I previously developed in AFM. This tool categorizes sounds into music, game mechanical sounds, special effects, and voice quotes, each with separate volume adjustments for loud and soft levels where necessary. I also integrated these sound categories into the Game Tweaker. Since Medieval Madness contains four times as many voice quotes and more than double the total number of audio files as AFM, the process of fine-tuning the sound was much more time-consuming.
I’ve heard that some cabinet users have trouble hearing the ball rolling sound on some tables. To address this, I added the same option I used in AFM to lower the volume of all other sounds except for the ball rolling sound. Note that Future Pinball provides two options to adjust music and game sounds. I recommend setting both to maximum and not using them, as the music manager includes various non-musical sounds that are best managed through the Game Tweaker’s sound options.
Since I don't have a cabinet setup myself, a user known as Enthusiast generously helped me test the table on his cabinet. I’ve put in my best effort to provide the best playing experience on both desktop PCs and pinball cabinets. As part of this effort, I included three versions of the table in the download:
Main Version – For desktops, cabinets with two monitors, and virtual reality headsets. Three-Monitor Version – For cabinets with three monitor displays, which removes the speaker panel from the backbox texture and aligns the lights to the texture. Rotated Display Version – For desktop PCs with a single desktop PC monitor that can rotate to a portrait orientation.
Be sure to follow the instructions in the included PDF for setting up these three versions correctly.
I prefer to play the rotated display version on my desktop PC, as it fills about 90% of the monitor's available space. In contrast, the full table 2 view in Future Pinball only occupies about 50% of the screen, not including the HUD, which isn't necessary for the rotated display version. The rotated display offers a much more immersive and engaging gameplay experience. I’ve recorded a video that explains the simple setup process and showcases some gameplay:
Video Demonstrating the Rotated Display Version:
I want to express my sincere gratitude to Enthusiast for his invaluable help testing the table on his pinball cabinet.
I’m always looking for ways to improve my table modifications. In this version, I figured out how to display a color background on DMD frames that show text. I also enhanced the lightning effects added by Slamt1lt. I’ve added several new frames of lightning on the backwall and thunder sounds, which now play randomly, and I’ve introduced a spotlight effect that illuminates the castle during the lightning sequence. This effect now plays during several game modes, as well as during the attract mode, greatly enhancing the drama of the game.
I worked on this table every day for the last two months. It required a lot of effort, but it was also incredibly fun. I hope you enjoy playing it as much as I have.
— George
List of Changes:
1. Added color DMD with a newly discovered method for adding background color to DMD text.
2. Added two new loading textures: one for desktops and one for cabinets.
3. Darkened the red side rails and lockdown bar.
4. Fixed the right ramp to prevent the ball from getting stuck and ensure smoother performance. Replaced the half-circle section of the right ramp with a new ramp and removed the kicker assist.
5. Replaced the old dynamic flippers with FizX, using the latest version of the tweaker.
6. Added Surround Sound Feedback (SSF) and ball rolling sound on ramps using Fleep's recordings.
7. Changed the start game sequence to allow the game to begin at any time, instead of requiring a timer to run out in the attract mode.
8. Changed the "execute" command in the script to use alternate coding to prevent stuttering.
9. Replaced the exposed wood in the playfield area around the catapult with hand painted. Also edited the seam between two playfield photo merges to make it seamless.
10. Reworked the texture for the three stationary targets to make them larger and more visually appealing.
11. Changed the color, edited, and upscaled the texture of Merlin above Merlin's magic kicker.
12. Replaced the exterior cabinet textures with new high-resolution versions.
13. Found a higher-resolution version of the art for the game room, upscaled it, and installed it.
14. After upscaling the textures, added bump maps to the castle texture, two castle gates, and the dragon to create a 3D effect.
15. Changed the color of the castle interior floor and upscaled it.
16. Resized the six overlays on the backbox to make them smaller and moved "Troll Bombs" to the right so it aligns with the other overlays.
17. Upscaled the textures for the plastics, adjusted the color to make them brighter with less purple, and filled in numerous holes. Increased the brightness and contrast of the archers on top of the slingshots. Touched up the texture on the left ramp. No changes were made to the plastic with the flags below the catapult.
18. Changed the metal surface around the sides and back of the castle from bronze to black metal.
19. Created a custom texture for the flippers.
20. Fixed the right inlane barrier so that the top surface aligns with the bottom layer. Made changes to the texture to fit the new shape.
21. Found that the original texture of the damsel was too dark. Brightened it, touched it up, and upscaled it.
22. Deleted all unused audio files to improve table performance.
23. Revised Slamt1lt's lightning effect on the backwall. Updated the coding, added 9 new backwall textures, and 7 lightning sound effect files. Added a spotlight and 4 bulbs on the castle to simulate lightning flashes. Increased the number of calls to run the lightning effect.
24. Added a topper above the backbox.
25. Added a missing bulb to the plastics in the back area of the table.
26. Added lighting and game tweakers.
27. Added 3 spotlights and 1 nanoflasher to provide general illumination, controlled by the lighting tweaker.
28. Added specular lighting controlled by the lighting tweaker.
29. Added code for 63 light inserts, allowing control of 3 lighting options via the tweaker. Made many adjustments to backbox lights and added settings for each light mode in the lighting tweaker. Also adjusted the brightness of approximately 50 textures for each of the 4 light modes.
