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Tron Legacy (STERN) (ULTIMATE) (DOFLinx - Cabinet Edition)
By TerryRed
After all these years... the Ultimate Tron Legacy STERN virtual pinball cabinet experience is here! ...and only on Future Pinball with DOFLinx!
A video that shows off this excellent table with amazing DOFLinx cabinet effects can be seen at this link (in my cabinet) :
When the table first loads, press START (1) to turn on the table!
Features:
- amazing animated 5 RGB flasher effects
- animated explosion and Light Jet machine gun flasher effects, and Light Cycle effects
- RGB undercab lighting changes based on multiball, game modes, and much more
- gear motor operates when shooting at the spinning disc
- shaker motor and blower fan operates for many table events
- 10 solenoid support for all mechanical devices (flipper, slings, bumpers, etc)
- beacon lights up during cinematics and certain game modes
- strobe effects throughout
- flasher effects change colour based on mode and game progression
- Start, Coin, Launch Ball button lights: flash / On / Off during table events / functions
- all effects combine for an amazing feedback and light show!
For SLAMT1LT's newest versions of his tables (without DOFLinx support), goto his website:
http://speak1970.wixsite.com/slamspinballemporium
Watch the video. This is a really cool table!
840 downloads
- doflinx
- future puinball
- (and 1 more)
(0 reviews)0 comments
Submitted
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Avatar (ULTIMATE 1.01) (DOFLinx - Cabinet Edition)
By TerryRed
Avatar (ULTIMATE 1.01) (p2.6) (DOFLinx - Cabinet Edition)
The Ultimate AVATAR virtual pinball cabinet experience...and only on Future Pinball with DOFLinx!
A video that shows off this excellent table with amazing DOFLinx cabinet effects can be seen at this link (in my cabinet) :
Features:
- amazing animated 5 RGB flasher effects
- animated explosion and machine gun flasher effects
- RGB undercab lighting changes based on multiball, score and game modes
- gear motor operates with the AMP Mech Walker's movement
- shaker motor and blower fan operates for magnets, cinematic videos, and many table events
- 10 solenoid support for all mechanical devices (flipper, slings, bumpers, etc)
- beacon lights up during cinematics and certain game modes
- strobe effects throughout
- flasher effects change colour based on mode and game progression
- Start, Coin, Launch Ball button lights: flash / On / Off during table events / functions
- all effects combine for an amazing feedback and light show!
756 downloads
- doflinx
- future pinball
- (and 1 more)
(0 reviews)0 comments
Submitted
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Iron Man (Ultimate Edition 1.06) (DOFLinx - Cabinet Edition)
By TerryRed
A video demonstrating the table in my cabinet can be seen here:
Iron Man (Ultimate Edition 1.06) (DOFLinx - Cabinet Edition)
-the ULTIMATE Iron Man pinball cabinet experience!
-unique animated flasher effects based on what mode you’re in
-animated machine gun effects during Iron Monger modes
-animated electrical effects for Whiplash and Iron Monger
-blower fan gives a woosh effect while flying on the ramps
-shaker motor effects for Whiplash’s and Iron Monger's magnets, as well as machine gun and repulsor fire
-every time the repulsor is fired off with the FIRE button (launch and Iron Monger attack), the flashers slowly charge up “white” to match the video clip and then blast.
-when Iron Monger rises and lowers, the gear motor operates.
-The RGB under cabinet lighting will change based on your music selection, and also what multiball or game mode you are in
-Fire button, of course works...as does Launch, Coin, and Start
-animated Orbits left / right.
-beacon goes off during all multiball modes, bogey, jericho, do or die, and Iron Monger modes.
-strobe effects
-10 solenoid feedback for flippers, bumpers, kickers, etc.
-and other stuff I probably forgot about…
DOFLinx - "A powerful utility for cabinet owners to make the most of force feedback and lighting." - by DDH69
This Future Pinball table has DOFLinx commands added to it. This will enable support for pinball cabinet force feedback devices such as solenoids (flippers,bumpers,slingshots,drop targets,etc), RGB lighting and flashers, beacon, strobes, blower fan, shaker and more!
Requirements / Installation: Regardless of using this table with force feedback (Pinball Cabinet) or without (Desktop), you MUST install the current DOFLinx.vbs script into your ‘Future Pinball\Scripts’ folder. Running the table without DOFLinx.vbs will cause an error. (FF_INIT)
Copy the *.fpt and .xml files to your Future "Pinball\Tables" folder
DOFLinx.vbs is included with the DOFLinx install package. This file is NOT included with this table to avoid version mismatches, and future compatibility issues with newer revisions of DOFLinx.
DOFLinx install package download:
The current download of DOFLinx can be found through this post at vpforums:
http://www.vpforums.org/index.php?showtopic=35852
It is recommended to use this table with BAM (Better Arcade Mode), in order to get the most accurate version of physics intended for this table. Copy the *.fpt and *.xml within this archive to your "Future Pinball\Tables" directory.
Cabinet Use:
For cabinet users running DOFLinx: This table will function with the in-game sounds for mechanical devices such as flippers, slingshots, bumpers, etc muted. Instead, you will only hear your cabinets feedback devices for those actions. The rest of the games sounds will play normally as intended by the table author.
Desktop Use:
For desktop users: This table will still function normally without the need for DOFLinx to be running or installed. You will however require the DOFLinx.vbs file (read "Requirements / Installation"). It will play perfectly with the original in-game mechanical sounds playing through your PCs speakers.
Note: Any DMDs or HudOverlays intended for desktop use were moved out of view so that they will not appear on the playfield (this table was modded for DOFLinx cabinet use).
Night Mode:
For cabinet users who want to play at night with their cabinet noise makers turned off, this table can be toggled between Cabinet Use (noisy), and Desktop Use (Night Mode). Please consult the DOFLinx guide (included with the DOFLinx install package) for more information on how to use Night Mode.
Changelog:
DOFLinx (Cabinet) Mod by TerryRed
--------------------------------------------
DOFLinx devices supported in this table:
Left flipper
Right flipper
Left slingshot
Right slingshot
Mid field left solenoid
Mid field centre solenoid
Mid field right solenoid
Back left solenoid
Back right solenoid
Flasher, outside left
Flasher, inside left
Flasher, centre
Flasher, outside right
Flasher, inside right
Blower Fan
Shaker
Gear Motor
Strobe
Beacon
Start button
Coin button
Launch Ball button
Fire Button
RGB Undercab Lighting
ULTIMATE Edition by SLAMT1LT
IRON MAN Future Pinball Credits:
Build: SLAMT1LT
Script: SLAMT1LT
Music and Sound Desgin: SLAMT1LT
Partial Playfield redraw: SLAMT1LT
Cabinet and Backglass Design: SLAMT1LT
Iron Man, War Machine and Whiplash Toys: ROM
Custom Ramps: ROM
Plastics Artwork: ROM
Iron Monger Toy: PolyGame
1984 downloads
- doflinx
- future pinball
- (and 2 more)
(0 reviews)0 comments
Submitted
-
Jaws (Ultimate Edition 1.05) (p2.7) (DOFLinx – Cabinet Edition)
By TerryRed
Jaws (Ultimate Edition 1.05) (p2.7) (DOFLinx – Cabinet Edition)
A video that demonstrates this table in a virtual pinball cabinet running DOFLinx can be seen here:
Permission to mod this table was given by SLAMT1LT)
DOFLinx – “A powerful utility for cabinet owners to make the most of force feedback and lighting.” – by DDH69
This Future Pinball table has DOFLinx commands added to it. This will enable support for pinball cabinet force feedback devices such as flipper solenoids, shaker motor, contactors for drop targets-slingshots-bumpers, FIRE button, lighting effects, blower fan, beacon, strobes and more! This will work with Led-Wiz, Sainsmart USB, PacLed64, and KL25Z.
Cabinet Use:
For cabinet users running DOFLinx: This table will function with the in-game sounds for mechanical devices such as flippers,
slingshots, bumpers, etc muted. Instead, you will only hear your cabinet’s feedback devices for those actions.
The rest of the game’s sounds will play normally as intended by the table author.
Desktop Use:
For desktop users: This table CAN still function normally without DOFLinx running, but you MUST have the DOFLinx.vbs script file in your “scripts” folder.
(read “Requirements / Installation”). It will play perfectly with the original in-game mechanical sounds playing through your PC’s speakers.
Note: Any DMDs or HudOverlays intended for desktop use were so that they wouldn’t appear on the playfield screen.
Night Mode:
For cabinet users who want to play at night with their cabinet noise makers turned off, this table can be toggled between
Cabinet Use (noisy), and Desktop Use (Night Mode). Please consult the DOFLinx guide (included with the DOFLinx install package)
for more information on how to use Night Mode.
Billboard and Movie Clips:
You can have the movie clips appear on your backglass. Use the Future Pinball editor…chose Translite…and then drag the “OverlayMovie” Overlay on to the Translite..and save the table.
We hope you enjoy the DOFLinx cabinet experience!
For SLAMT1LT’s newest versions of his tables (without DOFLinx support), goto his website:
http://speak1970.wixsite.com/slamspinballemporium
Requirements / Installation: Regardless of using this table with force feedback (Pinball Cabinet) or without (Desktop), you MUST install the current DOFLinx.vbs script into your ‘Future PinballScripts’ folder. Running the table without DOFLinx.vbs will cause an error. (FF_INIT)
DOFLinx.vbs is included with the DOFLinx install package.
DOFLinx install package download: The current download of DOFLinx can be found through this post at vpforums:
http://www.vpforums.org/index.php?showtopic=35852
It is recommended to use this table with BAM (Better Arcade Mode), in order to get the most accurate version of physics intended for this table. Copy the *.fpt and *.xml within this archive to your "Future PinballTables" directory.