30. Added 8 missing voice quotes from the original table.
31. Changed the color of all light inserts on the playfield to use richer, less garish colors.
32. Changed the background color of the light lenses on the catapult tower to make them easier to identify.
33. Added another bulb to the castle-on-fire sequence and slightly adjusted the timing.
34. Added Flug's game modes to the Game Tweaker, which can also be changed by pressing the Special 2 key.
35. Adjusted the 14 desktop views from Attack From Mars to work with this table.
36. Categorized all audio files, added variables for each, and integrated a "Sound Level Control Panel" into the script. Added adjustment options to the Game Tweaker.
37. Replaced one of Merlin's voice quotes, which had significant noise, with a cleaner version of the same quote. Also adjusted the sound level of one of the damsel voice quotes to match the level of the others.
38. Created a version of the table for pinball cabinets with three monitors.
39. Created a version of the table for desktop PCs with swivel monitors.
2445 downloads
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C.O.D. (Williams'53)v.1.1
By okobojimusky
Manufacturer: Williams
Notable feature: One automatic flipper
Design: Harry Williams
Art: George Molentin
Authors: Original Table: Fpozo45 and Danazo
Modifications: Okobojimusky
What's New in Version 1.1:
When a ball hits a ball already is a trap hole, a
new ball is no longer prematurely generated.
When starting a new game, the ball tray now will
correctly capture and display new balls.
Ball tray adjusted so it will collect balls that
get past the right lower flipper.
Triangular bumpers to the right of trap holes
adjusted so balls do not get stuck behind a ball
in a trap hole.
Tilt adjusted to affect only the current ball.
147 downloads
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Marble Queen
By Francisco
Marble Queen / IPD No. 1541 / June, 1953 / 1 Player
Manufacturer:D. Gottlieb & Company (1931-1977) [Trade Name: Gottlieb]
Date Of Manufacture:June, 1953
Model Number:75
Type:Electro-mechanical (EM)
Production:1,000 units (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net) (External site)
Theme:Playing Marbles
Notable Features:Flippers (2), Pop bumpers (4), Passive bumpers (6), Gobble hole (1). Large, illuminated marbles on playfield.
Design by:Wayne Neyens
Art by:Roy Parker
137 downloads
(0 reviews)0 comments
Submitted
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"Wonderland"
By Francisco
Manufacturer:Williams Manufacturing Company (1944-1958) [Trade Name: Williams]
Date Of Manufacture:April 26, 1955
Model Number:130
Type:Electro-mechanical (EM)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net) (External site)
Notable Features:Flippers (2), Pop bumpers (3), Kick-out hole (1), Gobble hole (1). 5 balls for 5 cents.
Design by:Harry Williams
Art by:George Molentin
141 downloads
(0 reviews)0 comments
Submitted
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Black Knight 2 (The Return) (v1.0)
By VP1000
**************************************************************************************************************** * *
* Hello Everyone I hope you are enjoying the games I put together. * * *
* *
* *
* Introducing Black Knight 2 (The Return) (v1.0) *
* *
* For Future Pinball Beginners *
* Remember to Put these folders into your Future Pinball Folder, *
* The Table will read the music and sound files accordingly. *
* Also The Images From The Jpg's Tga's Etc. will Appear. *
* Enjoy. *
* *
* 1) 1 Play = 5 Balls *
* 2) Knock Down All Lower Level Red And Blue Targets To Open, (The Return). *
* 3) Go through (V-Turn) for Double And Triple Scoring. *
* 4) Go Into Upper Mech. 3 Times For Black Knight Multi-Ball. *
* *
****************************************************************************************************************
****************************************************************************************************************
364 downloads
- fpl
- black knight
- (and 2 more)
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Peter Pan
By Francisco
Peter Pan / IPD No. 1776 / March 29, 1955 / 1 Player Manufacturer: Williams Manufacturing Company (1944-1958) [Trade Name: Williams] Date Of Manufacture: March 29, 1955 Model Number: 123 Type: Electro-mechanical (EM) Serial Number Database: View at The Internet Pinball Serial Number Database (IPSND.net) (External site) Theme: Fictional Characters Notable Features:
Flippers (2), Pop bumpers (2), Passive bumpers (2), Slingshots (2), Standup targets (2), Kick-out hole (1), Gobble hole (1). The replay counter is three digits to accommodate the Star Feature. Design by: Harry Williams Art by: George Molentin
What's New in Version 1.0 (See full changelog)
The "star feature" is not included in this version...maybe in a while could it be.
200 downloads
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Bluey
By mark1
Bluey,
an original future pinball table, based on the "Bluey" television show.
Table rules; Spelling, "Bluey" (by hitting target's in the rotospinner ),
lights specials in the top center kickerhole.
( Special only lasts 120 seconds ).
The kicker behind the lower "right drop targets" can get the bonus multiplier to increase,
when you get all seven star targets, under bluestar holograms.),
Lighting "Bingo" bring's chance's for bonus' and multiball .