1065 downloads
- doflinx
- future pinball
- (and 1 more)
(0 reviews)0 comments
Submitted
-
(0 reviews)
0 comments
Submitted
-
Superman (Ultimate Edition 1.04) (p2.7) (DOFLinx - Cabinet Edition)
By TerryRed
A video demonstration of this table in a cabinet using DOFLinx can be seen here:
DOFLinx - "A powerful utility for cabinet owners to make the most of force feedback and lighting." - by DDH69
This Future Pinball table has DOFLinx commands added to it. This will enable support for pinball cabinet force feedback devices such as solenoids (flippers,bumpers,slingshots,drop targets,etc), RGB lighting and flashers, beacon, strobes, blower fan, shaker and more!
Requirements / Installation: Regardless of using this table with force feedback (Pinball Cabinet) or without (Desktop), you MUST install the current DOFLinx.vbs script into your ‘Future Pinball\Scripts’ folder. Running the table without DOFLinx.vbs will cause an error. (FF_INIT)
Copy the *.fpt and .xml files to your Future "Pinball\Tables" folder
DOFLinx.vbs is included with the DOFLinx install package. This file is not included with this table to avoid version mismatches.
DOFLinx install package download:
The current download of DOFLinx can be found through this post at vpforums:
http://www.vpforums.org/index.php?showtopic=35852
It is recommended to use this table with BAM (Better Arcade Mode), in order to get the most accurate version of physics intended for this table. Copy the *.fpt and *.xml within this archive to your "Future Pinball\Tables" directory.
Cabinet Use:
For cabinet users running DOFLinx: This table will function with the in-game sounds for mechanical devices such as flippers, slingshots, bumpers, etc muted. Instead, you will only hear your cabinets feedback devices for those actions. The rest of the games sounds will play normally as intended by the table author.
Desktop Use:
For desktop users: This table will still function normally without the need for DOFLinx to be running or installed. You will however require the DOFLinx.vbs file (read "Requirements / Installation"). It will play perfectly with the original in-game mechanical sounds playing through your PCs speakers.
Note: Any DMDs or HudOverlays intended for desktop use were relocated to the backbox, so that cabinet users will be able to see them.
Night Mode:
For cabinet users who want to play at night with their cabinet noise makers turned off, this table can be toggled between Cabinet Use (noisy), and Desktop Use (Night Mode). Please consult the DOFLinx guide (included with the DOFLinx install package) for more information on how to use Night Mode.
We hope you enjoy the DOFLinx cabinet experience!
For SLAMT1LTs newest versions of his tables (without DOFLinx support), goto his website:
http://speak1970.wixsite.com/slamspinballemporium
Changelog:
DOFLinx (Cabinet) Mod by TerryRed
---------------------------------
DOFLinx devices supported in this table:
Left flipper
Right flipper
Left slingshot
Right slingshot
Mid field left solenoid
Mid field centre solenoid
Mid field right solenoid
Back left solenoid
Back right solenoid
Flasher, outside left
Flasher, inside left
Flasher, centre
Flasher, outside right
Flasher, inside right
Blower Fan
Shaker
Gear Motor
Strobe
Beacon
Start button
Coin button
Launch Ball button
RGB Undercab Lighting
ULTIMATE Edition by SLAMT1LT
** ULTIMATE Edition 1.04 **
new movie clips added
new music track added
new mode added - Super Bumps
fixed tilt ball search not working correctly
removed upper right flipper
improved graphics
adjusted flippers
** ULTIMATE Edition 1.03 **
new movie clips added
new quotes added
backglass lighting improved
incorrect score value for cerain shots changed
fixed LCD not showing correct information after URSA bonus is collected
fixed score value when Kryptonite Bonus collected from plunger lane
fixed playfield lighting not resetting properly
improved DMD timers
fixed mediation error when bumpers are hit too often in a row
** ULTIMATE Edition 1.02 **
fixed mediation error during multiball
fixed tilting the table not resetting multiball lights
fixed Fortress of Solitude lights not flashing when mode is ready
the P-U-R targets now only make a sound fx when collected
added new quote when table is tilted
changed DMD text to SUPER instead of SUPERMAN
changed colour of upper lane guide posts and rubbers
fixed Zod LCD display not showing when Zod is ready
1820 downloads
- doflinx
- future pinball
- (and 1 more)
-
Pabst Can Crusher
By theGhost787
Pabst Can Crusher table made by shawna, plastics, sound, and scripts by ghost. Game is simple. Only 8MB zipped file.
Game has been tested for a few hours. Should play fine. If ball sticks try space bar. Should not have any ball sticking.
Free to mod, add to, or whatever.
958 downloads
- pabst can crusher
- future pinball
- (and 5 more)
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Star Trek xse v1.3 (Oct 2016)
By shiva
After 3 years, a update to Star Trek xse. Version 1.3, this features updates to the flippers (version 2) new physics and game play, and some special additions including a new lens and bulb effect with ball interaction, better backglass etc
This uses BAM, and was done with the 2.5 exe. The xml file is included, it is the 2.5 xml with a "few" modifications, mostly to set up better more natural shots, and a couple weirder settings that seemed to work better.
Hope everyone enjoys playing it as much as I enjoyed doing it. Any comments on the new things, as well as bug reports are appreciated, as I like to fine tune things and work out any kinks in the newer stuff. Please read this entire thread, the readme, and the actual FP manual first.
It should be at Pinsimdb shortly, but it's a little goofy sometimes. Awaiting admin approval there, in the meanwhile, you can grab it at Pinball Nirvana as well.
Download link
http://www.pinsimdb.org/pinball/table-1737-star_trek_xse
http://www.pinballnirvana.com/forums/downloads.php?do=file&id=5127
Version 1.2 - August 16, 2013
Version 1.3 - Oct 28, 2016
- Table/build/graphics/modifications by blue
- Script/sounds By Popotte 25/01/2008
- Custom models by francisco666 and Polygame
- Thanks to BC57 for the pics and his kindness
- Thanks to Minh Tan for splash screen image
- Thanks to all the other authors for their versions of this bally classic.
- Available at Pinsimdb.com, as well as Pinball Nirvana and VPUniverse
*** Keys ***
You can toggle (by the toggle HUD key) the HUD reel.
Access to the dip switches menu by the Special2Key.(set as the ' key by default) for adjustments (amount of balls/liberal-conservative settings etc)
Speed up the bonus count by pressing both flippers
*** Instructions ***
This new version was made specifically for use with Better Arcade Mode (BAM) and uses SlamTilits 2.5 xml file as a base. If you do not use BAM, It may work fine as a standalone exe, but hit is recommended to use the FP 2.5. exe. Other physics exe may not work as intended. Please read the Manual included with FP about adjusting plungers/kickers etc if you should have any problems if you use a different FP exe.
The object was to ignore trying to get FP to have perfect physics (which is impossible, we have been trying for 6 years) but instead just concentrate on getting FP to play as fun as possible. Though every effort, and trick in the book, was used, it's still FP after all, and well, you can't turn crap into gold.
You can download BAM here:
http://ravarcade.pl/?en_download,16
If you are new to Future Pinball, or have any problems, a help file is here:
http://gopinball.com/forum/viewtopic.php?f=84&t=6054
If you do not have BAM installed with Future Pinball (real easy actually) then there is a great help file here at:
http://www.gopinball.com/forum/viewtopic.php?f=86&t=5544
*** Rules ***
* making b-a-l-l-y scores and advances lit values
* all targets down scores 5,000 points. 1st time lites 2x bonus.
2st time lites 3x bonus.
3rd and each additional time scores special.
* top roll-over buttons and bottom ball return lanes score and advance hyper space values.
* outlanes special - lites when bally special is lit.
* ball thru outlane when lit for special scores 1 replay.
* ball thru warp speed lane scores bonus.
* maximum 1 extra ball per ball in play.
* tilt penalty - ball in play.
*** Version 1.3 ***
- Released Oct 2016
- Intended for use with Better Arcade Mode (BAM). Best non-Bam exe: Slamtilts 2.5 physics. BAM XML physics file uses 2.5 physics with modifications.
- Version 2 of my flipper technique, for far better range and speed. Slight modifications to this as opposed to Playboy, with a more center based setup. This uses triggers as well, so the small hidden flippers will only work when the ball is over the trigger. This prevents "mishits" and interference with ball movement
- Modified physics, better speed with coils, far more bounce and more polished gameplay. Outlanes more closed, flippers closer together for longer play. game still plays like the Bitch it actually is in real life.
- New 3 stage variable slingshot effect
- New Lens lighting and halo effect, with ball interaction
- New basic bulb lighting effect with ball interaction at certain spots
- Fixed some known "fp" problems with gates etc, layout changes and massaging to prevent drains except.... Try not to hit the center target unless you have to. Standard Bally drain shot, Paragon does the same. I modified it a bit so it doesn't drain as much, but it still does.
- Modified the pf image, fixed the dirty edges around lens lights. Recolored some things
- Backglass now has better lighting, no pinhole light effect. Also I moved some lights around for better effect, and added lights for player display/tilt/credits etc
*** Changes (version 1.2) ***
( Please go to this thread for full changes: http://www.gopinball.com/forum/viewtopic.php?f=2&t=4022&hilit=Star+trek+xse )
-New graphics, made to give the table a lighter appearance that the original. main images replaced, new images redone and recolored.
-New models used
- New Double lighting affect on the plastics. (Found on Layer 1)
- Layout modified based on new play field and plastics.
- Modified shaped physics were adjusted, and added to.
- Heavy flipper effect, using a wall to add a more stable surface to the flipper, and change the angle that the ball will hit the flipper.
- Heavy Drop Targets
- Hyperspace rule changed for the upper loop, there is now a timer that prevents scoring hyperspace twice in one shot if you go through the top loop
- User Key Change - Holding both Flippers keys down will now cause the bonus countdown to greatly speed up, as the stock Bally settings were very slow.
- Lots of changes for presentation of the table, and polish, including minor script changes.