Get all the coins to get the "Coin" bonus.
Replay scores on the table card.
(background music includes some great midi renditions of rock music, and the Bluey theme).
(You can download an easier version at my website, https://mark1pinball.weebly.com/
200 downloads
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Scooby Doo "Pro Edition" (v 1.0)
By VP1000
' ***************************************************************
' ** **
' ** Scooby Doo **
' ** Pro Edition (v1.0) **
' ** Game Play **
' ** 5 Balls Per Player **
' ** Knock Down R.I.P. To Enter Tickets Booth = ExtraBall **
' ** Go Into Right Spinner "Load Van 5 Times" = MultiBall **
' ** Every Second Time Ball Drains Down Right Outer Lane **
' ** The BookCase Mysteriously Disappears **
' ** More To Come... **
' ***************************************************************
955 downloads
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"C.O.D."
By Francisco
Manufacturer:Williams Manufacturing Company (1944-1958) [Trade Name: Williams]
Date Of Manufacture:September 11, 1953
Model Number:90
Type:Electro-mechanical (EM)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net) (External site)
Theme:Glamour - Shopping - Women
Notable Features:Flippers (3), Automatic flipper (1), Pop bumpers (2), Passive bumper (1), Kick-out holes (5), Trap holes (5). No slingshots.
Design by:Harry Williams
Art by:George Molentin
99 downloads
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Bank-A-Ball
By Francisco
Manufacturer:D. Gottlieb & Company (1931-1977) [Trade Name: Gottlieb]
Date Of Manufacture:May, 1950
Model Number:34
Type:Electro-mechanical (EM)
Production:816 units (confirmed)
Serial Number Database:View at The Internet Pinball Serial Number Database (IPSND.net) (External site)
Theme:Billiards
Notable Features:5 shots for 5 cents. Flippers (2), Kick-out holes (6), Turret shooter.
Design by:Harry Mabs
Art by:Roy Parker
Notes:This was the last game to use the turret shooter feature.
According to the book Pinball 1, the man in black jacket on the lower apron is Willie Hoppe, an American billiards champion, and the man in white jacket is pinball artist Roy Parker.
175 downloads
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Oktoberfest "PinBall On Tap" (v 1.6)
By VP1000
' ****************************
' ** Oktoberfest **
' ** "Pinball On Tap" **
' ** Version 1.6 **
' ** Coded By: 1000 **
' ** Added 5 Balls Per Game **
' ** Fixed CorkScrew **
' ** MultiBall Ramp **
' ** Added Textures **
' ** For Barrel MultiBall **
' ** Ramp **
' ****************************
540 downloads
- fpl
- oktoberfest
- (and 5 more)
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Looney Tunes Cartoon Saturday v1.1
By VP1000
LOONEY TOONS CARTOON SATURDAY v1.1
Hello Everyone In this version I have added an additional Table for the children with rubbers on the bottom so they can play longer.
Enjoy.
' *********************************************************************
' ** **
' ** Looney Tunes "Cartoon Saturday" (v1.1) **
' ** **
' ** Enhanced Playfield and Textures **
' ** Added Stop Sign **
' ** Added New Textures and Sound **
' ** Raised Volume for Elmer. "Working on the RailRoad" **
' ** **
' *********************************************************************
'**************************************************
'** Looney Tunes "Cartoon Saturday" (v1.1) **
'** **
'** Light Up Letters T A Z And Hit Ball **
'** Around Right Side Loop 3 Times **
'** For MultiBall. **
'** **
'** Go Up Left Ramp "Bugs Bunny" **
'** Or Right Ramp "Daffy" **
'** 3 Times For Martian Multi-Ball **
'** **
'** Hit All 3 Drop Targets On Left Side **
'** Then Right Ramp "Daffy Loops Around **
'** Making It Harder For Martian MultiBall **
'** **
'** Go Up Far Left Ramp Or **
'** Far Right Ramp 7 Times **
'** For An Extra-Ball. **
'** **
'** Hit Ball Behind Right Flipper 2 **
'** 4 Times to Remove the Guide For **
'** A Kicker Surprise. **
'**************************************************
555 downloads
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PinBall Pool (1979 Gottlieb) (v1.0)
By VP1000
' *********************************************************************
' ** **
' ** PinBall Pool Game Play **
' ** **
' ** 5 Balls Per Play **
' ** Light A-B-C Lights **
' ** to Light Up Special and Extra-Ball **
' ** Then Hit the 8-Ball to get an Extra-Ball **
' ** Or Hit the Special When lit For an Extra Game. **
' ** Knock Down All Drop Targets For Re-Rack. **
' ** **
' *********************************************************************
240 downloads
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VPU Staff's Top Picks
-
New & Updated Visual Pinball
-
New & Updated Future Pinball
-
New & Updated Backglasses
-
New & Updated DMD Colorizations
-
New & Updated Virtual Reality Enabled Tables
-
VPU Remix & Mods
-
New & Updated Popper Media
-
Updated Files
-
Download Statistics
29028
Files103238
Comments42365
Reviews