591 downloads
(0 reviews)0 comments
Submitted
-
Robocop (Ultimate Edition 1.05) (p2.7) (DOFLinx)
By TerryRed
A video demonstration of this table in a cabinet using DOFLinx can be seen here:
DOFLinx - "A powerful utility for cabinet owners to make the most of force feedback and lighting." - by DDH69
This Future Pinball table has DOFLinx commands added to it. This will enable support for pinball cabinet force feedback devices such as solenoids (flippers,bumpers,slingshots,drop targets,etc), RGB lighting and flashers, beacon, strobes, blower fan, shaker and more!
Requirements / Installation: Regardless of using this table with force feedback (Pinball Cabinet) or without (Desktop), you MUST install the current DOFLinx.vbs script into your ‘Future Pinball\Scripts’ folder. Running the table without DOFLinx.vbs will cause an error. (FF_INIT)
Copy the *.fpt and .xml files to your Future "Pinball\Tables" folder
DOFLinx.vbs is included with the DOFLinx install package. This file is not included with this table to avoid version mismatches.
DOFLinx install package download:
The current download of DOFLinx can be found through this post at vpforums:
http://www.vpforums.org/index.php?showtopic=35852
It is recommended to use this table with BAM (Better Arcade Mode), in order to get the most accurate version of physics intended for this table. Copy the *.fpt and *.xml within this archive to your "Future Pinball\Tables" directory.
Cabinet Use:
For cabinet users running DOFLinx: This table will function with the in-game sounds for mechanical devices such as flippers, slingshots, bumpers, etc muted. Instead, you will only hear your cabinets feedback devices for those actions. The rest of the games sounds will play normally as intended by the table author.
Desktop Use:
For desktop users: This table will still function normally without the need for DOFLinx to be running or installed. You will however require the DOFLinx.vbs file (read "Requirements / Installation"). It will play perfectly with the original in-game mechanical sounds playing through your PCs speakers.
Note: Any DMDs or HudOverlays intended for desktop use were moved out of view so that they will not appear on the playfield (this table was modded for DOFLinx cabinet use).
Night Mode:
For cabinet users who want to play at night with their cabinet noise makers turned off, this table can be toggled between Cabinet Use (noisy), and Desktop Use (Night Mode). Please consult the DOFLinx guide (included with the DOFLinx install package) for more information on how to use Night Mode.
We hope you enjoy the DOFLinx cabinet experience!
For SLAMT1LTs newest versions of his tables (without DOFLinx support), goto his website:
http://speak1970.wixsite.com/slamspinballemporium
Changelog:
DOFLinx (Cabinet) Mod by TerryRed
---------------------------------
DOFLinx devices supported in this table:
Left flipper
Right flipper
Left slingshot
Right slingshot
Mid field left solenoid
Mid field centre solenoid
Mid field right solenoid
Back left solenoid
Back right solenoid
Flasher, outside left
Flasher, inside left
Flasher, centre
Flasher, outside right
Flasher, inside right
Blower Fan
Shaker
Gear Motor
Strobe
Beacon
Start button
Coin button
Launch Ball button
RGB Undercab Lighting
Original FP build, artwork and models by ROM
ULTIMATE/ULTRA Editions by SLAMT1LT
ULTRA/ULTIMATE Edition mods:
complete script re-write with new rules and features
new music, sounds and fx from Robocop 1 and 2
dynamic lighting effects added
updated and improved physics
improved DMD and new animations
improved shot geometry and layout
added extra lights (RoboCop and ED-209)
movie clips added
ULTIMATE Edition 1.05
---------------------
fixed centre lane (nuke) priorities
changed priority of left ramp so RoboCop multiball jackpot takes precidence
increased score for beating Cain
added extra bonus if Hurry Up (ED-209) is completed with only 1 second left
ULTIMATE Edition 1.04
---------------------
fixed main mission lights turning off and not turning back on
fixed ball getting stuck in bumper area
fixed some DMD issues
added more clips
shorted some timers
improved highest score sequence
adjusted some score values
left ramp progress now goes back by 1 if you miss Cain (unless you've stepped outside)
missed shots during Shoot Out mode now cause damage to RoboCop (small points removed from score)
added Bonus Held (multiplier and bonus points held over) to mystery feature
ULTIMATE Edition 1.03
---------------------
fixed Total Fight value not resetting if Fight won (ED vs Robo)
fixed RoboCop light not turning on after Hurry Up fail and multiball ready
adjusted score values to balance the game
added extra ball buy in feature
added more quotes
ULTIMATE Edition 1.02
---------------------
fixed ED-209 hurry up countdown interupted when Bonus X collected
fixed ED-209s head not moving back to down position when no in use
fixed nothing happening if ED-209 scoop is hit and Fight Mode is ready
fixed Nuke Scoring music not looping when track finished
adjusted all score values
Adult Mode is now active by default
added new clips
improved some sound fx
added new quotes
1335 downloads
(0 reviews)0 comments
Submitted
-
Captain Nemo
By theGhost787
This is Captain Nemo. Version 1.0 includes DMD, ramps, sounds, cab art. Scripts from ghost. layout from shawna. Playfield by Quetzal.
Plays good. If ball sticks to right ramp wait and nudge, ball will come loose.
419 downloads
- captain nemo
- shawna
- (and 6 more)
(0 reviews)0 comments
Submitted
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Magic Girl
By theGhost787
Magic Girl 1.0 for future pinball. table by shawna. plastic, scripts, and sounds by ghost.
Free for upgrades. Version 1.0 includes green magic ball for double score. 2 ramps. DMD, Hologram and lighting.
Soundtrack from Soundcloud. Enjoy the game.
1315 downloads
- magic girl
- shawna
- (and 7 more)
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Aliens Legacy (Ultimate Badass Edition) (v1.12) (p2.7) (DOFLinx)
By TerryRed
Aliens Legacy (Ultimate Badass Edition) (V1.12) (DOFLinx-Cabinet Edition)
DOFLinx mod by TerryRed
A video demonstration of this table running on a cabinet using DOFLinx can be seen at:
DOFLinx - "A powerful utility for cabinet owners to make the most of force feedback and lighting." - by DDH69
This Future Pinball table has DOFLinx commands added to it. This will enable support for pinball cabinet force feedback devices such as solenoids (flippers,bumpers,slingshots,drop targets,etc), RGB lighting and flashers, beacon, strobes, blower fan, shaker, FIRE and other buttons lights, and more! This will work with Led-Wiz, Sainsmart USB, PACLED64, and KL25Z.
Requirements / Installation: Regardless of using this table with force feedback (Pinball Cabinet) or without (Desktop), you MUST install the current DOFLinx.vbs script into your ‘Future Pinball\Scripts’ folder. Running the table without DOFLinx.vbs will cause an error. (FF_INIT) DOFLinx.vbs is included with the DOFLinx install package. This file is not included with this table to avoid version mismatches. DOFLinx install package download:
The current download of DOFLinx can be found through this post at vpforums:
http://www.vpforums.org/index.php?showtopic=35852 It is recommended to use this table with BAM (Better Arcade Mode), in order to get the most accurate version of physics intended for this table. Copy the *.fpt and *.xml within this archive to your "Future Pinball\Tables" directory.
Cabinet Use:
For cabinet users running DOFLinx: This table will function with the in-game sounds for mechanical devices such as flippers, slingshots, bumpers, etc muted. Instead, you will only hear your cabinet's feedback devices for those actions. The rest of the game's sounds will play normally as intended by the table author.
Desktop Use:
For desktop users: This table will still function normally without the need for DOFLinx to be running or installed (read "Requirements / Installation"). It will play perfectly with the original in-game mechanical sounds playing through your PC's speakers. Note: Any DMDs or HudOverlays intended for desktop use were moved out of view so that they will not appear on the playfield (this was intended for DOFLinx cabinet use) .
Night Mode:
For cabinet users who want to play at night with their cabinet noise makers turned off, this table can be toggled between Cabinet Use (noisy), and Desktop Use (Night Mode). Please consult the DOFLinx guide (included with the DOFLinx install package) for more information on how to use Night Mode.
Please read Requirements / Installation to setup DOFLinx.
I hope you enjoy the first Future Pinball Aliens Legacy cabinet feedback and lighting experience!
SLAMT1LT gave permission to mod and host this table. - TerryRed
For SLAMT1LT's newest versions of his tables (without DOFLinx support), goto his website:
http://speak1970.wix...pinballemporium
Changelog:
DOFLinx (Cabinet) Mod by TerryRed --------------------------------- DOFLinx devices supported in this table: Left flipper Right flipper Left slingshot Right slingshot Mid field left solenoid Mid field centre solenoid Mid field right solenoid Back left solenoid Back right solenoid Flasher, outside left Flasher, inside left Flasher, centre Flasher, outside right Flasher, inside right Blower Fan Shaker Gear Motor Strobe Beacon Start button Coin button Launch Ball button FIRE button RGB Undercab Lighting ------------------------------------------ ULTIMATE (BADASS) EDITION (by SLAMT1LT) ------------------------------------------ ** Version 1.12 ** fixed music not playing if extra ball buy-in resumes during Queen vs Powerloader: Phase 2 fixed nuke timer not coordinating with audio visual explosion if time expires fixed high score not registering if player is killed by aliens (on motion tracker) fixed right outlane drain playing the same quote fixed dark playfield texture staying on after restoring power fixed some overlapping quotes during Newt mode fixed some quotes not playing (outlane drains) fixed spelling mistake "Successful" fixed Armoury not playing correct audio when ammo collected fixed apron LCD monitor freezing on corridor clip added ball saver to start of Queen vs Powerloader mode (in case ball is ejected SDTM) added ball saver to start of Nuke countdown (in case ball is ejected SDTM) shuttle no longer explodes when player escapes detonation succesfully. Instead, shuttle remains lit while all other lights are turned off for the explosion moved Mothers warning speech "Attention! All personnel..." to earlier in the countdown to add more tension added more quotes for motion tracker and replaced all existing quotes with better quality POD lights and lane lights now flash when POD multiplier collected (desktop view only) gameroom wall lights also turn off when power is cut and when aliens advance closer on motion tracker, they start to appear on the gameroom wall additional sound fx added when player is killed increased speed of alien advance on motion tracker when playing as Hudson added quick bypass for nuke code: Hitting the Power target a few seconds after Nuke mode starts will bypass the code for any character (desktop view only) added rotating beacons to top of backbox ** Version 1.11 ** fixed timer for Newt mode when player fails and has to rescue Newt again fixed apron LCD still showing video footage when mode ends successfully fixed motion tracker not turning on during wizard mode: phase 1 - 3rd ball lock added more quotes (to extra ball buy-in) added more quotes generally adjusted some timers fixed duplicate alien sound playing over each other when centre lane hit lowered backglass art resolution to fix white backboard error added an extra movie clip for Bug Hunt start1730 downloads
- doflinx
- future pinball
- (and 1 more)
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Tommy Robot
By theGhost787
Tommy Robot is an original pinball game created after a poster.
If anyone has ideas on upgrades to this. Game is fun to play.
289 downloads
- ghost787
- future pinball
- (and 4 more)
(0 reviews)0 comments
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(0 reviews)
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Star Trek (Stern) (Ultimate Edition) (v1.03) (p2.6) (DOFLinx - Cabinet Edition)
By TerryRed
Star Trek (Stern) (Ultimate Edition, v1.03) – by SLAMT1LT
DOFLinx mod by TerryRed and DDH69
A video demonstration of this table running on a cabinet using DOFLinx can be seen in the video above:
DOFLinx – “A powerful utility for cabinet owners to make the most of force feedback and lighting.” – by DDH69
This Future Pinball table has DOFLinx commands added to it. This will enable support for pinball cabinet force feedback devices such as solenoids (flippers,bumpers,slingshots,drop targets,etc), RGB lighting and flashers, beacon, strobes, blower fan, shaker, FIRE and other buttons lights, and more! This will work with Led-Wiz, Sainsmart USB, PACLED64, and KL25Z.
Cabinet Use:
For cabinet users running DOFLinx: This table will function with the in-game sounds for mechanical devices such as flippers, slingshots, bumpers, etc muted. Instead, you will only hear your cabinet’s feedback devices for those actions. The rest of the game’s sounds will play normally as intended by the table author.
Desktop Use:
For desktop users: This table will still function normally without the need for DOFLinx to be running or installed (read “Requirements / Installation”). It will play perfectly with the original in-game mechanical sounds playing through your PC’s speakers. Note: Any DMDs or HudOverlays intended for desktop use were moved out of view so that they will not appear on the playfield (this was intended for DOFLinx cabinet use) .
Night Mode:
For cabinet users who want to play at night with their cabinet noise makers turned off, this table can be toggled between Cabinet Use (noisy), and Desktop Use (Night Mode). Please consult the DOFLinx guide (included with the DOFLinx install package) for more information on how to use Night Mode.
Please read Requirements / Installation to setup DOFLinx.
We hope you enjoy the DOFLinx cabinet experience!
This is my first attempt at doing anything with VB script or creating feedback for a table. I only added in feedback support, and didn’t change any functions of the original table. SLAMT1LT gave permission to mod and host this table. – TerryRed
For SLAMT1LT’s newest versions of his tables (without DOFLinx support), goto his website:
http://speak1970.wixsite.com/slamspinballemporium
Requirements / Installation: Regardless of using this table with force feedback (Cabinet) or without (Desktop), you MUST install the current DOFLinx.vbs script into your ‘Future Pinball\Scripts’ folder. Running the table without this file will cause an error. The DOFLinx.vbs is included with the DOFLinx install package. This file is not included with this table to avoid version mismatches.
It is recommended to use this table with BAM (Better Arcade Mode), in order to get the most accurate version of physics intended for this table. Copy the *.fpt and *.xml within this archive to your “Future Pinball\Tables” directory.
DOFLinx install package download:
The current download of DOFLinx can be found through this post at vpforums:
http://www.vpforums.org/index.php?showforum=107
DOFLinx requires you to have DOF R3 (Direct Output Framework) installed.
ChangeLog:
DOFLinx full cabinet support mod (v 1.0) by TerryRed and DDH69
-added 10 solenoid feedback for flippers, bumpers, drop targets, slingshots, etc
-strobes, beacon, RGB lighting, RGB flashers, lighting effects and animation
-Coin, FIRE, and start button leds
-shaker motor and blower fan effects
-Night Mode support to run off mechanical noise makers
ULTIMATE Edition 1.03:
-fixed mission lights not flashing after winning extra ball
-fixed ball getting stuck in left kickback
-fixed ball getting stuck in plunger lane after warp factor
-fixed Vengeance light not switching off when table tilted
ULTIMATE Edition 1.02:
-added extra ball buy in feature
-added support for up to 4 players (table state is saved for each player)
-slightly improved geometry
-fixed ball dropping from left ramp before reaching the end
-fixed vengeance light still blinking when vengeance destroyed
-added Special award
-added more quotes
-improved tilt ball search feature
-improved Warp Combo feature
-movie clips now play on the backglass
-improved some DMD information
1417 downloads
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Darth Vader
By mark1
Darth Vader (3.0),
an original future pinball table,based on Star Wars by George Lucas and 20th Century fox
and Disney films.
Table rules; Lighting, "D.A.R.T.H." and "V.A.D.E.R.", (by hitting targets on the roto spinner or right side),
will light specials in the very top kickerhole.(Special only lasts 90 seconds).
Lighting "J.A.B.B.A." (by hitting star targets(under green target holograms)) will Minus 15000 points .
Hit all six star targets (under blue star holograms ) for a 30 second chance
for 10,000 bonus points at the top of the left ramp.
The "lower right vertical drop targets" can get the bonus multiplier to increase,
(Hitting both "Storm Troopers" in the roto spinner will make that appear).
Replay scores on the table card.
(background music includes some great midi renditions of John Williams Star Wars classics).
(Updated (3.0) version includes some new features and holograms.)
641 downloads
(1 review)0 comments
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The Borg (Star Trek)
By mark1
The Borg (Star Trek) (2.0),
An original future pinball table, based on Gene Roddenberry's and Paramount Pictures "Star Trek".
Table rules, Light "The Borg" for special at the top kicker, by hitting targets on the left side,
( special lasts for 90 seconds).
Knock down the three drop targets (on the mid right side) for a chance for a 5,000 point
bonus and bonus multiplier to increase at kicker behind the drop targets,( Under blue logo hologram))
Lighting "DATA" (with the rotospinner), lights a chance for Multiball, in the upper right kicker (under green hologram). `(Also, there are many small bonus’ when the blue "Data light" is on).
roto spinner will give small bonus chances (roto points doubled when the blue star light is on).
Replay scores on the table card.
( Some very well made Midi renditions of Star Trek music were used for background music.)
(Version 2.0 has many improvements).
756 downloads
(3 reviews)0 comments
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ROLLER DISCO
By fastdraw
INSTRUCTIONS 3 BALLS PER PLAYER
A-B-C-D ROLLOVERS LIGHT ADVANCE MULTIPLIER ROLLOVERS.
A AND D ROLLOVERS ARE TIED TOGETHER. LIT ADVANCE MULTIPLIER
ROLLOVERS INCREASE BONUS MULTIPLIER OR SCORE 15,000 ADDITIONAL
POINTS WHEN MULTIPLIER IS AT 5X.
COMPLETING A-B-C-D ROLLOVER SEQUENCE LIGHTS “SPECIAL”
TARGET.
COMPLETING EITHER DROP TARGET BANK RESETS AND LIGHTS
THAT BANK FOR INCREASED SCORING. COMPLETING BOTH DROP
TARGET BANKS LIGHTS BOTH EXTRA BALL TARGETS.
POP BUMPERS SCORE 1000 POINTS.
A TILT DOES NOT DISQUALIFY A PLAYER.
MATCHING LAST TWO NUMBERS IN SCORE TO NUMBER THAT APPEARS ON
BACK GLASS AFTER GAME IS OVER SCORES ONE REPLAY.
426 downloads
(0 reviews)0 comments
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SCORPION
By fastdraw
Notable Features: Flippers (4), Pop bumpers (3), 5-bank drop targets (1), 3-bank drop targets (2), Standup targets (5), Kick-out holes (2), Left and right dual inlanes, 2-ball multiball. A ball locked in one kick-out hole will carry-over to the next player. Locking a second ball in the other kick-out hole will start multiball.
436 downloads
(2 reviews)0 comments
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PARAGON
By fastdraw
Specialty: Widebody [?]
Notable Features: Flippers (4), Pop bumpers (4), Slingshots (2), 4-in-line drop targets (1), 3-bank drop targets (1), Kick-out holes (3), Standup targets (2), Star rollovers (4), Spinning target (1), Upper right chicane lane awards lit features.
524 downloads
(1 review)0 comments
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(1 review)
0 comments
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VOLCANO
By fastdraw
Notable Features: Flippers (3), Pop bumpers (4), Kick-out holes (2), 5-bank drop targets (2), Kick target (1). Right inlane ball return gate. Left outlane kickback. Shooter lane has moving guide to vary direction of propelled ball. 4-hole skee-ball in upper right playfield. Multiball. Has speech.
466 downloads
(1 review)0 comments
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OUTBREAK MOD
By fastdraw
diverter timed (20s) pf2 to pf3
multiball later
evolutionary rules
201 downloads
(2 reviews)0 comments
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The Silence of the Lambs
By fastdraw
triggers,droptargets, roto ,kickers advance bonus.
roto for hannibal
if hannibal lecter lit then special ( to define ?)
the four triggers advance multiplier
later a mode multiballs
look neo punk
soundtrack movie
fx sound movie
cover- morten blok
466 downloads
(1 review)0 comments
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